* W C HP:Fine Mana:Icy>l
The Empty Chamber
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
A small rat runs about, oblivious to your presence.
Vip the Black Numenorean is standing here.
A stocky mountain mule is here, waiting to serve.
Jelly (je) is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg (my) is standing here.
Varvar is standing here.
Zhuk (z) is standing here.
* W C HP:Fine Mana:Icy>
Jelly leaves south.
Guards' Barracks
* W C HP:Fine Mana:Icy>zzzArglebargle, glop-glyf!?!
You hear some apparently rather far noise coming from the south.
* W C HP:Fine Mana:Icy>
Jelly leaves south.
Paving Stone Square
There is an old street-lamp on the border of the street.
The corpse of a hobbit is lying here.
A sturdy leather backpack has been left here.
You see some fog coming from the east.
* W C HP:Fine Mana:Icy>
Shaky has arrived from the south riding a hungry warg.
A townsman has arrived.
* W C HP:Fine Mana:Icy>
Jelly leaves south.
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
You hear some apparently close noise coming from the south.
* W C HP:Fine Mana:Icy>
Jelly (je) carefully examines the ground around her, looking for tracks...
* W C HP:Fine Mana:Icy>
Smurch narrates 'l8er folks!'
* W C HP:Fine Mana:Icy>
Vip has arrived from the north.
* W C HP:Fine Mana:Icy>
Shaky has arrived from the north.
Jelly leaves south.
Main Street
A small flask has been left here on the ground.
There is an old street-lamp on the border of the street.
The butchered corpse of *an Elf* is lying here.
A Guard of Bree stands here.
A Bree gateguard has arrived from the west.
* W C HP:Fine Mana:Icy>
Zhuk (z) begins some strange incantations...
Zimdul narrates 'POP'
* W C HP:Fine Mana:Icy>
You swiftly dodge a Bree gateguard's attempt to stab you.
A Bree Guard barely stabs Varvar's body and tickles it.
* W C HP:Fine Mana:Icy a Bree gateguard:Healthy>
Shaky has arrived from the north.
Haazheel narrates 'pop'
A Bree gateguard has arrived from the west.
You pound a Bree gateguard's left leg extremely hard and shatter it.
Your victim is shocked by your hit!
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>
Shaky leaves west.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>
Smrtihlav narrates 'pop'
Varvar pounds a Bree Guard's right foot extremely hard.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>
You fail to intercept a Bree gateguard's blow.
Zhuk (z) swiftly dodges a Bree gateguard's attempt to stab him.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>
Smrtihlav narrates 'pop'
Zomb narrates 'POP'
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>
Ozon narrates 'report'
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>
Varvar panics, and attempts to flee.
Varvar leaves east.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>bashstandJelly leaves west.
A Bree Guard joins a Bree gateguard's fight.
Zhuk (z) slashes a Bree gateguard's left leg hard.
Varvar has arrived from the east.
fleeZhuk (z) panics, and attempts to flee.
Zhuk (z) panics, but can't stop fighting to flee.
Varvar leaves north.
Vip has arrived from the north.
Ozon narrates 'repop'
westZhuk (z) panics, and attempts to flee.
Zhuk (z) panics, but can't stop fighting to flee.
Zhagrat narrates 'out'
fleewestZhuk (z) panics, and attempts to flee.
Zhuk leaves east.
Zimdul has arrived from the east riding a hungry warg.
A Bree Guard has arrived from the east.
A Bree gateguard approaches Zimdul, trying to stab him.
A Bree Guard quickly approaches, trying to stab you.
A Bree Guard approaches Vip, trying to pierce him.
fleeAn elite Bree Guard has arrived from the north.
Vip swiftly dodges an elite Bree Guard's attempt to pierce him.
Your bash at a Bree gateguard sends him sprawling.
An elite Bree Guard has arrived from the north.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>Do you not consider fighting as standing?
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>PANIC!
You can't quit the fight!
An elite Bree Guard strongly slashes Zimdul's left arm and tickles it.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>No way!
You are fighting for your life!
Vip panics, and attempts to flee.
Vip panics, but can't stop fighting to flee.
* W C HP:Fine Mana:Icy a Bree gateguard:Fine>flee
You flee head over heels.
Main Street
A map of Bree is lying on the ground.
There is an old street-lamp on the border of the street.
The corpse of a little dog is lying here.
A Bree Guard is here, fighting Zhuk (z).
A Bree Guard is here, fighting Zhuk (z).
Zhuk (z) is here, fighting a Bree Guard.
A Bree Guard is here, fighting Zhuk (z).
A Guard of Bree stands here.
Exits: North West.
* W C HP:Fine Mana:Icy>Main Street
A small flask has been left here on the ground.
There is an old street-lamp on the border of the street.
The butchered corpse of *an Elf* is lying here.
A Guard of Bree stands here.
A hungry warg (my) is standing here.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Vip the Black Numenorean is here, fighting a Bree Guard.
A stocky mountain mule is here, waiting to serve.
A Bree Guard is here, fighting Vip.
An elite Bree Guard is here, fighting Vip.
An elite Bree guard stands here stoutly.
A cockroach is scuttling across the floor carrying some debris.
Exits: North East South West.
A cockroach panics, and attempts to flee.
A cockroach leaves south.
A Bree Guard approaches Vip, trying to stab him.
* W C HP:Fine Mana:Icy>south
Vip panics, and attempts to flee.
Vip panics, but can't stop fighting to flee.
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
A Guard of Bree stands here, waiting in the headquarters.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
Jack stands on guard here, collecting monies.
The Chief Guard is looking very upset.
A Guard of Bree stands here, waiting in the headquarters.
Exits: North South.
A Cityguard lightly slashes your body and tickles it.
* W C HP:Fine Mana:Icy a Cityguard:Healthy>west
A Cityguard quickly approaches, trying to slash you.
Jack Olby crushes your head extremely hard.
You feel a strong ache there!
* W C HP:Hurt Mana:Icy a Cityguard:Healthy>west
You flee head over heels.
Paving Stone Square
There is an old street-lamp on the border of the street.
The corpse of a hobbit is lying here.
A sturdy leather backpack has been left here.
A townsman is here, fighting Varvar.
A Guard of Bree stands here, waiting in the headquarters.
Varvar is here, fighting a townsman.
Exits: North East South.
A Bree Guard has arrived from the south.
A Bree Guard barely pierces your right foot and tickles it.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>fleeNo way!
You are fighting for your life!
A Bree Guard lightly hits your right foot and tickles it.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>west
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
Jack stands on guard here, collecting monies.
The Chief Guard is looking very upset.
A Guard of Bree stands here, waiting in the headquarters.
Exits: North South.
* W C HP:Hurt Mana:Icy>
Alas, you cannot go that way...
A Bree Guard lightly slashes your head and tickles it.
* W C HP:Hurt Mana:Icy a Bree Guard:Healthy>
A Cityguard quickly approaches, trying to slash you.
The Chief leaves south.
* W C HP:Hurt Mana:Icy a Bree Guard:Healthy>wimpcha mood wimpy
Ok.
Jack Olby quickly approaches, trying to crush you.
You swiftly dodge a Cityguard's attempt to slash you.
* W C HP:Hurt Mana:Icy a Bree Guard:Healthy>
Jack Olby crushes your left arm extremely hard.
You feel a strong ache there!
* W C HP:Hurt Mana:Icy a Bree Guard:Healthy>flee
An elite Bree Guard has arrived from the south.
* W C HP:Hurt Mana:Icy a Bree Guard:Healthy>PANIC!
You can't quit the fight!
Shaky narrates 'gate opipped'
* W C HP:Hurt Mana:Icy a Bree Guard:Healthy>south
No way!
You are fighting for your life!
A Bree Guard has arrived from the north.
You pound a Bree Guard's body extremely hard.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>flee
You flee head over heels.
Paving Stone Square
There is an old street-lamp on the border of the street.
The corpse of a hobbit is lying here.
A sturdy leather backpack has been left here.
A man passes by, intent on his business.
A Guard of Bree stands here, waiting in the headquarters.
Exits: North East South.
A Bree Guard fails to pierce you.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>south
A Cityguard has arrived from the south.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>west
No way!
You are fighting for your life!
A townsman tries to hit you, but your parry is successful.
A Cityguard has arrived from the south.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>west
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>south
Varvar has arrived from the north.
No way!
You are fighting for your life!
A Cityguard approaches Varvar, trying to slash him.
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>fleeNo way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy a Bree Guard:Fine>
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
An elite Bree guard stands here stoutly.
A Guard of Bree stands here, waiting in the headquarters.
An elite Bree guard stands here stoutly.
Exits: North South.
* W C HP:Hurt Mana:Icy>south
Main Street
A small flask has been left here on the ground.
There is an old street-lamp on the border of the street.
The butchered corpse of *an Elf* is lying here.
A hungry warg (my) is standing here.
A Guard of Bree is here, watching the gate.
A stocky mountain mule is here, waiting to serve.
The Chief Guard is looking very upset.
Jack stands on guard here, collecting monies.
A Guard of Bree stands here, waiting in the headquarters.
*Doreth the Dwarf* is standing here.
*Gris the Half-Elf* is standing here (glowing).
Exits: North East South West.
The Chief tries to slash you, but your parry is successful.
You swiftly dodge a Bree Guard's attempt to slash you.
A Bree Guard has arrived from the north.
* W C HP:Hurt Mana:Icy the Chief:Healthy>
*Doreth the Dwarf* pounds your left leg extremely hard.
You swiftly dodge a Bree Guard's attempt to hit you.
Jack Olby crushes your right arm extremely hard.
A Bree gateguard leaves west.
* W C HP:Hurt Mana:Icy the Chief:Healthy>south
No way!
You are fighting for your life!
*Gris the Half-Elf* leaves west.
* W C HP:Hurt Mana:Icy the Chief:Healthy>fleeShaky narrates 'gate ppopped'
You flee head over heels.
West Gate of Bree
There are five dark coloured flasks here.
A fragrant smelling bag is lying here.
A little stone lies on the ground.
There is an old street-lamp on the border of the street.
The corpse of the Gatekeeper is lying here.
The corpse of a mercenary-guard is lying here.
A large sack is on the ground.
Harry the Bree Gatekeeper stands here.
The shadow of a mercenary-guard is floating here.
The shadow of the Gatekeeper is floating here.
*an Elf* is standing here.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
*Gris the Half-Elf* is standing here (glowing).
Exits: East West.
* W C HP:Hurt Mana:Icy>south*Gris the Half-Elf* closes the gate.
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy>west
The gate seems to be closed.
*an Elf* leaves east.
A Bree gateguard fails to stab you.
* W C HP:Hurt Mana:Icy a Bree gateguard:Fine>westwest
No way!
You are fighting for your life!
A hobbit yells 'In Orc is here yt It the Sagn of The Pryncing Pony!'
You swiftly dodge a Bree gateguard's attempt to stab you.
* W C HP:Hurt Mana:Icy a Bree gateguard:Fine>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy a Bree gateguard:Fine>flee
You flee head over heels.
Main Street
A small flask has been left here on the ground.
There is an old street-lamp on the border of the street.
The butchered corpse of *an Elf* is lying here.
A hungry warg (my) is standing here.
A stocky mountain mule is here, waiting to serve.
*Doreth the Dwarf* is standing here.
A Guard of Bree stands here, waiting in the headquarters.
An elite Bree guard stands here stoutly.
An elite Bree guard stands here stoutly.
Exits: North East South West.
* W C HP:Hurt Mana:Icy>west
*Doreth the Dwarf* quickly approaches, trying to pound you.
A Bree Guard quickly approaches, trying to hit you.
* W C HP:Hurt Mana:Icy *Doreth the Dwarf*:Healthy>west
No way!
You are fighting for your life!
You swiftly dodge an elite Bree Guard's attempt to pierce you.
* W C HP:Hurt Mana:Icy *Doreth the Dwarf*:Healthy>fleeNo way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy *Doreth the Dwarf*:Healthy>west
You flee head over heels.
Cobblestone Street
A brass lantern has been set on the ground.
A pair of leather sandals sits on the ground.
A pair of soft leather boots are on the ground.
A brown pair of pants are on the ground.
A white shirt is on the ground.
A comfortable red vest lies here.
A soft cloth cap has been left here.
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
An old man is walking around, cleaning up.
A cockroach is scuttling across the floor carrying some debris.
A Guard of Bree stands here.
Exits: North.
You suddenly notice *an Elf*.
A cockroach panics, and attempts to flee.
A cockroach leaves north.
* W C HP:Hurt Mana:Icy>*an Elf* leaves north.
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy>westwest
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy>
Alas, you cannot go that way...
An Old Man fails to hit you.
* W C HP:Hurt Mana:Icy an Old Man:Healthy>north
Zhagrat narrates 'break gate'
A Bree Guard lightly stabs your body and tickles it.
An elite Bree Guard has arrived from the north.
An elite Bree Guard has arrived from the north.
* W C HP:Hurt Mana:Icy an Old Man:Healthy>west
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy an Old Man:Healthy>fleeNo way!
You are fighting for your life!
An elite Bree Guard quickly approaches, trying to pierce you.
* W C HP:Hurt Mana:Icy an Old Man:Healthy>north
You flee head over heels.
Main Street
A small flask has been left here on the ground.
There is an old street-lamp on the border of the street.
The butchered corpse of *an Elf* is lying here.
A hungry warg (my) is standing here.
A stocky mountain mule is here, waiting to serve.
*Doreth the Dwarf* is standing here.
A Guard of Bree stands here.
A cityguard stands here, looking very upset.
Exits: North East South West.
A Bree gateguard has arrived from the east.
* W C HP:Hurt Mana:Icy>west
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
A cityguard stands here, looking very upset.
Exits: North South.
* W C HP:Hurt Mana:Icy>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy>west
Alas, you cannot go that way...
A Bree Guard has arrived from the south.
* W C HP:Hurt Mana:Icy>flee
A Cityguard has arrived from the south.
* W C HP:Hurt Mana:Icy>
You flee head over heels.
Paving Stone Square
There is an old street-lamp on the border of the street.
The corpse of a hobbit is lying here.
A sturdy leather backpack has been left here.
A man passes by, intent on his business.
A cockroach is scuttling across the floor carrying some debris.
Exits: North East South.
A cockroach panics, and attempts to flee.
A cockroach leaves north.
A Cityguard has arrived from the south.
* W C HP:Hurt Mana:Icy>north
A Cityguard tries to slash you, but your parry is successful.
* W C HP:Hurt Mana:Icy a Cityguard:Healthy>west
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy a Cityguard:Healthy>fleeNo way!
You are fighting for your life!
Varvar has arrived from the north.
You pound a Cityguard's body extremely hard.
* W C HP:Hurt Mana:Icy a Cityguard:Fine>
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
A hungry warg (my) is standing here.
A Guard of Bree stands here.
A cityguard stands here, looking very upset.
Exits: North South.
*Doreth the Dwarf* has arrived from the south.
A Bree Guard bows before *Doreth the Dwarf*.
* W C HP:Hurt Mana:Icy>west
Alas, you cannot go that way...
Varvar has arrived from the north.
*Doreth the Dwarf* pounds your head and tickles it.
A Bree gateguard has arrived from the south.
* W C HP:Hurt Mana:Icy *Doreth the Dwarf*:Healthy>west
Zimdul narrates 'BREAK'
A Cityguard tries to slash you, but your parry is successful.
A Bree Guard leaves south.
* W C HP:Hurt Mana:Icy *Doreth the Dwarf*:Healthy>Varvar leaves south.
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy *Doreth the Dwarf*:Healthy>flee
You flee head over heels.
Paving Stone Square
There is an old street-lamp on the border of the street.
The corpse of a hobbit is lying here.
A sturdy leather backpack has been left here.
A man passes by, intent on his business.
A cityguard stands here, looking very upset.
Exits: North East South.
A Cityguard has arrived from the south.
* W C HP:Hurt Mana:Icy>west
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy>west
Alas, you cannot go that way...
A Cityguard quickly approaches, trying to slash you.
* W C HP:Hurt Mana:Icy a Cityguard:Fine>westflee*Doreth the Dwarf* has arrived from the south.
No way!
You are fighting for your life!
A Cityguard quickly approaches, trying to slash you.
* W C HP:Hurt Mana:Icy a Cityguard:Fine>*Doreth the Dwarf* quickly approaches, trying to pound you.
You flee head over heels.
Cobblestone Street
There is an old street-lamp on the border of the street.
The corpse of the lamp-lighter is lying here.
The corpse of a mountain mule is lying here.
A hungry warg (my) is standing here.
A Guard of Bree is here, watching the gate.
An elite Bree guard stands here stoutly.
Exits: North South.
An elite Bree Guard quickly approaches, trying to pierce you.
* W C HP:Hurt Mana:Icy an elite Bree Guard:Healthy>north
No way!
You are fighting for your life!
A cockroach has arrived from the north.
A Bree gateguard tries to stab you, but your parry is successful.
* W C HP:Hurt Mana:Icy an elite Bree Guard:Healthy>fleenorth*Gris the Half-Elf* has arrived from the north.
You flee head over heels.
Paving Stone Square
There is an old street-lamp on the border of the street.
The corpse of a hobbit is lying here.
A sturdy leather backpack has been left here.
A man passes by, intent on his business.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
*Doreth the Dwarf* is standing here.
Exits: North East South.
A cockroach has arrived from the south.
* W C HP:Hurt Mana:Icy>west
Guards' Barracks
A hungry warg stands here, sniffing around for flesh.
A Guard of Bree stands here, waiting in the headquarters.
Exits: North South.
The fog disappears.
* W C HP:Hurt Mana:Icy Move:Tired>west
Alas, you cannot go that way...
Smrtihlav narrates 'break w'
* W C HP:Hurt Mana:Icy Move:Tired>flee
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy Move:Tired>Zhagrat narrates 'break it'
You flee head over heels.
The Empty Chamber
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
A small rat runs about, oblivious to your presence.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
*Khozdul the Dwarf* is standing here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North South.
* W C HP:Hurt Mana:Icy Move:Tired>north
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
A small rat runs about, oblivious to your presence.
Exits: South.
* W C HP:Hurt Mana:Icy Move:Tired>west
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy Move:Tired>
*a Man* has arrived from the south.
A pony has arrived from the south.
You feel stronger, as your Master's strength begins to grow...
You are thirsty.
* W C HP:Hurt Mana:Icy Move:Tired>south
The Empty Chamber
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
A small rat runs about, oblivious to your presence.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
*Khozdul the Dwarf* is standing here.
Exits: North South.
*Khozdul the Dwarf* closes the door.
You swiftly dodge a Cityguard's attempt to slash you.
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Healthy>north
Jelly narrates 's gate broken'
A Cityguard tries to slash you, but your parry is successful.
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Healthy>No way!
You are fighting for your life!
Zhuk narrates 'break'
The door is opened from the other side.
A Cityguard has arrived from the south.
A Cityguard closes the door.
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Healthy>flee
You flee head over heels.
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
A small rat runs about, oblivious to your presence.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: South.
* W C HP:Hurt Mana:Icy Move:Tired>north
Alas, you cannot go that way...
* W C HP:Hurt Mana:Icy Move:Tired>score
192/404 hit, 4/51 mana, and 43/156 moves.
* W C HP:Hurt Mana:Icy Move:Tired>
*Gris the Half-Elf* has arrived from the south.
* W C HP:Hurt Mana:Icy Move:Tired>
*Gris the Half-Elf* leaves south.
* W C HP:Hurt Mana:Icy Move:Tired>narr break !You try to narrate, but your voice is swallowed by the thick air surrounding
you.
* W C HP:Hurt Mana:Icy Move:Tired>score
193/404 hit, 4/51 mana, and 44/156 moves.
* W C HP:Hurt Mana:Icy Move:Tired>score
193/404 hit, 4/51 mana, and 44/156 moves.
* W C HP:Hurt Mana:Icy Move:Tired>
A hobbit yells 'An Orc as here at The Prancang Pony Ann!'
* W C HP:Hurt Mana:Icy Move:Tired>score
193/404 hit, 4/51 mana, and 44/156 moves.
* W C HP:Hurt Mana:Icy Move:Tired>score
193/404 hit, 4/51 mana, and 44/156 moves.
* W C HP:Hurt Mana:Icy Move:Tired>score
193/404 hit, 4/51 mana, and 44/156 moves.
* W C HP:Hurt Mana:Icy Move:Tired>
*a Man* leaves south.
A pony leaves south.
* W C HP:Hurt Mana:Icy Move:Tired>
*a Man* has arrived from the south.
A pony has arrived from the south.
* W C HP:Hurt Mana:Icy Move:Tired>
*a Man* leaves south.
A pony leaves south.
* W C HP:Hurt Mana:Icy Move:Tired>
A young ranger yells 'Several Orcs, and a Man are here at West of Bree!'
A hobbit yells 'In Orc ys here at The Prancing Pony Inn!'
* W C HP:Hurt Mana:Icy Move:Tired>
*Khozdul the Dwarf* has arrived from the south.
* W C HP:Hurt Mana:Icy Move:Tired>southsouthsouthThe Empty Chamber
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
A small rat runs about, oblivious to your presence.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
A cityguard stands here, looking very upset.
*Gris the Half-Elf* is resting here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North [South].
* W C HP:Hurt Mana:Icy Move:Tired>southsouth
The door seems to be closed.
*a Man* smiles happily.
* W C HP:Hurt Mana:Icy Move:Tired>The door seems to be closed.
* W C HP:Hurt Mana:Icy Move:Tired>The door seems to be closed.
You swiftly dodge a Cityguard's attempt to slash you.
A Cityguard tries to slash you, but your parry is successful.
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Fine>*Gris the Half-Elf* stops resting, and clambers on his feet.
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Fine>
*a Man* nods solemnly.
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Fine>open doorThat's impossible, I'm afraid.
You swiftly dodge a Cityguard's attempt to slash you.
* W C HP:Hurt Mana:Icy Move:Tired a Cityguard:Fine>flee
You flee head over heels.
PANIC!
You couldn't escape!
*a Man* slashes your left arm extremely hard.
* W C HP:Wounded Mana:Icy Move:Tired a Cityguard:Fine>
A Cityguard barely slashes your right foot and tickles it.
* W C HP:Wounded Mana:Icy Move:Tired a Cityguard:Fine>fleenorth
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Icy Move:Tired a Cityguard:Fine>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Icy Move:Tired a Cityguard:Fine>north
No way!
You are fighting for your life!
*Khozdul the Dwarf* has arrived from the north.
A Cityguard lightly slashes your body and tickles it.
* W C HP:Wounded Mana:Icy Move:Tired a Cityguard:Fine>fleenorth
Zhagrat narrates 'gates broken'
* W C HP:Wounded Mana:Icy Move:Tired a Cityguard:Fine>
You flee head over heels.
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
A small rat runs about, oblivious to your presence.
Exits: South.
* W C HP:Wounded Mana:Icy Move:Tired>flee
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy Move:Tired>
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Icy Move:Tired>north
Alas, you cannot go that way...
A Man yells 'An Orc is here it Main Street!'
* W C HP:Wounded Mana:Icy Move:Tired>
*Khozdul the Dwarf* has arrived from the south.
* W C HP:Wounded Mana:Icy Move:Tired>
*Khozdul the Dwarf* leaves south.
* W C HP:Wounded Mana:Icy Move:Tired>
*a Man* has arrived from the south.
A pony has arrived from the south.
* W C HP:Wounded Mana:Icy Move:Tired>
A Man yells 'An Orc is here at Maan Street!'
* W C HP:Wounded Mana:Icy Move:Tired>
A Man yells 'In Orc as here at Main Street!'
* W C HP:Wounded Mana:Icy Move:Tired>
A young rat leaves south.
* W C HP:Wounded Mana:Icy Move:Tired>
*a Man* leaves south.
A pony leaves south.
* W C HP:Wounded Mana:Cold Move:Tired>
*Khozdul the Dwarf* has arrived from the south.
* W C HP:Wounded Mana:Cold Move:Tired>
*a Man* has arrived from the south.
A pony has arrived from the south.
* W C HP:Wounded Mana:Cold Move:Tired>tell smrtihlav raid it again pls
Ok.
* W C HP:Wounded Mana:Cold Move:Tired>
*Khozdul the Dwarf* giggles.
* W C HP:Wounded Mana:Cold Move:Tired>
*a Man* drinks water from an icy pool.
* W C HP:Wounded Mana:Cold Move:Tired>tell smrtihlav i sit in jail
Ok.
* W C HP:Wounded Mana:Cold Move:Tired>
*Gris the Half-Elf* has arrived from the south.
* W C HP:Wounded Mana:Cold Move:Tired>
You are thirsty.
* W C HP:Wounded Mana:Cold Move:Tired>
*Gris the Half-Elf* sits down and rests.
* W C HP:Wounded Mana:Cold Move:Tired>drink vial
You drink the water.
You do not feel thirsty anymore.
* W C HP:Wounded Mana:Cold Move:Tired>r
You sit down and rest your tired bones.
* W C HP:Wounded Mana:Cold Move:Tired>
*Khozdul the Dwarf* leaves south.
* W C HP:Wounded Mana:Cold Move:Tired>
*Gris the Half-Elf* stops resting, and clambers on his feet.
* W C HP:Wounded Mana:Cold Move:Tired>
*Gris the Half-Elf* leaves south.
* W C HP:Wounded Mana:Cold Move:Tired>
*a Man* leaves south.
A pony leaves south.
* W C HP:Wounded Mana:Cold>tell smrtihlav blocked in jail*a Man* has arrived from the south.
A pony has arrived from the south.
Ok.
* W C HP:Wounded Mana:Cold>
*Khozdul the Dwarf* has arrived from the south.
* W C HP:Wounded Mana:Cold>tell smrtihlav reraid PLS :)
Ok.
* W C HP:Wounded Mana:Cold>
*a Man* says 'ZBLAM!'
* W C HP:Wounded Mana:Cold>
*Khozdul the Dwarf* leaves south.
* W C HP:Hurt Mana:Cold>ccscast n 'cure light'
Nah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Cold>
*a Man* pouts.
* W C HP:Hurt Mana:Cold>score
*a Man* leaves south.
A pony leaves south.
* W C HP:Hurt Mana:Cold>185/404 hit, 12/51 mana, and 61/156 moves.
*Gris the Half-Elf* has arrived from the south.
* W C HP:Hurt Mana:Cold>
*Gris the Half-Elf* sits down and rests.
* W C HP:Hurt Mana:Cold>score
185/404 hit, 12/51 mana, and 61/156 moves.
* W C HP:Hurt Mana:Cold>st
You stop resting, and stand up.
* W C HP:Hurt Mana:Warm>remfremove fur
You stop using a black warg fur.
* W C HP:Hurt Mana:Warm>weacwear cloak
You wear a russet cloak about your body.
* W C HP:Hurt Mana:Warm>r
You sit down and rest your tired bones.
* W C HP:Hurt Mana:Warm>score
187/404 hit, 13/51 mana, and 65/156 moves.
*a Man* has arrived from the south.
A pony has arrived from the south.
* W C HP:Hurt Mana:Warm>tell shake reraid PLS :)
Ok.
* W C HP:Hurt Mana:Warm>cha wimpy 0
Wimpy set to: 0
* W C HP:Hurt Mana:Warm>ccscast n 'cure light'
Nah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Warm>st
You stop resting, and stand up.
* W C HP:Hurt Mana:Warm>
You feel bolder.
* W C HP:Hurt Mana:Warm>ccscast n 'cure light'
You feel a strange power surrounding you.
The ground seems to absorb your spell!
* W C HP:Hurt Mana:Warm>r
You sit down and rest your tired bones.
* W C HP:Hurt Mana:Warm>sc
194/404 hit, 16/51 mana, and 79/156 moves.
* W C HP:Hurt Mana:Warm>
Saving Azazello.
* W C HP:Hurt Mana:Warm>
*a Man* leaves south.
A pony leaves south.
* W C HP:Hurt Mana:Warm>
*Gris the Half-Elf* stops resting, and clambers on his feet.
* W C HP:Hurt Mana:Warm>
*Gris the Half-Elf* leaves south.
* W C HP:Hurt Mana:Warm>
*Gris the Half-Elf* has arrived from the south.
* W C HP:Hurt Mana:Warm>
*Gris the Half-Elf* lies down and falls asleep.
* W C HP:Hurt Mana:Warm>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*Gris the Half-Elf* is sleeping here.
* W C HP:Hurt Mana:Warm>
*Gris the Half-Elf* wakes up.
* W C HP:Hurt Mana:Warm>
*Gris the Half-Elf* rests.
* W C HP:Hurt Mana:Warm>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*Gris the Half-Elf* is resting here.
* W C HP:Hurt Mana:Warm>score
206/404 hit, 22/51 mana, and 99/156 moves.
* W C HP:Hurt Mana:Warm>score
207/404 hit, 22/51 mana, and 100/156 moves.
* W C HP:Hurt Mana:Warm>r
You are already resting.
* W C HP:Hurt Mana:Warm>
*a Man* has arrived from the south.
A pony has arrived from the south.
* W C HP:Hurt Mana:Warm>score
217/404 hit, 27/51 mana, and 118/156 moves.
* W C HP:Hurt Mana:Hot>score
217/404 hit, 27/51 mana, and 119/156 moves.
* W C HP:Hurt Mana:Hot>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*Gris the Half-Elf* is resting here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
* W C HP:Hurt Mana:Hot>
A Man yells 'An Orc is here at Mayn Street!'
The exit south blurs for a while.
* W C HP:Hurt Mana:Hot>
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>
*Khozdul the Dwarf* yells 'REBLOCK DOUR'
* W C HP:Hurt Mana:Hot>l sThe heavydoor is closed.
*Gris the Half-Elf* stops resting, and clambers on his feet.
* W C HP:Hurt Mana:Hot>open heavydooropen heavydoor*a Man* opens the heavydoor.
Nah...
You feel too relaxed to do that..
*Gris the Half-Elf* leaves south.
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>Nah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Hot>open heavydoorNah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Hot>stopen heavydoor
You stop resting, and stand up.
* W C HP:Hurt Mana:Hot>
Ok.
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>open heavydoor
Ok.
* W C HP:Hurt Mana:Hot>
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>
*Khozdul the Dwarf* yells 'REBLOCK DOOR'
* W C HP:Hurt Mana:Hot>bx sbash exit s
Nothing seems to happen.
The heavydoor is opened from the other side.
The heavydoor closes quietly.
bx s* W C HP:Hurt Mana:Hot>bash exit s
Nothing seems to happen.
* W C HP:Hurt Mana:Hot>r
You sit down and rest your tired bones.
* W C HP:Hurt Mana:Hot>
*a Man* opens the heavydoor.
* W C HP:Hurt Mana:Hot>
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
* W C HP:Hurt Mana:Hot>
*a Man* opens the heavydoor.
* W C HP:Hurt Mana:Hot>
*a Man* leaves south.
A pony leaves south.
* W C HP:Hurt Mana:Hot>
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>
*Khozdul the Dwarf* yells 'REBLOCK DOUR'
* W C HP:Hurt Mana:Hot>
The heavydoor is opened from the other side.
* W C HP:Hurt Mana:Hot>
The heavydoor closes quietly.
* W C HP:Hurt Mana:Hot>score
234/404 hit, 35/51 mana, and 115/156 moves.
* W C HP:Hurt Mana:Hot>sle
You go to sleep.
* W C HP:Hurt Mana:Hot>wimpcha mood wimpy
Ok.
* W C HP:Hurt Mana:Hot>
You are awakened by *Khozdul the Dwarf*.
* W C HP:Hurt Mana:Burning>
*Khozdul the Dwarf* giggles.
* W C HP:Hurt Mana:Burning>
The heavydoor is opened from the other side.
* W C HP:Hurt Mana:Burning>
*Gris the Half-Elf* has arrived from the south.
* W C HP:Hurt Mana:Burning>
*Gris the Half-Elf* sits down and rests.
* W C HP:Hurt Mana:Burning>score
261/404 hit, 49/51 mana, and 156/156 moves.
* W C HP:Hurt Mana:Burning>score
262/404 hit, 49/51 mana, and 156/156 moves.
The heavydoor closes quietly.
* W C HP:Hurt Mana:Burning>score
262/404 hit, 49/51 mana, and 156/156 moves.
* W C HP:Hurt Mana:Burning>score
262/404 hit, 49/51 mana, and 156/156 moves.
* W C HP:Hurt Mana:Burning>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*Khozdul the Dwarf* is standing here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is resting here.
* W C HP:Hurt Mana:Burning>
*a Man* ponders life, the universe, and everything.
* W C HP:Hurt Mana:Burning>snicker
You snicker softly.
* W C HP:Hurt Mana:Burning>sle
You go to sleep.
* W C HP:Hurt>score
265/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
265/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>
You are awakened by *Khozdul the Dwarf*.
* W C HP:Hurt>score
265/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>sa fuck you man :)emote : fuck you man :)
Ok.
* W C HP:Hurt>
*Khozdul the Dwarf* says 'haha'
* W C HP:Hurt>sle
*a Man* ponders life, the universe, and everything.
* W C HP:Hurt>sle
You go to sleep.
* W C HP:Hurt>
You are already sound asleep.
* W C HP:Hurt>slesle
You are awakened by *Gris the Half-Elf*.
You go to sleep.
* W C HP:Hurt>
You are awakened by *Gris the Half-Elf*.
You go to sleep.
* W C HP:Hurt>slesle
You are already sound asleep.
* W C HP:Hurt>
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>sle
You go to sleep.
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>sle
You go to sleep.
* W C HP:Hurt>
You are awakened by *Gris the Half-Elf*.
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Gris the Half-Elf*.
You go to sleep.
You are awakened by *Khozdul the Dwarf*.
* W C HP:Hurt>sle
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Khozdul the Dwarf*.
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Gris the Half-Elf*.
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>
You go to sleep.
* W C HP:Hurt>sle
You are already sound asleep.
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>slesle
You go to sleep.
* W C HP:Hurt>
You are awakened by *Gris the Half-Elf*.
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Gris the Half-Elf*.
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>sle
You go to sleep.
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>
You go to sleep.
You are awakened by *Khozdul the Dwarf*.
* W C HP:Hurt>sle
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Khozdul the Dwarf*.
* W C HP:Hurt>
You go to sleep.
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>sle
You go to sleep.
You are awakened by *Khozdul the Dwarf*.
* W C HP:Hurt>sle
You go to sleep.
* W C HP:Hurt>sle
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>
You go to sleep.
* W C HP:Hurt>sle
You are already sound asleep.
You are awakened by *Gris the Half-Elf*.
* W C HP:Hurt>
A hobbit yells 'An Orc ys here at Yt the Sign of The Prancang Puni!'
* W C HP:Hurt>
*Gris the Half-Elf* stops resting, and clambers on his feet.
* W C HP:Hurt>
*Gris the Half-Elf* opens the heavydoor.
* W C HP:Hurt>
*Gris the Half-Elf* leaves south.
* W C HP:Hurt>
The heavydoor closes quietly.
* W C HP:Hurt>
The heavydoor is opened from the other side.
* W C HP:Hurt>
The heavydoor closes quietly.
* W C HP:Hurt>
A hobbit yells 'Severil Orcs yre here it At the Sygn of The Princing Poni!'
* W C HP:Hurt>score
277/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
277/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
278/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
278/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
278/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
279/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score*a Man* opens the heavydoor.
279/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>
*a Man* leaves south.
A pony leaves south.
* W C HP:Hurt>r
You rest your tired bones.
* W C HP:Hurt>
The heavydoor closes quietly.
* W C HP:Hurt>sc
280/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
280/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>score
280/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Hurt>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*Khozdul the Dwarf* is standing here.
* W C HP:Hurt>sle
You go to sleep.
* W C HP:Hurt>score
283/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
283/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>
You are awakened by *Khozdul the Dwarf*.
* W C HP:Fine>
*Khozdul the Dwarf* opens the heavydoor.
* W C HP:Fine>
A Man yells 'An Orc as here at Cubblestone Street!'
* W C HP:Fine>
*Khozdul the Dwarf* leaves south.
* W C HP:Fine>
The heavydoor closes quietly.
* W C HP:Fine>sle
A young ranger yells 'An Orc as here at West of Bree!'
* W C HP:Fine>
You go to sleep.
* W C HP:Fine>score
293/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
293/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
293/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
294/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
294/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
294/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
295/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
295/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
295/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
301/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>score
301/404 hit, 51/51 mana, and 156/156 moves.
* W C HP:Fine>wa
You wake, and sit up.
* W C HP:Fine>l sThe heavydoor is closed.
* W C HP:Fine>st
You stand up.
* W C HP:Fine>open heavydoor
Ok.
* W C HP:Fine>
The heavydoor closes quietly.
* W C HP:Fine>open heavydoor
Ok.
* W C HP:Fine>bx sbash exit s
But it's already open!
* W C HP:Fine>
The heavydoor closes quietly.
* W C HP:Fine>bx sbash exit s
Nothing seems to happen.
lThe heavydoor is opened from the other side.
*a Man* has arrived from the south.
A pony has arrived from the south.
* W C HP:Fine>The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
* W C HP:Fine>
*Gris the Half-Elf* has arrived from the south.
* W C HP:Fine>
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
*Gris the Half-Elf* opens the heavydoor.
* W C HP:Fine>
*Khozdul the Dwarf* has arrived from the south.
* W C HP:Fine>
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
*Khozdul the Dwarf* sits down and rests.
* W C HP:Fine>tell shake break jail door Ok.
* W C HP:Fine>tell shake i still inside :)
Ok.
* W C HP:Fine>
A Man yells 'Some Orcs are here at Main Street!'
* W C HP:Fine>score
313/404 hit, 51/51 mana, and 150/156 moves.
* W C HP:Fine>score
313/404 hit, 51/51 mana, and 151/156 moves.
* W C HP:Fine>score
313/404 hit, 51/51 mana, and 151/156 moves.
* W C HP:Fine>score
*Khozdul the Dwarf* stops resting, and clambers on his feet.
* W C HP:Fine>314/404 hit, 51/51 mana, and 151/156 moves.
* W C HP:Fine>score
*Gris the Half-Elf* sits down and rests.
* W C HP:Fine>314/404 hit, 51/51 mana, and 152/156 moves.
* W C HP:Fine>bx sbash exit s
Nothing seems to happen.
*Gris the Half-Elf* stops resting, and clambers on his feet.
A Man yells 'Some Orcs yre here yt Maan Street!'
* W C HP:Fine>
The heavydoor is opened from the other side.
*a Man* closes the heavydoor.
* W C HP:Fine>
A Man yells 'An Orc as here yt Cubblestone Street!'
* W C HP:Fine>
The heavydoor is opened from the other side.
* W C HP:Fine>
Tairach has arrived from the south.
* W C HP:Fine>
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
*Gris the Half-Elf* throws back his head and cackles with insane glee!
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
Tairach smiles at you with a vicious grin.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
Zorgmol opens the heavydoor.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
Tairach opens the heavydoor.
*a Man* closes the heavydoor.
Zorgmol opens the heavydoor.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
Tairach leaves south.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>snicker
You snicker softly.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>l
The Jail
A pool with many big pieces of ice floating in it is here.
A large bulletin board is mounted on a wall here.
*a Man* is standing here.
A domesticated pony, beast of burden to many, stands here.
*Gris the Half-Elf* is standing here.
*Khozdul the Dwarf* is standing here.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
* W C HP:Fine>
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Gris the Half-Elf* closes the heavydoor.
* W C HP:Fine>
Saving Azazello.
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>
Tairach tells you 'come out'
* W C HP:Fine>
The heavydoor is opened from the other side.
*Khozdul the Dwarf* closes the heavydoor.
* W C HP:Fine>south
The heavydoor is opened from the other side.
The Empty Chamber
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
A small rat runs about, oblivious to your presence.
Shake is standing here.
A hungry warg stands here, sniffing around for flesh.
Smrtihlav (smr) is standing here.
A hungry warg stands here, sniffing around for flesh.
Snoochy is standing here.
Gurtak is standing here.
A hungry warg stands here, sniffing around for flesh.
Zimdul is standing here.
A hungry warg stands here, sniffing around for flesh.
Vip the Black Numenorean is standing here.
A stocky mountain mule is here, waiting to serve.
Jelly (je) is standing here.
A hungry warg stands here, sniffing around for flesh.
Dengue is standing here.
A hungry warg stands here, sniffing around for flesh.
Vridush is standing here.
A hungry warg stands here, sniffing around for flesh.
Zhagrat is standing here.
A hungry warg stands here, sniffing around for flesh.
Haazheel is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.
The heavydoor closes quietly.
* W C HP:Fine>south
Dengue opens the heavydoor.
Guards' Barracks
The corpse of a Cityguard is lying here.
The corpse of a Cityguard is lying here.
Exits: North South.