// We had been hunting this dwarf from epriest to fordable were we lost him //
// Then we heard dwarf bad ford, so we ran and checked it out! //
Great East Road
*a sturdy Dwarf* is here, riding a mountain mule, fighting Donovan.
Donovan the Black Númenórean is here, riding a pack horse, fighting *a sturdy
Dwarf*.
Exits: North =East= South =West=.
* R HP:Fine>shoot $mees
shoot $mees
*a sturdy Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a sturdy Dwarf* leaves west riding a mountain mule.
* R HP:Fine>Shoot whom?
* R HP:Fine>shoot $mees
Shoot whom?
*a sturdy Dwarf* has arrived from the west riding a mountain mule.
Mel stops resting, and clambers on his feet.
* R HP:Fine>w
Great East Road
Exits: North =East= South =West=.
* R HP:Fine>e
Great East Road
Donovan the Black Númenórean is here, riding a pack horse.
Exits: North =East= South =West=.
* R HP:Fine>e
e
Donovan seems to have recovered his senses.
Great East Road West of a Gully
Exits: =East= =West=.
* R HP:Fine>e
Great East Road through a Rocky Gully
Exits: =East= =West=.
* R HP:Fine>e
Bend in the Great East Road
*a sturdy Dwarf* is here, riding a mountain mule.
Exits: North =South= =West=.
* R HP:Fine>
Alas, you cannot go that way...
*a sturdy Dwarf* leaves south riding a mountain mule.
* R HP:Fine>draw fang
hit $mees
You hang an embellished longbow across your back.
You confidently wield a nasty orkish fang, looking very evil-minded.
* R HP:Fine>s
hit $mees
They aren't here.
* R HP:Fine>e
The bending road descends along a steep hillside.
West of the Ford in the Bruinen
Exits: =North= East South West.
* R HP:Fine>e
They aren't here.
* R HP:Fine>A Ford in the River Bruinen
Exits: North East South West.
Donovan narrates 'he awfyul!'
* R HP:Fine>e
e
A Path along a Steep, Brown Bank
Exits: North East South West.
* R HP:Fine>e
Junction in the Path
Exits: North East South West.
* R HP:Fine>Path to the Misty Mountains
The corpse of a vicious rat is lying here.
Exits: North East South West.
* R HP:Fine>n
Bend in the Path to the Misty Mountains
A large rabbit looks peacefully at you, ready to dart away.
*a sturdy Dwarf* is here, riding a mountain mule.
Exits: North East South West.
* R HP:Fine>e
*a sturdy Dwarf* leaves north riding a mountain mule.
Bend in the Path to the Misty Mountains
*a sturdy Dwarf* is here, riding a mountain mule.
Exits: North East South West.
* R HP:Fine>hit $mees
*a sturdy Dwarf* leaves east riding a mountain mule.
Path to the Misty Mountains
*a sturdy Dwarf* is here, riding a mountain mule.
Exits: North East South West.
* R HP:Fine>*a sturdy Dwarf* swiftly dodges your attempt to pierce him.
*a sturdy Dwarf* pounds your head extremely hard and shatters it.
You feel a strong ache there!
* R HP:Hurt *a sturdy Dwarf*:Bad>e
No way!
You are fighting for your life!
* R HP:Hurt *a sturdy Dwarf*:Bad>shoot $mees
Wielding something to shoot with might help...
* R HP:Hurt *a sturdy Dwarf*:Bad>draw bow
Mel joins your fight.
* R HP:Hurt *a sturdy Dwarf*:Bad>,
You remove a nasty orkish fang.
You swiftly draw an embellished longbow from across your back.
* R HP:Hurt *a sturdy Dwarf*:Bad>,
Mel begins some strange incantations...
shoot
Donovan has arrived from the west riding a pack horse.
,
Donovan leaves east riding a pack horse.
Donovan has arrived from the east riding a pack horse.
You shoot *a sturdy Dwarf*'s right foot extremely hard and shatter it.
* R HP:Hurt *a sturdy Dwarf*:Awful>Donovan barely slashes *a sturdy Dwarf*'s left leg and tickles
it.
shoot
Mel utters the words 'diesilla barh'
*a sturdy Dwarf* staggers back as the lightning bolt sent by Mel hits him.
*a sturdy Dwarf* dismounts from a mountain mule, and stops riding him.
*a sturdy Dwarf* is incapacitated and will slowly die, if not aided.
Mel begins some strange incantations...
gac
You shoot *a sturdy Dwarf*'s right hand extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a sturdy Dwarf*'s death cry.
*a sturdy Dwarf* has drawn his last breath! R.I.P.
* R HP:Hurt>shoot
Shoot whom?
* R HP:Hurt>
You get a war arrow from the corpse of *a Dwarf*.
You get a war arrow from the corpse of *a Dwarf*.
You get a ticket for a mountain mule from the corpse of *a Dwarf*.
You get a banded ring from the corpse of *a Dwarf*.
You get a red ruby from the corpse of *a Dwarf*.
You get a bronze medallion from the corpse of *a Dwarf*.
You get a thick metal breastplate from the corpse of *a Dwarf*.
You get a great helm from the corpse of *a Dwarf*.
You get a heavy pair of greaves from the corpse of *a Dwarf*.
You get a thick pair of metal boots from the corpse of *a Dwarf*.
You get a thick pair of metal gauntlets from the corpse of *a Dwarf*.
You get a heavy pair of vambraces from the corpse of *a Dwarf*.
You get a large metal wall shield from the corpse of *a Dwarf*.
You get a forest green cloak from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get a keyring with a key and a set of lock picks from the corpse of *a
Dwarf*.
You get a silver bracer from the corpse of *a Dwarf*.
You can't get an engraved warhammer, it's too heavy.
You get a plain leather belt from the corpse of *a Dwarf*.
You can't get a water skin, you are carrying too many items already.
* R HP:Hurt>
Donovan gets an engraved warhammer from the corpse of *a Dwarf*.
Donovan gets a water skin from the corpse of *a Dwarf*.
Donovan gets a sable pouch from the corpse of *a Dwarf*.
Donovan gets a hunting knife from the corpse of *a Dwarf*.
Donovan gets a fragrant-smelling bag from the corpse of *a Dwarf*.
Donovan gets a laced quiver from the corpse of *a Dwarf*.
Donovan gets a fortune in gold from the corpse of *a Dwarf*.