It's kind of long but quite funny ...
---------------------
PART ONE
---------------------
The Royal Way
Exits: North =East= =West=.
o W S C>e
The Royal Way
Exits: =East= =West=.
o W S C>e
The Royal Way
Exits: North =East= =West=.
o W S C>e
The Royal Way
Exits: =East= =West=.
o W S C>e
The Royal Way
Exits: East =West=.
o W S C>e
Dark Road
Exits: North South West.
o W S C>exits
North - Dark Road
South - Dark Road
West - The Royal Way
o W S C>n
Dark Road
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A stone-grey troll advances toward you, with fury in its eyes.
A stone-grey troll advances toward you, with fury in its eyes.
Exits: North South.
o W S C>
A grey troll tries to hit you, but your parry is successful.
[HEHE GOTA LOVE MY 95% SNEAK]
o W S C a grey troll:Healthy>s
flee
s
No way!
You are fighting for your life!
o W S C a grey troll:Healthy>s
PANIC!
You can't quit the fight! [19DEX AND ATTACK SKILL]
o W S C a grey troll:Healthy>No way!
You are fighting for your life!
o W S C a grey troll:Healthy>No way!
You are fighting for your life!
A black uruk slashes your body hard and tickles it.
A black uruk slashes your right leg very hard and tickles it.
A grey troll hits your body extremely hard.
You feel a strong ache there!
o W S C HP:Fine a grey troll:Healthy>
PANIC!
You can't quit the fight! [19DEX AND ATTACK SKILL - FUCKING GODS]
o W S C HP:Fine a grey troll:Healthy>
You flee head over heels.
Dark Road
Exits: North South West.
o W S C HP:Fine>s
s
Dark Road
Exits: North South.
o W S C HP:Fine>s
Ceremonial Hall
Exits: North West.
o W S C HP:Fine>
Alas, you cannot go that way...
o W S C HP:Fine>
You hear some apparently close noise coming from the north.
o W S C HP:Fine>
Saving Morog.
o W S C HP:Fine>w
Frór's Avenue
Exits: East West.
o W S C HP:Fine>w
Frór's Avenue
Exits: East West.
You hear some apparently rather far noise coming from the east.
o W S C HP:Fine>w
Frór's Avenue
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A huge troll, with skin as black as pitch, glowers at you.
A stone-grey troll advances toward you, with fury in its eyes.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
o W S C HP:Fine>w
You hear some apparently rather far noise coming from the east.
o W S C HP:Fine>
A black uruk cleaves your body hard and tickles it.
o W S C HP:Fine a black uruk:Healthy>No way!
You are fighting for your life!
[HOW NICE - TWO PATROLS OVERKILL SANDWICH-TRAPPING ME!!!]
[FUCKING LAB-MOBS!!!]
o W S C HP:Fine a black uruk:Healthy>flee
You flee head over heels.
Frór's Avenue
Exits: East West.
o W S C HP:Fine>
A black uruk has arrived from the east.
A black uruk has arrived from the east.
A black uruk has arrived from the east.
A black uruk has arrived from the east.
A black uruk has arrived from the east.
A black-skinned troll has arrived from the east.
A grey troll has arrived from the east.
o W S C HP:Fine>e
A black-skinned troll tries to hit you, but your parry is successful.
o W S C HP:Fine a black-skinned troll:Healthy>e
You hear some apparently rather far noise coming from the east.
o W S C HP:Fine a black-skinned troll:Healthy>e
No way!
You are fighting for your life!
o W S C HP:Fine a black-skinned troll:Healthy>flee
No way!
You are fighting for your life!
o W S C HP:Fine a black-skinned troll:Healthy>e
e
No way!
You are fighting for your life!
o W S C HP:Fine a black-skinned troll:Healthy>e
You feel less protected.
A grey troll hits your body extremely hard.
PANIC!
You can't quit the fight! [HAVE TO LOVE THIS FLEE STUFF HERE]
o W S C HP:Fine a black-skinned troll:Healthy>No way!
You are fighting for your life!
A black uruk cleaves your right foot extremely hard.
o W S C HP:Hurt a black-skinned troll:Healthy>No way!
You are fighting for your life!
o W S C HP:Hurt a black-skinned troll:Healthy>No way!
You are fighting for your life!
o W S C HP:Hurt a black-skinned troll:Healthy>
You flee head over heels.
Frór's Avenue
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
o W S C HP:Hurt>
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black-skinned troll has arrived from the west.
A grey troll has arrived from the west.
o W S C HP:Hurt>e
A black uruk slashes your left foot extremely hard.
A black uruk slashes your right arm extremely hard and shatters it.
o W S C HP:Wounded a black uruk:Healthy>e
You hear some apparently very close noise coming from the east.
o W S C HP:Wounded a black uruk:Healthy>e
No way!
You are fighting for your life!
o W S C HP:Wounded a black uruk:Healthy>flee
No way!
You are fighting for your life!
o W S C HP:Wounded a black uruk:Healthy>e
e
No way!
You are fighting for your life!
o W S C HP:Wounded a black uruk:Healthy>e
PANIC!
You can't quit the fight! [AND YET ANOTHER]
o W S C HP:Wounded a black uruk:Healthy>No way!
You are fighting for your life!
A hungry warg leaves east.
A black uruk slashes your right arm extremely hard and shatters it.
A black uruk slashes your right leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
o W S C HP:Bad a black uruk:Healthy>No way!
You are fighting for your life!
o W S C HP:Bad a black uruk:Healthy>No way!
You are fighting for your life!
o W S C HP:Bad a black uruk:Healthy>
You flee head over heels. [LUCKY FLEE INTO ONE PATROL]
Frór's Avenue
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A stone-grey troll advances toward you, with fury in its eyes.
A stone-grey troll advances toward you, with fury in its eyes.
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
[OH AND WHY NOT HAVE A SECOND PATROL IN ON THE FINAL KILL]
[THEY ALL GET WARPOINTS AND EXP THIS WAY!!!]
o W S C HP:Bad>
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black uruk has arrived from the west.
A black-skinned troll has arrived from the west.
A grey troll has arrived from the west.
A grey troll hits your right arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
o W S C HP:Awful a grey troll:Healthy>e
e
e
A black uruk slashes your body extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
o W S C HP:Dying a grey troll:Healthy>
You are in a pretty bad shape, unable to do anything!
o W S C HP:Dying a grey troll:Healthy>
You are in a pretty bad shape, unable to do anything!
o W S C HP:Dying a grey troll:Healthy>
You are in a pretty bad shape, unable to do anything!
o W S C HP:Dying a grey troll:Healthy>
You feel a strong ache there!
Ouch!
You lose a level!
[THAT'S GOING TO LEAVE A FUCKING MARK]
You are dead! Sorry...
o W S C HP:Awful>inf
You are a male Orc.
You are 46 years old. It's your birthday today!
You have played 25 days and 20 hours (real time).
This ranks you as Morog the Ninja Assassin, Apprentice to Nazgum (level 36).
You are five feet nine and weigh ten stone and seven pounds.
Perception: vision 25, hearing -20, smell -10. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
You are carrying 0 pounds of equipment. Peanuts.
You are not wearing any armour.
Your mood is wimpy.
You will flee if your hit points go below 75.
You have scored 16,952,399 experience points and you have 95,073 travel points.
You have gained some renown in battles for the forces of the Dark Lord.
You need 197,601 exp. points and 0 travel points to reach the next level.
You have 0 copper.
* W S C HP:Awful>sle
You go to sleep.
-------------------------
PART TWO
-------------------------
[OK SOME TICKS LATER NAZGUM SAYS HURRY WE SPAM MORIA AND RECOVER]
[IM THINKING, FUCK THE EQ, OK SO ITS KINDA FULLSET BUT STILL]
[WHO WANTS TO MOB 2X ??]
[SO NAZGUM STARTS SPAMMING SOUTH, I HAVE NO EQ AT ALL]
[AND SILLY NAZGUM IS WEARING LIKE 8 RED RUBIES - AND THATS ALL - GIGGLE]
The sun rises above the Misty Mountains in the east.
* W C Mana:Cold Move:Tired>
Nazgúm leaves west.
Trail to the Misty Mountains
* W C Mana:Cold Move:Tired>
Nazgúm giggles.
* W C Mana:Cold Move:Tired>
Nazgúm leaves west.
Trail to the Misty Mountains
You suddenly notice an elven hunter.
An elven hunter says 'Ag! Thire you ole!'
An elven hunter yells 'Sosa Arcg elo vure eK Breer di kfu Vaspy Voovtaavv!'
* W C Mana:Cold Move:Tired>
You swiftly dodge an elven hunter's attempt to slash you.
You barely hit an elven hunter's right arm and tickle it.
* W C Mana:Cold Move:Tired an elven hunter:Fine>
Nazgúm leaves north.
* W C Mana:Cold Move:Tired an elven hunter:Fine>look
An elven hunter slashes your body extremely hard.
* W C HP:Fine Mana:Cold Move:Tired an elven hunter:Fine>Trail to the Misty Mountains
An elven hunter is here, fighting YOU.
* W C HP:Fine Mana:Cold Move:Tired an elven hunter:Fine>flee
You flee head over heels.
Trail to the Misty Mountains
Exits: North =East= South =West=.
* W C HP:Fine Mana:Cold Move:Tired>
An elven hunter has arrived from the west.
* W C HP:Fine Mana:Cold Move:Tired>n
Nazgúm tells you 'n'
[NO SHIT DUDE ... I MEAN MENTOR ... MASTER WHATEVER - HEHE]
[I.E. Morog the Ninja Assassin, Apprentice to Nazgum is an Orc.]
* W C HP:Fine Mana:Cold Move:Tired>Vast Plains
Exits: North East South.
* W C HP:Fine Mana:Cold Move:Tired>
An elven hunter has arrived from the south.
* W C HP:Fine Mana:Cold Move:Tired>n
An elven hunter leaves north.
* W C HP:Fine Mana:Cold Move:Tired>Vast Plains
Exits: East South West.
You suddenly notice an elven hunter.
An elven hunter yells 'In Alc aw sele at Havt Kluing!'
* W C HP:Fine Mana:Cold Move:Tired>
An elven hunter slashes your right leg hard and tickles it.
* W C HP:Fine Mana:Cold Move:Tired an elven hunter:Healthy>flee
You flee head over heels.
Path to the High Pass
Exits: =North= East =South= West.
* W C HP:Fine Mana:Cold Move:Tired>e
e
Vast Plains
An elven hunter, fair and mighty, roams here warding against evil.
Exits: East South West.
* W C HP:Fine Mana:Cold Move:Tired>cast 'breath of briskness'
Vast Plains
There are two handfuls of clover here.
Exits: East South West Up.
* W C HP:Fine Mana:Cold Move:Tired>Alas, not enough mana flows through you...
* W C HP:Fine Mana:Cold Move:Tired>
An elven hunter has arrived from the west.
* W C HP:Fine Mana:Cold Move:Tired>e
Vast Plains
Exits: North East South West.
* W C HP:Fine Mana:Cold Move:Tired>n
An elven hunter has arrived from the west.
[DAMN NICE TRACKING ELFIE]
* W C HP:Fine Mana:Cold Move:Tired>Vast Plains
Exits: East South.
* W C HP:Fine Mana:Cold Move:Tired>e
Vast Plains
Exits: North South West.
* W C HP:Fine Mana:Cold Move:Tired>n
The Small Spring
A clear spring babbles as cool water trickles out of the ground.
On the ground, there are three woody, stemmed plants.
A domesticated pony, beast of burden to many, stands here.
Exits: North East [South] West.
* W C HP:Fine Mana:Cold Move:Tired>
Nazgúm tells you 's til path then allw n'
* W C HP:Fine Mana:Cold Move:Tired>
An elven hunter has suddenly arrived.
* W C HP:Fine Mana:Cold Move:Tired>n
Sloping Grounds
Exits: East South West.
* W C HP:Fine Mana:Cold Move:Tired>w
An elven hunter has arrived from the south.
* W C HP:Fine Mana:Cold Move:Tired>Cliff at the Bruinen
Exits: East West.
* W C HP:Fine Mana:Cold Move:Tired>w
Cliff at the Bruinen
Exits: East South.
* W C HP:Fine Mana:Cold Move:Slow>d
Alas, you cannot go that way...
* W C HP:Fine Mana:Cold Move:Tired>s
On a Plateau
A large, loyal falcon is circling above.
A fat rabbit sits here, chewing on some grass.
Exits: North East West Down.
* W C HP:Fine Mana:Warm Move:Slow>w
Cliff at the Bruinen
Exits: East West.
* W C HP:Fine Mana:Warm Move:Slow>w
Path to the High Pass
Exits: East =South= =West=.
* W C HP:Fine Mana:Warm Move:Slow>hide normal
You attempt to hide yourself.
Nazgúm tells you 'bah meet you ohurk?'
You suddenly notice an elven hunter.
Aye!
You cannot concentrate any more...
An elven hunter slashes your body extremely hard.
You feel a strong ache there!
[OH HELL!]
* W C HP:Fine Mana:Warm Move:Slow an elven hunter:Healthy>
An elven hunter slashes your right foot very hard.
* W C HP:Fine Mana:Warm Move:Slow an elven hunter:Healthy>tell Nazgúm outa mvoes come
Ok.
* W C HP:Fine Mana:Warm Move:Slow an elven hunter:Healthy>
An elven hunter slashes your left leg very hard.
* W C HP:Hurt Mana:Warm Move:Slow an elven hunter:Healthy>
Nazgúm has arrived from the south.
An elven hunter yells 'Voho Olcf ale nere aK Padn to dvo Hoth Pawf!'
* W C HP:Hurt Mana:Warm Move:Slow an elven hunter:Healthy>
You feel less protected.
An elven hunter strongly slashes your left leg and tickles it.
* W C HP:Hurt Mana:Warm Move:Slow an elven hunter:Healthy>
Nazgúm giggles.
[QUIT THAT GIGGLING SHIT MAN!]
[I'M FUCKING ROLLING/CRAKING UP WHILE EDITING THIS LOG]
[WHAT A CLUSTERFUCK OF AN ADVENTURE] *LAUGH*
* W C HP:Hurt Mana:Warm Move:Slow an elven hunter:Healthy>flee
You flee head over heels.
South of the Bridge
Exits: =North= =East= West.
* W C HP:Hurt Mana:Warm Move:Slow>
An elven hunter has arrived from the east.
* W C HP:Hurt Mana:Warm Move:Slow>n
Bridge over the Bruinen
Exits: =North= =South=.
* W C HP:Hurt Mana:Warm Move:Slow>
An elven hunter has arrived from the south.
* W C HP:Hurt Mana:Warm Move:Slow>n
North of the Bridge
Exits: North =South= =West=.
An elven hunter has arrived from the south.
* W C HP:Hurt Mana:Warm Move:Slow>n
Wild Forest
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.
* W C HP:Hurt Mana:Warm Move:Slow>n
An elven hunter has arrived from the south.
* W C HP:Hurt Mana:Warm Move:Slow>Wild Forest
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: East South.
The clouds begin to disappear.
o W C HP:Hurt Mana:Warm Move:Slow>e
Wild Forest
A grey wolf is here, salivating profusely.
Exits: North East South West.
You swiftly dodge a rabid, grey wolf's attempt to hit you.
You barely hit a rabid, grey wolf's body and tickle it.
o W C HP:Hurt Mana:Warm Move:Slow a rabid, grey wolf:Fine>flee
An ugly forest troll has arrived from the west.
o W C HP:Hurt Mana:Warm Move:Slow a rabid, grey wolf:Fine>
You flee head over heels.
Wild Forest
A huge, black wolf is here, ready to devour.
Exits: North South.
o W C HP:Hurt Mana:Warm Move:Weak>
An ugly forest troll has arrived from the north.
o W C HP:Hurt Mana:Warm Move:Weak>e
n
Alas, you cannot go that way...
o W C HP:Hurt Mana:Warm Move:Weak>Outskirts of the Wild Forest
Exits: North South.
o W C HP:Hurt Mana:Warm Move:Weak>n
Entrance to the Wild Forest
Exits: North East South West.
* W C HP:Hurt Mana:Warm Move:Weak>cast 'breath of briskness'
You muster all of your concentration...
The day has begun.
You feel so weak under the cruel light!
You begin to feel thirsty.
The cruel light of the sun made you lose your concentration!
A rabid, grey wolf has arrived from the south.
* W C HP:Hurt Mana:Cold Move:Weak>
A rabid, grey wolf lightly hits your right leg and tickles it.
You barely hit a rabid, grey wolf's left hindfoot and tickle it.
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>n
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf bites you!
[OUCH! QUIT NIPPING!]
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf hits your left foot and tickles it.
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf hits your body and tickles it.
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>tell nazgum come i may die
Ok.
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>l
Entrance to the Wild Forest
A rabid, grey wolf is here, fighting YOU.
A rabid, grey wolf bites you!
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf hits your left foot hard.
[IM AFRAID IF I FLEE, AND ITS SOUTH, I FLEE INTO TROLLS WITH NOMOVES]
[SOMEWHERE I MENTIONED SOMETHING ABOUT 2X MOBDEATH IM THINKING]
* W C HP:Hurt Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf strongly hits your right foot.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf bites you!
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Healthy>tell nazgum entrance to wild forest
Ok.
Saving Morog.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Healthy>
Nazgúm has arrived from the south.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Healthy>
A rabid, grey wolf hits your right foot.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Healthy>
You barely hit a rabid, grey wolf's right forefoot and tickle it.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Fine>lau
You fall down laughing.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Fine>
A rabid, grey wolf bites you!
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Fine>
You barely hit a rabid, grey wolf's body and tickle it.
A rabid, grey wolf strongly hits your head.
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Fine>
Nazgúm hits a rabid, grey wolf's body hard.
[HEHE, NAZ HAS NO WEAPON EITHER]
* W C HP:Wounded Mana:Cold Move:Weak a rabid, grey wolf:Fine>
You flee head over heels.
You feel so much better hiding in the shadows!
Outskirts of the Wild Forest
Exits: *North* South.
o W C HP:Wounded Mana:Cold Move:Weak>n
You blink and feel weaker under the cruel light of the sun.
Entrance to the Wild Forest
A rabid, grey wolf is here, fighting Nazgúm.
Nazgúm is here, fighting a rabid, grey wolf.
Exits: *North* East South West.
* W C HP:Wounded Mana:Cold Move:Fainting>
Nazgúm tells you 'n'
* W C HP:Wounded Mana:Cold Move:Fainting>
A rabid, grey wolf bites Nazgúm!
A rabid, grey wolf hits Nazgúm's right foot and tickles it.
* W C HP:Wounded Mana:Cold Move:Fainting>
Nazgúm hits a rabid, grey wolf's right forefoot.
* W C HP:Wounded Mana:Cold Move:Fainting>n
Loudwater Plains
Exits: *East* *South*.
* W C HP:Wounded Mana:Cold Move:Fainting>
Nazgúm tells you 'dude I'm naked :p'
[LAUGH LAUGH LAUGH - AND IM NOT?] *CACKLE*
* W C HP:Wounded Mana:Cold Move:Fainting>tell Nazgúm i hide
Ok.
* W C HP:Wounded Mana:Cold Move:Fainting>hide thorough
You attempt to hide yourself.
Nazgúm tells you 'come back and hit this wolf'
*GROAN*
* W C HP:Wounded Mana:Cold Move:Fainting>s
Entrance to the Wild Forest
A rabid, grey wolf is here, fighting Nazgúm.
Nazgúm is here, fighting a rabid, grey wolf.
Exits: *North* East South West.
* W C HP:Wounded Mana:Cold Move:Fainting>
A rabid, grey wolf bites Nazgúm!
Nazgúm lightly hits a rabid, grey wolf's right hindleg and tickles it.
* W C HP:Wounded Mana:Cold Move:Fainting>k wolf
You barely hit a rabid, grey wolf's head and tickle it.
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
Nazgúm lightly hits a rabid, grey wolf's body and tickles it.
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
A rabid, grey wolf bites you!
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
Nazgúm strongly hits a rabid, grey wolf's left hindfoot.
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>change wimpy 75
+++++ Wimp 75 +++++
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>Wimpy set to: 75
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Hurt>
A rabid, grey wolf bleeds from open wounds.
You are thirsty. [IT ONLY GETS BETTER - I HAVE NO SKIN]
You barely hit a rabid, grey wolf's left hindleg and tickle it.
* W C HP:Wounded Mana:Cold Move:Fainting a rabid, grey wolf:Wounded>
A rabid, grey wolf bites you!
* W C HP:Bad Mana:Cold Move:Fainting a rabid, grey wolf:Wounded>
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Bad Mana:Cold Move:Fainting a rabid, grey wolf:Wounded>
Vecna narrates 'teleport even'
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* W C HP:Bad Mana:Cold Move:Fainting a rabid, grey wolf:Wounded>
You flee head over heels.
You are too exhausted.
Loudwater Plains
Exits: *East* *South*.
* W C HP:Bad Mana:Cold Move:Exhausted>change wimpy 25
Wimpy set to: 25
* W C HP:Bad Mana:Cold Move:Exhausted>
Nazgúm tells you 'hehe ok don't'
*LAUGH*
* W C HP:Bad Mana:Cold Move:Exhausted>
Mel narrates 'i think locate is wil'
* W C HP:Bad Mana:Cold Move:Exhausted>tell nazgum bad no moves
Ok.
* W C HP:Bad Mana:Cold Move:Exhausted>hide thorough
You attempt to hide yourself.
Ok.
* W C HP:Bad Mana:Cold Move:Exhausted>
Sindórië tells you 'anything going on?'
[OH NO ... NOTHING OUT OF THE ORDINARY]
* W C HP:Bad Mana:Cold Move:Exhausted>
Your blood freezes as you hear a death cry.
[SURE HOPE THAT WASNT NAZZIE!!]
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm has arrived from the south.
[PHEW!!]
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm leaves east.
You are too exhausted.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm has arrived from the east.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm giggles.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm sits down and rests.
* W C HP:Bad Mana:Cold Move:Fainting>look
Loudwater Plains
Nazgúm is resting here.
* W C HP:Bad Mana:Cold Move:Fainting>tell sindorie port to me plez
Ok.
Nazgúm stops resting, and clambers on his feet.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm leaves south.
You are too exhausted.
[STOP THAT SHIT]
* W C HP:Bad Mana:Cold Move:Fainting>
Saving Morog.
* W C HP:Bad Mana:Cold Move:Fainting>fol
You will not follow anyone else now.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm has arrived from the south.
* W C HP:Bad Mana:Cold Move:Fainting>re
You sit down and rest your tired bones.
* W C HP:Bad Mana:Cold Move:Fainting>
-- Nazgúm snorts 's w is dark'
[THAT'S WAY TOO FAR FOR ME MAN]
* W C HP:Bad Mana:Cold Move:Fainting>tell sindorie outa moves
Ok.
* W C HP:Bad Mana:Cold Move:Fainting>
Sindórië tells you 'where at? not sure if it will make it'
* W C HP:Bad Mana:Cold Move:Fainting>
You are thirsty.
* W C HP:Bad Mana:Cold Move:Fainting>tell Sindórië where u
Ok.
* W C HP:Bad Mana:Cold Move:Fainting>emote says i need water
Ok.
* W C HP:Bad Mana:Cold Move:Fainting>
Sindórië slowly fades into existence.
Sindórië seems very confused.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm drops a water skin.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm giggles.
[QUIT THAT FUCKING GIGGLING!!] *ROFLMA*
* W C HP:Bad Mana:Cold Move:Fainting>smi
You smile viciously.
* W C HP:Bad Mana:Cold Move:Fainting>drink skin
You drink the water.
You do not feel thirsty anymore.
* W C HP:Bad Mana:Cold Move:Fainting>emote says cures
* W C HP:Bad Mana:Cold Move:Fainting>
Ok.
* W C HP:Bad Mana:Cold Move:Fainting>
Nazgúm smiles viciously.
* W C HP:Bad Mana:Cold Move:Fainting>
Sindórië slowly regains her bearings.
* W C HP:Bad Mana:Cold Move:Fainting>give skin nazgum
Sindórië -*- ehhhhhh you will now see my bob sucks
* W C HP:Bad Mana:Cold Move:Fainting>
You don't have a skin.
* W C HP:Bad Mana:Cold Move:Fainting>
Sindórië -*- spank me!
* W C HP:Wounded Mana:Cold Move:Weak>
-- Nazgúm snorts 'gr him'
[DUDE SLOW DOWN ... ITS A SHE ... GROUP HER ... SHE HAS BREASTS MAN]
* W C HP:Wounded Mana:Cold Move:Weak>in
You are carrying:
Nothing.
* W C HP:Wounded Mana:Cold Move:Weak>l
Loudwater Plains
There is a water skin lying on the ground.
Nazgúm is standing here.
Sindórië the Black Númenórean is standing here.
* W C HP:Wounded Mana:Cold Move:Weak>drink skin
Your stomach can't contain anymore!
Nazgúm gets a water skin.
* W C HP:Wounded Mana:Cold Move:Weak>
Sindórië -*- or group me
* W C HP:Wounded Mana:Cold Move:Weak>
Sindórië -*- bob or cure?
* W C HP:Wounded Mana:Cold Move:Weak>
Nazgúm pokes you in the ribs.
* W C HP:Wounded Mana:Cold Move:Weak>gro sindorie
Sindórië is now a group member.
* W C HP:Wounded Mana:Cold Move:Weak>emote says bob first
Ok.
* W C HP:Wounded Mana:Cold Move:Weak>
Sindórië is now riding you.
*LAUGH*
* W C HP:Wounded Mana:Cold Move:Weak>
Sindórië begins some strange incantations...
* W C HP:Wounded Mana:Warm Move:Weak>
Sindórië utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
* W C HP:Wounded Mana:Warm>
Sindórië throws back her head and cackles with insane glee!
* W C HP:Wounded Mana:Warm>emote says wounded cold nomoves
Ok.
* W C HP:Wounded Mana:Warm>look
-- Nazgúm snorts 'stand morog'
[OH SO U CAN MOBDIE ME AGAIN?] *SHIVER*
* W C HP:Wounded Mana:Warm>Loudwater Plains
Nazgúm is standing here.
Sindórië the Black Númenórean is here, riding you.
* W C HP:Wounded Mana:Warm>
You feel bolder.
* W C HP:Wounded Mana:Warm>sta
You stop resting, and stand up.
* W C HP:Wounded Mana:Warm>follow nazgum
You now follow Nazgúm.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
Entrance to the Wild Forest
The corpse of a rabid, grey wolf is lying here.
[WHEEEEEE AND WE'RE OFF TO RECOVER MY EQ !!!!]
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
You feel so much better hiding in the shadows!
Outskirts of the Wild Forest
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
Wild Forest
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
Wild Forest
A disgusting forest troll is searching for fresh meat here.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
You blink and feel weaker under the cruel light of the sun.
Outskirts of the Wild Forest
A woodpecker is here, tapping on a tree.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
River-bank
A cute rabbit is here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
* W C HP:Wounded Mana:Warm>
Sindórië -*- where you guys going?
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
You can't go into deep water!
* W C HP:Wounded Mana:Warm>
Nazgúm has arrived from the south.
* W C HP:Wounded Mana:Warm>emote says moria where i mobbed
Nazgúm leaves north.
Outskirts of the Wild Forest
A woodpecker is here, tapping on a tree.
* W C HP:Wounded Mana:Warm>
Ok.
Nazgúm leaves west.
Wild Forest
A large elk is standing here, chewing grass and leaves.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
North of the Bridge
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
Bridge over the Bruinen
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
South of the Bridge
* W C HP:Wounded Mana:Warm>
Nazgúm leaves west.
Westward Slope
* W C HP:Wounded Mana:Warm>
Nazgúm leaves west.
Rocky Grounds
* W C HP:Wounded Mana:Warm>
Nazgúm leaves west.
Valley of the Bruinen
* W C HP:Wounded Mana:Warm>
Nazgúm leaves west.
Valley of the Bruinen
A large elk is standing here, chewing grass and leaves.
* W C HP:Wounded Mana:Warm>
Sindórië nods solemnly.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves west.
A Rough Trail
A large elk is standing here, chewing grass and leaves.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves south.
A Wooded Dell of Silvery Firs
Saving Morog.
* W C HP:Wounded Mana:Warm>
Nazgúm leaves west.
Small Glade Among the Silvery Firs
A roe deer is standing here, watching the terrain while chewing the vegetation.
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves south.
Bend in the Path
* W C HP:Wounded Mana:Warm Move:Tired>l
Nazgúm leaves west.
High Moor
* W C HP:Wounded Mana:Warm Move:Tired>High Moor
Nazgúm is standing here.
Sindórië the Black Númenórean is here, riding you.
[WTF I NEVER NOTICED SHE HAD NOT DISMOUNTED !!]
[ITS DAY, I HAVE NO EQ, AND SHE CHEWING MY MOVES UP]
*CACKLE*
Nazgúm leaves south.
Path to the Misty Mountains
An arrow made from a grey wood lies here.
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves west.
Path to the Misty Mountains
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves west.
Path to the Misty Mountains
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves west.
Path to the Misty Mountains
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves south.
Foot of the Broken Hills
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves south.
Broken Hills
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves west.
Broken Hills
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves west.
Broken Hills
A small and tough weed grows here.
* W C HP:Wounded Mana:Warm Move:Tired>
Nazgúm leaves west.
Edge of a Range of Hills
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves west.
Folded Lands
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves south.
Overgrown Highlands
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves west.
Bend in a Faded Trail
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves west.
Trail Approaching the River
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves south.
Trail Along the River
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves south.
Trail Along the River
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves east.
On a Trail
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves south.
On a Trail
* W C HP:Wounded Mana:Warm Move:Slow>sing
Nazgúm leaves south.
Bend in the Trail
* W C HP:Wounded Mana:Warm Move:Slow>
You raise your clear (?) voice towards the sky.
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves west.
On a Trail
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves west.
On a Trail
* W C HP:Wounded Mana:Warm Move:Weak>
Nazgúm leaves west.
Bend in the Trail
* W C HP:Wounded Mana:Warm Move:Weak>
Nazgúm giggles.
* W C HP:Wounded Mana:Warm Move:Weak>
Sindórië begins some strange incantations...
* W C HP:Wounded Mana:Warm Move:Weak>cast 'cure serious'
You start to concentrate...
Sindórië utters the words 'breath of briskness'
An energy begins to flow within your legs as your body becomes lighter.
The cruel light of the sun made you lose your concentration!
* W C HP:Wounded Mana:Cold>
Sindórië -*- ok
* W C HP:Wounded Mana:Cold>
Nazgúm leaves south.
A Grassy Trail
A gorcrow is standing here.
* W C HP:Wounded Mana:Cold>
Nazgúm leaves south.
A Grassy Trail
* W C HP:Wounded Mana:Cold>
Nazgúm leaves south.
A Grassy Trail
* W C HP:Wounded Mana:Cold>
Nazgúm leaves south.
A Grassy Trail
* W C HP:Wounded Mana:Cold>
Nazgúm leaves south.
Switchback
* W C HP:Wounded Mana:Cold>
Nazgúm leaves west.
Switchback
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
A Dangerous Trail
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
A Dangerous Trail
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
A Dangerous Trail
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
An Obscured Trail
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves west.
An Obscured Trail
* W C HP:Wounded Mana:Cold Move:Tired>
Sindórië -*- my bob sucks:(
Nazgúm leaves south.
An Obscured Trail
A domesticated pony, beast of burden to many, stands here.
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm opens the thornbushes.
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves west.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm closes the thornbushes.
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves west.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves west.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Tired>
Sindórië -*- no mana btw:P
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves west.
Bend in the Trail
A half-rotten corpse is hanging here.
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Tired>
Nazgúm leaves south.
Trail Through the Bushes
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves south.
An Ancient Broken Road
* W C HP:Wounded Mana:Cold Move:Slow>sing
You raise your clear (?) voice towards the sky.
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves south.
An Ancient Broken Road
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves west.
An Ancient Broken Road
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves south.
An Ancient Broken Road
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves west.
An Ancient Broken Road
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves south.
An Ancient Broken Road
A dark-skinned orc is here indifferent to your presence.
* W C HP:Wounded Mana:Cold Move:Slow>
A dark-skinned orc leaves north.
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm leaves south.
An Ancient Broken Road
* W C HP:Wounded Mana:Cold Move:Slow>emote says go abr tower e sleep
Ok.
* W C HP:Wounded Mana:Cold Move:Slow>
Nazgúm opens the door.
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm leaves west.
Oops!
You cannot go there riding!
* W C HP:Wounded Mana:Warm Move:Slow>emote says wounded cold week
Ok.
* W C HP:Wounded Mana:Warm Move:Slow>
Sindórië stops riding you.
* W C HP:Wounded Mana:Warm Move:Slow>w
You feel so much better hiding in the shadows!
Inn on the way to Moria
Nazgúm is standing here.
Exits: *East*.
Sindórië has arrived from the east.
* W C HP:Wounded Mana:Warm Move:Slow>emote says wounded cold week
Ok.
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm closes the door.
* W C HP:Wounded Mana:Warm Move:Slow>
Nazgúm sits down and rests.
* W C HP:Wounded Mana:Warm Move:Slow>look
Inn on the way to Moria
Nazgúm is resting here.
Sindórië the Black Númenórean is standing here.
* W C HP:Wounded Mana:Warm Move:Slow>
Sindórië sits down and rests.
* W C HP:Wounded Mana:Warm Move:Slow>emote says dude a 2nd mobdeath is not worth eq
Ok.
* W C HP:Wounded Mana:Warm Move:Slow>win
Have you got something in your eye?
* W C HP:Wounded Mana:Warm Move:Tired>re
You sit down and rest your tired bones.
* W C HP:Wounded Mana:Warm Move:Tired>
-- Nazgúm snorts 'I'll get your stuff'
* W C HP:Wounded Mana:Warm Move:Tired>emote says fucking met 2 black patrols
Ok.
* W C HP:Wounded Mana:Warm Move:Tired>
Saving Morog.
* W C HP:Wounded Mana:Warm Move:Tired>
Sindórië shivers uncomfortably.
* W C HP:Wounded Mana:Warm Move:Tired>
-- Nazgúm snorts 'I got rubies'
[HEHE, HE WAS HOLDING 2 RUBIES AND WEARNG BELT FILLED WITH EM TOO]
[FUNNY AS HELL]
* W C HP:Wounded Mana:Warm Move:Tired>
-- Nazgúm snorts 'i'm invincible'
* W C HP:Wounded Mana:Warm Move:Tired>emote says combined with new flee
Ok.
* W C HP:Wounded Mana:Warm Move:Tired>
Sindórië -*- LOL jesus man
[SHE HAD EXAMED NAZGUM - I COULDNT FIND WHERE I EXAMED HIM IN SCROLLBACK]
* W C HP:Wounded Mana:Warm Move:Tired>look
Sindórië cackles in Nazgúm's face.
* W C HP:Wounded Mana:Warm Move:Tired>Inn on the way to Moria
Nazgúm is resting here.
Sindórië the Black Númenórean is resting here.
* W C HP:Wounded Mana:Warm Move:Tired>gig
You giggle.
* W C HP:Wounded Mana:Warm Move:Tired>sta
You stop resting, and stand up.
* W C HP:Wounded Mana:Warm Move:Tired>cast 'armour'
You start to concentrate...
sle
A blue transparent wall slowly appears around you.
* W C HP:Wounded Mana:Icy Move:Tired>
You go to sleep.
[BETTER GET ARMOUR SPELL UP IN CASE SOME LAME PUKE STABS OR SOMETHING]
* W C HP:Wounded Mana:Icy Move:Tired>emote says well arm up at least
Ok.
[FAMOUS LAST WORDS]
* W C HP:Wounded Mana:Icy>
That really HURT!
You wish that your wounds would stop BLEEDING so much!
Nazgúm lightly hits *Celórfilas the Noldorin Elf*'s left foot and tickles it.
* W C HP:Bad Mana:Cold *Celórfilas the Noldorin Elf*:Fine Sindórië:Fine>
*Celórfilas the Noldorin Elf* begins some strange incantations...
* W C HP:Bad Mana:Cold *Celórfilas the Noldorin Elf*:Fine Sindórië:Fine>
Sindórië begins some strange incantations...
* W C HP:Bad Mana:Cold *Celórfilas the Noldorin Elf*:Fine Sindórië:Fine>
*Celórfilas the Noldorin Elf* utters the word 'zabrahpdjatz'
*Celórfilas the Noldorin Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
stand
You feel less protected.
You are incapacitated and will slowly die, if not aided.
* W C HP:Dying Mana:Cold *Celórfilas the Noldorin Elf*:Fine Sindórië:Hurt>
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold *Celórfilas the Noldorin Elf*:Fine Sindórië:Hurt>flee
You are in a pretty bad shape, unable to do anything!
You are dead! Sorry...
[LATER NAZGUM FINALLY LEFT HALLS AND SAID - DUDE I WAS AFK - CAME BACK HALLS]
[GOD THAT WAS FUNNY ... AND A BIT SLOPPY]