Soloing will definately die out after su
posted by Floi
2001-07-13 18:34:11
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Well was trying to solo 3 darkies but never expected em to be so lame
* W S C HP:Hurt Mana:Hot Move:Tired>
#   $teller is now set to {Raindrop} [local]
Raindrop tells you 'mm they charge with 4 and new flee and you might rip'
* W S C HP:Hurt Mana:Hot Move:Tired>e
The Ledge of Theddin's Deep
Exits: East West Down.

* W S C HP:Hurt Mana:Hot Move:Tired>v
The Ledge Before the Door
The corpse of a living statue is lying here.
*Gretna the Orc* is standing here.
*an Orc* is standing here.
*Zambar the Black Númenórean* is standing here.
Exits: [South] West.

* W S C HP:Hurt Mana:Hot Move:Tired>
You strongly pound *an Orc*'s head.

* W S C HP:Hurt Mana:Hot Move:Tired *an Orc*:Bad>cd
f
It's already closed!

* W S C HP:Hurt Mana:Hot Move:Tired *an Orc*:Bad>
*Zambar the Black Númenórean* opens the Oakendoor.
You flee head over heels.
Research Chamber
A small pouch, made from leather, lies on the dust.
An evilly animated skeleton paces the room, its bones clattering.
An evilly animated skeleton paces the room, its bones clattering.
A slender man standing by the pine table keenly observes you (glowing).
Exits: North.

* W S C HP:Hurt Mana:Hot Move:Tired>
The Necromancer closes the Oakendoor.
The Necromancer locks the Oakendoor.
The Necromancer says 'Who left the oakendoor open?'

* W S C HP:Hurt Mana:Hot Move:Tired>n
The Oakendoor seems to be closed.

* W S C HP:Hurt Mana:Hot Move:Tired>ocw
Arglebargle, glop-glyf!?!

* W S C HP:Hurt Mana:Hot Move:Tired>
The Necromancer tries to pierce you, but your parry is successful.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>sw
wie dagger
You stop using an ornate, steel-shafted warhammer.
You confidently wield a black runed dagger, ready to fight evil.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You hear a *click* in a lock.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>f
f
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You are already attempting to flee!
You hear a *click* in a lock.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You swiftly dodge a Skeletal Warrior's attempt to slash you.
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
The Necromancer pierces your right leg hard.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You swiftly dodge a Skeletal Warrior's attempt to stab you.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>cw
cha mood wimpy
Ok.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>sw

A Skeletal Warrior slashes your right foot and tickles it.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>wie dagger
You don't have a dagger.
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!
The Necromancer strongly pierces your head and tickles it.

* W S C HP:Hurt Mana:Hot Move:Tired the Necromancer:Healthy>
A Skeletal Warrior stabs your body and tickles it.
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
A Skeletal Warrior lightly stabs your body and tickles it.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!
* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>yell morons
Ok.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
A Skeletal Warrior barely stabs your right foot and tickles it.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
The Necromancer pierces your right foot very hard.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>rep I die
Ok.
A Skeletal Warrior lightly slashes your head and tickles it.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
The Necromancer pierces your body.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>l n

A Skeletal Warrior slashes your head hard.
You feel a strong ache there!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>#   $uks is now set to {Oakendoor} [local]
[DOOR is set to : Oakendoor]
The Oakendoor is closed.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
A Skeletal Warrior barely stabs your right leg and tickles it.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
#   $teller is now set to {Raindrop} [local]
Raindrop tells you 'stare'
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>rock
You can't find a rock in the pouch. #WROOOONG ROCK IS IN PACK! so what they nobreak but woulda been nice to test#

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Healthy>
You don't have a rock.
You pierce the Necromancer's right leg very hard and tickle it.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Fine>
You are not holding that item.
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Fine>
You don't have a sword.

* W S C HP:Wounded Mana:Hot Move:Tired the Necromancer:Fine>
The Necromancer pierces your left foot extremely hard and shatters it.

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
#   $teller is now set to {Raindrop} [local]
Raindrop tells you 'in?'

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
The Necromancer pierces your right foot.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>get rock pack
You get a twisted rock fragment from a leather backpack.

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior lightly slashes your left foot and tickles it.
You wish that your wounds would stop BLEEDING so much!
* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>wie rock
You stop using a black runed dagger.
You hold a twisted rock fragment.

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior barely slashes your right leg and tickles it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>use rock oakdoor #Next try wrong again :P#
Use is normally only for wands and staffs.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
The Necromancer pierces your right foot.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>wie sword

A Skeletal Warrior lightly stabs your left foot and tickles it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You don't have a sword.
The Necromancer barely pierces your right leg and tickles it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior slashes your body.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Bad Mana:Hot Move:Tired the Necromancer:Fine>
The Necromancer strongly pierces your head and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior stabs your left arm and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>rep im INISE DYING COME

You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
Ok.

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior lightly slashes your left foot.
You wish that your wounds would stop BLEEDING so much!
The Necromancer barely pierces your right leg and tickles it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior lightly stabs your right foot.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
A Skeletal Warrior lightly stabs your body and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>purp
You get a purple scroll from a leather backpack.

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You recite a purple scroll which dissolves.
You start glowing.
Flói creates a noxious cloud around you!
You create a noxious cloud around him.
You ignore the effects.
Nothing happens.
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
PANIC! 
You can't quit the fight!

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You wish that your wounds would stop BLEEDING so much!
The Necromancer pierces your left hand hard and shatters it.
You are incapacitated and will slowly die, if not aided.

* W S C HP:Awful Mana:Hot Move:Tired the Necromancer:Fine>
You are incapacitated and will slowly die, if not aided.

* W S C HP:Dying Mana:Hot Move:Tired the Necromancer:Fine>
You feel a strong ache there!
Ouch! 
You lose a level!

You are dead! Sorry...


o W S C HP:Awful Mana:Hot Move:Tired>stat

OB: 97%, DB: -7%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 8,008 xp, 0 tp. Gold: 0. Alert: normal.
Top of Page Down to last comment


Melinda2001-07-13 18:52:08
Honestly guys - that was lame :-( He tried to fight even odds weren't even and u guys pull that bullshit on him :-(
Fredde2001-07-13 18:52:15
WTF! WHY THE HELL DIDENT THEY ENTER AFTER YOU!!!!!!!!!!! WHAT A FUCKING DISGRACE TO SAURON!! OMFG!!!!!!!
Unknown2001-07-13 18:52:48
Necro doors nobreak anyway?
gretna2001-07-13 18:58:44
ROFL what an idiot
i had gone to 1060 ms link there, yelled i linkded he trying to hit flee
zimdul we had opened door SEV times there , he knew what poss of fleeing south was
. the joke was the orc with the key was alive at the time ROFL , he came back over and over
we had 'fought' him b4 (mayb with diff group dont rem) and he left.
Floi2001-07-13 18:59:14
I just fucking wonder why do I keep trying to get fair fights when the ppl I fight with are such ...
Zedar2001-07-13 19:00:18
as the wise Elistan would have said; I kiss your ass when ya need me
gretna2001-07-13 19:09:45
ROFL i love the comment-i never expected them to be so lame;) heheeh
i had yelled linkfucked a few time and my group was opening the door over and over
. why didnt we enter ? im gonna enter while every command takes 1/3 seconds :) hehe
nice
Lia/Aira2001-07-13 19:16:55
*snore darkies*
gretna2001-07-13 19:17:21
i yelled linkded so couldnt move
, were we STUCK in room as my groupies could leave me linkded solo i couldnt lead them , one of us was bad from stab
soi all we could do was wait for link to clear, while we waiting we gonna let u hit flee some1 ded ?
no they spammed open on the door which u SAW SEVERAL TIME YET CAME BACK OVER AND OVER AGAIN,
when ppl do this at bree gate u come back over and over till u flee inside ? no u leave !
Fredde2001-07-13 19:20:08
no you close the door!
Lia/Aira2001-07-13 19:24:51
I have failed to see darkies "opening" the door.
gretna2001-07-13 19:28:27
not opening so he could get out DICKHEAd
Lia/Aira2001-07-13 19:34:16
Well if you learn to type you will probably get understood more easily. *smirk*
Elistan2001-07-13 19:37:46
What did I have to do with this log?
Floi2001-07-13 19:55:00
I came back maybe becose I wanted to fight? and please explain me how linkless guy spams open door and then locks it?
BALZAK2001-07-13 20:05:54
Floi do you take any part of the responcibility for your death?
*Mr. Turtle*2001-07-13 20:13:13
First, Floi is or was just too overpowered. It's ridiculous to have char that could even conceivably survive vs. three decent darkies in that situation. I know Floi had tons of eq, but something isn't right with the game if eq is going to make THAT much difference. Is there something MORE making the difference? You know what I mean (and it's obviously not brain power). Second, same thought with respect to the fight in Necromancer. Ain't nobody should be able to last that long in there. Third, I hope Gretna's comment (above) that s/he won't fight with 1/3 second delay is a joke. I'm assuming s/he means a 1 to 3 second delay, but even that's pretty good for some of us if it is consistent. Anybody that's sitting around whining because of 1 to 3 second delay is a SPOILED ROTTEN wussy.
*SAURON*2001-07-13 20:19:20
Good job, minions and fuck you Fredde!!! Puke attack, puke dies. The more horrible the death the better I like it. Suffering is what keeps them in their place. You want the darkies to let Floi out so he can turn around and kill them? Screw that shit and anybody that don't like it. MUAHAHAHAHAHA!!!!!!!!!!
Caolin2001-07-13 20:19:54
right on Balzak. Floi put himself in a very dangerous
position. Why not blame yourself for doing that?
gretna2001-07-13 20:35:38
i was told by blackfox that sev ppl had that same lag at the same time so
Moonglum2001-07-13 20:36:43
My fellow darkies continue to embarass me. I believe I shall continue in my deep slumber.
gretna2001-07-13 20:39:24
others must have seen that lag burst 2 , was 1-3 second lag not one third ;)
does blow to die like that but i could not move for a while, yeah i was trying to open the
door didnt think that shit would work, u came back at least 7/8 times and knew from
the start that u could flee in. im sorry that u died like that was crappy way to die . heheh
yeah some ppl call 1-3 second lag ok ? yeah who r they ? type in command 3 seconds later u move ;) rofl
gretna2001-07-13 21:07:19
FUCK OFF commenting this BULLSHIT, what the fuck am i going to do here
lead my group trying to get dwarf with 3 linkscrewed jesus, yeah my fellow darkies blahblahblahb
u never stabbed relim linkded did u ! jesus!
gretna2001-07-13 21:07:19
FUCK OFF commenting this BULLSHIT, what the fuck am i going to do here
lead my group trying to get dwarf with 3 linkscrewed jesus, yeah my fellow darkies blahblahblahb
u never stabbed relim linkded did u ! jesus!
Rotho2001-07-13 21:14:48
You remind me of a broken record Gretna. And you're a moron.
Zimdul2001-07-13 21:35:30
Rotho, floi here COMPLETELY cut the first part of the log, i was at hurt sitting at oakendoor there regen, we gonna do necro, he stabs me awful, gretna and zambar cure me up to wounded, he enters, hits, i bleed to bad, he then hits couple more to awful, they cure me up to wounded agian. Then gretna gets heavy lag and goes linkless ZAMBAR ALSO had key is why it was locked. What are we supposed to do with me at bad 1 linkdead and you hitfleeing us, not make the tactical choice that will make sure I don't die and you don't kill gretna linkdead? Dream on.
balzak2001-07-13 21:46:38
floi do you take any part of the responcibility for your death?
Bah2001-07-13 23:04:02
The person with key linkless. The lock just clicks 2 extra times to make sure its
properly locked all by itself I guess.
Balzak->BAH2001-07-13 23:11:37
balzak->Bah2001-07-13 23:18:38
i'm not excuseing what gretna did, just trying to make more than just caolin realize that floi put himself in this position. Why flame gretna who noramlly plays fair when link permits. It was just an unlucky flee, you got greedy, you definatly have a nice link, you risked it chargeing 3 ppl without keys near a known trap spot and you lost. You control your destiny, gretna doesn't play your char you do. I doubt someone would unlock bree if i ever flee in, and i would never post a log of it. Rangers ripped me linkless when mume crashed, was my fault cause I went bree even though my link was bad. You had link advantage and you were careless.(horny for kills just like uncle grunge.)
Pilsnar2001-07-14 00:45:27
Dear Gretna: Lots of people have regular 1-3 second lag that we play through. 3 second is pretty bad, but a 1 second lag is about as good as it gets. That's a fact. Most of you folks who think you're pretty good are just taking advantage of slowpokes like me and Mr. Turtle. *sniff*
Bump2001-07-14 02:34:32
Nod i play with a 1/3 sec link every day and if you play with me much you will see that 1 second plus any thing but uncommon! In my opinion any thing like new flee, groups, poison ect. that everyone must deal with or do themselves i try not to bitch about. But eating spells while spamming wwwww from some 10ms char really sucks. Maybe someday i will be so lucky to have a good link :(
Unknown2001-07-14 05:53:08
Gretna has basically the same playstyle as Hark (except for the linkless
bullshit) - if she cant get a stab in, spell in or whatever on whatever
character or she takes even the smallest amount of damage - she runs. One
of the most boring people to fight on MUME. This didn't surprise me at all.
Point: Gretna always takes the easy way out - disgrace to Sauron.
Rogon2001-07-14 08:58:47
Why do you post as unknown? Want to whine at gretna and afraid people will have a thing or three to say about YOUR playingstyle? :p
Edvard2001-07-14 11:17:09
rogon, why do u comment to your own unknown comment, trying to look smart? =)
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