Granvil rips
posted by Sivanor
2000-05-18 14:59:10
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Found black sword in Moria :) See how it works when I met some BNs later in Du
****  18. May 2000 about 2-3am GMT+1
****  Was rat-hunting im Moria when I saw black-sword lying on the ground. :>
****  Well, never had it before or heart a lot about it and dont know who
****  ever just dropped it there.
****  I left Moria and went to new Dunland to check for bow when following
****  happened:



* W S C HP:Fine Mana:Warm>
Your black sword forces you to hit a large rabbit.   <==== stop doing that!!
A large rabbit panics, and attempts to flee.
A large rabbit leaves east.

* W S C HP:Fine Mana:Warm>
*a Man* has arrived from the south riding a pack horse.  <=== Hi
*a Man* has arrived from the south riding a pack horse.

* W S C HP:Fine Mana:Warm>
*a Man* leaves north riding a pack horse.
*a Man* leaves north riding a pack horse.
The grey wolf has arrived from the north.

* W S C HP:Fine Mana:Warm>
Your black sword forces you to hit the grey wolf.    <==== *SIGH*
You slash the grey wolf's head extremely hard and shatter it.

* W S C HP:Fine Mana:Warm the grey wolf:Hurt>
You swiftly dodge the grey wolf's attempt to hit you.

* W S C HP:Fine Mana:Warm the grey wolf:Hurt>flee

The black crow has arrived from the east.

* W S C HP:Fine Mana:Warm the grey wolf:Hurt>
You flee head over heels.



****  I cut out some tracking and the sword insta-hitting some other mobs
****  slowing me somewhat down



* W S C HP:Fine Mana:Hot>east
Tora narrates 'we do patrol'
Village Entrance
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).
Your black sword emits a curious sound.

* W S C HP:Fine Mana:Hot>north
The woodengate seems to be closed.

* W S C HP:Fine Mana:Hot>
Firewulf narrates 'which weaponshop has yellow receipts and the words furnace
on it?'

* W S C HP:Fine Mana:Hot>ope woodengate
north
Ok.

* W S C HP:Fine Mana:Hot>Corral
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*a Man* is here, resting on a pack horse (Shrouded).
*a Man* is here, riding a pack horse (Shrouded).
Exits: South.
Aha, you have found your victim!

* W S C HP:Fine Mana:Hot>
Your black sword forces you to hit a pack horse.  <=== Naahhhh, *CURSE*
You slash a pack horse's left hindfoot extremely hard and shatter it.

hit *Man*
* W S C HP:Fine Mana:Hot a pack horse:Hurt>
*a Man* tries to slash you, but your parry is successful.

* W S C HP:Fine Mana:Hot a pack horse:Hurt>
A pack horse tries to hit you, but your parry is successful.

* W S C HP:Fine Mana:Hot a pack horse:Hurt>* W S C HP:Fine Mana:Hot a pack horse:Hurt>
Alas! 
You failed to reach him through the melee.
*a Man* closes the woodengate.

* W S C HP:Fine Mana:Hot a pack horse:Hurt>
*a Man* stops resting, and clambers on his feet.

* W S C HP:Fine Mana:Hot a pack horse:Hurt>
*a Man* fails to slash you.

* W S C HP:Fine Mana:Hot a pack horse:Hurt>
*a Man* begins some strange incantations...

* W S C HP:Fine Mana:Hot a pack horse:Hurt>
You swiftly dodge a pack horse's attempt to hit you.

* W S C HP:Fine Mana:Hot a pack horse:Hurt>
You slash a pack horse's right forefoot extremely hard and shatter it.

* W S C HP:Fine Mana:Hot a pack horse:Bad>flee
You flee head over heels.
PANIC! 
You couldn't escape!


****  Didnt like the point being in closeable with two BNs and I am not even
****  hitting one of em since freaking sword hit pack horse so I spammed flee,
****  but spam hit wrong button too open woodengate - I cut out most of my
****  flee spamming


*a Man* fails to slash you.

* W S C HP:Fine Mana:Hot a pack horse:Bad>
*a Man* utters the word 'yufzbarr'
*a Man*'s fireball completely envelops you, causing infernal pain.
That really HURT!

Saving Sivanor.

* W S C HP:Hurt Mana:Hot a pack horse:Bad>
You swiftly dodge a pack horse's attempt to hit you.

* W S C HP:Hurt Mana:Hot a pack horse:Bad>
You slash a pack horse's right hindleg extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
*a Man* dismounts from a pack horse, and stops riding him.

* W S C HP:Hurt Mana:Hot *a Man*:Healthy>Pulsar narrates 'hehe.. taht is orc caves smith'

* W S C HP:Hurt Mana:Hot *a Man*:Healthy>
*a Man* utters the word 'yufzbarr'
*a Man*'s fireball completely envelops you, causing infernal pain.
That really HURT! 
You swiftly dodge *a Man*'s attempt to slash you.


****  Heh, I'm really eating some spells here :>


* W S C HP:Wounded Mana:Hot *a Man*:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!
*a Man* begins some strange incantations...

* W S C HP:Wounded Mana:Hot *a Man*:Healthy>Saryon narrates 'the one in the orc caves'

* W S C HP:Wounded Mana:Hot *a Man*:Healthy>
hit *Man*
hit *Man*
You flee head over heels.
PANIC! 
You couldn't escape!
You slash *a Man*'s body extremely hard and shatter it.

* W S C HP:Wounded Mana:Hot *a Man*:Hurt>flee
hit *Man*                    <=== well, dont ask me why I spam hit *man* now :>
hit *Man*
You're already fighting!

* W S C HP:Wounded Mana:Hot *a Man*:Hurt>hit *Man*
* W S C HP:Wounded Mana:Hot *a Man*:Hurt>

Alas! 
You failed to reach him through the melee.

hit *Man*
* W S C HP:Wounded Mana:Hot *a Man*:Hurt>
You swiftly dodge *a Man*'s attempt to slash you.

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>
*a Man* begins some strange incantations...

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>* W S C HP:Wounded Mana:Burning *a Man*:Hurt>
Alas! 
You failed to reach him through the melee.

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>
*a Man* tries to slash you, but your parry is successful.

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>ope woodengate
ope woodengate                           <==== woa, finally I figure it out :>
ope woodengate
You're already fighting!
You slash *a Man*'s right leg extremely hard and shatter it.

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>ope woodengate
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>ope woodengate
Ok.

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>ope woodengate
flee
flee
It's already open!

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>ope woodengate
It's already open!

* W S C HP:Wounded Mana:Burning *a Man*:Hurt>
You flee head over heels.
Village Entrance
Exits: North East South West.

* W S C HP:Wounded Mana:Burning>
You flee head over heels. <== aehm
Corral
The corpse of a pack horse is lying here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*a Man* is here, riding a pack horse.
*a Man* is standing here.
Exits: South.

* W S C HP:Wounded Mana:Burning>*a Man* closes the woodengate.
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Burning>
Ok. 

* W S C HP:Wounded Mana:Burning>It's already open!

* W S C HP:Wounded Mana:Burning>
You flee head over heels.
Village Entrance
Exits: North East South West.
The woodengate closes quietly.

* W S C HP:Wounded Mana:Burning>
Ok.

* W S C HP:Wounded Mana:Burning>
You flee head over heels.
Village Square
A clear spring babbles as cool water trickles out of the ground.
Exits: North East South West.

* W S C HP:Wounded Mana:Burning>I see no woodengate here.

* W S C HP:Wounded Mana:Burning>
You flee head over heels.
Village Entrance
Exits: North East South West.

* W S C HP:Wounded Mana:Burning>
Blister narrates 'I have a feeling hes gone now'

* W S C HP:Wounded Mana:Burning>north
The woodengate seems to be closed.

* W S C HP:Wounded Mana:Burning>north
The woodengate seems to be closed.

* W S C HP:Wounded Mana:Burning>cast 'cure light' 

Firewulf narrates 'shit'

* W S C HP:Wounded Mana:Burning>
You start to concentrate...

cast 'cure light' 
Your scratches and bruises disappear.

* W S C HP:Wounded Mana:Hot>
You start to concentrate...

cast 'cure light' 
Your spell backfired! 
You feel drained.
Your black sword emits a curious sound.

* W S C HP:Wounded Mana:Hot>
You start to concentrate...

cast 'cure light' 
Your scratches and bruises disappear.

* W S C HP:Wounded Mana:Hot>
You start to concentrate...

Tora narrates 'come do patrol

cast 'cure light' 
Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Warm>
You start to concentrate...

cast 'cure light' 
Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Cold>
You start to concentrate...

cast 'cure light' 
Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Cold>
You muster all of your concentration...

You have a sudden lapse of memory... 
Your spell backfired! 
You feel drained.

cast 'cure light' 

* W S C HP:Hurt Mana:Icy>Alas, not enough mana flows through you...

* W S C HP:Hurt Mana:Icy>ope woodengate
north
k *man*
Ok.

* W S C HP:Hurt Mana:Icy>Corral
The corpse of a pack horse is lying here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*a Man* is here, riding a pack horse.
*a Man* is standing here.
Exits: South.

* W S C HP:Hurt Mana:Icy>* W S C HP:Hurt Mana:Icy *a Man*:Fine>
*a Man* swiftly dodges your attempt to slash him.

clo woodengate
* W S C HP:Hurt Mana:Icy *a Man*:Fine>
You swiftly dodge *a Man*'s attempt to pierce you.

* W S C HP:Hurt Mana:Icy *a Man*:Fine>
*a Man* closes the woodengate.

* W S C HP:Hurt Mana:Icy *a Man*:Fine>
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Fine>
*a Man* begins some strange incantations...

* W S C HP:Hurt Mana:Icy *a Man*:Fine>
You slash *a Man*'s right foot extremely hard and shatter it.


****  Dont know exact stats, but black sword does some brutal damage - like
****  20 or so, even in wimpy mood - but I might have been on agg - dont 
****  remember though


* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate

*a Man* begins some strange incantations...

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate

Your black sword emits a curious sound.

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>
You slash *a Man*'s body extremely hard and shatter it.

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>
*a Man* joins *a Man*'s fight.
*a Man* tries to slash you, but your parry is successful.

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
*a Man* begins some strange incantations...
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!
You swiftly dodge *a Man*'s attempt to slash you.

* W S C HP:Hurt Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
*a Man* fumbles and hits himself HARD.

* W S C HP:Wounded Mana:Icy *a Man*:Wounded>
You slash *a Man*'s head extremely hard and shatter it.

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
*a Man* begins some strange incantations...
It's already closed!

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!
*a Man* panics, and attempts to flee.

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate

*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.

* W S C HP:Wounded Mana:Icy *a Man*:Bad>*a Man* opens the woodengate.
*a Man* begins some strange incantations...
Ok.

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
clo woodengate
*a Man* panics, and attempts to flee.
It's already closed!

* W S C HP:Wounded Mana:Icy *a Man*:Bad>*a Man* panics, and attempts to flee.
It's already closed!
*a Man* tries to slash you, but your parry is successful.
You flee head over heels.
PANIC! 
You couldn't escape!   


****  Ack, my wimpy starts to trigger - didnt see that though otherwise I
****  would have set cha w 0 and probably would haven been able to kill other
****  BN too


* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate

*a Man* panics, and attempts to flee.

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!
*a Man* panics, and attempts to flee.

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
*a Man* panics, and attempts to flee.
It's already closed!

* W S C HP:Wounded Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!
*a Man* panics, and attempts to flee.
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
You swiftly dodge *a Man*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Icy *a Man*:Bad>clo woodengate
It's already closed!
*a Man* panics, and attempts to flee.
*a Man* opens the woodengate.

* W S C HP:Bad Mana:Icy *a Man*:Bad>clo woodengate
Ok.
*a Man* begins some strange incantations...

* W S C HP:Bad Mana:Icy *a Man*:Bad>clo woodengate
*a Man* panics, and attempts to flee.
It's already closed!
*a Man* panics, and attempts to flee.
*a Man* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
PANIC! 
You couldn't escape!
You slash *a Man*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W S C HP:Bad Mana:Icy *a Man*:Hurt>
get all.coins corpse
clo woodengate
*a Man* opens the woodengate.
Ok.

* W S C HP:Bad Mana:Icy *a Man*:Hurt>clo woodengate
clo woodengate
*a Man* opens the woodengate.

* W S C HP:Bad Mana:Icy *a Man*:Hurt>clo woodengate
You get a pile of coins from the corpse of *a Man*.
There was 10 lauren coins, 13 celeb pennies, and 85 busc pennies.

* W S C HP:Bad Mana:Icy *a Man*:Hurt>
Ok.
*a Man* panics, and attempts to flee.

* W S C HP:Bad Mana:Icy *a Man*:Hurt>clo woodengate
It's already closed!

* W S C HP:Bad Mana:Icy *a Man*:Hurt>
It's already closed!
*a Man* opens the woodengate.

* W S C HP:Bad Mana:Icy *a Man*:Hurt>clo woodengate
clo woodengate
clo woodengate
clo woodengate
Ok.
*a Man* opens the woodengate.
You flee head over heels.        <==== noooo, maybe I typeed flee or wimpy
Village Entrance                 <==== triggered again - dont know
Exits: North East South West.

* W S C HP:Bad Mana:Icy>
Ok.
The woodengate is opened from the other side.

* W S C HP:Bad Mana:Icy>
Ok.
The woodengate is opened from the other side.

* W S C HP:Bad Mana:Icy>
Ok.

* W S C HP:Bad Mana:Icy>
It's already closed!

* W S C HP:Bad Mana:Icy>
It's already closed!
The woodengate is opened from the other side.

* W S C HP:Bad Mana:Icy>
*a Man* has arrived from the north.

* W S C HP:Bad Mana:Cold>
*a Man* panics, and attempts to flee.
*a Man* leaves west.


****  ok, I wasnt able to follow cause my nice sword started hitting
****  some Dunlending woman (I cut that fight out)


* W S C HP:Bad Mana:Icy>trophy #
		*** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  1%,  #Granvil                  |   1,  1%,  #Mordred                  |
|   1,  1%,  #Snooker                  |   1,  1%,  #Azteth                   |
|   1,  1%,  #Nosfe                    |                                      |

* W S C HP:Bad Mana:Icy>nar granvil rip
Ok.

* W S C HP:Bad Mana:Icy>stat
OB: 124%, DB: 61%, PB: 48%, Armour: 0%. Wimpy: 54. Mood: aggressive.
Needed: 292,260 xp, 0 tp. Wp: 21. Lauren: 133. Alert: normal.
Affected by:
- panic
- novoid
- noquit


****  going back to corpse cut out too


Corral
The corpse of *a Man* is lying here.
The corpse of a pack horse is lying here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: South.

* W S C HP:Bad Mana:Cold>south
Village Entrance
Exits: North East South West.

* W S C HP:Bad Mana:Cold>north
Corral
The corpse of *a Man* is lying here.
The corpse of a pack horse is lying here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: South.

* W S C HP:Bad Mana:Cold>exam corpse
corpse (here) : 
a quiver
a water skin
a City Key
a stone
a gem-inlaid knife (brand new)
a plain leather belt
a double edged eket (brand new)
a violet orchid
a keyring
a leather backpack
a black, hooded cloak (used)
a large wooden wall shield (used)
a pair of soft leather sleeves (used)
a pair of soft leather gloves (used)
a black pair of padded boots (used)
a plain pair of pants (brand new)
a plain hood (used)
a plain shirt (used)
a red ruby; it has a soft glowing aura
a silver wedding ring
a ring
a large sack
a green key
an orkish shortbow

* W S C HP:Bad Mana:Cold>get ruby corpse
You get a red ruby from the corpse of *a Man*.

* W S C HP:Bad Mana:Cold>
Tora narrates 'he barbaras'

* W S C HP:Bad Mana:Cold>get knife corpse
You get a gem-inlaid knife from the corpse of *a Man*.

* W S C HP:Bad Mana:Cold>
Your black sword forces you to hit a pack horse.
You slash a pack horse's left foreleg extremely hard and shatter it.


****  Well, it takes some experience to pk with that sword I guess.
****  It just hits everything in room which kinda is annoying while
****  tracking someone - but the damage just rocks



* W S C HP:Bad Mana:Cold a pack horse:Hurt>
You swiftly dodge a pack horse's attempt to hit you.

* W S C HP:Bad Mana:Cold a pack horse:Hurt>
You slash a pack horse's right foreleg extremely hard and shatter it.
A pack horse is mortally wounded and will die soon if not aided.

* W S C HP:Bad Mana:Cold a pack horse:Dying>
Tora narrates 'he alone?'

* W S C HP:Bad Mana:Cold a pack horse:Dying>
Whyrin narrates 'anyone wanna xp w/ lvl 6 mage??'

* W S C HP:Bad Mana:Cold a pack horse:Dying>
Butter narrates 'Anyone trade me a purple?'

* W S C HP:Bad Mana:Cold a pack horse:Dying>get backpack corpse
You get a leather backpack from the corpse of *a Man*.

* W S C HP:Bad Mana:Cold a pack horse:Dying>
You slash a pack horse's right hindleg extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.

* W S C HP:Fine>whois granvil
Granvil is a level twenty Black Númenórean Mercenary.
The transporter of eq from The Crypt to Arda


It's been a funny sort of a day.



****  Later p Granvil told me that the other BN was like level 9 :)
****  Probably if he would have had some spells I would be meat since I screwd
****  up some -   Ah well, 4 wps and still kinda fun... 
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