Gimlung dies then dwarf then jandor
posted by Sloshed
2000-05-18 06:11:33
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* R W C>
*Alweon the Noldorin Elf* has arrived from the east riding the trained horse.
*a Dwarf* has arrived from the east riding a mountain mule.
*a Man* has arrived from the east riding the trained horse.

* R W C>
Donk falls down laughing.

* R W C>
*Alweon the Noldorin Elf* leaves west riding the trained horse.
*a Dwarf* leaves west riding a mountain mule.
*a Man* leaves west riding the trained horse.

* R W C>exam
Ford of the River Bruinen
You can see the river bottom just under the surface of the water. 
Your
crossing is made easier by many boulders stuck in the mud which can
be walked upon. Although the current is very slow, your memory turns
to the power of the river at other points. Indeed fortune has smiled
upon you to find this gentle crossing.
Donk, wielding a great warsword, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Donk.
Vale, wielding an engraved warhammer, is here, riding a hungry warg.
A hungry warg is standing here, ridden by Vale.
Asmodeus the Black Numenorean, wielding a dark broadsword, is here, riding the
trained horse.
The trained horse is standing here, ridden by Asmodeus.
A hungry warg is standing here, ridden by you.

* R W C>sta
You stop resting, and stand up.

* R W C>
Donk leaves west riding a hungry warg.

o R W C>l
Ford of the River Bruinen

o R W C>ma
cha moo agg
Ok.

o R W C>w
West of the Ford of the Bruinen
*Alweon the Noldorin Elf* is here, riding the trained horse, fighting Donk.
*a Dwarf* is here, riding a mountain mule, fighting Asmodeus.
*a Man* is here, riding the trained horse, fighting Vale.
Donk is here, riding a hungry warg, fighting *Alweon the Noldorin Elf*.
Vale is here, riding a hungry warg, fighting *a Man*.
Asmodeus the Black Numenorean is here, riding the trained horse, fighting *a
Dwarf*.
Exits: North East South West.

* R W C>k *man*

* R W C *a Man*:Fine Vale:Fine>
You smite *a Man*'s body extremely hard and tickle it.

b
* R W C *a Man*:Fine Vale:Fine>
*Alweon the Noldorin Elf* leaves west riding the trained horse.

* R W C *a Man*:Fine Vale:Fine>bash

Donk leaves west riding a hungry warg.
*a Man* sends Vale sprawling with a powerful bash.

*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves east riding the trained horse.

* R W C>
Asmodeus avoids being bashed by *a Dwarf* who loses his balance and falls.

* R W C>na nuke man

*a Dwarf* stops resting, and clambers on his feet.

* R W C>*a Dwarf* beams a smile at Asmodeus.
Ok.

* R W C>
*a Man* has arrived from the east riding the trained horse.

* R W C>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east riding a mountain mule.

* R W C>bd

The sun rises in the east.

* R W C>bm
*a Dwarf* has arrived from the east riding a mountain mule.
bash *dwarf*
Asmodeus begins some strange incantations...

*a Man* lightly slashes Asmodeus' left arm and tickles it.

na n/m
Your bash at *a Dwarf* sends him sprawling.
You smite *a Dwarf*'s head extremely hard.
Your victim is shocked by your hit!

* R W C *a Dwarf*:Fine>bash *man*
You cannot bash someone you aren't fighting!

* R W C *a Dwarf*:Fine>
Ok.

* R W C *a Dwarf*:Fine>
Donk has arrived from the south riding a hungry warg.

* R W C *a Dwarf*:Fine>
Asmodeus begins some strange incantations...

* R W C *a Dwarf*:Fine>na dwarf bashed

Vale seems to have recovered his senses.

* R W C *a Dwarf*:Fine>l
Ok.

* R W C *a Dwarf*:Fine>West of the Ford of the Bruinen
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding the trained horse, fighting *a
Man*.
*a Man* is here, riding the trained horse, fighting Asmodeus.
*a Dwarf* is here, riding a mountain mule, fighting YOU.
Donk is here, riding a hungry warg.

* R W C *a Dwarf*:Fine>ma
cha moo agg
Ok.

* R W C *a Dwarf*:Fine>
Donk smites *a Man*'s body extremely hard.

* R W C *a Dwarf*:Fine>
Asmodeus avoids being bashed by *a Man* who loses his balance and falls.

* R W C *a Dwarf*:Fine>
*a Man* stops resting, and clambers on his feet.
You smite *a Dwarf*'s left arm extremely hard.

* R W C *a Dwarf*:Hurt>b
bash
Bash someone already bashed? Aren't we funny?

* R W C *a Dwarf*:Hurt>b

*a Man* leaves north riding the trained horse.
Saving Sloshed.

* R W C *a Dwarf*:Hurt>b
bash
Bash someone already bashed? Aren't we funny?

* R W C *a Dwarf*:Hurt>bash
Bash someone already bashed? Aren't we funny?

* R W C *a Dwarf*:Hurt>b

*a Dwarf* seems to have recovered his senses.
Asmodeus utters the word 'yufzbarr'
Asmodeus throws a fireball at *a Dwarf*, completely enveloping him in flames.

* R W C *a Dwarf*:Wounded>b
bash

*Alweon the Noldorin Elf* has arrived from the south riding the trained horse.
*a Dwarf* pounds your body extremely hard.
You feel a strong ache there!

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves east riding a mountain mule.

* R W C HP:Fine>*Alweon the Noldorin Elf* begins some strange incantations...
bash
Bash what or whom?

* R W C HP:Fine>e

Donk approaches *Alweon the Noldorin Elf*, trying to smite him.

* R W C HP:Fine>kd
Ford of the River Bruinen
Exits: North East South West.

* R W C HP:Fine>k *dwarf*
They aren't here.

* R W C HP:Fine>e
Path to the Misty Mountains
*a Dwarf* is here, riding a mountain mule.
Exits: East South West.

* R W C HP:Fine>k *dwarf*

* R W C HP:Fine *a Dwarf*:Wounded>
You smite *a Dwarf*'s body extremely hard and shatter it.

* R W C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west riding a mountain mule.

b
* R W C HP:Fine>bash
Bash what or whom?

* R W C HP:Fine>w
k *dwarf*

Ford of the River Bruinen
*a Dwarf* is here, riding a mountain mule.
Exits: North East South West.
*a Dwarf* leaves east riding a mountain mule.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>w
k *dwarf*

West of the Ford of the Bruinen
Vale is here, riding a hungry warg.
Donk is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding the trained horse.
Exits: North East South West.

* R W C HP:Fine>e
They aren't here.

* R W C HP:Fine>Ford of the River Bruinen
Exits: North East South West.

* R W C HP:Fine>e
k *dwarf*

Path to the Misty Mountains
Exits: East South West.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>s
e
Path to the Misty Mountains
Exits: North East.

* R W C HP:Fine>e
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: North East South West.

* R W C HP:Fine>n
Path to the Misty Mountains
Exits: North East West.

* R W C HP:Fine>e
Boon narrates 'there's a wounded and hurt dwarf around fordadble creek a tic
ago'

e
k *dwarf*

High Moors
Exits: East South.

* R W C HP:Fine>High Moors 
*a Dwarf* is here, riding a mountain mule.
Exits: East South West.

* R W C HP:Fine>*a Dwarf* examines the terrain intently.
High Moors
Exits: North East South West.

* R W C HP:Fine>w
k *dwarf*

They aren't here.

* R W C HP:Fine>High Moors 
*a Dwarf* is here, riding a mountain mule.
Exits: East South West.

* R W C HP:Fine>* R W C HP:Fine *a Dwarf*:Bad>
You smite *a Dwarf*'s left hand extremely hard and shatter it.

* R W C HP:Fine *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.

* R W C HP:Fine *a Dwarf*:Bad>
Boon narrates 'fought them some'

* R W C HP:Fine *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west riding a mountain mule.

* R W C HP:Fine>w
k *dwarf*

High Moors
Exits: East South.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>s
k *dwarf*

Path to the Misty Mountains
Exits: North East West.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>w
k *dwarf*

Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: North East South West.

* R W C HP:Fine>w
They aren't here.

* R W C HP:Fine>k *dwarf*

Path to the Misty Mountains
*a Dwarf* is here, riding a mountain mule.
Exits: North East.

* R W C HP:Fine>* R W C HP:Fine *a Dwarf*:Bad>
You smite *a Dwarf*'s right hand extremely hard and shatter it.

* R W C HP:Fine *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east riding a mountain mule.

* R W C HP:Fine>
*a Dwarf* has arrived from the east riding a mountain mule.

* R W C HP:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north riding a mountain mule.

e
* R W C HP:Fine>w
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: North East South West.

* R W C HP:Fine>n
Path to the Misty Mountains
Exits: North East.

* R W C HP:Fine>k *dwarf*

Path to the Misty Mountains
Exits: East South West.

* R W C HP:Fine>w
They aren't here.

* R W C HP:Fine>k *dwarf*

Ford of the River Bruinen
Exits: North East South West.

* R W C HP:Fine>w
They aren't here.

* R W C HP:Fine>k *dwarf*

West of the Ford of the Bruinen
Vale is here, riding a hungry warg, fighting *a Man*.
Donk is here, riding a hungry warg, fighting *Alweon the Noldorin Elf*.
Asmodeus the Black Numenorean is here trying to concentrate, riding the
trained horse.
Majin the Black Numenorean is standing here.
*Alweon the Noldorin Elf* is here, riding the trained horse, fighting Donk.
*a Man* is here, riding the trained horse, fighting Vale.
Exits: North East South West.
Asmodeus utters the words 'diesilla barh'
*Alweon the Noldorin Elf* staggers back as the lightning bolt sent by Asmodeus
hits him.
*Alweon the Noldorin Elf* panics, and attempts to flee.
*Alweon the Noldorin Elf* leaves south riding the trained horse.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>k *dwarf*


Donk leaves south riding a hungry warg.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>e
k *dwarf*

Ford of the River Bruinen
Exits: North East South West.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>
*a Man* has arrived from the west riding the trained horse.

* R W C HP:Fine>na dwarf bad
Ok.

* R W C HP:Fine>trac mule

*a Man* leaves west riding the trained horse.

* R W C HP:Fine>
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>w
West of the Ford of the Bruinen
Exits: North East South West.

*a Man* has arrived from the north riding the trained horse.

*a Man* leaves north riding the trained horse.

You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>w
Forested Hills
Exits: North East South West.

You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>w
Forested Hills
Exits: North East South.

You see some tracks of a mountain mule leading south
 (done less than 1 hour ago).

* R W C HP:Fine>s
Great East Road
Exits: North East West.

You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>na dwarf bad wastch lb
Ok.

* R W C HP:Fine>w
Great East Road
Exits: North East South West.

You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>trac

The day has begun. 
You feel so weak under the cruel light!

* R W C HP:Fine>w
w
w
w
You stop tracking your victim.

* R W C HP:Fine>Great East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Rising Plain along the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>The Plains along the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
w
A Bend in the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: North *East* *South* *West*.

* R W C HP:Fine>w
Bend in the Road
Exits: *North* *East* *South*.

* R W C HP:Fine>w
w
Alas, you cannot go that way...

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>n
Alas, you cannot go that way...

* R W C HP:Fine>w
w
Alas, you cannot go that way...

* R W C HP:Fine>w
Old East Road
Exits: East *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *West*.

* R W C HP:Fine>Boon narrates 'you get him?'
Old East Road
Exits: *North* *East* *West*.

* R W C HP:Fine>w
Bend in the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
You can't go into deep water!

* R W C HP:Fine>
You can't go into deep water!

* R W C HP:Fine>n
You can't go into deep water!

* R W C HP:Fine>w
You can't go into deep water!

* R W C HP:Fine>Old East Road
Exits: *North* *South* *West*.

* R W C HP:Fine>Small Stream Crossing
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>trac
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a mountain mule leading west (done less than 1 hour ago).
   - a track of a Man leading east (done less than 4 hours ago).
   - a track of a Man coming from the west (done less than 4 hours ago).
   - a track of a pack horse leading east (done less than 10 hours ago).
   - a track of a pack horse leading west (done less than 12 hours ago).
   - a track of *a Dwarf* leading west (done less than 12 hours ago).
   - a track of *a Dwarf* leading west (done less than 12 hours ago).
   - a track of *a Dwarf* coming from the east (done less than 12 hours ago).
   - a track of *a Dwarf* coming from the east (done less than 12 hours ago).
   - a track of *a Dwarf* leading east (done less than 12 hours ago).
   - a track of *a Dwarf* coming from the south (done less than 12 hours ago).

na he w ssc one tick
You stop searching.

* R W C HP:Fine>w
Ok.

* R W C HP:Fine>w
w
* R W C HP:Fine>Old East Road
Exits: *North* *East* *West*.

* R W C HP:Fine>Old East Road
Exits: *North* *East* South *West*.

* R W C HP:Fine>s
Old East Road
Exits: *North* *East* *West*.

* R W C HP:Fine>w
Alas, you cannot go that way...

* R W C HP:Fine>w
w
A Bend in the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
The Broken Remains of a Forest
Exits: North *East* *South* *West*.

* R W C HP:Fine>w
A Ribbon of Clear-cut Land
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>A Field of Stumps
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>At the Edge of the Forest
Some ugly blow-flies are buzzing around here.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>s
w
w
A Wooded Incline
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
A Rocky Incline
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
Toward the End of a Hilly Ridge
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Atop a Narrow Ridge of Hills
The statue of a troll is here.
Some ugly blow-flies are buzzing around here.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>s
The Rising Hills
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Between Forest and Roadway
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
Scraggly Conifers
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
A Large Dale
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: *North* *East* *West*.

* R W C HP:Fine>s
Bend in The Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Barren Region near a Forest
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Blasted Trail
Exits: *North* *East* *South*.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>Crossing in the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>The Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Brush and Conifers
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
A Wooded Bluff
Exits: *East* *South* *West*.

* R W C HP:Fine>s
Old East Road
A thin pair of soft leather boots are on the ground.
Exits: *North* *East* *West*.

* R W C HP:Fine>w
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Fordable Creek 
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>trac
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of *a Dwarf* leading east (done less than 3 hours ago).
   - a track of *a Dwarf* leading east (done less than 3 hours ago).
   - a track of *a Dwarf* coming from the west (done less than 3 hours ago).
   - a track of *a Dwarf* coming from the west (done less than 3 hours ago).
   - a track of a Troll leading east (done less than 4 hours ago).
   - a track of a Troll leading east (done less than 4 hours ago).
   - a track of a Troll coming from the west (done less than 4 hours ago).
   - a track of a Troll coming from the west (done less than 4 hours ago).
   - a track of a Troll leading west (done less than 4 hours ago).
   - a track of a Troll coming from the east (done less than 4 hours ago).
   - a track of a Troll leading east (done less than 4 hours ago).
   - a track of a Troll coming from the west (done less than 4 hours ago).

   - a track of a mountain mule leading west (done less than 1 hour ago).
You stop searching, you don't seem to find anything else.

* R W C HP:Fine>w
Dip in the Road
Exits: *East* *South* *West*.

* R W C HP:Fine>w
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Overgrown Grassland
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
Overgrown Road
A small grasshopper clings to a blade of grass, ready to spring.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>s
Overgrown Grassland
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
w
Before the Stone Arch
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Forgotten Cemetery
Exits: *North* *East* *West*.

* R W C HP:Fine>Grassland by a Cemetery Wall
Exits: *North* *East* *West*.

* R W C HP:Fine>w
Sloping Grassland
A waist-high evergreen shrub grows here, with thick, reaching branches.
Exits: *North* *East* *West*.

* R W C HP:Fine>n
n
Clump of Birches
Exits: *North* *East* *West*.

* R W C HP:Fine>Rocky Plains
Exits: North *East* West.

* R W C HP:Fine>n
You feel so much better hiding in the shadows!
Dark Forest
Exits: North *East* *South* West.

o R W C HP:Fine>n
Dark Forest
Exits: *North* *East* South West.

o R W C HP:Fine>w
w
You blink and feel weaker under the cruel light of the sun.
Edge of the Forest
Exits: *North* *East* South *West*.

* R W C HP:Fine>w
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Bend in the Old East Road
A grey hare stands alert, looking and listening for predators.
Exits: *North* *East* *South*.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>n
Alas, you cannot go that way...

* R W C HP:Fine>w
Bend in the Old East Road
Exits: *North* *South* *West*.

* R W C HP:Fine>w
Junction to an Inn
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>trac
The Last Bridge
*a Dwarf* is here, riding a mountain mule.
Exits: *East* *West*.

* R W C HP:Fine>
You carefully examine the ground around you, looking for tracks...

You stop searching.

* R W C HP:Fine>kd
* R W C HP:Fine *a Dwarf*:Wounded>
k *dwarf*
You smite *a Dwarf*'s body extremely hard and shatter it.

* R W C HP:Fine *a Dwarf*:Wounded>ma

*a Dwarf* pounds your head extremely hard.

b
* R W C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west riding a mountain mule.

* R W C HP:Fine>cha moo agg
Ok.

* R W C HP:Fine>w
bash
Bash what or whom?

* R W C HP:Fine>kd
Bend in the Old East Road 
*a Dwarf* is here, riding a mountain mule.
Exits: *North* *East* *South*.

* R W C HP:Fine>* R W C HP:Fine *a Dwarf*:Wounded>
k *dwarf*
You approach *a Dwarf*, trying to smite him.

* R W C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north riding a mountain mule.

* R W C HP:Fine>n
k *dwarf*

Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>e
k *dwarf*

Oops! 
You cannot go there riding!

* R W C HP:Fine>s
They aren't here.

* R W C HP:Fine>Bend in the Old East Road 
Exits: *North* *East* *South*.

* R W C HP:Fine>n
w
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>k *dwarf*

Old East Road
A sparrow is flapping around on the ground.
A grey hare stands alert, looking and listening for predators.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>n
k *dwarf*

They aren't here.

* R W C HP:Fine>Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>They aren't here.
A sparrow has arrived from the south.

* R W C HP:Fine>e
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>s
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>trac mule
You carefully examine the ground around you, looking for tracks...

na he lb wounded now fuck sakes where you guys
You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>
Ok.

* R W C HP:Fine>w
Old East Road
Exits: *North* *East* *South* *West*.

You see some tracks of a mountain mule leading west
 (done less than 1 hour ago).

* R W C HP:Fine>
Schat narrates 'i don't understand how something that con's "easy" can fuck me
over so bad!'

* R W C HP:Fine>w
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

Donk narrates 'coming'
You see some tracks of a mountain mule leading south
 (done less than 1 hour ago).

* R W C HP:Fine>trac
s
You stop tracking your victim.

* R W C HP:Fine>Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>n
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: *East* *South* *West*.

* R W C HP:Fine>s
A Bend in the Road
Exits: *East* *South*.

* R W C HP:Fine>s
s
s
Old East Road
Exits: *North* *South*.

* R W C HP:Fine>Old East Road
Exits: *North* *South*.

* R W C HP:Fine>Old East Road
Exits: *North* *West*.

* R W C HP:Fine>w
Alas, you cannot go that way...

* R W C HP:Fine>w
Old East Road
Exits: *East* *West*.

* R W C HP:Fine>Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>w
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>n
w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: *East* *West*.

* R W C HP:Fine>trac
You carefully examine the ground around you, looking for tracks...

You stop searching, you don't recognize any tracks.

* R W C HP:Fine>
*a Dwarf* has arrived from the east riding a mountain mule.

* R W C HP:Fine>na he not past
kd
*a Dwarf* leaves east riding a mountain mule.
Ok.

* R W C HP:Fine>k *dwarf*
They aren't here.

* R W C HP:Fine>e
kd
Old East Road
*a Dwarf* is here, riding a mountain mule.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>* R W C HP:Fine *a Dwarf*:Wounded>
k *dwarf*
You smite *a Dwarf*'s left arm.

* R W C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* pounds your left arm extremely hard.

* R W C HP:Fine *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north riding a mountain mule.

* R W C HP:Fine>na he in winds come
Ok.

* R W C HP:Fine>n
kd
Cracked Ground
*a Dwarf* is here, riding a mountain mule.
Exits: *North* *East*.
A cold hard wind lashes at your clothes making it difficult to walk.

* R W C HP:Fine>* R W C HP:Fine *a Dwarf*:Wounded>
k *dwarf*
You approach *a Dwarf*, trying to smite him.

* R W C HP:Fine *a Dwarf*:Wounded>b

You smite *a Dwarf*'s right arm extremely hard and shatter it.

* R W C HP:Fine *a Dwarf*:Bad>
*a Dwarf* pounds your left foot extremely hard.

* R W C HP:Fine *a Dwarf*:Bad>bash

*a Dwarf* panics, and attempts to flee.

na no dont come i solo :)
Your bash at *a Dwarf* sends him sprawling.

* R W C HP:Fine *a Dwarf*:Bad>
Ok.

* R W C HP:Fine Move:Tired *a Dwarf*:Bad>ma
cha moo agg
Ok.

* R W C HP:Fine Move:Tired *a Dwarf*:Bad>
Saving Sloshed.

* R W C HP:Fine Move:Tired *a Dwarf*:Bad>
You smite *a Dwarf*'s head extremely hard and shatter it.

* R W C HP:Fine Move:Tired *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east riding a mountain mule.

* R W C HP:Fine Move:Tired>b
bash
Bash what or whom?

* R W C HP:Fine Move:Tired>e
kd
Windswept Ground
A hungry warg stands here, sniffing around for flesh.
*a Dwarf* is here, riding a mountain mule.
Exits: *North* *South* *West*.

* R W C HP:Fine Move:Tired>* R W C HP:Fine Move:Tired *a Dwarf*:Awful>
k *dwarf*
You smite *a Dwarf*'s left leg extremely hard and shatter it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south riding a mountain mule.

* R W C HP:Fine Move:Tired>
Boon narrates 'hehehe'

s
* R W C HP:Fine Move:Tired>kd
Old East Road
*a Dwarf* is here, riding a mountain mule.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine Move:Tired>* R W C HP:Fine Move:Tired *a Dwarf*:Awful>
k *dwarf*
You approach *a Dwarf*, trying to smite him.

* R W C HP:Fine Move:Tired *a Dwarf*:Awful>
You smite *a Dwarf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
*a Dwarf* dismounts from a mountain mule, and stops riding him.
*a Dwarf* is incapacitated and will slowly die, if not aided.

* R W C HP:Fine Move:Tired *a Dwarf*:Dying>na he dead
Ok.

* R W C HP:Fine Move:Tired *a Dwarf*:Dying>
Boon narrates 'sure, take our kill after we wounded him'

* R W C HP:Fine Move:Tired *a Dwarf*:Dying>
You smite *a Dwarf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
get coins corpse
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
exam corpse
A shadow slowly rises above the corpse of *a Dwarf*.

* R W C HP:Fine Move:Tired>The icy grasp of a shadow blocks your attempt!

* R W C HP:Fine Move:Tired>eaxm corpse
corpse (here) : 
a fortune in gold
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)

* R W C HP:Fine Move:Tired>Arglebargle, glop-glyf!?!

* R W C HP:Fine Move:Tired>
Donk narrates 'stare'

* R W C HP:Fine Move:Tired>
Boon narrates 'cool :)'
A shadow whispers 'I won't allow the looting of my fallen body!'

* R W C HP:Fine Move:Tired>
Ecko tells you 'who?'

* R W C HP:Fine Move:Tired>na coem here
Ok.

* R W C HP:Fine Move:Tired>
Donk narrates 'so what you needin us for :)'

* R W C HP:Fine Move:Tired>na i need help with shadow
Ok.

* R W C HP:Fine Move:Tired>troph #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  1%,  #Leif                     |   3,  3%,  #Schat                    |
|   1,  0%,  #Morado                   |   1,  1%,  #Elfy                     |
|   1,  1%,  #Dragir                   |   2,  0%,  #Orgonon                  |
|   1,  0%,  #Krill                    |   1,  0%,  #Manaja                   |
|   1,  0%,  #Kodar                    |   1,  1%,  #Kazhel                   |
|   1,  0%,  #Neo                      |   1,  0%,  #Laguna                   |
|   1,  0%,  #Meriad                   |   1,  0%,  #Karmel                   |
|   1,  0%,  #Elphin                   |   1,  0%,  #Viln                     |
|   1,  0%,  #Gelb                     |   1,  0%,  #Hammerhead               |
|   1,  0%,  #Bytor                    |   1,  0%,  #Eilenach                 |
|   1,  0%,  #GrumpyBarrow             |   1,  0%,  #Trori                    |
|   1,  0%,  #Rinoa                    |   1,  0%,  #Shagrath                 |
|   1,  0%,  #Khazdul                  |   1,  0%,  #Rone                     |
|   1,  0%,  #Happosai                 |   1,  0%,  #Damien                   |
|   1,  0%,  #Uno                      |   1,  0%,  #Melkavesh                |
|   1,  0%,  #Smooth                   |   3,  0%,  #Silverfang               |
|   4,  0%,  #Song                     |   3,  0%,  #Dak                      |
|   1,  0%,  #Tharam                   |   1,  0%,  #Terrance                 |
|   1,  0%,  #Huher                    |   1,  0%,  #Parth                    |
|   1,  0%,  #Drow                     |   1,  0%,  #Belog                    |

*** Return: continue, b: back one page, r: redisplay, q:quit (16%) *** |   1,  0%,  #Perim                    |   1,  0%,  #Raolin                   |
|   1,  0%,  #Ringil                   |   2,  0%,  #Ariavir                  |
|   1,  0%,  #Ira                      |   1,  0%,  #Allanon                  |
|   2,  0%,  #Golam                    |   1,  0%,  #Paragond                 |
|   2,  0%,  #Brokk                    |   1,  0%,  #Arahad                   |
|   1,  0%,  #Kogan                    |   1,  0%,  #Hadorsong                |
|   1,  0%,  #Iff                      |   1,  0%,  #Wydane                   |
|   1,  0%,  #Valery                   |   1,  0%,  #Harman                   |
|   2,  0%,  #Legolad                  |   2,  0%,  #Norglin                  |
|   1,  0%,  #Antar                    |   1,  0%,  #Darla                    |
|   1,  0%,  #Angora                   |   1,  0%,  #Brytz                    |
|   2,  1%,  #Coco                     |   2,  0%,  #Nir                      |
|   2,  0%,  #Mark                     |   1,  0%,  #Bresh                    |
|   1,  0%,  #Aravi                    |   1,  0%,  #Gorfirion                |
|   1,  0%,  #Warf                     |   1,  0%,  #Krax                     |
|   3,  1%,  #Gimlung                  |   1,  0%,  #Erim                     |
|   1,  0%,  #Flynn                    |   1,  0%,  #Reivax                   |
|   1,  0%,  #Mahatma                  |   1,  0%,  #Finwyn                   |
|   1,  0%,  #Chihuahua                |   1,  0%,  #Sebulba                  |
|   1,  0%,  #Bashy                    |   2,  0%,  #Bootyman                 |
|   1,  0%,  #Adelard                  |   1,  0%,  #Zandor                   |
|   2,  1%,  #Zuberi                   |   1,  0%,  #Haldur                   |

*** Return: continue, b: back one page, r: redisplay, q:quit (35%) *** 
Kreil tells you ':) hehe nice'

*** Return: continue, b: back one page, r: redisplay, q:quit (35%) *** |   1,  0%,  #Holger                   |   1,  0%,  #Olaug                    |
|   1,  0%,  #Elajt                    |   3,  0%,  #Juve                     |
|   1,  0%,  #Mistle                   |   1,  0%,  #Buffmonkey               |
|   1,  0%,  #Valiant                  |   1,  0%,  #Ahmed                    |
|   1,  1%,  #Topas                    |   1,  0%,  #Rapter                   |
|   4,  0%,  #Trodo                    |   2,  0%,  #Balduran                 |
|   1,  1%,  #Aseaaranion              |   1,  0%,  #Gwyneth                  |
|   2,  0%,  #Alrik                    |   1,  0%,  #Sandar                   |
|   1,  0%,  #Tia                      |   1,  0%,  #Thengel                  |
|   1,  0%,  #Burk                     |   1,  0%,  #Sethron                  |
|   1,  1%,  #Jaskier                  |   2,  0%,  #Fundin                   |
|   1,  0%,  #Mac                      |   1,  0%,  #Gundabald                |
|   1,  0%,  #Aldir                    |   1,  0%,  #Huh                      |
|   1,  1%,  #Arthen                   |   1,  1%,  #Springing                |
|   1,  1%,  #Slagar                   |   1,  0%,  #Furlong                  |
|   1,  0%,  #Elfwine                  |   2,  1%,  #Hypno                    |
|   4,  1%,  #Flin                     |   1,  0%,  #Rangvald                 |
|   1,  0%,  #Grym                     |   1,  0%,  #Torden                   |
|   1,  0%,  #Vred                     |   1,  0%,  #Djerv                    |
|   1,  0%,  #Nar                      |   1,  1%,  #Gainsbourg               |
|   1,  0%,  #Beazo                    |   1,  0%,  #Bakdi                    |
|   1,  0%,  #Dufur                    |   1,  0%,  #Ilithica                 |

*** Return: continue, b: back one page, r: redisplay, q:quit (53%) *** |   1,  0%,  #Allon                    |   1,  0%,  #Charz                    |
|   1,  0%,  #Haitou                   |   1,  0%,  #Gangee                   |
|   1,  0%,  #Valen                    |   1,  0%,  #Meril                    |
|   2,  0%,  #Gilbur                   |   3,  0%,  #Quincy                   |
|   2,  0%,  #Tlam                     |   1,  0%,  #Atastor                  |
|   1,  0%,  #Brawn                    |   1,  0%,  #Relim                    |
|   1,  0%,  #Mithrellas               |   5,  1%,  #Turok                    |
|   1,  0%,  #Bereg                    |   1,  0%,  #Nain                     |
|   1,  0%,  #Lessok                   |   1,  0%,  #Cytrix                   |
|   1,  0%,  #Vili                     |   2,  0%,  #Nebula                   |
|   1,  0%,  #Haste                    |   1,  1%,  #Lowyn                    |
|   1,  0%,  #Finadriel                |   1,  0%,  #Hafur                    |
|   2,  0%,  #Xune                     |   1,  0%,  #Ingrid                   |
|   2,  0%,  #Bumbulina                |   1,  0%,  #Felicia                  |
|   5,  2%,  #Slidar                   |   1,  0%,  #Pontiac                  |
|   1,  0%,  #Phen                     |   1,  0%,  #Amber                    |
|   1,  0%,  #Cenir                    |   1,  0%,  #Tren                     |
|   6,  1%,  #Arvedui                  |   1,  0%,  #Whitfoot                 |
|   1,  0%,  #Lintz                    |   1,  0%,  #Goldor                   |
|   2,  0%,  #Thaknur                  |   1,  0%,  #Cor                      |
|   1,  0%,  #Dronk                    |   1,  0%,  #Aegir                    |
|   1,  0%,  #Beregond                 |   1,  0%,  #Fanglast                 |

*** Return: continue, b: back one page, r: redisplay, q:quit (71%) *** whois leif
|   1,  0%,  #Asak                     |   4,  1%,  #Inzom                    |
|   1,  0%,  #Krogg                    |   1,  0%,  #Shakes                   |
|   2,  0%,  #Dino                     |   2,  1%,  #Ynket                    |
|   2,  1%,  #Roland                   |   1,  0%,  #Nika                     |
|   1,  0%,  #One                      |   1,  0%,  #Dae                      |
|   1,  0%,  #Randall                  |   1,  0%,  #Fred                     |
|   2,  0%,  #Glendale                 |   1,  0%,  #Elynia                   |
|   1,  0%,  #Bonzo                    |   2,  0%,  #Ipox                     |
|   2,  1%,  #Thadus                   |   2,  1%,  #Dongo                    |
|   2,  1%,  #Tok                      |   1,  0%,  #Jalon                    |
|   1,  0%,  #Jandor                   |   2,  1%,  #Karrot                   |
|   1,  0%,  #Magni                    |   1,  0%,  #Erian                    |
|   3,  1%,  #Gabriel                  |   2,  1%,  #Dogo                     |
|   1,  0%,  #Liv                      |   1,  0%,  #Jayhawk                  |
|   1,  0%,  #Bare                     |   1,  0%,  #Dera                     |
|   1,  1%,  #Triniti                  |   1,  0%,  #Kefir                    |
|   1,  0%,  #Ithilagos                |   2,  0%,  #Edgar                    |
|   1,  0%,  #Yeoma                    |   1,  0%,  #Ladicius                 |
|   1,  0%,  #Bubby                    |   4,  0%,  #Ritz                     |
|   1,  0%,  #Jenkins                  |   1,  0%,  #Chauncey                 |
|   1,  0%,  #Roxie                    |   1,  0%,  #Girion                   |
|   1,  0%,  #Naya                     |   1,  0%,  #Elwe                     |

*** Return: continue, b: back one page, r: redisplay, q:quit (89%) *** |   1,  0%,  #Spud                     |   1,  0%,  #Alleria                  |
|   1,  0%,  #Falemir                  |   1,  0%,  #Tarannon                 |
|   1,  0%,  #Stavros                  |   1,  0%,  #Malachi                  |
|   1,  0%,  #Milady                   |   1,  0%,  #Gumli                    |
|   6,  6%,  #Kirsch                   |   2,  0%,  #Doren                    |
|   1,  0%,  #Riordan                  |   1,  0%,  #Ronir                    |
|   1,  0%,  #Wryak                    |   1,  0%,  #Ratz                     |
|   1,  0%,  #Dwalis                   |   1,  0%,  #Squiffy                  |
|   1,  0%,  #Outo                     |   1,  0%,  #Neroth                   |
|   1,  0%,  #Axodry                   |   1,  0%,  #Sloshed                  |
|   1,  0%,  #Mikala                   |   1,  0%,  #Kyratai                  |
|   1,  0%,  #Rudger                   |   1,  0%,  #Audine                   |
|   2,  0%,  #Isengar                  |   3,  0%,  #Drokk                    |

* R W C HP:Fine Move:Tired>* R W C HP:Fine Move:Tired>stat
OB: 96%, DB: -8%, PB: 24%, Armour: 84%. Wimpy: 200. Mood: aggressive.
Needed: 1,069,059 xp, 0 tp. Wp: 16. Gold: 2. Alert: normal.
Affected by:
- a light wound at the body.
- noquit
- a light wound at the right foot.
- a light wound at the left leg.
- novoid

* R W C HP:Fine Move:Tired>na plz come?
Ok.
Donk narrates 'vale is linkdead or something'

* R W C HP:Fine Move:Tired>stat
OB: 96%, DB: -8%, PB: 24%, Armour: 84%. Wimpy: 200. Mood: aggressive.
Needed: 1,069,059 xp, 0 tp. Wp: 16. Gold: 2. Alert: normal.
Affected by:
- a light wound at the body.
- noquit
- a light wound at the right foot.
- a light wound at the left leg.
- novoid

* R W C HP:Fine Move:Tired>
Boon narrates 'he have anything us trolls could use'

* R W C HP:Fine Move:Tired>na leif rip
Ok.

* R W C HP:Fine Move:Tired>whois leif
Leif is a level eight Beorning Fighter.

* R W C HP:Fine Move:Tired>exam corpse
corpse (here) : 
a fortune in gold
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)

* R W C HP:Fine Move:Tired>na er not leif
Ok.

* R W C HP:Fine Move:Tired>na duno who it was
Ok.

* R W C HP:Fine Move:Tired>troph tia
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Tia                      |   1,  0%,  #Pontiac                  |

* R W C HP:Fine Move:Tired>l
Old East Road
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.

* R W C HP:Fine Move:Tired>l
Old East Road
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.

* R W C HP:Fine Move:Tired>stat
OB: 96%, DB: -8%, PB: 24%, Armour: 84%. Wimpy: 200. Mood: aggressive.
Needed: 1,069,059 xp, 0 tp. Wp: 16. Gold: 2. Alert: normal.
Affected by:
- a light wound at the body.
- noquit
- a light wound at the right foot.
- a light wound at the left leg.
- novoid

* R W C HP:Fine Move:Tired>
Donk has arrived from the east riding a hungry warg.

* R W C HP:Fine Move:Tired>
Donk leaves west riding a hungry warg.

* R W C HP:Fine Move:Tired>
Donk has arrived from the west riding a hungry warg.

* R W C HP:Fine Move:Tired>
Asmodeus claps for Vale.

* R W C HP:Fine Move:Tired>na your begingging to get the idea how many pks' is that line?
Ok.

* R W C HP:Fine Move:Tired>l
Vale falls down laughing.
Old East Road
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.

* R W C HP:Fine Move:Tired>
Asmodeus begins some strange incantations...

* R W C HP:Fine Move:Tired>exam corpse
corpse (here) : 
a fortune in gold
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)

* R W C HP:Fine Move:Tired>
Donk says 'nice, some eq'

* R W C HP:Fine Move:Tired>
Asmodeus utters the word 'noselacri'

* R W C HP:Fine Move:Tired>
Asmodeus begins some strange incantations...

* R W C HP:Fine Move:Tired>k shadow

A shadow says 'YOU! Asmudeos! Iou will die before iour tame.'
Vale intercepts a shadow's blow.
A shadow barely hits Vale's body and tickles it.

* R W C HP:Fine Move:Tired>* R W C HP:Fine Move:Tired a shadow:Healthy Vale:Fine>
A shadow swiftly dodges your attempt to smite it.

* R W C HP:Fine Move:Tired a shadow:Healthy Vale:Fine>in
Asmodeus utters the word 'noselacri'
You are carrying:
a water skin
a large sack

* R W C HP:Fine Move:Tired a shadow:Healthy Vale:Fine>
Donk smites a shadow's left foot extremely hard.
A shadow says 'Prepare to dae, Donk!'

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>ma
cha moo agg
Ok.
Asmodeus begins some strange incantations...

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>exam corpse
corpse (here) : 
a fortune in gold
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)
A shadow barely hits Vale's right arm and tickles it.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Vale falls down laughing.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Asmodeus utters the word 'noselacri'

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Asmodeus begins some strange incantations...

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
A shadow barely hits Vale's right arm and tickles it.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Asmodeus utters the word 'noselacri'

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Donk smites a shadow's left arm extremely hard.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Asmodeus begins some strange incantations...

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>ma
cha moo agg
Ok.
You smite a shadow's body very hard and tickle it.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>l
Old East Road
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
A shadow is here, fighting Vale.
Donk is here, riding a hungry warg, fighting a shadow.
Vale is here, riding a hungry warg, fighting a shadow.
Asmodeus the Black Numenorean is here trying to concentrate, riding a pack
horse.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
A shadow lightly hits Vale's head and tickles it.

* R W C HP:Fine Move:Tired a shadow:Fine Vale:Fine>
Asmodeus utters the word 'yufzbarr'
Asmodeus throws a fireball at a shadow, completely enveloping it in flames.
A shadow says 'At wis your last mastake Asmodeos! A wall remember iuo!'

* R W C HP:Fine Move:Tired a shadow:Hurt Vale:Fine>stat

A shadow swiftly dodges Asmodeus' attempt to slash it.
A shadow says 'Prepire to dae, Ismodeus!'

* R W C HP:Fine Move:Tired a shadow:Hurt Vale:Fine>OB: 105%, DB: -8%, PB: 24%, Armour: 84%. Wimpy: 200. Mood: aggressive.
Needed: 1,069,018 xp, 0 tp. Wp: 16. Gold: 2. Alert: normal.
Affected by:
- a light wound at the body.
- noquit
- a light wound at the right foot.
- a light wound at the left leg.
- novoid

* R W C HP:Fine Move:Tired a shadow:Hurt Vale:Fine>
A shadow barely hits Vale's body and tickles it.

* R W C HP:Fine Move:Tired a shadow:Hurt Vale:Fine>ma
cha moo agg
Ok.
A shadow barely hits Vale's left leg and tickles it.

* R W C HP:Fine Move:Tired a shadow:Hurt Vale:Fine>
You smite a shadow's right foot very hard.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>l
Old East Road
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
A shadow is here, fighting Vale.
Donk is here, riding a hungry warg, fighting a shadow.
Vale is here, riding a hungry warg, fighting a shadow.
Asmodeus the Black Numenorean is here, riding a pack horse, fighting a shadow.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
A shadow barely hits Vale's right leg and tickles it.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>exam corpse
corpse (here) : 
a fortune in gold
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
Vale pounds a shadow's right arm extremely hard.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
A shadow barely hits Vale's body and tickles it.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
A shadow barely hits Vale's right leg and tickles it.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
Donk smites a shadow's left arm extremely hard and shatters it.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
A shadow barely hits Vale's right arm and tickles it.

* R W C HP:Fine Move:Tired a shadow:Wounded Vale:Fine>
Vale mattock is smite or crush?

* R W C HP:Fine a shadow:Wounded Vale:Fine>
A shadow lightly hits Vale's right leg and tickles it.

* R W C HP:Fine a shadow:Wounded Vale:Fine>
Donk smites a shadow's left leg extremely hard and shatters it.

* R W C HP:Fine a shadow:Bad Vale:Fine>
A shadow barely hits Vale's right leg and tickles it.

* R W C HP:Fine a shadow:Bad Vale:Fine>
Asmodeus says 'smite'

* R W C HP:Fine a shadow:Bad Vale:Fine>a both
emote slurs: both
Ok.

* R W C HP:Fine a shadow:Bad Vale:Fine>
You smite a shadow's head extremely hard and shatter it.

* R W C HP:Fine a shadow:Bad Vale:Fine>
Donk smites a shadow's body extremely hard and shatters it.

* R W C HP:Fine a shadow:Awful Vale:Fine>
A shadow barely hits Vale's right foot and tickles it.

* R W C HP:Fine a shadow:Awful Vale:Fine>exam corpse
corpse (here) : 
a fortune in gold
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)

* R W C HP:Fine a shadow:Awful Vale:Fine>
You smite a shadow's body extremely hard and shatter it.

* R W C HP:Fine a shadow:Awful Vale:Fine>
A shadow barely hits Vale's left foot and tickles it.

* R W C HP:Fine a shadow:Awful Vale:Fine>
A hungry warg has arrived from the north.

* R W C HP:Fine a shadow:Awful Vale:Fine>
Asmodeus says 'oh steel shafted'

* R W C HP:Fine a shadow:Awful Vale:Fine>
You smite a shadow's right leg very hard and shatter it.
A shadow is incapacitated and will slowly die, if not aided.

* R W C HP:Fine a shadow:Dying Vale:Fine>
Spinal narrates 'any troll come skeleton or gimme dirs to hatch from'

* R W C HP:Fine a shadow:Dying Vale:Fine>
Vale pounds a shadow's head extremely hard and shatters it.
You receive your share of experience.
get coins corpse
One more death... It seems to be a litany... 
Your blood freezes as you hear a shadow's death cry.
A shadow is dead! R.I.P.
exam corpse
A shadow disappears into nothing.

* R W C HP:Fine>
You get a fortune in gold from the corpse of *a Dwarf*.
There was 87 gold coins, 12 silver pennies, and 96 copper pennies.

* R W C HP:Fine>Donk approaches a mountain mule, trying to smite him.
corpse (here) : 
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)

* R W C HP:Fine>
Donk smites a mountain mule's head extremely hard and shatters it.

* R W C HP:Fine>get all corpse
You get a black warg fur from the corpse of *a Dwarf*.
You get a lembas wafer from the corpse of *a Dwarf*.
You get a stone from the corpse of *a Dwarf*.
You get a water skin from the corpse of *a Dwarf*.
You get a pair of snowshoes from the corpse of *a Dwarf*.
You get a large sack from the corpse of *a Dwarf*.
You get a ring of silver from the corpse of *a Dwarf*.
You get a necklace of bones from the corpse of *a Dwarf*.
You get a red ruby from the corpse of *a Dwarf*.
You get a thick metal breastplate from the corpse of *a Dwarf*.
You get a great helm from the corpse of *a Dwarf*.
You get a heavy pair of greaves from the corpse of *a Dwarf*.
You get a thick pair of metal boots from the corpse of *a Dwarf*.
You get a thick pair of metal gauntlets from the corpse of *a Dwarf*.
You get a heavy pair of vambraces from the corpse of *a Dwarf*.
You get a large metal wall shield from the corpse of *a Dwarf*.
You get a forest green cloak from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You can't get a jade bracelet, you are carrying too many items already.

* R W C HP:Fine>exam corpse
corpse (here) : 
a keyring with a key and a set of lock picks
a water skin
a sable pouch
a sable pouch
a butcher knife (brand new)
a broad silver belt
a steel-shafted mattock
a jade bracelet
a jade bracelet
Asmodeus slashes a mountain mule's right hindleg.

* R W C HP:Fine>
Vale gets a jade bracelet from the corpse of *a Dwarf*.
Vale gets a jade bracelet from the corpse of *a Dwarf*.
Vale gets a steel-shafted mattock from the corpse of *a Dwarf*.
Vale gets a broad silver belt from the corpse of *a Dwarf*.
Vale gets a butcher knife from the corpse of *a Dwarf*.
Vale gets a sable pouch from the corpse of *a Dwarf*.
Vale gets a sable pouch from the corpse of *a Dwarf*.
Vale gets a water skin from the corpse of *a Dwarf*.
Vale gets a keyring with a key and a set of lock picks from the corpse of *a
Dwarf*.

* R W C HP:Fine>
A hungry warg leaves south.
Donk smites a mountain mule's body extremely hard and shatters it.
A mountain mule is incapacitated and will slowly die, if not aided.

* R W C HP:Fine>in
You are carrying:
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a necklace of bones
a ring of silver
a large sack
a pair of snowshoes (used)
a water skin
a stone
a lembas wafer
a black warg fur (brand new)
a water skin
a large sack

* R W C HP:Fine>
Asmodeus slashes a mountain mule's right foreleg extremely hard and shatters
it.
You receive your share of experience.
get coins corpse
**Yawn** Boring kill, wasn't it?
Your blood freezes as you hear a mountain mule's death cry.
A mountain mule is dead! R.I.P.
exam corpse

* R W C HP:Fine>
You can't find a coins in the corpse.
Vale puts a cave-bear fur in a leather backpack.
Vale puts a woody, stemmed plant in a leather backpack.
Vale puts a woody, stemmed plant in a leather backpack.
Vale puts a woody, stemmed plant in a leather backpack.
Vale puts a woody, stemmed plant in a leather backpack.
Vale puts a jade bracelet in a leather backpack.
Vale puts a jade bracelet in a leather backpack.
Vale puts a steel-shafted mattock in a leather backpack.
Vale puts a broad silver belt in a leather backpack.
Vale puts a butcher knife in a leather backpack.
Vale puts a sable pouch in a leather backpack.
Vale puts a sable pouch in a leather backpack.
Vale puts a water skin in a leather backpack.
Vale puts a keyring with a key and a set of lock picks in a leather backpack.

* R W C HP:Fine>corpse (here) : 
Nothing.

* R W C HP:Fine>ptu all pack
Arglebargle, glop-glyf!?!

* R W C HP:Fine>stare
You stare at the sky.

* R W C HP:Fine>put all sack
Donk leaves east riding a hungry warg.
You put a large sack in a large sack.
A water skin won't fit in a large sack.
A black warg fur won't fit in a large sack.
You put a lembas wafer in a large sack.
You put a stone in a large sack.
A water skin won't fit in a large sack.
You put a pair of snowshoes in a large sack.
That would be an interesting topological experiment.
You put a ring of silver in a large sack.
A necklace of bones won't fit in a large sack.
You put a red ruby in a large sack.
A thick metal breastplate won't fit in a large sack.
A great helm won't fit in a large sack.
A heavy pair of greaves won't fit in a large sack.
A thick pair of metal boots won't fit in a large sack.
A thick pair of metal gauntlets won't fit in a large sack.
A heavy pair of vambraces won't fit in a large sack.
A large metal wall shield won't fit in a large sack.
A forest green cloak won't fit in a large sack.
A leather backpack won't fit in a large sack.

* R W C HP:Fine>
Donk beckons for you to follow him.

* R W C HP:Fine>
*a Half-Elf* has arrived from the west riding the trained horse.

* R W C HP:Fine>
Vsargh narrates 'and didn't nar it'

* R W C HP:Fine>
*a Half-Elf* leaves east riding the trained horse.

* R W C HP:Fine>
Asmodeus utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* R W C HP:Fine>a whats in sable

Donk leaves east riding a hungry warg.

* R W C HP:Fine>e
k *elf*
They aren't here.

* R W C HP:Fine>ke
Old East Road
Exits: *East* *West*.

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>e
e
e
Old East Road
Exits: *North* *West*.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>ke
Alas, you cannot go that way...

* R W C HP:Fine>n
k *elf*
They aren't here.

* R W C HP:Fine>n
Old East Road
Exits: *North* *South*.

* R W C HP:Fine>n
Old East Road
Exits: *North* *South*.

* R W C HP:Fine>n
*a Half-Elf* has arrived from the north riding the trained horse.

A Bend in the Road
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.
Exits: *East* *South*.

* R W C HP:Fine>ke
*a Half-Elf* has arrived from the south riding the trained horse.
Alas, you cannot go that way...

* R W C HP:Fine>* R W C HP:Fine *a Half-Elf*:Healthy>
k *elf*
*a Half-Elf* swiftly dodges your attempt to smite him.
Donk approaches *a Half-Elf*, trying to smite him.

ke
* R W C HP:Fine *a Half-Elf*:Healthy>
Spinal narrates 'thanks'
*a Half-Elf* lightly slashes your body and tickles it.

* R W C HP:Fine *a Half-Elf*:Healthy>
*a Half-Elf* swiftly dodges Asmodeus' attempt to slash him.

* R W C HP:Fine *a Half-Elf*:Healthy>ma

*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east riding the trained horse.
Vsargh narrates 'they fucking killed me'

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>e
cha moo agg
Ok.

* R W C HP:Fine>ke
Donk leaves east riding a hungry warg.
Old East Road
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.
Exits: *East* *South* *West*.

* R W C HP:Fine>Donk leaves east riding a hungry warg.
k *elf*
They aren't here.

* R W C HP:Fine>s
e
Fields Beside the Road
Exits: *North* *East*.

* R W C HP:Fine>e
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>n
e
Oops! 
You cannot go there riding!

* R W C HP:Fine>e
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Rocky Slope
Exits: *North* *South* *West*.

* R W C HP:Fine>s
e
Oops! 
You cannot go there riding!

* R W C HP:Fine>e
Alas, you cannot go that way...

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>w
s
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>e
e
Hills
A grey hare stands alert, looking and listening for predators.
Exits: *North* *West*.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>n
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>e
e
Rocky Slope
Exits: *North* *South* *West*.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>n
Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>e
e
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>k *elf*
Oops! 
You cannot go there riding!

* R W C HP:Fine>They aren't here.

* R W C HP:Fine>n
e
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>e
Oops! 
You cannot go there riding!

* R W C HP:Fine>Oops! 
You cannot go there riding!

* R W C HP:Fine>in
You are carrying:
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Fine>s
s
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>Bend in the Old East Road 
Exits: *North* *East* *South*.

* R W C HP:Fine>e
e
The Last Bridge
Donk is here searching for tracks, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.
Exits: *East* *West*.

* R W C HP:Fine>Junction to an Inn
A large eagle soars above you.
Exits: *North* *East* *South* *West*.

* R W C HP:Fine>where
Players in your zone
--------------------
Vale                 - The Last Bridge
Donk                 - The Last Bridge
Sloshed              - Junction to an Inn
Asmodeus             - The Last Bridge

* R W C HP:Fine>w
The Last Bridge
Donk is here searching for tracks, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.
Exits: *East* *West*.

* R W C HP:Fine>in
You are carrying:
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Fine>
*Alweon the Noldorin Elf* has arrived from the east riding the trained horse.
*a Man* has arrived from the east riding the trained horse.

* R W C HP:Fine>
Donk stops using a thick pair of metal boots.
Donk stops using a pair of plate greaves.
Donk stops using a pair of vambraces.
Donk stops using a metal breastplate.
Donk stops using a great helm.

* R W C HP:Fine>foll donk

*Alweon the Noldorin Elf* leaves west riding the trained horse.
*a Man* leaves west riding the trained horse.

* R W C HP:Fine>
You now follow Donk.
*a Half-Elf* has arrived from the west riding the trained horse.

* R W C HP:Fine>
Donk smites *a Half-Elf*'s left foot extremely hard.

* R W C HP:Fine>km
k *man*
They aren't here.
*a Half-Elf* slashes Donk's left foot very hard and tickles it.

* R W C HP:Fine>ke
* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>
k *elf*
You strongly smite *a Half-Elf*'s right leg.

ma
b
* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>
Saving Sloshed.

* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>
*a Half-Elf* groans loudly.

* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>
*a Half-Elf* panics, and attempts to flee.

* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* panics, but can't stop fighting to flee.

* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>cha moo agg
Ok.

* R W C HP:Fine *a Half-Elf*:Fine Donk:Fine>bash
*a Half-Elf* strongly slashes Donk's head and tickles it.

Vale tries to pound *a Half-Elf*, but he parries successfully.
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves west riding the trained horse.

* R W C HP:Fine>laugh

*a Half-Elf* has arrived from the west riding the trained horse.

* R W C HP:Fine>
You fall down laughing.
*a Half-Elf* leaves east riding the trained horse.

* R W C HP:Fine>exam elf
Donk leaves east riding a hungry warg.
Junction to an Inn
You don't see an elf.

* R W C HP:Fine>ke
ke
* R W C HP:Fine *a Half-Elf*:Fine>
Donk leaves east riding a hungry warg.
Bend in the Old East Road
A large eagle soars above you.
*a Half-Elf* is here, riding the trained horse.
k *elf*
You smite *a Half-Elf*'s body very hard.

* R W C HP:Fine *a Half-Elf*:Fine>
Donk approaches *a Half-Elf*, trying to smite him.

ke
* R W C HP:Fine *a Half-Elf*:Fine>
*a Half-Elf* barely slashes your left arm and tickles it.

* R W C HP:Fine *a Half-Elf*:Fine>b

*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north riding the trained horse.

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>ke
Donk leaves north riding a hungry warg.
Forested Hills
A grey hare stands alert, looking and listening for predators.
bash
Bash what or whom?

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>ke
ke
k *elf*
They aren't here.

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>ke

Donk leaves north riding a hungry warg.
Edge of the Forest

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>ke
Donk leaves south riding a hungry warg.
Forested Hills
A grey hare stands alert, looking and listening for predators.
k *elf*
They aren't here.

* R W C HP:Fine>ke

Ecko narrates 'ist his delay for drain a new thing?'
Donk leaves south riding a hungry warg.
Bend in the Old East Road
A large eagle soars above you.

* R W C HP:Fine>ke
k *elf*
They aren't here.

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>in
You are carrying:
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Fine>ke

Donk leaves west riding a hungry warg.
Junction to an Inn

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
The Last Bridge

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
Bend in the Old East Road 

* R W C HP:Fine>
Donk leaves north riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>ke

Donk leaves west riding a hungry warg.
Old East Road

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>
Donk leaves south riding a hungry warg.
Bend in the Old East Road
The snake slithers towards you.

* R W C HP:Fine>ke

Donk leaves west riding a hungry warg.
Old East Road

* R W C HP:Fine>k *elf*
They aren't here.

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>
Donk leaves north riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
Old East Road

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
A Bend in the Road

* R W C HP:Fine>rem vambraces

Neviim narrates 'yep.'
Donk leaves south riding a hungry warg.
Old East Road
*Alweon the Noldorin Elf* is here, riding the trained horse.
*a Man* is here, riding the trained horse.

* R W C HP:Fine>
You stop using a pair of thin vambraces.

* R W C HP:Fine>
Donk leaves south riding a hungry warg.
Old East Road

* R W C HP:Fine>
Donk leaves south riding a hungry warg.
Old East Road

* R W C HP:Fine>
Donk leaves north riding a hungry warg.
Old East Road

* R W C HP:Fine>wear 2.vambraces

Donk leaves north riding a hungry warg.
Old East Road
*Alweon the Noldorin Elf* is here, riding the trained horse.
*a Man* is here, riding the trained horse.

* R W C HP:Fine>ke
A heavy pair of vambraces seems to be too small for you.
*a Man* intercepts Donk's blow.
Donk tries to smite *a Man*, but he parries successfully.

* R W C HP:Fine>* R W C HP:Fine *Alweon the Noldorin Elf*:Healthy>
k *elf*
You try to smite *Alweon the Noldorin Elf*, but he parries successfully.

* R W C HP:Fine *Alweon the Noldorin Elf*:Healthy>
*Alweon the Noldorin Elf* pierces your left foot and tickles it.

b
* R W C HP:Fine *Alweon the Noldorin Elf*:Healthy>bash
Zlurk narrates 'what's soetie?'
*Alweon the Noldorin Elf* panics, and attempts to flee.
*Alweon the Noldorin Elf* panics, but can't stop fighting to flee.

*a Man* intercepts Vale's blow.
Vale tries to pound *a Man*, but he parries successfully.

bm
*a Man* leaves north riding the trained horse.
*Alweon the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Alweon the Noldorin Elf* leaves north riding the trained horse.

* R W C HP:Fine>bash *man*
I see no *man* here.

* R W C HP:Fine>bm
bash *man*
I see no *man* here.

* R W C HP:Fine>bm
bash *man*
I see no *man* here.

* R W C HP:Fine>km
k *man*
They aren't here.
Donk leaves north riding a hungry warg.
A Bend in the Road

* R W C HP:Fine>l
Donk leaves east riding a hungry warg.
Old East Road
Old East Road
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.

* R W C HP:Fine>
Donk leaves east riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>km
k *man*
They aren't here.

* R W C HP:Fine>in

Donk leaves south riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>Donk leaves east riding a hungry warg.
Old East Road
You are carrying:
a pair of thin vambraces (used)
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Fine>
Neviim narrates 'CAn drain if more than one corpse in room now, too.'
Donk leaves east riding a hungry warg.
Bend in the Old East Road
The snake slithers towards you.

* R W C HP:Fine>
The slithering snake leaves west.

* R W C HP:Fine>
Donk leaves north riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>
Donk leaves east riding a hungry warg.
Old East Road

* R W C HP:Fine>
Donk leaves east riding a hungry warg.
Bend in the Old East Road
*Alweon the Noldorin Elf* is here, riding the trained horse.
*a Man* is here, riding the trained horse.

* R W C HP:Fine>
*a Man* giggles.

* R W C HP:Fine>
Donk leaves south riding a hungry warg.
Bend in the Old East Road 

* R W C HP:Fine>km

Donk leaves east riding a hungry warg.
The Last Bridge

* R W C HP:Fine>k *man*
They aren't here.

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
Bend in the Old East Road 

* R W C HP:Fine>km
k *man*
They aren't here.

* R W C HP:Fine>
Donk leaves north riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>km
k *man*
They aren't here.

* R W C HP:Fine>
Donk leaves west riding a hungry warg.
Old East Road

* R W C HP:Fine>km
Donk leaves west riding a hungry warg.
Bend in the Old East Road
A finch flies low above the ground.
k *man*
They aren't here.
A finch panics, and attempts to flee.
A finch leaves north.

* R W C HP:Fine>km
k *man*
They aren't here.

* R W C HP:Fine>km
k *man*
They aren't here.
Donk leaves east riding a hungry warg.
Old East Road

* R W C HP:Fine>l

Donk leaves east riding a hungry warg.
Bend in the Old East Road

* R W C HP:Fine>Bend in the Old East Road
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.

* R W C HP:Fine>in
You are carrying:
a pair of thin vambraces (used)
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Fine>
Donk leaves south riding a hungry warg.
Bend in the Old East Road 

* R W C HP:Fine>
Donk leaves east riding a hungry warg.
The Last Bridge
*Jandor the Dwarf* is standing here.
*a Dwarf* is standing here.

* R W C HP:Fine>km

Donk smites *Jandor the Dwarf*'s left arm extremely hard.

* R W C HP:Fine>k *man*
They aren't here.
*Jandor the Dwarf* cleaves Donk's left leg extremely hard.

* R W C HP:Fine>kd
* R W C HP:Fine *Jandor the Dwarf*:Fine Donk:Hurt>
k *dwarf*
You smite *Jandor the Dwarf*'s body extremely hard.
Spinal narrates 'any eq in crack'

b
* R W C HP:Fine *Jandor the Dwarf*:Fine Donk:Hurt>
*Jandor the Dwarf* panics, and attempts to flee.
*Jandor the Dwarf* leaves east.

* R W C HP:Fine>
*Jandor the Dwarf* has arrived from the east.

* R W C HP:Fine>
Vale pounds *a Dwarf*'s left arm hard and tickles it.

* R W C HP:Fine>Ecko narrates 'well that is cool'
bash
Bash what or whom?

* R W C HP:Fine>
*Jandor the Dwarf* leaves west.

* R W C HP:Fine>kd

*a Dwarf* cleaves Vale's body extremely hard.

* R W C HP:Fine>* R W C HP:Fine *a Dwarf*:Fine Vale:Fine>
k *dwarf*
You approach *a Dwarf*, trying to smite him.

kd
* R W C HP:Fine>
Spinal narrates '?'
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

b
* R W C HP:Fine>kd

*Alweon the Noldorin Elf* has arrived from the west riding the trained horse.
*a Man* has arrived from the west riding the trained horse.

* R W C HP:Fine>k *dwarf*
They aren't here.

* R W C HP:Fine>kd
bash
Bash what or whom?
*Alweon the Noldorin Elf* leaves east riding the trained horse.
*a Man* leaves east riding the trained horse.

* R W C HP:Fine>k *dwarf*
They aren't here.

* R W C HP:Fine>km
*a Half-Elf* has arrived from the east riding the trained horse.
k *dwarf*
They aren't here.

* R W C HP:Fine>k *man*
They aren't here.

* R W C HP:Fine>
*a Half-Elf* leaves west riding the trained horse.

* R W C HP:Fine>km

*a Half-Elf* has arrived from the west riding the trained horse.

* R W C HP:Fine>ke
Donk leaves east riding a hungry warg.
Junction to an Inn
A grey hare stands alert, looking and listening for predators.
*a Dwarf* is standing here.
k *man*
They aren't here.

* R W C HP:Fine Move:Tired>
Donk smites *a Dwarf*'s body extremely hard.
*a Half-Elf* has arrived from the west riding the trained horse.

* R W C HP:Fine Move:Tired>ke
* R W C HP:Fine Move:Tired *a Half-Elf*:Hurt>
k *elf*
You strongly smite *a Half-Elf*'s body.
Asmodeus joins Donk's fight.

* R W C HP:Fine Move:Tired *a Half-Elf*:Hurt>
*a Half-Elf* barely slashes your right leg and tickles it.

* R W C HP:Fine Move:Tired *a Half-Elf*:Hurt>kd
b

*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west riding the trained horse.

Vale pounds *a Dwarf*'s body extremely hard.

* R W C HP:Fine Move:Tired>k *elf*
They aren't here.

* R W C HP:Fine Move:Tired>* R W C HP:Fine Move:Tired>
k *dwarf*
Alas! 
You failed to reach him through the melee.

* R W C HP:Fine Move:Tired>
*a Half-Elf* has arrived from the west riding the trained horse.

* R W C HP:Fine Move:Tired>
Donk puts his feet in a thick pair of metal boots.
Donk wears a pair of plate greaves on his legs.
Donk covers his arms with a pair of vambraces.
Donk wears a metal breastplate on his body.
Donk protects his head with a great helm.

* R W C HP:Fine Move:Tired>
*a Half-Elf* leaves east riding the trained horse.

kd
* R W C HP:Fine Move:Tired>
*Alweon the Noldorin Elf* has arrived from the north riding the trained horse.
*a Man* has arrived from the north riding the trained horse.
*a Dwarf* strongly cleaves Donk's body and tickles it.

* R W C HP:Fine Move:Tired>bash
Bash what or whom?

* R W C HP:Fine Move:Tired>ke
* R W C HP:Fine Move:Tired>
k *dwarf*
Alas! 
You failed to reach him through the melee.
Donk smites *a Dwarf*'s right leg extremely hard.

* R W C HP:Fine Move:Tired>b

Kreil narrates 'breastplate/leggin/greave'

* R W C HP:Fine Move:Tired>
*Alweon the Noldorin Elf* begins some strange incantations...

* R W C HP:Fine Move:Tired>
A lones-hare leaves north.

* R W C HP:Fine Move:Tired>
Donk panics, and attempts to flee.
Donk leaves west riding a hungry warg.

* R W C HP:Fine Move:Tired>bd
* R W C HP:Fine Move:Tired *a Man*:Fine>
k *elf*
*a Man* intercepts your blow.
You try to smite *a Man*, but he parries successfully.

* R W C HP:Fine Move:Tired *a Man*:Fine>
Donk has arrived from the west riding a hungry warg.

* R W C HP:Fine Move:Tired *a Man*:Fine>
*a Man* slashes your body extremely hard.

* R W C HP:Fine Move:Tired *a Man*:Fine>
*Alweon the Noldorin Elf* utters the word 'yufzbarr'

* R W C HP:Fine Move:Tired *a Man*:Fine>bash

Asmodeus leaves east riding a pack horse.

*a Dwarf* avoids being bashed by Vale who loses his balance and falls.

Vale pounds *a Dwarf*'s left arm extremely hard.

Vale stops resting, and clambers on his feet.

Donk smites *a Dwarf*'s right leg extremely hard and shatters it.
*a Dwarf* lightly cleaves Vale's head and tickles it.

Spinal narrates 'bring hatch?'

Your bash at *a Man* sends him sprawling.

* R W C HP:Fine Move:Tired *a Man*:Fine>bash *dwarf*
You cannot bash someone you aren't fighting!

* R W C HP:Fine Move:Tired *a Man*:Fine>na man bashed
Ok.
Vale pounds *a Dwarf*'s head extremely hard and shatters it.

* R W C HP:Fine Move:Tired *a Man*:Fine>l
Junction to an Inn
*a Dwarf* is here, fighting Vale.
Vale is here, riding a hungry warg, fighting *a Dwarf*.
*Alweon the Noldorin Elf* is here, riding the trained horse.
*a Man* is here, sitting on the trained horse.
Donk is here, riding a hungry warg, fighting *a Dwarf*.

* R W C HP:Fine Move:Tired *a Man*:Fine>
*a Dwarf* cleaves Vale's head very hard and tickles it.

* R W C HP:Fine Move:Tired *a Man*:Fine>
*Alweon the Noldorin Elf* begins some strange incantations...

* R W C HP:Fine Move:Tired *a Man*:Fine>
*a Dwarf* bleeds from open wounds.

* R W C HP:Fine Move:Tired *a Man*:Fine>ma
l

Vale panics, but can't stop fighting to flee.

* R W C HP:Fine Move:Tired *a Man*:Fine>cha moo agg
Ok.
*a Dwarf* cleaves Vale's left leg and tickles it.

* R W C HP:Fine Move:Tired *a Man*:Fine>Junction to an Inn
*a Dwarf* is here, fighting Vale.
Vale is here, riding a hungry warg, fighting *a Dwarf*.
*Alweon the Noldorin Elf* is here trying to concentrate, riding the trained
horse.
*a Man* is here, riding the trained horse, fighting YOU.
Donk is here, riding a hungry warg, fighting *a Dwarf*.
Vsargh narrates 'seriously who activated sortie?'

* R W C HP:Fine Move:Tired *a Man*:Fine>b
bash
Bash someone already bashed? Aren't we funny?

* R W C HP:Fine Move:Tired *a Man*:Fine>b

*Alweon the Noldorin Elf* begins some strange incantations...
Kreil narrates 'sure one sec'
Vale pounds *a Dwarf*'s right foot extremely hard.

* R W C HP:Fine Move:Tired *a Man*:Fine>b
bash
Bash someone already bashed? Aren't we funny?

* R W C HP:Fine Move:Tired *a Man*:Fine>b
bash
Bash someone already bashed? Aren't we funny?
*a Man* seems to have recovered his senses.
*a Man* slashes your right arm extremely hard.

* R W C HP:Hurt Move:Tired *a Man*:Fine>b
bash

*a Dwarf* leaves south.

*Alweon the Noldorin Elf* utters the words 'qahijf gsfal'
*Alweon the Noldorin Elf* sprays you with piercing rays of many-coloured
light.

*Alweon the Noldorin Elf* begins some strange incantations...

Donk leaves south riding a hungry warg.
As *a Man* avoids your bash, you topple over and fall to the ground.
You fall to the ground.

* R W C HP:Hurt Move:Tired *a Man*:Fine>bash
Nah... 
You feel too relaxed to do that..
*a Man* slashes your right foot extremely hard.
You feel a strong ache there!

* R W C HP:Hurt Move:Tired *a Man*:Fine>f
You flee head over heels.
Fields
A grey hare stands alert, looking and listening for predators.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt Move:Tired>s
Junction to an Inn
*Alweon the Noldorin Elf* is here, riding the trained horse.
*a Man* is here, riding the trained horse.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt Move:Tired>
*Alweon the Noldorin Elf* begins some strange incantations...

* R W C HP:Hurt Move:Tired>n
Fields
A grey hare stands alert, looking and listening for predators.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt Move:Tired>
A lones-hare leaves north.

* R W C HP:Hurt Move:Tired>e
s
Forested Hills
A large eagle soars above you.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt Move:Tired>Bend in the Old East Road
Exits: *North* *South* *West*.

* R W C HP:Hurt Move:Tired>where
Players in your zone
--------------------
Vale                 - Path to the Inn
Donk                 - Path to the Inn
Sloshed              - Bend in the Old East Road
Asmodeus             - Forested Ravine

* R W C HP:Hurt Move:Tired>w
Junction to an Inn
*Jandor the Dwarf* is standing here.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt Move:Tired>
Donk has arrived from the south riding a hungry warg.
Vale pounds *Jandor the Dwarf*'s left leg extremely hard.
*Jandor the Dwarf* smiles happily.

* R W C HP:Hurt Move:Tired>w
The Last Bridge
Exits: *East* *West*.

* R W C HP:Hurt Move:Tired>e
Junction to an Inn
*Jandor the Dwarf* is here, fighting Vale.
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg, fighting *Jandor the Dwarf*.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt Move:Tired>kd
k *dwarf*
You are too afraid.

* R W C HP:Hurt Move:Tired>
*a Dwarf* has arrived from the south.
*Jandor the Dwarf* panics, and attempts to flee.
*Jandor the Dwarf* leaves east.

* R W C HP:Hurt Move:Tired>
Donk approaches *a Dwarf*, trying to smite him.
Vale approaches *a Dwarf*, trying to pound him.

* R W C HP:Hurt Move:Tired>kd
k *dwarf*
You are too afraid.

* R W C HP:Hurt Move:Tired>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* R W C HP:Hurt Move:Tired>cha wimpy 100

Donk leaves west riding a hungry warg.
The Last Bridge
*a Dwarf* is standing here.

* R W C HP:Hurt Move:Tired>kd
Donk approaches *a Dwarf*, trying to smite him.
Vale approaches *a Dwarf*, trying to pound him.
Wimpy set to: 100

* R W C HP:Hurt Move:Tired>* R W C HP:Hurt Move:Tired *a Dwarf*:Bad Donk:Hurt>
k *dwarf*
You strongly smite *a Dwarf*'s left leg.
Vale pounds *a Dwarf*'s body extremely hard and shatters it.

* R W C HP:Hurt Move:Tired *a Dwarf*:Awful Donk:Hurt>
Donk smites *a Dwarf*'s left foot hard and shatters it.

* R W C HP:Hurt Move:Tired *a Dwarf*:Awful Donk:Hurt>
*a Dwarf* cleaves Donk's right arm very hard and tickles it.

* R W C HP:Hurt Move:Tired *a Dwarf*:Awful Donk:Hurt>kd

*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.

* R W C HP:Hurt Move:Tired *a Dwarf*:Awful Donk:Hurt>kd
k *dwarf*
You're already fighting!

* R W C HP:Hurt Move:Tired *a Dwarf*:Awful Donk:Hurt>k *dwarf*
You're already fighting!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* R W C HP:Hurt Move:Tired>
Donk leaves east riding a hungry warg.
Junction to an Inn
*a Dwarf* is standing here.

* R W C HP:Hurt Move:Tired>kd

Donk approaches *a Dwarf*, trying to smite him.

* R W C HP:Hurt Move:Tired>kd
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.
k *dwarf*
They aren't here.

* R W C HP:Hurt Move:Tired>k *dwarf*
They aren't here.

* R W C HP:Hurt Move:Tired>kd
*a Half-Elf* has arrived from the east riding the trained horse.
k *dwarf*
They aren't here.

* R W C HP:Hurt Move:Tired>kd
k *dwarf*
They aren't here.

* R W C HP:Hurt Move:Tired>kd

Donk leaves north riding a hungry warg.
Fields
A grey hare stands alert, looking and listening for predators.
*a Dwarf* is standing here.
Vale pounds *a Dwarf*'s body extremely hard and shatters it.
*a Dwarf* is incapacitated and will slowly die, if not aided.

* R W C HP:Hurt Move:Tired>kd
* R W C HP:Hurt Move:Tired>
k *dwarf*
You smite *a Dwarf*'s body extremely hard and shatter it.
You receive your share of experience.
get coins corpse
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
exam corpse

* R W C HP:Hurt Move:Tired>Vale gets a pile of coins from the corpse of *a Dwarf*.
k *dwarf*
They aren't here.

* R W C HP:Hurt Move:Tired>
You can't find a coins in the corpse.

* R W C HP:Hurt Move:Tired>get all corpse
corpse (here) : 
a stone
a hooded brass lantern
a plain leather belt
a battle axe (brand new)
a leather backpack
a forest green cloak (ragged)
a metal wall shield (brand new)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of greaves (brand new)
a great helm (brand new)
a metal breastplate (brand new)
a ring
a large skin
a black warg fur (brand new)

* R W C HP:Hurt Move:Tired>
You get a black warg fur from the corpse of *a Dwarf*.
You get a large skin from the corpse of *a Dwarf*.
You get a ring from the corpse of *a Dwarf*.
You get a metal breastplate from the corpse of *a Dwarf*.
You get a great helm from the corpse of *a Dwarf*.
You can't get a pair of greaves, you are carrying too many items already.

* R W C HP:Hurt Move:Tired>
Vale gets a pair of greaves from the corpse of *a Dwarf*.
Vale gets a thick pair of metal boots from the corpse of *a Dwarf*.
Vale gets a pair of metal gauntlets from the corpse of *a Dwarf*.
Vale gets a pair of vambraces from the corpse of *a Dwarf*.
Vale gets a metal wall shield from the corpse of *a Dwarf*.
Vale gets a forest green cloak from the corpse of *a Dwarf*.
Vale gets a leather backpack from the corpse of *a Dwarf*.
Vale gets a battle axe from the corpse of *a Dwarf*.
Vale gets a plain leather belt from the corpse of *a Dwarf*.
Vale gets a hooded brass lantern from the corpse of *a Dwarf*.
Vale gets a stone from the corpse of *a Dwarf*.

* R W C HP:Hurt Move:Tired>l
Fields
The corpse of *a Dwarf* is lying here.
A grey hare stands alert, looking and listening for predators.
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
An eagle has arrived from the east.

* R W C HP:Hurt Move:Tired>l
Fields
The corpse of *a Dwarf* is lying here.
A grey hare stands alert, looking and listening for predators.
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
A large eagle soars above you.

* R W C HP:Hurt Move:Tired>
Donk leaves south riding a hungry warg.
Junction to an Inn
*Alweon the Noldorin Elf* is here, riding the trained horse.

* R W C HP:Hurt Move:Tired>
Donk smites *Alweon the Noldorin Elf*'s body extremely hard and shatters it.

* R W C HP:Hurt Move:Tired>ke

*Alweon the Noldorin Elf* lightly pierces Donk's left leg and tickles it.

* R W C HP:Hurt Move:Tired>* R W C HP:Hurt Move:Tired *Alweon the Noldorin Elf*:Hurt Donk:Hurt>
*Alweon the Noldorin Elf* begins some strange incantations...
k *elf*
You smite *Alweon the Noldorin Elf*'s right foot extremely hard.

* R W C HP:Hurt Move:Tired *Alweon the Noldorin Elf*:Hurt Donk:Hurt>
*Alweon the Noldorin Elf* begins some strange incantations...
*Alweon the Noldorin Elf* panics, and attempts to flee.
*Alweon the Noldorin Elf* leaves south riding the trained horse.

* R W C HP:Hurt Move:Tired>b
Donk leaves south riding a hungry warg.
You were not able to keep your concentration while moving.
Path to the Inn
*Alweon the Noldorin Elf* is here, riding the trained horse.
Vale pounds *Alweon the Noldorin Elf*'s right foot extremely hard and shatters
it.
bash
Bash what or whom?

* R W C HP:Hurt Move:Tired>ke
* R W C HP:Hurt Move:Slow *Alweon the Noldorin Elf*:Hurt Vale:Fine>
k *elf*
You approach *Alweon the Noldorin Elf*, trying to smite him.
*Alweon the Noldorin Elf* strongly pierces Vale's left arm and tickles it.

* R W C HP:Hurt Move:Tired *Alweon the Noldorin Elf*:Hurt Vale:Fine>ke

*Alweon the Noldorin Elf* panics, and attempts to flee.
*Alweon the Noldorin Elf* leaves north riding the trained horse.

* R W C HP:Hurt Move:Tired>
Vsargh narrates 'no one even knows what i am talking about?'

* R W C HP:Hurt Move:Tired>ke
k *elf*
They aren't here.

* R W C HP:Hurt Move:Slow>Donk leaves north riding a hungry warg.
Junction to an Inn
k *elf*
They aren't here.

* R W C HP:Hurt Move:Slow>ke
* R W C HP:Hurt Move:Slow *a Half-Elf*:Healthy>
Donk leaves east riding a hungry warg.
Bend in the Old East Road
*Jandor the Dwarf* is standing here.
*a Half-Elf* is here, riding the trained horse.
k *elf*
You approach *a Half-Elf*, trying to smite him.

ke
* R W C HP:Hurt Move:Slow *a Half-Elf*:Healthy>
Donk approaches *a Half-Elf*, trying to smite him.

* R W C HP:Hurt Move:Slow *a Half-Elf*:Healthy>
*Jandor the Dwarf* now follows *a Half-Elf*.
*a Half-Elf* strongly slashes your right arm and tickles it.

* R W C HP:Wounded Move:Slow *a Half-Elf*:Healthy>k *elf*
You're already fighting!

* R W C HP:Wounded Move:Slow *a Half-Elf*:Healthy>l

Donk smites *a Half-Elf*'s right leg extremely hard.

* R W C HP:Wounded Move:Slow *a Half-Elf*:Fine>b
Bend in the Old East Road
*Jandor the Dwarf* is standing here.
*a Half-Elf* is here, riding the trained horse, fighting YOU.
Donk is here, riding a hungry warg, fighting *a Half-Elf*.
Vale is here, riding a hungry warg.
Asmodeus has arrived from the south riding a pack horse.

* R W C HP:Wounded Move:Slow *a Half-Elf*:Fine>bash

*a Half-Elf* strongly slashes your body and tickles it.

Asmodeus leaves west riding a pack horse.

*a Half-Elf* swiftly dodges Vale's attempt to pound him.

*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves south riding the trained horse.

* R W C HP:Wounded Move:Slow>
Asmodeus has arrived from the west riding a pack horse.

* R W C HP:Wounded Move:Slow>ke
k *elf*
They aren't here.

* R W C HP:Wounded Move:Slow>ke
k *elf*
They aren't here.

* R W C HP:Wounded Move:Slow>l
Bend in the Old East Road
*Jandor the Dwarf* is here, fighting Donk.
Donk is here, riding a hungry warg, fighting *Jandor the Dwarf*.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.

* R W C HP:Wounded Move:Slow>
Asmodeus tries to slash *Jandor the Dwarf*, but he parries successfully.
*a Half-Elf* has arrived from the south riding the trained horse.

* R W C HP:Wounded Move:Slow>a bob
ke
emote slurs: bob
Ok.
*Jandor the Dwarf* sends Donk sprawling with a powerful bash.

* R W C HP:Wounded Move:Slow>* R W C HP:Wounded Move:Slow *a Half-Elf*:Fine>
k *elf*
You smite *a Half-Elf*'s right arm very hard.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west riding the trained horse.

* R W C HP:Wounded Move:Slow>b

*Jandor the Dwarf* cleaves Donk's body extremely hard.

* R W C HP:Wounded Move:Slow>be
bash
Bash what or whom?
Donk panics, and attempts to flee.
Donk leaves north riding a hungry warg.

* R W C HP:Wounded Move:Slow>*a Half-Elf* has arrived from the west riding the trained horse.
bash *elf*

bd
Your victim has disappeared!
*a Half-Elf* leaves north riding the trained horse.

* R W C HP:Wounded Move:Slow>bash *dwarf*

kd
* R W C HP:Wounded Move:Slow>* R W C HP:Wounded Move:Slow>
k *dwarf*
Alas! 
You failed to reach him through the melee.

kd
* R W C HP:Wounded Move:Slow>
Vale pounds *Jandor the Dwarf*'s right foot extremely hard.

* R W C HP:Wounded Move:Slow>kd
kd

Donk has arrived from the north riding a hungry warg.

* R W C HP:Wounded Move:Slow>* R W C HP:Wounded Move:Slow>* R W C HP:Wounded Move:Slow *Jandor the Dwarf*:Hurt Asmodeus:Fine>
k *dwarf*
You smite *Jandor the Dwarf*'s body extremely hard.
Your victim is shocked by your hit!

* R W C HP:Wounded Move:Slow *Jandor the Dwarf*:Hurt Asmodeus:Fine>ma
b

*Jandor the Dwarf* sends Asmodeus sprawling with a powerful bash.

* R W C HP:Wounded Move:Slow *Jandor the Dwarf*:Hurt Asmodeus:Fine>k *dwarf*
You're already fighting!

* R W C HP:Wounded Move:Slow *Jandor the Dwarf*:Hurt Asmodeus:Fine>k *dwarf*
You're already fighting!

* R W C HP:Wounded Move:Slow *Jandor the Dwarf*:Hurt Asmodeus:Fine>b
cha moo agg
Ok.
*Jandor the Dwarf* panics, and attempts to flee.
*Jandor the Dwarf* leaves west.

* R W C HP:Wounded Move:Slow>bash
Bash what or whom?

* R W C HP:Wounded Move:Slow>bash
Bash what or whom?

* R W C HP:Wounded Move:Slow>b

Donk leaves west riding a hungry warg.
Junction to an Inn
Asmodeus seems to have recovered his senses.

* R W C HP:Wounded Move:Slow>bash
Bash what or whom?

* R W C HP:Wounded Move:Slow>kd

Donk leaves west riding a hungry warg.
The Last Bridge

* R W C HP:Wounded Move:Slow>l
k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Slow>
Donk leaves east riding a hungry warg.
Junction to an Inn

* R W C HP:Wounded Move:Slow>Junction to an Inn
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.

* R W C HP:Wounded Move:Slow>
Donk leaves south riding a hungry warg.
Path to the Inn

* R W C HP:Wounded Move:Slow>
Donk leaves west riding a hungry warg.
You feel so much better hiding in the shadows!
The Inn's Stables
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.

* R W C HP:Wounded Move:Slow>in

Donk leaves east riding a hungry warg.
You blink and feel weaker under the cruel light of the sun.
Path to the Inn

* R W C HP:Wounded Move:Weak>Donk leaves north riding a hungry warg.
Junction to an Inn
*Alweon the Noldorin Elf* has arrived from the east riding the trained horse.
*a Man* has arrived from the east riding the trained horse.
You are carrying:
a great helm (brand new)
a metal breastplate (brand new)
a ring
a large skin
a black warg fur (brand new)
a pair of thin vambraces (used)
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Wounded Move:Weak>
*Jandor the Dwarf* has arrived from the west.

* R W C HP:Wounded Move:Weak>
Donk smites *Jandor the Dwarf*'s left arm extremely hard.

* R W C HP:Wounded Move:Weak>
*Jandor the Dwarf* cleaves Donk's right foot extremely hard.

* R W C HP:Wounded Move:Weak>kd
* R W C HP:Wounded Move:Weak>
*Alweon the Noldorin Elf* leaves east riding the trained horse.
*a Man* leaves east riding the trained horse.
Vale pounds *Jandor the Dwarf*'s body extremely hard.
k *dwarf*
Alas! 
You failed to reach him through the melee.

* R W C HP:Wounded Move:Weak>b
bd
bash
Bash what or whom?
*Jandor the Dwarf* panics, and attempts to flee.
*Jandor the Dwarf* leaves south.

* R W C HP:Wounded Move:Weak>bd
bash *dwarf*
I see no *dwarf* here.

* R W C HP:Wounded Move:Weak>Donk leaves south riding a hungry warg.
Path to the Inn
*Jandor the Dwarf* is standing here.
bash *dwarf*

kd
Donk approaches *Jandor the Dwarf*, trying to smite him.

Asmodeus fails to slash *Jandor the Dwarf*.

Vale approaches *Jandor the Dwarf*, trying to pound him.

kd
*Jandor the Dwarf* cleaves Donk's body extremely hard.

Donk bleeds from open wounds.
*Jandor the Dwarf* bleeds from open wounds.
Vale pounds *Jandor the Dwarf*'s body extremely hard.

kd
Donk smites *Jandor the Dwarf*'s left leg extremely hard and shatters it.

*Jandor the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Jandor the Dwarf* leaves south.

* R W C HP:Wounded Move:Weak>k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Weak>k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Weak>kd
k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Weak>* R W C HP:Wounded Move:Weak>k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Weak>kd
k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Weak>kd
k *dwarf*
They aren't here.

* R W C HP:Wounded Move:Weak>l
Path to the Inn
Donk is here, riding a hungry warg.
Vale is here, riding a hungry warg.
Asmodeus the Black Numenorean is here, riding a pack horse.

* R W C HP:Wounded Move:Weak>a bob
emote slurs: bob
Ok.

* R W C HP:Wounded Move:Weak>
Donk leaves south riding a hungry warg.
You feel so much better hiding in the shadows!
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling up the wall.
*Jandor the Dwarf* is standing here (Linkless).
A large cockroach starts crawling on the floor...
A large cockroach starts crawling on the floor...
A large cockroach starts crawling up the wall...

* R W C HP:Wounded Move:Weak>in

Donk approaches *Jandor the Dwarf*, trying to smite him.

* R W C HP:Wounded Move:Weak>Donk smites *Jandor the Dwarf*'s left arm extremely hard and shatters it.
You are carrying:
a great helm (brand new)
a metal breastplate (brand new)
a ring
a large skin
a black warg fur (brand new)
a pair of thin vambraces (used)
a leather backpack
a forest green cloak (used)
a large metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a necklace of bones
a large sack
a water skin
a black warg fur (brand new)
a water skin

* R W C HP:Wounded Move:Weak>kd

*Jandor the Dwarf* panics, and attempts to flee.

* R W C HP:Wounded Move:Weak>* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Bad Donk:Wounded>
Asmodeus begins some strange incantations...
k *dwarf*
You smite *Jandor the Dwarf*'s body very hard.

kd
* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Wounded>
Vale pounds *Jandor the Dwarf*'s body extremely hard and shatters it.
*Jandor the Dwarf* cleaves Donk's right foot extremely hard and shatters it.

* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Bad>kd

*Jandor the Dwarf* panics, and attempts to flee.
*Jandor the Dwarf* panics, but can't stop fighting to flee.

* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Bad>kd
k *dwarf*
You're already fighting!

* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Bad>k *dwarf*
You're already fighting!

* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Bad>kd
k *dwarf*
You're already fighting!

* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Bad>k *dwarf*
You're already fighting!

* R W C HP:Wounded Move:Weak *Jandor the Dwarf*:Awful Donk:Bad>
Asmodeus utters the word 'yufzbarr'
The fireball sent by Asmodeus hits *Jandor the Dwarf* with full force, causing
an immediate death.
You receive your share of experience.
get coins corpse
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Jandor the Dwarf*'s death cry.
*Jandor the Dwarf* is dead! R.I.P.
exam corpse
A shadow slowly rises above the corpse of *Jandor the Dwarf*.

* R W C HP:Wounded Move:Weak>
Donk leaves north riding a hungry warg.
You blink and feel weaker under the cruel light of the sun.
Path to the Inn

* R W C HP:Wounded Move:Weak>
You don't see a corpse to get things from.

* R W C HP:Wounded Move:Weak>get all corpse
You don't see a corpse.

* R W C HP:Wounded Move:Weak>
You don't see a corpse to get things from.

* R W C HP:Wounded Move:Weak>put all pack
Donk leaves south riding a hungry warg.
You feel so much better hiding in the shadows!
The Inn at the Last Bridge
The corpse of *a Dwarf* is lying here.
A large cockroach is crawling up the wall.
A large cockroach is crawling over the floor.
The shadow of *a Dwarf* is floating here.
You put a water skin in a leather backpack.
You put a black warg fur in a leather backpack.
You put a water skin in a leather backpack.
You put a large sack in a leather backpack.
You put a necklace of bones in a leather backpack.
You put a thick metal breastplate in a leather backpack.
A great helm won't fit in a leather backpack.
A heavy pair of greaves won't fit in a leather backpack.
You put a thick pair of metal boots in a leather backpack.
A thick pair of metal gauntlets won't fit in a leather backpack.
A heavy pair of vambraces won't fit in a leather backpack.
A large metal wall shield won't fit in a leather backpack.
A forest green cloak won't fit in a leather backpack.
That would be an interesting topological experiment.
A pair of thin vambraces won't fit in a leather backpack.
A black warg fur won't fit in a leather backpack.
A large skin won't fit in a leather backpack.
You put a ring in a leather backpack.
A metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A large cockroach starts crawling up the wall...
A large cockroach starts crawling on the floor...
A large cockroach starts crawling up the wall...

* R W C HP:Wounded Move:Weak>
Asmodeus snickers softly.

* R W C HP:Wounded Move:Weak>exam corpse
corpse (here) : 
a pile of coins
a butcher knife (brand new)
a pan
a water skin
a plain leather belt
a mighty dwarven axe (brand new)
a leather backpack
a black warg fur (brand new)
a large metal wall shield (brand new)
a pair of plate vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of plate greaves (brand new)
a great helm (brand new)
a metal breastplate (brand new)
a red ruby; it has a soft glowing aura
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