* R W C HP:Wounded Move:Weak>e
c
On a River
Exits: *East* West.
* R W C HP:Wounded Move:Weak>They aren't here.
* R W C HP:Wounded Move:Weak>cu
cast 'cure light'
You start to concentrate...
!
!
Your scratches and bruises disappear.
* R W C HP:Wounded Mana:Burning Move:Weak>cast 'cure light'
You start to concentrate...
cu
Your spell backfired!
You feel your life draining away.
* R W C HP:Wounded Mana:Hot Move:Fainting>cast 'cure light'
You start to concentrate...
!
Your scratches and bruises disappear.
* R W C HP:Wounded Mana:Hot Move:Weak>cast 'cure light'
You start to concentrate...
!
*Elmo the Dwarf* has arrived from the east.
Your scratches and bruises disappear.
* R W C HP:Wounded Mana:Cold Move:Weak>
cast 'cure light'
You muster all of your concentration...
*Elmo the Dwarf* leaves << W E S T << .
* R W C HP:Wounded Mana:Cold Move:Weak>
cast 'cure light'
You muster all of your concentration...
w
* R W C HP:Wounded Mana:Cold Move:Weak>c
* R W C HP:Wounded Mana:Cold Move:Weak>On a River
*Elmo the Dwarf* is standing here.
Exits: North East Up.
* R W C HP:Wounded Mana:Cold Move:Weak>* R W C HP:Wounded Mana:Cold Move:Fainting *Elmo the Dwarf*:Bad>
You smite *Elmo the Dwarf*'s left foot very hard.
* R W C HP:Wounded Mana:Cold Move:Weak *Elmo the Dwarf*:Bad>
*Elmo the Dwarf* strongly crushes your body.
* R W C HP:Wounded Mana:Cold Move:Weak *Elmo the Dwarf*:Bad>
*Elmo the Dwarf* panics, and attempts to flee.
*Elmo the Dwarf* leaves >> E A S T >> .
* R W C HP:Wounded Mana:Cold Move:Weak>w
c
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Cold Move:Weak>They aren't here.
* R W C HP:Wounded Mana:Cold Move:Weak>e
c
On a River
*Elmo the Dwarf* is standing here.
Exits: *East* West.
* R W C HP:Wounded Mana:Cold Move:Fainting>* R W C HP:Wounded Mana:Cold Move:Fainting *Elmo the Dwarf*:Bad>
You approach *Elmo the Dwarf*, trying to smite him.
* R W C HP:Wounded Mana:Cold Move:Fainting *Elmo the Dwarf*:Bad>
You smite *Elmo the Dwarf*'s left foot extremely hard and shatter it.
* R W C HP:Wounded Mana:Cold Move:Fainting *Elmo the Dwarf*:Bad>f
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
River
Exits: *North* *East* West.
* R W C HP:Wounded Mana:Cold Move:Fainting>w
You are too exhausted to ride.
* R W C HP:Wounded Mana:Cold Move:Fainting>n
You are too exhausted to ride.
* R W C HP:Wounded Mana:Cold Move:Fainting>dra
n
You get a flask of orkish draught from a large sack.
* R W C HP:Wounded Mana:Cold Move:Fainting>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* R W C HP:Wounded Mana:Cold Move:Tired>Trail along a River
Exits: *East* *South* West.
* R W C HP:Wounded Mana:Cold Move:Tired>w
w
You feel so much better hiding in the shadows!
Under the Cliff
Exits: *East* West.
* R W C HP:Wounded Mana:Cold Move:Tired>Trail along a River
Exits: East West.
You suddenly notice a goblin scout.
* R W C HP:Wounded Mana:Cold Move:Tired>w
Near a Fork
A large and heavy morningstar lies on the ground.
A large sack is on the ground.
Exits: *North* East West.
* R W C HP:Wounded Mana:Cold Move:Tired>td
track dwarf
You carefully examine the ground around you, looking for tracks...
sw 0
Hmm... It seems there is no sign of Dwarf here.
* R W C HP:Wounded Mana:Warm Move:Tired>Wimpy set to: 0
* R W C HP:Wounded Mana:Warm Move:Tired>e
Trail along a River
A barefoot goblin pads silently over the stone.
Exits: East West.
* R W C HP:Wounded Mana:Warm Move:Tired>e
Under the Cliff
Exits: *East* West.
* R W C HP:Wounded Mana:Warm Move:Tired>e
You blink and feel weaker under the cruel light of the sun.
Trail along a River
Exits: *East* *South* West.
* R W C HP:Wounded Mana:Warm Move:Tired>e
Trail along a River
Exits: *East* *South* *West*.
* R W C HP:Wounded Mana:Warm Move:Tired>td
track dwarf
You carefully examine the ground around you, looking for tracks...
You bleed from open wounds.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Tired>w
Trail along a River
Exits: *East* *South* West.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Tired>s
River
Exits: *North* *East* West.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Tired>w
You feel so much better hiding in the shadows!
On a River
Exits: *East* West.
w
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Tired>On a River
Exits: North East Up.
You see some tracks of *a Dwarf* leading north
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Slow>n
On a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South West.
w
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Slow>On a River
Exits: East West.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* R W C HP:Wounded Mana:Warm Move:Slow>w
Oops!
You cannot go there riding!
* R W C HP:Wounded Mana:Warm Move:Slow>
Trisk tells you 'anything happening?'
* R W C HP:Wounded Mana:Warm Move:Slow>lead
You stop riding a hungry warg.
A hungry warg starts following you.
* W C HP:Wounded Mana:Warm Move:Slow>w
You carefully try to walk on the frozen water.
On a River
Exits: East South West.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Slow>w
You carefully try to walk on the frozen water.
On a River
Exits: East West.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Slow>w
You carefully try to walk on the frozen water.
On a River
Exits: East West.
A hungry warg has arrived from the east.
w
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Slow>
You carefully try to walk on the frozen water.
On a River
Exits: East West.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Slow>w
You carefully try to walk on the frozen water.
On a River
Exits: East *West*.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Weak>w
You carefully try to walk on the frozen water.
You blink and feel weaker under the cruel light of the sun.
On a River
Exits: East *West*.
The fog disappears.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Weak>w
You carefully try to walk on the frozen water.
On a River
Exits: *East* *West*.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Weak>w
You carefully try to walk on the frozen water.
Bend in the River
Exits: *East* *South*.
A hungry warg has arrived from the east.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
* W C HP:Wounded Mana:Warm Move:Fainting>s
You carefully try to walk on the frozen water.
Bend in the River
Exits: *North* *West*.
A hungry warg has arrived from the north.
You are too exhausted!
* W C HP:Wounded Mana:Warm Move:Exhausted>rid
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.
* R W C HP:Wounded Mana:Warm Move:Fainting>s
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Warm Move:Fainting>dra
You get a flask of orkish draught from a large sack.
* R W C HP:Wounded Mana:Warm Move:Fainting>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* R W C HP:Wounded Mana:Warm Move:Slow>td
track dwarf
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...
Daz narrates 'word up g'
Hmm... It seems there is no sign of Dwarf here.
* R W C HP:Wounded Mana:Warm Move:Tired>l
Bend in the River
* R W C HP:Wounded Mana:Hot Move:Tired>w
A Shallow Section of the River
An ibex is watching you from afar.
Exits: *North* *East* *South* *West*.
* R W C HP:Wounded Mana:Hot Move:Tired>s
An ibex fails to hit you.
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Healthy>No way!
You are fighting for your life!
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Healthy>td
track dwarf
No way!
You are fighting for your life!
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Healthy
You smite an ibex's left foreleg extremely hard and shatter it.
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Wounded>bd
You feel bolder.
You bleed from open wounds.
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Wounded>bd
Your bash at an ibex sends him sprawling.
* R W C HP:Wounded Mana:Hot Move:Tired>td
track dwarf
You carefully examine the ground around you, looking for tracks...
An ibex seems to have recovered his senses.
Aye!
You cannot concentrate any more...
You stop searching.
An ibex barely hits your left hand and tickles it.
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Wounded>
You smite an ibex's body extremely hard and shatter it.
An ibex is mortally wounded and will die soon if not aided.
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Dying>dise
t* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Dying>td
Trisk has arrived from the south riding a hungry warg.
* R W C HP:Wounded Mana:Hot Move:Tired an ibex:Dying>
Trisk leaves north riding a hungry warg.
* R W C HP:Wounded Mana:Hot Move:Tired>track dwarf
You carefully examine the ground around you, looking for tracks...
t elmo bad
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Tired>
Ok.
* R W C HP:Wounded Mana:Hot Move:Tired>w
Tributary of the Bruinen
Exits: *East* *West*.
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Tired>w
Rough Whitewater Rapids
Exits: *East* *West*.
w
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Tired>Whitewater Rapids
Exits: *East* *West*.
w
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Slow>Peaceful Rapids
A hungry warg stands here, sniffing around for flesh.
Exits: *East* *West*.
Trisk tells you 'where!?'
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Slow>w
Tributary of the Bruinen
Exits: *East* *West*.
t going
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Slow>t going w
Ok.
* R W C HP:Wounded Mana:Hot Move:Slow>w
Bend in the River
Exits: *East* *South*.
t on r
You see some tracks of *a Dwarf* leading south
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Slow>t on river
Ok.
* R W C HP:Wounded Mana:Hot Move:Slow>s
Tributary of the Bruinen
Exits: *North* West.
w
You see some tracks of *a Dwarf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Mana:Hot Move:Slow>
You feel so much better hiding in the shadows!
Tributary of the Bruinen
*Elmo the Dwarf* is resting here.
Exits: North *East* South West.
Aha, you have found your victim!
* R W C HP:Wounded Mana:Hot Move:Slow>c
b
* R W C HP:Wounded Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>
You smite *Elmo the Dwarf*'s right arm extremely hard and shatter it.
* R W C HP:Wounded Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>t h
*Elmo the Dwarf* crushes your head.
t hereTrisk tells you 'meet?'
* R W C HP:Bad Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>t here
*Elmo the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Elmo the Dwarf* leaves \/ S O U T H \/ .
* R W C HP:Bad Mana:Hot Move:Slow>
Ok.
* R W C HP:Bad Mana:Hot Move:Slow>
Saving Unborn.
* R W C HP:Bad Mana:Hot Move:Slow>s
c
Trail to the Misty Mountains
*Elmo the Dwarf* is standing here.
Exits: North *East* West.
* R W C HP:Bad Mana:Hot Move:Slow>* R W C HP:Bad Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>
You approach *Elmo the Dwarf*, trying to smite him.
* R W C HP:Bad Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>f
You flee head over heels.
Trail to the Misty Mountains
Exits: East South West.
* R W C HP:Bad Mana:Hot Move:Slow>
*Elmo the Dwarf* has arrived from the east.
* R W C HP:Bad Mana:Hot Move:Slow>v
*Elmo the Dwarf* crushes your body very hard.
* R W C HP:Bad Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>*Elmo the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Elmo the Dwarf* leaves >> E A S T >> .
* R W C HP:Bad Mana:Hot Move:Slow>w
e
Trail to the Misty Mountains
Exits: East West.
* R W C HP:Bad Mana:Hot Move:Slow>c
e
Trisk tells you 'goign crossing'
Trail to the Misty Mountains
Exits: East South West.
* R W C HP:Bad Mana:Hot Move:Slow>c
They aren't here.
* R W C HP:Bad Mana:Hot Move:Slow>Trail to the Misty Mountains
*Elmo the Dwarf* is standing here.
Exits: North *East* West.
* R W C HP:Bad Mana:Hot Move:Slow>* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Bad>
You smite *Elmo the Dwarf*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Bad>f
*Elmo the Dwarf* crushes your right leg very hard.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad Mana:Hot Move:Slow *Elmo the Dwarf*:Bad>
You flee head over heels.
Tributary of the Bruinen
Exits: North *East* South West.
* R W C HP:Bad Mana:Hot Move:Weak>s
Trail to the Misty Mountains
*Elmo the Dwarf* is standing here.
Exits: North *East* West.
* R W C HP:Bad Mana:Hot Move:Weak>c
You cannot attack and flee at the same time.
*Elmo the Dwarf* begins some strange incantations...
* R W C HP:Bad Mana:Hot Move:Weak>c
You cannot attack and flee at the same time.
* R W C HP:Bad Mana:Hot Move:Weak>
*Elmo the Dwarf* leaves << W E S T << .
* R W C HP:Bad Mana:Hot Move:Weak>c
They aren't here.
* R W C HP:Bad Mana:Hot Move:Weak>c
w
cThey aren't here.
* R W C HP:Bad Mana:Hot Move:Weak>c
Trail to the Misty Mountains
Exits: East South West.
* R W C HP:Bad Mana:Hot Move:Weak>They aren't here.
* R W C HP:Bad Mana:Hot Move:Weak>w
w
Trail to the Misty Mountains
*Elmo the Dwarf* is standing here trying to concentrate.
Exits: East West.
* R W C HP:Bad Mana:Hot Move:Weak>c
*Elmo the Dwarf* utters the words 'cure light'
Trail to the Misty Mountains
Exits: East West.
* R W C HP:Bad Mana:Hot Move:Weak>e
They aren't here.
* R W C HP:Bad Mana:Hot Move:Weak>e
c
Trail to the Misty Mountains
*Elmo the Dwarf* is standing here.
Exits: East West.
* R W C HP:Bad Mana:Hot Move:Weak>* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>
You smite *Elmo the Dwarf*'s left leg extremely hard and shatter it.
* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>
*Elmo the Dwarf* crushes your head extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
*Elmo the Dwarf* bleeds from open wounds.
* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>
*Elmo the Dwarf* panics, and attempts to flee.
*Elmo the Dwarf* panics, but can't stop fighting to flee.
* R W C HP:Bad Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>
*Elmo the Dwarf* panics, and attempts to flee.
*Elmo the Dwarf* panics, but can't stop fighting to flee.
*Elmo the Dwarf* crushes your right arm extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>e
c
You smite *Elmo the Dwarf*'s body extremely hard and shatter it.
*Elmo the Dwarf* is incapacitated and will slowly die, if not aided.
* R W C HP:Awful Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>c
No way!
You are fighting for your life!
* R W C HP:Awful Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>
You're already fighting!
* R W C HP:Awful Mana:Hot Move:Weak *Elmo the Dwarf*:Awful>cu
You smite *Elmo the Dwarf*'s right foot extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Elmo the Dwarf*'s death cry.
*Elmo the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Elmo the Dwarf*.
* R W C HP:Awful Mana:Hot Move:Weak>cu
cast 'cure light'
You start to concentrate...
The cruel light of the sun made you lose your concentration!
* R W C HP:Awful Mana:Hot Move:Weak>cu
cast 'cure light'
You start to concentrate...
uje
The cruel light of the sun made you lose your concentration!
* R W C HP:Awful Mana:Warm Move:Weak>use jewelled
You attempt to use the power of the jewelled ring.
Lanfear has arrived from the east riding a pack horse.
narr elmTrisk tells you 'where ya?'
narr elm
You can feel the broken bones within you heal and reshape themselves.
* R W C HP:Bad Mana:Warm Move:Weak>narr elm
Lanfear giggles.
* R W C HP:Bad Mana:Warm Move:Weak>narr elmo died
Ok.
* R W C HP:Bad Mana:Warm Move:Weak>exa corps
Lanfear shows her approval by clapping her small hands together.
* R W C HP:Bad Mana:Warm Move:Weak>exa corpse
corpse (here) :
a pile of coins
a sable pouch
a sable pouch
a plain leather belt
an iron-shod mace
a leather backpack
a forest green cloak (brand new)
a bejewelled shield (brand new)
a heavy pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a thin metal breastplate (used)
a red ruby
a ruby ring
a water skin
a large sack
a small tin ring
a piece of raw meat
a silvery key
a flask of miruvor
* R W C HP:Bad Mana:Warm Move:Weak>where
Barzuch narrates 'clap'
* R W C HP:Bad Mana:Hot Move:Weak>where
Jelly narrates 'good'