Protecting lbfort part 2
posted by Belemoth
2001-07-14 10:11:33
<- Back Down to comments Down to last comment
They just keep charging
* W C HP:Bad>Old Courtyard
Exits: =South= =West=.

* W C HP:Bad>w
Old Courtyard
Exits: =North= =East= =West=.

* W C HP:Bad>s
Alas, you cannot go that way...

* W C HP:Bad>w
s
Old Courtyard
The corpse of a hungry warg is lying here.
Exits: =North= =East= South.

* W C HP:Bad>Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Bad>
*a Dwarf* yells 'laugh'

o W C HP:Bad>narr 3 pukes at fort
Ok.

o W C HP:Bad>
*a Dwarf* yells 'WRONG DWARF'

o W C HP:Bad>
Saving Belemoth.

o W C HP:Bad>yell saber wounded
Ok.

o W C HP:Bad>sco
111/448 hit, 64/64 mana, and 74/157 moves.

o W C HP:Bad>ca
cha mood agg
Ok.

o W C HP:Bad>stat
OB: 135%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- panic
- novoid
- noquit

o W C HP:Wounded>
*a Dwarf* yells 'you bad =)'

o W C HP:Wounded>
*a Dwarf* yells 'im naked'

o W C HP:Wounded>yell so get me
Ok.

o W C HP:Wounded>
Garkan narrates 'head ferny'

o W C HP:Wounded>
*a Dwarf* yells 'got boots and warsword'

o W C HP:Wounded>
*a Half-Elf* yells 'aim vrash'

o W C HP:Wounded>narr come lbfort
Ok.

o W C HP:Wounded>narr 4 pukes
Ok.

o W C HP:Wounded>
Tômek narrates 'damn rangers'

o W C HP:Wounded>sco
119/448 hit, 64/64 mana, and 82/157 moves.

o W C HP:Wounded>whois tomek
Tômek Pôlàckén is a level thirty Orkish Rider.

Trapped under ice 
Comfortably cold 
I've gone as low as you can go 
Feel no remorse 
No sense of shame 
Time's gonna wash away all pain 

o W C HP:Wounded>t tomek get here
Ok.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>sco
124/448 hit, 64/64 mana, and 88/157 moves.

o W C HP:Wounded>
You feel bolder.

o W C HP:Wounded>ca
cha mood agg
Ok.

o W C HP:Wounded>stat
OB: 138%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>sco
127/448 hit, 64/64 mana, and 95/157 moves.

o W C HP:Wounded>ca
cha mood agg
Ok.

o W C HP:Wounded>stat
OB: 138%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>whe
Players in your zone
--------------------
Belemoth             - Ruined Tower

o W C HP:Wounded>whe
Players in your zone
--------------------
Belemoth             - Ruined Tower

o W C HP:Wounded>
The bronzedoor to the north suddenly shatters.

o W C HP:Wounded>narr any darkie comin ?
Ok.

o W C HP:Wounded>
*Saber the Dwarf* has arrived from the north.

* W C HP:Wounded>
*Saber the Dwarf* leaves north.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>ca
cha mood agg
Ok.

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>
*a Dwarf* yells 'arkit ld'

o W C HP:Wounded>narr they in
Ok.

o W C HP:Wounded>
Efendi tells you 'me too low lev'

o W C HP:Wounded>narr rocked them solo before
Ok.

o W C HP:Wounded>narr 1 died
Ok.

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>ca
cha mood agg
Ok.

o W C HP:Wounded>stat
OB: 138%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>sco
145/448 hit, 64/64 mana, and 108/157 moves.

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>n
s
Old Courtyard
The corpse of a hungry warg is lying here.
*Saber the Dwarf* is standing here.
Exits: =North= =East= South.

* W C HP:Wounded>Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>sco
148/448 hit, 64/64 mana, and 111/157 moves.

o W C HP:Wounded>ca

*Saber the Dwarf* has arrived from the north.

* W C HP:Wounded>cha mood agg
Ok.
*Saber the Dwarf* leaves north.

o W C HP:Wounded>stat

A brown-skinned Orc says 'Fool, die and die horribly!'

o W C HP:Wounded>OB: 138%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>k *dwarf*

A brown-skinned Orc says 'Fool, die and die horribly!'

o W C HP:Wounded>They aren't here.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>sco
155/448 hit, 64/64 mana, and 120/157 moves.

o W C HP:Wounded>e
v
Tower Stairwell
Exits: North West.

o W C HP:Wounded>pull crank
Arglebargle, glop-glyf!?!

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East.

o W C HP:Wounded>k *dwarf*
They aren't here.

o W C HP:Wounded>op flagstone
Ok.

o W C HP:Wounded>stat
OB: 138%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>sco
159/448 hit, 64/64 mana, and 124/157 moves.
Saving Belemoth.

o W C HP:Wounded>n
s
Old Courtyard
The corpse of a hungry warg is lying here.
Exits: =North= =East= South.

o W C HP:Wounded>Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East Down.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>r
You sit down and rest your tired bones.

o W C HP:Wounded>sco
161/448 hit, 64/64 mana, and 124/157 moves.

o W C HP:Wounded>ca
cha mood agg
Ok.

o W C HP:Wounded>stat
OB: 138%, DB: -19%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>st
You stop resting, and stand up.

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East Down.

o W C HP:Wounded>n
Old Courtyard
The corpse of a hungry warg is lying here.
Exits: =North= =East= South.

o W C HP:Wounded>n
Inside the Gate
*Saber the Dwarf* is standing here.
Exits: =East= =South= West.

* W C HP:Wounded>s
Old Courtyard
The corpse of a hungry warg is lying here.
Exits: =North= =East= South.

o W C HP:Wounded>s
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East Down.

o W C HP:Wounded>
Efendi narrates 'dwarf elf ford'

o W C HP:Wounded>sco
168/448 hit, 64/64 mana, and 132/157 moves.

o W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>narr4 puke corpse with shadow will void soon , ornate etc
Arglebargle, glop-glyf!?!

o W C HP:Wounded>narr puke corpse with shadow will void soon , ornate etc
Ok.

o W C HP:Wounded>w
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East Down.

o W C HP:Wounded>sco
178/448 hit, 64/64 mana, and 145/157 moves.

o W C HP:Wounded>ca
cha mood agg
Ok.

o W C HP:Wounded>stat
OB: 138%, DB: 31%, PB: 42%, Armour: 61%. Wimpy: 100. Mood: aggressive.
Needed: 366,051 xp, 0 tp. Gold: 47. Alert: normal.
Affected by:
- novoid
- noquit

o W C HP:Wounded>sco
180/448 hit, 64/64 mana, and 149/157 moves.

o W C HP:Wounded>n
Old Courtyard
The corpse of a hungry warg is lying here.
*Saber the Dwarf* is standing here.
Exits: =North= =East= South.

* W C HP:Wounded>s
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East Down.

o W C HP:Wounded>
*a Dwarf* yells 'we leyve, wave'

o W C HP:Wounded>
*Saber the Dwarf* has arrived from the north.
A brown-skinned Orc fails to smite *Saber the Dwarf*.
*Saber the Dwarf* cleaves a brown-skinned Orc's body and tickles it.

* W C HP:Wounded>
A brown-skinned Orc says 'I will hunt you until you're dead, Saber!'

* W C HP:Wounded>e
Tower Stairwell
Exits: North West.

o W C HP:Wounded>w
k *dwarf*
Ruined Tower
A stocky mountain mule is here, waiting to serve.
A brown-skinned Orc is here, fighting *Saber the Dwarf*.
A brown-skinned Orc is here, fighting *Saber the Dwarf*.
A tall brown-skinned orc, with wide arms, examines you harshly.
*Saber the Dwarf* is here, fighting a brown-skinned Orc.
Exits: North East Down.
*Saber the Dwarf* panics, and attempts to flee.
*Saber the Dwarf* leaves down.

o W C HP:Wounded>They aren't here.
A brown-skinned Orc says 'Fool, die and die horribly!'

o W C HP:Wounded>clo flagstone
clo flagstone
Ok.

o W C HP:Wounded>
It's already closed!

o W C HP:Wounded>clo flagstone

A brown-skinned Orc says 'Fool, die and die horribly!'
A brown-skinned Orc says 'Fool, die and die horribly!'

o W C HP:Wounded>
It's already closed!

o W C HP:Wounded>k *dwarf*
They aren't here.

o W C HP:Wounded>
A brown-skinned Orc opens the flagstone.
A brown-skinned Orc leaves down.
A brown-skinned Orc leaves down.
A brown-skinned Orc leaves down.
The flagstone closes quietly.

o W C HP:Wounded>d
k *dwarf*
Alas, you cannot go that way...

o W C HP:Wounded>They aren't here.

o W C HP:Wounded>op flagstone
d
Ok.

o W C HP:Wounded>k *dwarf*
Tower Basement
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
Exits: North East Up.

o W C HP:Wounded>They aren't here.

o W C HP:Wounded>n
k *dwarf*
e
Storage Room
Exits: East South.

o W C HP:Wounded>e
They aren't here.

o W C HP:Wounded>e
e
Escape Tunnel
*Saber the Dwarf* is standing here.
Exits: East West.
*Saber the Dwarf* leaves east.

o W C HP:Wounded>e
Damp Tunnel
Exits: East West.

o W C HP:Wounded>A Granite Passage
*Saber the Dwarf* is standing here.
Exits: East West Down.
*Saber the Dwarf* leaves east.

o W C HP:Wounded>Granite Chamber
*Saber the Dwarf* is standing here.
Exits: West.

* W C HP:Wounded>k *dwarf*
Alas, you cannot go that way...

* W C HP:Wounded>
You pound *Saber the Dwarf*'s right arm very hard.

* W C HP:Wounded *Saber the Dwarf*:Fine>k *dwarf*
You're already fighting!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
clo lid
clo lid
Your bash at *Saber the Dwarf* sends him sprawling.

* W C HP:Wounded *Saber the Dwarf*:Fine>Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!
You pound *Saber the Dwarf*'s left foot extremely hard.

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Do you not consider fighting as standing?
You pound *Saber the Dwarf*'s left leg very hard.

* W C HP:Wounded *Saber the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st
Bash someone already bashed? Aren't we funny?

* W C HP:Wounded *Saber the Dwarf*:Fine>Do you not consider fighting as standing?
*Saber the Dwarf* seems to have recovered his senses.

* W C HP:Wounded *Saber the Dwarf*:Fine>bash
st

As *Saber the Dwarf* pulls the crank, the gears start moving with a screech and the heavy lid in the ceiling opens.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
*Saber the Dwarf* lightly cleaves your left arm and tickles it.

clo lid
clo lid
Your bash at *Saber the Dwarf* sends him sprawling.

* W C HP:Wounded *Saber the Dwarf*:Fine>Do you not consider fighting as standing?

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
Ok.

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid

*Saber the Dwarf* seems to have recovered his senses.
*Saber the Dwarf* panics, and attempts to flee.

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!
As *Saber the Dwarf* pulls the crank, the gears start moving with a screech and the heavy lid in the ceiling opens.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
clo lid
Ok.

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
clo lid

*Saber the Dwarf* panics, and attempts to flee.

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!
*Saber the Dwarf* lightly cleaves your head and tickles it.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!
*Saber the Dwarf* panics, and attempts to flee.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid

You barely pound *Saber the Dwarf*'s head and tickle it.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid

*Saber the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
As *Saber the Dwarf* pulls the crank, the gears start moving with a screech and the heavy lid in the ceiling opens.
Ok.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
clo lid
It's already closed!
*Saber the Dwarf* panics, and attempts to flee.

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!
*Saber the Dwarf* panics, and attempts to flee.

* W C HP:Wounded *Saber the Dwarf*:Fine>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Fine>clo lid
It's already closed!
*Saber the Dwarf* panics, but can't stop fighting to flee.
You pound *Saber the Dwarf*'s right arm very hard.

* W C HP:Wounded *Saber the Dwarf*:Hurt>
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Hurt>clo lid
clo lid
It's already closed!

* W C HP:Wounded *Saber the Dwarf*:Hurt>As *Saber the Dwarf* pulls the crank, the gears start moving with a screech and the heavy lid in the ceiling opens.
Ok.

* W C HP:Wounded *Saber the Dwarf*:Hurt>clo lid
It's already closed!
*Saber the Dwarf* panics, and attempts to flee.
*Saber the Dwarf* leaves west.

o W C HP:Wounded>clo lid
clo lid
It's already closed!

o W C HP:Wounded>
It's already closed!

o W C HP:Wounded>w
k *dwarf*
A Granite Passage
Exits: East West Down.

o W C HP:Wounded>They aren't here.
*Saber the Dwarf* has arrived from the west.

* W C HP:Wounded>w
k *dwarf*

*Saber the Dwarf* leaves east.

o W C HP:Wounded>Damp Tunnel
Exits: East West.

o W C HP:Wounded>e
k *dwarf*
e
They aren't here.

o W C HP:Wounded>k *dwarf*
e
A Granite Passage
Exits: East West Down.

o W C HP:Wounded>clo lid
They aren't here.

o W C HP:Wounded>Granite Chamber
*Saber the Dwarf* is standing here.
Exits: West.

* W C HP:Wounded>clo lid
*Saber the Dwarf* leaves west.
They aren't here.

o W C HP:Wounded>clo lid
Alas, you cannot go that way...

o W C HP:Wounded>clo lid
It's already closed!

o W C HP:Wounded>k *dwarf*
It's already closed!

o W C HP:Wounded>
It's already closed!

o W C HP:Wounded>w
It's already closed!

o W C HP:Wounded>k *dwarf*
They aren't here.

o W C HP:Wounded>w
k *dwarf*
A Granite Passage
Exits: East West Down.

o W C HP:Wounded>They aren't here.

o W C HP:Wounded>w
Damp Tunnel
Exits: East West.

o W C HP:Wounded>w
They aren't here.

o W C HP:Wounded>k *dwarf*
Escape Tunnel
Exits: East West.

o W C HP:Wounded>Storage Room
Exits: East South.

o W C HP:Wounded>They aren't here.

o W C HP:Wounded>s
k *dwarf*
Tower Basement
Exits: North East Up.

o W C HP:Wounded>u
k *dwarf*
They aren't here.

o W C HP:Wounded>Ruined Tower
A stocky mountain mule is here, waiting to serve.
A brown-skinned Orc is here, fighting *Saber the Dwarf*.
A tall brown-skinned orc, with wide arms, examines you harshly.
A brown-skinned Orc is here, fighting *Saber the Dwarf*.
*Saber the Dwarf* is here, fighting a brown-skinned Orc.
Exits: North East Down.

* W C HP:Wounded>* W C HP:Wounded>
Alas! 
You failed to reach him through the melee.
*Saber the Dwarf* panics, and attempts to flee.
*Saber the Dwarf* leaves down.

o W C HP:Wounded>
A brown-skinned Orc says 'Fool, die and die horribly!'

o W C HP:Wounded>k *dwarf*
d
k *dwarf*

A brown-skinned Orc says 'Fool, die and die horribly!'

*Saber the Dwarf* has arrived from below.

* W C HP:Wounded>
You pound *Saber the Dwarf*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!

* W C HP:Wounded *Saber the Dwarf*:Wounded>No way! 
You are fighting for your life!
A brown-skinned Orc says 'Fool, die and die horribly!'
A brown-skinned Orc smites *Saber the Dwarf*'s left leg extremely hard and shatters it.

* W C HP:Wounded *Saber the Dwarf*:Wounded>
You're already fighting!
A brown-skinned Orc says 'Fool, die and die horribly!'
A brown-skinned Orc cleaves *Saber the Dwarf*'s right hand extremely hard and shatters it.
*Saber the Dwarf* panics, and attempts to flee.

* W C HP:Wounded *Saber the Dwarf*:Bad>
*Saber the Dwarf* panics, but can't stop fighting to flee.

* W C HP:Wounded *Saber the Dwarf*:Bad>k *dwarf*

A brown-skinned Orc says 'Fool, die and die horribly!'
A brown-skinned Orc crushes *Saber the Dwarf*'s head extremely hard and shatters it.

* W C HP:Wounded *Saber the Dwarf*:Awful>k *dwarf*
You're already fighting!
A brown-skinned Orc smites *Saber the Dwarf*'s left hand extremely hard and shatters it.
*Saber the Dwarf* is incapacitated and will slowly die, if not aided.

* W C HP:Wounded *Saber the Dwarf*:Dying>k *dwarf*
You're already fighting!

* W C HP:Wounded *Saber the Dwarf*:Dying>
You're already fighting!

* W C HP:Wounded *Saber the Dwarf*:Dying>
A brown-skinned Orc cleaves *Saber the Dwarf*'s left foot extremely hard and shatters it.
*Saber the Dwarf* is mortally wounded and will die soon if not aided.

* W C HP:Wounded *Saber the Dwarf*:Dying>
You pound *Saber the Dwarf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Saber the Dwarf*'s death cry.
*Saber the Dwarf* has drawn his last breath! R.I.P.

o W C HP:Wounded>ga
get all corpse
You get a canoe from the corpse of *a Dwarf*.
You get a water skin from the corpse of *a Dwarf*.
You get a ring from the corpse of *a Dwarf*.
You get a ring from the corpse of *a Dwarf*.
You get a thin, soft leather jerkin from the corpse of *a Dwarf*.
You get a large visored helmet from the corpse of *a Dwarf*.
You get a thin pair of soft leather trousers from the corpse of *a Dwarf*.
You get a thin pair of soft leather boots from the corpse of *a Dwarf*.
You get a thin pair of leather gloves from the corpse of *a Dwarf*.
You get a reinforced oak staff from the corpse of *a Dwarf*.
You get a fine grey cloak from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get a jade bracelet from the corpse of *a Dwarf*.
You get a battle axe from the corpse of *a Dwarf*.
You get a studded leather belt from the corpse of *a Dwarf*.
You get a butcher knife from the corpse of *a Dwarf*.
You get a fragrant-smelling bag from the corpse of *a Dwarf*.
You get a sable pouch from the corpse of *a Dwarf*.
You can't get a pile of coins, you are carrying too many items already.

o W C HP:Wounded>put all pack
You put a black warg fur in a leather backpack.
You put a water skin in a leather backpack.
You put a canoe in a leather backpack.
You put a water skin in a leather backpack.
You put a ring in a leather backpack.
You put a ring in a leather backpack.
You put a thin, soft leather jerkin in a leather backpack.
You put a large visored helmet in a leather backpack.
You put a thin pair of soft leather trousers in a leather backpack.
You put a thin pair of soft leather boots in a leather backpack.
You put a thin pair of leather gloves in a leather backpack.
A reinforced oak staff won't fit in a leather backpack.
You put a fine grey cloak in a leather backpack.
A leather backpack won't fit in a leather backpack.
You put a jade bracelet in a leather backpack.
You put a battle axe in a leather backpack.
You put a studded leather belt in a leather backpack.
You put a butcher knife in a leather backpack.
You put a fragrant-smelling bag in a leather backpack.
A sable pouch won't fit in a leather backpack.

o W C HP:Wounded>ga
get all corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 31 gold coins, 16 silver pennies, and 67 copper pennies.

o W C HP:Wounded>narr saber dies too
Ok.


---LATER THEY CAME AGAIN , FEZZ LOOTED HIS EQ AND I KILLED 3RD PUKE, A HALF-ELF
Top of Page Down to last comment


saber2001-07-14 10:16:57
was some shitty playing by the puke side (particularly me), lovely i got no shadow. cost me 400k and some crap to find out vrash arkit and margret actually just wanted to stand at portcullis and spam k orc (or some such nonsense) when i had belemoth solo down i kept narrating for backup...hmm maybe they were all playing chess or something... with headphones? actually i went in again for the sole reason to find out if fezz had shadow, apparently he did, and btw no one looted fezz...
Garkan2001-07-14 10:49:47
This is why i stopped playing puke...*comf fezz and Saber* clap belemoth
Fezz2001-07-14 10:52:11
i still didnt get my eq :)
Fezz2001-07-14 10:52:23
u sure i was looted?
Vräsh2001-07-14 10:59:16
Here's a little story. I unretire to try to re-equip some, I had enough money to buy metal boots, Gray gave me warsword. I have zero ZERO pracs in smite, no armour, I wasn't ready to enter lb fort with mobs alive in that condition. So Fezz dies, he yells at me blah blah, Saber dies, he gets pissed blah blah. So I go in finally thinking fuck it I got nothing to lose. Arkit died cause apparently he didnt know fort too well(?). So I leave and go to Bree, Fezz logs on his scout (Arcanam) and stabs me, pierces me to bad. I wasn't going to fight back cause I had given my warsword to Sotho and was naked still. So Sotho gives me warsword and I fight back, he complains on me and I lose Bree cit. Long fighting etc we both get to bad, I go bm. I pray on him, he realizes he fucked up starts kissing my ass etc. etc. blah blah I retired again. The end.
Vräsh2001-07-14 11:05:04
And btw, I WAS spamming k*orc* outside portcullis, cause I figured he'd leave or something. Oh well, I love you Belemoth.
Fezz2001-07-14 11:18:17
heh what a game :) i love mume. same ol' same ol'.
adunaic man2001-07-14 12:16:09
so how were you bashing saber, i saw spamming close lid, etc etc...
Evan2001-07-14 19:54:34
Comfort to Saber, but i dont c much acivement from orc beside spamming close and
hit.
Unknown2001-07-15 00:35:59
what a spammy log
Belemoth2001-07-15 01:37:18
Well Evan, only few people keep fighting vs 3 at bad...
Molak2001-07-15 16:41:02
clap belemoth
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment