// We had been fighting a group if dwarf leader and a number off casters //
// wich only seemed to grow the more we fought them //
Start logging: 29.07.2001 08:40
*a Half-Elf* has arrived from above.
A pack horse has arrived from above.
Dolgimoz thinks till it hurts.
* W HP:Fine Mana:Cold>sc
390/448 hit, 10/48 mana, and 152/152 moves.
* W HP:Fine Mana:Cold>st
You stop resting, and stand up.
* W HP:Fine Mana:Cold>hit *Elf*
Dolgimoz stops resting, and clambers on his feet.
You smite *a Half-Elf*'s right foot extremely hard.
*a Half-Elf* slashes your left leg extremely hard.
You feel a strong ache there!
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>exa u
A broken grid.
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>ag
bash
cha mood ag
Ok.
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>st
exa elf*
Dolgimoz utters the word 'noselacri'
Your bash at *a Half-Elf* sends him sprawling.
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>Do you not consider fighting as standing?
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>
You see nothing special about him.
*a Half-Elf* has some small bruises.
*a Half-Elf* is using:
<wielded> a longsword (brand new)
<worn as shield> a metal wall shield (brand new)
<worn on head> a spiked metal helmet (brand new)
<worn on body> a metal breastplate (brand new)
<worn about body> a cave-bear fur (brand new)
<worn on arms> a pair of thin vambraces (brand new)
<worn on hands> a thin pair of metal gauntlets (brand new)
<worn on legs> a thin pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a ring
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a moneybag
<worn on belt> a belt pouch
<worn on belt> a hooded brass lantern; it is lit
<worn on belt> a hunting knife (brand new)
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>exa elf*
ag
You see nothing special about him.
*a Half-Elf* has some small bruises.
*a Half-Elf* is using:
<wielded> a longsword (brand new)
<worn as shield> a metal wall shield (brand new)
<worn on head> a spiked metal helmet (brand new)
<worn on body> a metal breastplate (brand new)
<worn about body> a cave-bear fur (brand new)
<worn on arms> a pair of thin vambraces (brand new)
<worn on hands> a thin pair of metal gauntlets (brand new)
<worn on legs> a thin pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a ring
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a moneybag
<worn on belt> a belt pouch
<worn on belt> a hooded brass lantern; it is lit
<worn on belt> a hunting knife (brand new)
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>cha mood ag
Ok.
Dolgimoz utters the words 'diesilla barh'
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>con
Easy.
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>ag
cha mood ag
Ok.
* W HP:Fine Mana:Cold *a Half-Elf*:Fine>
You smite *a Half-Elf*'s body extremely hard and shatter it.
* W HP:Fine Mana:Cold *a Half-Elf*:Hurt>
Dolgimoz' spell backfires, and he squeals in surprise!
* W HP:Fine Mana:Cold *a Half-Elf*:Hurt>ag
cha mood ag
Ok.
* W HP:Fine Mana:Cold *a Half-Elf*:Hurt>
*a Half-Elf* seems to have recovered his senses.
*a Half-Elf* slashes your right leg hard and tickles it.
* W HP:Fine Mana:Cold *a Half-Elf*:Hurt>ag
cha mood ag
Ok.
* W HP:Fine Mana:Cold *a Half-Elf*:Hurt>
You smite *a Half-Elf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>bash
*a Half-Elf* slashes your head and tickles it.
*a Half-Elf* swiftly dodges Dolgimoz' attempt to pierce him.
Gretna narrates 'any warrior anny group with 2 shamans at necro a while ;) ?'
Your bash at *a Half-Elf* sends him sprawling.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>exa elf*
You see nothing special about him.
*a Half-Elf* has some big nasty scratches.
*a Half-Elf* seems to have:
A light wound at the left leg.
*a Half-Elf* is using:
<wielded> a longsword (brand new)
<worn as shield> a metal wall shield (brand new)
<worn on head> a spiked metal helmet (brand new)
<worn on body> a metal breastplate (brand new)
<worn about body> a cave-bear fur (brand new)
<worn on arms> a pair of thin vambraces (brand new)
<worn on hands> a thin pair of metal gauntlets (brand new)
<worn on legs> a thin pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a ring
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a moneybag
ag
<worn on belt> a belt pouch
<worn on belt> a hooded brass lantern; it is lit
<worn on belt> a hunting knife (brand new)
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>cha mood ag
Ok.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>
Dolgimoz stares dreamily at *a Half-Elf*.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>
Dolgimoz barely pierces *a Half-Elf*'s right arm and tickles it.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>ag
cha mood ag
Ok.
You smite *a Half-Elf*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>sat
Arglebargle, glop-glyf!?!
*a Half-Elf* seems to have recovered his senses.
*a Half-Elf* panics, and attempts to flee.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>info OB: %O, DB: %D, PB: %k, Armour: %A. Wimpy: %y. Mood: %Y. %.Needed: %X Xp, %T Tp. Gold: %g | Target: m - Hps: Unknown%.%f
OB: 138, DB: 8, PB: 24, Armour: 92. Wimpy: 60. Mood: aggressive.
Needed: 731951 Xp, 910 Tp. Gold: 1133 | Target: m - Hps: Unknown
Affected by:
- noquit
- a light wound at the left leg.
- strength
- novoid
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>
*a Half-Elf* panics, but can't stop fighting to flee.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>
*a Half-Elf* barely slashes your left hand and tickles it.
* W HP:Fine Mana:Cold *a Half-Elf*:Wounded>bash *Elf*
Smurch narrates 'please?'
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves up.
* W HP:Fine Mana:Warm>u
hit *Elf*
You blink and feel weaker under the cruel light of the sun.
Trail Camp
A huge, smoking camp-fire is burning here.
A placid pond is here, inviting you to take a refreshing drink.
The corpse of a wild dog is lying here.
*a Half-Elf* is standing here.
Exits: *West* Down.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
* W HP:Fine Mana:Warm *a Half-Elf*:Wounded>
Dolgimoz tries to pierce *a Half-Elf*, but he parries successfully.
* W HP:Fine Mana:Warm *a Half-Elf*:Wounded>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
* W HP:Fine Mana:Warm>w
hit *Elf*
Worn Trail
The corpse of a wild dog is lying here.
The corpse of a wild dog is lying here.
*a Half-Elf* is standing here.
Exits: *North* *East* *South*.
* W HP:Fine Mana:Warm>
You smite *a Half-Elf*'s left foot extremely hard and shatter it.
*a Half-Elf* slashes your body very hard.
You feel a strong ache there!
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>bash *Elf*
Dolgimoz approaches *a Half-Elf*, trying to pierce him.
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>Gretna narrates 'hehe ;)'
*a Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves south.
* W HP:Fine Mana:Warm>s
hit *Elf*
At a Branch in the Trail
*a Half-Elf* is standing here.
Exits: *North* *South* *West*.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
Dolgimoz tries to pierce *a Half-Elf*, but he parries successfully.
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>bash *Elf*
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south.
* W HP:Fine Mana:Warm>
You don't see any *elf* here.
* W HP:Fine Mana:Warm>s
hit *Elf*
Tiny Trail
*a Half-Elf* is standing here.
Exits: *North* *South*.
Dolgimoz approaches *a Half-Elf*, trying to pierce him.
*a Half-Elf* lightly slashes Dolgimoz' left foot and tickles it.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.
* W HP:Fine Mana:Warm>n
hit *Elf*
At a Branch in the Trail
*a Half-Elf* is standing here.
Exits: *North* *South* *West*.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>
*a Half-Elf* panics, but can't stop fighting to flee.
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>
Dolgimoz gets a strip of dried meat from a leather backpack.
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>
Dolgimoz eats a strip of dried meat.
* W HP:Fine Mana:Warm *a Half-Elf*:Bad>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.
* W HP:Fine Mana:Warm>e
Alas, you cannot go that way...
* W HP:Fine Mana:Warm>w
Worn Trail
Exits: *East* *West*.
* W HP:Fine Mana:Warm>e
n
At a Branch in the Trail
Exits: *North* *South* *West*.
* W HP:Fine Mana:Warm>hit *Elf*
Worn Trail
The corpse of a wild dog is lying here.
The corpse of a wild dog is lying here.
*a Half-Elf* is standing here.
Exits: *North* *East* *South*.
* W HP:Fine Mana:Warm>
You smite *a Half-Elf*'s body extremely hard and shatter it.
*a Half-Elf* slashes your left arm extremely hard and tickles it.
* W HP:Fine Mana:Warm *a Half-Elf*:Awful>bash *Elf*
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.
* W HP:Fine Mana:Warm>
You don't see any *elf* here.
* W HP:Fine Mana:Warm>n
Worn Trail
Exits: *East* *South*.
* W HP:Fine Mana:Warm>s
Worn Trail
The corpse of a wild dog is lying here.
The corpse of a wild dog is lying here.
Exits: *North* *East* *South*.
* W HP:Fine Mana:Warm>hit *Elf*
e
They aren't here.
* W HP:Fine Mana:Warm>hit *Elf*
Trail Camp
A huge, smoking camp-fire is burning here.
A placid pond is here, inviting you to take a refreshing drink.
The corpse of a wild dog is lying here.
*a Half-Elf* is standing here.
Exits: *West* Down.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
* W HP:Fine Mana:Warm *a Half-Elf*:Awful>
Dolgimoz tries to pierce *a Half-Elf*, but he parries successfully.
* W HP:Fine Mana:Warm *a Half-Elf*:Awful>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
* W HP:Fine Mana:Warm>w
hit *Elf*
Worn Trail
The corpse of a wild dog is lying here.
The corpse of a wild dog is lying here.
*a Half-Elf* is standing here.
Exits: *North* *East* *South*.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
* W HP:Fine Mana:Warm *a Half-Elf*:Awful>
Dolgimoz approaches *a Half-Elf*, trying to pierce him.
* W HP:Fine Mana:Warm *a Half-Elf*:Awful>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.
* W HP:Fine Mana:Warm>n
hit *Elf*
Worn Trail
*a Half-Elf* is standing here.
Exits: *East* *South*.
* W HP:Fine Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
*a Half-Elf* slashes your right arm extremely hard and tickles it.
* W HP:Hurt Mana:Warm *a Half-Elf*:Awful>
Dolgimoz approaches *a Half-Elf*, trying to pierce him.
* W HP:Hurt Mana:Warm *a Half-Elf*:Awful>
Dolgimoz barely pierces *a Half-Elf*'s body and tickles it.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south.
* W HP:Hurt Mana:Warm>e
Trail Through the Great Forest
Exits: *East* *West*.
* W HP:Hurt Mana:Warm>w
Worn Trail
Exits: *East* *South*.
* W HP:Hurt Mana:Warm>s
hit *Elf*
Worn Trail
The corpse of a wild dog is lying here.
The corpse of a wild dog is lying here.
*a Half-Elf* is standing here.
Exits: *North* *East* *South*.
* W HP:Hurt Mana:Warm>
You smite *a Half-Elf*'s body very hard and shatter it.
* W HP:Hurt Mana:Warm *a Half-Elf*:Awful>
Dolgimoz approaches *a Half-Elf*, trying to pierce him.
* W HP:Hurt Mana:Warm *a Half-Elf*:Awful>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.
* W HP:Hurt Mana:Warm>n
hit *Elf*
Worn Trail
*a Half-Elf* is standing here.
Exits: *East* *South*.
* W HP:Hurt Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
*a Half-Elf* slashes your head extremely hard.
* W HP:Hurt Mana:Warm *a Half-Elf*:Awful>
*a Half-Elf* panics, and attempts to flee.
* W HP:Hurt Mana:Warm *a Half-Elf*:Awful>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.
* W HP:Hurt Mana:Warm>e
hit *Elf*
Trail Through the Great Forest
*a Half-Elf* is standing here.
Exits: *East* *West*.
Dolgimoz tries to pierce *a Half-Elf*, but he parries successfully.
* W HP:Hurt Mana:Warm>
You approach *a Half-Elf*, trying to smite him.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves west.
* W HP:Hurt Mana:Warm>w
hit *Elf*
Worn Trail
*a Half-Elf* is standing here.
Exits: *East* *South*.
* W HP:Hurt Mana:Warm>*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.
They aren't here.
* W HP:Hurt Mana:Warm>s
Worn Trail
The corpse of a wild dog is lying here.
The corpse of a wild dog is lying here.
Exits: *North* *East* *South*.
* W HP:Hurt Mana:Warm>n
Worn Trail
Exits: *East* *South*.
* W HP:Hurt Mana:Warm>e
hit *Elf*
Trail Through the Great Forest
*a Half-Elf* is standing here.
A nightingale is here, chirping a sweet melody.
Exits: *East* *West*.
* W HP:Hurt Mana:Warm>
You smite *a Half-Elf*'s body extremely hard and shatter it.
*a Half-Elf* is mortally wounded and will die soon if not aided.
* W HP:Hurt Mana:Warm *a Half-Elf*:Dying>
Dolgimoz pierces *a Half-Elf*'s body extremely hard and shatters it.
You feel more experienced.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *a Half-Elf*'s death cry.
*a Half-Elf* has drawn his last breath! R.I.P.
* W HP:Hurt Mana:Warm>gig
You giggle.
* W HP:Hurt Mana:Warm>
Dolgimoz gets a pile of coins from the corpse of *a Half-Elf*.
* W HP:Hurt Mana:Warm>
Dolgimoz says: wtf
* W HP:Hurt Mana:Warm>say seg jävel
Ok.
* W HP:Hurt Mana:Warm>l i corpse
corpse (here) :
a cave-bear fur (brand new)
a hooded brass lantern
a hunting knife (brand new)
a longsword (brand new)
a metal breastplate (brand new)
a metal wall shield (brand new)
a pair of thin vambraces (brand new)
a plain leather belt
two rings
a scimitar (battered)
a spiked metal helmet (brand new)
a thick pair of metal boots (brand new)
a thin pair of greaves (brand new)
a thin pair of metal gauntlets (brand new)
a water skin
a leather backpack
a belt pouch
a moneybag
a keyring with a set of lock picks
a leather backpack
a large sack
* W HP:Hurt Mana:Warm>say loota eq om du behöver
// som later we met this funny elf //
* W HP:Fine Mana:Cold>* W HP:Fine Mana:Cold>
*Namire the Half-Elf* has arrived from the north riding a warhorse.
* W HP:Fine Mana:Cold>sc
Dolgimoz nods solemnly.
* W HP:Fine Mana:Cold>d
358/448 hit, 8/48 mana, and 152/152 moves.
* W HP:Fine Mana:Cold>
Alas, you cannot go that way...
* W HP:Fine Mana:Cold>hit *Elf*
Dolgimoz fails to pierce *Namire the Half-Elf*.
You smite *Namire the Half-Elf*'s right hand extremely hard.
*Namire the Half-Elf* barely slashes Dolgimoz' left foot and tickles it.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine Dolgimoz:Fine>bash
st
*Namire the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Namire the Half-Elf* leaves north riding a warhorse.
* W HP:Fine Mana:Cold>
You are already standing.
* W HP:Fine Mana:Cold>n
hit *Elf*
Mountain Vale
*Namire the Half-Elf* is here, riding a warhorse.
Exits: *East* *South* [West].
* W HP:Fine Mana:Cold>
You approach *Namire the Half-Elf*, trying to smite her.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
*Namire the Half-Elf* strongly slashes your right foot and tickles it.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>bash
*Namire the Half-Elf* barely slashes your right arm and tickles it.
7
*Namire the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Namire the Half-Elf* leaves east riding a warhorse.
* W HP:Fine Mana:Cold>s
Stone Auditorium
A sturdy leather backpack has been left here.
Exits: *North*.
* W HP:Fine Mana:Cold>n
e
Mountain Vale
Exits: *East* *South* [West].
* W HP:Fine Mana:Cold>hit *Elf*
Hidden Path
A small wooden shield is on the ground.
A weapon sheath has been dropped on the ground here.
Exits: *East* *West*.
* W HP:Fine Mana:Cold>exa e
They aren't here.
* W HP:Fine Mana:Cold>The levee is open.
* W HP:Fine Mana:Cold>e
Bend in the Worn Trail
*Namire the Half-Elf* is here, riding a warhorse.
Exits: *East* *South* *West*.
* W HP:Fine Mana:Cold>hit *Elf*
You try to smite *Namire the Half-Elf*, but she parries successfully.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
Dolgimoz begins some strange incantations...
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
*Namire the Half-Elf* closes the levee.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
*Namire the Half-Elf* panics, and attempts to flee.
*Namire the Half-Elf* leaves south riding a warhorse.
* W HP:Fine Mana:Cold>open levee
Ok.
* W HP:Fine Mana:Cold>s
hit *Elf*
Worn Trail
The corpse of a mountain goat is lying here.
*Namire the Half-Elf* is here, riding a warhorse.
Exits: *North* *Down*.
* W HP:Fine Mana:Cold>
You approach *Namire the Half-Elf*, trying to smite her.
*Namire the Half-Elf* lightly slashes your left leg and tickles it.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
Dolgimoz begins some strange incantations...
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
You smite *Namire the Half-Elf*'s left leg hard.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
*Namire the Half-Elf* panics, and attempts to flee.
*Namire the Half-Elf* leaves north riding a warhorse.
* W HP:Fine Mana:Cold>n
hit *Elf*
Bend in the Worn Trail
*Namire the Half-Elf* is here, riding a warhorse.
Exits: *East* *South* *West*.
*Namire the Half-Elf* leaves west riding a warhorse.
* W HP:Fine Mana:Cold>They aren't here.
* W HP:Fine Mana:Cold>op levee
It's already open!
* W HP:Fine Mana:Cold>e
Stepping Stones Across the River
Exits: *East* *South* *West*.
* W HP:Fine Mana:Cold>w
Bend in the Worn Trail
Exits: *East* *South* *West*.
* W HP:Fine Mana:Cold>w
Hidden Path
A small wooden shield is on the ground.
A weapon sheath has been dropped on the ground here.
Exits: *East* *West*.
* W HP:Fine Mana:Cold>w
s
Mountain Vale
Exits: *East* *South* [West].
* W HP:Fine Mana:Cold>Stone Auditorium
A sturdy leather backpack has been left here.
*Namire the Half-Elf* is here, riding a warhorse.
Exits: *North*.
* W HP:Fine Mana:Cold>n
Mountain Vale
Exits: *East* *South* [West].
* W HP:Fine Mana:Cold>
*Namire the Half-Elf* has arrived from the south riding a warhorse.
Dolgimoz begins some strange incantations...
* W HP:Fine Mana:Cold>e
Hidden Path
A small wooden shield is on the ground.
A weapon sheath has been dropped on the ground here.
Exits: *East* *West*.
* W HP:Fine Mana:Cold>close levee
*Namire the Half-Elf* has arrived from the west riding a warhorse.
Ok.
* W HP:Fine Mana:Cold>pick levee
Using your lockpicks, you try to enable the lock...
Dolgimoz begins some strange incantations...
hit *Elf*
Saving Svin.
*Namire the Half-Elf* leaves west riding a warhorse.
w
You manage to enable the lock.
* W HP:Fine Mana:Cold>Dolgimoz snickers softly.
They aren't here.
* W HP:Fine Mana:Cold>s
Mountain Vale
Exits: *East* *South* [West].
* W HP:Fine Mana:Cold>hit *Elf*
Stone Auditorium
A sturdy leather backpack has been left here.
*Namire the Half-Elf* is here trying to concentrate, riding a warhorse.
Exits: *North*.
* W HP:Fine Mana:Cold>
You try to smite *Namire the Half-Elf*, but she parries successfully.
* W HP:Fine Mana:Cold *Namire the Half-Elf*:Fine>
// OHNO PANIC PANIC !!//
*Namire the Half-Elf* utters the words 'xafe ay candusqarr'
*Namire the Half-Elf* disappears.
// We go rest some.. //
o W HP:Hurt Mana:Cold>sc
287/436 hit, 10/48 mana, and 127/150 moves.
*Vegas the Noldorin Elf* has arrived from the north.
* W HP:Hurt Mana:Cold>s
Alas, you cannot go that way...
* W HP:Hurt Mana:Cold>hit *Elf*
You smite *Vegas the Noldorin Elf*'s body hard.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>
Dolgimoz stops resting, and clambers on his feet.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>bash
*Vegas the Noldorin Elf* begins some strange incantations...
st
Dolgimoz utters the word 'pabraw'
*Vegas the Noldorin Elf* begins some strange incantations...
Your bash at *Vegas the Noldorin Elf* sends him sprawling.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>Do you not consider fighting as standing?
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>ag
cha mood ag
Ok.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>exa elf*
You see nothing special about him.
*Vegas the Noldorin Elf* has several bruises.
*Vegas the Noldorin Elf* seems to have:
A critical wound at the body.
*Vegas the Noldorin Elf* is using:
<wielded> a double edged eket (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a white chain mail coif (brand new)
<worn on body> a hardened leather breastplate (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn on hands> a pair of ring mail gloves (brand new)
<worn on legs> a thick pair of hard leather trousers (brand new)
<worn on feet> a thick pair of rigid leather boots (brand new)
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a copper ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a lantern; it is lit
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>ag
cha mood ag
Ok.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>l
You bleed from open wounds.
*Vegas the Noldorin Elf* bleeds from open wounds.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>Grassy Fields
Dolgimoz is here, riding you.
*Vegas the Noldorin Elf* is sitting here.
Dolgimoz fails to pierce *Vegas the Noldorin Elf*.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>
Dolgimoz says: wtf
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>bash *Elf*
Bash someone already bashed? Aren't we funny?
*Vegas the Noldorin Elf* seems to have recovered his senses.
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>
*Vegas the Noldorin Elf* begins some strange incantations...
* W HP:Hurt Mana:Cold *Vegas the Noldorin Elf*:Fine>bash
Dolgimoz says: HARM SUCKS
*Vegas the Noldorin Elf* utters the words 'qahijf gsfal'
*Vegas the Noldorin Elf* sprays you with piercing rays of many-coloured light.
*Vegas the Noldorin Elf* begins some strange incantations...
*Vegas the Noldorin Elf* utters the words 'qahijf gsfal'
*Vegas the Noldorin Elf* sprays you with piercing rays of many-coloured light.
*Vegas the Noldorin Elf* begins some strange incantations...
Your bash at *Vegas the Noldorin Elf* sends him sprawling.
* W HP:Wounded Mana:Cold *Vegas the Noldorin Elf*:Fine>ag
cha mood ag
Ok.
* W HP:Wounded Mana:Cold *Vegas the Noldorin Elf*:Fine>
You strongly smite *Vegas the Noldorin Elf*'s body.
* W HP:Wounded Mana:Cold *Vegas the Noldorin Elf*:Hurt>
Drinar narrates 'anyone seen sorcerer?'
* W HP:Wounded Mana:Cold *Vegas the Noldorin Elf*:Hurt>exa vegas
You see nothing special about him.
*Vegas the Noldorin Elf* has several bruises.
*Vegas the Noldorin Elf* seems to have:
A critical wound at the body.
*Vegas the Noldorin Elf* is using:
<wielded> a double edged eket (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a white chain mail coif (brand new)
<worn on body> a hardened leather breastplate (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn on hands> a pair of ring mail gloves (brand new)
<worn on legs> a thick pair of hard leather trousers (brand new)
<worn on feet> a thick pair of rigid leather boots (brand new)
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a copper ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a lantern; it is lit
* W HP:Wounded Mana:Cold *Vegas the Noldorin Elf*:Hurt>
Dolgimoz tells you 'han har copper'
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Hurt>ag
cha mood ag
Ok.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Hurt>norm
ag
cha spell norm
Ok.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Hurt>l
cha mood ag
Ok.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Hurt>Grassy Fields
Dolgimoz is here, riding you, fighting *Vegas the Noldorin Elf*.
*Vegas the Noldorin Elf* is here, fighting YOU.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Hurt>
You smite *Vegas the Noldorin Elf*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Hurt>
*Namire the Half-Elf* has arrived from the north riding a warhorse.
*Vegas the Noldorin Elf* seems to have recovered his senses.
*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves north.
* W HP:Wounded Mana:Warm>n
Grassy Fields
Exits: East South.
o W HP:Wounded Mana:Warm>hit vegas
They aren't here.
o W HP:Wounded Mana:Warm>s
hit vegas
Grassy Fields
*Namire the Half-Elf* is here, riding a warhorse (shrouded).
Exits: North West.
* W HP:Wounded Mana:Warm>They aren't here.
* W HP:Wounded Mana:Warm>hit vegas
They aren't here.
Dolgimoz tries to pierce *Namire the Half-Elf*, but she parries successfully.
*Namire the Half-Elf* barely slashes Dolgimoz' body and tickles it.
* W HP:Hurt Mana:Warm>e
hit vegas
Alas, you cannot go that way...
* W HP:Hurt Mana:Warm>They aren't here.
* W HP:Hurt Mana:Warm>w
hit vegas
In front of an Old Lodge
Exits: North East South West.
o W HP:Hurt Mana:Warm>They aren't here.
o W HP:Hurt Mana:Warm>e
Grassy Fields
*Namire the Half-Elf* is here, riding a warhorse.
Exits: North West.
* W HP:Hurt Mana:Warm>
*Namire the Half-Elf* begins some strange incantations...
* W HP:Hurt Mana:Warm>w
In front of an Old Lodge
Exits: North East South West.
o W HP:Hurt Mana:Warm>w
Rocky Plains
Exits: East South West.
o W HP:Hurt Mana:Warm>w
*an Elf* has arrived from the south.
*a Dwarf* has arrived from the south.
*an Elf* has arrived from the south.
*an Elf* has arrived from the south.
Rocky Plains
Exits: East South West.
o W HP:Hurt Mana:Warm>w
Rocky Trail
Exits: East South West.
o W HP:Hurt Mana:Warm>w
Rocky Trail
Exits: North East.
You smell blood.
o W HP:Hurt Mana:Warm>w
Alas, you cannot go that way...
o W HP:Hurt Mana:Warm>n
Along the Rocky Trail
Exits: South West.
o W HP:Hurt Mana:Warm>w
Dolgimoz sighs loudly.
w
Along a Branching Trail
Exits: East South West.
You suddenly notice a young mountain lion.
o W HP:Hurt Mana:Warm>w
Worn Trail
Exits: East West.
o W HP:Hurt Mana:Warm>Worn Trail
Exits: East South West.
o W HP:Hurt Mana:Warm>w
Oops!
You cannot go there riding!
o W HP:Hurt Mana:Warm>w
Oops!
You cannot go there riding!
o W HP:Hurt Mana:Warm>lead
Lead what?
o W HP:Hurt Mana:Warm>l
Worn Trail
Dolgimoz is here, riding you.
Dolgimoz stops riding you.
o W HP:Hurt Mana:Warm>say dism
w
Ok.
o W HP:Hurt Mana:Warm>open levee
Stepping Stones Across the River
Exits: East South West.
o W HP:Hurt Mana:Warm>w
You don't see any levee here.
o W HP:Hurt Mana:Warm>w
Bend in the Worn Trail
Exits: East South West.
o W HP:Hurt Mana:Warm>Hidden Path
A small wooden shield is on the ground.
A weapon sheath has been dropped on the ground here.
Exits: East West.
o W HP:Hurt Mana:Warm>open levee
It's already open!
o W HP:Hurt Mana:Warm>w
close levee
Mountain Vale
Exits: East South [West].
o W HP:Hurt Mana:Warm>
You don't see any levee here.
o W HP:Hurt Mana:Warm>s
Stone Auditorium
Exits: North.
o W HP:Hurt Mana:Warm>n
e
Mountain Vale
Exits: East South [West].
o W HP:Hurt Mana:Warm>close levee
Dolgimoz says: slloooow
pick levee
Hidden Path
A small wooden shield is on the ground.
A weapon sheath has been dropped on the ground here.
Exits: East West.
o W HP:Hurt Mana:Warm>
Ok.
o W HP:Hurt Mana:Warm>Using your lockpicks, you try to enable the lock...
Dolgimoz stops using a pair of iron-shod boots.
Dolgimoz puts his feet in a black pair of padded boots.
Dolgimoz sits down and rests.
Saving Svin.
Dolgimoz says: maste fa in en bob
The levee is opened from the other side.
You can't proceed while the levee is in motion.
o W HP:Hurt Mana:Warm>
*an Elf* has arrived from the east.
*a Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
*an Elf* has arrived from the east.
* W HP:Hurt Mana:Warm>w
Dolgimoz stops resting, and clambers on his feet.
Mountain Vale
Exits: East South [West].
o W HP:Hurt Mana:Warm>l
Mountain Vale
Dolgimoz is standing here.
o W HP:Hurt Mana:Warm>s
Stone Auditorium
Exits: North.
o W HP:Hurt Mana:Warm>op stonechair
It seems to be locked.
o W HP:Hurt Mana:Warm>d
Alas, you cannot go that way...
o W HP:Hurt Mana:Warm>
*an Elf* has arrived from the north.
*a Dwarf* has arrived from the north.
*an Elf* has arrived from the north.
*an Elf* has arrived from the north.
* W HP:Hurt Mana:Warm>
*a Dwarf* cleaves your right foot extremely hard.
You feel a strong ache there!
You smite *a Dwarf*'s right arm extremely hard.
Your victim is shocked by your hit!
* W HP:Wounded Mana:Warm *a Dwarf*:Fine>f
*an Elf* begins some strange incantations...
You flee head over heels.
Mountain Vale
Exits: East South [West].
o W HP:Wounded Mana:Warm>
Dolgimoz has arrived from the south.
o W HP:Wounded Mana:Warm>e
Hidden Path
A small wooden shield is on the ground.
A weapon sheath has been dropped on the ground here.
Exits: East West.
o W HP:Wounded Mana:Warm>e
Bend in the Worn Trail
Exits: East South West.
o W HP:Wounded Mana:Warm>close levee
Ok.
o W HP:Wounded Mana:Warm>pick levee
Using your lockpicks, you try to enable the lock...
You see some light south.
You manage to enable the lock.
o W HP:Wounded Mana:Warm>say hehe
Ok.
o W HP:Wounded Mana:Warm>dr skin
Your stomach can't contain anymore!
o W HP:Wounded Mana:Warm>i
You are carrying:
a black candle
a black metal staff
a strip of dried meat
a water skin
o W HP:Wounded Mana:Warm>eat meat
You bleed from open wounds.
o W HP:Wounded Mana:Warm>sc
You are too full to eat more!
o W HP:Wounded Mana:Warm>175/436 hit, 19/48 mana, and 119/149 moves.
o W HP:Wounded Mana:Warm>l
Bend in the Worn Trail
Dolgimoz is standing here.
o W HP:Wounded Mana:Warm>e
Dolgimoz tells you 'slow men har iofs draught'
Stepping Stones Across the River
Exits: East South West.
o W HP:Wounded Mana:Warm>e
Worn Trail
*Vegas the Noldorin Elf* is standing here.
Exits: East South West.
* W HP:Wounded Mana:Warm>hit *Elf*
You smite *Vegas the Noldorin Elf*'s body extremely hard and shatter it.
*Vegas the Noldorin Elf* barely pierces your right arm and tickles it.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Wounded>
*Vegas the Noldorin Elf* panics, and attempts to flee.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Wounded>bash
*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* panics, but can't stop fighting to flee.
*Vegas the Noldorin Elf* barely pierces your right leg and tickles it.
Your bash at *Vegas the Noldorin Elf* sends him sprawling.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Wounded>
*Namire the Half-Elf* has arrived from the east.
A warhorse has arrived from the east.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Wounded>l
Worn Trail
*Vegas the Noldorin Elf* is sitting here.
Dolgimoz is standing here trying to concentrate.
*Namire the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Wounded>ag
cha mood ag
Ok.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Wounded>
Dolgimoz utters the words 'diesilla barh'
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Bad>l
Worn Trail
*Vegas the Noldorin Elf* is here, fighting YOU.
Dolgimoz is standing here.
*Namire the Half-Elf* is standing here trying to concentrate.
A large warhorse is standing here, clad in mail.
*Vegas the Noldorin Elf* seems to have recovered his senses.
*Vegas the Noldorin Elf* panics, and attempts to flee.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Bad>
*Vegas the Noldorin Elf* swiftly dodges Dolgimoz' attempt to pierce him.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Bad>
*Namire the Half-Elf* utters the words 'eugszr zzur'
*Namire the Half-Elf* makes your evil soul suffer with her goodness.
*Vegas the Noldorin Elf* panics, and attempts to flee.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Bad>
*Namire the Half-Elf* begins some strange incantations...
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Bad>
You smite *Vegas the Noldorin Elf*'s body very hard and shatter it.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful>f
*Vegas the Noldorin Elf* panics, and attempts to flee.
You flee head over heels.
Worn Trail
Exits: East West.
o W HP:Wounded Mana:Warm>w
hit *Elf*
Worn Trail
*Vegas the Noldorin Elf* is here, fighting Dolgimoz.
Dolgimoz is here, fighting *Vegas the Noldorin Elf*.
*Namire the Half-Elf* is standing here trying to concentrate.
A large warhorse is standing here, clad in mail.
Exits: East South West.
* W HP:Wounded Mana:Warm>
You approach *Vegas the Noldorin Elf*, trying to smite him.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful Dolgimoz:Hurt>
*Vegas the Noldorin Elf* panics, but can't stop fighting to flee.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful Dolgimoz:Hurt>
*Namire the Half-Elf* utters the words 'eugszr zzur'
*Namire the Half-Elf* cries 'Elbereth Gilthoniel' and makes Dolgimoz shiver in
pain.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful Dolgimoz:Hurt>
*Vegas the Noldorin Elf* panics, and attempts to flee.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful Dolgimoz:Hurt>
*Vegas the Noldorin Elf* lightly pierces Dolgimoz' body and tickles it.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful Dolgimoz:Hurt>
*Vegas the Noldorin Elf* panics, and attempts to flee.
* W HP:Wounded Mana:Warm *Vegas the Noldorin Elf*:Awful Dolgimoz:Hurt>
You smite *Vegas the Noldorin Elf*'s right leg extremely hard and shatter it.
*Vegas the Noldorin Elf* is mortally wounded and will die soon if not aided.
Dolgimoz pierces *Vegas the Noldorin Elf*'s right leg extremely hard and
shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Vegas the Noldorin Elf*'s death cry.
*Vegas the Noldorin Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Vegas the Noldorin Elf*.
* W HP:Wounded Mana:Warm>
*Namire the Half-Elf* utters the words 'eugszr zzur'
*Namire the Half-Elf* cries 'Elbereth Gilthoniel' and makes Dolgimoz shiver in
pain.
*Namire the Half-Elf* barely slashes Dolgimoz' body and tickles it.
* W HP:Wounded Mana:Warm>
*Namire the Half-Elf* begins some strange incantations...
* W HP:Wounded Mana:Warm>get all corpse
The icy grasp of a shadow blocks your attempt!
* W HP:Wounded Mana:Warm>
Dolgimoz panics, and attempts to flee.
Dolgimoz leaves south.
* W HP:Wounded Mana:Warm>e
Worn Trail
Exits: East West.
o W HP:Wounded Mana:Warm>w
s
Worn Trail
The corpse of *an Elf* is lying here.
*Namire the Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
The shadow of *an Elf* is floating here.
Dolgimoz is standing here.
Exits: East South West.
* W HP:Wounded Mana:Warm>Tranquil Inlet
Exits: North West.
o W HP:Wounded Mana:Warm>n
Worn Trail
The corpse of *an Elf* is lying here.
A large warhorse is standing here, clad in mail.
The shadow of *an Elf* is floating here.
Exits: East South West.
o W HP:Wounded Mana:Warm>e
A shadow whispers 'I won't allow the looting of my fallen body!'
Worn Trail
*Namire the Half-Elf* is standing here.
Exits: East West.
* W HP:Wounded Mana:Warm>l
Worn Trail
*Namire the Half-Elf* is standing here.
Dolgimoz is standing here.
* W HP:Wounded Mana:Warm>s
Alas, you cannot go that way...
* W HP:Wounded Mana:Warm>e
*Namire the Half-Elf* leaves east.
Along a Branching Trail
A young mountain lion is sizing his next meal from the nearby cover.
*Namire the Half-Elf* is standing here.
Exits: East South West.
* W HP:Wounded Mana:Warm>e
Along the Rocky Trail
Exits: South West.
o W HP:Wounded Mana:Hot>
*Namire the Half-Elf* has arrived from the west.
Dolgimoz drinks a flask of orkish draught.
Dolgimoz gulps down the draught, staggers but regains his balance.
* W HP:Wounded Mana:Hot>s
Rocky Trail
Exits: North East.
o W HP:Wounded Mana:Hot>e
Rocky Trail
Exits: East South West.
o W HP:Wounded Mana:Hot>e
Rocky Plains
Exits: East South West.
o W HP:Wounded Mana:Hot>s
Small Hills
Exits: North East South West.
o W HP:Wounded Mana:Hot>s
Small Hills
Exits: North South West.
o W HP:Wounded Mana:Hot>s
In a Valley
Exits: North East South.
o W HP:Wounded Mana:Hot>e
In a Valley
Exits: South West.
o W HP:Wounded Mana:Hot>op rocks
It's already open!
o W HP:Wounded Mana:Hot>s
Small Hills
Exits: North East.
Dolgimoz says: han hade ju copper
o W HP:Wounded Mana:Hot>close rocks
Ok.
o W HP:Wounded Mana:Hot>r
You sit down and rest your tired bones.
o W HP:Wounded Mana:Hot>say vafan
Ok.
o W HP:Wounded Mana:Hot>
Dolgimoz sits down and rests.
o W HP:Wounded Mana:Hot>say vi kan inte loota :)
Ok.
o W HP:Wounded Mana:Hot>dr skin
Your stomach can't contain anymore!
o W HP:Wounded Mana:Hot>i
You are carrying:
a black candle
a black metal staff
a strip of dried meat
a water skin
o W HP:Wounded Mana:Hot>say han dog dock
Ok.
o W HP:Wounded Mana:Hot>
Dolgimoz sniffs sadly.
o W HP:Wounded Mana:Hot>info %k
24
o W HP:Wounded Mana:Hot>i
You are carrying:
a black candle
a black metal staff
a strip of dried meat
a water skin
o W HP:Wounded Mana:Hot>info %K
won great renown
o W HP:Wounded Mana:Hot>eat meat
You are too full to eat more!
o W HP:Wounded Mana:Hot>dr skin
Your stomach can't contain anymore!
o W HP:Wounded Mana:Hot>info OB: %O, DB: %D, PB: %k, Armour: %A. Wimpy: %y. Mood: %Y. %.Needed: %X Xp, %T Tp. Gold: %g | Target: vegas - Hps: Unknown%.%f
OB: 134, DB: -44, PB: 24, Armour: 92. Wimpy: 60. Mood: aggressive.
Needed: 609555 Xp, 910 Tp. Gold: 1133 | Target: vegas - Hps: Unknown
Affected by:
- panic
- a deep wound at the right foot.
- a deep wound at the right leg.
- a light wound at the body.
- noquit
- strength
- novoid
o W HP:Wounded Mana:Hot>tro #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Vegas | 1, 0%, #Auf |
| 1, 0%, #Urien | 1, 0%, #Dor |
| 1, 0%, #Tirian | 1, 0%, #Kogan |
| 1, 0%, #Brengsec | 1, 0%, #Adzan |
| 1, 0%, #Cube | 1, 1%, #Squidge |
| 1, 0%, #Laegel | 1, 0%, #Elohym |
| 2, 0%, #Sarec | 1, 0%, #Feriand |
| 1, 0%, #Smithy | 1, 0%, #Menion |
| 1, 0%, #Ripper | 1, 0%, #Zaltor |
| 1, 0%, #Draken | 1, 0%, #Earendur |
| 1, 0%, #Regin | 1, 0%, #Hilp |
| 1, 0%, #Fieuzal | 2, 0%, #Waldo |
| 1, 0%, #Bobb | 1, 0%, #Abelian |
| 2, 0%, #Zubr | 1, 0%, #Barclay |
| 1, 0%, #Aram | 1, 0%, #Mouser |
| 1, 1%, #Harmony | 1, 0%, #Cerdan |
| 1, 0%, #Eresse | 1, 0%, #Belkira |
| 1, 1%, #Magus | 1, 1%, #Cobolt |
| 1, 0%, #Jondalar | 1, 0%, #Amorion |
| 1, 0%, #Smooth | 1, 0%, #Feck |
*** Return: continue, b: back one page, r: redisplay, q:quit (40%) ***
Dolgimoz says: ICY SLOW
*** Return: continue, b: back one page, r: redisplay, q:quit (40%) *** q
o W HP:Wounded Mana:Hot>l
sc
Small Hills
Dolgimoz is resting here.
o W HP:Wounded Mana:Hot>130/436 hit, 26/48 mana, and 109/149 moves.
o W HP:Wounded Mana:Hot>sc
130/436 hit, 26/48 mana, and 110/149 moves.
o W HP:Wounded Mana:Hot>sc
130/436 hit, 26/48 mana, and 110/149 moves.
o W HP:Wounded Mana:Hot>
Dolgimoz says: WOUNDED
o W HP:Wounded Mana:Hot>say helvete
Ok.
o W HP:Wounded Mana:Hot>
Dolgimoz says: armour down
o W HP:Wounded Mana:Hot>sc
131/436 hit, 27/48 mana, and 112/149 moves.
o W HP:Wounded Mana:Hot>norm
cha spell norm
Ok.
o W HP:Wounded Mana:Hot>wi
cha mood wimpy
Ok.
o W HP:Wounded Mana:Hot>sc
132/436 hit, 27/48 mana, and 114/149 moves.
o W HP:Wounded Mana:Hot>st
You stop resting, and stand up.
o W HP:Wounded Mana:Hot>cure
cast n 'cure l'
You start to concentrate...
cure
Your scratches and bruises disappear.
o W HP:Wounded Mana:Warm>cast n 'cure l'
You start to concentrate...
Your scratches and bruises disappear.
o W HP:Wounded Mana:Cold>
Dolgimoz says: 12 mana
o W HP:Wounded Mana:Cold>
The rocks is opened from the other side.
o W HP:Wounded Mana:Cold>
*an Elf* has arrived from the north.
*a Dwarf* has arrived from the north.
*an Elf* has arrived from the north.
*an Elf* has arrived from the north.
* W HP:Wounded Mana:Cold>
*an Elf* begins some strange incantations...
* W HP:Wounded Mana:Cold>
Dolgimoz stops resting, and clambers on his feet.
* W HP:Wounded Mana:Cold>
*a Dwarf* cleaves your body extremely hard.
You feel a strong ache there!
*an Elf* begins some strange incantations...
You smite *a Dwarf*'s head very hard and tickle it.
* W HP:Wounded Mana:Cold *a Dwarf*:Fine>st
f
Do you not consider fighting as standing?
* W HP:Wounded Mana:Cold *a Dwarf*:Fine>PANIC!
You can't quit the fight!
* W HP:Wounded Mana:Cold *a Dwarf*:Fine>
*an Elf* utters the words 'eugszr zzur'
*an Elf* makes your evil soul suffer with her goodness.
You wish that your wounds would stop BLEEDING so much!
PANIC!
You can't quit the fight!
* W HP:Bad Mana:Cold *a Dwarf*:Fine>open The rocks
It's already open!
*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.
You wish that your wounds would stop BLEEDING so much!
* W HP:Awful Mana:Cold *a Dwarf*:Fine>
*an Elf* begins some strange incantations...
* W HP:Awful Mana:Cold *a Dwarf*:Fine>
Dolgimoz leaves north.
* W HP:Awful Mana:Cold *a Dwarf*:Fine>
PANIC!
You can't quit the fight!
* W HP:Awful Mana:Cold *a Dwarf*:Fine>
You feel bolder.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* W HP:Awful Mana:Cold *a Dwarf*:Fine>
*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.
You are mortally wounded and will die soon if not aided.
* W HP:Dying Mana:Cold *a Dwarf*:Fine>
You lost some renown in this battle!
You are dead! Sorry...
// I died thanks to 1 sek delay on every flee attempt! //