BN and his luck:(
posted by Naksitrall
2001-07-01 03:12:32
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I tried!
Snowball tells you 'if i dont regg fast =P'

* R C Mana:Burning>
iOB: 43%, DB: -18%, PB: 43%, Armour: 50%. Wimpy: 120. Mood: wimpy.
Needed: 513,757 xp, 0 tp. Gold: 22. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- shroud
- depression
- armour
- novoid

* R C Mana:Burning>
You are carrying:
a lembas wafer

* R C Mana:Burning>ts gig
t snowball gig
Ok.

* R C Mana:Burning>ts need help
A cute rabbit leaves east.

* R C>?
t snowball need help?
Ok.

* R C>sc
=160/160 hit, 115/115 mana, and 98/98 moves.

* R C>120
qcha wimpy 120
Wimpy set to: 120

* R C>
wwhere
Players in your zone
--------------------
Naksitrall           - A Small Grassy Meadow

* R C>ho l
Legends
-------
      Krusty the Klown 
      Vridush  
      Malock the Leader of Men. 
      Dragoth Soldier of Fortune 

4 players on.

* R C>sc
c
Snowball tells you 'im screwed'
160/160 hit, 115/115 mana, and 98/98 moves.

* R C>s
Rashnak narrates 'HELLO!'
Nah... 
You feel too relaxed to do that..

* R C>c
sc
160/160 hit, 115/115 mana, and 98/98 moves.

* R C>160/160 hit, 115/115 mana, and 98/98 moves.

* R C>st
You stop resting, and stand up.

* R C>s
s
sOops! 
You cannot go there riding!

* R C>
s
Oops! 
You cannot go there riding!

* R C>Oops! 
You cannot go there riding!

* R C>e
Oops! 
You cannot go there riding!

* R C>
e
In a Stony Meadow
A cute rabbit is here.
Exits: North East South West.

* R C>e
ts imFields by the Road
A black raven is walking across the ground, looking for carrion.
Exits: North East South West.

* R C> cominBend in the Road
Exits: =North= =East= South West.

* R C>g
st snowball im coming
Ok.

* R C>
s
Beside the Wide Road
A tall, stately, dome-topped tree grows here.
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.

* R C>s
You can't go into deep water!

* R C>
You can't go into deep water!

* R C>
* R C>e
e
Road to Tharbad
Exits: =North= =East= South West.

* R C>s
s
tRoad to Tharbad
A smuggler is here, angry at having been seen.
Exits: North East =South= =West=.

* R C>s wheA Bend in the Road
Exits: =North= =East= South West.

* R C>re
Between Road and River
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: North East South West.

* R C>et snowball where
Ok.

* R C>
e
s
s
=Road to Tharbad
A robin is here, carrying small pieces of wood to its nest.
Exits: =North= =East= South West.

* R C>120
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East =South= =West=.

* R C>spn
- SPELL-CASTING set to: NORMAL -
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
A finch flies low above the ground.
Exits: =North= [East] South.

* R C>q
Outside the North Gate of Tharbad
Exits: North [South].

* R C>cha wimpy 120
Wimpy set to: 120

* R C>cha spell n
Ok.

* R C>where
Players in your zone
--------------------
Naksitrall           - Outside the North Gate of Tharbad

* R C>q
where
Players in your zone
--------------------
Naksitrall           - Outside the North Gate of Tharbad

* R C>sc
sc
s160/160 hit, 115/115 mana, and 87/98 moves.

* R C>c
160/160 hit, 115/115 mana, and 88/98 moves.

* R C>160/160 hit, 115/115 mana, and 88/98 moves.

* R C>sc
t160/160 hit, 115/115 mana, and 88/98 moves.

* R C>s wher eu 
ts wher i  
The sun slowly disappears in the west.

* R C>come
sct snowball wher i come
Ok.

* R C>
160/160 hit, 115/115 mana, and 88/98 moves.

* R C>=120
q
cha wimpy 120
Wimpy set to: 120

* R C>sc
where
Players in your zone
--------------------
Naksitrall           - Outside the North Gate of Tharbad

* R C>sp160/160 hit, 115/115 mana, and 89/98 moves.

* R C>n
- SPELL-CASTING set to: NORMAL -
cha spell n
Ok.

* R C>z

search t
You begin to search ...

* R C>spn
- SPELL-CASTING set to: NORMAL -
qcha spell n
Ok.

* R C>
where
Players in your zone
--------------------
Naksitrall           - Outside the North Gate of Tharbad

* R C>gr
Your group consists of:
     Naksitrall (Head of group)
     A pack horse
     Snowball

* R C>gr
gr
Your group consists of:
     Naksitrall (Head of group)
     A pack horse
     Snowball
Snowball tells you 'some e tharbad'

* R C>
gr
Your group consists of:
     Naksitrall (Head of group)
     A pack horse
     Snowball

* R C>
Your group consists of:
     Naksitrall (Head of group)
     A pack horse
     Snowball

* R C>n
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
A finch flies low above the ground.
Exits: =North= [East] South.

* R C>n
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East =South= =West=.

* R C>e
On a Path by the Marshes
Exits: North East West.

* R C>e
Rank Marshland
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
Exits: North East South West.

* R C>q
where
Players in your zone
--------------------
Naksitrall           - Rank Marshland

* R C>e
e
You can't go into deep water!

* R C>
You can't go into deep water!

* R C>e
You can't go into deep water!

* R C>n
e
In the Mire
A long-necked bird, with a fairly short spear-like bill stands here.
Exits: North East South West.

* R C>e
A Festering Quagmire
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
A long-necked bird, with a fairly short spear-like bill stands here.
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.

* R C>e
q
You can't go into deep water!

* R C>
You can't go into deep water!

* R C>where
Players in your zone
--------------------
Naksitrall           - A Festering Quagmire

* R C>n
e
Far into the Marshes
Exits: North East South West.
Everhate narrates 'heh, you got bored of 1 on 1 already?'

* R C>e
e
Far into the Marshes
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.

* R C>e
You can't go into deep water!

* R C>e
You can't go into deep water!

* R C>q
You can't go into deep water!

* R C>
You can't go into deep water!

* R C>n
where
Players in your zone
--------------------
Naksitrall           - Far into the Marshes

* R C>e
Picking a Trail through the Marshes
A nightingale is here, chirping a sweet melody.
Exits: East South West.

* R C>e
Trail by the Bridge
A swarm of mosquitoes is here, humming around you.
A long-necked bird, with a fairly short spear-like bill stands here.
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.

* R C>e
e
Bridge Across the Mitheithel
Snowball is here, - PACK.
Exits: East West Down.

* R C>q
Before a Wooden Bridge
Exits: North East West.

* R C>Wet Path
*Gray Elf* is here, - ROHIRRIM.
*Irogla Elf* is here, riding a horse of the Rohirrim driven by *Gray Elf*.
Exits: North East West.

* R C>wwhere
Players in your zone
--------------------
Snowball             - Wet Path
Naksitrall           - Wet Path

* R C>w

*Irogla Elf* tries to pierce Snowball, but he parries successfully.

* R C>Before a Wooden Bridge
Exits: North East West.

* R C>Bridge Across the Mitheithel
Exits: East West Down.

* R C>l
eBridge Across the Mitheithel

* R C>
e
Before a Wooden Bridge
Exits: North East West.

* R C>Wet Path
Exits: North East West.

* R C>e
Wet Path
A cute rabbit is here.
A rabbit is here eyeing your presence warily.
Snowball is here, riding a pack horse, fighting *Irogla Elf*.
*Gray Elf* is here, - ROHIRRIM.
*Irogla Elf* is here, riding a horse of the Rohirrim driven by *Gray Elf*, fighting Snowball.
Exits: East South West.

* R C>
*Gray Elf* begins some strange incantations...

* R C>
*Irogla Elf* begins some strange incantations...
*Gray Elf* utters the words 'lightning bolt'
Snowball staggers back as the lightning bolt sent by *Gray Elf* hits him.

* R C>
- flees -
- flees -

* R C>bo

*Gray Elf* begins some strange incantations...

* R C>ca n 'breath'
You start to concentrate...
- flees -

*Gray Elf* utters the words 'lightning bolt'
Snowball staggers back as the lightning bolt sent by *Gray Elf* hits him.

*Irogla Elf* utters the words 'lightning bolt'
Snowball staggers back as the lightning bolt sent by *Irogla Elf* hits him.

Snowball gets an azure scroll from a sable pouch.

*Gray Elf* begins some strange incantations...
Snowball recites an azure scroll.
Snowball heals himself.
- flees -

*Irogla Elf* begins some strange incantations...

- flees -
*Gray Elf* utters the words 'lightning bolt'
Snowball staggers back as the lightning bolt sent by *Gray Elf* hits him.

*Gray Elf* begins some strange incantations...
- flees -

say FL- flees -
*Irogla Elf* utters the words 'lightning bolt'
Snowball staggers back as the lightning bolt sent by *Irogla Elf* hits him.

EE
- flees -
An energy begins to flow within your legs as your body becomes lighter.
*Gray Elf* utters the words 'lightning bolt'
A lightning bolt from *Gray Elf* shatters Snowball.
Your blood freezes as you hear Snowball's death cry.
Snowball has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of Snowball.

* R C Mana:Burning>emote states 'FLEE'
Ok.

* R C Mana:Burning>qw
The icy grasp of a shadow blocks your attempt!
A duck has arrived from the south.

* R C Mana:Burning>sigh
*Gray Elf* begins some strange incantations...

* R C Mana:Burning>
You sigh.

* R C Mana:Burning>!
!You sigh.

* R C Mana:Burning>
!
!You sigh.
A shadow whispers 'I won't allow the looting of my fallen body!'
*Gray Elf* utters the words 'lightning bolt'
You feel yourself exposed.
*Gray Elf* sends a powerful lightning bolt at you, you stagger from the impact.
*Gray Elf* lightly pierces your body and tickles it.

* R C HP:Fine Mana:Burning *Gray Elf*:Healthy>
*Irogla Elf* begins some strange incantations...
You sigh.

* R C HP:Fine Mana:Burning *Gray Elf*:Healthy>
You sigh.

* R C HP:Fine Mana:Burning *Gray Elf*:Healthy>f
Smeg narrates 'do i pray kit here?'
You flee head over heels.
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Snowball2001-07-01 03:21:52
had 19 mana.. if only Naksi had walked past me i woulda been ok.. i mean over my tracks.. but noo.. he hits me SMACK in the face.. completely not his fault.. just bad timing..
Eàle2001-07-01 04:01:39
that icy ring fits me perfect!
David2001-07-01 04:10:33
i will get you again Eale, im just glad you had no part in my death.. but how could you?.. you flee to shady after one bolt..
Eàle2001-07-01 04:57:02
if i flee to shady after 1 bolts it can only be: low mana, linkfreeze or spells down. but please, can we stop the meaningless whining? (not in this log)
David2001-07-01 05:24:05
i will NEVER stop the whine.. NEVERRRrrrrrRrRrRrRrRRRRrrr.. if you didnt understand that.. it means.. nävär..
Ethar2001-07-01 05:32:50
i would hardly call david's whining meaningless :)
Rogon2001-07-01 08:44:51
Ask nice orcies for a draught or two, could save your life one day!
Mumma2001-07-01 08:52:39
sawks to flee to shady after 1 bolt, i always storeport after 2 (!) bolts! Back from germany btw! (And yes there are nice teenz in Berlin!!!!!)
Fredde2001-07-01 11:55:18
heard eale ported from shady against snowball on HURT! bwaghagagaaa
Eàle2001-07-01 14:23:37
giggle yeah i did freddy hitted F11 instead of F10 (F11 is port F10 i hit target) so that was a mistake of stupidity.. *sigh*
Edvard2001-07-01 15:05:03
fucking gay subs?
Re: Eale2001-07-01 15:11:52
I'm surprised he waited untill he was hurt, if he was solo.
Shriek2001-07-02 00:12:23
When to storeport... WHEN YOU UNLOAD QUAKES ON LOTS OF MOBS AT OERMG AND CAN STOREPORT BEFORE YOU GET BASHED. Otherwise, there's no reason to store port... You live some, you die some. Get used to it?
Core2001-07-02 07:56:24
Heh, a lamer has spoken, not only do he storeport, also he is to lame to type port or whatever, hes has a button for it, muahhahhahha
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