Some more warrens fun
posted by Thalantyr
2001-07-26 17:40:06
<- Back Down to comments Down to last comment
A log for bored and log-hungry people
* C>e
A Large Pile of Rocks
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East West.

* C>e
e
Battered Tunnel
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
Exits: East South West.

* C>Battered Tunnel
Exits: East West.

* C>e
A Dark Tunnel
Exits: North West.

* C>n
e
A Dark Tunnel
Exits: East South.

* C>e
A Dark Tunnel
Exits: East West.

* C>e
A Dark Tunnel
Exits: East West.

* C>e
e
Rough Passageway
Exits: North South West.

* C>e
Alas, you cannot go that way...

* C>
Alas, you cannot go that way...

* C>stat
Alas, you cannot go that way...

* C>OB: 89%, DB: 14%, PB: 98%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 481,594 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- sanctuary
- bless
- a light wound at the right hand (bound up).

* C>n
Rough Passageway
Exits: North South.

* C>n
Rough Passageway
Exits: North South.

* C>n
n
Rough Passageway
Exits: North South.

* C>n
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* C>Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Woland the Black Númenórean* is sleeping here.
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Up Down.
A vicious olog-hai yells 'A Man is here az Cave!'

* C>s
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* C>s
Rough Passageway
Exits: North South.

* C>
Lloyd narrates 'i fly to amon thanks all'

* C>kill *man*
They aren't here.

* C>look
Rough Passageway

* C>stat
OB: 89%, DB: 14%, PB: 98%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 481,594 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- sanctuary
- bless
- a light wound at the right hand (bound up).

* C>n
Rough Passageway
Exits: North South.

* C>n
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Woland the Black Númenórean* is sleeping here.
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Up Down.
A vicious olog-hai yells 'A Man is here at Cave!'

* C>s
Rough Passageway
Exits: North South.

* C>look
Rough Passageway

* C>n
kill *man*
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Woland the Black Númenórean* is standing here.
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Up Down.
A vicious olog-hai yells 'A Man is here az Cave!'

* C>*Vale the Orc* says man
Mouser narrates 'black currant he talking about'
You slash *Woland the Black Númenórean*'s left arm very hard and shatter it.
Your victim is shocked by your hit!

* C *Woland the Black Númenórean*:Wounded>flee
You will attempt to flee!

* C *Woland the Black Númenórean*:Wounded>
*Woland the Black Númenórean* panics, and attempts to flee.
*Woland the Black Númenórean* leaves south.

* C>ca
cha mood agg
Ok.

* C>s
kill *man*

*Vale the Orc* smites your body extremely hard.
You feel a strong ache there!

* C HP:Fine *Vale the Orc*:Healthy>No way! 
You are fighting for your life!

* C HP:Fine *Vale the Orc*:Healthy>flee
They aren't here.

* C HP:Fine *Vale the Orc*:Healthy>A demon wolf hits your body very hard and tickles it.
You flee head over heels.
Dark Dreary Forest
Exits: North East South West Down.

* C HP:Fine>d
s
kill *man*
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Up Down.
*Vale the Orc* quickly approaches, trying to smite you.
You slash *Vale the Orc*'s body extremely hard.
Your victim is shocked by your hit!

* C HP:Fine *Vale the Orc*:Fine>s
No way! 
You are fighting for your life!
A vicious olog-hai crushes your body very hard and tickles it.

* C HP:Fine *Vale the Orc*:Fine>kill *man*
They aren't here.
A demon wolf strongly hits your right arm and tickles it.

* C HP:Fine *Vale the Orc*:Fine>flee
No way! 
You are fighting for your life!
A demon wolf says 'I jill hunh you until you're dead, Gvalanhyr!'

* C HP:Fine *Vale the Orc*:Fine>They aren't here.

* C HP:Fine *Vale the Orc*:Fine>
You flee head over heels.
Dark Dreary Forest
Exits: North East South West Down.

* C HP:Fine>d
s
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South Up Down.
A vicious olog-hai yells 'A Man is here av Cave!'

* C HP:Fine>kill *man*
Rough Passageway
Exits: North South.
Saving Thalantyr.

* C HP:Fine>They aren't here.

* C HP:Fine>s
kill *man*
Rough Passageway
Exits: North South.

* C HP:Fine>s
kill *man*
They aren't here.

* C HP:Fine>Rough Passageway
Exits: North South.

* C HP:Fine>They aren't here.

* C HP:Fine>s

Lloyd narrates 'MOUSER@!!!!'
Célol narrates 'branch loads abr/noc and where?'

* C HP:Fine>kill *man*
Rough Passageway
Exits: North South.

* C HP:Fine>s
They aren't here.

* C HP:Fine>kill *man*
s
Rough Passageway
Exits: North South West.

* C HP:Fine>kill *man*
They aren't here.

* C HP:Fine>s
Intersection
Exits: North Up Down.

* C HP:Fine>kill *man*
They aren't here.

* C HP:Fine>
Alas, you cannot go that way...

* C HP:Fine>u
They aren't here.

* C HP:Fine>A Steep Tunnel
Exits: South Down.
Lina narrates 'norsupack gh... *drools*'

* C HP:Fine>d
Intersection
Exits: North Up Down.

* C HP:Fine>n
Rough Passageway
Exits: North South West.

* C HP:Fine>tm
track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* C HP:Fine>s
Intersection
Exits: North Up Down.

Lina narrates 'dunland?'
You see some tracks of *a Man* leading down
 (done less than 1 hour ago).

* C HP:Fine>
Mouser narrates '*msile*'
*Woland the Black Númenórean* has arrived from below.

* C HP:Fine>d

*Woland the Black Númenórean* bounces around.

* C HP:Fine>*Woland the Black Númenórean* bounces around.
A Dark Tunnel
Exits: East West Up.


You stop tracking your victim.

* C HP:Fine>u
kill *man*
Intersection
Exits: North Up Down.

* C HP:Fine>They aren't here.

* C HP:Fine>u
kill *man*
A Steep Tunnel
Exits: South Down.

* C HP:Fine>They aren't here.

* C HP:Fine>s
kill *man*
Rough Passageway
Exits: North South West.

* C HP:Fine>They aren't here.

* C HP:Fine>n
d
A Steep Tunnel
Exits: South Down.

* C HP:Fine>Intersection
Exits: North Up Down.

* C HP:Fine>n
Rough Passageway
Exits: North South West.

* C HP:Fine>s
Intersection
Exits: North Up Down.

* C HP:Fine>tm
track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* C HP:Fine>n
Rough Passageway
Exits: North South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* C HP:Fine>n
Rough Passageway
Exits: North South.


You stop tracking your victim.

* C HP:Fine>n
n
Rough Passageway
Exits: North South.

* C HP:Fine>Rough Passageway
Exits: North South.

* C HP:Fine>n
Rough Passageway
Exits: North South.

* C HP:Fine>n
n
kill *man*
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*Woland the Black Númenórean* is standing here.
Exits: South [Up] Down.
A vicious olog-hai yells 'A Man is here ah Caxe!'

* C HP:Fine>*Vale the Orc* begins some strange incantations...
*Woland the Black Númenórean* bows deeply.
Alas, you cannot go that way...

* C HP:Fine>
You slash *Woland the Black Númenórean*'s right foot hard.
A demon wolf hits your body and tickles it.

* C HP:Fine *Woland the Black Númenórean*:Fine>flee
You will attempt to flee!

* C HP:Fine *Woland the Black Númenórean*:Fine>
You flee head over heels.
Rough Passageway
Exits: North South.

* C HP:Fine>s
Rough Passageway
Exits: North South.

* C HP:Fine>rem shield
wield warsword
You stop using a bejewelled shield.

* C HP:Fine>
You stop using a Dúnadan blade.
You masterfully wield a great warsword, ready to fight evil.

* C HP:Fine>ca
cha mood agg
Ok.

* C HP:Fine>look
Rough Passageway
*Vale the Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Fine>
*Vale the Orc* leaves south.
A hungry warg leaves south.

* C HP:Fine>s
Rough Passageway
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.
*Vale the Orc* leaves north.
A hungry warg leaves north.

* C HP:Fine>n
Rough Passageway
Exits: North South.

* C HP:Fine>n
n
Rough Passageway
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.

* C HP:Fine>n
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*Woland the Black Númenórean* is standing here.
Exits: South [Up] Down.
*Vale the Orc* has arrived from the south.
A hungry warg has arrived from the south.
A vicious olog-hai yells 'A Man is xere ah Cave!'

* C HP:Fine>op stonedoor         (WRONG DOORNAME)
kill *man*
Alas, you cannot go that way...

* C HP:Fine>
You don't see any stonedoor here.
A demon wolf leaves south.
A demon wolf leaves south.

* C HP:Fine>
You smite *Woland the Black Númenórean*'s right hand extremely hard and shatter it.

* C HP:Fine *Woland the Black Númenórean*:Hurt>
*Vale the Orc* smites your right leg extremely hard.
You feel a strong ache there!
*Woland the Black Númenórean* begins some strange incantations...

* C HP:Fine *Woland the Black Númenórean*:Hurt>flee
You will attempt to flee!

* C HP:Fine *Woland the Black Númenórean*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Fine *Woland the Black Númenórean*:Hurt>
PANIC! 
You can't quit the fight!

* C HP:Fine *Woland the Black Númenórean*:Hurt>
A vicious olog-hai crushes your right arm very hard and tickles it.

* C HP:Fine *Woland the Black Númenórean*:Hurt>op stonedoor
You don't see any stonedoor here.

* C HP:Fine *Woland the Black Númenórean*:Hurt>op stonedoor
You don't see any stonedoor here.
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Fine *Woland the Black Númenórean*:Hurt>
*Woland the Black Númenórean* utters the words 'judicandus qfuhuq'

* C HP:Fine *Woland the Black Númenórean*:Hurt>flee
You are already attempting to flee!
You smite *Woland the Black Númenórean*'s left arm hard.

* C HP:Fine *Woland the Black Númenórean*:Wounded>
*Vale the Orc* smites your body extremely hard.
You feel a strong ache there!

* C HP:Fine *Woland the Black Númenórean*:Wounded>
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Fine *Woland the Black Númenórean*:Wounded>
*Woland the Black Númenórean* panics, and attempts to flee.
*Woland the Black Númenórean* leaves south.

* C HP:Fine a vicious olog-hai:Healthy>
You flee head over heels.
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* C HP:Fine>cw
cha mood wimpy
Ok.

* C HP:Fine>s
Rough Passageway
Exits: North South.

* C HP:Fine>
*Vale the Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Fine>ca
cha mood agg
Ok.

* C HP:Fine>
*Vale the Orc* leaves south.
A hungry warg leaves south.

* C HP:Fine>
*Vale the Orc* has arrived from the south.
A hungry warg has arrived from the south.

* C HP:Fine>
*Vale the Orc* smites your right leg extremely hard.

* C HP:Hurt *Vale the Orc*:Fine>flee
You flee head over heels.
Rough Passageway
Exits: North South.

* C HP:Hurt>s
Rough Passageway
Exits: North South.

* C HP:Hurt>s
Rough Passageway
Exits: North South West.

* C HP:Hurt>s
Intersection
Exits: North Up Down.

* C HP:Hurt>n
*Vale the Orc* has arrived from the north.
A hungry warg has arrived from the north.
Rough Passageway
Exits: North South West.

* C HP:Hurt>n
Rough Passageway
Exits: North South.

* C HP:Hurt>n
Rough Passageway
Exits: North South.

* C HP:Hurt>n
Rough Passageway
Exits: North South.

* C HP:Hurt>
A demon wolf has arrived.
A demon wolf has arrived.
A demon wolf now follows a demon wolf.

* C HP:Hurt>n
n
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* C HP:Hurt>n
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Exits: South [Up] Down.
A vicious olog-hai yells 'A Man is here az Cave!'

* C HP:Hurt>*Vale the Orc* has arrived from the south.
A hungry warg has arrived from the south.
Alas, you cannot go that way...

* C HP:Hurt>op exit

*Woland the Black Númenórean* has arrived from the south.
*Vale the Orc* smites your left leg extremely hard.
You smite *Vale the Orc*'s left arm extremely hard.
Your victim is shocked by your hit!

* C HP:Hurt *Vale the Orc*:Fine>
Ok.

* C HP:Hurt *Vale the Orc*:Fine>s
No way! 
You are fighting for your life!

* C HP:Hurt *Vale the Orc*:Fine>flee
You flee head over heels.
Rough Passageway
Exits: North South.

* C HP:Hurt>s

*Vale the Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Hurt>s
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* C HP:Hurt>Rough Passageway
Exits: North South.

* C HP:Hurt>s
Rough Passageway
Exits: North South.

* C HP:Hurt>s
Rough Passageway
Exits: North South West.

* C HP:Hurt>s
s
Intersection
Exits: North Up Down.

* C HP:Hurt>
Alas, you cannot go that way...

* C HP:Hurt>d

*Vale the Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Hurt>A Dark Tunnel
Exits: East West Up.

* C HP:Hurt>e
Clumsy Intersection
Exits: North South West.

* C HP:Hurt>
Lina narrates 'who took icy heart at seagull? :('

* C HP:Hurt>sco
245/390 hit, 88/88 mana, and 75/146 moves.

* C HP:Hurt>w

*Vale the Orc* has arrived from the west.
A hungry warg has arrived from the west.

* C HP:Hurt>A Dark Tunnel
Exits: East West Up.

* C HP:Hurt>u
Intersection
Exits: North Up Down.

* C HP:Hurt>cs
cast 'cure light'
You start to concentrate...

u
Your scratches and bruises disappear.

* C HP:Hurt Mana:Burning>A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
A vicious olog-hai yells 'A Man is here av A Sxeep Zunnel!'

* C HP:Hurt Mana:Burning>s
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>n
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.

* C HP:Hurt Mana:Burning>d
Intersection
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North Up Down.

* C HP:Hurt Mana:Burning>look

*Vale the Orc* leaves up.
A hungry warg leaves up.

* C HP:Hurt Mana:Burning>Intersection

* C HP:Hurt Mana:Burning>n
Rough Passageway
Exits: North South West.

* C HP:Hurt Mana:Burning>n
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>cs
cast 'cure light'
You start to concentrate...
A demon wolf has arrived from the north.
A demon wolf has arrived from the north.

cs
*Vale the Orc* has arrived from the south.
A hungry warg has arrived from the south.
Your scratches and bruises disappear.

* C HP:Fine Mana:Burning>cast 'cure light'
You start to concentrate...
*Vale the Orc* leaves north.
A hungry warg leaves north.
A demon wolf hits your body hard and tickles it.
Aye! 
You cannot concentrate any more...
You smite a demon wolf's right foreleg extremely hard.

* C HP:Hurt Mana:Burning a demon wolf:Fine>
A demon wolf says 'I vill zunw you unzil you're dead, Hgalanwyr!'

* C HP:Hurt Mana:Burning a demon wolf:Fine>flee
n
A demon wolf strongly hits your body and tickles it.
You flee head over heels.
Rough Passageway
Exits: North South West.

* C HP:Hurt Mana:Burning>Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* C HP:Hurt Mana:Burning>n
Rough Passageway
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.

* C HP:Hurt Mana:Burning>
*Vale the Orc* leaves south.
A hungry warg leaves south.

* C HP:Hurt Mana:Burning>n
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>n
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>wield dunadan
hold shield
You stop using a great warsword.
You confidently wield a Dúnadan blade, ready to fight evil.

* C HP:Hurt Mana:Burning>
You fasten a bejewelled shield on your arm, becoming very impressive.

* C HP:Hurt Mana:Burning>cw
cha mood wimpy
Ok.

* C HP:Hurt Mana:Burning>n
Cave
A black metal shield has been left here.
A small flask has been left here on the ground.
A short, broad stabbing blade lies here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A mailbox stands here stuffed full of messages.
An old-looking ring, covered with runes, lies here.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
*Woland the Black Númenórean* is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: South [Up] Down.
A vicious olog-hai yells 'A Man is here at Cave!'

* C HP:Hurt Mana:Burning>s

*Vale the Orc* has arrived from the south.
A hungry warg has arrived from the south.
The light of Aman fades away from you.
*Vale the Orc* bleeds from open wounds.

* C HP:Hurt Mana:Burning>s
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>
A demon wolf has arrived from the south.
A demon wolf has arrived from the south.

* C HP:Hurt Mana:Burning>s
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>s
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>s
Rough Passageway
Exits: North South West.

* C HP:Hurt Mana:Burning>s
s
Intersection
Exits: North Up Down.

* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...

* C HP:Hurt Mana:Burning>u
s
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
A vicious olog-hai yells 'A Man is vere ah A Sgeep Funnel!'

* C HP:Hurt Mana:Burning>s
Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>Rough Passageway
Exits: North South.

* C HP:Hurt Mana:Burning>s
s
A Narrow Crawlspace
Exits: North.

* C HP:Hurt Mana:Burning>
Alas, you cannot go that way...

* C HP:Hurt Mana:Burning>sco
256/390 hit, 73/88 mana, and 60/146 moves.

* C HP:Hurt Mana:Burning>cs
cast 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

* C HP:Fine Mana:Hot>cast 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

* C HP:Fine Mana:Hot>cast 'cure light'
You start to concentrate...

n
Your scratches and bruises disappear.

* C HP:Fine Mana:Hot>Rough Passageway
Exits: North South.

* C HP:Fine Mana:Hot>n
Rough Passageway
*Vale the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North South.

* C HP:Fine Mana:Hot>n
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.
A vicious olog-hai yells 'A Man is zere ag A Sheep Wunnel!'

* C HP:Fine Mana:Hot>
*Vale the Orc* has arrived from the south.
A hungry warg has arrived from the south.

* C HP:Fine Mana:Hot>s

*Vale the Orc* smites your left arm very hard and tickles it.
You slash *Vale the Orc*'s right foot extremely hard and tickle it.

* C HP:Fine Mana:Hot *Vale the Orc*:Fine>op wall
No way! 
You are fighting for your life!

* C HP:Fine Mana:Hot *Vale the Orc*:Fine>
You don't see any wall here.

* C HP:Fine Mana:Hot *Vale the Orc*:Fine>flee
You flee head over heels.
Rough Passageway
Exits: North South.

* C HP:Fine Mana:Hot>op wall
Ok.

* C HP:Fine Mana:Hot>w

*Vale the Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Fine Mana:Hot>An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East.
A vicious olog-hai yells 'A Man is here ah An Abandoned Cellar!'

* C HP:Fine Mana:Hot>
A vicious olog-hai tries to crush you, but your parry is successful.

* C HP:Fine Mana:Hot a vicious olog-hai:Healthy>
*Vale the Orc* has arrived from the east.
A hungry warg has arrived from the east.

* C HP:Fine Mana:Hot a vicious olog-hai:Healthy>
*Vale the Orc* smites your left leg extremely hard.

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
Ok.

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!
A vicious olog-hai crushes your right leg very hard.

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
The hatch is opened from the other side.
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
Tapja has arrived from above.
Elebor says 'goi'
It's already closed!
A vicious olog-hai yells 'Some Elzes, and some Men are vere ah An Abandoned Cellar!'

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
It's already closed!
*Vale the Orc* smites your body extremely hard.

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
Elebor crushes *Vale the Orc*'s head extremely hard.
It's already closed!
A vicious olog-hai crushes your right leg very hard.

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Healthy>clo cask
It's already closed!
You slash a vicious olog-hai's left foot hard and tickle it.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
Malach pounds *Vale the Orc*'s head extremely hard.
Alianora begins some strange incantations...
*Vale the Orc* opens the cask.
Ok.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
It's already closed!
*Vale the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
*Vale the Orc* opens the cask.
Tapja closes the cask.
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
It's already closed!
*Vale the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
It's already closed!
Alianora utters the words 'braqt eaaf'
The exit east seems to blur for a while.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>clo cask
clo cask
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!
*Vale the Orc* panics, but can't stop fighting to flee.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!
*Vale the Orc* smites your body extremely hard.
You feel a strong ache there!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!
Tapja closes the hatch.
Elebor sends *Vale the Orc* sprawling with a powerful bash.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
It's already closed!
A vicious olog-hai sends you sprawling with a powerful bash.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
A vicious olog-hai crushes your body very hard.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
*Vale the Orc* seems to have recovered his senses.
*Vale the Orc* panics, but can't stop fighting to flee.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
*Vale the Orc* stares at the sky.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
Alianora utters the word 'noselacri'
*Vale the Orc* seems to be blinded!

exa vale
* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
Saving Thalantyr.
*Vale the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
Elebor crushes *Vale the Orc*'s body extremely hard.
*Vale the Orc* panics, and attempts to flee.

* C HP:Hurt Mana:Hot a vicious olog-hai:Fine>
Alianora begins some strange incantations...
A vicious olog-hai crushes your right foot very hard.

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
*Vale the Orc* panics, and attempts to flee.

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
Elebor crushes *Vale the Orc*'s right foot extremely hard and shatters it.
*Vale the Orc* panics, and attempts to flee.

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
Alianora utters the word 'noselacri'
A vicious olog-hai seems to be blinded!

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
Your head stops stinging.
*Vale the Orc* panics, and attempts to flee.
*Vale the Orc* smites your body very hard.

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
It's already closed!

* C HP:Wounded Mana:Hot a vicious olog-hai:Fine>
It's already closed!
You are rescued by Malach, you are confused!

*Vale the Orc* panics, and attempts to flee.

Malach pounds a vicious olog-hai's left arm extremely hard.

Elebor crushes *Vale the Orc*'s left arm extremely hard and shatters it.

*Vale the Orc* panics, but can't stop fighting to flee.

Alianora begins some strange incantations...

ca
* C HP:Wounded Mana:Hot>
It's already closed!
*Vale the Orc* panics, and attempts to flee.

* C HP:Wounded Mana:Hot>
It's already closed!

* C HP:Wounded Mana:Hot>
It's already closed!

* C HP:Wounded Mana:Hot>
It's already closed!

* C HP:Wounded Mana:Hot>
It's already closed!

* C HP:Wounded Mana:Hot>
It's already closed!
*Vale the Orc* panics, and attempts to flee.
*Vale the Orc* smites Malach's body extremely hard.

* C HP:Wounded Mana:Hot>
You see standing before you a creature of pure evil.  Its large round eyes
glow a faint yellow.  Its jet black hair is tied into a pony tail which trails
down the the monster's broad back.  
You can smell its putrid breath ....
*Vale the Orc* looks pretty hurt.
*Vale the Orc* seems to have:
       A deep wound at the left arm,
       A light wound at the body.
*Vale the Orc* is using: 
<wielded two-handed> a great warsword (brand new)
<worn on forearm>    a wooden target shield (brand new)
<worn on head>       a ring mail coif (brand new)
<worn on body>       a ring mail hauberk (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of ring mail sleeves (brand new)
<worn on hands>      a pair of ring mail gloves (brand new)
<worn on legs>       a pair of ring mail leggings (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn on wrist>      a keyring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a studded leather belt
<worn on belt>       a butcher knife (brand new)
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a stone
A vicious olog-hai crushes Malach's body and tickles it.

* C HP:Wounded Mana:Hot>cha mood agg
Ok.
Alianora utters the word 'pabraw'
Alianora raises her voice and ancient powers make *Vale the Orc* twist in pain.
Elebor crushes *Vale the Orc*'s left arm extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Vale the Orc*'s death cry.
*Vale the Orc* has drawn his last breath! R.I.P.

* C HP:Wounded Mana:Hot>
Malach pounds a vicious olog-hai's right foot extremely hard and tickles it.

* C HP:Wounded Mana:Hot>kill *orc*

The cask to the east suddenly shatters.

* C HP:Wounded Mana:Hot>Tapja gets a woody, stemmed plant from the corpse of *an Orc*.
Tapja gets a woody, stemmed plant from the corpse of *an Orc*.
Tapja gets a barrel from the corpse of *an Orc*.
Tapja gets a ring from the corpse of *an Orc*.
Tapja gets a black pair of padded boots from the corpse of *an Orc*.
Tapja gets a butcher knife from the corpse of *an Orc*.
Tapja gets a pile of coins from the corpse of *an Orc*.
They aren't here.

* C HP:Wounded Mana:Hot>ec
exam corpse
corpse (here) : 
a stone
a water skin
a fragrant-smelling bag
a studded leather belt
a great warsword (brand new)
a keyring
a leather backpack
a forest green cloak (brand new)
a wooden target shield (brand new)
a pair of ring mail sleeves (brand new)
a pair of ring mail gloves (brand new)
a pair of ring mail leggings (brand new)
a ring mail coif (brand new)
a ring mail hauberk (brand new)

* C HP:Wounded Mana:Hot>
Elebor leaves east.

* C HP:Wounded Mana:Hot>
Elebor has arrived from the east.

* C HP:Wounded Mana:Hot>
Malach gets a ring mail hauberk from the corpse of *an Orc*.
Malach gets a ring mail coif from the corpse of *an Orc*.
Malach gets a pair of ring mail leggings from the corpse of *an Orc*.
Malach gets a pair of ring mail gloves from the corpse of *an Orc*.
Malach gets a pair of ring mail sleeves from the corpse of *an Orc*.
Malach gets a wooden target shield from the corpse of *an Orc*.
Malach gets a forest green cloak from the corpse of *an Orc*.
Malach gets a leather backpack from the corpse of *an Orc*.
Malach gets a keyring from the corpse of *an Orc*.
Malach gets a great warsword from the corpse of *an Orc*.
Malach gets a studded leather belt from the corpse of *an Orc*.
Malach gets a fragrant-smelling bag from the corpse of *an Orc*.
Malach gets a water skin from the corpse of *an Orc*.
Malach gets a stone from the corpse of *an Orc*.
*an Orc* has arrived from the east.
Tapja says 'loot'

* C HP:Wounded Mana:Hot>
*Uaa the Cave Troll* has arrived from the east.
*Bah the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Vip the Black Númenórean* has arrived from the east.
*Durcano the Orc* has arrived from the east.
Malach panics, and attempts to flee.

* C HP:Wounded Mana:Hot>look
An Abandoned Cellar
The corpse of *an Orc* is lying here.
A vicious olog-hai is here, fighting Malach.
A hungry warg stands here, sniffing around for flesh.
Tapja the Elf is standing here.
Malach the Dúnadan is here, fighting a vicious olog-hai.
Elebor the Eriadorian is standing here (glowing).
Alianora the Elf is standing here.
*an Orc* is standing here.
*Uaa the Cave Troll* is standing here.
*Bah the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Vip the Black Númenórean* is standing here.
*Durcano the Orc* is standing here.

* C HP:Wounded Mana:Hot>kill *orc*

You fail to intercept *an Orc*'s blow.
*an Orc* strongly smites Tapja's right arm.

* C HP:Wounded Mana:Hot>* C HP:Wounded Mana:Hot *Bah the Orc*:Healthy>
*Bah the Orc* smites your head extremely hard.
Your body turns numb as the poison speeds to your brain!
Alas! 
You failed to reach him through the melee.
You slash *Bah the Orc*'s right hand extremely hard.
Your victim is shocked by your hit!
Malach pounds a vicious olog-hai's body extremely hard and tickles it.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>
A hungry warg leaves east.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>
Malach panics, and attempts to flee.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>
Tapja panics, and attempts to flee.
Tapja leaves east.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>
*an Orc* approaches Alianora, trying to smite her.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>
Elebor leaves east.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>op exit

A vicious olog-hai yells 'An Elt, and a Man are here ax A Sgeep Xunnel!'
Alianora leaves east.
You strongly slash *Bah the Orc*'s right leg and tickle it.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>That's impossible, I'm afraid.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>flee
PANIC! 
You can't quit the fight!

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>op exit

Malach panics, and attempts to flee.
Malach leaves east.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>op exit
That's impossible, I'm afraid.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>op exit
That's impossible, I'm afraid.
*an Orc* quickly approaches, trying to smite you.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>That's impossible, I'm afraid.

* C HP:Wounded Mana:Hot *Bah the Orc*:Fine>op exit

*Durcano the Orc* leaves east.
You flee head over heels.
Rough Passageway
A hungry warg stands here, sniffing around for flesh.
Malach the Dúnadan is standing here.
*Durcano the Orc* is standing here.
Exits: North South West.

* C HP:Wounded Mana:Hot>Malach leaves north.
That's impossible, I'm afraid.

* C HP:Wounded Mana:Hot>n
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Malach the Dúnadan is standing here.
Exits: South Down.

* C HP:Wounded Mana:Hot>d
Malach leaves down.
Intersection
Malach the Dúnadan is standing here.
Exits: North Up Down.

* C HP:Wounded Mana:Hot>n

Malach leaves north.

* C HP:Wounded Mana:Hot>w
Rough Passageway
Malach the Dúnadan is standing here.
Exits: North South West.
Malach leaves west.
You hear some apparently very close noise coming from the south.

* C HP:Wounded Mana:Hot>w
A Dark Tunnel
Malach the Dúnadan is standing here.
Exits: East West.
Malach leaves west.

* C HP:Wounded Mana:Hot>w
A Dark Tunnel
Malach the Dúnadan is standing here.
Exits: East West.
Malach leaves west.

* C HP:Wounded Mana:Hot>w
w
A Dark Tunnel
Alianora the Elf is standing here.
Malach the Dúnadan is standing here.
Exits: East South.

* C HP:Wounded Mana:Hot>
Alas, you cannot go that way...

* C HP:Wounded Mana:Hot>s
Alas, you cannot go that way...
Alianora leaves south.
Malach leaves south.

* C HP:Wounded Mana:Hot>w
w
A Dark Tunnel
Malach the Dúnadan is standing here.
Exits: North West.
Malach leaves west.

* C HP:Wounded Mana:Hot>w
w
w
w
Battered Tunnel
*Urght the Mountain Troll* is standing here.
Alianora the Elf is standing here.
Malach the Dúnadan is standing here.
Exits: East West.
Malach leaves west.
The white aura around your body fades.
You feel sleepy.

* C HP:Wounded Mana:Hot Move:Tired>w
Battered Tunnel
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
A grey-skinned mountain troll stands here.
Malach the Dúnadan is standing here.
Exits: East South West.
Malach leaves west.
Alianora has arrived from the east.

* C HP:Wounded Mana:Hot Move:Tired>Alianora leaves west.
Tapja narrates 'mounts'
A Large Pile of Rocks
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Alianora the Elf is standing here.
Exits: East West.

* C HP:Wounded Mana:Hot Move:Tired>A Little Cavern
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
Malach the Dúnadan is standing here.
Exits: North East.

* C HP:Wounded Mana:Hot Move:Tired>n
Alas, you cannot go that way...

* C HP:Wounded Mana:Hot Move:Tired>
Alas, you cannot go that way...

* C HP:Wounded Mana:Hot Move:Tired>n
Alas, you cannot go that way...
Malach leaves north.

* C HP:Wounded Mana:Hot Move:Tired>A Smelly Tunnel
The corpse of a small bat is lying here.
The corpse of a swarm of blow-flies is lying here.
Exits: North East South.

* C HP:Wounded Mana:Hot Move:Tired>u
A Smelly Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
A fierce bat is here, lusting for your blood.
Exits: South Up.

* C HP:Wounded Mana:Hot Move:Tired>s
s
Dark Dreary Forest
Malach the Dúnadan is standing here.
Exits: East South Down.

* C HP:Wounded Mana:Hot Move:Tired>Dark Dreary Forest
Exits: North East South.
Malach has arrived from the north.

* C HP:Wounded Mana:Hot Move:Tired>Malach leaves south.
Dreary Forest
Malach the Dúnadan is standing here.
Exits: North East South.

* C HP:Wounded Mana:Hot Move:Tired>
Malach leaves south.

* C HP:Wounded Mana:Hot Move:Tired>stat
Khelben narrates 'any1 with and infusion or with heal near bree?'
OB: 125%, DB: 12%, PB: 52%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,166 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- poison (type: arachnia).
- a light wound at the right leg.
- panic
- a light wound at the body.
- noquit
- novoid
- a light wound at the right hand (bound up).

* C HP:Wounded Mana:Hot Move:Tired>s
Small Trail
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
A sturdy trained horse is standing here.
Tapja the Elf is standing here.
Elebor the Eriadorian is standing here.
Malach the Dúnadan is standing here.
Exits: North =East= =South=.

* C HP:Wounded Mana:Hot Move:Tired>
Malach narrates 'ded'

* C HP:Wounded Mana:Hot Move:Tired>sa rem
Ok.

* C HP:Wounded Mana:Hot Move:Tired>sa arachnia
Ok.

* C HP:Wounded Mana:Hot Move:Tired>stat
OB: 125%, DB: 12%, PB: 52%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,166 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- poison (type: arachnia).
- a light wound at the right leg.
- panic
- a light wound at the body.
- noquit
- novoid
- a light wound at the right hand (bound up).

* C HP:Wounded Mana:Hot Move:Tired>
Tapja begins some strange incantations...

* C HP:Wounded Mana:Hot Move:Tired>
*Bah the Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Wounded Mana:Hot Move:Tired>
*Bah the Orc* tries to smite Elebor, but he parries successfully.
Elebor crushes *Bah the Orc*'s body extremely hard.

* C HP:Wounded Mana:Hot Move:Tired>kill *orc*
You slash *Bah the Orc*'s left foot extremely hard and tickle it.
Malach pounds *Bah the Orc*'s body extremely hard.

* C HP:Wounded Mana:Hot Move:Tired *Bah the Orc*:Fine Elebor:Healthy>
Tapja utters the words 'remove poison'
A warm feeling runs through your body, you feel better.

* C HP:Wounded Mana:Hot Move:Tired *Bah the Orc*:Fine Elebor:Healthy>bash
st

Tapja begins some strange incantations...

* C HP:Wounded Mana:Hot Move:Tired *Bah the Orc*:Fine Elebor:Healthy>*Bah the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Bah the Orc* leaves east.

* C HP:Wounded Mana:Hot Move:Tired>
You are already standing.

* C HP:Wounded Mana:Hot Move:Tired>look

Elebor panics, and attempts to flee.
Elebor leaves east.

* C HP:Wounded Mana:Hot Move:Tired>Small Trail
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
A sturdy trained horse is standing here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
A hungry warg stands here, sniffing around for flesh.

* C HP:Wounded Mana:Hot Move:Tired>
Tapja leaves east.
Small Trail
*Bah the Orc* is standing here.
Elebor the Eriadorian is standing here.

* C HP:Wounded Mana:Hot Move:Tired>
*Bah the Orc* carefully pours some oil from a dirty reddish vial on a great warsword.

* C HP:Wounded Mana:Hot Move:Tired>
Malach approaches *Bah the Orc*, trying to pound him.

* C HP:Wounded Mana:Hot Move:Tired>stat
OB: 125%, DB: 14%, PB: 52%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,166 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- a light wound at the right leg.
- panic
- a light wound at the body.
- noquit
- novoid
- a light wound at the right hand (bound up).

* C HP:Wounded Mana:Hot Move:Tired>
Tapja begins some strange incantations...

* C HP:Wounded Mana:Hot Move:Tired>rem shield
wield warsword

*Bah the Orc* panics, and attempts to flee.
*Bah the Orc* leaves south.

* C HP:Wounded Mana:Hot Move:Tired>
You stop using a bejewelled shield.

* C HP:Wounded Mana:Hot Move:Tired>
You stop using a Dúnadan blade.
You masterfully wield a great warsword, ready to fight evil.

* C HP:Wounded Mana:Hot Move:Tired>s
kill *orc*
Overlooking a Trail
A coloured game bird is visible in the vegetation, watching you warily.
*Bah the Orc* is standing here.
Exits: North East South West.

* C HP:Wounded Mana:Hot Move:Tired>
You smite *Bah the Orc*'s left hand extremely hard.
Your victim is shocked by your hit!
Tapja has arrived from the north.

* C HP:Wounded Mana:Hot Move:Tired *Bah the Orc*:Hurt>
Elebor crushes *Bah the Orc*'s head extremely hard.
Malach pounds *Bah the Orc*'s body extremely hard.

* C HP:Wounded Mana:Hot Move:Tired *Bah the Orc*:Wounded>
*Bah the Orc* panics, and attempts to flee.
*Bah the Orc* leaves south.

* C HP:Wounded Mana:Hot Move:Tired>kill *orc*
They aren't here.

* C HP:Wounded Mana:Hot Move:Tired>s
kill *orc*
Forested Slope
There are some acorns lying here.
A fat rabbit sits here, chewing on some grass.
*Bah the Orc* is standing here.
Exits: North East South West.
*Bah the Orc* leaves north.

* C HP:Wounded Mana:Hot Move:Tired>They aren't here.

* C HP:Wounded Mana:Hot Move:Tired>
A fat rabbit leaves west.

* C HP:Wounded Mana:Hot Move:Tired>n
kill *orc*
n
kill *orc*
Overlooking a Trail
A coloured game bird is visible in the vegetation, watching you warily.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Exits: North East South West.

* C HP:Wounded Mana:Hot Move:Slow>They aren't here.
Tapja leaves north.
Small Trail
*Bah the Orc* is standing here.

* C HP:Wounded Mana:Hot Move:Slow>Elebor approaches *Bah the Orc*, trying to crush him.
Small Trail
Exits: North =East= =South= West.

* C HP:Wounded Mana:Hot Move:Slow>They aren't here.
*Durcano the Orc* has arrived from the east.
*Bah the Orc* has arrived from the south.

* C HP:Wounded Mana:Hot Move:Slow>s

Tapja has arrived from the south.
Elebor crushes *Durcano the Orc*'s right arm extremely hard.
Malach pounds *Durcano the Orc*'s left arm extremely hard.

* C HP:Wounded Mana:Hot Move:Slow>kill *orc*
*Bah the Orc* leaves east.
Tapja begins some strange incantations...
Small Trail
Exits: =North= East South =West=.

* C HP:Wounded Mana:Hot Move:Slow>They aren't here.

* C HP:Wounded Mana:Hot Move:Slow>s
Overlooking a Trail
A coloured game bird is visible in the vegetation, watching you warily.
Exits: North East South West.

* C HP:Wounded Mana:Hot Move:Slow>w
Bend in a Trail
Exits: =North= East South =West=.

* C HP:Wounded Mana:Hot Move:Slow>
Tapja has arrived from the east.

* C HP:Wounded Mana:Hot Move:Slow>
Tapja leaves west.
On a Trail

* C HP:Wounded Mana:Hot Move:Slow>bob
cast 'breath'
You muster all of your concentration...

Tapja says 'olete ok?'

An energy begins to flow within your legs as your body becomes lighter.

* C HP:Wounded Mana:Cold>sa ma wounded
Ok.

* C HP:Wounded Mana:Cold>look
On a Trail
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.

* C HP:Wounded Mana:Cold>
Elebor nods solemnly.
Malach nods solemnly.

* C HP:Wounded Mana:Cold>
Tapja says 'kus al?'

* C HP:Wounded Mana:Cold>sco
134/390 hit, 15/88 mana, and 77/146 moves.

* C HP:Wounded Mana:Cold>
Cornholio narrates 'man morthna'

* C HP:Wounded Mana:Cold>
Tapja begins some strange incantations...

* C HP:Wounded Mana:Cold>look
On a Trail
Tapja the Elf is standing here trying to concentrate.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.

* C HP:Wounded Mana:Cold>stat
Tapja utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
OB: 131%, DB: 14%, PB: 17%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,166 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- a light wound at the right leg.
- panic
- a light wound at the body.
- noquit
- novoid
- a light wound at the right hand (bound up).

* C HP:Wounded Mana:Cold>
Tapja begins some strange incantations...

* C HP:Wounded Mana:Cold>
Malach sez: elab veel

* C HP:Wounded Mana:Cold>
Tapja utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

* C HP:Hurt Mana:Cold>
Tapja begins some strange incantations...

* C HP:Hurt Mana:Cold>sa ta horses
Ok.

* C HP:Hurt Mana:Cold>
Elebor says 'he horses'

* C HP:Hurt Mana:Cold>
Célol narrates 'eket dropped sppi'

* C HP:Hurt Mana:Cold>look
On a Trail
Tapja the Elf is standing here trying to concentrate.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Tapja utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

* C HP:Hurt Mana:Cold>
Tapja leaves east.
Bend in a Trail

* C HP:Hurt Mana:Cold>
Tapja leaves east.
Overlooking a Trail
A coloured game bird is visible in the vegetation, watching you warily.

* C HP:Hurt Mana:Cold>
Tapja leaves north.
Small Trail

* C HP:Hurt Mana:Cold>
Tapja leaves west.
Small Trail
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Alianora the Elf is standing here.



* C HP:Fine Mana:Warm>kill *man*
They aren't here.

* C HP:Fine Mana:Warm>
Alianora begins some strange incantations...
*Durcano the Orc* panics, and attempts to flee.
*Durcano the Orc* leaves east riding a hungry warg.

* C HP:Fine Mana:Warm>kill *orc*
They aren't here.

* C HP:Fine Mana:Warm>e
kill *orc*
Small Trail
Exits: =North= East South =West=.

* C HP:Fine Mana:Warm>n
kill *orc*
They aren't here.

* C HP:Fine Mana:Warm>Small Trail
Exits: North =East= =South= West.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>s
Small Trail
Exits: =North= East South =West=.

* C HP:Fine Mana:Warm>w
Tapja has arrived from the west.

Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
There are two woody, stemmed plants here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: North =East= =South=.

* C HP:Fine Mana:Warm>e
Small Trail
Exits: =North= East South =West=.

* C HP:Fine Mana:Warm>n
Small Trail
Exits: North =East= =South= West.

* C HP:Fine Mana:Warm>s
w
Small Trail
Exits: =North= East South =West=.

* C HP:Fine Mana:Warm>Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
On the ground, there are two woody, stemmed plants.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: North =East= =South=.

* C HP:Fine Mana:Warm>k warg
You smite a hungry warg's body extremely hard and shatter it.
A hungry warg says 'It zas your lasx miszake Whalantyr! I gill remember you!'
A hungry warg lightly hits your right arm and tickles it.

* C HP:Hurt Mana:Warm a hungry warg:Fine>bash
st
A hungry warg says 'It was your lasx misxake Zhalanhyr! I zill remember you!'
Your bash at a hungry warg sends it sprawling.

* C HP:Hurt Mana:Warm a hungry warg:Fine>Do you not consider fighting as standing?
Hang narrates 'me'
Tapja has arrived from the north.

* C HP:Hurt Mana:Warm a hungry warg:Fine>
Tapja says 'm6ttetu'

* C HP:Fine Mana:Warm a hungry warg:Fine>look
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
You see two woody, stemmed plants on the ground.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
A hungry warg is sitting here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
You smite a hungry warg's right hindleg extremely hard and shatter it.

* C HP:Fine Mana:Warm a hungry warg:Wounded>
Alianora has arrived from the east riding a trained horse.
Mouser narrates 'no but i like the boots :)'

* C HP:Fine Mana:Warm a hungry warg:Wounded>bash
st

A hungry warg seems to have recovered its senses.
A hungry warg lightly hits your right foot and tickles it.

* C HP:Hurt Mana:Warm a hungry warg:Wounded>Elebor yells 'tule tule tibukene'
Malach joins your fight.
A hungry warg says 'Prepare wo die, Malacw!'
Malach pounds a hungry warg's right hindfoot extremely hard and shatters it.

Tapja says 'chekkab noci kanti vasdt'

look
A hungry warg hits your right foot and tickles it.

Elebor joins your fight.
A hungry warg says 'Prepare to die, Hzalanwyr!'
Your bash at a hungry warg sends it sprawling.
Elebor crushes a hungry warg's left forefoot extremely hard and shatters it.

* C HP:Hurt Mana:Warm a hungry warg:Awful>Do you not consider fighting as standing?
Malach pounds a hungry warg's head extremely hard and shatters it.
You receive your share of experience.
One more death... It seems to be a litany... 
Your blood freezes as you hear a hungry warg's death cry.
A hungry warg is dead! R.I.P.

* C HP:Hurt Mana:Warm>Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
You see two woody, stemmed plants on the ground.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is here, riding a trained horse.

* C HP:Hurt Mana:Warm>sco
*Durcano the Orc* yells 'yawn'
260/390 hit, 28/88 mana, and 136/146 moves.

* C HP:Hurt Mana:Warm>
Lina narrates 'go get your own :)'

* C HP:Hurt Mana:Warm>cs
cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* C HP:Hurt Mana:Cold>look
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
You see two woody, stemmed plants on the ground.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is here, riding a trained horse.

* C HP:Hurt Mana:Cold>
*Durcano the Orc* yells 'jajah'

* C HP:Hurt Mana:Cold>
Malach yells 'tulge välja'
Elebor yells 'tibu tibu tibu'

* C HP:Hurt Mana:Cold>
*Durcano the Orc* yells 'kui'

* C HP:Hurt Mana:Cold>
Tapja says 'v6tab rdellist obused'

* C HP:Hurt Mana:Cold>
*Durcano the Orc* yells 'ma'

* C HP:Hurt Mana:Cold>
*Durcano the Orc* yells 'yxi'

* C HP:Hurt Mana:Cold>sco
272/390 hit, 19/88 mana, and 141/146 moves.

* C HP:Hurt Mana:Cold>
*a Man* has arrived from the north.

* C HP:Fine Mana:Cold>
*Durcano the Orc* yells 'poliks'

* C HP:Fine Mana:Cold>
*a Man* leaves south.

* C HP:Fine Mana:Cold>
*Durcano the Orc* yells 'siis'

* C HP:Fine Mana:Cold>
Malach yells 'tibud kinni'

* C HP:Fine Mana:Cold>kill *man*
They aren't here.

* C HP:Fine Mana:Cold>
*Durcano the Orc* yells 'saevalt'

* C HP:Fine Mana:Cold>look
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
You see two woody, stemmed plants on the ground.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is here, riding a trained horse.

* C HP:Fine Mana:Cold>kill *man*
They aren't here.

* C HP:Fine Mana:Cold>look
Mouser narrates 'ack that means walking to warrens'
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
On the ground, there are two woody, stemmed plants.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is here, riding a trained horse.
*Durcano the Orc* yells 'butsuks'
Tapja leaves south.
Bend in a Trail

* C HP:Fine Mana:Cold>kill *man*

*a Man* has arrived from the west.

* C HP:Fine Mana:Cold>
You smite *a Man*'s right arm extremely hard and shatter it.

* C HP:Fine Mana:Cold *a Man*:Fine>kill *orc*

*a Man* barely slashes your right leg and tickles it.

* C HP:Fine Mana:Cold *a Man*:Fine>Tapja carefully examines the ground around him, looking for tracks...
They aren't here.

* C HP:Fine Mana:Cold *a Man*:Fine>
Malach pounds *a Man*'s head extremely hard and shatters it.
*a Man* panics, but can't stop fighting to flee.

* C HP:Fine Mana:Cold *a Man*:Wounded>kill *man*
You're already fighting!

* C HP:Fine Mana:Cold *a Man*:Wounded>kill *man*
You're already fighting!
*a Man* panics, and attempts to flee.
*a Man* leaves south.

* C HP:Fine Mana:Cold>kill *man*
They aren't here.

* C HP:Fine Mana:Cold>s

*a Man* has arrived from the south.
Malach approaches *a Man*, trying to pound him.
Saving Thalantyr.

* C HP:Fine Mana:Cold>kill *man*
High Above a Trail
Exits: North East South West.

* C HP:Fine Mana:Cold>n
They aren't here.
Tapja has arrived from the north.

* C HP:Fine Mana:Cold>kill *man*
Bend in a Trail
Malach the Dúnadan is here, fighting *a Man*.
*a Man* is here, fighting Malach.
Exits: =North= East South =West=.
*a Man* panics, and attempts to flee.
*a Man* leaves south.

* C HP:Fine Mana:Cold>They aren't here.
Tapja has arrived from the south.

* C HP:Fine Mana:Cold>kill *man*
They aren't here.

* C HP:Fine Mana:Cold>
*a Man* has arrived from the south.

* C HP:Fine Mana:Warm>s
kill *man*
Tapja leaves south.
High Above a Trail
Steep Wooded Slope
Exits: North East South West.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>n
kill *man*
High Above a Trail
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is standing here.
A sturdy trained horse is standing here.
Exits: North East South West.

* C HP:Fine Mana:Warm>kill *man*
Tapja leaves north.
Bend in a Trail
They aren't here.

* C HP:Fine Mana:Warm>n
They aren't here.

* C HP:Fine Mana:Warm>kill *man*
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
You see two woody, stemmed plants on the ground.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
Exits: North =East= =South=.

* C HP:Fine Mana:Warm>n
kill *man*
They aren't here.
Tapja has arrived from the south.

* C HP:Fine Mana:Warm>n
Zina narrates 'bn southern or northern morthan ?'
Dreary Forest
Exits: North East South.

* C HP:Fine Mana:Warm>kill *man*
They aren't here.
*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
Tapja has arrived from the south.

* C HP:Fine Mana:Warm>n
kill *man*
Dark Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>Dark Dreary Forest
Exits: East South Down.

* C HP:Fine Mana:Warm>n
kill *man*
They aren't here.

* C HP:Fine Mana:Warm>Tapja has arrived from the south.
Alas, you cannot go that way...

* C HP:Fine Mana:Warm>They aren't here.
*Durcano the Orc* has arrived from the south.
A hungry warg has arrived from the south.

* C HP:Fine Mana:Warm>
Tapja leaves south.
Dark Dreary Forest
A disgusting forest troll is searching for fresh meat here.

* C HP:Fine Mana:Warm>s
Dreary Forest
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.
Tapja has arrived from the north.

* C HP:Fine Mana:Warm>
Malach pounds *an Orc*'s right leg extremely hard.
Elebor crushes *an Orc*'s left arm extremely hard.
*an Orc* smites Malach's body extremely hard.

* C HP:Fine Mana:Warm>kill *man*
They aren't here.
Tapja leaves south.
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
There are two woody, stemmed plants here.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.

* C HP:Fine Mana:Warm>kill *orc*
Cornholio narrates 'heh bn close north obstruction and o open south obstruction and flee *pat self*'
They aren't here.

* C HP:Fine Mana:Warm>kill *orc*
They aren't here.
Tapja leaves north.
Dreary Forest
A hungry warg stands here, sniffing around for flesh.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is standing here.
A sturdy trained horse is standing here.

* C HP:Fine Mana:Warm>n
kill *orc*
Dark Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>n
kill *orc*

Tapja has arrived from the south.

* C HP:Fine Mana:Warm>Dark Dreary Forest
Exits: East South Down.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>
Tapja has arrived from the south.

* C HP:Fine Mana:Warm>s

Tapja leaves east.
Dark Dreary Forest
A tall troll, its skin crawling with lice and ticks, is roaming around in here.
A brutish forest troll is hunting here, looking for some tasty flesh.
A brutish forest troll is hunting here, looking for some tasty flesh.
You fail to intercept a brutish forest troll's blow.
A brutish forest troll tries to hit Tapja, but he parries successfully.

* C HP:Fine Mana:Warm>s
Dreary Forest
Malach the Dúnadan is standing here.
Exits: North East South West.

* C HP:Fine Mana:Warm>Small Trail
Exits: North =East= =South= West.

* C HP:Fine Mana:Warm>w
Dreary Forest
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.

* C HP:Fine Mana:Warm>
Cornholio narrates 'southern i think'

* C HP:Fine Mana:Warm>n
Dark Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South.

* C HP:Fine Mana:Warm>n
Dark Dreary Forest
Exits: East South Down.

* C HP:Fine Mana:Warm>s
Dark Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South.

* C HP:Fine Mana:Warm>s
Dreary Forest
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.

* C HP:Fine Mana:Warm>s
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
On the ground, there are two woody, stemmed plants.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.
Exits: North =East= =South=.

* C HP:Fine Mana:Warm>tm
track *man*
You carefully examine the ground around you, looking for tracks...

Malach has arrived from the north.

Malach leaves north.

Célol narrates 'stabber/caster?'

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* C HP:Fine Mana:Warm>look
Small Trail
A water barrel has been left here.
A pair of black padded boots lie on the ground here.
A butcher knife is lying here. 
An old-looking ring, covered with runes, lies here.
There are two woody, stemmed plants here.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of a warhorse is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a horse of the Rohirrim is lying here.

* C HP:Fine Mana:Warm>
Cornholio narrates 'and i even'

* C HP:Fine Mana:Warm>
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.

* C HP:Fine Mana:Warm>kill *orc*
*an Orc* leaves north.
A hungry warg leaves north.
They aren't here.

* C HP:Fine Mana:Warm>
Cornholio narrates 'caster'

* C HP:Fine Mana:Warm>n
Dreary Forest
Malach the Dúnadan is here, fighting *an Orc*.
*an Orc* is here, fighting Elebor.
A hungry warg stands here, sniffing around for flesh.
Tapja the Elf is standing here trying to concentrate.
Elebor the Eriadorian is here, fighting *an Orc*.
Alianora the Elf is standing here trying to concentrate.
A sturdy trained horse is standing here.
Exits: North East South.

*an Orc* panics, and attempts to flee.
*an Orc* leaves north.


You stop tracking your victim.

* C HP:Fine Mana:Warm>n
kill *orc*
n
kill *orc*
Dark Dreary Forest
Exits: North East South.

* C HP:Fine Mana:Warm>Malach has arrived from the south.
They aren't here.
Tapja has arrived from the south.

* C HP:Fine Mana:Warm>Dark Dreary Forest
Exits: East South Down.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>n
kill *orc*

Tapja has arrived from the south.

* C HP:Fine Mana:Warm>
Alas, you cannot go that way...

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>kill *orc*
Tapja leaves east.
Dark Dreary Forest
They aren't here.

* C HP:Fine Mana:Warm>
Tapja leaves west.
Dark Dreary Forest

* C HP:Fine Mana:Warm>to
track *orc*
You carefully examine the ground around you, looking for tracks...

Elebor bob

Tapja begins some strange incantations...
You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* C HP:Fine Mana:Warm>
Alianora begins some strange incantations...

* C HP:Fine Mana:Warm>tr
You stop tracking your victim.

* C HP:Fine Mana:Warm>
Alianora utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.

* C HP:Fine Mana:Warm>
Tapja utters the words 'breath of briskness'

* C HP:Fine Mana:Warm>d
u
A Smelly Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: South Up.

* C HP:Fine Mana:Warm>Dark Dreary Forest
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is standing here.
A sturdy trained horse is standing here.
Exits: East South Down.

* C HP:Fine Mana:Warm>look
Dark Dreary Forest
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is standing here.
A sturdy trained horse is standing here.

* C HP:Fine Mana:Warm>
Malach hides a water skin.

* C HP:Fine Mana:Warm>
An ugly forest troll has arrived from the south.

* C HP:Fine Mana:Warm>stat
OB: 144%, DB: 14%, PB: 17%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 412,995 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- bless
- a light wound at the right leg.
- a light wound at the body.
- noquit
- novoid

* C HP:Fine Mana:Warm>
You fail to intercept an ugly forest troll's blow.
An ugly forest troll tries to crush Tapja, but he parries successfully.

* C HP:Fine Mana:Warm>
Malach hides a studded leather belt.

* C HP:Fine Mana:Warm>k troll
You smite an ugly forest troll's left arm extremely hard and shatter it.
An ugly forest troll says 'I zill rip your zeart oux, Vhalanzyr!'

* C HP:Fine Mana:Warm an ugly forest troll:Hurt Tapja:Healthy>bash
st
Alianora begins some strange incantations...
Elebor crushes an ugly forest troll's left leg extremely hard and shatters it.
An ugly forest troll says 'I will rip your zearw ouv, Elebor!'
Tapja strongly pierces an ugly forest troll's right foot.

Malach pounds an ugly forest troll's right arm extremely hard and shatters it.
Alianora utters the word 'noselacri'
An ugly forest troll seems to be blinded!

Elebor crushes an ugly forest troll's right hand extremely hard and shatters it.
You receive your share of experience.
One more death... It seems to be a litany... 
Your blood freezes as you hear an ugly forest troll's death cry.
An ugly forest troll is dead! R.I.P.
Your victim has disappeared!

* C HP:Fine Mana:Warm>
You are already standing.

* C HP:Fine Mana:Warm>stat
OB: 144%, DB: 14%, PB: 17%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 412,775 xp, 0 tp. Gold: 39. Alert: normal.
Affected by:
- bless
- a light wound at the right leg.
- a light wound at the body.
- noquit
- novoid

* C HP:Fine Mana:Warm>sco
288/390 hit, 34/88 mana, and 146/146 moves.

* C HP:Fine Mana:Warm>
*an Orc* has arrived from the east.

* C HP:Fine Mana:Warm>cs

*an Orc* leaves down.

* C HP:Fine Mana:Warm>cast 'cure light'
You start to concentrate...

Malach drops a keyring.

d
kill *orc*
Your scratches and bruises disappear.

* C HP:Fine Mana:Warm>A Smelly Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: South Up.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>u
kill *orc*
Dark Dreary Forest
A large ring of steel is lying here.
The corpse of an ugly forest troll is lying here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is standing here.
A sturdy trained horse is standing here.
Exits: East South Down.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>kill *orc*
They aren't here.

* C HP:Fine Mana:Warm>d
kill *orc*
A Smelly Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: South Up.

* C HP:Fine Mana:Warm>They aren't here.

* C HP:Fine Mana:Warm>look
A Smelly Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.

* C HP:Fine Mana:Warm>s
Tapja has arrived from above.
A Smelly Tunnel
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a swarm of blow-flies is lying here.
Exits: North East South.

* C HP:Fine Mana:Warm>n
A Smelly Tunnel
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Tapja the Elf is standing here.
Malach the Dúnadan is standing here.
Elebor the Eriadorian is standing here.
Alianora the Elf is standing here.
A sturdy trained horse is standing here.
Exits: South Up.

* C HP:Fine Mana:Warm>s
s
A Smelly Tunnel
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a swarm of blow-flies is lying here.
Exits: North East South.

* C HP:Fine Mana:Warm>A Little Cavern
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
The small fierce-looking bat is hanging from the ceiling, obviously sleeping.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North East.

* C HP:Fine Mana:Warm>n
A Smelly Tunnel
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a swarm of blow-flies is lying here.
Exits: North East South.

* C HP:Fine Mana:Warm>e
e
A Little, Rocky Stairway
Exits: East West.

* C HP:Fine Mana:Warm>A Dank and Putrid Chamber
The corpse of a bloodthirsty bat is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
Exits: North West.
You suddenly notice a bloodthirsty bat.

* C HP:Fine Mana:Warm>n
The Body Dump
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
The corpse of a demon wolf is lying here.
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Exits: North South.

* C HP:Fine Mana:Warm>n
s
Food Storage
A weary slave who has lost all hope sits here staring into space.
A prisoner is sitting here, looking at you with sad eyes.
A weary slave who has lost all hope sits here staring into space.
*Devastator the Mountain Troll* is standing here.
*Pop the Hill Troll* is standing here.
*Ior the Hill Troll* is standing here.
*Uaa the Cave Troll* is standing here.
*Bah the Orc* is standing here.
*Vip the Black Númenórean* is standing here.
*Urght the Mountain Troll* is standing here.
*Woland the Black Númenórean* is standing here.
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.                                   #10
Exits: [North] South.

* C HP:Fine Mana:Warm>The Body Dump
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
The corpse of a demon wolf is lying here.
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Exits: North South.

* C HP:Fine Mana:Warm>s
A Dank and Putrid Chamber
The corpse of a bloodthirsty bat is lying here.
The corpse of a swarm of blow-flies is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
A fierce bat is here, lusting for your blood.
Exits: North West.

* C HP:Fine Mana:Warm>w

You hear some apparently very close noise coming from the north.

AND WE LEAVE IT FOR THIS TIME
Top of Page Down to last comment


Vale2001-07-26 17:45:15
So 5 to 1 odds is ok but 2 to 1 is bad ?
Alianora2001-07-26 17:46:57
Under hatch there i saw 1st time one interesting thing. i blocked cask and as they tried to bash cask/wall from the other side i got message about them trying to get in but my will resists. quite interesting. like Mithrandir on durins bridge. FUN. never seen it b4
Vale2001-07-26 17:54:02
Oh my god ... I died to a COMPLETE newbie! Alianora ... have u ever blocked a door before?
Inghraz2001-07-26 18:22:25


When you had vale trapped in cellar, I did NOT see you narrate COME or anything.

How did your group know to enter? You share lab with Elebor? (Elebor says 'goi').

Aschit2001-07-26 18:42:58
My guess is he shares lab with more than just Elebor, since he said 'goi' after they had already gone. Imagine if he had been forced to narrate to come, and to rem poison him....he would have died moveless. Also, I am amazed at the ego it must take to kill someone 5 vs. 1, then complain when people gather a lot to kill you....AND, they had the excuse of fighting on their home turf.
Lochdale2001-07-26 19:45:46
Comf Vale and snore labs. This is fun how?
Unknown2001-07-26 19:47:09
Well, Thalantyr, elebor and alianora all played from numerial adresses, and all rented at the same time, so they were prolly labbies. Tapja and Malach played from .ee.
Rogon2001-07-26 20:33:12
Should be a rule that pk communication must take place in the game, when you ask for help blah blah, impossible to enforce of course, but atleast a rule makes a statement. And sometimes there's obvious cases, like when a labbie dies to a stab, and 10 sec later his labbies arrive at the corpse to save eq - oh oh how did they know where when he's in mandos - guess!
Aschit2001-07-26 20:44:55
Once again, I find myself agreeing with Rogon. However, I'm quite surprised he used a stab death as an example :)
Gonfor2001-07-26 22:28:24
I agree with Rogon too. Of course, I'd also vote for limiting lab connections to a single person at a time...
Grimble2001-07-26 22:33:50
Heh once I killed Bergo's labbie buddy orc with one of my pukes, who claimed he was linkless, although he was running around like a madman. Not more than 2 seconds after the shadow died, about 20 sec after the orc died, Bergo (puke hobbit) tries to stab me, which I save. I think he ended up gettin busted for that one tho. Sorta makes u think that if they go that far, what other types of shit do they do crossrace in labs?
Thalantyr2001-07-26 22:44:41
It's not lame when 5 pukes overkill inside warrens. Lots of bonuses there and mobs to help. Also if those darkies have entered from above we would have died. So think about it, orcs have been more wimpy lately than pukes...
Lochdale2001-07-26 23:03:16
Thalantyr should play the role of the mouth of Sauron in Relim's movie deal. Trys to deflect from the real issue by waffling about how brave the pukes where in this log. Go Mouth, GO!
Thalantyr2001-07-26 23:06:04
I think i was a lot more around in western areas Lochdale than other darkies during last 2 days when i played Haazheel.
Thalantyr2001-07-26 23:07:19
I would gladly accept this role but i honestly think that Rogon has better mouth for that.
Nighthawk2001-07-26 23:36:54
There can be ways to enforce out of game communication but I think its just too damn hard. Can make logs and whatever and grep through them but after a while someone will get annoyed because of the sheer volume
Zhagrat2001-07-26 23:42:40
Well wanna warlord play scout or have a lab or perma 4 followers ... Want examples ? Im sure ya ll know
Rogon2001-07-26 23:58:42
Yup, only role left for you thalantyr (and you fit too) is, The Ass Of Sauron.
Lochdale2001-07-27 00:19:49
Now thats funny.
Vale2001-07-27 02:01:49
I'll give Thalantyr one small point ... I COULD have been planning a backtrap in cellar ... so there was a SMALL amount of risk involved. As I said on the other log's comments ... it was me and a mid-level BN in the zone. Still a lame kill tho. :)
Urght2001-07-27 14:34:03
i was AFK btw :) lab changing :) *gig*
Urght2001-07-27 16:23:53
i was AFK btw :) lab changing :) *gig*
ROTFL2001-07-27 16:55:30
They can all charge against one orc but when the odds are a little more even they leave WHAT A BUNCH OF PUSSIES!HAHAHAHAHAHA
Alcion2001-07-27 17:35:50
3n2w gac smile Tasslehoff 2e drink spring. Jeah, labs are bad somtimes...
Vecna2001-07-27 17:49:15
I wish i had your link.
Thalantyr2001-07-28 11:08:39
Who said pussies probably didn't see a log where we 4 started a fight against 5 trolls inside warrens, next time say your name so that we can see who is the smartass.
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment