A nice fight from both sides.
posted by Eàle
2001-06-21 20:54:41
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A nice fight from both sides.
>
*an Orc* has arrived from the north riding a hungry warg.

*>
*an Orc* leaves east riding a hungry warg.

*>
*an Orc* has arrived from the east riding a hungry warg.

*>search quick

You feel yourself exposed.
Spell: shroud
*an Orc* pounds your left leg hard.

* HP:Fine *an Orc*:Hurt>No way! 
You are fighting for your life!

* HP:Fine *an Orc*:Hurt>
Ganon narrates 'its taking a while'

* HP:Fine *an Orc*:Hurt>cast 'colour spray' *orc*
You quickly recall your stored spell...

Ok.
You spray *an Orc* with many-coloured rays of bright light.

* HP:Fine Mana:Burning *an Orc*:Hurt>cast 'colour spray' *orc*
You start to concentrate...

* HP:Fine Mana:Burning *an Orc*:Hurt>
*an Orc* sends you sprawling with a powerful bash.
Aye! 
You cannot concentrate any more...

* HP:Fine Mana:Burning *an Orc*:Hurt>
*an Orc* pounds your left arm extremely hard.

f
* HP:Fine Mana:Burning *an Orc*:Hurt>
You suddenly notice Relim.

* HP:Fine Mana:Burning *an Orc*:Hurt>
Faldo narrates '0 wilderness sucks for all chars'
Relim shoots *an Orc*'s right foot extremely hard.

* HP:Fine Mana:Burning *an Orc*:Hurt>
*an Orc* pounds your right foot hard.

Your head stops stinging.

* HP:Hurt Mana:Burning *an Orc*:Hurt>
You flee head over heels.
The bending road ascends a steep hillside.
Bend in the Great East Road
Exits: North =South= =West=.

* HP:Hurt Mana:Burning>
*an Orc* has arrived from the south riding a hungry warg.

* HP:Hurt Mana:Burning>
*an Orc* quickly approaches, trying to pound you.

* HP:Hurt Mana:Burning *an Orc*:Hurt>s
No way! 
You are fighting for your life!

* HP:Hurt Mana:Burning *an Orc*:Hurt>
*an Orc* pounds your body very hard.

* HP:Hurt Mana:Burning *an Orc*:Hurt>cast 'colour spray' *orc*
You start to concentrate...


* HP:Hurt Mana:Burning *an Orc*:Hurt>f
You flee head over heels.
Great East Road through a Rocky Gully
Exits: =East= =West=.

* HP:Hurt Mana:Burning>change spellcasting quick
Ok.

* HP:Hurt Mana:Burning>
*an Orc* has arrived from the east riding a hungry warg.

* HP:Hurt Mana:Burning>cast 'colour spray' *orc*

*an Orc* quickly approaches, trying to pound you.

* HP:Hurt Mana:Burning *an Orc*:Hurt>
You start to concentrate...

*an Orc* pounds your body hard.
Aye! 
You cannot concentrate any more...

* HP:Hurt Mana:Burning *an Orc*:Hurt>f
You flee head over heels.
Great East Road West of a Gully
Exits: =East= =West=.

* HP:Hurt Mana:Burning>
Faldo narrates 'get 5 min as mage imho'

* HP:Hurt Mana:Burning>e
Great East Road through a Rocky Gully
*an Orc* is here, riding a hungry warg, fighting Relim.
Relim the Man is here, fighting *an Orc*.
Exits: =East= =West=.

* HP:Hurt Mana:Burning>e
Bend in the Great East Road
Exits: North =South= =West=.

* HP:Hurt Mana:Burning>
Jerle narrates 'any spare bej?'

* HP:Hurt Mana:Burning>change spellcasting normally
Ok.

* HP:Hurt Mana:Burning>cast normal 'cure serious'
You start to concentrate...

sc
w
You begin to see scars fade away and a feeling of health comes over you.

* HP:Hurt Mana:Burning>88/148 hit, 109/127 mana, and 101/109 moves.

* HP:Hurt Mana:Burning>Great East Road through a Rocky Gully
*an Orc* is here, riding a hungry warg, fighting Relim.
Relim the Man is here, fighting *an Orc*.
Exits: =East= =West=.

* HP:Hurt Mana:Burning>
*an Orc* panics, and attempts to flee.
*an Orc* leaves east riding a hungry warg.

* HP:Hurt Mana:Burning>
Relim narrates 'i buff'

* HP:Hurt Mana:Burning>cast 'colour spray' *orc*
Nobody here by that name.

* HP:Hurt Mana:Burning>
Relim leaves east.

* HP:Hurt Mana:Burning>cast 'colour spray' *orc*
Nobody here by that name.

* HP:Hurt Mana:Burning>e
Bend in the Great East Road
Relim the Man is here, fighting *an Orc*.
*an Orc* is here, riding a hungry warg, fighting Relim.
Exits: North =South= =West=.

* HP:Hurt Mana:Burning>cast 'colour spray' *orc*
You start to concentrate...

cast 'colour spray' *orc*
Ok.
You spray *an Orc* with many-coloured rays of bright light.
*an Orc* panics, and attempts to flee.
*an Orc* leaves north riding a hungry warg.

* HP:Hurt Mana:Burning>Nobody here by that name.

* HP:Hurt Mana:Burning>
Relim leaves west.

* HP:Hurt Mana:Burning>n
The worn trail runs around the foot of the hill standing on your left.
An Old Trail along the Riverbank
*an Orc* is here, riding a hungry warg.
Exits: North South West.

* HP:Hurt Mana:Burning>cast 'colour spray' *orc*
You start to concentrate...

You suddenly notice Relim.
Relim pierces *an Orc*'s head hard.

*an Orc* pounds Relim's head hard and tickles it.

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves north riding a hungry warg.

* HP:Hurt Mana:Burning>n
Relim leaves north.
Old Trail
Exits: North East South West.
You suddenly notice Relim.

* HP:Hurt Mana:Burning>cast 'colour spray' *orc*
Nobody here by that name.

* HP:Hurt Mana:Burning>
Relim stops using a laced quiver.

* HP:Hurt Mana:Burning>track hungry
Relim puts a laced quiver over his shoulder.
You carefully examine the ground around you, looking for tracks...

Relim carefully examines the ground around him, looking for tracks...

You see some tracks of a hungry warg leading north
 (done less than 1 hour ago).

* HP:Hurt Mana:Burning>n
Rocky Plains
Exits: North East South West.

You see some tracks of a hungry warg leading east
 (done less than 1 hour ago).

* HP:Hurt Mana:Burning>
*an Orc* has arrived from the east riding a hungry warg.

* HP:Hurt Mana:Burning>e
Dusty Lowlands
Exits: East South West Down.


*an Orc* has arrived from the west riding a hungry warg.
You see some tracks of a hungry warg leading west
 (done less than 1 hour ago).

* HP:Hurt Mana:Burning>*an Orc* pounds your right leg hard.

* HP:Hurt Mana:Burning *an Orc*:Wounded>cast 'lightning bolt' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves east riding a hungry warg.

* HP:Hurt Mana:Burning>cast 'lightning bolt' *orc*
Nobody here by that name.
You suddenly notice Relim.

* HP:Hurt Mana:Burning>
Relim leaves east.

* HP:Hurt Mana:Burning>cast 'lightning bolt' *orc*
Nobody here by that name.

* HP:Hurt Mana:Burning>e
Blustery Plains by the River
Relim the Man is here, fighting *an Orc*.
*an Orc* is here, riding a hungry warg, fighting Relim.
Exits: North East South West.
Aha, you have found your victim!

* HP:Hurt Mana:Burning>
*an Orc* pounds Relim's body hard and tickles it.

* HP:Hurt Mana:Burning>cast 'lightning bolt' *orc*

*an Orc* panics, and attempts to flee.
*an Orc* leaves north riding a hungry warg.

* HP:Hurt Mana:Burning>Nobody here by that name.

* HP:Hurt Mana:Burning>
Relim leaves north.

* HP:Hurt Mana:Burning>n
Flat Riverside
A hungry warg stands here, sniffing around for flesh.
*an Orc* is here, riding a hungry warg.
Exits: North East South West.
You suddenly notice Relim.
Relim approaches *an Orc*, trying to pierce him.

* HP:Hurt Mana:Burning>cast 'lightning bolt' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves north riding a hungry warg.

* HP:Hurt Mana:Burning>cast 'lightning bolt' *orc*
Nobody here by that name.

* HP:Hurt Mana:Burning>
A hungry warg leaves north.

* HP:Hurt Mana:Burning>n
Relim leaves north.
Entering a Green Valley
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
You suddenly notice Relim.

* HP:Hurt Mana:Burning>cast 'lightning bolt' *orc*
Nobody here by that name.

* HP:Hurt Mana:Burning>
Relim carefully examines the ground around him, looking for tracks...

* HP:Hurt Mana:Burning>track *orc*
You carefully examine the ground around you, looking for tracks...
Relim removes a black runed dagger.
Relim skillfully draws a black horn shortbow.

Relim leaves north.


You stop searching.

* HP:Hurt Mana:Burning>track hungry
You carefully examine the ground around you, looking for tracks...
*an Orc* has arrived from the west riding a hungry warg.

Aye! 
You cannot concentrate any more...
You stop searching.
*an Orc* pounds your right foot extremely hard and shatters it.
A hungry warg leaves west.

* HP:Wounded Mana:Burning *an Orc*:Bad>
You pierce *an Orc*'s right leg and tickle it.

* HP:Wounded Mana:Burning *an Orc*:Bad>cast 'lightning bolt' *orc*
You start to concentrate...

cast 'lightning bolt' *orc*
cast 'lightning bolt' *orc*
Ok.
The lightning bolt hits *an Orc* with full impact.

* HP:Wounded Mana:Hot *an Orc*:Bad>
You start to concentrate...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves north riding a hungry warg.

* HP:Wounded Mana:Hot>Nobody here by that name.

* HP:Wounded Mana:Hot>cast 'lightning bolt' *orc*
Nobody here by that name.

* HP:Wounded Mana:Hot>
Saving Eàle.

* HP:Wounded Mana:Hot>change spellcasting quick
Ok.

* HP:Wounded Mana:Hot>change spellcasting normally
Ok.

* HP:Wounded Mana:Hot>cast normal 'cure serious'
You start to concentrate...

*an Orc* has arrived from the north riding a hungry warg.

*an Orc* leaves south riding a hungry warg.

*an Orc* has arrived from the south riding a hungry warg.

You feel less protected.
Spell: armour
*an Orc* pounds your right arm extremely hard and shatters it.
You feel a strong ache there!
Aye! 
You cannot concentrate any more...

* HP:Wounded Mana:Hot *an Orc*:Bad>
You pierce *an Orc*'s left arm.

* HP:Wounded Mana:Hot *an Orc*:Bad>f
You flee head over heels.
Atop a Plummeting Rock Face
A rock lizard is here, motionless as it observes you.
Exits: North East West.
You suddenly notice Relim.
Relim carefully examines the ground around him, looking for tracks...

* HP:Wounded Mana:Hot>s
Alas, you cannot go that way...

* HP:Wounded Mana:Hot>s

Relim leaves east.
*an Orc* has arrived from the east riding a hungry warg.

* HP:Wounded Mana:Hot>
Alas, you cannot go that way...
*an Orc* quickly approaches, trying to pound you.

* HP:Wounded Mana:Hot *an Orc*:Bad>cast 'lightning bolt' *orc*
You start to concentrate...

You suddenly notice Relim.

cast 'lightning bolt' *orc*
*an Orc* pounds your left arm extremely hard and shatters it.
Aye! 
You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Hot *an Orc*:Awful>
You start to concentrate...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves north riding a hungry warg.

* HP:Bad Mana:Hot>w
High Plains
A cockroach is scuttling across the floor carrying some debris.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West Down.
A cockroach panics, and attempts to flee.
A cockroach leaves east.

* HP:Bad Mana:Hot>w

Ailwon narrates 'does laced quiver load anywhere except portcullis and amon?'

* HP:Bad Mana:Hot>Sloping Ground
Exits: North East South West.

* HP:Bad Mana:Hot>w
The ascending terrain leads to higher plains.
Sparsely-wooded Terrace
Exits: North East South West.

* HP:Bad Mana:Hot>change spellcasting normally
Ok.

* HP:Bad Mana:Hot>cast normal 'armour'
You start to concentrate...

cast normal 'cure serious'
A blue transparent wall slowly appears around you.

* HP:Bad Mana:Hot>
You start to concentrate...

sc
You begin to see scars fade away and a feeling of health comes over you.

* HP:Wounded Mana:Warm>50/148 hit, 55/127 mana, and 104/107 moves.

* HP:Wounded Mana:Warm>stat
OB: 36%, DB: 52%, PB: 41%, Armour: 50%. Wimpy: 0. Mood: wimpy.
Needed: 369,353 xp, 0 tp. Lauren: 41. Alert: normal.
Affected by:
- armour
- a grievous wound at the right arm.
- panic
- noquit
- novoid
- stored spell teleport.
- stored spell fireball.
- bless
- shield

* HP:Wounded Mana:Warm>cast normal 'cure serious'
You start to concentrate...

Faldo narrates 'no'

You begin to see scars fade away and a feeling of health comes over you.

* HP:Hurt Mana:Warm>sc
76/148 hit, 43/127 mana, and 106/107 moves.

* HP:Hurt Mana:Warm>e
The ground descends slowly toward the distant river in the southeast.
Sloping Ground
Exits: North East South West.

* HP:Hurt Mana:Warm>e
High Plains
A hungry warg stands here, sniffing around for flesh.
*an Orc* is here, riding a hungry warg.
Exits: North East West Down.
A black crow has arrived from the north.

* HP:Hurt Mana:Warm>
*an Orc* leaves west riding a hungry warg.

* HP:Hurt Mana:Warm>cast 'lightning bolt' *orc*

*an Orc* has arrived from the west riding a hungry warg.

* HP:Hurt Mana:Warm>*an Orc* pounds your left leg hard.
You start to concentrate...

cast 'lightning bolt' *orc*
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves west riding a hungry warg.

* HP:Wounded Mana:Warm>Nobody here by that name.

* HP:Wounded Mana:Warm>cast 'lightning bolt' *orc*
Nobody here by that name.

* HP:Wounded Mana:Warm>change spellcasting quick
*an Orc* has arrived from the west riding a hungry warg.
Ok.

* HP:Wounded Mana:Warm>w
Sloping Ground
Exits: North East South West.

* HP:Wounded Mana:Warm>cast 'lightning bolt' *orc*
*an Orc* has arrived from the east riding a hungry warg.
You start to concentrate...

cast 'lightning bolt' *orc*
*an Orc* pounds your right leg extremely hard and shatters it.
You feel a strong ache there!
Aye! 
You cannot concentrate any more...

* HP:Wounded Mana:Warm *an Orc*:Awful>
You start to concentrate...

Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* dismounts from a hungry warg, and stops riding it.
*an Orc* is incapacitated and will slowly die, if not aided.
You pierce *an Orc*'s head extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn his last breath! R.I.P.
Top of Page Down to last comment


Unknown2001-06-21 20:56:50
*yawn*
Unknown2001-06-21 21:20:05
Poor lil Shadrach!
Mumma2001-06-21 21:21:52
2 vs 1, unequipped orc, how exciting
Dagil2001-06-21 21:51:46
great from - uhm boots sides? shadrach played great, you guys SUCKED
Uldrak2001-06-21 21:52:00
Since when did you care about numbers mongomumma?
Rogon2001-06-21 21:53:49
A storeporter. yey!
Devastator2001-06-21 22:02:27
Sucky log presenting 2 very sucky pukes killing a rocking berserking orc without eq. Too bad he had suckeq else you was dead meat.
Alcion2001-06-21 22:02:48
You don't have so many max hps, con 1 or level 10?
Relim2001-06-21 22:07:03
Heh. Devastator, get that ridiculous chip off your shoulder.
Lugburz2001-06-21 22:30:02
If Shadrach is so great and the odds so shitty, why was he trying to fight them? What happened here was that Shadrach got all horny while trying to kill a solo nonlegend elf and instead met his match and maker in the Relim/Eale combo.
Eàle2001-06-21 22:37:06
if your gonna whine why read it? you like whining in a sado masturbating way people? you always wine, the fact is you cant post a log without whining.
- stored spell2001-06-21 23:16:48
If you knew we were gonna whine, then DON'T POST SHITTY LOGS. MORON.
Gonfor2001-06-21 23:38:08
Nobody can still tell me what's wrong with stored ports. Other than the standard whiner who says "it's lame," nobody can give me one good reason why ports shouldn't be stored and why they shouldn't be used. Mages have the least amount of moves of any class and have the shittiest move regen. So without a stored port or a bunch of difficult to obtain eq, mages are sitting ducks, especially when playing from a crappy link. So I say store port as often as you can as a mage.
Kroms2001-06-21 23:45:12
how come its only a good fight from both sides when you win?
faint2001-06-22 00:41:11
you played nice but i cant see 1 reason to cure after armour spell is up

orc was awful eale=)
nice kill by you and nice play by shadrach
Fredde2001-06-22 00:41:19
ok here is one darn good reason why you shouldent store ports, if you store port! you cant store 3 colour sprays, 5 quakes or 2 fireballs. Attack is the best defense!! and btw why is port storeable even? so what if its mage spell, they should make port non store, but then more would prolly go with call lightning.
Rogon2001-06-22 00:52:10
Stored ports is for people with no killing instincts. If you're pking to kill, you'd never consider wasting one of your best offensive weapons and chose something to help you run instead, especially not when running on your own two feet is so damn easy in mume. Trusting stored ports to get you safe makes you dumb!
Axel2001-06-22 01:03:12
nods, you dont pk if you have a port stored
Stormblast2001-06-22 01:45:57
READ THIS YOU FUCKING IDIOT STORED PORT IS LIKE A SAVE FEATURE RESERVED FOR PUKE MAGES THAT CAN ESCAPE 99% OF THE AREAS *ANYWHERE* ON ARDA AND I WILL MAKE A TRIGGER ON MY CLIENT SO THAT WHEN I SEE YOUR NAME MY PC WILL SWITCH TO CAPS.
Prist2001-06-22 02:45:35
Just an interesting fact - since Diam started to play bn, many bns (especially myself and stormblast) have started to spamnarrate in caps, yell in caps, emote in caps and say in caps... wonder why tho... we bns were nice and quiet race before evil diam came... :/ damn, i'm sleepy :(
Prist2001-06-22 02:50:22
Oh, forgot to say: FUCKING MORON FUCKER STOREPORTERS WHY DU YOU FUCKING PK AT ALL IF YOU CANNOT TAKE FUCKING PKDEATH FUCK GO XP NEAR GH FUCKING NEWBIES!
Jeleidar2001-06-22 03:20:29
Rogon wtf do u whine about storeporting mages? you're the fucking reason i agree solo pukemages should storeport. wtf r u supposed to if u encounter 5 orcs in closable or whatever? just hope that u get a lucky open flee in?
Prist2001-06-22 03:42:01
If pukemage meets 5 orcs in closable then he should die like every good puke should. Damn pukes, haven't you still figured out that you merely exist to warlord darkies? sheesh... as Ibrahim once put it: DIE DIE FUCKING PUKES FUCK DIE DIE DIE DIE DIE FUCKIND DIE FUCK!
Rogon2001-06-22 04:53:08
I'd say you block the closeable from outside, narrate COME TO MAMA or whatever, all the bree legends rush there, you portal 20 pukes in and slay those nasty trapping orcs. And make sure you spamloot like there's no tomorrow or you'll never see a piece of all that nice eq!
Evan2001-06-22 08:04:27
Though i dont have any pukes with port atm. I do understand why some pukes storeport,
part of the reason is the huge overtraps which always been part of mume.
Gonfor2001-06-22 08:43:04
So you're saying I shouldn't store port because I should opt for more offense and die stupidly instead? The logic behind not using storeports just keeps getting better and better. The fact is that a handful of people don't want stored ports because they're tired of losing kills. Stored ports allows newer players, those with slower links, and those who opt to travel solo the ability to escape the typical 20 vs. 1 traps or a bunch of poisoning orcs. If that someone makes me less brave, so be it. But it also makes the appearance of my corpse a far less likely occurrence.
Ostu2001-06-22 09:48:46
Sorry Gonfor, but this is petty bullshit. Puke mages has best mobility in game, they can do insane damage in no time, they can get quite high defence. Should I mention more "features"? Believe me, I pk solo almost exclusively, 80% of pk trophy is solo, and yet I don't feel I need a storeport. P.S. mixed antidote bottle in inventory never hurts...
Balduran2001-06-22 10:44:56
Ppl say antidote lore is easy to get, easy to mix, easy to maintain.. Well SURE IT IS, if you know where all the ingredients load, and are willing to spend some 50 times killing hillman chief for the lore itself.. Hell, Balrog is easy once you know how ;)
Rogon2001-06-22 11:10:12
ok gonfor, i agree with you that for someone who's completely clueless and not pking, just trying to walk to rd or whatever, its not such a bad thing. But when people have played mume awhile, and are active in pk, and still goes for the stored port instead of something offensive, it says alot about their thinking. Like i said, no killing instincts! and balduran, all my chars have antidote lore (all that wanted it atleast) and i think all got it within 5 tries on hillman chief.
Ostu2001-06-22 11:48:56
I autotrack, btw
Shadrach2001-06-22 11:58:36
I hate u all.
Shadrach2001-06-22 12:01:28
never stay around to fight on 26 hps but i guess
that i just never learn (really annoying how stupid i am)
Jeleidar2001-06-22 13:03:39
What i find pathetic, and meaning 'no killing instinct unless it's 100% too easy' would be trapping 1 not even hero puke that fights 1 orc abit,and eventually norsu+3 more enters room etc(ofcos closable if not the puke actually may get away)
Porien2001-06-22 14:12:43
yeah, good playing by Shadrach andawful by pukescums as usualy. One pukemage ia enuff for even troll in open! And i mean mage with not much hps and bad defence.
I hopw you'll die as aoon as possible, Eale.
stolb2001-06-22 15:55:54
eale dies btw :)
Gonfor2001-06-22 15:58:12
Please explain to me how puke mages have the best mobility in the game, Ostu…this should be a good one. You can whine all you want but storedports level the playing field by allowing those of us who don't have 60+ hours to commit to MUME each week a chance to survive against a max equipped character. And as for Rogon's comment, you can play safely and know the game at the same time; they’re not mutually exclusive. Not all of us are after a seat on the warlords list. Some of us actually play MUME for fun and enjoyment! *gasp* For those of you who feel you need to make up for inadequacies in your RL by trying to warlord in MUME, I can see why you'd have a problem with storedports. But instead of whining here, find yourself a good psychiatrist instead.
Grimble2001-06-22 16:01:23
If you got antidote lore within 5 kills of hillmen chief on all your characters Rogon, you are a miracle of mume. I did it around 25 times with orc scout and he still never got it, just did it 10x with bn thief - no loads. The load on that lore has to be one of the lowest load % in the game. Besides, its quite dangerous going in there solo, as most pkers around that area will definitely check to see if anyone is in. With 2 lockable gates its a total trap spot, not to mention the instant portal and trolls that come from cave as soon as someone narrates pukes are in. The last time I tried it with bn thief, dwarf and elf locked me in with them and killed me, but I was able to narrate before dying and they got slaughtered by the portaltrolls (with my luck it probably loaded that time too). Anyhow, my point is that the lore isnt as easy to get as people seem to think, especially for its importance these days. Arachnia and venom lores are MUCH easier to get and load MUCH more often.
Fisben2001-06-22 16:12:00
Now that last comment supposedly from "Ostu the autotracker" IS FUCKING GAY ! I bet that its just some jealous darkie, that was killed by Ostu sometime! You fucking SUCK DICK, because i can bet everything i've got, give all guarantees i can that : OSTU IS THE FUCKING MOST HONEST PERSON PLAYING THIS FUCKING GAME I HAVE EVER SEEN !!! You may whine and bitch all you want, but seriously, he does not autotrack, NOR does he spamtrack (binding the next dir to a button) he just has 130+% track, that is it. So, for fuck's sake stop posting/narrating that crap.
Axel2001-06-22 16:23:48
Nothing is wrong with stored port, but if someone posts a log about "hey, I'm the hero, I kicked shadrach ass!!1" and then we see a stored port - it is like "yeah what a cool fight - he was perma safe." PK isnt real PK, if you have the option to always get.
Eàle2001-06-22 16:32:27
oh yes i ripped to norsu, fry, torment and noname.. and you think storeport is lame try let norsu kick your ass.
Axel2001-06-22 16:47:24
"Not all of us are after a seat on the warlords list. Some of us actually play MUME for fun and enjoyment!" Scenario: You, with staff, meet a BN in Eregion and signal you want to fight. Both release stored ball(s), some bolting, some curing - Both maybe low hurt, BN icy-cold, you prolly hot mana - and dang - on next hit, you storeport out. *doh* :) Instead of wasting mana on port, you could use it to bolt the BNs ass back to the hidden island, where it belongs. So define fun again? It is fun as long as you win? seems so! Now tell me - where is the difference between that and going after Warlords? --- "For those of you who feel you need to make up for inadequacies in your RL by trying to warlord in MUME, I can see why you'd have a problem with storedports. But instead of whining here, find yourself a good psychiatrist instead." Dude, I got the opinion you would actually stay reasonable and do nice discussions. Well, we all do mistakes :(
Ostu2001-06-22 17:18:31
Gonfor, lets make a race from NOC to BM, warrior versus mage. Mage will arrive to BM in 5 ticks with a hot mana and full moves, and warrior will be stuck moveless somewhere near brush. As I understood, your point is: "Poor hpless and moveless mages are just a cannonfodder for orcs, thus they have to storeport". But my point is: "In MUME there is no class more powerfull than mages, and using storeport just makes them immortal". At the same time I don't care about storeport when it is used by newbies and those who don't pk, since playing mage requires some skill and link. But when warlord mage on 20ms link charges DT with a 4 stored quakes, kills some poor prick and storeports out with 0% risk for his health, being very proud of it...*puke*
Grimble2001-06-22 17:20:21
I'd have to agree with Ostu here to some extent. Puke mages have good mobility, but not as good as bobbing warriors. With the same mp regen eq, bobbing warriors can outrun mages any day of the week, however warriors without bob will not. With the proper stats, puke mages can get considerable defense (140%ish) and hps (180ish base + 110ish from arm spell) while not going under 100% on agg spells, and definitely do not lack in the mobility region. Even if they have shitty max mps and mp regen, they have kickass mana regen and maxmana - and the ability to bob repeatedly kicks the shit out of good mp regen any day of the week. After all that garble, the real reason to store a port is that you are afraid you will be unable to escape a fight by running away. For an experienced player that knows the area he is fighting in, this should really only occur when entering a closeable/blockable area that he suspects could be a trap. Another prime situation that a storeport could be useful in is if you are planning to be in the same area as one of the many hugespammerorcpoisongroups that roam around and you dont have antidotes.
Jaron2001-06-22 18:14:29
Hey i'd race u ostu, gimme 20 draughts and we'll see! ofcos i might be awful,tired when i arrive but doesn't matter i'll win!
Jaron2001-06-22 18:17:18
Unless u use stored ports....
Gonfor2001-06-22 19:05:23
Axel: I'd love to discuss the issue with you sometime. You've always struck me as level-headed and someone who plays the game for fun. As far as your scenario, it sounds fun. But lets face it: it's a rare occurrence. I use storeports when they are necessary (i.e. Norsu et al hit me once, my mana is now warm, I'm poisoned and have 20 seconds before I'm dead, i.e. I enter a closeable to find Nazgum and 20 trolls waiting for me). I play for fun; I don't play so some superlinked or overkilling player can whack me in a few seconds. And storeports give me that guarantee they will not (unless I'm stupid enough to enter a noport area and then that's my fault and I probably deserve to die). Otsu: I agree...to an extent. A footrace between a mage and a warrior would probably be won by the mage. But MUME isn't a footrace. There are hundreds of other possibilities that must be considered in your equation (i.e. enemies, mobs, equipment, link speed). Because of the complexity of the game, the standard "storedports are lame" and "storedports aren't real pkill" are themselves lame at best. Anything that cuts down on the effectiveness of poison-users or huge-trappers are a welcome addition to MUME, IMHO.
Lochdale2001-06-22 20:21:59
About damn time you came out of your shell Gonfor. Rogon: I play mostly solo, you approach with Jeff and 2 other buddies, with your link I am dead! I used to be able to sneak away but thats gone so now I can port. Its a legitmate tool.
Axel2001-06-22 22:33:23
Well .. I agree that if you go solo, maybe play from America with unstable link and are chased by poisoning, smiting orc pack - storeport offers a welcome way out. And right now that I think of it - storeporting out is just the right slap in the face to those who huge group, trap and poison :) Assss long as I am not with them :)) And that is about the point, it is always a matter on which side you are. I just found it irritating, when I run around solo as BN and ppl keep porting away - even legend ones - its like "fuck, why doesnt anyone wanna fight :_)" blablalba
Prist2001-06-22 23:06:55
I hate storeporters. I rally do. If someone wants to know why I hate them, go back and check the log where legend pukemage storeports from me on fine. Stored ports just make ppl wimps, dunno why, just as does having uber eq...
Relim2001-06-22 23:48:37
Gonfor, mume's more fun now I'm on warlords. It upsets all those lameducks that think I dont deserve to be there, for a start. Knowing that they in the least care about one of the 'worse players to grace mume' being on warlords is priceless :>
Celorfilas2001-06-23 05:06:54
I could care less what anyone does in this stupid game. Just my two cents.
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