A big fuckup
posted by Alltfor pinsamt
2001-06-16 12:05:55
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I stab a resting orc in lb inn, he runs priest and I follow.
 bodyguard:Healthy>
Your victim has disappeared!
*an Orc* leaves <<EAST>>.
You barely hit an orkish bodyguard's right hand and tickle it.

* S C HP:Fine Mana:Hot an orkish bodyguard:Fine>*an Orc* (targ) has arrived from the east.

You swiftly dodge an orkish bodyguard's attempt to crush you.

Your victim has disappeared!
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Hot an orkish bodyguard:Fine>
You flee head over heels.
Domed Chamber
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
You suddenly notice *an Orc* (targ).

* S C HP:Fine Mana:Hot>*an Orc* leaves <<WEST>>.
Shoot whom?

* S C HP:Fine Mana:Hot>
A hungry warg leaves east.

* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Fine Mana:Hot>
You cannot attack and flee at the same time.

* S C HP:Fine Mana:Hot>
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Hot>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
You suddenly notice *an Orc* (targ).

* S C HP:Fine Mana:Hot>
Your victim has disappeared!
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Hot>Arglebargle, glop-glyf!?!

###I typo my switch bow/dagger alias. ###

* S C HP:Fine Mana:Hot>
Someone bleeds from open wounds.

* S C HP:Fine Mana:Hot>The boots is no sheath!

###Here I type it right, but forget I don't have a dagger in my boots, big fuckup!###

* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

* S C HP:Fine Mana:Hot>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
You suddenly notice *an Orc* (targ).

* S C HP:Fine Mana:Hot>
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Hot>Shoot whom?

* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) swiftly dodges your attempt to hit him.

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.
An orkish bodyguard crushes your head extremely hard.

* S C HP:Fine Mana:Hot an orkish bodyguard:Healthy>
*an Orc* (targ) has arrived from the east.

* S C HP:Fine Mana:Hot an orkish bodyguard:Healthy>
You're already fighting!

* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
You're already fighting!

* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
An orkish bodyguard slashes your left foot extremely hard.

* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

* S C HP:Fine Mana:Burning>Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.

* S C HP:Fine Mana:Burning>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
You suddenly notice *an Orc* (targ).

* S C HP:Fine Mana:Burning>
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

* S C HP:Fine Mana:Burning>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

* S C HP:Fine Mana:Burning>Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
*an Orc* (targ) has arrived from the east.

* S C HP:Fine Mana:Burning>* S C HP:Fine Mana:Burning *an Orc* (targ):Awful>
*an Orc* (targ) tries to sneak behind you!
You lightly hit *an Orc* (targ)'s left leg.

* S C HP:Fine Mana:Burning *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.

* S C HP:Fine Mana:Burning *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<SOUTH>>.

* S C HP:Fine Mana:Burning>
*an Orc* (targ) has arrived from the south.

* S C HP:Fine Mana:Burning>
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Burning>They aren't here.

* S C HP:Fine Mana:Burning>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.

* S C HP:Fine Mana:Burning>They aren't here.

* S C HP:Fine Mana:Burning>They aren't here.

* S C HP:Fine Mana:Burning>
A spirit leaves east.

* S C HP:Fine Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Fine Mana:Burning>An orkish bodyguard passes dangerously close to your hiding place.
An orkish bodyguard crushes your left foot hard and tickles it.

* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
Alas! 
You failed to reach him through the melee.
An orkish bodyguard slashes your head extremely hard.

* S C HP:Hurt Mana:Burning an orkish bodyguard:Healthy>
*an Orc* leaves <<WEST>>.
An orkish bodyguard swiftly dodges your attempt to hit him.

* S C HP:Hurt Mana:Burning an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
Exits: East West.

* S C HP:Hurt Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
You suddenly notice *an Orc* (targ).

* S C HP:Hurt Mana:Burning>
*an Orc* leaves <<EAST>>.

* S C HP:Hurt Mana:Burning>Forest by the Temple Wall
Exits: North East South West.

* S C HP:Hurt Mana:Burning>203/313 hit, 66/83 mana, and 136/145 moves.

* S C HP:Hurt Mana:Burning>cast n 'cure serious'

You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* S C HP:Fine Mana:Hot>search q
You have revealed *an Orc* (targ)!
You begin to search ...

* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) swiftly dodges your attempt to hit him.

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Hot>They aren't here.

* S C HP:Fine Mana:Hot>They aren't here.

* S C HP:Fine Mana:Hot>search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
You try to hit *an Orc* (targ), but he parries successfully.

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
An orkish bodyguard says 'YPU! Alnolin! Yoe helr duo gosale yoil bamo.'
An orkish bodyguard slashes your left foot extremely hard.

* S C HP:Hurt Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<WEST>>.

* S C HP:Hurt Mana:Hot an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
Exits: East West.

* S C HP:Hurt Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

* S C HP:Hurt Mana:Hot>
You swiftly dodge an orkish bodyguard's attempt to crush you.

No way! 
You are fighting for your life!

* S C HP:Hurt Mana:Hot an orkish bodyguard:Healthy>
*an Orc* (targ) has arrived from the west.

* S C HP:Hurt Mana:Hot an orkish bodyguard:Healthy>
You flee head over heels.
Forest by the Temple Wall
Exits: North East South West.

* S C HP:Hurt Mana:Hot>204/313 hit, 53/83 mana, and 135/145 moves.

* S C HP:Hurt Mana:Hot>search q
You have revealed *an Orc* (targ)!
You begin to search ...

*an Orc* leaves <<EAST>>.

Holt narrates 'nushenak ripped?'

* S C HP:Hurt Mana:Hot>They aren't here.

* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.

* S C HP:Hurt Mana:Hot>Light Forest
Exits: North East South West.

* S C HP:Hurt Mana:Hot>
Ok.

* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.

* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
You suddenly notice *an Orc* (targ).

* S C HP:Hurt Mana:Hot>Holt narrates 'who killed him?'
*an Orc* leaves <<EAST>>.

They aren't here.

* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.

* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.

* S C HP:Hurt Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Hurt Mana:Hot>*an Orc* leaves <<WEST>>.
They aren't here.

* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
You suddenly notice *an Orc* (targ).

* S C HP:Hurt Mana:Hot>*an Orc* leaves <<EAST>>.
They aren't here.

* S C HP:Hurt Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

* S C HP:Hurt Mana:Hot>They aren't here.

* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.

* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.

* S C HP:Hurt Mana:Hot>208/313 hit, 57/83 mana, and 128/145 moves.

* S C HP:Hurt Mana:Hot>search q

You begin to search ...

You didn't find anyone.

* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.

* S C HP:Hurt Mana:Hot>
Helen narrates 'was afk'

* S C HP:Hurt Mana:Hot>search q

You begin to search ...

You didn't find anyone.

* S C HP:Hurt Mana:Hot>
Almariel narrates 'Ibrahim was around... Nushenak was here too?'

* S C HP:Hurt Mana:Hot>search q
You begin to search ...

You didn't find anyone.

* S C HP:Hurt Mana:Hot>cast n 'cure serious'
You start to concentrate...

Holt narrates '|   1,  0%,  #Nushenak                 |'

You begin to see scars fade away and a feeling of health comes over you.

* S C HP:Fine Mana:Warm>search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.

* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You lightly hit *an Orc* (targ)'s body.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) tries to pierce you, but your parry is successful.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Warm>
You flee head over heels.
Forest by the Temple Wall
Exits: North East South West.

* S C HP:Fine Mana:Warm>They aren't here.
Almariel narrates '*clap*'

* S C HP:Fine Mana:Warm>Arglebargle, glop-glyf!?!
Adoni narrates 'i need willow group breeish'

* S C HP:Fine Mana:Warm>search q
You begin to search ...

You have revealed *an Orc* (targ)!

* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) tries to sneak behind you!
*an Orc* (targ) swiftly dodges your attempt to hit him.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Warm>
*an Orc* (targ) has arrived from the west.

* S C HP:Fine Mana:Warm>
Ok.

* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
You approach *an Orc* (targ), trying to hit him.
Drow narrates 'Goteborg = Beirut'

###Rofl###

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) tries to pierce you, but your parry is successful.

* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) opens the irondoor.

* S C HP:Fine Mana:Hot>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Hot>They aren't here.

* S C HP:Fine Mana:Hot>They aren't here.

* S C HP:Fine Mana:Hot>
Ok.

* S C HP:Fine Mana:Hot>
Helen narrates 'where did he die?'

* S C HP:Fine Mana:Hot>
Ok.

* S C HP:Fine Mana:Hot>The irondoor closes quietly.
231/313 hit, 38/83 mana, and 129/145 moves.

* S C HP:Fine Mana:Hot>
Ok.

* S C HP:Fine Mana:Hot>232/313 hit, 39/83 mana, and 131/145 moves.

* S C HP:Fine Mana:Hot>
Ok.

* S C HP:Fine Mana:Hot>Harner narrates 'nod drow'
232/313 hit, 39/83 mana, and 132/145 moves.

* S C HP:Fine Mana:Hot>cast n 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* S C HP:Fine Mana:Warm>search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Warm>search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Warm>The irondoor seems to be closed.

Faygo narrates 'is Ibriham still out there?'

* S C HP:Fine Mana:Warm>
Ok.

* S C HP:Fine Mana:Warm>
Harner narrates 'and sad to see it seems to be the fault of danes'

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
*an Orc* (targ) closes the irondoor.

* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].

* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) swiftly dodges your attempt to hit him.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) tries to pierce you, but your parry is successful.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Warm>
An orkish bodyguard crushes your left foot extremely hard.

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
Saving Ilmarin.

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>No way! 
You are fighting for your life!

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Warm>Dark Hallway
Exits: North East South West.

* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
You suddenly notice *an Orc* (targ).
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Warm>They aren't here.

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].

* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You try to hit *an Orc* (targ), but he parries successfully.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.

* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Warm>
*an Orc* (targ) has arrived from the east.

* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Warm>
You flee head over heels.
The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].

* S C HP:Fine Mana:Warm>
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
You suddenly notice *an Orc* (targ).

* S C HP:Fine Mana:Warm>
*an Orc* leaves <<WEST>>.

* S C HP:Fine Mana:Warm>They aren't here.

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
*an Orc* leaves <<EAST>>.

* S C HP:Fine Mana:Warm>
An orkish bodyguard passes dangerously close to your hiding place.
An orkish bodyguard says 'YIA! Irsaref! Yoo marl dae gafira yaar dahe.'
An orkish bodyguard slashes your body and tickles it.

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>They aren't here.
You lightly hit an orkish bodyguard's right leg and tickle it.

* S C HP:Fine Mana:Warm an orkish bodyguard:Fine>
You flee head over heels.
Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Warm>Dark Hallway
Exits: North East South West.

* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East [West].

* S C HP:Fine Mana:Warm>
An orkish bodyguard says 'YAO! Ilfalav! Yia falr baa bafora yoal dize.'
An orkish bodyguard strongly crushes your right arm and tickles it.

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>No way! 
You are fighting for your life!

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
Ok.

* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
You barely hit an orkish bodyguard's right hand and tickle it.

* S C HP:Fine Mana:Warm an orkish bodyguard:Fine>
You flee head over heels.
Forest by the Temple Wall
Exits: North East South West.

* S C HP:Fine Mana:Warm>
The irondoor closes quietly.

* S C HP:Fine Mana:Warm>Heathery Slope
Exits: North East South West.

* S C HP:Fine Mana:Warm>
A bandit has arrived from the south.

* S C HP:Fine Mana:Warm>222/313 hit, 29/83 mana, and 130/145 moves.

* S C HP:Fine Mana:Warm>Light Forest
Exits: North East South West.

* S C HP:Fine Mana:Warm>cast n 'cure serious'

You muster all of your concentration...

You have a sudden lapse of memory... 
Your spell backfired! 
You feel drained.

* S C HP:Fine Mana:Warm>But you're already wielding it!

* S C HP:Fine Mana:Warm>Shoot whom?

* S C HP:Fine Mana:Warm>search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Warm>cast n 'cure serious'
You muster all of your concentration...

You begin to see scars fade away and a feeling of health comes over you.

* S C HP:Fine Mana:Icy>The boots is no sheath!

###Just to be sure I'm using dagger....###

* S C HP:Fine Mana:Icy>search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Icy>
You are using:
<held>               a black horn shortbow ###Guess not###
<worn as shield>     a bejewelled shield (brand new)

<worn on head>       a black hood (worn out)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a pale blue stone
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn on hands>      a thin pair of leather gloves (worn out)
<worn on finger>     a sapphire ring
<worn on finger>     an icy ring

<worn on body>       a fine chain mail shirt (used)
<worn as belt>       a gleaming belt
<worn on belt>       a strange set of lock picks
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a fragrant-smelling bag
<worn about body>    a russet cloak (brand new)
<worn across back>   a laced quiver

<worn on legs>       a fine pair of chain mail leggings (used)
<worn on feet>       a soft pair of padded boots (brand new) ###Damn nosheath###

* S C HP:Fine Mana:Icy>
Arlion narrates 'any1 with rem near gh?'

* S C HP:Fine Mana:Icy>
You are carrying:
a black runed dagger (dented)

* S C HP:Fine Mana:Icy>
You stop using a black horn shortbow.
You skillfully wield a black runed dagger, ready to protect the weak.

* S C HP:Fine Mana:Icy>Heathery Slope
Exits: North East South West.

* S C HP:Fine Mana:Icy>Forest by the Temple Wall
A vicious little bandit advances towards you.
Exits: North East South West.

* S C HP:Fine Mana:Icy>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
*Hark the Black Numenorean* is resting here.
Exits: East West.

###And now they are two.###

* S C HP:Fine Mana:Icy>* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
You try to pierce *an Orc* (targ), but he parries successfully.

* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.

* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
*Hark the Black Numenorean* who stabbed

* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
*Hark the Black Numenorean* stops resting, and clambers on his feet.
An orkish bodyguard crushes your left foot hard and tickles it.

* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>No way! 
You are fighting for your life!
*Hark the Black Numenorean* leaves <<WEST>>.

* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>It's already open!

* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
You flee head over heels.
Domed Chamber
Exits: East West.

* S C HP:Fine Mana:Icy>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
You swiftly dodge an orkish bodyguard's attempt to slash you.

* S C HP:Fine Mana:Icy an orkish bodyguard:Healthy>No way! 
You are fighting for your life!
An orkish bodyguard swiftly dodges your attempt to pierce him.

* S C HP:Fine Mana:Icy an orkish bodyguard:Healthy>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
Ok.

* S C HP:Fine Mana:Icy an orkish bodyguard:Healthy>
You flee head over heels.
Forest by the Temple Wall
A vicious little bandit advances towards you.
Exits: North East South West.
You suddenly notice *Hark the Black Numenorean*.

* S C HP:Fine Mana:Icy>
You flee head over heels.
Forested Slope
Exits: North East South West.

* S C HP:Fine Mana:Icy>
You flee head over heels.
Light Pine Forest
Exits: North East South West.

* S C HP:Fine Mana:Icy>Flowery Mound
Exits: North East South West.

* S C HP:Fine Mana:Icy>Pine Forest
Exits: North East South West.

* S C HP:Fine Mana:Icy>228/313 hit, 8/83 mana, and 129/145 moves.

* S C HP:Fine Mana:Icy>OB: 84%, DB: 64%, PB: 97%, Armour: 38%. Wimpy: 180. Mood: wimpy.
Needed: 1,158,101 xp, 0 tp. Lauren: 397. Alert: normal.
Affected by:
- panic
- noquit
- bless
- novoid
- potion

* S C HP:Fine Mana:Icy>Shallow Ravine
Exits: North East South.

* S C HP:Fine Mana:Icy>Forested Ravine
A huge grizzly bear is here, roaming the wild.
Exits: North East South West.

* S C HP:Fine Mana:Icy>Edge of the Forest
Exits: North East South West.

* S C HP:Fine Mana:Icy>Light Forest
Exits: North East South West.

* S C HP:Fine Mana:Icy>Rocky Plains
Exits: East South West.

* S C HP:Fine Mana:Cold>229/313 hit, 9/83 mana, and 124/145 moves.

* S C HP:Fine Mana:Cold>Light Forest
Exits: North East South West.

* S C HP:Fine Mana:Cold>Edge of the Forest
Exits: North East South West.

* S C HP:Fine Mana:Cold>Light Pine Forest
Exits: North East South West.
*an Orc* yells 'bernaps foelt dagal?'

* S C HP:Fine Mana:Cold>
Jay narrates '
You fail to intercept a small termite's blow.'

* S C HP:Fine Mana:Cold>Forested Slope
Exits: North East South West.

* S C HP:Fine Mana:Cold>
Jay narrates 'oh yeah, i rock'

* S C HP:Fine Mana:Cold>The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
Exits: North South West Down.

* S C HP:Fine Mana:Cold>The Entrance Hall of the Temple
Exits: South.

* S C HP:Fine Mana:Cold>Among the Ruins
Exits: North South West Down.

* S C HP:Fine Mana:Cold>Forested Slope
Exits: North East South West.

* S C HP:Fine Mana:Cold>Forest by the Temple Wall
Exits: North [East] South West.

* S C HP:Fine Mana:Cold>Heathery Slope
A vicious little bandit advances towards you.
Exits: North East South West.

* S C HP:Fine Mana:Cold>
Ok.

* S C HP:Fine Mana:Cold>Light Forest
Exits: North East South West.

* S C HP:Fine Mana:Cold>
You are carrying:
a black horn shortbow

* S C HP:Fine Mana:Cold>search q
You begin to search ...

*an Orc* yells 'perhaps'

*an Orc* yells 'wielb'
You didn't find anyone.

* S C HP:Fine Mana:Cold>
*an Orc* yells 'dager?'

###DAMN RIGHT, lucky you.###

* S C HP:Fine Mana:Cold>
Ok.

* S C HP:Fine Mana:Cold>search q
You begin to search ...

Ril narrates 'hey! Those termites get pretty fiesty;)'

*an Orc* yells 'you '
You didn't find anyone.

* S C HP:Fine Mana:Cold>
Ok.

* S C HP:Fine Mana:Cold>*an Orc* yells 'wale'nt'
search q
You begin to search ...

You didn't find anyone.

* S C HP:Fine Mana:Cold>search q
Top of Page Down to last comment


7.y2001-06-16 12:36:45
Devastator2001-06-16 12:37:11
Ups my keyboard fell and I hitted enter trying to grab it=)))) why the heck u couldnt kill orc? =P PEER
nushenak2001-06-16 12:40:12
hahaha well i am the only person woh died in this log=)
i drowned while trying to walk to alcove fnost if any1 wondered
Because2001-06-16 12:43:55
Because2001-06-16 12:44:24
I was pretending to be a troll, but my bare elfhands didn't do as much damage as I thought they would do.....
Saving Ilmarin2001-06-16 14:08:39
Saving Ilmarin!
to saving ilmar2001-06-16 16:21:45
yeah! you were prolly the only 1 who noticed that! *nod self*
David2001-06-16 16:39:08
jag listade ut det genom vad bodyguarden sa.. =P såg aldrig saving shittet.. hmpf.. =)
Idun2001-06-16 22:33:50
I guessed it was Ilmarin the second I saw the header.
Dhar2001-06-17 03:41:18
Why not shoot?
Ilmarin2001-06-17 16:31:27
I had been shooting, but the guards hited me to hard, so I thought I'd switch to my dagger and finish him of that way.
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