k *dwarf*
* S C Move:Slow *a sturdy Dwarf*:Wounded>
*a sturdy Dwarf* has ARRIVED from the >>EAST>>
You pound *a sturdy Dwarf*'s right foot extremely hard.
Everhate pounds *a sturdy Dwarf*'s body extremely hard.
* S C Move:Slow *a sturdy Dwarf*:Wounded>
*a sturdy Dwarf* --<TRIES TO ESCAPE>--
*a sturdy Dwarf* leaves S O U T H.
* S C Move:Slow>s
k *dwarf*
Everhate leaves >>> E A S T >>> riding a hungry warg.
They aren't here.
* S C Move:Slow>Trisk narrates 'meet fork?'
They aren't here.
* S C Move:Slow>Everhate has ARRIVED from the >>EAST>> riding a hungry warg.
Bend in the Trail
*a sturdy Dwarf* is standing here.
Exits: North West.
* S C Move:Slow>w
w
k *dwarf*
* S C Move:Slow *a sturdy Dwarf*:Wounded>
Everhate has ARRIVED from the ^^NORTH^^ riding a hungry warg.
You approach *a sturdy Dwarf*, trying to pound him.
* S C Move:Slow *a sturdy Dwarf*:Wounded>
*a sturdy Dwarf* swiftly dodges Everhate's attempt to pound him.
You pound *a sturdy Dwarf*'s left hand extremely hard.
* S C Move:Slow *a sturdy Dwarf*:Wounded>
*a sturdy Dwarf* --<TRIES TO ESCAPE>--
*a sturdy Dwarf* leaves N O R T H.
* S C Move:Slow>Trail
Exits: East West.
* S C Move:Weak>k *dwarf*
Everhate has ARRIVED from the >>EAST>> riding a hungry warg.
e
k *dwarf*
Everhate leaves <<< W E S T <<< riding a hungry warg.
Trail
Everhate is here, riding a hungry warg.
Exits: North East West.
* S C Move:Weak>Everhate leaves <<< W E S T <<< riding a hungry warg.
They aren't here.
* S C Move:Weak>They aren't here.
* S C Move:Weak>Everhate has ARRIVED from the <<WEST<< riding a hungry warg.
Trail
Exits: East West.
* S C Move:Weak>e
k *dwarf*
Everhate has ARRIVED from the <<WEST<< riding a hungry warg.
They aren't here.
* S C Move:Weak>Bend in the Trail
Exits: North West.
* S C Move:Weak>They aren't here.
* S C Move:Weak>
Everhate has ARRIVED from the <<WEST<< riding a hungry warg.
* S C Move:Weak>n
k *dwarf*
Trail
Exits: North East South.
* S C Move:Weak>
Everhate has ARRIVED from the vv SOUTH vv riding a hungry warg.
* S C Move:Weak>They aren't here.
* S C Move:Fainting>trac dwarf
*a sturdy Dwarf* yells 'fuck'
* S C Move:Weak>
You carefully examine the ground around you, looking for tracks...
Everhate says 'duh'
Tracks .. *a Dwarf* .. N O R T H
(done less than 1 hour ago).
* S C Move:Weak>wield fang
You stop using an ornate, steel-shafted warhammer.
You skillfully wield a nasty orkish fang, looking very evil-minded.
* S C Move:Weak>
*a sturdy Dwarf* yells 'off'
* S C Move:Weak>l n
* S C Move:Weak>n
Mountains
*a sturdy Dwarf* is standing here.
Exits: North South.
Aha, you have found your victim!
*a sturdy Dwarf* passes dangerously close to your hiding place.
* S C Move:Weak>bad
You swiftly dodge *a sturdy Dwarf*'s attempt to smite you.
* S C Move:Weak *a sturdy Dwarf*:Wounded>bac *dwarf*
No way!
You are fighting for your life!
* S C Move:Weak *a sturdy Dwarf*:Wounded>ma
cha moo agg
Ok.
* S C Move:Weak *a sturdy Dwarf*:Wounded>bash
The night has begun.
You feel stronger in the dark!
* S C Move:Weak *a sturdy Dwarf*:Wounded>*a sturdy Dwarf* removes a black metal staff.
*a sturdy Dwarf* masterfully draws a great warsword.
na n he bashed
# $bashed is now set to {*a sturdy Dwarf*}.
Your bash at *a sturdy Dwarf* sends him sprawling.
* S C Move:Weak *a sturdy Dwarf*:Wounded>
Ok.
You barely pierce *a sturdy Dwarf*'s body and tickle it.
* S C Move:Weak *a sturdy Dwarf*:Wounded>ma
cha moo agg
Ok.
* S C Move:Weak *a sturdy Dwarf*:Wounded>
You pierce *a sturdy Dwarf*'s left hand.
* S C Move:Weak *a sturdy Dwarf*:Wounded>
Everhate has ARRIVED from the vv SOUTH vv riding a hungry warg.
* S C Move:Weak *a sturdy Dwarf*:Wounded>wield hammer
ma
You stop using a nasty orkish fang.
You confidently wield an ornate, steel-shafted warhammer, looking very
evil-minded.
* S C Move:Weak *a sturdy Dwarf*:Wounded>cha moo agg
Ok.
* S C Move:Weak *a sturdy Dwarf*:Wounded>
You pound *a sturdy Dwarf*'s body hard.
* S C Move:Weak *a sturdy Dwarf*:Bad>
Everhate pounds *a sturdy Dwarf*'s head extremely hard and shatters it.
*a sturdy Dwarf* --<TRIES TO ESCAPE>--
*a sturdy Dwarf* leaves S O U T H.
o S C Move:Weak>
Trisk narrates 'I'm junction'
o S C Move:Weak>s
k *dwarf*
Trail
Exits: North East South.
o S C Move:Fainting>They aren't here.
o S C Move:Fainting>s
k *dwarf*
Bend in the Trail
Exits: North West.
o S C Move:Fainting>w
They aren't here.
o S C Move:Fainting>w
k *dwarf*
Everhate has ARRIVED from the ^^NORTH^^ riding a hungry warg.
You are too exhausted.
o S C Move:Fainting>Everhate leaves <<< W E S T <<< riding a hungry warg.
They aren't here.
o S C Move:Exhausted>l
Bend in the Trail
o S C Move:Fainting>ma
cha moo agg
Ok.
o S C Move:Fainting>na fuck i zoer moves
Trisk narrates 'n of where?'
o S C Move:Fainting>res
You are too tired to narrate.
o S C Move:Fainting>
You sit down and rest your tired bones.
o S C Move:Fainting>
WARNING: inactivity timeout in 5 seconds.
o S C Move:Weak># {report} now aliases {emote has: 351/351 hp, 46/46 mana, 9/152 mp'}.
351/351 hit, 46/46 mana, and 9/152 moves.
o S C Move:Weak>na near snowslide
Ok.
o S C Move:Weak>where
Players in your zone
--------------------
Karesh - Bend in the Trail
o S C Move:Weak>sta
You stop resting, and stand up.
o S C Move:Weak>trac dwarf
You carefully examine the ground around you, looking for tracks...
Everhate has ARRIVED from the <<WEST<< riding a hungry warg.
Disco has arrived from the west riding a pack horse.
Everhate leaves N O R T H riding a hungry warg.
Disco leaves N O R T H riding a pack horse.
Everhate has ARRIVED from the ^^NORTH^^ riding a hungry warg.
sa bob
Tracks .. *a Dwarf* .. N O R T H
(done less than 2 hours ago).
o S C Move:Slow>emote says: bob
Ok.
o S C Move:Slow>tell disco bob plz
Disco has arrived from the north riding a pack horse.
* S C Move:Slow>
Ok.
* S C Move:Slow>gr
Your group consists of:
Trisk (Head of group)
Disco
A pack horse
Karesh
* S C Move:Slow>l
Everhate says 'warrior heh'
* S C Move:Slow>Bend in the Trail
Everhate is here, riding a hungry warg.
Disco the Black Numenorean is here, riding a pack horse.
* S C Move:Slow>
Disco begins some strange incantations...
* S C Move:Slow>
Trisk has ARRIVED from the <<WEST<< riding a hungry warg.
* S C Move:Slow>
Trisk leaves N O R T H riding a hungry warg.
* S C Move:Slow>
Trisk has ARRIVED from the ^^NORTH^^ riding a hungry warg.
* S C Move:Slow>
Disco utters the words 'bfzahp ay bfugtizgg'
<< B O B >>
* S C>
Trisk now follows Everhate.
* S C>n
Trail
Exits: North East South.
Tracks .. *a Dwarf* .. N O R T H
(done less than 1 hour ago).
* S C>ex
North - Mountains
East - Trail
South - Bend in the Trail
* S C>n
Mountains
Exits: North South.
Disco seletab '26 mana'
Tracks .. *a Dwarf* .. N O R T H
(done less than 1 hour ago).
* S C>sa ok he in again
emote says: ok he in again
Ok.
* S C>na i scout
Ok.
* S C>
Disco sits down and rests.
* S C>sneak
You stop sneaking.
* C>l
Mountains
Disco the Black Numenorean is here, resting on a pack horse.
* C>na you 3 come if not many?
Ok.
* C>where
Players in your zone
--------------------
Trisk - Bend in the Trail
Disco - Mountains
Everhate - Bend in the Trail
Karesh - Mountains
* C>n
Soon Lost
Exits: East.
sneak
e
Tracks .. *a Dwarf* .. E A S T
(done less than 1 hour ago).
o C>
Ok. you'll try to move silently for a while.
o S C>Around the hill
Exits: Up.
Disco narrates 'ok'
Tracks .. *a Dwarf* .. U P
(done less than 1 hour ago).
o S C>u
Everhate narrates 'sure, but doubt not many'
Mountains
Exits: East.
Tracks .. *a Dwarf* .. E A S T
(done less than 1 hour ago).
o S C>e
Lost in a Blizzard
Exits: North.
n
Tracks .. *a Dwarf* .. N O R T H
(done less than 1 hour ago).
o S C>Lost in a Blizzard
Exits: East South.
Tracks .. *a Dwarf* .. E A S T
(done less than 1 hour ago).
o S C>e
# $door is now set to {snowdrift}.
A Very Cold Place
*Radegast the Dwarf* is STANDING here.
*a noble Elf* is standing here searching for something.
*a sturdy Dwarf* is standing here searching for something.
Exits:None.
Aha, you have found your victim!
*a noble Elf* passes dangerously close to your hiding place.
* S C>
You swiftly dodge *a sturdy Dwarf*'s attempt to smite you.
* S C *a sturdy Dwarf*:Hurt>p
*Radegast the Dwarf* throws back his head and cackles with insane glee!
* S C *a sturdy Dwarf*:Hurt>
Ok.
* S C *a sturdy Dwarf*:Hurt>u
f
No way!
You are fighting for your life!
* S C *a sturdy Dwarf*:Hurt>fle
*Radegast the Dwarf* closes the snowdrift.
You flee head over heels.
*P*A*N*I*C*
* S C *a sturdy Dwarf*:Hurt>
You don't see any crack here.
* S C *a sturdy Dwarf*:Hurt>na come
You flee head over heels.
*P*A*N*I*C*
* S C *a sturdy Dwarf*:Hurt>na 3
Ok.
*a noble Elf* utters the word 'noselacri'
You have been blinded!
o S C Someone:Hurt>
Ok.
o S C Someone:Hurt>na come
You dodge a bash from Someone who loses his balance and falls.
o S C Someone:Hurt>mw
Ok.
You pound Someone's left foot extremely hard.
o S C Someone:Hurt>cha moo wimpy
Ok.
o S C Someone:Hurt>
Someone smites your head and tickles it.
o S C HP:Fine Someone:Hurt># $namn is now set to {Sharan}.
Sharan tells you 'they wont be man'
Someone smites your body extremely hard.
o S C HP:Fine Someone:Hurt>fle
Ok.
Someone closes the snowdrift.
o S C HP:Fine Someone:Hurt>
You flee head over heels.
*P*A*N*I*C*
o S C HP:Fine Someone:Hurt># $namn is now set to {Sharan}.
Sharan tells you 'manhP'
o S C HP:Fine Someone:Hurt>fle
fle
k.
Someone closes the snowdrift.
o S C HP:Fine Someone:Hurt>
You flee head over heels.
*P*A*N*I*C*
o S C HP:Fine Someone:Hurt>
Ok.
Someone closes the snowdrift.
o S C HP:Fine Someone:Hurt>
You flee head over heels.
*P*A*N*I*C*
o S C HP:Fine Someone:Hurt>fle
fle
Ok.
o S C HP:Fine Someone:Hurt>
You flee head over heels.
You are inside.
o S C HP:Fine>
You don't see any snowdrift here.
o S C HP:Fine>fle
You flee head over heels.
*P*A*N*I*C*
o S C HP:Fine>
You don't see any snowdrift here.
o S C HP:Fine>
You flee head over heels.
*P*A*N*I*C*
o S C HP:Fine>na COME
Ok.
o S C HP:Fine>op snow
u
It's already open!
o S C HP:Fine>d
You are on a mountain.
Disco narrates 'come'
o S C HP:Fine>
You are on a mountain.
o S C HP:Fine>w
w
Alas, you cannot go that way...
o S C HP:Fine>w
w
Alas, you cannot go that way...
o S C HP:Fine>
Alas, you cannot go that way...
o S C HP:Fine>
Alas, you cannot go that way...
Lammoth narrates 'where?'
o S C HP:Fine>na god dammit i blind
ex
Everhate narrates 'looking for it!'<-------eh? snowslide? you been there for 10 mins you know fucking well wher it is
he just afriad of portal trap
Ok.
o S C HP:Fine>
You grope around for exits:
Down -
You can't distinguish a lot of details.
o S C HP:Fine>d
You are on a mountain, following a trail.
o S C HP:Fine>
Trisk narrates 'snowslide'
o S C HP:Fine>ex
Someone pierces your right foot very hard and tickles it.
o S C HP:Fine Someone:Healthy>
You swiftly dodge Someone's attempt to smite you.
o S C HP:Fine Someone:Healthy>
You grope around for exits:
SNIPABIT
OK i out waiting blind go off is all
You feel a cloak of blindness dissolve.
o S C HP:Fine>na fucking blinded
A Sloping Bridge
o S C HP:Fine>w
Ok.
o S C HP:Fine>A Trail along a River
Exits: East South West.
o S C HP:Fine>e
e
e
A Sloping Bridge
Exits: East West Down.
o S C HP:Fine>Near a Fork
Exits: North East West.
o S C HP:Fine>na brt
Trail along a River
Exits: East West.
o S C HP:Fine>w
Ok.
o S C HP:Fine>n
Trisk narrates 'dont go all the way'
o S C HP:Fine>e
e
Near a Fork
Exits: North East West.
o S C HP:Fine>e
Junction
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.
You begin to see some clouds.
o S C HP:Fine>sneak
High Pass
Exits: East West.
o S C HP:Fine>e
e
e
Everhate has ARRIVED from the >>EAST>> riding a hungry warg.
Trail
Exits: North East West.
o S C HP:Fine>Trail
Exits: East West.
o S C HP:Fine Move:Tired>e
Trisk narrates 'dont spam in'
You stop sneaking.
o C HP:Fine Move:Tired>Bend in the Trail
Exits: North West.
o C HP:Fine Move:Tired>n
Alas, you cannot go that way...
o C HP:Fine Move:Tired>n
Alas, you cannot go that way...
o C HP:Fine Move:Tired>
Alas, you cannot go that way...
o C HP:Fine Move:Tired>Trail
Exits: North East South.
o C HP:Fine Move:Tired>*a noble Elf* has ARRIVED from the >>EAST>>
*a sturdy Dwarf* has ARRIVED from the >>EAST>>
Mountains
Exits: North South.
o C HP:Fine Move:Tired>k *dwarf*
They aren't here.
o C HP:Fine Move:Tired>s
*a sturdy Dwarf* has ARRIVED from the vv SOUTH vv
* C HP:Fine Move:Tired>k *dwarf*
Trail
*a noble Elf* is standing here.
Exits: North East South.
* C HP:Fine Move:Tired>They aren't here.
* C HP:Fine Move:Tired>k *dwarf*
They aren't here.
* C HP:Fine Move:Tired>k *dwarf*
They aren't here.
* C HP:Fine Move:Tired>ke
Everhate has ARRIVED from the vv SOUTH vv riding a hungry warg.
* C HP:Fine Move:Tired>b
* C HP:Fine Move:Tired *a noble Elf*:Fine>
k *elf*
You pound *a noble Elf*'s body very hard.
* C HP:Fine Move:Tired *a noble Elf*:Fine>
*a noble Elf* strongly pierces your right hand and tickles it.
* C HP:Fine Move:Tired *a noble Elf*:Fine>
*a noble Elf* --<TRIES TO ESCAPE>--
*a noble Elf* panics, but can't stop fighting to flee.
* C HP:Fine Move:Tired *a noble Elf*:Fine>*a noble Elf* --<TRIES TO ESCAPE>--
Everhate strongly pounds *a noble Elf*'s body.
*a noble Elf* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*a noble Elf* leaves S O U T H.
o C HP:Fine Move:Tired>n
k *dwarf*
*a noble Elf* has ARRIVED from the vv SOUTH vv
Mountains
Exits: North South.
o C HP:Fine Move:Tired>They aren't here.
o C HP:Fine Move:Tired>n
k *dwarf*
Soon Lost
Exits: East.
o C HP:Fine Move:Tired>They aren't here.
o C HP:Fine Move:Tired>e
k *dwarf*
Around the hill
Exits: Up.
o C HP:Fine Move:Tired>n
They aren't here.
o C HP:Fine Move:Tired>u
k *dwarf*
Alas, you cannot go that way...
o C HP:Fine Move:Tired>Mountains
Trisk is here, riding a hungry warg, fighting a ferocious warg.
A ferocious warg is here, fighting Trisk.
A ferocious warg is here, fighting Zambar.
Zambar the Black Numenorean is here, riding a pack horse, fighting a ferocious
warg.
Exits: East.
* C HP:Fine Move:Tired>They aren't here.
* C HP:Fine Move:Slow>e
k *dwarf*
e
Lost in a Blizzard
Exits: North.
o C HP:Fine Move:Slow>k *dwarf*
They aren't here.
o C HP:Fine Move:Slow>
Alas, you cannot go that way...
o C HP:Fine Move:Slow>n
They aren't here.
Disco narrates 'damn u werent in'
o C HP:Fine Move:Slow>k *dwarf*
e
Lost in a Blizzard
Exits: East South.
o C HP:Fine Move:Slow>e
k *dwarf*
They aren't here.
o C HP:Fine Move:Slow># $door is now set to {snowdrift}.
A Very Cold Place
*Radegast the Dwarf* is STANDING here.
A sturdy pack horse is standing here.
*a sturdy Dwarf* is standing here.
Exits:None.
* C HP:Fine Move:Slow>
Alas, you cannot go that way...
* C HP:Fine Move:Slow>* C HP:Fine Move:Slow *Radegast the Dwarf*:Hurt>
You pound *Radegast the Dwarf*'s head extremely hard.
Your victim is shocked by your hit!
* C HP:Fine Move:Slow *Radegast the Dwarf*:Hurt>
*a sturdy Dwarf* smites your body extremely hard.
* C HP:Hurt Move:Slow *Radegast the Dwarf*:Hurt>na COME
Ok.
* C HP:Hurt Move:Slow *Radegast the Dwarf*:Hurt>na come in
Ok.
Trisk narrates 'dont go in'<----------EXCUSE ME? WTF
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>
You pound *Radegast the Dwarf*'s head extremely hard.
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>na NOW
mw
Ok.
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>
*Radegast the Dwarf* sends you >> BASHED <<
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>
*Radegast the Dwarf* smites your body extremely hard and shatters it.
You feel a strong ache there!
na COME IN 3
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>
Zambar has suddenly arrived riding a pack horse.
* C HP:Hurt Move:Weak *Radegast the Dwarf*:Hurt>na 2
Zambar utters the word 'yufzbarr'<-------i never even knew this guy wa around but thank god since everhate/trisk aint
helping to much.
Inactivity timeout postponed...
*a sturdy Dwarf* smites your right hand extremely hard.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>
*Radegast the Dwarf* smites your right hand extremely hard and shatters it.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>
Your head stops stinging.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>cha moo wimpy
Ok.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>na come god dammit triks firhg now
Ok.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>
Ok.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>mw
Ok.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>cha moo wimpy
Ok.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Wounded>l
You pound *Radegast the Dwarf*'s head extremely hard and shatter it.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Bad>
Zambar utters the word 'yufzbarr'
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Awful># $door is now set to {snowdrift}.
A ferocious warg has suddenly arrived.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Awful>A Very Cold Place
*Radegast the Dwarf* is here, fighting YOU.
A sturdy pack horse is standing here.
*a sturdy Dwarf* is here, fighting YOU.
Zambar the Black Numenorean is here trying to concentrate, riding a pack horse.
A ferocious warg is here, snarling angrily.
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Awful>
*Radegast the Dwarf* sends you >> BASHED <<
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Awful>
Zambar utters the word 'yufzbarr'
*Radegast the Dwarf* is >> INCAP <<
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Dying>na COME GOD DAMMIT
Trisk narrates 'snowslide now!!!'<-------NO SHIT COME? :P
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Dying>
A ferocious warg says 'YOU! Zubr!
You will die before your time.'
* C HP:Wounded Move:Weak *Radegast the Dwarf*:Dying>
*a sturdy Dwarf* smites your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
na radegeast dead COME
* C HP:Bad Move:Weak *Radegast the Dwarf*:Dying>
Inactivity timeout postponed...
* C HP:Bad Move:Weak *Radegast the Dwarf*:Dying>mw
*a sturdy Dwarf* heroically rescues *Radegast the Dwarf*.
* C HP:Bad Move:Weak *a sturdy Dwarf*:Hurt>
A ferocious warg barely hits *a sturdy Dwarf*'s body and tickles it.
* C HP:Bad Move:Weak *a sturdy Dwarf*:Wounded>
Your head stops stinging.
* C HP:Bad Move:Weak *a sturdy Dwarf*:Wounded>
Ok.
* C HP:Bad Move:Weak *a sturdy Dwarf*:Wounded>mw
Ok.
Zambar slashes *Radegast the Dwarf*'s body extremely hard and shatters it.
Your blood freezes as you hear *Radegast the Dwarf*'s death cry.
*Radegast the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Radegast the Dwarf*.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>cha moo wimpy
Ok.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>ma
cha moo wimpy
Ok.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>bd
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>cha moo agg
Ok.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>No way!
You are fighting for your life!
You pound *Zubr the Dwarf*'s right foot extremely hard.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>bash dis
Zambar approaches *Zubr the Dwarf*, trying to slash him.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>Sharan narrates 'lol wimps'
Zambar barely slashes *Zubr the Dwarf*'s right arm and tickles it.
bash dis
Zambar begins some strange incantations...
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>
*Zubr the Dwarf* sends you >> BASHED <<
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>
Trisk has suddenly arrived riding a hungry warg.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>
*a noble Elf* has suddenly arrived.
*Zubr the Dwarf* opens the snowdrift.
Trisk dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Trisk.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Wounded>
Zambar utters the word 'yufzbarr'
Zambar throws a fireball at *Zubr the Dwarf*, completely enveloping him in
flames.
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Bad>
Zambar begins some strange incantations...
*Zubr the Dwarf* --<TRIES TO ESCAPE>--
* C HP:Bad Move:Fainting *Zubr the Dwarf*:Bad>
*Zubr the Dwarf* --<TRIES TO ESCAPE>--
*Zubr the Dwarf* leaves S O U T H.
* C HP:Bad Move:Weak>
*a noble Elf* utters the word 'noselacri'
You shudder while *a noble Elf* attempts to force her will upon you.
* C HP:Bad Move:Weak>
Zambar closes the snowdrift.
*a noble Elf* begins some strange incantations...
* C HP:Bad Move:Weak>
Your head stops stinging.
* C HP:Bad Move:Weak>
You don't see any dis here.
*a noble Elf* begins some strange incantations...
* C HP:Bad Move:Weak>k radegast
They aren't here.
* C HP:Bad Move:Weak>
You feel bolder.
* C HP:Bad Move:Weak>
Trisk begins some strange incantations...
* C HP:Bad Move:Weak>k radegast
l
They aren't here.
* C HP:Bad Move:Weak>ma
*a noble Elf* utters the words 'xafe ay candusqarr'
*a noble Elf* disappears.<------NICE :P
* C HP:Bad Move:Weak># $door is now set to {snowdrift}.
A Very Cold Place
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
Zambar the Black Numenorean is here, riding a pack horse.
A ferocious warg is here, snarling angrily.
The shadow of *a Dwarf* is floating here.
Trisk is standing here.
A hungry warg stands here, sniffing around for flesh.
sh.
* C HP:Bad Move:Weak>cha moo agg
Ok.
* C HP:Bad Move:Weak>
Everhate has suddenly arrived.<------------THANKS FOR COMING :P
A hungry warg has suddenly arrived.
A ferocious warg says 'YOU! Hrisk!
You will die before your time.'
Trisk swiftly dodges a ferocious warg's attempt to hit him.
* C HP:Bad Move:Weak>
A ferocious warg says 'I will hunt you until you're dead, Hrisk!'
* C HP:Bad Move:Weak>
Disco has suddenly arrived.
Trisk slashes a ferocious warg's left forefoot hard.
* C HP:Bad Move:Weak>exam corpse
corpse (here) :
a pile of coins
a butcher knife (brand new)
a sable pouch
a hunting horn
a stone
a water skin
a gleaming belt
a great warsword (brand new)
a keyring with a key and a set of lock picks
a leather backpack
a black warg fur (brand new)
a metal buckler (used)
a heavy pair of vambraces (used)
a thick pair of metal gauntlets (brand new)
a pair of iron-shod boots (worn out)
a pair of greaves (brand new)
a horned helmet (used)
a thick metal breastplate (brand new)
a red ruby
y
* C HP:Bad Move:Weak>
*Zubr the Dwarf* has suddenly arrived.
* C HP:Bad Move:Weak>
As Zambar greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A ferocious warg has suddenly arrived.
Zambar swiftly dodges a ferocious warg's attempt to hit him.
* C HP:Bad Move:Weak>
Trisk slashes a ferocious warg's right forefoot hard.
* C HP:Bad Move:Weak>td
# $target is now set to {*dwarf*}.
*Zubr the Dwarf* swiftly dodges Disco's attempt to slash him.
* C HP:Bad Move:Weak>l s
A shadow whispers 'I won't allow the looting of my fallen body!'
*Zubr the Dwarf* --<TRIES TO ESCAPE>--
* C HP:Bad Move:Weak>pp
To the south you see only a soft snowdrift.
* C HP:Bad Move:Weak>
Everhate pounds *Zubr the Dwarf*'s left foot extremely hard and shatters it.
*Zubr the Dwarf* opens the snowdrift.
* C HP:Bad Move:Weak>
Ok.
* C HP:Bad Move:Weak>pp
*Zubr the Dwarf* --<TRIES TO ESCAPE>--
* C HP:Bad Move:Weak>
Trisk begins some strange incantations...
* C HP:Bad Move:Weak>
It's already closed!
*Zubr the Dwarf* --<TRIES TO ESCAPE>--
* C HP:Bad Move:Weak>pp
Disco barely slashes *Zubr the Dwarf*'s right foot.
* C HP:Bad Move:Weak>
*Zubr the Dwarf* opens the snowdrift.
Zambar closes the snowdrift.
* C HP:Bad Move:Weak>pp
It's already closed!
* C HP:Bad Move:Weak>
It's already closed!
* C HP:Bad Move:Weak>kk
*Zubr the Dwarf* --<TRIES TO ESCAPE>--
* C HP:Bad Move:Weak>* C HP:Bad Move:Weak *Zubr the Dwarf*:Dying Disco:Fine>
You pound *Zubr the Dwarf*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
*Zubr the Dwarf* is >> INCAP <<
kkk
#Unknown command.
* C HP:Bad Move:Weak *Zubr the Dwarf*:Dying Disco:Fine>
A ferocious warg lightly hits Trisk's body and tickles it.
* C HP:Bad Move:Weak *Zubr the Dwarf*:Dying Disco:Fine>
Trisk begins some strange incantations...
* C HP:Bad Move:Weak>
Everhate bashes *Zubr the Dwarf* to death.
Your blood freezes as you hear *Zubr the Dwarf*'s death cry.
*Zubr the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Zubr the Dwarf*.
Trisk slashes a ferocious warg's body very hard and shatters it.