2030 07:01
so im trakcinga troll down find he going lord and mato the bigshot tells me i can't come
well he's not my fucking boss and already attacked me once without reason if there somet
hing aroudn to fight i fight it that's how it is :P
Araghor says 'he's abit too bossy'
* W C HP:Fine>
Pure narrates 'I looted *elf* that died Oermgw'
* W C HP:Fine>na you dont tell me what to do ya stupid fuck i do what i wants
Ok.
You are hungry.
You are thirsty.
drink skindrink goblet
* W C HP:Fine>The Long Slope
A war-weary wight-warrior is standing here.
Exits: Up Down.
* W C HP:Fine>It's empty already.
* W C HP:Fine>
You can't find a goblet.
* W C HP:Fine>trac troll
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* leading down
(done less than 1 hour ago).
* W C HP:Fine>
Mato narrates 'i said 5 times we here already'
* W C HP:Fine>drink skind
Pure narrates 'Moby Draaz and Tarden there'
* W C HP:Fine>It's empty already.
* W C HP:Fine>The Long Slope
Exits: Up Down.
You see some tracks of *a Troll* leading down
(done less than 1 hour ago).
* W C HP:Fine>na i dont give a fuck what you said
Vettrock narrates 'on the map the G is west of the B?'
* W C HP:Fine>d
Ok.
* W C HP:Fine>
Mato narrates 'what the fuck is more good for?'
* W C HP:Fine>The Catacombs
A memlant is darting around here.
Exits: North East South West.
Mato has suddenly arrived.
Prosit has suddenly arrived.
Spark has suddenly arrived.
Daer has suddenly arrived.
You see some tracks of *a Troll* leading south
(done less than 1 hour ago).
* W C HP:Fine>s
Mato leaves south.
Prosit leaves south.
Spark leaves south.
Daer leaves south.
* W C HP:Fine>The Catacombs
A memlant is darting around here.
Mato the Dwarf is standing here.
Prosit the Dwarf is standing here.
Spark the Dwarf is standing here.
Daer the Dwarf is standing here.
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>
Mato leaves east.
Prosit leaves east.
Spark leaves east.
Daer leaves east.
* W C HP:Fine>na how long b4 you think those orcs come heree
Ok.
* W C HP:Fine>The Catacombs
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>e
The Catacombs
A war-weary wight-warrior is standing here.
Exits: North East South West.
kill *troll**Ulfhild the Hill Troll* has arrived from the south.
You see some tracks of *a Troll* coming from the south
(done less than 1 hour ago).
* W C HP:Fine>
You barely slash *Ulfhild the Hill Troll*'s body and tickle it.
*Ulfhild the Hill Troll* strongly hits your right arm and tickles it.
* W C HP:Fine *Ulfhild the Hill Troll*:Hurt>bbash
*Ulfhild the Hill Troll* panics, and attempts to flee.
Your victim has disappeared!
*Ulfhild the Hill Troll* leaves south.
* W C HP:Fine>
*Ulfhild the Hill Troll* has arrived from the south.
* W C HP:Fine>
Araghor begins some strange incantations...
* W C HP:Fine>kill *troll*
*Ulfhild the Hill Troll* leaves east.
* W C HP:Fine>They aren't here.
* W C HP:Fine>ekill *troll*The Catacombs
A memlant is darting around here.
Exits: North East South West.
You see some tracks of *a Troll* leading south
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>
Mato narrates 'so we kill them too'
* W C HP:Fine>s
A memlant leaves west.
* W C HP:Fine>kill *troll*The Catacombs
A memlant is darting around here.
A memlant is darting around here.
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>
A memlant leaves south.
* W C HP:Fine>e
Whity narrates 'Any Silvertipped or Chanted Ash available?
<<<---REPLY TO WHITY---|||'
* W C HP:Fine>kill *troll*The Catacombs
*Ulfhild the Hill Troll* is standing here.
Exits: North East South West.
Aha, you have found your victim!
* W C HP:Fine>
You try to slash *Ulfhild the Hill Troll*, but she parries successfully.
* W C HP:Fine *Ulfhild the Hill Troll*:Hurt>b
*Ulfhild the Hill Troll* panics, and attempts to flee.
*Ulfhild the Hill Troll* leaves west.
* W C HP:Fine>bash
Bash what or whom?
* W C HP:Fine>wkill *troll*The Catacombs
A war-weary wight-warrior is standing here.
A memlant is darting around here.
*Ulfhild the Hill Troll* is standing here.
Exits: North East South West.
*Ulfhild the Hill Troll* leaves east.
* W C HP:Fine>
A wight-warrior leaves east.
* W C HP:Fine>They aren't here.
* W C HP:Fine>e
The Catacombs
A memlant is darting around here.
A war-weary wight-warrior is standing here.
Exits: North East South West.
* W C HP:Fine>kill *troll*They aren't here.
* W C HP:Fine>
A wight-warrior tries to slash you, but your parry is successful.
You slash a wight-warrior's body extremely hard and tickle it.
* W C HP:Fine a wight-warrior:Fine>l
Mato has arrived from the west.
Spark has arrived from the west.
Daer has arrived from the west.
The Catacombs
A memlant is darting around here.
A wight-warrior is here, fighting YOU.
Araghor is standing here.
Mato the Dwarf is standing here.
Spark the Dwarf is standing here.
Daer the Dwarf is standing here.
* W C HP:Fine a wight-warrior:Fine>
Lia narrates 'wow, thats some adv'
* W C HP:Fine a wight-warrior:Fine>l
The Catacombs
A memlant is darting around here.
A wight-warrior is here, fighting YOU.
Araghor is standing here.
Mato the Dwarf is standing here.
Spark the Dwarf is standing here.
Daer the Dwarf is standing here.
* W C HP:Fine a wight-warrior:Fine>
You slash a wight-warrior's left foot very hard and tickle it.
* W C HP:Fine a wight-warrior:Fine>
Mato leaves north.
Spark leaves north.
Daer leaves north.
* W C HP:Fine a wight-warrior:Fine>
Araghor begins some strange incantations...
* W C HP:Fine a wight-warrior:Fine>l
The Catacombs
A memlant is darting around here.
A wight-warrior is here, fighting YOU.
Araghor is standing here trying to concentrate.
You slash a wight-warrior's body hard and tickle it.
* W C HP:Fine a wight-warrior:Fine>
Araghor utters the words 'qahijf gsfal'
Araghor sprays a wight-warrior with painfully bright, concentrated rays of
light.
A wight-warrior says '
Your time has come, Araghor. Now DIE!'
* W C HP:Fine a wight-warrior:Hurt>
Araghor begins some strange incantations...
* W C HP:Fine a wight-warrior:Hurt>
Whity narrates ':)'
* W C HP:Fine a wight-warrior:Hurt>
A memlant has arrived from the west.
* W C HP:Fine a wight-warrior:Hurt>
Araghor joins your fight.
A wight-warrior says 'How dare you disturb my rest!'
* W C HP:Fine a wight-warrior:Hurt>
You slash a wight-warrior's right leg very hard.
* W C HP:Fine a wight-warrior:Hurt>l
The Catacombs
A memlant is darting around here.
A wight-warrior is here, fighting YOU.
Araghor is here, fighting a wight-warrior.
A memlant is darting around here.
* W C HP:Fine a wight-warrior:Hurt>
You slash a wight-warrior's left leg extremely hard.
* W C HP:Fine a wight-warrior:Hurt>l
The Catacombs
A memlant is darting around here.
A wight-warrior is here, fighting YOU.
Araghor is here, fighting a wight-warrior.
A memlant is darting around here.
* W C HP:Fine a wight-warrior:Hurt>
You slash a wight-warrior's right arm extremely hard.
* W C HP:Fine a wight-warrior:Wounded>
A memlant leaves south.
* W C HP:Fine a wight-warrior:Wounded>
A wight-warrior barely slashes your right arm and tickles it.
* W C HP:Fine a wight-warrior:Wounded>
A memlant has arrived from the west.
* W C HP:Fine a wight-warrior:Wounded>
You slash a wight-warrior's right arm extremely hard and shatter it.
* W C HP:Fine a wight-warrior:Wounded>
A memlant leaves south.
* W C HP:Fine a wight-warrior:Wounded>
*Ulfhild the Hill Troll* yells 'LAUGH'
You feel bolder.
You are hungry.
You are thirsty.
drink skindrink goblet
You slash a wight-warrior's right leg very hard.
A wight-warrior barely slashes your body and tickles it.
* W C HP:Fine a wight-warrior:Wounded>It's empty already.
* W C HP:Fine a wight-warrior:Wounded>
You can't find a goblet.
Araghor lightly slashes a wight-warrior's body and tickles it.
* W C HP:Fine a wight-warrior:Wounded>
A wight-warrior barely slashes your head and tickles it.
* W C HP:Fine a wight-warrior:Wounded>
You slash a wight-warrior's body hard.
* W C HP:Fine a wight-warrior:Bad>
Prosit yells 'fast ane'
Araghor slashes a wight-warrior's right hand.
* W C HP:Fine a wight-warrior:Bad>
*Ulfhild the Hill Troll* yells 'prosit'
* W C HP:Fine a wight-warrior:Bad>
A memlant leaves east.
You slash a wight-warrior's right foot extremely hard and shatter it.
* W C HP:Fine a wight-warrior:Bad>
*Ulfhild the Hill Troll* yells 'axhah'
* W C HP:Fine a wight-warrior:Bad>trac trollNo way!
You are fighting for your life!
* W C HP:Fine a wight-warrior:Bad>whois mato
Mato the brutish forest dwarf is a level forty-eight Dwarven Ranger.
Is playing from *.se.
* W C HP:Fine a wight-warrior:Bad>
Vettrock narrates 'can you rent in stock'
* W C HP:Fine a wight-warrior:Bad>whois prosit
Araghor slashes a wight-warrior's left leg.
You slash a wight-warrior's right arm extremely hard and shatter it.
* W C HP:Fine a wight-warrior:Awful>Prosit yells 'i thinzi fucked my olias'
Prosit Sigin, one of the Otso is a level thirty-five Dwarven Veteran.
Is playing from *.com.
* W C HP:Fine a wight-warrior:Awful>
A memlant has suddenly arrived.
You slash a wight-warrior's right hand extremely hard and shatter it.
A wight-warrior is incapacitated and will slowly die, if not aided.
* W C HP:Fine a wight-warrior:Dying>
Araghor slashes a wight-warrior's head extremely hard and shatters it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear a wight-warrior's death cry.
A wight-warrior is dead! R.I.P.
get coins all.corpseA wight-warrior disappears into nothing.
* W C HP:Fine>trac troll
You don't see any corpse to get things from.
* W C HP:Fine>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>nkill *troll*The Catacombs by the Huge Portal
A war-weary wight-warrior is standing here.
Exits: East South West.
You see some tracks of *a Troll* leading south
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>skill *troll*The Pillar Room
Exits: North East.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>e
They aren't here.
* W C HP:Fine>
Whity narrates 'Any Silvertipped or Chanted Ash available?
<<<---REPLY TO WHITY---|||'
Gilbrethil narrates '3 dorcs were w bree'
* W C HP:Fine>The Noble Room
Exits: North East South West.
Shala narrates 'everyone who's been in moria in past 6 hours pls gimme a
tell!'
where
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>Mato has arrived from the west.
Prosit has arrived from the west.
Spark has arrived from the west.
Daer has arrived from the west.
Players in your zone
--------------------
Prosit - The Noble Room
Galowyn - The Noble Room
Mato - The Noble Room
Daer - The Noble Room
Spark - The Noble Room
Araghor - The Noble Room
* W C HP:Fine>
Mato leaves north.
Prosit leaves north.
Spark leaves north.
Daer leaves north.
* W C HP:Fine>
Gilbrethil narrates 'me looted?'
* W C HP:Fine>
A wight-noble yells 'Aaaah...'
* W C HP:Fine>sa psam n w to beach if problem
Ok.
* W C HP:Fine>e
The Noble Room
Exits: North East South West.
A wight-noble yells 'Aaaah...'
Whity narrates 'ah, sorry..'
Araghor nods solemnly.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>n
The Noble Room
You see four falchions on the ground.
Exits: North East South West.
mw
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>cha moo wimpy
Ok.
* W C HP:Fine>n
The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>nkill *troll*The Noble Room
On the ground, there are four falchions.
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*
Gilbrethil narrates 'fucking lame dudes arachniaed:P'
* W C HP:Fine>The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*The Noble Room
You see four falchions on the ground.
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*
Gilbrethil narrates 'how lame can be?'
* W C HP:Fine>The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>ekill *troll*The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*The Noble Room
You see four falchions on the ground.
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>n
They aren't here.
You are hungry.
You are thirsty.
drink skindrink goblet
* W C HP:Fine>The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>e
It's empty already.
* W C HP:Fine>kill *troll*
You can't find a goblet.
* W C HP:Fine>The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>nkill *troll*The Noble Room
Exits: North East South West.
You see some tracks of *a Troll* leading east
(done less than 1 hour ago).
* W C HP:Fine>They aren't here.
* W C HP:Fine>ekill *troll*The Noble Room
There are three falchions here.
You see two piles of coins on the ground.
Exits: North East South West.
You see some tracks of *a Troll* leading south
(done less than 1 hour ago).
* W C HP:Fine Move:Tired>They aren't here.
* W C HP:Fine Move:Tired>nkill *troll*The Noble Room
Exits: North East South West.
clo statuetrac
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W C HP:Fine Move:Tired>They aren't here.
* W C HP:Fine Move:Tired>
You don't see any statuetrac here.
* W C HP:Fine Move:Tired>trac
You stop tracking your victim.
* W C HP:Fine Move:Tired>nw
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>n
The Noble Room
On the ground, there are three falchions.
There are two piles of coins here.
Exits: North East South West.
* W C HP:Fine Move:Tired>w
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>n
The Noble Room
There are three falchions here.
On the ground, there are two piles of coins.
Exits: North East South West.
* W C HP:Fine Move:Tired>w
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>n
The Noble Room
On the ground, there are four falchions.
Exits: North East South West.
* W C HP:Fine Move:Tired>w
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>n
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>The Noble Room
On the ground, there are three falchions.
On the ground, there are two piles of coins.
Exits: North East South West.
* W C HP:Fine Move:Tired>wn
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>The Noble Room
On the ground, there are three falchions.
On the ground, there are two piles of coins.
Exits: North East South West.
* W C HP:Fine Move:Tired>w
The Noble Room
Exits: North East South West.
* W C HP:Fine Move:Tired>l
The Noble Room
Araghor is standing here.
* W C HP:Fine Move:Tired>sa bob plz
Ok.
* W C HP:Fine Move:Tired>sco281/358 hit, 71/71 mana, and 35/137 moves.
* W C HP:Fine Move:Tired>
Araghor begins some strange incantations...
* W C HP:Fine Move:Tired>sa damn i outta water
Araghor begins some strange incantations...
* W C HP:Fine Move:Tired>
Ok.
* W C HP:Fine Move:Tired>wehreArglebargle, glop-glyf!?!
* W C HP:Fine Move:Tired>wherePlayers in your zone
--------------------
Prosit - The Sacrificial Hall
Galowyn - The Noble Room
Mato - The Sacrificial Hall
Daer - The Sacrificial Hall
Spark - The Sacrificial Hall
Araghor - The Noble Room
* W C HP:Fine Move:Tired>
Araghor utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
* W C HP:Fine>l
The Noble Room
Araghor is standing here.
* W C HP:Fine>nwnwThe Noble Room
Exits: North East South West.
* W C HP:Fine>nwnThe Noble Room
Exits: North East South West.
* W C HP:Fine>wn
The Noble Room
Exits: North East South West.
* W C HP:Fine>wn
The Noble Room
Exits: North East South West.
* W C HP:Fine>The Noble Room
You see four falchions on the ground.
Exits: North East South West.
Araghor gives you a water skin.
* W C HP:Fine>The Noble Room
Exits: North East South West.
* W C HP:Fine>The Noble Room
Exits: North East South West.
* W C HP:Fine>The Noble Room
On the ground, there are four falchions.
Exits: North East South West.
* W C HP:Fine>The Noble Room
Exits: North East South West.
* W C HP:Fine>The Wightlord's Chamber
You see two falchions on the ground.
A large and heavy morningstar lies on the ground.
The corpse of *a Troll* is lying here.
A mighty wight-noble is watching you.
A mighty wight-noble is watching you.
The lord of wights floats here, its red eyes filled with hatred.
The shadow of *a Troll* is floating here.
Exits: South West.
* W C HP:Fine>nw
Alas, you cannot go that way...
* W C HP:Fine>nwn
The wight-lord slashes your right leg extremely hard.
* W C HP:Fine the wight-lord:Healthy>No way!
You are fighting for your life!
* W C HP:Fine the wight-lord:Healthy>No way!
You are fighting for your life!
* W C HP:Fine the wight-lord:Healthy>No way!
You are fighting for your life!
* W C HP:Fine the wight-lord:Healthy>fNo way!
You are fighting for your life!
* W C HP:Fine the wight-lord:Healthy>No way!
You are fighting for your life!
* W C HP:Fine the wight-lord:Healthy>
You flee head over heels.
The Noble Room
Exits: North East South West.
* W C HP:Fine>
Araghor has arrived from the north.
* W C HP:Fine>nw
The Noble Room
Exits: North East South West.
* W C HP:Fine>The Noble Room
Exits: North East South West.
* W C HP:Fine>nw
The Wightlord's Chamber
You see two falchions on the ground.
A large and heavy morningstar lies on the ground.
The corpse of *a Troll* is lying here.
A mighty wight-noble is watching you.
A mighty wight-noble is watching you.
The lord of wights floats here, its red eyes filled with hatred.
The shadow of *a Troll* is floating here.
Exits: South West.
* W C HP:Fine>The Sacrificial Hall
A falchion lies on the ground.
Spark the Dwarf is standing here.
Mato the Dwarf is standing here.
Prosit the Dwarf is standing here.
Daer the Dwarf is standing here.
Exits: North East West.
* W C HP:Fine>eexam corpsewThe Wightlord's Chamber
There are two falchions here.
A large and heavy morningstar lies on the ground.
The corpse of *a Troll* is lying here.
A mighty wight-noble is watching you.
A mighty wight-noble is watching you.
The lord of wights floats here, its red eyes filled with hatred.
The shadow of *a Troll* is floating here.
Exits: South West.
* W C HP:Fine>corpse (here) :
a pile of coins
a hunting knife (battered)
a water skin
a plain leather belt
a walking stick
a leather backpack
a forest green cloak (worn out)
a grey pair of sleeves (used)
a thin pair of leather gloves (used)
a pair of smooth, black boots
a thin pair of soft leather trousers (worn out)
a black hood (used)
a thin, soft leather jerkin (tattered)
a small key carved from ebony
a metal key
a smoked piece of meat
a pair of snowshoes (worn out)
a City Key
a castle key
* W C HP:Fine>The Sacrificial Hall
A falchion lies on the ground.
Spark the Dwarf is standing here.
Mato the Dwarf is standing here.
Prosit the Dwarf is standing here.
Daer the Dwarf is standing here.
Exits: North East West.
* W C HP:Fine>
Mato narrates 'well ulfhild got whacked by lord :p'
* W C HP:Fine>wherePlayers in your zone
--------------------
Prosit - The Sacrificial Hall
Galowyn - The Sacrificial Hall
Mato - The Sacrificial Hall
Daer - The Sacrificial Hall
Spark - The Sacrificial Hall
Araghor - The Sacrificial Hall
* W C HP:Fine>tell araghor spam n w till get to me
Ok.
* W C HP:Fine>maeqcha moo agg
Ok.
Mato says 'ok all hit noble'
* W C HP:Fine>
You are using:
<wielded> an engraved broadsword (brand new)
<worn as shield> a tower shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (used)
<worn about body> a forest green cloak (used)
<worn on arms> a shining pair of vambraces (brand new)
<worn on hands> a pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (used)
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with several keys and a set of lock picks
<worn on finger> an icy ring
<worn on finger> a ruby ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a sable pouch
<worn on belt> a stone
<worn on belt> a large skin
<worn on belt> a sable pouch
* W C HP:Fine>macha moo agg
Ok.
* W C HP:Fine>
Mato leaves east.
Prosit leaves east.
Spark leaves east.
Daer leaves east.
* W C HP:Fine>
Tiamat narrates 'ulfhild is kamikaze'
* W C HP:Fine>rem shieldwield sword
You stop using a tower shield.
A wight-noble yells 'Aaaah...'
* W C HP:Fine>
You stop using an engraved broadsword.
You skillfully wield a great warsword, ready to protect the weak.
You are too weak to use this warsword effectively.
* W C HP:Fine>e
The Wightlord's Chamber
You see two falchions on the ground.
A large and heavy morningstar lies on the ground.
The corpse of *a Troll* is lying here.
A wight-noble is here, fighting Spark.
A mighty wight-noble is watching you.
The wight-lord is here, fighting Mato.
The shadow of *a Troll* is floating here.
Mato the Dwarf is here, fighting the wight-lord.
Prosit the Dwarf is standing here.
Spark the Dwarf is here, fighting a wight-noble.
Daer the Dwarf is here, fighting the wight-lord.
Exits: South West.
* W C HP:Fine>
A wight-noble slashes Mato's body hard.
The wight-lord slashes Mato's right leg extremely hard.
* W C HP:Fine>
Prosit joins Mato's fight.
The wight-lord says 'Prepare to die for your trespassing, Prosit!'
A wight-noble yells 'Aaaah...'
Prosit smites the wight-lord's right hand extremely hard and tickles it.
A wight-noble lightly slashes Spark's left hand and tickles it.
* W C HP:Fine>
You are hungry.
You are thirsty.
drink skindrink gobletMato bleeds from open wounds.
* W C HP:Fine>b matoIt's empty already.
* W C HP:Fine>
You can't find a goblet.
* W C HP:Fine>bash mato
A wight-noble barely slashes Mato's body and tickles it.
The wight-lord slashes Mato's right arm extremely hard and tickles it.
Daer joins Spark's fight.
A wight-noble yells 'Aaaah...'
A wight-noble says 'How dare you disturb my rest!'
Spark pounds a wight-noble's right arm extremely hard.
The wight-lord makes a fast gesture.
A wight-noble slashes Spark's body extremely hard and tickles it.
Mato panics, and attempts to flee.
Your victim has disappeared!
Mato leaves west.
* W C HP:Fine>
Saving Galowyn.
* W C HP:Fine>
The wight-lord slashes Prosit's left foot extremely hard.
* W C HP:Fine>ma
Mato has arrived from the west.
* W C HP:Fine>cha moo agg
Ok.
Tiamat narrates 'he comes and takes the express back'
* W C HP:Fine>
A wight-noble lightly slashes Spark's right arm and tickles it.
* W C HP:Fine>
Daer pounds a wight-noble's right leg extremely hard and tickles it.
* W C HP:Fine>b mato
The wight-lord slashes Prosit's right hand extremely hard.
* W C HP:Fine>bash mato
Mato says 'i said noble'
Prosit panics, and attempts to flee.
Prosit leaves south.
The wight-lord approaches Spark, trying to slash him.
Spark pounds a wight-noble's body extremely hard.
Spark panics, and attempts to flee.
Spark leaves south.
* W C HP:Fine>b matoMato pounds a wight-noble's body extremely hard.
bash mato
A wight-noble yells 'Aaaah...'
A wight-noble says 'Prepare to draw your last breath, Mato.'
The wight-lord slashes Daer's head extremely hard.
A wight-noble slashes Daer's body extremely hard.
A wight-noble slashes Daer's left arm extremely hard.
Your bash at Mato sends him sprawling.
The wight-lord utters a few powerful words and Daer stiffens.
You smite Mato's body extremely hard.
* W C HP:Fine Mato:Fine a wight-noble:Fine>
Spark has suddenly arrived.
Daer pounds a wight-noble's right leg extremely hard.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>ma
Spark leaves west.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>
A wight-noble slashes Daer's right foot extremely hard.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>cha moo agg
Ok.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>
Spark has arrived from the west.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>
Spark approaches a wight-noble, trying to pound him.
A wight-noble yells 'Aaaah...'
A wight-noble says '
Your time has come, Spark. Now DIE!'
* W C HP:Fine Mato:Fine a wight-noble:Hurt>
Prosit has suddenly arrived.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>
Spark pounds a wight-noble's left leg extremely hard.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>ma
Gilbrethil narrates 'those three stil w bree?'
* W C HP:Fine Mato:Fine a wight-noble:Hurt>cha moo agg
Ok.
* W C HP:Fine Mato:Fine a wight-noble:Hurt>
You smite Mato's body extremely hard.
* W C HP:Fine Mato:Hurt a wight-noble:Hurt>
Prosit smites a wight-noble's left arm extremely hard.
A wight-noble yells 'Aaaah...'
A wight-noble says '
Your time has come, Prosit. Now DIE!'
* W C HP:Fine Mato:Hurt a wight-noble:Hurt>
Spark says 'flee'
* W C HP:Fine Mato:Hurt a wight-noble:Hurt>
Daer pounds a wight-noble's body extremely hard.
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>
A wight-noble slashes Daer's left leg very hard.
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>
Daer panics, and attempts to flee.
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>
Spark heroically rescues Daer.
A wight-noble yells 'Aaaah...'
A wight-noble says '
Your time has come, Spark. Now DIE!'
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>w
Mato seems to have recovered his senses.
A wight-noble slashes Spark's head very hard and tickles it.
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>kill mato
Mato says 'lagh'
Araghor leaves west.
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>wkill matoNo way!
You are fighting for your life!
A wight-noble slashes Spark's body hard and tickles it.
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>
You're already fighting!
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>No way!
You are fighting for your life!
* W C HP:Fine Mato:Hurt a wight-noble:Wounded>wkill mato
You're already fighting!
The wight-lord utters a few powerful words and Spark stiffens.
Mato panics, and attempts to flee.
Mato leaves west.
* W C HP:Fine>flee
A wight-noble slashes Spark's right leg extremely hard.
* W C HP:Fine>The Sacrificial Hall
A falchion lies on the ground.
Araghor is standing here.
Mato the Dwarf is standing here.
Exits: North East West.
* W C HP:Fine>
You approach Mato, trying to smite him.
* W C HP:Fine Mato:Hurt>
You will attempt to flee!
Mato pounds your body extremely hard.
You smite Mato's left foot extremely hard.
* W C HP:Hurt Mato:Hurt>
Mato panics, and attempts to flee.
Mato leaves north.
* W C HP:Hurt>nkill matoThe Underground Beach
Mato the Dwarf is standing here.
Exits: East South.
* W C HP:Hurt>
You approach Mato, trying to smite him.
* W C HP:Hurt Mato:Hurt>bbash
A wight-noble yells 'Aaaah...'
* W C HP:Hurt Mato:Hurt>
Mato sends you sprawling with a powerful bash.
* W C HP:Hurt Mato:Hurt>
Mato pounds your left arm extremely hard.
* W C HP:Hurt Mato:Hurt>b
Mato looks around slowly as if looking for something hidden in the room.
* W C HP:Hurt Mato:Hurt>
A wight-noble yells 'Aaaah...'
* W C HP:Hurt Mato:Hurt>
Mato pounds your body extremely hard and shatters it.
Your head stops stinging.
* W C HP:Wounded Mato:Hurt>bash
A wight-noble yells 'Aaaah...'
Araghor says 'chill idiot'
Mato panics, and attempts to flee.
Your victim has disappeared!
Mato leaves east.
* W C HP:Wounded>ekill matoThe Underground Beach
Mato the Dwarf is standing here.
Exits: North East.
Mato quickly approaches, trying to pound you.
You smite Mato's right hand extremely hard.
* W C HP:Wounded Mato:Hurt>b
You're already fighting!
* W C HP:Wounded Mato:Hurt>bash
A wight-noble yells 'Aaaah...'
Your bash at Mato sends him sprawling.
* W C HP:Wounded Mato:Hurt>
A wight-noble yells 'Aaaah...'
* W C HP:Wounded Mato:Hurt>
You smite Mato's head extremely hard.
* W C HP:Wounded Mato:Wounded>
Mato seems to have recovered his senses.
Mato panics, and attempts to flee.
Mato leaves north.
* W C HP:Wounded>n
The Catacombs
Mato the Dwarf is standing here.
Exits: North East South West.
* W C HP:Wounded>kill mato
You smite Mato's body extremely hard.
Mato pounds your left arm extremely hard and shatters it.
You feel a strong ache there!
* W C HP:Wounded Mato:Wounded>
Mato panics, and attempts to flee.
Mato leaves north.
* W C HP:Wounded>nkill matoThe Catacombs
Mato the Dwarf is standing here.
Exits: North East South West.
You suddenly notice Galion.
* W C HP:Wounded>
Whisperwolf narrates 'anyone around gh want to xp?'
* W C HP:Wounded>
You approach Mato, trying to smite him.
* W C HP:Wounded Mato:Wounded>
A memlant has suddenly arrived.
* W C HP:Wounded Mato:Wounded>
A wight-noble yells 'Aaaah...'
* W C HP:Wounded Mato:Wounded>fGalion leaves north.
You flee head over heels.
The Catacombs
A memlant is darting around here.
Exits: North East South West.
* W C HP:Wounded>
Gilbrethil narrates '*a dreadful Orc* yammers: he will storeport'
* W C HP:Wounded>
Mato has suddenly arrived.
* W C HP:Wounded>cl
Mato pounds your left foot extremely hard and shatters it.
* W C HP:Bad Mato:Wounded>cast 'cure light'
You start to concentrate...
You flee head over heels.
You were not able to keep your concentration while moving.
The Catacombs
A war-weary wight-warrior is standing here.
A memlant is darting around here.
Exits: North East South West.
* W C HP:Bad>ww
The Underground Beach
Exits: North East.
* W C HP:Bad>
Alas, you cannot go that way...
* W C HP:Bad>n
The Catacombs
Exits: North East South West.
You suddenly notice Galion.
* W C HP:Bad>
Araghor has suddenly arrived.
* W C HP:Bad>e
Araghor leaves west.
* W C HP:Bad>n
The Catacombs
A broadsword lies here.
Exits: North East South West.
* W C HP:Bad>s
Gilbrethil narrates 'hmm...idiots'
The Catacombs by the Huge Portal
A memlant is darting around here.
A war-weary wight-warrior is standing here.
A memlant is darting around here.
A memlant is darting around here.
Exits: East South West.
* W C HP:Bad>clThe Pillar Room
Exits: North East.
* W C HP:Bad>
You feel bolder.
You are hungry.
You are thirsty.
drink skindrink goblet
* W C HP:Bad>cast 'cure light'
You start to concentrate...
mwclA wight-noble yells 'Aaaah...'
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Burning>It's empty already.
* W C HP:Wounded Mana:Burning>
You can't find a goblet.
* W C HP:Wounded Mana:Burning>cha moo wimpy
Ok.
* W C HP:Wounded Mana:Burning>cast 'cure light'
You start to concentrate...
clcl
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Hot>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Hot>cast 'cure light'
You start to concentrate...
cl
Your spell backfired!
You feel your life draining away.
* W C HP:Wounded Mana:Warm>cast 'cure light'
You start to concentrate...
cl
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Cold>cast 'cure light'
You start to concentrate...
ma
Your scratches and bruises disappear.
* W C HP:Wounded Mana:Icy>cha moo agg
Ok.
* W C HP:Wounded Mana:Icy>wherePlayers in your zone
--------------------
Galion - The Catacombs
Prosit - The Wightlord's Chamber
Galowyn - The Pillar Room
Mato - On the Top of the Hill
Daer - The Sacrificial Hall
Spark - The Sacrificial Hall
Araghor - The Catacombs
* W C HP:Wounded Mana:Icy>
A wight-noble yells 'Aaaah...'
* W C HP:Wounded Mana:Icy>e
The Noble Room
Exits: North East South West.
* W C HP:Wounded Mana:Icy>nwnThe Noble Room
On the ground, there are four falchions.
Exits: North East South West.
* W C HP:Wounded Mana:Icy>n
The Noble Room
Exits: North East South West.
* W C HP:Wounded Mana:Icy>The Noble Room
Exits: North East South West.
* W C HP:Wounded Mana:Icy>wnwnThe Wightlord's Chamber
You see three falchions on the ground.
A large and heavy morningstar lies on the ground.
A pile of coins is here.
The corpse of *a Troll* is lying here.
A mighty wight-noble is watching you.
The lord of wights floats here, its red eyes filled with hatred.
The shadow of *a Troll* is floating here.
Exits: South West.
* W C HP:Wounded Mana:Icy>wn
The Sacrificial Hall
A falchion lies on the ground.
Spark the Dwarf is standing here tending wounds.
Daer the Dwarf is standing here.
Prosit the Dwarf is resting here.
Exits: North East West.
* W C HP:Wounded Mana:Icy>wn
The Underground Beach
Exits: East South.
* W C HP:Wounded Mana:Icy>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>e
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>ee
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>e
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>uThe Underground Beach
Exits: North East.
* W C HP:Wounded Mana:Icy>uuThe Waterfall
Exits: East.
* W C HP:Wounded Mana:Icy>The Cave by the Spring
Exits: East West.
* W C HP:Wounded Mana:Icy>The Spring
A clear spring babbles as cool water trickles out of the ground.
Exits: North West Up.
* W C HP:Wounded Mana:Icy>bash matoOn the Top of the Hill
A sturdy pack horse is standing here.
Exits: South West Down.
* W C HP:Wounded Mana:Icy>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>
Alas, you cannot go that way...
* W C HP:Wounded Mana:Icy>
You don't see any mato here.
* W C HP:Wounded Mana:Icy>bash matobash mato
You don't see any mato here.
* W C HP:Wounded Mana:Icy>
You don't see any mato here.
* W C HP:Wounded Mana:Icy>wherePlayers in your zone
--------------------
Galion - The Catacombs
Prosit - The Sacrificial Hall
Galowyn - On the Top of the Hill
Mato - The Noble Room
Daer - The Sacrificial Hall
Spark - The Sacrificial Hall
Araghor - The Catacombs
* W C HP:Wounded Mana:Icy>macha moo agg
Ok.
* W C HP:Wounded Mana:Icy>wherePlayers in your zone
--------------------
Galion - The Catacombs
Prosit - The Underground Beach
Galowyn - On the Top of the Hill
Mato - The Underground Beach
Daer - The Underground Beach
Spark - The Underground Beach
Araghor - The Catacombs by the Huge Portal
* W C HP:Wounded Mana:Icy>sco141/358 hit, 7/71 mana, and 102/137 moves.
* W C HP:Wounded Mana:Icy>macha moo agg
Ok.
* W C HP:Wounded Mana:Icy>
Mato has suddenly arrived.
Prosit has suddenly arrived.
Spark has suddenly arrived.
Daer has suddenly arrived.
* W C HP:Wounded Mana:Icy>bash mato
Mato pounds your body extremely hard and shatters it.
You feel a strong ache there!
You smite Mato's right leg extremely hard.
* W C HP:Wounded Mana:Icy Mato:Hurt>Prosit leaves west.
Spark joins Mato's fight.
Spark pounds your right foot extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
You were not able to keep your concentration while moving.
The Sacrifice Hall
Exits: North Up Down.
* W C HP:Bad Mana:Icy>
Mato has arrived from above.
Spark has arrived from above.
Daer has arrived from above.
* W C HP:Bad Mana:Icy>uw
Mato quickly approaches, trying to pound you.
* W C HP:Bad Mana:Icy Mato:Hurt>w
No way!
You are fighting for your life!
Mato pounds your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Icy Mato:Hurt>w
No way!
You are fighting for your life!
* W C HP:Awful Mana:Icy Mato:Hurt>fNo way!
You are fighting for your life!
You flee head over heels.
On the Top of the Hill
A sturdy pack horse is standing here.
Exits: South West Down.
* W C HP:Awful Mana:Icy>* W C HP:Awful Mana:Icy>On the Top of Hill
Prosit the Dwarf is standing here.
Exits: North East South West.
* W C HP:Awful Mana:Icy>Prosit begins some strange incantations...
You flee head over heels.
On the Top of the Hill
A sturdy pack horse is standing here.
Exits: South West Down.
* W C HP:Awful Mana:Icy>wwwOn the Top of Hill
Prosit the Dwarf is standing here trying to concentrate.
Exits: North East South West.
* W C HP:Awful Mana:Icy>ww
On the Small Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>w
On the Small Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>On the Top of Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>On the Small Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>wwwwOn the Small Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>On the Top of Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>On the Top of Hill
Exits: North East South West.
* W C HP:Awful Mana:Icy>On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
* W C HP:Awful Mana:Icy>The Hunting Place
The corpse of a rabid raccoon is lying here.
Exits: North East South West.
* W C HP:Awful Mana:Icy>nnnTom and Goldberry's Flower Garden
Exits: North South West.
* W C HP:Awful Mana:Icy>Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
* W C HP:Awful Mana:Icy>nn
In front of the Garden Gate
Exits: North South West.
* W C HP:Awful Mana:Icy>n
A Path along the Bean Field
Exits: South West.
* W C HP:Awful Mana:Icy>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>wn
A Path along the Bean Field
Exits: East West.
* W C HP:Awful Mana:Icy>nnn
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>ww
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>n
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>nn
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>n
A Path along the Bean Field
Exits: North East.
* W C HP:Awful Mana:Icy>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>On some Short Springy Turf
Exits: North East South.
* W C HP:Awful Mana:Icy>On some Short Springy Turf
A domesticated pony, beast of burden to many, stands here.
Exits: North East South.
* W C HP:Awful Mana:Icy>mwwield swordwear shieldThe Well-tended Path
A brown fox is here, looking for some rabbits to chew up.
Exits: North South.
* W C HP:Awful Mana:Icy>The Well-tended Path
Exits: North South.
* W C HP:Awful Mana:Icy>nncha moo wimpy
Ok.
* W C HP:Awful Mana:Icy>n
You stop using a great warsword.
You confidently wield an engraved broadsword, ready to protect the weak.
* W C HP:Awful Mana:Icy>
You fasten a tower shield on your arm, becoming very impressive.
* W C HP:Awful Mana:Icy>The Well-tended Path
Exits: East South.
* W C HP:Awful Mana:Icy>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy>scoe21/335 hit, 7/71 mana, and 51/132 moves.
* W C HP:Awful Mana:Icy>nn
The Well-tended Path
Exits: North West.
* W C HP:Awful Mana:Icy>nn
The Well-tended Path
Exits: East South.
* W C HP:Awful Mana:Icy Move:Tired>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy Move:Tired>where
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy Move:Tired>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy Move:Tired>e
Mato has arrived from the south.
Spark has arrived from the south.
Daer has arrived from the south.
* W C HP:Awful Mana:Icy Move:Tired>nn
Players in your zone
--------------------
Galowyn - The Well-tended Path
Mato - The Well-tended Path
Daer - The Well-tended Path
Spark - The Well-tended Path
* W C HP:Awful Mana:Icy Move:Tired>The Well-tended Path
A tall stag is here, grazing peacefully.
A tall stag is here, grazing peacefully.
Exits: North East West.
Mato has arrived from the west.
Spark has arrived from the west.
Daer has arrived from the west.
* W C HP:Awful Mana:Icy Move:Tired>
Gilbrethil narrates 'new flee sux when movless:P'
* W C HP:Awful Mana:Icy Move:Tired>ee
A Grassy Path heading up a Hill
Exits: South Up.
* W C HP:Awful Mana:Icy Move:Tired>
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy Move:Tired>e
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy Move:Tired>u
Alas, you cannot go that way...
* W C HP:Awful Mana:Icy Move:Tired>uu
Alas, you cannot go that way...
Mato has arrived from the south.
Spark has arrived from the south.
Daer has arrived from the south.
* W C HP:Awful Mana:Icy Move:Tired>
Mato tries to pound you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Icy Move:Tired Mato:Hurt>eeeNo way!
You are fighting for your life!
Spark joins Mato's fight.
Spark pounds your right foot extremely hard and shatters it.
You are mortally wounded and will die soon if not aided.
so this fuck attacks me twice withotu a reason, so i decide fight back a little to let him
know i'm not gona take his shit next thing i know there's 3 attacking me :P how brave
of a level 50 max set puke.