I stab a resting orc in lb inn, he runs priest and I follow.
bodyguard:Healthy>
Your victim has disappeared!
*an Orc* leaves <<EAST>>.
You barely hit an orkish bodyguard's right hand and tickle it.
* S C HP:Fine Mana:Hot an orkish bodyguard:Fine>*an Orc* (targ) has arrived from the east.
You swiftly dodge an orkish bodyguard's attempt to crush you.
Your victim has disappeared!
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Hot an orkish bodyguard:Fine>
You flee head over heels.
Domed Chamber
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
You suddenly notice *an Orc* (targ).
* S C HP:Fine Mana:Hot>*an Orc* leaves <<WEST>>.
Shoot whom?
* S C HP:Fine Mana:Hot>
A hungry warg leaves east.
* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Fine Mana:Hot>
You cannot attack and flee at the same time.
* S C HP:Fine Mana:Hot>
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Hot>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
You suddenly notice *an Orc* (targ).
* S C HP:Fine Mana:Hot>
Your victim has disappeared!
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Hot>Arglebargle, glop-glyf!?!
###I typo my switch bow/dagger alias. ###
* S C HP:Fine Mana:Hot>
Someone bleeds from open wounds.
* S C HP:Fine Mana:Hot>The boots is no sheath!
###Here I type it right, but forget I don't have a dagger in my boots, big fuckup!###
* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* S C HP:Fine Mana:Hot>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
You suddenly notice *an Orc* (targ).
* S C HP:Fine Mana:Hot>
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Hot>Shoot whom?
* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) swiftly dodges your attempt to hit him.
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.
An orkish bodyguard crushes your head extremely hard.
* S C HP:Fine Mana:Hot an orkish bodyguard:Healthy>
*an Orc* (targ) has arrived from the east.
* S C HP:Fine Mana:Hot an orkish bodyguard:Healthy>
You're already fighting!
* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
You're already fighting!
* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
An orkish bodyguard slashes your left foot extremely hard.
* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
* S C HP:Fine Mana:Burning>Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
* S C HP:Fine Mana:Burning>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
You suddenly notice *an Orc* (targ).
* S C HP:Fine Mana:Burning>
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* S C HP:Fine Mana:Burning>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
* S C HP:Fine Mana:Burning>Dark Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
*an Orc* (targ) has arrived from the east.
* S C HP:Fine Mana:Burning>* S C HP:Fine Mana:Burning *an Orc* (targ):Awful>
*an Orc* (targ) tries to sneak behind you!
You lightly hit *an Orc* (targ)'s left leg.
* S C HP:Fine Mana:Burning *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
* S C HP:Fine Mana:Burning *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<SOUTH>>.
* S C HP:Fine Mana:Burning>
*an Orc* (targ) has arrived from the south.
* S C HP:Fine Mana:Burning>
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Burning>They aren't here.
* S C HP:Fine Mana:Burning>Domed Chamber
A spirit floats towards you and howls with an evil laughter.
Exits: East West.
* S C HP:Fine Mana:Burning>They aren't here.
* S C HP:Fine Mana:Burning>They aren't here.
* S C HP:Fine Mana:Burning>
A spirit leaves east.
* S C HP:Fine Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Fine Mana:Burning>An orkish bodyguard passes dangerously close to your hiding place.
An orkish bodyguard crushes your left foot hard and tickles it.
* S C HP:Fine Mana:Burning an orkish bodyguard:Healthy>
Alas!
You failed to reach him through the melee.
An orkish bodyguard slashes your head extremely hard.
* S C HP:Hurt Mana:Burning an orkish bodyguard:Healthy>
*an Orc* leaves <<WEST>>.
An orkish bodyguard swiftly dodges your attempt to hit him.
* S C HP:Hurt Mana:Burning an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
Exits: East West.
* S C HP:Hurt Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
You suddenly notice *an Orc* (targ).
* S C HP:Hurt Mana:Burning>
*an Orc* leaves <<EAST>>.
* S C HP:Hurt Mana:Burning>Forest by the Temple Wall
Exits: North East South West.
* S C HP:Hurt Mana:Burning>203/313 hit, 66/83 mana, and 136/145 moves.
* S C HP:Hurt Mana:Burning>cast n 'cure serious'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* S C HP:Fine Mana:Hot>search q
You have revealed *an Orc* (targ)!
You begin to search ...
* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) swiftly dodges your attempt to hit him.
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Hot>They aren't here.
* S C HP:Fine Mana:Hot>They aren't here.
* S C HP:Fine Mana:Hot>search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
You try to hit *an Orc* (targ), but he parries successfully.
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
An orkish bodyguard says 'YPU! Alnolin! Yoe helr duo gosale yoil bamo.'
An orkish bodyguard slashes your left foot extremely hard.
* S C HP:Hurt Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<WEST>>.
* S C HP:Hurt Mana:Hot an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
Exits: East West.
* S C HP:Hurt Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* S C HP:Hurt Mana:Hot>
You swiftly dodge an orkish bodyguard's attempt to crush you.
No way!
You are fighting for your life!
* S C HP:Hurt Mana:Hot an orkish bodyguard:Healthy>
*an Orc* (targ) has arrived from the west.
* S C HP:Hurt Mana:Hot an orkish bodyguard:Healthy>
You flee head over heels.
Forest by the Temple Wall
Exits: North East South West.
* S C HP:Hurt Mana:Hot>204/313 hit, 53/83 mana, and 135/145 moves.
* S C HP:Hurt Mana:Hot>search q
You have revealed *an Orc* (targ)!
You begin to search ...
*an Orc* leaves <<EAST>>.
Holt narrates 'nushenak ripped?'
* S C HP:Hurt Mana:Hot>They aren't here.
* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.
* S C HP:Hurt Mana:Hot>Light Forest
Exits: North East South West.
* S C HP:Hurt Mana:Hot>
Ok.
* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.
* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
You suddenly notice *an Orc* (targ).
* S C HP:Hurt Mana:Hot>Holt narrates 'who killed him?'
*an Orc* leaves <<EAST>>.
They aren't here.
* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.
* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
* S C HP:Hurt Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Hurt Mana:Hot>*an Orc* leaves <<WEST>>.
They aren't here.
* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
You suddenly notice *an Orc* (targ).
* S C HP:Hurt Mana:Hot>*an Orc* leaves <<EAST>>.
They aren't here.
* S C HP:Hurt Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* S C HP:Hurt Mana:Hot>They aren't here.
* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
* S C HP:Hurt Mana:Hot>Heathery Slope
Exits: North East South West.
* S C HP:Hurt Mana:Hot>208/313 hit, 57/83 mana, and 128/145 moves.
* S C HP:Hurt Mana:Hot>search q
You begin to search ...
You didn't find anyone.
* S C HP:Hurt Mana:Hot>Forest by the Temple Wall
Exits: North East South West.
* S C HP:Hurt Mana:Hot>
Helen narrates 'was afk'
* S C HP:Hurt Mana:Hot>search q
You begin to search ...
You didn't find anyone.
* S C HP:Hurt Mana:Hot>
Almariel narrates 'Ibrahim was around... Nushenak was here too?'
* S C HP:Hurt Mana:Hot>search q
You begin to search ...
You didn't find anyone.
* S C HP:Hurt Mana:Hot>cast n 'cure serious'
You start to concentrate...
Holt narrates '| 1, 0%, #Nushenak |'
You begin to see scars fade away and a feeling of health comes over you.
* S C HP:Fine Mana:Warm>search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You lightly hit *an Orc* (targ)'s body.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) tries to pierce you, but your parry is successful.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Warm>
You flee head over heels.
Forest by the Temple Wall
Exits: North East South West.
* S C HP:Fine Mana:Warm>They aren't here.
Almariel narrates '*clap*'
* S C HP:Fine Mana:Warm>Arglebargle, glop-glyf!?!
Adoni narrates 'i need willow group breeish'
* S C HP:Fine Mana:Warm>search q
You begin to search ...
You have revealed *an Orc* (targ)!
* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) tries to sneak behind you!
*an Orc* (targ) swiftly dodges your attempt to hit him.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Warm>
*an Orc* (targ) has arrived from the west.
* S C HP:Fine Mana:Warm>
Ok.
* S C HP:Fine Mana:Hot>* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
You approach *an Orc* (targ), trying to hit him.
Drow narrates 'Goteborg = Beirut'
###Rofl###
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) tries to pierce you, but your parry is successful.
* S C HP:Fine Mana:Hot *an Orc* (targ):Awful>
*an Orc* (targ) opens the irondoor.
* S C HP:Fine Mana:Hot>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Hot>They aren't here.
* S C HP:Fine Mana:Hot>They aren't here.
* S C HP:Fine Mana:Hot>
Ok.
* S C HP:Fine Mana:Hot>
Helen narrates 'where did he die?'
* S C HP:Fine Mana:Hot>
Ok.
* S C HP:Fine Mana:Hot>The irondoor closes quietly.
231/313 hit, 38/83 mana, and 129/145 moves.
* S C HP:Fine Mana:Hot>
Ok.
* S C HP:Fine Mana:Hot>232/313 hit, 39/83 mana, and 131/145 moves.
* S C HP:Fine Mana:Hot>
Ok.
* S C HP:Fine Mana:Hot>Harner narrates 'nod drow'
232/313 hit, 39/83 mana, and 132/145 moves.
* S C HP:Fine Mana:Hot>cast n 'cure serious'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* S C HP:Fine Mana:Warm>search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Warm>search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Warm>The irondoor seems to be closed.
Faygo narrates 'is Ibriham still out there?'
* S C HP:Fine Mana:Warm>
Ok.
* S C HP:Fine Mana:Warm>
Harner narrates 'and sad to see it seems to be the fault of danes'
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East West.
*an Orc* (targ) closes the irondoor.
* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) swiftly dodges your attempt to hit him.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) tries to pierce you, but your parry is successful.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Warm>
An orkish bodyguard crushes your left foot extremely hard.
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
Saving Ilmarin.
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>No way!
You are fighting for your life!
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
You flee head over heels.
Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Warm>Dark Hallway
Exits: North East South West.
* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
You suddenly notice *an Orc* (targ).
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Warm>They aren't here.
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
* S C HP:Fine Mana:Warm>* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You try to hit *an Orc* (targ), but he parries successfully.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
* S C HP:Fine Mana:Warm *an Orc* (targ):Awful>
*an Orc* (targ) panics, and attempts to flee.
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Warm>
*an Orc* (targ) has arrived from the east.
* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Warm>
You flee head over heels.
The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
* S C HP:Fine Mana:Warm>
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
You suddenly notice *an Orc* (targ).
* S C HP:Fine Mana:Warm>
*an Orc* leaves <<WEST>>.
* S C HP:Fine Mana:Warm>They aren't here.
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
*an Orc* leaves <<EAST>>.
* S C HP:Fine Mana:Warm>
An orkish bodyguard passes dangerously close to your hiding place.
An orkish bodyguard says 'YIA! Irsaref! Yoo marl dae gafira yaar dahe.'
An orkish bodyguard slashes your body and tickles it.
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>They aren't here.
You lightly hit an orkish bodyguard's right leg and tickle it.
* S C HP:Fine Mana:Warm an orkish bodyguard:Fine>
You flee head over heels.
Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Warm>Dark Hallway
Exits: North East South West.
* S C HP:Fine Mana:Warm>Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East [West].
* S C HP:Fine Mana:Warm>
An orkish bodyguard says 'YAO! Ilfalav! Yia falr baa bafora yoal dize.'
An orkish bodyguard strongly crushes your right arm and tickles it.
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>No way!
You are fighting for your life!
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
Ok.
* S C HP:Fine Mana:Warm an orkish bodyguard:Healthy>
You barely hit an orkish bodyguard's right hand and tickle it.
* S C HP:Fine Mana:Warm an orkish bodyguard:Fine>
You flee head over heels.
Forest by the Temple Wall
Exits: North East South West.
* S C HP:Fine Mana:Warm>
The irondoor closes quietly.
* S C HP:Fine Mana:Warm>Heathery Slope
Exits: North East South West.
* S C HP:Fine Mana:Warm>
A bandit has arrived from the south.
* S C HP:Fine Mana:Warm>222/313 hit, 29/83 mana, and 130/145 moves.
* S C HP:Fine Mana:Warm>Light Forest
Exits: North East South West.
* S C HP:Fine Mana:Warm>cast n 'cure serious'
You muster all of your concentration...
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
* S C HP:Fine Mana:Warm>But you're already wielding it!
* S C HP:Fine Mana:Warm>Shoot whom?
* S C HP:Fine Mana:Warm>search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Warm>cast n 'cure serious'
You muster all of your concentration...
You begin to see scars fade away and a feeling of health comes over you.
* S C HP:Fine Mana:Icy>The boots is no sheath!
###Just to be sure I'm using dagger....###
* S C HP:Fine Mana:Icy>search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Icy>
You are using:
<held> a black horn shortbow ###Guess not###
<worn as shield> a bejewelled shield (brand new)
<worn on head> a black hood (worn out)
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> a pale blue stone
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn on hands> a thin pair of leather gloves (worn out)
<worn on finger> a sapphire ring
<worn on finger> an icy ring
<worn on body> a fine chain mail shirt (used)
<worn as belt> a gleaming belt
<worn on belt> a strange set of lock picks
<worn on belt> a sable pouch
<worn on belt> a sable pouch
<worn on belt> a sable pouch
<worn on belt> a fragrant-smelling bag
<worn about body> a russet cloak (brand new)
<worn across back> a laced quiver
<worn on legs> a fine pair of chain mail leggings (used)
<worn on feet> a soft pair of padded boots (brand new) ###Damn nosheath###
* S C HP:Fine Mana:Icy>
Arlion narrates 'any1 with rem near gh?'
* S C HP:Fine Mana:Icy>
You are carrying:
a black runed dagger (dented)
* S C HP:Fine Mana:Icy>
You stop using a black horn shortbow.
You skillfully wield a black runed dagger, ready to protect the weak.
* S C HP:Fine Mana:Icy>Heathery Slope
Exits: North East South West.
* S C HP:Fine Mana:Icy>Forest by the Temple Wall
A vicious little bandit advances towards you.
Exits: North East South West.
* S C HP:Fine Mana:Icy>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
*Hark the Black Numenorean* is resting here.
Exits: East West.
###And now they are two.###
* S C HP:Fine Mana:Icy>* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
You try to pierce *an Orc* (targ), but he parries successfully.
* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
*Hark the Black Numenorean* who stabbed
* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
*Hark the Black Numenorean* stops resting, and clambers on his feet.
An orkish bodyguard crushes your left foot hard and tickles it.
* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>No way!
You are fighting for your life!
*Hark the Black Numenorean* leaves <<WEST>>.
* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>It's already open!
* S C HP:Fine Mana:Icy *an Orc* (targ):Bad>
You flee head over heels.
Domed Chamber
Exits: East West.
* S C HP:Fine Mana:Icy>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
*an Orc* (targ) is standing here.
Exits: East [West].
You swiftly dodge an orkish bodyguard's attempt to slash you.
* S C HP:Fine Mana:Icy an orkish bodyguard:Healthy>No way!
You are fighting for your life!
An orkish bodyguard swiftly dodges your attempt to pierce him.
* S C HP:Fine Mana:Icy an orkish bodyguard:Healthy>
You swiftly dodge *an Orc* (targ)'s attempt to pierce you.
Ok.
* S C HP:Fine Mana:Icy an orkish bodyguard:Healthy>
You flee head over heels.
Forest by the Temple Wall
A vicious little bandit advances towards you.
Exits: North East South West.
You suddenly notice *Hark the Black Numenorean*.
* S C HP:Fine Mana:Icy>
You flee head over heels.
Forested Slope
Exits: North East South West.
* S C HP:Fine Mana:Icy>
You flee head over heels.
Light Pine Forest
Exits: North East South West.
* S C HP:Fine Mana:Icy>Flowery Mound
Exits: North East South West.
* S C HP:Fine Mana:Icy>Pine Forest
Exits: North East South West.
* S C HP:Fine Mana:Icy>228/313 hit, 8/83 mana, and 129/145 moves.
* S C HP:Fine Mana:Icy>OB: 84%, DB: 64%, PB: 97%, Armour: 38%. Wimpy: 180. Mood: wimpy.
Needed: 1,158,101 xp, 0 tp. Lauren: 397. Alert: normal.
Affected by:
- panic
- noquit
- bless
- novoid
- potion
* S C HP:Fine Mana:Icy>Shallow Ravine
Exits: North East South.
* S C HP:Fine Mana:Icy>Forested Ravine
A huge grizzly bear is here, roaming the wild.
Exits: North East South West.
* S C HP:Fine Mana:Icy>Edge of the Forest
Exits: North East South West.
* S C HP:Fine Mana:Icy>Light Forest
Exits: North East South West.
* S C HP:Fine Mana:Icy>Rocky Plains
Exits: East South West.
* S C HP:Fine Mana:Cold>229/313 hit, 9/83 mana, and 124/145 moves.
* S C HP:Fine Mana:Cold>Light Forest
Exits: North East South West.
* S C HP:Fine Mana:Cold>Edge of the Forest
Exits: North East South West.
* S C HP:Fine Mana:Cold>Light Pine Forest
Exits: North East South West.
*an Orc* yells 'bernaps foelt dagal?'
* S C HP:Fine Mana:Cold>
Jay narrates '
You fail to intercept a small termite's blow.'
* S C HP:Fine Mana:Cold>Forested Slope
Exits: North East South West.
* S C HP:Fine Mana:Cold>
Jay narrates 'oh yeah, i rock'
* S C HP:Fine Mana:Cold>The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
Exits: North South West Down.
* S C HP:Fine Mana:Cold>The Entrance Hall of the Temple
Exits: South.
* S C HP:Fine Mana:Cold>Among the Ruins
Exits: North South West Down.
* S C HP:Fine Mana:Cold>Forested Slope
Exits: North East South West.
* S C HP:Fine Mana:Cold>Forest by the Temple Wall
Exits: North [East] South West.
* S C HP:Fine Mana:Cold>Heathery Slope
A vicious little bandit advances towards you.
Exits: North East South West.
* S C HP:Fine Mana:Cold>
Ok.
* S C HP:Fine Mana:Cold>Light Forest
Exits: North East South West.
* S C HP:Fine Mana:Cold>
You are carrying:
a black horn shortbow
* S C HP:Fine Mana:Cold>search q
You begin to search ...
*an Orc* yells 'perhaps'
*an Orc* yells 'wielb'
You didn't find anyone.
* S C HP:Fine Mana:Cold>
*an Orc* yells 'dager?'
###DAMN RIGHT, lucky you.###
* S C HP:Fine Mana:Cold>
Ok.
* S C HP:Fine Mana:Cold>search q
You begin to search ...
Ril narrates 'hey! Those termites get pretty fiesty;)'
*an Orc* yells 'you '
You didn't find anyone.
* S C HP:Fine Mana:Cold>
Ok.
* S C HP:Fine Mana:Cold>*an Orc* yells 'wale'nt'
search q
You begin to search ...
You didn't find anyone.
* S C HP:Fine Mana:Cold>search q