Baphomet rasps 'i go teleport where kreil is and see if i need to block qual in' * W C Mana:Hot> Baphomet stops resting, and clambers on his feet. * W C Mana:Hot>tell baphomet i loc u as u port in so sit still a sec when u get there Ok. * W C Mana:Hot> Baphomet begins some strange incantations... * W C Mana:Hot>sta Baphomet utters the word 'teleport' Baphomet slowly fades out of existence. * W C Mana:Hot> You stop resting, and stand up. * W C Mana:Hot>cast normal 'locate life' baphomet You start to concentrate... re Baphomet - In a forest Far Key: 'duuitescha' * W C Mana:Hot>tell baphomet got You sit down and rest your tired bones. * W C Mana:Hot> Ok. * W C Mana:Hot> Baphomet tells you 'qual on me' * W C Mana:Hot> Saving Moonglum. * W C Mana:Hot>+++++ Target Elf +++++ +++++ Spell set to Lightning Bolt +++++ sta You stop resting, and stand up. * W C Mana:Hot>cast normal 'teleport' duuitescha You start to concentrate... * W C Mana:Warm> Fractured Peaks A weapon sheath has been dropped on the ground here. Your vision is troubled and you feel disoriented. * W C Mana:Warm>exits Baphomet has arrived from the south. * W C Mana:Warm> Baphomet leaves down. You slowly regain your bearings as your head clears. * W C Mana:Warm>South - You can't distinguish a lot of details. Up - You can't distinguish a lot of details. Down - Crystalline Cavern * W C Mana:Warm> Ok. Kreil has arrived from below. * W C Mana:Warm> Baphomet has arrived from below. * W C Mana:Warm> Baphomet begins some strange incantations... Baphomet utters the words 'cure serious' * W C Mana:Warm> *an Elf* has arrived from the south. * W C Mana:Warm> Baphomet begins some strange incantations... * W C Mana:Warm> *an Elf* begins some strange incantations... * W C Mana:Warm> Kreil hits *an Elf*'s head and tickles it. * W C Mana:Warm> *an Elf* lightly pierces Kreil's left leg and tickles it. * W C Mana:Warm>cast normal 'lightning' *elf* *an Elf* begins some strange incantations... * W C Mana:Warm> You start to concentrate... *an Elf* utters the words 'burning hands' *an Elf* burns you. Aye! You cannot concentrate any more... * W C HP:Fine Mana:Warm *an Elf*:Fine Kreil:Hurt>cast normal 'lightning' *elf* *an Elf* begins some strange incantations... * W C HP:Fine Mana:Warm *an Elf*:Fine Kreil:Hurt> You start to concentrate... Kreil sends *an Elf* sprawling with a powerful bash. Kreil strongly hits *an Elf*'s body and tickles it. +++++ Spell set to Fireball +++++ cast normal 'fireball' *elf* Baphomet utters the words 'lightning bolt' *an Elf* staggers back as the lightning bolt sent by Baphomet hits him. Ok. The lightning bolt hits *an Elf* with full impact. * W C HP:Fine Mana:Warm *an Elf*:Hurt Kreil:Hurt> You quickly recall your stored spell... cast normal 'fireball' *elf* Ok. Your fireball completely envelops *an Elf* in flames. * W C HP:Fine Mana:Cold *an Elf*:Bad Kreil:Hurt> You quickly recall your stored spell... Baphomet begins some strange incantations... *an Elf* seems to have recovered his senses. *an Elf* panics, and attempts to flee. *an Elf* panics, but can't stop fighting to flee. Ok. Your fireball hits *an Elf* with full force, causing an immediate death. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *an Elf*'s death cry. *an Elf* is dead! R.I.P. get coins corpse /// GUESS NO BLOCK NEEDED /// * W C HP:Fine Mana:Icy> Kreil falls down laughing. * W C HP:Fine Mana:Icy> Baphomet shows his approval by clapping his small hands together. * W C HP:Fine Mana:Icy>exam corpse corpse (here) : a stone a water skin a sable pouch a plain leather belt a black runed dagger (brand new) a leather backpack a fine grey cloak (brand new) a bejewelled oak staff; it has a soft glowing aura a thin pair of leather gloves (used) a black pair of padded boots (brand new) a plain pair of pants (brand new) a grey hood (brand new) a plain shirt (worn out) a copper ring a receipt for an immaculate white tunic * W C HP:Fine Mana:Icy> Baphomet rasps 'nice BASH' * W C HP:Fine Mana:Icy> Kreil shows his approval by clapping his small hands together. * W C HP:Fine Mana:Cold> Kreil says 'kewl take his shit lets go dt' Baphomet sits down and rests. * W C HP:Fine Mana:Cold> Baphomet stops resting, and clambers on his feet. * W C HP:Fine Mana:Cold> Baphomet closes the rockhatch. * W C HP:Fine Mana:Cold> Kreil says 'got port mana?' * W C HP:Fine Mana:Cold> Baphomet nods in agreement with Kreil. * W C HP:Fine Mana:Cold> Baphomet lies down and falls asleep. >tro # *** TROPHY *** (Number Killed, Knowledge, Mobile) | 1, 1%, #Qual |