Me and Onatah where old fnost, ulfhild had to go rl, so just the two of us!
We where regining in prisondoor for some xp, when this happends!
---------------------------------------------------------------------------
o HP:Fine>
The prisondoor is opened from the other side.
o HP:Fine>' ringer hem
*a Dwarf* has arrived from the north.
* HP:Fine>emote growls: ringer hem
Ok.
* HP:Fine>
Onatah (mange) stops resting, and clambers on her feet.
* HP:Fine>st
You stop resting, and stand up.
* HP:Fine>close exit
Ok.
* HP:Fine>close exitclose exit
It's already closed!
* HP:Fine>close exit
It's already closed!
* HP:Fine>close exit
It's already closed!
* HP:Fine>close exit
It's already closed!
* HP:Fine>hit dwarf*close exit
It's already closed!
* HP:Fine>close exit* HP:Fine *a Dwarf*:Hurt>
You hit *a Dwarf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
close exitclose exitclose exit* HP:Fine *a Dwarf*:Hurt>close exitclose exitclose exitclose exitclose exitclose exitclose exit
Onatah (mange) hits *a Dwarf*'s right arm extremely hard and shatters it.
* HP:Fine *a Dwarf*:Hurt>close exit
It's already closed!
* HP:Fine *a Dwarf*:Hurt>close exit
It's already closed!
* HP:Fine *a Dwarf*:Hurt>close exit
It's already closed!
* HP:Fine *a Dwarf*:Hurt>close exitclose exit
It's already closed!
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Dwarf*:Hurt>close exitclose exitclose exitclose exitclose exitclose exitBeastly narrates 'can we dig in bree or so?'
It's already closed!
* HP:Fine *a Dwarf*:Hurt>close exitclose exitclose exit
It's already closed!
* HP:Fine *a Dwarf*:Hurt>
It's already closed!
You hit *a Dwarf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Fine *a Dwarf*:Bad>
It's already closed!
* HP:Fine *a Dwarf*:Bad>
It's already closed!
* HP:Fine *a Dwarf*:Bad>close exit
It's already closed!
* HP:Fine *a Dwarf*:Bad>close exitclose exitclose exitclose exitclose exitclose exit
It's already closed!
* HP:Fine *a Dwarf*:Bad>close exitclose exit
It's already closed!
* HP:Fine *a Dwarf*:Bad>
It's already closed!
Onatah (mange) hits *a Dwarf*'s left leg extremely hard and shatters it.
* HP:Fine *a Dwarf*:Awful>
It's already closed!
*a Dwarf* opens the prisondoor.
* HP:Fine *a Dwarf*:Awful>Onatah (mange) closes the prisondoor.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.
It's already closed!
* HP:Fine *a Dwarf*:Awful>close exit
It's already closed!
* HP:Fine *a Dwarf*:Awful>close exitclose exitclose exit*a Dwarf* panics, and attempts to flee.
It's already closed!
* HP:Fine *a Dwarf*:Awful>
It's already closed!
*a Dwarf* panics, and attempts to flee.
You hit *a Dwarf*'s body extremely hard and shatter it.
*a Dwarf* is mortally wounded and will die soon if not aided.
* HP:Fine *a Dwarf*:Dying>
It's already closed!
* HP:Fine *a Dwarf*:Dying>
It's already closed!
* HP:Fine *a Dwarf*:Dying>
It's already closed!
* HP:Fine *a Dwarf*:Dying>
It's already closed!
* HP:Fine *a Dwarf*:Dying>
It's already closed!
Onatah (mange) hits *a Dwarf*'s right foot extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
// Nekkid lvl 20 dwarf dies
// We do some xp and move around in castle
o HP:Fine>south
Alas, you cannot go that way...
o HP:Fine>east
Alas, you cannot go that way...
o HP:Fine>west
The Winding Staircase
The rib-bone of an animated skeleton lies here.
*a Half-Elf* is standing here.
Exits: North East.
You suddenly notice *a Hobbit*.
* HP:Fine>hit hobbit** HP:Fine *a Hobbit*:Healthy>
You try to hit *a Hobbit*, but she parries successfully.
* HP:Fine *a Hobbit*:Healthy>
*a Hobbit* lightly pierces your right leg and tickles it.
* HP:Fine *a Hobbit*:Fine>
Onatah (mange) hits *a Hobbit*'s right arm extremely hard and shatters it.
* HP:Fine *a Hobbit*:Fine>cmacha mood aggr
Ok.
* HP:Fine *a Hobbit*:Fine>
*a Hobbit* strongly pierces your body and tickles it.
* HP:Fine *a Hobbit*:Fine>bash*a Half-Elf* slashes your right foot extremely hard and tickles it.
*a Hobbit* strongly pierces your left arm and tickles it.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.
Onatah (mange) sends *a Hobbit* sprawling with a powerful bash.
Bash someone already bashed? Aren't we funny?
o HP:Fine *a Hobbit*:Fine>
You hit *a Hobbit*'s right foot extremely hard and shatter it.
o HP:Fine *a Hobbit*:Hurt>cmacha mood aggr
Ok.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves north.
o HP:Fine>northhit hobbit*The Winding Staircase
A morningstar is on the ground.
A large piece of plain cloth is on the ground.
*a Hobbit* is standing here.
Exits: South Down.
o HP:Fine>o HP:Fine>
You approach *a Hobbit*, trying to hit her.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.
o HP:Fine>downThe Great Hall
Exits: North East South Up.
o HP:Fine>upThe Winding Staircase
A morningstar is on the ground.
A large piece of plain cloth is on the ground.
Exits: South Down.
o HP:Fine>southhit hobbit*The Winding Staircase
The rib-bone of an animated skeleton lies here.
*a Half-Elf* is standing here.
Exits: North East.
You suddenly notice *a Hobbit*.
Onatah (mange) tries to hit *a Hobbit*, but she parries successfully.
* HP:Fine>* HP:Fine>
Alas!
You failed to reach her through the melee.
* HP:Fine>
*a Hobbit* lightly pierces Onatah (mange)'s body and tickles it.
hit hobbit** HP:Fine>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves east.
hit hobbit** HP:Fine>easthit hobbit*They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>The Winding Staircase
Exits: North West.
o HP:Fine>They aren't here.
o HP:Fine>hit hobbit*
Onatah leaves west.
o HP:Fine>north
They aren't here.
o HP:Fine>hit hobbit*The End of the Winding Staircase
*a Hobbit* is standing here.
Exits: South Up.
o HP:Fine>o HP:Fine *a Hobbit*:Wounded>
You hit *a Hobbit*'s left arm extremely hard and shatter it.
hit hobbit*o HP:Fine *a Hobbit*:Wounded>
*a Hobbit* strongly pierces your right foot and tickles it.
o HP:Fine *a Hobbit*:Wounded>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.
o HP:Fine>southhit hobbit*They aren't here.
o HP:Fine>westhit hobbit*The Winding Staircase
*a Hobbit* is standing here.
Exits: North West.
o HP:Fine>o HP:Fine *a Hobbit*:Wounded>
You approach *a Hobbit*, trying to hit her.
o HP:Fine *a Hobbit*:Wounded>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves north.
o HP:Fine>easthit hobbit*northThe Winding Staircase
The rib-bone of an animated skeleton lies here.
Onatah the Hill Troll (mange) is standing here.
Exits: North East.
o HP:Fine>hit hobbit*They aren't here.
o HP:Fine>The Winding Staircase
Exits: North West.
o HP:Fine>They aren't here.
o HP:Fine>The End of the Winding Staircase
Exits: South Up.
o HP:Fine>hit hobbit*They aren't here.
o HP:Fine>They aren't here.
o HP:Fine>uphit hobbit*The Large Hall in the Tower
*a Hobbit* is standing here.
Exits: South West Down.
o HP:Fine>o HP:Fine *a Hobbit*:Wounded>
*a Hobbit* swiftly dodges your attempt to hit her.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves down.
o HP:Fine>downhit hobbit*The End of the Winding Staircase
*a Hobbit* is standing here.
Exits: South Up.
Onatah (mange) hits *a Hobbit*'s right hand extremely hard and shatters it.
*a Hobbit* panics, and attempts to flee.
o HP:Fine>o HP:Fine *a Hobbit*:Bad Onatah (mange):Fine>
You approach *a Hobbit*, trying to hit her.
*a Hobbit* strongly pierces Onatah (mange)'s right arm and tickles it.
hit hobbit*o HP:Fine *a Hobbit*:Bad Onatah (mange):Fine>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves up.
uphit hobbit*o HP:Fine>They aren't here.
o HP:Fine>The Large Hall in the Tower
Exits: South West Down.
o HP:Fine>They aren't here.
o HP:Fine>westhit hobbit*The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
*a Hobbit* is standing here.
Exits: North East South.
Onatah (mange) hits *a Hobbit*'s body extremely hard and shatters it.
*a Hobbit* is mortally wounded and will die soon if not aided.
o HP:Fine>o HP:Fine>
You hit *a Hobbit*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* has drawn her last breath! R.I.P.
o HP:Fine>lclook in corpse
corpse (here) :
a shiny dagger (brand new)
o HP:Fine>smOnatah (mange) gets a shiny dagger from the corpse of *a Hobbit*.
You smile viciously.
o HP:Fine>trop # *** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Fina | 1, 0%, #Friar |
| 1, 0%, #Ranakis | 1, 0%, #Trevlan |
| 1, 0%, #Olfang | 1, 0%, #Ulfhild |
| 1, 0%, #Saurex | 1, 0%, #Dolmorg |
| 1, 0%, #Scarabeus | 1, 0%, #Reno |
| 1, 0%, #Atastor | 1, 0%, #Holt |
| 1, 0%, #Nimodgar | 1, 0%, #Eheril |
| 2, 0%, #Kronk | 1, 0%, #Trasdockan |
| 1, 0%, #Kazan | 1, 0%, #Elminster |
| 2, 0%, #Bromias | 1, 0%, #Angrod |
| 1, 0%, #Corwin | 2, 0%, #Sisalik |
| 1, 0%, #Orf | 1, 0%, #Menelaus |
| 1, 0%, #Porter | |
o HP:Fine>
Onatah (mange) Coughs: elf e uppe
o HP:Fine>whois fina
Fina is a Hobbit.
o HP:Fine>east
The Large Hall in the Tower
Exits: South West Down.
o HP:Fine>west
The Large Hall in the Tower
The corpse of *a Hobbit* is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: North East South.
o HP:Fine>east
The Large Hall in the Tower
Exits: South West Down.
o HP:Fine>north
Alas, you cannot go that way...
o HP:Fine>west
The Large Hall in the Tower
The corpse of *a Hobbit* is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: North East South.
o HP:Fine>north
The Secret Staircase
Exits: South Up.
o HP:Fine>upThe Tower Room
Exits: [Up] Down.
o HP:Fine>
*a Dwarf* yells 'Ive died fuckang enough!'
o HP:Fine>' var?emote growls: var?
Ok.
o HP:Fine>oeopen exit
Ok.
o HP:Fine>exitUp - The glare of the sun burns your eyes.
Down - The Secret Staircase
o HP:Fine>ceclose exit
Ok.
o HP:Fine>south
Alas, you cannot go that way...
o HP:Fine>downThe Secret Staircase
Exits: South Up.
o HP:Fine>south
The Large Hall in the Tower
The corpse of *a Hobbit* is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: North East South.
o HP:Fine>east
The Large Hall in the Tower
Exits: South West Down.
o HP:Fine>south
The Large Hall in the Tower
Exits: North ^South^ West.
o HP:Fine>west
The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
The corpse of a huge tarantula is lying here.
Exits: North East.
o HP:Fine>east
The Large Hall in the Tower
Exits: North ^South^ West.
o HP:Fine>north
The Large Hall in the Tower
Exits: South West Down.
*a Dwarf* yells 'fockang ass whores'
o HP:Fine>downThe End of the Winding Staircase
Exits: South Up.
o HP:Fine>
Beastly narrates 'ok, meet s or w gate?'
o HP:Fine>
Saving Jätte.
o HP:Fine>south
The Winding Staircase
Exits: North West.
o HP:Fine>west
The Winding Staircase
The rib-bone of an animated skeleton lies here.
Exits: North East.
o HP:Fine>north
Julie narrates 'weather up?'
Onatah (mange) Coughs: han var här inne o flyde i alla fall
The Winding Staircase
A morningstar is on the ground.
A large piece of plain cloth is on the ground.
Exits: South Down.
o HP:Fine>downThe Great Hall
Exits: North East South Up.
o HP:Fine>hit dwarf*They aren't here.
o HP:Fine>east
The Great Hall
Exits: South West.
o HP:Fine>south
Julie narrates 'is it lighjtning'
The Great Hall
A skeleton of some humanoid lies in the dust.
Exits: North West Down.
o HP:Fine>downhit dwarf*Behind the Gate
Exits: ^East^ Up.
o HP:Fine>They aren't here.
o HP:Fine>
Onatah (mange) hungrily devours a shiny dagger.
o HP:Fine>eastwest
The Square at the Castle
There is some snow on the ground.
Exits: ^East^ West.
* HP:Fine>Behind the Gate
Exits: ^East^ Up.
You don't see any more snow here.
o HP:Fine>ceclose exit
Ok.
Dork narrates 'not bree'
o HP:Fine>upJulie narrates '?'
Beastly narrates 'chilly'
The Great Hall
A skeleton of some humanoid lies in the dust.
Exits: North West Down.
o HP:Fine>west
The Great Hall
Exits: North East South.
o HP:Fine>west
Alas, you cannot go that way...
o HP:Fine>south
The Dark Passage
Exits: North Down.
o HP:Fine>
Julie narrates 'ok'
o HP:Fine>downIn the Damp Cellar
Exits: East South West Up.
o HP:Fine>west
In the Damp Cellar
You see five pieces of sweet meat on the ground.
Exits: East.
o HP:Fine>south
Alas, you cannot go that way...
Beastly narrates 'no lightning'
o HP:Fine>east
In the Damp Cellar
Exits: East South West Up.
// aha!
o HP:Fine>south
In the Damp Cellar
*a Half-Elf* is standing here.
Exits: North West.
Ughlor narrates 'ahem'
* HP:Fine>hit dwarf*They aren't here.
* HP:Fine>hit elf** HP:Fine *a Half-Elf*:Fine>
Ughlor narrates 'nite'
You hit *a Half-Elf*'s left leg extremely hard.
* HP:Fine *a Half-Elf*:Fine>
*a Half-Elf* slashes your right leg extremely hard.
You feel a strong ache there!
* HP:Fine *a Half-Elf*:Fine>
Onatah (mange) hits *a Half-Elf*'s left arm extremely hard.
Devastator narrates 'ok icant make tunnel bigger'
* HP:Fine *a Half-Elf*:Fine>cmacha mood aggr
Ok.
* HP:Fine *a Half-Elf*:Fine>bash*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves north.
o HP:Fine>northhit elf*In the Damp Cellar
*a Half-Elf* is standing here.
Exits: East South West Up.
* HP:Fine>* HP:Fine *a Half-Elf*:Fine>
You try to hit *a Half-Elf*, but he parries successfully.
Devastator narrates '=)'
* HP:Fine *a Half-Elf*:Fine>
Dork narrates 'we w gate'
*a Half-Elf* slashes your body extremely hard and tickles it.
ce* HP:Fine *a Half-Elf*:Fine>ceclose exit
Ok.
* HP:Fine *a Half-Elf*:Fine>close exit
It's already closed!
* HP:Fine *a Half-Elf*:Fine>
Onatah (mange) hits *a Half-Elf*'s body extremely hard.
You hit *a Half-Elf*'s body extremely hard.
* HP:Fine *a Half-Elf*:Hurt>bash*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves south.
Beastly narrates 'MEET w gate now'
o HP:Fine>hit elf*They aren't here.
o HP:Fine>southhit elf*In the Damp Cellar
*a Half-Elf* is standing here.
Exits: North West.
* HP:Fine>* HP:Fine *a Half-Elf*:Hurt>
You approach *a Half-Elf*, trying to hit him.
* HP:Fine *a Half-Elf*:Hurt>
Onatah (mange) strongly hits *a Half-Elf*'s body and tickles it.
* HP:Fine *a Half-Elf*:Hurt>
*a Half-Elf* slashes your right leg very hard and tickles it.
* HP:Fine *a Half-Elf*:Hurt>cma
Julie narrates 'lets storm s gate?'
* HP:Fine *a Half-Elf*:Hurt>Beastly narrates 'and we do'
cha mood aggr
Ok.
* HP:Fine *a Half-Elf*:Hurt>hit elf*
You're already fighting!
* HP:Fine *a Half-Elf*:Hurt>
Akuma narrates 'do s gate ?'
* HP:Fine *a Half-Elf*:Hurt>
Onatah (mange) hits *a Half-Elf*'s body extremely hard.
You hit *a Half-Elf*'s left leg extremely hard.
* HP:Fine *a Half-Elf*:Hurt>
*a Half-Elf* slashes your head extremely hard.
* HP:Fine *a Half-Elf*:Hurt>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
o HP:Fine>westhit elf*Devastator narrates '>
You cannot make the tunnel any longer, sorry.'
Dork narrates 'ok'
In the Damp Cellar
*a Half-Elf* is standing here.
Exits: East.
* HP:Fine>* HP:Fine *a Half-Elf*:Hurt>
You approach *a Half-Elf*, trying to hit him.
* HP:Fine *a Half-Elf*:Hurt>
Onatah (mange) approaches *a Half-Elf*, trying to hit him.
* HP:Fine *a Half-Elf*:Hurt>
Beastly narrates 's?'
* HP:Fine *a Half-Elf*:Hurt>east
Devastator narrates 'go s gate'
Onatah (mange) hits *a Half-Elf*'s left arm extremely hard.
* HP:Fine *a Half-Elf*:Wounded>hit elf*No way!
You are fighting for your life!
* HP:Fine *a Half-Elf*:Wounded>
You're already fighting!
You hit *a Half-Elf*'s right arm extremely hard and shatter it.
* HP:Fine *a Half-Elf*:Wounded>hit elf*east
You're already fighting!
*a Half-Elf* slashes your right hand extremely hard and tickles it.
* HP:Hurt *a Half-Elf*:Wounded>hit elf*No way!
You are fighting for your life!
* HP:Hurt *a Half-Elf*:Wounded>east
Akuma narrates 'easier to flee out s gate'
You're already fighting!
*a Half-Elf* panics, and attempts to flee.
* HP:Hurt *a Half-Elf*:Wounded>hit elf**a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.
In the Damp Cellar
*a Half-Elf* is standing here.
Exits: North West.
* HP:Hurt>east* HP:Hurt *a Half-Elf*:Wounded>
You approach *a Half-Elf*, trying to hit him.
hit elf** HP:Hurt *a Half-Elf*:Wounded>
Beastly narrates 'oK! S!'
* HP:Hurt *a Half-Elf*:Wounded>
Onatah (mange) strongly hits *a Half-Elf*'s body.
* HP:Hurt *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>westhit elf*They aren't here.
Devastator narrates 'and surprise em'
Julie narrates 'they prolly standing w'
o HP:Hurt>easthit elf**a Half-Elf* has arrived from the west.
In the Damp Cellar
Exits: East.
o HP:Hurt>east
They aren't here.
o HP:Hurt>hit elf*In the Damp Cellar
*a Half-Elf* is standing here.
Exits: North West.
* HP:Hurt>* HP:Hurt *a Half-Elf*:Bad>
You hit *a Half-Elf*'s body extremely hard and shatter it.
*a Half-Elf* panics, and attempts to flee.
* HP:Hurt *a Half-Elf*:Bad>
Onatah (mange) approaches *a Half-Elf*, trying to hit him.
* HP:Hurt *a Half-Elf*:Bad>hit elf*
*a Half-Elf* slashes your body and tickles it.
o HP:Hurt>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.
o HP:Hurt>hit elf*
Alas, you cannot go that way...
o HP:Hurt>north
They aren't here.
o HP:Hurt>hit elf*They aren't here.
o HP:Hurt>They aren't here.
o HP:Hurt>In the Damp Cellar
*a Half-Elf* is standing here.
Exits: East South West [Up].
* HP:Hurt>ce* HP:Hurt *a Half-Elf*:Bad>
You hit *a Half-Elf*'s body very hard and shatter it.
cece* HP:Hurt *a Half-Elf*:Awful>
Onatah (mange) hits *a Half-Elf*'s body hard and shatters it.
hit elf*o HP:Hurt>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
o HP:Hurt>westhit elf*hit elf*Dork narrates 'am s'
close exit
It's already closed!
o HP:Hurt>close exit
It's already closed!
o HP:Hurt>close exit
It's already closed!
o HP:Hurt>They aren't here.
o HP:Hurt>Astor narrates 'yeah'
In the Damp Cellar
There are five pieces of sweet meat here.
*a Half-Elf* is standing here.
Exits: East.
* HP:Hurt>* HP:Hurt *a Half-Elf*:Awful Onatah (mange):Healthy>
Onatah (mange) approaches *a Half-Elf*, trying to hit him.
You try to hit *a Half-Elf*, but he parries successfully.
hit elf** HP:Hurt *a Half-Elf*:Awful Onatah (mange):Healthy>
*a Half-Elf* slashes Onatah (mange)'s right leg extremely hard and tickles it.
* HP:Hurt *a Half-Elf*:Awful Onatah (mange):Fine>
Beastly narrates 'ALL COME s GATE NOW!'
* HP:Hurt *a Half-Elf*:Awful Onatah (mange):Fine>
You're already fighting!
* HP:Hurt *a Half-Elf*:Awful Onatah (mange):Fine>
You're already fighting!
* HP:Hurt *a Half-Elf*:Awful Onatah (mange):Fine>hit elf*
You're already fighting!
Onatah (mange) hits *a Half-Elf*'s left arm extremely hard and shatters it.
*a Half-Elf* is mortally wounded and will die soon if not aided.
* HP:Hurt *a Half-Elf*:Dying Onatah (mange):Fine>easthit elf*No way!
You are fighting for your life!
* HP:Hurt *a Half-Elf*:Dying Onatah (mange):Fine>
You're already fighting!
* HP:Hurt *a Half-Elf*:Dying Onatah (mange):Fine>
You hit *a Half-Elf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Half-Elf*'s death cry.
*a Half-Elf* has drawn his last breath! R.I.P.
o HP:Hurt>sm
You smile viciously.
o HP:Hurt>lclook in corpse
corpse (here) :
a broadsword (brand new)
a great helm (brand new)
a hunting knife (brand new)
a lantern
a metal breastplate (brand new)
a metal wall shield (brand new)
a pair of greaves (brand new)
a pair of metal gauntlets (brand new)
a plain silken sash
a ring
a thick pair of metal boots (brand new)
a thick pair of rigid leather sleeves (brand new)
a pile of coins
a water skin
a moneybag
a belt pouch
a keyring with a set of lock picks
a leather backpack
a large sack
------------------------------------------------------------------------------------------
Was some lvl 20+ pukes that died i think, nice 150ish k xp for us lowlvl trolls! Later
i mobbed in a freeze so freeride to chambers :(