* R W C>n
A Road up a Mountain
Exits: North East Down.
* R W C>A Bend in the Road
Exits: East South.
* R W C>eeeA Crumbling Road
Exits: North East South West.
* R W C>kill *elf*A Broken Road
A large arrow lies on the ground.
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: East South West.
* R W C>A Road through the Grey Mountains
Exits: [North] *East* South West.
* R W C>wkill *elf*They aren't here.
Jarlaxle narrates ':)'
* R W C>A Broken Road
A large arrow lies on the ground.
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: East South West.
* R W C>
You strongly smite *Slayn the Half-Elf*'s right leg and tickle it.
*Slayn the Half-Elf* pierces your right leg hard and tickles it.
* R W C HP:Fine *Slayn the Half-Elf*:Fine>
*Slayn the Half-Elf* begins some strange incantations...
* R W C HP:Fine *Slayn the Half-Elf*:Fine>
Backfire begins some strange incantations...
Screyo narrates 'lol'
* R W C HP:Fine *Slayn the Half-Elf*:Fine>
*Slayn the Half-Elf* utters the words 'diesilla barh'
*Slayn the Half-Elf* sends a powerful lightning bolt at you, you stagger from
the impact.
* R W C HP:Fine *Slayn the Half-Elf*:Fine>bash*Slayn the Half-Elf* panics, but can't stop fighting to flee.
*Slayn the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Slayn the Half-Elf* leaves west riding a trained horse.
* R W C HP:Fine>wkill *elf*A Crumbling Road
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: North East South West.
* R W C HP:Fine>
You smite *Slayn the Half-Elf*'s right arm hard.
*Slayn the Half-Elf* pierces your body and tickles it.
* R W C HP:Fine *Slayn the Half-Elf*:Fine>bash
*Slayn the Half-Elf* begins some strange incantations...
* R W C HP:Fine *Slayn the Half-Elf*:Fine>Backfire utters the words 'diesilla barh'
*Slayn the Half-Elf* staggers back as the lightning bolt sent by Backfire hits
him.
*Slayn the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Slayn the Half-Elf* leaves south riding a trained horse.
* R W C HP:Fine>skill *elf*bash *elf*Grey Mountains
Exits: North East West.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>ww
You don't see any *elf* here.
* R W C HP:Fine>A Road up a Mountain
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: North East Down.
* R W C HP:Fine>kill *elf*bash *elf**Slayn the Half-Elf* leaves north riding a trained horse.
Alas, you cannot go that way...
The weather becomes stormy.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>
You don't see any *elf* here.
* R W C HP:Fine>nkill *elf*eA Bend in the Road
Exits: East South.
* R W C HP:Fine>kill *elf*They aren't here.
* R W C HP:Fine>A Crumbling Road
Exits: North East South West.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>nkill *elf*nMossy Path
Exits: North South.
* R W C HP:Fine>kill *elf*They aren't here.
* R W C HP:Fine>nkill *elf*Mossy Path
Exits: North South.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>nkill *elf*Mossy Path
Exits: North South.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>Mossy Path
Exits: North South.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>sssMossy Path
Exits: North South.
* R W C HP:Fine>Mossy Path
Exits: North South.
* R W C HP:Fine>s
Mossy Path
Exits: North South.
* R W C HP:Fine>s
A Crumbling Road
Exits: North East South West.
* R W C HP:Fine>Grey Mountains
Exits: North East West.
* R W C HP:Fine>e
Jarlaxle narrates 'i hear it's very interesting in warrens atm :)'
* R W C HP:Fine>n
Grey Mountains
Exits: North East West.
* R W C HP:Fine>e
A Broken Road
A large arrow lies on the ground.
Exits: East South West.
* R W C HP:Fine>bash *elf*A Road through the Grey Mountains
Exits: [North] East South West.
ACK! Backfire didn't follow you, you lost him.
* R W C HP:Fine>
You don't see any *elf* here.
* R W C HP:Fine>w
A Broken Road
A large arrow lies on the ground.
Backfire the Black Numenorean is here, riding a mountain mule.
A sturdy pack horse is standing here.
Exits: East South West.
* R W C HP:Fine>l
*Slayn the Half-Elf* has arrived from the west riding a trained horse.
* R W C HP:Fine>ma
*Slayn the Half-Elf* begins some strange incantations...
* R W C HP:Fine>Mel narrates 'o i thought ya siad u killed him'
A Broken Road
A large arrow lies on the ground.
Backfire the Black Numenorean is here, riding a mountain mule.
A sturdy pack horse is standing here.
*Slayn the Half-Elf* is here trying to concentrate, riding a trained horse.
* R W C HP:Fine>kecha moo agg
Ok.
* R W C HP:Fine>
*Slayn the Half-Elf* utters the words 'qahijf gsfal'
*Slayn the Half-Elf* sprays you with piercing rays of many-coloured light.
You strongly smite *Slayn the Half-Elf*'s body.
*Slayn the Half-Elf* lightly pierces your right arm and tickles it.
* R W C HP:Fine *Slayn the Half-Elf*:Fine>bashk *elf*
You're already fighting!
* R W C HP:Fine *Slayn the Half-Elf*:Fine>*Slayn the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Slayn the Half-Elf* leaves west riding a trained horse.
* R W C HP:Fine>lmaA Broken Road
A large arrow lies on the ground.
Backfire the Black Numenorean is here, riding a mountain mule.
A sturdy pack horse is standing here.
* R W C HP:Fine>cha moo agg
Ok.
* R W C HP:Fine>
Mel narrates 'bla :('
* R W C HP:Fine>sa stand and ride :Pemote slurs: stand and ride :P
Ok.
* R W C HP:Fine>
*Slayn the Half-Elf* has arrived from the west riding a trained horse.
* R W C HP:Fine>
*Slayn the Half-Elf* begins some strange incantations...
* R W C HP:Fine>macha moo agg
Ok.
Backfire begins some strange incantations...
* R W C HP:Fine>ke
*Slayn the Half-Elf* utters the words 'qahijf gsfal'
*Slayn the Half-Elf* sprays you with piercing rays of many-coloured light.
You smite *Slayn the Half-Elf*'s right hand hard.
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>
Mel narrates 'kick his ass'
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>k *elf*
You're already fighting!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>bash
Backfire utters the words 'diesilla barh'
*Slayn the Half-Elf* panics, but can't stop fighting to flee.
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>*Slayn the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Slayn the Half-Elf* leaves west riding a trained horse.
* R W C HP:Hurt>wkill *elf*wA Crumbling Road
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: North East South West.
ACK! Backfire didn't follow you, you lost him.
* R W C HP:Hurt>kill *elf*
You approach *Slayn the Half-Elf*, trying to smite him.
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>No way!
You are fighting for your life!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>
You're already fighting!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves north riding a trained horse.
* R W C HP:Hurt>wkill *elf*A Bend in the Road
Exits: East South.
* R W C HP:Hurt>ekill *elf*They aren't here.
* R W C HP:Hurt>A Crumbling Road
Exits: North East South West.
* R W C HP:Hurt>ekill *elf*They aren't here.
* R W C HP:Hurt>w
A Broken Road
A large arrow lies on the ground.
Backfire the Black Numenorean is here, riding a mountain mule.
A sturdy pack horse is standing here.
Exits: East South West.
Backfire leaves west riding a mountain mule.
* R W C HP:Hurt>kill *elf*They aren't here.
* R W C HP:Hurt>A Crumbling Road
Backfire the Black Numenorean is here, riding a mountain mule.
A sturdy pack horse is standing here.
Exits: North East South West.
* R W C HP:Hurt>They aren't here.
* R W C HP:Hurt>nkill *elf*Mossy Path
Exits: North South.
* R W C HP:Hurt>n
They aren't here.
* R W C HP:Hurt>kill *elf*Mossy Path
Exits: North South.
* R W C HP:Hurt>nkill *elf*They aren't here.
* R W C HP:Hurt>Backfire dismounts from a mountain mule, and stops riding him.
Mossy Path
Exits: North South.
* R W C HP:Hurt>nkill *elf*They aren't here.
* R W C HP:Hurt>n
Mossy Path
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: North South.
* R W C HP:Hurt>kill *elf*
You smite *Slayn the Half-Elf*'s body.
*Slayn the Half-Elf* pierces your right leg hard and tickles it.
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>No way!
You are fighting for your life!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>s
You're already fighting!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>s
No way!
You are fighting for your life!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>
Backfire tries to ride *Slayn the Half-Elf*'s mount, but he won't let him.<-----Nice try :)
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>ss
No way!
You are fighting for your life!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>No way!
You are fighting for your life!
* R W C HP:Hurt *Slayn the Half-Elf*:Hurt>Backfire joins your fight.
No way!
You are fighting for your life!
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves south riding a trained horse.
* R W C HP:Hurt>bashBash what or whom?
* R W C HP:Hurt>ss
Mossy Path
Exits: North South.
* R W C HP:Hurt>s
Mossy Path
A stocky mountain mule is here, waiting to serve.
Exits: North South.
* R W C HP:Hurt>kill *elf*Mossy Path
Exits: North South.
* R W C HP:Hurt>They aren't here.
* R W C HP:Hurt>skill *elf*A Crumbling Road
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: North East South West.
* R W C HP:Hurt>
You smite *Slayn the Half-Elf*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
*Slayn the Half-Elf* pierces your head hard and tickles it.
* R W C HP:Hurt *Slayn the Half-Elf*:Wounded>
*Slayn the Half-Elf* panics, but can't stop fighting to flee.
* R W C HP:Hurt *Slayn the Half-Elf*:Wounded>
Backfire tries to ride *Slayn the Half-Elf*'s mount, but he won't let him.
* R W C HP:Hurt *Slayn the Half-Elf*:Wounded>
Backfire joins your fight.
* R W C HP:Hurt *Slayn the Half-Elf*:Wounded>
*Slayn the Half-Elf* begins some strange incantations...
* R W C HP:Hurt *Slayn the Half-Elf*:Wounded>bash*Slayn the Half-Elf* utters the words 'qarr diesilla'
A loud crack of thunder can be heard as *Slayn the Half-Elf* calls down
lightning on you.<---------Woops forgot to check weather local this zone since no fucking messages :p
That really HURT!
*Slayn the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Slayn the Half-Elf* leaves east riding a trained horse.
* R W C HP:Wounded>kill *elf*eThey aren't here.
* R W C HP:Wounded>kill *elf*ekill *elf*A Broken Road
A large arrow lies on the ground.
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: East South West.
* R W C HP:Wounded>
You are too afraid.
* R W C HP:Wounded>A Road through the Grey Mountains
Exits: [North] East South West.
* R W C HP:Wounded>They aren't here.
* R W C HP:Wounded>
*Slayn the Half-Elf* has arrived from the west riding a trained horse.
Lanfear tells you 'you track that elf?'
* R W C HP:Wounded>
*Slayn the Half-Elf* leaves east riding a trained horse.
* R W C HP:Wounded>cha wimpy 0scoWimpy set to: 0
* R W C HP:Wounded>108/427 hit, 55/55 mana, and 62/147 moves.<----one more of those and i'm toast :)
* R W C HP:Wounded>ee
*Slayn the Half-Elf* has arrived from the east riding a trained horse.
* R W C HP:Wounded>ke*Slayn the Half-Elf* begins some strange incantations...
Grey Mountains
Exits: East West.
* R W C HP:Wounded>Backfire tells you 'no mana'
Grey Mountains
An orkish cavalier is here, riding a hungry warg.
Exits: West Down.
* R W C HP:Wounded>wk *elf*
They aren't here.
* R W C HP:Wounded>
Cask narrates 'dont you hate it when you spend a really long time gaining a
level, then you go back, and gms are dead?'
* R W C HP:Wounded>keGrey Mountains
Exits: East West.
* R W C HP:Wounded>wk *elf*
They aren't here.
* R W C HP:Wounded>keA Road through the Grey Mountains
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: [North] East South West.
* R W C HP:Wounded>k *elf*
You smite *Slayn the Half-Elf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
* R W C HP:Wounded *Slayn the Half-Elf*:Wounded>
*Slayn the Half-Elf* begins some strange incantations...
* R W C HP:Wounded *Slayn the Half-Elf*:Wounded>
A pack horse stops following Backfire.
Backfire picks up a pack horse's reins, and starts riding him.
* R W C HP:Wounded *Slayn the Half-Elf*:Wounded>f
You flee head over heels.
Grey Mountains
Exits: East West.
* R W C HP:Wounded>wkill *elf*A Road through the Grey Mountains
Backfire the Black Numenorean is here, riding a pack horse.
Exits: [North] East South West.
* R W C HP:Wounded>They aren't here.
* R W C HP:Wounded>wkill *elf*A Broken Road
A large arrow lies on the ground.
Exits: East South West.
* R W C HP:Wounded>wkill *elf*wThey aren't here.
* R W C HP:Wounded>kill *elf*A Crumbling Road
Exits: North East South West.
* R W C HP:Wounded>They aren't here.
* R W C HP:Wounded>A Bend in the Road
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: East South.
* R W C HP:Wounded>
You approach *Slayn the Half-Elf*, trying to smite him.
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Wounded>
Backfire begins some strange incantations...
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Wounded>
You smite *Slayn the Half-Elf*'s left foot very hard and shatter it.
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves south riding a trained horse.
* R W C HP:Wounded Move:Tired>skill *elf*A Road up a Mountain
Exits: North East Down.
* R W C HP:Wounded Move:Tired>They aren't here.
* R W C HP:Wounded Move:Tired>dwwEnd of the Cliff
Exits: West Up.
* R W C HP:Wounded Move:Tired>wwkill *elf*A Path up an Incline
Exits: East West.
* R W C HP:Wounded Move:Tired>A Road by the River
Exits: East West.
* R W C HP:Wounded Move:Tired>Path at the Base of a Cliff
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
* R W C HP:Wounded Move:Tired>A Path by the River
Exits: East South West.
* R W C HP:Wounded Move:Tired>trac trainedThey aren't here.
* R W C HP:Wounded Move:Tired>
You carefully examine the ground around you, looking for tracks...
sa he bad
You see some tracks of a trained horse leading east
(done less than 3 hours ago).
* R W C HP:Wounded Move:Tired>emote slurs: he bad
Ok.
* R W C HP:Wounded Move:Tired>e* R W C HP:Wounded Move:Tired>ee
Path at the Base of a Cliff
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
e
You see some tracks of a trained horse leading east
(done less than 3 hours ago).
* R W C HP:Wounded Move:Tired>A Road by the River
Exits: East West.
You stop tracking your victim.
* R W C HP:Wounded Move:Tired>A Path up an Incline
Exits: East West.
* R W C HP:Wounded Move:Tired>e
End of the Cliff
Exits: West Up.
* R W C HP:Wounded Move:Tired>* R W C HP:Wounded Move:Tired>u
Alas, you cannot go that way...
* R W C HP:Wounded Move:Tired>n
A Road up a Mountain
Exits: North East Down.
* R W C HP:Wounded Move:Tired>e
A Bend in the Road
Exits: East South.
* R W C HP:Wounded Move:Tired>A Crumbling Road
Exits: North East South West.
* R W C HP:Wounded Move:Tired>trac trained
You carefully examine the ground around you, looking for tracks...
Saving Sloshed.
You see some tracks of a trained horse leading west
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>ew
A Broken Road
A large arrow lies on the ground.
Exits: East South West.
w
You see some tracks of a trained horse leading west
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>A Crumbling Road
Exits: North East South West.
You see some tracks of a trained horse leading west
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>A Bend in the Road
Exits: East South.
s
You see some tracks of a trained horse leading south
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>kill *elf*A Road up a Mountain
Exits: North East Down.
You see some tracks of a trained horse leading east
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>They aren't here.
* R W C HP:Wounded Move:Tired>ekill *elf*Grey Mountains
Exits: North East West.
ekill *elf*
You see some tracks of a trained horse leading east
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>They aren't here.
* R W C HP:Wounded Move:Tired>Grey Mountains
Exits: North East West.
You see some tracks of a trained horse leading east
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>They aren't here.
* R W C HP:Wounded Move:Tired>ekill *elf*Grey Mountains
Exits: North South West.
You see some tracks of a trained horse leading north
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>n
They aren't here.
* R W C HP:Wounded Move:Tired>kill *elf*A Road through the Grey Mountains
Exits: [North] East South West.
e
You see some tracks of a trained horse leading east
(done less than 1 hour ago).
* R W C HP:Wounded Move:Tired>They aren't here.
* R W C HP:Wounded Move:Slow>Grey Mountains
An orkish cavalier is here, riding a hungry warg.
Exits: East West.
trac
You see some tracks of a trained horse leading east
(done less than 1 hour ago).
* R W C HP:Wounded Move:Slow>e
You stop tracking your victim.
* R W C HP:Wounded Move:Slow>dd
Jarlaxle tells you 'i'm dt now lad'
* R W C HP:Wounded Move:Slow>Grey Mountains
Exits: West Down.
* R W C HP:Wounded Move:Slow>Climbing into the Grey Mountains
Exits: Up Down.
* R W C HP:Wounded Move:Slow>e
Climbing into the Grey Mountains
Exits: East Up.
* R W C HP:Wounded Move:Slow>ss
Foothills of the Grey Mountains
Exits: South West.
* R W C HP:Wounded Move:Slow>A Shallow Section of the River
Exits: North East South West.
* R W C HP:Wounded Move:Slow>Trail Meets a Tributary of the Bruinen
Exits: North East South West.
* R W C HP:Wounded Move:Slow>wwwTrail to the Misty Mountains
Exits: East West.
* R W C HP:Wounded Move:Slow>A Trail above the Rapids
Exits: East West.
* R W C HP:Wounded Move:Slow>ww
Trail to the Misty Mountains
Exits: East West.
* R W C HP:Wounded Move:Slow>Trail to the Misty Mountains
Exits: East West.
* R W C HP:Wounded Move:Slow>ww
A Washed Out Trail
Exits: East South.
* R W C HP:Wounded Move:Slow>s
Alas, you cannot go that way...
* R W C HP:Wounded Move:Slow>www
Alas, you cannot go that way...
* R W C HP:Wounded Move:Slow>Bend in the Trail
Exits: North East West.
* R W C HP:Wounded Move:Slow>Trail to the Misty Mountains
Exits: East West.
* R W C HP:Wounded Move:Slow>Trail to the Misty Mountains
Exits: North East West.
* R W C HP:Wounded Move:Slow>sa bobTrail to the Misty Mountains
Exits: East South West.
* R W C HP:Wounded Move:Slow>tracemote slurs: bob
Ok.
* R W C HP:Wounded Move:Slow>
You carefully examine the ground around you, looking for tracks...
You see:
- a track of a trained horse leading south (done less than 1 hour ago).
l
You stop searching.
* R W C HP:Wounded Move:Slow>ma
Backfire begins some strange incantations...
* R W C HP:Wounded Move:Slow>Trail to the Misty Mountains
Backfire the Black Numenorean is here trying to concentrate, riding a pack
horse.
* R W C HP:Wounded Move:Slow>cha moo agg
Ok.
* R W C HP:Wounded Move:Slow>
Backfire utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* R W C HP:Wounded>ss
Dirty Trail
Exits: North South.
* R W C HP:Wounded>se
Dirty Trail
Exits: North East.
* R W C HP:Wounded>sss
Alas, you cannot go that way...
* R W C HP:Wounded>Dirty Trail
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: South West Down.
* R W C HP:Wounded>ws
Dirty Trail
Exits: North South.
* R W C HP:Wounded>ss
Dirty Trail
Exits: North West.
* R W C HP:Wounded>
Alas, you cannot go that way...
* R W C HP:Wounded>Dirty Trail
Exits: East South.
* R W C HP:Wounded>Dirty Trail
Exits: North South.
* R W C HP:Wounded>Broken Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Wounded>e
Alas, you cannot go that way...
* R W C HP:Wounded>kill *elf*Misty Mountains
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: East West.
ACK! Backfire didn't follow you, you lost him.
* R W C HP:Wounded>ekill *elf*They aren't here.
* R W C HP:Wounded>Misty Mountains
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: East West.
* R W C HP:Wounded>
You strongly smite *Slayn the Half-Elf*'s left arm.
* R W C HP:Wounded *Slayn the Half-Elf*:Hurt>
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves east riding a trained horse.
* R W C HP:Wounded>bashBash what or whom?
*Slayn the Half-Elf* has arrived from the east riding a trained horse.
* R W C HP:Wounded>kill *elf*
*Slayn the Half-Elf* leaves west riding a trained horse.
* R W C HP:Wounded>They aren't here.
* R W C HP:Wounded>wwkill *elf*Misty Mountains
A half-decayed corpse of a goblin lies rotting on the ground.
Backfire the Black Numenorean is here, riding a pack horse.
*Slayn the Half-Elf* is here, riding a trained horse.
Exits: East West.
* R W C HP:Wounded>*Slayn the Half-Elf* swiftly dodges Backfire's attempt to slash him.
Broken Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Wounded>They aren't here.
* R W C HP:Wounded>kill *elf*kill *elf*eThey aren't here.
*Slayn the Half-Elf* has arrived from the east riding a trained horse.
* R W C HP:Wounded>kill *elf*
You approach *Slayn the Half-Elf*, trying to smite him.
* R W C HP:Wounded *Slayn the Half-Elf*:Hurt>No way!
You are fighting for your life!
* R W C HP:Wounded *Slayn the Half-Elf*:Hurt>
You're already fighting!
*Slayn the Half-Elf* pierces your left leg and tickles it.
* R W C HP:Wounded *Slayn the Half-Elf*:Hurt>
You smite *Slayn the Half-Elf*'s left foot extremely hard and shatter it.
* R W C HP:Wounded *Slayn the Half-Elf*:Wounded>w
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves north riding a trained horse.
* R W C HP:Wounded>Broken Mountains
Exits: East West.
* R W C HP:Wounded>kill *elf*eThey aren't here.
* R W C HP:Wounded>kill *elf*Broken Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Wounded>n
They aren't here.
* R W C HP:Wounded>nkill *elf*Dirty Trail
Exits: North South.
* R W C HP:Wounded>*Slayn the Half-Elf* has arrived from the north riding a trained horse.
Dirty Trail
Exits: East South.
* R W C HP:Wounded Move:Tired>w
They aren't here.
* R W C HP:Wounded Move:Tired>s
Alas, you cannot go that way...
* R W C HP:Wounded Move:Tired>skill *elf*Dirty Trail
Exits: North South.
* R W C HP:Wounded Move:Tired>Broken Mountains
A hungry warg stands here, sniffing around for flesh.
*Slayn the Half-Elf* is here, fighting Backfire.
A sturdy trained horse is standing here.
Backfire the Black Numenorean is here, riding a pack horse, fighting *Slayn
the Half-Elf*.
Exits: North East West.
* R W C HP:Wounded Move:Tired>w
You approach *Slayn the Half-Elf*, trying to smite him.
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Wounded Backfire:Healthy>No way!
You are fighting for your life!
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Wounded Backfire:Healthy>w
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves west.
* R W C HP:Wounded Move:Tired>kill *elf**Slayn the Half-Elf* has arrived from the west.
Broken Mountains
Exits: East West.
* R W C HP:Wounded Move:Tired>*Slayn the Half-Elf* has arrived from the east.
You approach *Slayn the Half-Elf*, trying to smite him.
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Wounded>wkill *elf*No way!
You are fighting for your life!
You smite *Slayn the Half-Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>
You're already fighting!
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>wkill *elf*No way!
You are fighting for your life!
*Slayn the Half-Elf* panics, but can't stop fighting to flee.
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>wkill *elf*
You're already fighting!
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>w
No way!
You are fighting for your life!
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>kill *elf*
You're already fighting!
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>No way!
You are fighting for your life!
Backfire strongly slashes *Slayn the Half-Elf*'s left arm and shatters it.
*Slayn the Half-Elf* lightly pierces your left arm and tickles it.
* R W C HP:Wounded Move:Tired *Slayn the Half-Elf*:Bad>wkill *elf*
You're already fighting!
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves west.
* R W C HP:Wounded Move:Tired>w
Rising Hills
A cowled sorcerer, in dark robes, gestures when he sees you (glowing).
*Slayn the Half-Elf* is standing here.
Exits: East West.
*Slayn the Half-Elf* panics, and attempts to flee.
*Slayn the Half-Elf* leaves west.
* R W C HP:Wounded Move:Tired>kill *elf*They aren't here.
* R W C HP:Wounded Move:Tired>Rising Hills
Exits: East West.
* R W C HP:Wounded Move:Tired>wkill *elf*They aren't here.
* R W C HP:Wounded Move:Tired>w
Rising Hills
Exits: East West.
* R W C HP:Wounded Move:Tired>ww
They aren't here.
* R W C HP:Wounded Move:Tired>w
Hills
Exits: East West.
* R W C HP:Wounded Move:Tired>
Your mount refuses to follow your orders!
* R W C HP:Wounded Move:Tired>Hills
Exits: North East West.
* R W C HP:Wounded Move:Tired>ww
Low Hills
Exits: North East West.
* R W C HP:Wounded Move:Tired>Low Hills
Exits: North East *West*.
* R W C HP:Wounded Move:Tired>ww
You blink and feel weaker under the cruel light of the sun.
The High Hill
Exits: *North* East *South* *West*.
* R W C HP:Wounded Move:Tired>Low Hills
Exits: North *East* West.
* R W C HP:Wounded Move:Tired>sss
You feel so much better hiding in the shadows!
Pine-Forest
Exits: North *East* *South* West.
* R W C HP:Wounded Move:Tired>
You blink and feel weaker under the cruel light of the sun.
Large Hill
Exits: North *East* *South* *West*.
* R W C HP:Wounded Move:Tired>Large Hill
Exits: *North* *East* *South*.
* R W C HP:Wounded Move:Tired>s
Large Hill
Exits: *North* *East* *South* *West*.
* R W C HP:Wounded Move:Tired>ww
Oops!
You cannot go there riding!
* R W C HP:Wounded Move:Tired>w
Camp Fire
Exits: *East* *South* West.
* R W C HP:Wounded Move:Tired>
You feel so much better hiding in the shadows!
Rocky Flats
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
Exits: *East* *South* West.
* R W C HP:Wounded Move:Tired>kill *elf*Under an Overhang
Exits: North East West.
* R W C HP:Wounded Move:Tired>They aren't here.
* R W C HP:Wounded Move:Tired>trac trained
You carefully examine the ground around you, looking for tracks...
unlock gateopen gate one bolt and he would diedee
You stop searching.
* R W C HP:Wounded Move:Tired>
You don't see any gate here.
* R W C HP:Wounded Move:Tired>That's not a direction.
* R W C HP:Wounded Move:Tired>Rocky Flats
The black crow flies low to the ground here, looking for carrion to eat.
Exits: *East* *South* West.
* R W C HP:Wounded Move:Tired>
You blink and feel weaker under the cruel light of the sun.
Camp Fire
The black crow flies low to the ground here, looking for carrion to eat.
Exits: *East* *South* West.
* R W C HP:Wounded Move:Tired>trac trained
You carefully examine the ground around you, looking for tracks...
lHmm... It seems there is no sign of Trained here.
* R W C HP:Wounded Move:Tired>e
Camp Fire
The black crow flies low to the ground here, looking for carrion to eat.
Backfire the Black Numenorean is here, riding a pack horse.
* R W C HP:Wounded Move:Tired>e
Large Hill
A ferocious warg is here, snarling angrily.
Exits: *North* *East* *South* *West*.
* R W C HP:Wounded Move:Tired>Birchwoods
Exits: *North* *East* *West*.
* R W C HP:Wounded Move:Tired>ee
Birchwoods
Exits: *North* *West*.
* R W C HP:Wounded Move:Tired>
Alas, you cannot go that way...
* R W C HP:Wounded Move:Tired>trac trained
You carefully examine the ground around you, looking for tracks...
Hmm... It seems there is no sign of Trained here.
* R W C HP:Wounded Move:Tired>nnnFlats
Exits: *North* *South*.
* R W C HP:Wounded Move:Tired>Flats
Exits: *North* *South* *West*.
* R W C HP:Wounded Move:Tired>The High Hill
Exits: *North* East *South* *West*.
* R W C HP:Wounded Move:Tired>trac trained
You carefully examine the ground around you, looking for tracks...
An evil howl chills your blood as the last frigid rays of light disappear.
Hmm... It seems there is no sign of Trained here.
* R W C HP:Wounded Move:Tired>eeeLow Hills
Exits: North East West.
* R W C HP:Wounded Move:Tired>e
Low Hills
Exits: North East West.
* R W C HP:Wounded Move:Tired>e
Hills
Exits: North East West.
* R W C HP:Wounded Move:Tired>Hills
Exits: East West.
* R W C HP:Wounded Move:Tired>Rising Hills
Exits: East West.
* R W C HP:Wounded Move:Tired>trac trained
You carefully examine the ground around you, looking for tracks...
eeeHmm... It seems there is no sign of Trained here.
* R W C HP:Wounded Move:Tired>Rising Hills
Exits: East West.
* R W C HP:Wounded Move:Tired>e
Rising Hills
A cowled sorcerer, in dark robes, gestures when he sees you (glowing).
Exits: East West.
* R W C HP:Wounded Move:Tired>e
Broken Mountains
Exits: East West.
* R W C HP:Wounded Move:Tired>Broken Mountains
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Wounded Move:Tired>Misty Mountains
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: East West.
* R W C HP:Wounded Move:Tired>w
Broken Mountains
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Wounded Move:Tired>trac slayn
You carefully examine the ground around you, looking for tracks...
Backfire begins some strange incantations...
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded Move:Tired>
Backfire utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* R W C HP:Wounded>w
Broken Mountains
Exits: East West.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>w
Rising Hills
A cowled sorcerer, in dark robes, gestures when he sees you (glowing).
Exits: East West.
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Rising Hills
Exits: East West.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Rising Hills
Exits: East West.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Hills
Exits: East West.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Hills
Exits: North East West.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Low Hills
Exits: North East West.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Low Hills
Exits: North East West.
You suddenly notice an orkish scout.
Vargas tells you 'runk'
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>
Your mount refuses to follow your orders!
* R W C HP:Wounded>w
The High Hill
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>w
Low Hills
Exits: North East West.
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>w
Pine-Forest
Exits: North East South West.
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>w
Pine-Forest
Exits: North East West.
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>w
Pine-Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East West.
You hear some apparently very close noise coming from the west.
w
You see some tracks of *a Half-Elf* leading west
(done less than 2 hours ago).
* R W C HP:Wounded>Pine-Forest
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A spirit floats towards you and howls with an evil laughter.
A brutish forest troll is hunting here, looking for some tasty flesh.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
The leader of the pack of wargs stalks towards you, his dark eyes blazing.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: North East South West.
Mobs finished the job :P