* C HP:Fine>s
Bend in Durin's Way
Exits: North East West.
* C HP:Fine>
Alas, you cannot go that way...
* C HP:Fine>w
Underground Intersection
Exits: North East South West.
* C HP:Fine>s
Dark Road
Exits: North South.
* C HP:Fine>exit
North -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
* C HP:Fine>s
You need to swim to go there.
* C HP:Fine>s
You need to swim to go there.
* C HP:Fine>tr
You carefully examine the ground around you, looking for tracks...
feg
stat
st
You see:
- a track of a dire wolf leading north (done less than 2 hours ago).
- a track of an Elf coming from the north (done less than 1 hour ago).
- a track of *a Man* leading south (done less than 1 hour ago).
- a track of *a Man* coming from the north (done less than 1 hour ago).
- two tracks of an orkish warrior leading north (done less than 2 hours ago).
- a track of a lurg leader leading north (done less than 2 hours ago).
You stop searching, you don't seem to find anything else.
* C HP:Fine>cha m wimpy
Ok.
* C HP:Fine>OB: 46%, DB: 54%, PB: 52%, Armour: 54%. Wimpy: 150. Mood: wimpy.
Needed: 6,935 xp, 0 tp. Lauren: 29. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- armour
- shield
* C HP:Fine>
You are already standing.
* C HP:Fine># $tar is now set to {*orc*} [local]
# $tar is now set to {*man*} [local]
# $tar is now set to {*troll*} [local]
# $tar is now set to {*man*} [local]
prac
You have 5 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Awareness Poor Normal General
Climb Poor Very easy General
Leadership Poor Normal General
Ride Excellent Very easy General
Swim Average Very easy General
Track Superb Normal General
Wilderness Fair Normal General
Armour Superb Hard Mage 25, Very short
Block door Fair Normal Mage 26, Very short
Colour spray Excellent Hard Mage 11, Very short
Enchant Fair Very hard Mage 82, Short
Fireball Excellent Hard Mage 13, Very short
Lightning bolt Excellent Hard Mage 9, Very short
Locate life Poor Hard Mage 37, Short
Portal Good Very hard Mage 100, Short
Shield Superb Hard Mage 25, Very short
Store Superb Hard Mage 21, Short
Watch room Fair Normal Mage 50, Short
Bless Average Normal Cleric 4, Very short
Breath of briskness Excellent Hard Cleric 21, Short
Create food Good Normal Cleric 4, Very short
Cure critic Fair Normal Cleric 17, Very short
Cure serious Fair Normal Cleric 13, Very short
Remove poison Average Normal Cleric 5, Short
Dodge Bad Hard Thief
Piercing weapons Poor Normal Thief
Endurance Bad Very hard Warrior
Parry Poor Normal Warrior
* C HP:Fine>feg
cha m wimpy
Ok.
* C HP:Fine>stat
OB: 46%, DB: 54%, PB: 52%, Armour: 54%. Wimpy: 150. Mood: wimpy.
Needed: 6,935 xp, 0 tp. Lauren: 29. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- armour
- shield
* C HP:Fine>feg
cha m wimpy
Ok.
* C HP:Fine>st
You are already standing.
* C HP:Fine>s
You need to swim to go there.
* C HP:Fine>s
You need to swim to go there.
* C HP:Fine>swim
Ok, from now you'll try to swim.
* W C HP:Fine>feg
cha m wimpy
Ok.
* W C HP:Fine>stat
st
OB: 46%, DB: 54%, PB: 52%, Armour: 54%. Wimpy: 150. Mood: wimpy.
Needed: 6,935 xp, 0 tp. Lauren: 29. Alert: normal.
Affected by:
- noquit
- novoid
- armour
- shield
* W C HP:Fine>
You are already standing.
* W C HP:Fine>s
s
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: North East West.
* W C HP:Fine>
Alas, you cannot go that way...
* W C HP:Fine>e
Meeting of Two Waterways
The water of the stream rushes swiftly over the rocks.
Exits: East South West.
* W C HP:Fine>s
Underground Torrent
The water of the stream rushes swiftly over the rocks.
Exits: North East.
* W C HP:Fine>s
Alas, you cannot go that way...
* W C HP:Fine>e
Underground Torrent
The water of the stream rushes swiftly over the rocks.
Exits: South West.
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>s
You swim and successfully stay on the water.
* W C HP:Fine>Underground Torrent
The water of the stream rushes swiftly over the rocks.
Exits: North East.
* W C HP:Fine>s
Alas, you cannot go that way...
* W C HP:Fine>e
e
Roaring Torrent
Exits: East West.
* W C HP:Fine>Whirlpool
Exits: West.
* W C HP:Fine>Down
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
The swirling current grabs you, and drags you towards the center.
* W C HP:Fine>e
Alas, you cannot go that way...
You are drawn closer and closer to the center of the whirlpool.
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>
The strong current holds you, and brings you to the maw of the waters!
* W C HP:Fine>
You swim and successfully stay on the water.
* W C HP:Fine>e
Alas, you cannot go that way...
You are sucked below the water!
* W C HP:Fine>
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
The current drags you further down, battering you against the stony walls.
* W C HP:Fine>e
e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
You are drawn further into the depths of the mountain.
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>e
Alas, you cannot go that way...
The water that carries you rushes you faster!
You are shot into the chasm and plummet downwards, finally plunging into a
body of water.
You are dragged into a small underwater stream.
* W C HP:Fine>e
You failed swimming there.
You are drowning!
* W C HP:Fine>e
Underwater Tunnel
Exits: East South West.
* W C HP:Fine>e
An Air-filled Crevice
Exits: West.
You happily inhale the lovely oxygen in the air.
* W C HP:Fine>e
Alas, you cannot go that way...
* W C HP:Fine>sc
170/205 hit, 132/132 mana, and 56/114 moves.
* W C HP:Fine>cs
c 'cure serious'
You start to concentrate...
feg
st
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Burning>cha m wimpy
Ok.
* W C HP:Fine Mana:Burning>
You are already standing.
* W C HP:Fine Mana:Burning>store fireball
c 'store' fireball
You start to concentrate...
store fireball
feg
st
rest
You stored it.
* W C HP:Fine Mana:Burning>feg
c 'store' fireball
You start to concentrate...
stat
rest
st
track
You stored it.
* W C HP:Fine Mana:Hot>cha m wimpy
Ok.
* W C HP:Fine Mana:Hot>
You are already standing.
* W C HP:Fine Mana:Hot>
You sit down and rest your tired bones.
* W C HP:Fine Mana:Hot>cha m wimpy
Ok.
* W C HP:Fine Mana:Hot>OB: 44%, DB: 4%, PB: 50%, Armour: 54%. Wimpy: 150. Mood: wimpy.
Needed: 6,935 xp, 0 tp. Lauren: 29. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- panic
- noquit
- novoid
- armour
- shield
* W C HP:Fine Mana:Hot>
You are already resting.
* W C HP:Fine Mana:Hot>
You stop resting, and stand up.
* W C HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...
You see:
- a track of an Elf coming from the west (done less than 1 hour ago).
- a track of *a Man* leading west (done less than 1 hour ago).
- a track of *a Man* coming from the west (done less than 1 hour ago).
You stop searching, you don't seem to find anything else.
* W C HP:Fine Mana:Hot>look
An Air-filled Crevice
* W C HP:Fine Mana:Hot>sc
185/205 hit, 83/132 mana, and 67/114 moves.
* W C HP:Fine Mana:Hot>feg
cha m wimpy
Ok.
* W C HP:Fine Mana:Hot>stat
st
OB: 44%, DB: 54%, PB: 50%, Armour: 54%. Wimpy: 150. Mood: wimpy.
Needed: 6,935 xp, 0 tp. Lauren: 29. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- panic
- noquit
- novoid
- armour
- shield
* W C HP:Fine Mana:Hot>
You are already standing.
* W C HP:Fine Mana:Hot>cs
c 'cure serious'
You start to concentrate...
feg
stat
st
*Tiara the Black Númenórean* has arrived from the west.
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Hot>cha m wimpy
Ok.
* W C HP:Fine Mana:Hot>OB: 44%, DB: 54%, PB: 50%, Armour: 54%. Wimpy: 150. Mood: wimpy.
Needed: 6,935 xp, 0 tp. Lauren: 29. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- panic
- noquit
- novoid
- armour
- shield
* W C HP:Fine Mana:Hot>
You are already standing.
* W C HP:Fine Mana:Hot>c n 'colour spray' *man*
You start to concentrate...
c n 'colour spray' *man*
*Tiara the Black Númenórean* begins some strange incantations...
c n 'fireball' *man*
* W C HP:Fine Mana:Hot *Tiara the Black Númenórean*:Hurt>
Ok.
You spray *Tiara the Black Númenórean* with many-coloured rays of bright
light.
* W C HP:Fine Mana:Hot *Tiara the Black Númenórean*:Hurt>
*Tiara the Black Númenórean* begins some strange incantations...
* W C HP:Fine Mana:Hot *Tiara the Black Númenórean*:Hurt>c n 'fireball' *man*
You start to concentrate...
Ok.
You spray *Tiara the Black Númenórean* with many-coloured rays of bright
light.
* W C HP:Fine Mana:Warm *Tiara the Black Númenórean*:Hurt>
You quickly recall your stored spell...
c n 'fireball' *man*
*Tiara the Black Númenórean* panics, and attempts to flee.
*Tiara the Black Númenórean* panics, but can't stop fighting to flee.
*Tiara the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Tiara the Black Númenórean* leaves west.
Nobody here by that name.
* W C HP:Fine Mana:Warm>Nobody here by that name.
* W C HP:Fine Mana:Warm>c q 'colour spray' *man*
Nobody here by that name.
* W C HP:Fine Mana:Warm>w
Underwater Tunnel
Exits: East South West.
* W C HP:Fine Mana:Warm>s
You failed swimming there.
You are drowning!
* W C HP:Fine Mana:Warm>w
w
You failed swimming there.
You are drowning!
* W C HP:Fine Mana:Warm>Under the Whirlpool
Exits: East.
You are now under water, slowly using up your oxygen.
* W C HP:Fine Mana:Warm>e
Underwater Tunnel
Exits: East South West.
* W C HP:Fine Mana:Warm>s
Underwater Torrent
Exits: North East West.
* W C HP:Fine Mana:Warm>w
Underwater Tunnel
Exits: East West.
* W C HP:Fine Mana:Warm>w
Underwater Tunnel
Underwater Tunnel
Exits: East West.
* W C HP:Fine Mana:Warm>w
You feel bolder.
You are borne along by a strong current.
Underwater Tunnel
Exits: East West.
You failed swimming on the water and drowned for a while!
* W C HP:Fine Mana:Warm>Underwater Tunnel
Exits: East West.
* W C HP:Fine Mana:Warm Move:Tired>n
Stiffness slowly works its way through your muscles.
Fresh air still fills your lungs, so being submerged is no problem.
* W C HP:Fine Mana:Warm Move:Tired>
Alas, you cannot go that way...
* W C HP:Fine Mana:Warm Move:Tired>w
Underwater Bend
Exits: North East.
* W C HP:Fine Mana:Warm Move:Tired>n
Underwater Tunnel
*Tiara the Black Númenórean* is standing here.
Exits: North South.
* W C HP:Fine Mana:Warm Move:Tired>n
*Tiara the Black Númenórean* leaves north.
* W C HP:Fine Mana:Warm Move:Tired>Dividing of the Flow
*Tiara the Black Númenórean* is standing here.
Exits: North South West Up.
* W C HP:Fine Mana:Warm Move:Slow>up
*Tiara the Black Númenórean* leaves up.
* W C HP:Fine Mana:Warm Move:Slow>Dry Chamber
*Tiara the Black Númenórean* is standing here.
Exits: Down.
You happily inhale the lovely oxygen in the air.
* W C HP:Fine Mana:Warm Move:Slow>c q 'colour spray' *man*
c q 'colour spray' *man*
You start to concentrate...
*Tiara the Black Númenórean* gets a purple scroll from a sable pouch.
*Tiara the Black Númenórean* recites a purple scroll.
*Tiara the Black Númenórean* is surrounded by a white aura.
*Tiara the Black Númenórean* creates a noxious cloud around *Tiara the Black
Númenórean*!
* W C HP:Fine Mana:Cold Move:Slow *Tiara the Black Númenórean*:Bad>
Ok.
You spray *Tiara the Black Númenórean* with many-coloured rays of bright
light.
c q 'colour spray' *man*
* W C HP:Fine Mana:Cold Move:Slow *Tiara the Black Númenórean*:Bad>c q 'colour spray' *man*
You start to concentrate...
c q 'colour spray' *man*
*Tiara the Black Númenórean* panics, and attempts to flee.
*Tiara the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Tiara the Black Númenórean* leaves down.
* W C HP:Fine Mana:Cold Move:Slow>Nobody here by that name.
* W C HP:Fine Mana:Cold Move:Slow>Nobody here by that name.
* W C HP:Fine Mana:Cold Move:Slow>Nobody here by that name.
* W C HP:Fine Mana:Cold Move:Slow>bob
c 'breath of briskness'
You start to concentrate...
feg
st
# $tar is now set to {*troll*} [local]
# $tar is now set to {*man*} [local]
An energy begins to flow within your legs as your body becomes lighter.
* W C HP:Fine Mana:Icy>cha m wimpy
Ok.
* W C HP:Fine Mana:Icy>
You are already standing.
* W C HP:Fine Mana:Icy>Down