* W C HP:Fine Mana:Hot>sa go
Ok.
Korf begins some strange incantations...
* W C HP:Fine Mana:Hot>
Korf utters the words 'judicandus gzfuajg'
* W C HP:Fine Mana:Hot>
Korf booms 'ready tork?'
* W C HP:Fine Mana:Hot>
Korf leaves north.
You follow Korf.
Dark Tower
Once this tower may have been a proud fortress of the kingdom of Rhudaur,
holding at bay the evil armies of the north. In the recent past, however,
the murals of glorious battles and the walls they are on have been desecrated.
The furniture that once would comfort an ever-vigilant sentry must have
recently seen crueler occupants. There are some narrow slit windows high
above the floor, through which some grey shafts of light can fall during
what passes for daylight in these grim mountainous wastes.
The corpse of a hungry warg is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
*an Orc*, wielding a heavy morningstar, is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
The fog disappears.
* W C HP:Fine Mana:Hot>v
Korf pounds *an Orc*'s left leg extremely hard and shatters it.
* W C HP:Fine Mana:Hot>v
* W C HP:Fine Mana:Hot *an Orc*:Bad Korf:Fine>
You pound *an Orc*'s right leg extremely hard and shatter it.
v
* W C HP:Fine Mana:Hot *an Orc*:Bad Korf:Fine>
A brown-skinned Orc says 'Huul, dio amd doa wolrogly!'
A brown-skinned Orc cleaves Korf's body and tickles it.
*an Orc* crushes Korf's head extremely hard.
* W C HP:Fine Mana:Hot *an Orc*:Bad Korf:Fine>
A brown-skinned Orc says 'Woel, die anb bue welrubly!'
* W C HP:Fine Mana:Hot *an Orc*:Bad Korf:Fine>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
* W C HP:Fine Mana:Hot>
Korf panics, and attempts to flee.
Korf leaves down.
A brown-skinned Orc says 'I wall hozk yea indal you'le keak, Bolf!'
A brown-skinned Orc says 'Mial, bie ing bie horrebly!'
A brown-skinned Orc quickly approaches, trying to slash you.
A brown-skinned Orc says 'Foel, dae asd doe hollably!'
A brown-skinned Orc says 'Vool, daa ind tae harlobry!'
A brown-skinned Orc lightly crushes your left foot and tickles it.
* W C HP:Fine Mana:Hot a brown-skinned Orc:Healthy>They aren't here.
A brown-skinned Orc says 'Fiol, dea uzb dee sarrigry!'
A brown-skinned Orc says 'Sool, dao anp bie harlibly!'
A brown-skinned Orc quickly approaches, trying to pierce you.
* W C HP:Fine Mana:Hot a brown-skinned Orc:Healthy>They aren't here.
A brown-skinned Orc says 'Foor, kue and dae hurlibly!'
A brown-skinned Orc quickly approaches, trying to cleave you.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>f
You flee head over heels.
Dank Dungeon
Once this may have been a carefully constructed section of the tower; now
it has been hacked and hewed until the original walls can barely be seen,
and only the new, expanded walls enclose you. The air is filled with a dank,
musky scent that reminds you of something...better not to dwell on that.
A well fitted iron door is in the north wall, in a section of stone that
was not butchered. To the south the wall was broken to form an archway,
and another doorway is to the west.
The corpse of a hungry warg is lying here.
A quill pen lies here.
A hollow length of stout reed lies here.
Korf the Dwarf, wielding an ornate, steel-shafted warhammer, is standing here.
Exits: [North] South West Up.
* W C HP:Fine Mana:Burning>
Korf leaves up.
You follow Korf.
Dark Tower
Once this tower may have been a proud fortress of the kingdom of Rhudaur,
holding at bay the evil armies of the north. In the recent past, however,
the murals of glorious battles and the walls they are on have been desecrated.
The furniture that once would comfort an ever-vigilant sentry must have
recently seen crueler occupants. There are some narrow slit windows high
above the floor, through which some grey shafts of light can fall during
what passes for daylight in these grim mountainous wastes.
The corpse of a hungry warg is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
You fail to intercept a brown-skinned Orc's blow.
A brown-skinned Orc approaches Korf, trying to crush him.
* W C HP:Fine Mana:Burning>
A brown-skinned Orc says 'I vall vewd yui ovtil yeu'la baat, Bolh!'
A brown-skinned Orc says 'YKU! Kerh! Yae soll dee bihile yoel gise.'
You intercept a brown-skinned Orc's blow.
A brown-skinned Orc quickly approaches, trying to cleave you.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>v
They aren't here.
A brown-skinned Orc says 'I wall zent yei umtil yia'le diad, Gordurk!'
A brown-skinned Orc says 'Zoal, die ahb toe zerribly!'
You fail to intercept a brown-skinned Orc's blow.
A brown-skinned Orc approaches Korf, trying to slash him.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>v
*an Orc* has arrived from the south.
A brown-skinned Orc barely cleaves your body and tickles it.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>f
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>
Alas!
You failed to reach her through the melee.
an Orc* leaves down.
A hungry warg leaves down.
Korf panics, and attempts to flee.
Korf leaves up.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>
A brown-skinned Orc says 'Feal, pao ofd dae horlibly!'
A brown-skinned Orc says 'Heel, die azd poe hulrobry!'
A brown-skinned Orc strongly slashes your right arm and tickles it.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>
A brown-skinned Orc says 'Fuel, dio ahg gae salribly!'
A brown-skinned Orc quickly approaches, trying to crush you.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>
A brown-skinned Orc crushes your body and tickles it.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Healthy>
An orkish scout yells 'Az Arv on falo ug A Read khroudf bhe Gley Noowteuzh!'
A brown-skinned Orc says 'Foal, tie ond dou volrigly!'
You pound a brown-skinned Orc's right foot very hard and tickle it.
* W C HP:Fine Mana:Burning a brown-skinned Orc:Fine>
A brown-skinned Orc says 'YOU! Tolkulg! Yoi hull kia puworo yoor giha.'
A brown-skinned Orc pierces your left arm extremely hard and tickles it.
A brown-skinned Orc says 'O hirr hohb yoa angol yuu'le gaod, Doldald!'
A brown-skinned Orc says 'Feol, bae afb gie narlatly!'
* W C HP:Fine Mana:Burning a brown-skinned Orc:Fine>
You flee head over heels.
A Road through the Grey Mountains
The grey rock of the road comes to a halt before a massive tower made of the
same slate grey rock of the road. Mountains abound on all sides, and any
entrance further east becomes decidedly tougher. The tower itself seems to be
in disrepair, but all signs also indicate recent occupants. The road continues
to the west and the din of a river relentlessly punishing stone occasionally
drifts from the south. More mountains stretch east, inhospitable as ever.
A small metal plaque has been fixed to the tower wall, beside the door.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc sentry is lying here.
The corpse of an orkish patrol-leader is lying here.
A sturdy leather backpack has been left here.
The corpse of a hungry warg is lying here.
A small flask has been left here on the ground.
A small flask has been left here on the ground.
A stocky mountain mule is here, waiting to serve.
An experienced orkish scout is looking for tracks on the ground.
Valdreth the Elf, wielding a dagger, is standing here.
A sturdy trained horse is standing here.
Exits: North East South West.
You see some fog coming from the north.
* W C HP:Fine Mana:Burning>f
* W C HP:Fine Mana:Burning>* W C HP:Fine Mana:Burning>Korf has arrived from the north.
You flee head over heels.
A Broken Road
The grey slate once more resembles a road and seems to lead somewhere.
A dark ominous tower, almost blending in with the mountains as backdrop
can be glimpsed to the east. The road also heads west here.
The corpse of a hungry warg is lying here.
Exits: East South West.
* W C HP:Fine Mana:Burning>
An orkish scout has arrived from the east.
* W C HP:Fine Mana:Burning>n
Alas, you cannot go that way...
* W C HP:Fine Mana:Burning>e
A Road through the Grey Mountains
The grey rock of the road comes to a halt before a massive tower made of the
same slate grey rock of the road. Mountains abound on all sides, and any
entrance further east becomes decidedly tougher. The tower itself seems to be
in disrepair, but all signs also indicate recent occupants. The road continues
to the west and the din of a river relentlessly punishing stone occasionally
drifts from the south. More mountains stretch east, inhospitable as ever.
A small metal plaque has been fixed to the tower wall, beside the door.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc sentry is lying here.
The corpse of an orkish patrol-leader is lying here.
A sturdy leather backpack has been left here.
The corpse of a hungry warg is lying here.
A small flask has been left here on the ground.
A small flask has been left here on the ground.
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
* W C HP:Fine Mana:Burning>n
d
Dark Tower
Once this tower may have been a proud fortress of the kingdom of Rhudaur,
holding at bay the evil armies of the north. In the recent past, however,
the murals of glorious battles and the walls they are on have been desecrated.
The furniture that once would comfort an ever-vigilant sentry must have
recently seen crueler occupants. There are some narrow slit windows high
above the floor, through which some grey shafts of light can fall during
what passes for daylight in these grim mountainous wastes.
The corpse of a hungry warg is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
The corpse of a brown-skinned Orc is lying here.
A brown-skinned Orc, wielding a scimitar, is here, fighting Korf.
A brown-skinned Orc, wielding a black waraxe, is here, fighting Korf.
A brown-skinned Orc, wielding a long, wicked knife, is here, fighting Korf.
A tall brown-skinned orc, with wide arms, examines you harshly.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Korf the Dwarf, wielding an ornate, steel-shafted warhammer, is here, fighting
a brown-skinned Orc.
Exits: South Up Down.
The fog disappears.
A brown-skinned Orc says 'Faul, dio aft dio horligly!'
Korf pounds a brown-skinned Orc's right foot extremely hard and tickles it.
* W C HP:Fine Mana:Burning>Korf panics, and attempts to flee.
Korf leaves south.
Dank Dungeon
Once this may have been a carefully constructed section of the tower; now
it has been hacked and hewed until the original walls can barely be seen,
and only the new, expanded walls enclose you. The air is filled with a dank,
musky scent that reminds you of something...better not to dwell on that.
A well fitted iron door is in the north wall, in a section of stone that
was not butchered. To the south the wall was broken to form an archway,
and another doorway is to the west.
The corpse of a hungry warg is lying here.
A quill pen lies here.
A hollow length of stout reed lies here.
*an Orc*, wielding a heavy morningstar, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [North] South West Up.
* W C HP:Fine Mana:Burning>v
v
* W C HP:Fine Mana:Burning *an Orc*:Bad>
You approach *an Orc*, trying to pound her.
v
v
* W C HP:Fine Mana:Burning *an Orc*:Bad>
*an Orc* crushes your right arm extremely hard.
You pound *an Orc*'s right hand very hard.
* W C HP:Fine Mana:Burning *an Orc*:Bad>.b
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>They aren't here.
* W C HP:Fine Mana:Burning>Arglebargle, glop-glyf!?!
* W C HP:Fine Mana:Burning>w
v
Barracks
Obviously this room was not part of the original tower. The walls are
rough-hewn, and no thought was paid to them after the builders finished
excavating a reasonable sized room. The ground is uneven, and littered with
mats of cloth and straw beds. Loose equipment is scattered about, and several
items, rusted away, stick out of various stench-ridden cloth heaps.
A scuffed and worn leather satchel has been left here.
The corpse of a hungry warg is lying here.
A large sack is on the ground.
A beer barrel has been left here.
*an Orc*, wielding a heavy morningstar, is standing here.
Exits: East West Down.
* W C HP:Fine Mana:Burning>* W C HP:Fine Mana:Burning *an Orc*:Bad>
You approach *an Orc*, trying to pound her.
v
* W C HP:Fine Mana:Burning *an Orc*:Bad>b
You're already fighting!
* W C HP:Fine Mana:Burning *an Orc*:Bad>bash
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves west.
* W C HP:Fine Mana:Burning>
*an Orc* has arrived from the west.
* W C HP:Fine Mana:Burning>
Korf has arrived from the east.
* W C HP:Fine Mana:Burning>v
Korf closes the strawmats.
* W C HP:Fine Mana:Burning>v
v
* W C HP:Fine Mana:Burning *an Orc*:Bad>
You pound *an Orc*'s left foot extremely hard and shatter it.
* W C HP:Fine Mana:Burning *an Orc*:Bad>wb
*an Orc* crushes your body extremely hard.
You feel a strong ache there!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>
You're already fighting!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>
You're already fighting!
* W C HP:Hurt Mana:Burning *an Orc*:Bad>Arglebargle, glop-glyf!?!
*an Orc* panics, and attempts to flee.
*an Orc* leaves east.
* W C HP:Hurt Mana:Burning>e
v
Dank Dungeon
Once this may have been a carefully constructed section of the tower; now
it has been hacked and hewed until the original walls can barely be seen,
and only the new, expanded walls enclose you. The air is filled with a dank,
musky scent that reminds you of something...better not to dwell on that.
A well fitted iron door is in the north wall, in a section of stone that
was not butchered. To the south the wall was broken to form an archway,
and another doorway is to the west.
The corpse of a hungry warg is lying here.
A quill pen lies here.
A hollow length of stout reed lies here.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding a heavy morningstar, is standing here.
Exits: [North] South West Up.
* W C HP:Hurt Mana:Burning>v
* W C HP:Hurt Mana:Burning *an Orc*:Awful>
Korf has arrived from the west.
You pound *an Orc*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
v
* W C HP:Hurt Mana:Burning *an Orc*:Awful>
Korf closes the irontrap.
*an Orc* crushes your left leg and tickles it.
b
* W C HP:Hurt Mana:Burning *an Orc*:Awful>
An orkish scout yells 'Om Arz ih wila eb O Load khliadh thu Drey Zuewtuews!'
* W C HP:Hurt Mana:Burning *an Orc*:Awful>
You're already fighting!
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.
* W C HP:Hurt Mana:Burning>v
*Melinda the Black Númenórean* has arrived from the south.
*a Man* has arrived from the south.
They aren't here.
* W C HP:Hurt Mana:Burning>bash
Bash what or whom?
*a Man* says 'seems'
* W C HP:Hurt Mana:Burning>They aren't here.
* W C HP:Hurt Mana:Burning>v
*Brath the Orc* has arrived from the south.
A brown wolf has arrived from the south.
*Melinda the Black Númenórean* begins some strange incantations...
* W C HP:Hurt Mana:Burning>v
* W C HP:Hurt Mana:Burning *an Orc*:Awful>
Korf leaves west.
You follow Korf.
Barracks
Obviously this room was not part of the original tower. The walls are
rough-hewn, and no thought was paid to them after the builders finished
excavating a reasonable sized room. The ground is uneven, and littered with
mats of cloth and straw beds. Loose equipment is scattered about, and several
items, rusted away, stick out of various stench-ridden cloth heaps.
A scuffed and worn leather satchel has been left here.
The corpse of a hungry warg is lying here.
A large sack is on the ground.
A beer barrel has been left here.
*an Orc*, wielding a heavy morningstar, is standing here.
You approach *an Orc*, trying to pound her.
* W C HP:Hurt Mana:Burning *an Orc*:Awful>v
v
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.
* W C HP:Hurt Mana:Burning>
*an Orc* has arrived from the west.
* W C HP:Hurt Mana:Burning>
*an Orc* panics, and attempts to flee.
*an Orc* leaves east.
* W C HP:Hurt Mana:Burning>v
v
They aren't here.
* W C HP:Hurt Mana:Burning>v
v
* W C HP:Hurt Mana:Burning *Brath the Orc*:Healthy>
Korf leaves east.
You follow Korf.
Dank Dungeon
Once this may have been a carefully constructed section of the tower; now
it has been hacked and hewed until the original walls can barely be seen,
and only the new, expanded walls enclose you. The air is filled with a dank,
musky scent that reminds you of something...better not to dwell on that.
A well fitted iron door is in the north wall, in a section of stone that
was not butchered. To the south the wall was broken to form an archway,
and another doorway is to the west.
The corpse of a hungry warg is lying here.
A quill pen lies here.
A hollow length of stout reed lies here.
A hungry warg stands here, sniffing around for flesh.
*Melinda the Black Númenórean*, wielding a black runed dagger, is standing
here trying to concentrate.
*a Man*, wielding a dark broadsword, is standing here.
*a Man*, wielding an orkish shortbow, is standing here.
*Brath the Orc*, wielding an ornate, steel-shafted warhammer, is standing
here.
A large brown wolf stands here, its teeth partly bared.
*a Man*, wielding a black runed dagger, is standing here.
*Verminaard the Orc*, wielding an ornate, steel-shafted warhammer, is standing
here.
*Horstats the Orc*, wielding a great warsword, is standing here.
*an Orc*, wielding a heavy morningstar, is standing here.
You try to pound *Brath the Orc*, but he parries successfully.
*Melinda the Black Númenórean* utters the words 'braqt eaaf'
The exit up seems to blur for a while.
* W C HP:Hurt Mana:Burning *Brath the Orc*:Healthy>
*Utumno the Hill Troll* has arrived from the south.
*Brath the Orc* pounds your right arm extremely hard.
* W C HP:Hurt Mana:Burning *Brath the Orc*:Healthy>e
Korf leaves south.
f
* W C HP:Hurt Mana:Burning *Brath the Orc*:Healthy>
*a Troll* has arrived from the south..
*cut out some spam between grachalg, and dank dungeon, not hard to see the end.)*