So much for a solo fight...
I was very bored and decided to go east and meet my destiny... But!
--
* W C>s
Dark Dry Cave
Exits: North South.
A pack horse has arrived from the north.
Just narrates 'coming'
* W C>s
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
A pack horse has arrived from the north.
* W C>ridetraA pack horse stops following you.
You pick up a pack horse's reins, and start riding him.
* R W C>-
You carefully examine the ground around you, looking for tracks...
\|/-\|/-\|/-\|/-\|/-\|/You see:
- a track of a Man coming from the north (done less than 1 hour ago).
- a track of a pack horse leading north (done less than 1 hour ago).
- a track of a Man leading north (done less than 1 hour ago).
-\|/Ellara narrates 'coming'
-\Just narrates 'verm coming w'
|/-\| - a track of a hungry warg leading north (done less than 3 hours ago).
- a track of *an Orc* leading north (done less than 3 hours ago).
- a track of *an Orc* coming from the west (done less than 3 hours ago).
- a track of a hungry warg leading west (done less than 3 hours ago).
- a track of *an Orc* leading north (done less than 6 hours ago).
You stop searching, you don't seem to find anything else.
* R W C>* R W C>
Just narrates 'not'
* R W C>tra warg|You carefully examine the ground around you, looking for tracks...
/*a dreadful Orc* has arrived from the north.
A hungry warg has arrived from the north.
-A hungry warg stops following *a dreadful Orc*.
*a dreadful Orc* picks up a hungry warg's reins, and starts riding it.
\|*a dreadful Orc* leaves west riding a hungry warg.
You stop searching.
* R W C>
*a dreadful Orc* has arrived from the west riding a hungry warg.
* R W C>
You swiftly dodge *a dreadful Orc*'s attempt to crush you.
You slash *a dreadful Orc*'s right foot extremely hard.
Your victim is shocked by your hit!
* R W C *a dreadful Orc*:Fine>kill *Orc*
You're already fighting!
* R W C *a dreadful Orc*:Fine>* R W C *a dreadful Orc*:Fine>bashKhozdul narrates 'where?'
staThe earth trembles and shivers.
Your bash at *a dreadful Orc* sends him sprawling.
* R W C *a dreadful Orc*:Fine>Do you not consider fighting as standing?
* R W C *a dreadful Orc*:Fine>l
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
*a dreadful Orc* is here, sitting on a hungry warg.
* R W C *a dreadful Orc*:Fine>gig
Ellara narrates 'hole'
* R W C *a dreadful Orc*:Fine>
You giggle.
* R W C *a dreadful Orc*:Fine>l
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
*a dreadful Orc* is here, sitting on a hungry warg.
* R W C *a dreadful Orc*:Fine>
You slash *a dreadful Orc*'s body extremely hard and tickle it.
* R W C *a dreadful Orc*:Fine>
*a dreadful Orc* seems to have recovered his senses.
* R W C *a dreadful Orc*:Fine>eom say 'lets fight solo'flArglebargle, glop-glyf!?!
* R W C *a dreadful Orc*:Fine>
You flee head over heels.
Narrow Part of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =East= West.
* R W C>
The earth trembles and shivers.
* R W C>wkill *orc*Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East West.
* R W C>
You approach *a dreadful Orc*, trying to slash him.
*a dreadful Orc* crushes your left leg extremely hard.
* R W C HP:Fine *a dreadful Orc*:Fine>0fArglebargle, glop-glyf!?!
You slash *a dreadful Orc*'s right hand extremely hard.
Your victim is shocked by your hit!
* R W C HP:Fine *a dreadful Orc*:Fine>f
You flee head over heels.
Broken Trail
Exits: East West.
* R W C HP:Fine>w
Broken Trail
Exits: North East.
* R W C HP:Fine>w
Alas, you cannot go that way...
* R W C HP:Fine>n
Broken Trail
Exits: South West.
* R W C HP:Fine>w
Broken Trail
Exits: North East.
* R W C HP:Fine>ne
Broken Trail
Exits: East South.
* R W C HP:Fine>n
Broken Trail
Exits: North West.
* R W C HP:Fine>n
Broken Trail
Exits: North South.
* R W C HP:Fine>Broken Trail
Exits: North South West.
* R W C HP:Fine>n
Rocky Hills
Exits: East South West.
* R W C HP:Fine>s
Broken Trail
Exits: North South West.
* R W C HP:Fine>sw
Broken Trail
Exits: North South.
* R W C HP:Fine>
Alas, you cannot go that way...
* R W C HP:Fine>sw
Broken Trail
Exits: North West.
* R W C HP:Fine>w
Broken Trail
Exits: East South.
* R W C HP:Fine>Ellara narrates 'who looted implithura?'
Alas, you cannot go that way...
* R W C HP:Fine>s
Broken Trail
Exits: North East.
* R W C HP:Fine>es
Broken Trail
Exits: South West.
* R W C HP:Fine>e
Broken Trail
Exits: North East.
* R W C HP:Fine>kill *orc*Broken Trail
Exits: East West.
* R W C HP:Fine>e
They aren't here.
* R W C HP:Fine>Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Fine>kill *orc*They aren't here.
* R W C HP:Fine>whe*a dreadful Orc* has arrived from the east riding a hungry warg.
Players in your zone
--------------------
Delfi - Trail at a Cave
* R W C HP:Fine>*a dreadful Orc* leaves west riding a hungry warg.
* R W C HP:Fine>wkill *orc*Broken Trail
Exits: East West.
* R W C HP:Fine>They aren't here.
* R W C HP:Fine>e
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Fine>ww
Broken Trail
Exits: East West.
* R W C HP:Fine>Broken Trail
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East.
* R W C HP:Fine>nkill *orc*Broken Trail
Exits: South West.
* R W C HP:Fine>s
They aren't here.
* R W C HP:Fine>kill *orc*Broken Trail
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East.
* R W C HP:Fine>
You slash *a dreadful Orc*'s right arm extremely hard and tickle it.
* R W C HP:Fine *a dreadful Orc*:Fine>
*a dreadful Orc* sends you sprawling with a powerful bash.
*a dreadful Orc* crushes your right leg extremely hard.
bash *orc** R W C HP:Fine *a dreadful Orc*:Fine>
Khazdul narrates 'how many in necro area?'
* R W C HP:Fine *a dreadful Orc*:Fine>e
Ellara narrates 'group up'
* R W C HP:Fine *a dreadful Orc*:Fine>wewewflee
*a dreadful Orc* crushes your left foot extremely hard.
* R W C HP:Fine *a dreadful Orc*:Fine>
Ellara narrates 'come here khazul'
* R W C HP:Fine *a dreadful Orc*:Fine>
Your head stops stinging.
* R W C HP:Fine *a dreadful Orc*:Fine>flee
Your bash at *a dreadful Orc* sends him sprawling.
* R W C HP:Fine *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Fine *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Fine *a dreadful Orc*:Fine>fleeNo way!
You are fighting for your life!
* R W C HP:Fine *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Fine *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Fine *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Fine *a dreadful Orc*:Fine>
You flee head over heels.
Broken Trail
Exits: South West.
* R W C HP:Fine>
You flee head over heels.
Broken Trail
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East.
* R W C HP:Fine>
You flee head over heels.
Broken Trail
Exits: South West.
* R W C HP:Fine>skill *orc*ZBLAM! A pack horse doesn't want you riding him anymore.
You stop riding a pack horse.
* W C HP:Fine>Nah...
You feel too relaxed to do that..
* W C HP:Fine>w
Nah...
You feel too relaxed to do that..
* W C HP:Fine>sta
You stop resting, and stand up.
* W C HP:Fine>ride
You pick up a pack horse's reins, and start riding him.
* R W C HP:Fine>w
Broken Trail
Exits: North East.
* R W C HP:Fine>kill *orc*They aren't here.
* R W C HP:Fine>e
Broken Trail
Exits: South West.
*a dreadful Orc* has arrived from the south riding a hungry warg.
* R W C HP:Fine>
*a dreadful Orc* crushes your left foot extremely hard.
You slash *a dreadful Orc*'s left arm extremely hard.
* R W C HP:Hurt *a dreadful Orc*:Fine>kill *orc*
You're already fighting!
* R W C HP:Hurt *a dreadful Orc*:Fine>flee
You flee head over heels.
Broken Trail
Exits: North East.
* R W C HP:Hurt>
*a dreadful Orc* has arrived from the north riding a hungry warg.
* R W C HP:Hurt>ekill *orc*bash *orc*
*a dreadful Orc* quickly approaches, trying to crush you.
* R W C HP:Hurt *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Hurt *a dreadful Orc*:Fine>
You're already fighting!
* R W C HP:Hurt *a dreadful Orc*:Fine>bash *orc*kill *orc**a dreadful Orc* crushes your left leg extremely hard.
Your bash at *a dreadful Orc* sends him sprawling.
* R W C HP:Hurt *a dreadful Orc*:Fine>
Bash someone already bashed? Aren't we funny?
* R W C HP:Hurt *a dreadful Orc*:Fine>
You're already fighting!
* R W C HP:Hurt *a dreadful Orc*:Fine>
You slash *a dreadful Orc*'s right hand very hard and tickle it.
* R W C HP:Hurt *a dreadful Orc*:Fine>flee
PANIC!
You can't quit the fight!
* R W C HP:Hurt *a dreadful Orc*:Fine>
*a dreadful Orc* seems to have recovered his senses.
PANIC!
You can't quit the fight!
* R W C HP:Hurt *a dreadful Orc*:Fine>
You slash *a dreadful Orc*'s body extremely hard and tickle it.
* R W C HP:Hurt *a dreadful Orc*:Fine>
You flee head over heels.
Broken Trail
Exits: East West.
* R W C HP:Hurt>ekill *orc*bash *orc*Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Hurt>They aren't here.
* R W C HP:Hurt>
You don't see any *orc* here.
* R W C HP:Hurt>wwkill *orc*Broken Trail
Exits: East West.
* R W C HP:Hurt>bash *orc*Broken Trail
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East.
* R W C HP:Hurt>
You approach *a dreadful Orc*, trying to slash him.
*a dreadful Orc* crushes your right leg extremely hard.
* R W C HP:Hurt *a dreadful Orc*:Fine>The day has begun.
Your bash at *a dreadful Orc* sends him sprawling.
* R W C HP:Hurt *a dreadful Orc*:Fine>
Spark narrates 'i disband'
* R W C HP:Hurt *a dreadful Orc*:Fine>
You slash *a dreadful Orc*'s body extremely hard.
* R W C HP:Hurt *a dreadful Orc*:Fine>
You slash *a dreadful Orc*'s left arm extremely hard.
* R W C HP:Hurt *a dreadful Orc*:Hurt>
*a dreadful Orc* seems to have recovered his senses.
* R W C HP:Hurt *a dreadful Orc*:Hurt>flee
You flee head over heels.
Broken Trail
Exits: South West.
* R W C HP:Hurt>
*a dreadful Orc* has arrived from the south riding a hungry warg.
* R W C HP:Hurt>
*a dreadful Orc* quickly approaches, trying to crush you.
* R W C HP:Hurt *a dreadful Orc*:Hurt>skill *orc*No way!
You are fighting for your life!
* R W C HP:Hurt *a dreadful Orc*:Hurt>
You're already fighting!
* R W C HP:Hurt *a dreadful Orc*:Hurt>flee
You flee head over heels.
Broken Trail
Exits: North East.
* R W C HP:Hurt>
*a dreadful Orc* has arrived from the north riding a hungry warg.
* R W C HP:Hurt>ekill *orc*bash *orc*Broken Trail
Exits: East West.
* R W C HP:Hurt>They aren't here.
* R W C HP:Hurt>w
You don't see any *orc* here.
* R W C HP:Hurt>kill *orc*bash *orc*Broken Trail
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East.
* R W C HP:Hurt>
You slash *a dreadful Orc*'s left foot extremely hard.
*a dreadful Orc* crushes your right foot extremely hard.
* R W C HP:Wounded *a dreadful Orc*:Hurt>*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves east riding a hungry warg.
* R W C HP:Wounded>
*a dreadful Orc* has arrived from the east riding a hungry warg.
* R W C HP:Wounded>e
*a dreadful Orc* quickly approaches, trying to crush you.
* R W C HP:Wounded *a dreadful Orc*:Hurt>kill *orc*bash *orc*No way!
You are fighting for your life!
* R W C HP:Wounded *a dreadful Orc*:Hurt>
You're already fighting!
* R W C HP:Wounded *a dreadful Orc*:Hurt>flees*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves east riding a hungry warg.
* R W C HP:Wounded>
You flee head over heels.
Broken Trail
Exits: South West.
* R W C HP:Wounded>Broken Trail
Exits: North East.
* R W C HP:Wounded>e
*a dreadful Orc* has arrived from the east riding a hungry warg.
* R W C HP:Wounded>*a dreadful Orc* crushes your body extremely hard.
No way!
You are fighting for your life!
* R W C HP:Wounded *a dreadful Orc*:Hurt>e
No way!
You are fighting for your life!
* R W C HP:Wounded *a dreadful Orc*:Hurt>flee
You flee head over heels.
Broken Trail
Exits: East West.
* R W C HP:Wounded>ee
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Wounded>Narrow Part of the Broken Trail
Exits: =East= West.
* R W C HP:Wounded>e
End of the Broken Trail
Exits: =West= =Down=.
* R W C HP:Wounded>
*a dreadful Orc* has arrived from the west riding a hungry warg.
* R W C HP:Wounded>ww*a dreadful Orc* crushes your right arm extremely hard and shatters it.
No way!
You are fighting for your life!
You slash *a dreadful Orc*'s left foot extremely hard.
Your victim is shocked by your hit!
* R W C HP:Wounded *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* R W C HP:Wounded *a dreadful Orc*:Hurt>flee
You flee head over heels.
Trail to the High Pass
A mountain goat is here, jumping from cliff to cliff.
Exits: =Up= =Down=.
* R W C HP:Wounded>
*a dreadful Orc* has arrived from above riding a hungry warg.
* R W C HP:Wounded>kill *orc*bash *orc*
You approach *a dreadful Orc*, trying to slash him.
* R W C HP:Wounded *a dreadful Orc*:Hurt>*a dreadful Orc* crushes your body extremely hard and shatters it.
Your bash at *a dreadful Orc* sends him sprawling.
* R W C HP:Bad *a dreadful Orc*:Hurt>
You slash *a dreadful Orc*'s body extremely hard.
* R W C HP:Bad *a dreadful Orc*:Hurt>
Argyl narrates 'Hoh lend is tha wey freg Fornomt bi Proo ?'
* R W C HP:Bad *a dreadful Orc*:Hurt>flee
You flee head over heels.
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Bad>downdown
Alas, you cannot go that way...
* R W C HP:Bad>
Alas, you cannot go that way...
* R W C HP:Bad>
*a dreadful Orc* has arrived from above riding a hungry warg.
* R W C HP:Bad>e
*a dreadful Orc* crushes your right leg very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad *a dreadful Orc*:Hurt>e
No way!
You are fighting for your life!
* R W C HP:Bad *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* R W C HP:Bad *a dreadful Orc*:Hurt>fleee
You flee head over heels.
Trail to the High Pass
A mountain goat is here, jumping from cliff to cliff.
Exits: =Up= =Down=.
* R W C HP:Bad>e
A mountain goat leaves up.
* R W C HP:Bad>e
Alas, you cannot go that way...
* R W C HP:Bad>
Alas, you cannot go that way...
* R W C HP:Bad>downee
Alas, you cannot go that way...
* R W C HP:Bad>Trail to the High Pass
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =East= =Up=.
*a dreadful Orc* leaves up riding a hungry warg.
* R W C HP:Bad>eeeRoad to the Lower Pass
Exits: North =East= =South= =West=.
* R W C HP:Bad>Crossing
A black wolf pads restlessly, looking for its next prey.
Exits: North =East= =West=.
* R W C HP:Bad>North of a Ford
Exits: North East South =West=.
* R W C HP:Bad>Mixed Forest
Exits: North East South West.
* R W C HP:Bad>Forest
Exits: North East South West.
* R W C HP:Bad>w
Mixed Forest
Exits: North East South West.
* R W C HP:Bad>w
North of a Ford
Exits: North East South =West=.
* R W C HP:Bad>w
Crossing
A black wolf pads restlessly, looking for its next prey.
Exits: North =East= =West=.
* R W C HP:Bad>w
Road to the Lower Pass
Exits: North =East= =South= =West=.
* R W C HP:Bad>w
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Bad>kill *orc*bash *orc*They aren't here.
* R W C HP:Bad>w
You don't see any *orc* here.
* R W C HP:Bad>
Alas, you cannot go that way...
* R W C HP:Bad>uukill *orc*Trail to the High Pass
Exits: =Up= =Down=.
* R W C HP:Bad>bash *orc*End of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =West= =Down=.
* R W C HP:Bad>They aren't here.
* R W C HP:Bad>
You don't see any *orc* here.
* R W C HP:Bad>wwkill *orc*Narrow Part of the Broken Trail
Exits: =East= West.
* R W C HP:Bad>bash *orc*Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Bad>They aren't here.
* R W C HP:Bad>ww
You don't see any *orc* here.
* R W C HP:Bad>Broken Trail
Exits: East West.
* R W C HP:Bad>Broken Trail
Exits: North East.
* R W C HP:Bad>* R W C HP:Bad>n
Broken Trail
Exits: South West.
* R W C HP:Bad>s
Broken Trail
Exits: North East.
* R W C HP:Bad>hweArglebargle, glop-glyf!?!
* R W C HP:Bad>ee
Broken Trail
Exits: East West.
* R W C HP:Bad>Tarval narrates '2 m if you know the way'
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Bad>whePlayers in your zone
--------------------
Delfi - Trail at a Cave
* R W C HP:Bad>ee
Narrow Part of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =East= West.
* R W C HP:Bad>End of the Broken Trail
Exits: =West= =Down=.
* R W C HP:Bad>yell ehh?
Ok.
* R W C HP:Bad>downdownTrail to the High Pass
Exits: =Up= =Down=.
* R W C HP:Bad>e
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Bad>Road to the Lower Pass
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =East= =South= =West=.
* R W C HP:Bad>
A black wolf has arrived from the east.
* R W C HP:Bad>
*a dreadful Orc* leaves west riding a hungry warg.
* R W C HP:Bad>wkill *orc*bash *orc**a dreadful Orc* has arrived from the west riding a hungry warg.
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Bad>They aren't here.
* R W C HP:Bad>
You don't see any *orc* here.
* R W C HP:Bad>
Just narrates 'spark gives up?'
* R W C HP:Bad>kill *orc*bash *orc*
*a dreadful Orc* has arrived from the east riding a hungry warg.
* R W C HP:Bad>
You slash *a dreadful Orc*'s body extremely hard.
*a dreadful Orc* crushes your body very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad *a dreadful Orc*:Wounded>*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves east riding a hungry warg.
* R W C HP:Bad>ekill *orc*bash *orc*
*a dreadful Orc* has arrived from the east riding a hungry warg.
* R W C HP:Bad>*a dreadful Orc* quickly approaches, trying to crush you.
No way!
You are fighting for your life!
* R W C HP:Bad *a dreadful Orc*:Wounded>
You're already fighting!
*a dreadful Orc* crushes your right arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful *a dreadful Orc*:Wounded>bash *orc*
Your bash at *a dreadful Orc* sends him sprawling.
* R W C HP:Awful *a dreadful Orc*:Wounded>
Bash someone already bashed? Aren't we funny?
* R W C HP:Awful *a dreadful Orc*:Wounded>
You slash *a dreadful Orc*'s body extremely hard.
* R W C HP:Awful *a dreadful Orc*:Wounded>gig
You giggle.
* R W C HP:Awful *a dreadful Orc*:Wounded>
You slash *a dreadful Orc*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
* R W C HP:Awful *a dreadful Orc*:Wounded>flee
You flee head over heels.
Small Hill
There are two rib-bones of skeletons here.
A skeleton of some humanoid lies in the dust.
Exits: East South Down.
* R W C HP:Awful>downdownOops!
You cannot go there riding!
* R W C HP:Awful>Oops!
You cannot go there riding!
* R W C HP:Awful>downwwOops!
You cannot go there riding!
* R W C HP:Awful>w
Alas, you cannot go that way...
* R W C HP:Awful>w
Alas, you cannot go that way...
* R W C HP:Awful>s
Alas, you cannot go that way...
* R W C HP:Awful>eee
Alas, you cannot go that way...
* R W C HP:Awful>Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Awful>*a dreadful Orc* has arrived from above riding a hungry warg.
Road to the Lower Pass
A black wolf pads restlessly, looking for its next prey.
Exits: North =East= =South= =West=.
* R W C HP:Awful>Crossing
Exits: North =East= =West=.
* R W C HP:Awful>ee
North of a Ford
Exits: North East South =West=.
* R W C HP:Bad>Mixed Forest
Exits: North East South West.
* R W C HP:Bad>Forest
Exits: North East South West.
* R W C HP:Bad>close irondoor 'cure lig'That's not a direction.
* R W C HP:Bad>close irondoor 'cure lig'That's not a direction.
* R W C HP:Bad>ee
An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: North East South West.
* R W C HP:Bad>e
Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: North East South West.
* R W C HP:Bad>Sloping Plains
Exits: North East South West.
Saving Delfi.
* R W C HP:Bad>cast 'cure light'/You start to concentrate...
cast 'cure light'-cast 'cure light'\cast 'cure light'|cast 'cure light'/cast 'cure light'-Your scratches and bruises disappear.
* R W C HP:Bad Mana:Burning>|
You start to concentrate...
/-\|/Your scratches and bruises disappear.
* R W C HP:Bad Mana:Hot>\
You start to concentrate...
|/-\|Your scratches and bruises disappear.
* R W C HP:Bad Mana:Hot>-
You start to concentrate...
\|/-\Your scratches and bruises disappear.
* R W C HP:Bad Mana:Hot>/
You start to concentrate...
-\|/-Your scratches and bruises disappear.
* R W C HP:Bad Mana:Warm>|
You start to concentrate...
/-\|/Your scratches and bruises disappear.
* R W C HP:Bad Mana:Cold>ww
Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: North East South West.
* R W C HP:Bad Mana:Cold>An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: North East South West.
* R W C HP:Bad Mana:Cold>ww
Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North East South West.
* R W C HP:Bad Mana:Cold>w
Mixed Forest
Exits: North East South West.
* R W C HP:Bad Mana:Cold>w
North of a Ford
Exits: North East South =West=.
* R W C HP:Bad Mana:Cold>w
Crossing
Exits: North =East= =West=.
* R W C HP:Wounded Mana:Cold>wÁram narrates 'p(narvi) on?'
Road to the Lower Pass
A black wolf pads restlessly, looking for its next prey.
Exits: North =East= =South= =West=.
* R W C HP:Wounded Mana:Cold>w
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Wounded Mana:Cold>
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Cold>n
Small Hill
You see two rib-bones of skeletons on the ground.
A skeleton of some humanoid lies in the dust.
Exits: East South Down.
* R W C HP:Wounded Mana:Cold>
Just narrates 'so no one found sharmak's corpse?'
* R W C HP:Wounded Mana:Cold>s
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Wounded Mana:Cold>uuTrail to the High Pass
A mountain goat is here, jumping from cliff to cliff.
Exits: =Up= =Down=.
* R W C HP:Wounded Mana:Warm>ww
End of the Broken Trail
Exits: =West= =Down=.
* R W C HP:Wounded Mana:Warm>Narrow Part of the Broken Trail
Exits: =East= West.
* R W C HP:Wounded Mana:Warm>*a dreadful Orc* has arrived from the west riding a hungry warg.
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Wounded Mana:Warm>
Just narrates 'he's on as darkie'
* R W C HP:Wounded Mana:Warm>kill *orc*bash *orc*kill *orc*They aren't here.
* R W C HP:Wounded Mana:Warm>bash *orc*kill *orc*bash *orc**a dreadful Orc* has arrived from the north.
A hungry warg has arrived from the north.
kill *orc*bash *orc*A hungry warg stops following *a dreadful Orc*.
*a dreadful Orc* picks up a hungry warg's reins, and starts riding it.
*a dreadful Orc* has arrived from the east riding a hungry warg.
kill *orc*bash *orc*kill *orc*bash *orc**a dreadful Orc* crushes your body extremely hard and shatters it.
*a dreadful Orc* crushes your left leg very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Your bash at *a dreadful Orc* sends him sprawling.
*a dreadful Orc* bleeds from open wounds.
You slash *a dreadful Orc*'s body extremely hard and shatter it.
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Bad>* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
Bash someone already bashed? Aren't we funny?
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
You're already fighting!
*a dreadful Orc* tries to crush you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
Bash someone already bashed? Aren't we funny?
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
You're already fighting!
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>11l
Bash someone already bashed? Aren't we funny?
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
You're already fighting!
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>fl
Bash someone already bashed? Aren't we funny?
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
You're already fighting!
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
Bash someone already bashed? Aren't we funny?
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>Arglebargle, glop-glyf!?!
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>
You flee head over heels.
Oops!
You cannot go there riding!
PANIC!
You couldn't escape!
* R W C HP:Bad Mana:Warm *a dreadful Orc*:Fine>l
Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
*a dreadful Orc* is here, sitting on a hungry warg.
*a dreadful Orc* is here, riding a hungry warg, fighting YOU.
*a dreadful Orc* crushes your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* R W C HP:Awful Mana:Warm *a dreadful Orc*:Fine>
Áram narrates 'pout'
You slash *a dreadful Orc*'s right arm very hard and tickle it.
* R W C HP:Awful Mana:Warm *a dreadful Orc*:Fine>
PANIC!
You can't quit the fight!
* R W C HP:Awful Mana:Warm *a dreadful Orc*:Fine>fl
You are already attempting to flee!
* R W C HP:Awful Mana:Warm *a dreadful Orc*:Fine>fl
You are already attempting to flee!
* R W C HP:Awful Mana:Warm *a dreadful Orc*:Fine>
You flee head over heels.
Oops!
You cannot go there riding!
Narrow Part of the Broken Trail
Exits: =East= West.
* R W C HP:Awful Mana:Warm>ee
End of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =West= =Down=.
* R W C HP:Awful Mana:Warm>e
Alas, you cannot go that way...
* R W C HP:Awful Mana:Warm>dd
Alas, you cannot go that way...
* R W C HP:Awful Mana:Warm>*a dreadful Orc* has arrived from the west riding a hungry warg.
Trail to the High Pass
Exits: =Up= =Down=.
* R W C HP:Awful Mana:Warm>e
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Awful Mana:Warm>ee
Road to the Lower Pass
A black wolf pads restlessly, looking for its next prey.
Exits: North =East= =South= =West=.
* R W C HP:Awful Mana:Warm>e
Crossing
Exits: North =East= =West=.
* R W C HP:Awful Mana:Warm>n
North of a Ford
Exits: North East South =West=.
* R W C HP:Awful Mana:Warm>Mixed Forest
Exits: North East South West.
* R W C HP:Awful Mana:Warm>yell fucking wimpMixed Forest
A large thorny branched shrub is growing here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South West.
* R W C HP:Awful Mana:Warm>yell fucking wimp
Ok.
* R W C HP:Awful Mana:Warm>yell fucking wimp
Ok.
* R W C HP:Awful Mana:Warm>yell fucking wimpyell fucking wimp
Ok.
* R W C HP:Awful Mana:Warm>
Ok.
* R W C HP:Awful Mana:Warm>
Ok.
A brutish forest troll leaves south.
* R W C HP:Awful Mana:Warm>yelleeeArglebargle, glop-glyf!?!
* R W C HP:Awful Mana:Warm>e
Mixed Forest
There are three hemlock plants here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South West.
* R W C HP:Awful Mana:Warm>An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: East South West.
* R W C HP:Awful Mana:Warm>e
Shadowy Plains
Exits: East South West.
* R W C HP:Awful Mana:Warm>Sloping Plains
Exits: East South West.
* R W C HP:Awful Mana:Warm>yell THAT WAS FUCKIGN WIMPY
Ok.
* R W C HP:Awful Mana:Warm>yell THAT WAS FUCKIGN WIMPYyell THAT WAS FUCKIGN WIMPY
Ok.
* R W C HP:Awful Mana:Warm>yell THAT WAS FUCKIGN WIMPYyell THAT WAS FUCKIGN WIMPY
Ok.
* R W C HP:Awful Mana:Warm>
Ok.
* R W C HP:Awful Mana:Warm>
Ok.
* R W C HP:Awful Mana:Warm>sc
35/343 hit, 27/83 mana, and 56/141 moves.
* R W C HP:Bad Mana:Warm>s
Sloping Plains
Exits: North East South West.
* R W C HP:Bad Mana:Warm>s
A Wimple at the Edge of the Wildlands
Exits: North East South West.
* R W C HP:Bad Mana:Warm>yell WHY NOT FIGHT SOLO IDIOT?
Ok.
* R W C HP:Bad Mana:Warm>* R W C HP:Bad Mana:Warm>nnnSloping Plains
Exits: North East South West.
* R W C HP:Bad Mana:Warm>Sloping Plains
Exits: East South West.
* R W C HP:Bad Mana:Warm>e
Alas, you cannot go that way...
* R W C HP:Bad Mana:Warm>Sloping Plains
Exits: East South West.
* R W C HP:Bad Mana:Warm>cast 'cure light'-You start to concentrate...
\cast 'cure light'|/-\Your scratches and bruises disappear.
* R W C HP:Bad Mana:Cold>/
You start to concentrate...
-\|/-Your scratches and bruises disappear.
* R W C HP:Bad Mana:Cold>cast 'cure light'Alas, not enough mana flows through you...
* R W C HP:Bad Mana:Cold>cast 'cure light'Alas, not enough mana flows through you...
* R W C HP:Bad Mana:Cold>w
Sloping Plains
Exits: East South West.
* R W C HP:Bad Mana:Cold>ww
Shadowy Plains
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: East South West.
* R W C HP:Bad Mana:Cold>w*a dreadful Orc* leaves east riding a hungry warg.
*a dreadful Orc* leaves east riding a hungry warg.
An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: East South West.
* R W C HP:Bad Mana:Cold>w
Mixed Forest
There are three hemlock plants here.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South West.
* R W C HP:Bad Mana:Cold>w
Mixed Forest
A large thorny branched shrub is growing here.
Exits: East South West.
* R W C HP:Bad Mana:Cold>w
Dense Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: East South West.
* R W C HP:Bad Mana:Cold>s
Maethel Road
Exits: East South West.
* R W C HP:Bad Mana:Cold>uCrossing
Exits: North =East= =West=.
* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold>w
Road to the Lower Pass
A black wolf pads restlessly, looking for its next prey.
A rabbit is here eyeing your presence warily.
Exits: North =East= =South= =West=.
* R W C HP:Bad Mana:Cold>w
Trail to the High Pass
Exits: North =East= =Up=.
* R W C HP:Bad Mana:Cold>uuTrail to the High Pass
Exits: =Up= =Down=.
* R W C HP:Bad Mana:Cold>ww
End of the Broken Trail
Exits: =West= =Down=.
* R W C HP:Bad Mana:Cold>wwwNarrow Part of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =East= West.
* R W C HP:Bad Mana:Cold>Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
* R W C HP:Bad Mana:Cold Move:Tired>Broken Trail
Exits: East West.
* R W C HP:Bad Mana:Cold Move:Tired>Broken Trail
Exits: North East.
* R W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>n
Broken Trail
Exits: South West.
* R W C HP:Bad Mana:Cold Move:Tired>w
Broken Trail
Exits: North East.
* R W C HP:Bad Mana:Cold Move:Tired>wn
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>Broken Trail
Exits: East South.
* R W C HP:Bad Mana:Cold Move:Tired>ne
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>n
Broken Trail
Exits: North West.
* R W C HP:Bad Mana:Cold Move:Tired>n
Broken Trail
Exits: North South.
* R W C HP:Bad Mana:Cold Move:Tired>w
Broken Trail
Exits: North South West.
* R W C HP:Bad Mana:Cold Move:Tired>swwwTrail Around the Mountain
Exits: North East South.
* R W C HP:Bad Mana:Cold Move:Tired>w
Trail Around the Mountain
Exits: North West.
* R W C HP:Bad Mana:Cold Move:Tired>ZBLAM! A pack horse doesn't want you riding him anymore.
You stop riding a pack horse.
* W C HP:Bad Mana:Cold Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>s
Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>w
Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>ww
Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>w
Nah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>satNah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>Arglebargle, glop-glyf!?!
* W C HP:Bad Mana:Cold Move:Tired>rideNah...
You feel too relaxed to do that..
* W C HP:Bad Mana:Cold Move:Tired>staride
You stop resting, and stand up.
* W C HP:Bad Mana:Cold Move:Tired>
You pick up a pack horse's reins, and start riding him.
* R W C HP:Bad Mana:Cold Move:Tired>ww
Trail Around the Mountain
Exits: East West Up.
You suddenly notice an orkish scout.
* R W C HP:Bad Mana:Cold Move:Tired>Path Between the Mountains
A lone hawk soars high above you.
Exits: North East West.
* R W C HP:Bad Mana:Cold Move:Tired>s
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>ww
Path to the Mountains
Exits: East South.
* R W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>sw
Path to the Mountains
Exits: North West.
* R W C HP:Bad Mana:Cold Move:Tired>wwwSloping Ground
Exits: North East West.
* R W C HP:Bad Mana:Cold Move:Tired>ww
A Trail
A huge Stone Giant is here, glaring at you.
Exits: East South West.
* R W C HP:Bad Mana:Cold Move:Tired>wwwSmall Crossing
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Bad Mana:Cold Move:Tired>Trail
Exits: East West.
* R W C HP:Bad Mana:Cold Move:Tired>Trail
A sturdy pack horse is standing here.
A hungry warg stands here, sniffing around for flesh.
A ferocious warg is here, snarling angrily.
Exits: East West.
* R W C HP:Bad Mana:Cold Move:Tired>Trail
A ferocious warg is here, snarling angrily.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
* R W C HP:Bad Mana:Cold Move:Tired>Trail
A hungry warg stands here, sniffing around for flesh.
A ferocious warg is here, snarling angrily.
Exits: East [West].
* R W C HP:Bad Mana:Cold Move:Tired>w
The slide seems to be closed.
* R W C HP:Bad Mana:Cold Move:Tired>w
The slide seems to be closed.
* R W C HP:Bad Mana:Cold Move:Tired>w
The slide seems to be closed.
* R W C HP:Bad Mana:Cold Move:Tired>The slide seems to be closed.
* R W C HP:Bad Mana:Cold Move:Tired>The slide seems to be closed.
* R W C HP:Bad Mana:Cold Move:Tired>
A hungry warg leaves east.
* R W C HP:Bad Mana:Cold Move:Tired>op slide
Ok.
A ferocious warg tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You slash a ferocious warg's body extremely hard and shatter it.
* R W C HP:Bad Mana:Cold Move:Tired a ferocious warg:Fine>ww
A ferocious warg says 'I xill funt you unzil you're dead, Delji!'
* R W C HP:Bad Mana:Cold Move:Tired a ferocious warg:Fine>w
No way!
You are fighting for your life!
* R W C HP:Bad Mana:Cold Move:Tired a ferocious warg:Fine>fNo way!
You are fighting for your life!
* R W C HP:Bad Mana:Cold Move:Tired a ferocious warg:Fine>w
No way!
You are fighting for your life!
* R W C HP:Bad Mana:Cold Move:Tired a ferocious warg:Fine>w
You flee head over heels.
Trail
Exits: East South West.
* R W C HP:Bad Mana:Cold Move:Tired>w
Your mount refuses to follow your orders!
* R W C HP:Bad Mana:Cold Move:Tired>
Your mount refuses to follow your orders!
* R W C HP:Bad Mana:Cold Move:Tired>w
Trail
Exits: North East West.
* R W C HP:Bad Mana:Cold Move:Tired>w
Your mount refuses to follow your orders!
* R W C HP:Bad Mana:Cold Move:Tired>op slideTrail
Exits: North East West.
You suddenly notice a goblin scout.
* R W C HP:Bad Mana:Cold Move:Tired>w
You don't see any slide here.
* R W C HP:Bad Mana:Cold Move:Tired>w
Trail
Exits: North East South West.
* R W C HP:Bad Mana:Cold Move:Tired>www
Your mount refuses to follow your orders!
* R W C HP:Bad Mana:Cold Move:Tired>w
Trail
Exits: North East South.
* R W C HP:Bad Mana:Cold Move:Tired>w
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>ww
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>w
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>n
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>n
Arglebargle, glop-glyf!?!
* R W C HP:Bad Mana:Cold Move:Tired>n
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>n
Mountains
Exits: North South.
* R W C HP:Bad Mana:Cold Move:Tired>nnnSoon Lost
Exits: East.
* R W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>e
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>u
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>e
Around the hill
Exits: Up.
* R W C HP:Bad Mana:Cold Move:Tired>ue
Your mount refuses to follow your orders!
* R W C HP:Bad Mana:Cold Move:Tired>e
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>Mountains
Exits: East.
* R W C HP:Bad Mana:Cold Move:Tired>Lost in a Blizzard
Exits: North.
* R W C HP:Bad Mana:Cold Move:Tired>e
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Cold Move:Tired>r
You sit down and rest your tired bones.
* R W C HP:Bad Mana:Cold Move:Tired>stan
You stop resting, and stand up.
* R W C HP:Bad Mana:Cold Move:Tired>Lost in a Blizzard
Exits: East South.
* R W C HP:Bad Mana:Cold Move:Tired>e
A Very Cold Place
A large brown wolf stands here, its teeth partly bared.
Exits:None.
* R W C HP:Bad Mana:Cold Move:Tired>r
You sit down and rest your tired bones.
* R W C HP:Bad Mana:Cold Move:Tired>sc
57/343 hit, 19/83 mana, and 30/141 moves.
* R W C HP:Bad Mana:Cold Move:Tired>l
A Very Cold Place
A large brown wolf stands here, its teeth partly bared.
* R W C HP:Bad Mana:Cold Move:Tired>wake
You are already awake...
* R W C HP:Bad Mana:Cold Move:Tired>st
You stop resting, and stand up.
* R W C HP:Bad Mana:Cold Move:Tired>cast 'cure light'\You start to concentrate...
cast 'cure light'|/-\|Your scratches and bruises disappear.
* R W C HP:Bad Mana:Cold Move:Tired>-
You muster all of your concentration...
\|pra/-\Your scratches and bruises disappear.
* R W C HP:Bad Mana:Frozen Move:Tired>
You have 3 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Awareness Good Normal General
Climb Bad Very easy General
First aid Poor Easy General
Ride Good Very easy General
Swim Good Very easy General
Track Good Normal General
Wilderness Excellent Normal General
Cure light Poor Easy Cleric 10, Very short
Cure serious Poor Normal Cleric 20, Short
Strength Bad Hard Cleric 58, Normal
Dodge Bad Hard Thief
Bash Excellent Hard Warrior
Endurance Very good Very hard Warrior
Parry Excellent Normal Warrior
Rescue Fair Easy Warrior
Slashing weapons Excellent Normal Warrior
* R W C HP:Bad Mana:Frozen Move:Tired>s* R W C HP:Bad Mana:Frozen Move:Tired>
Alas, you cannot go that way...
* R W C HP:Bad Mana:Frozen Move:Tired>l
A Very Cold Place
A large brown wolf stands here, its teeth partly bared.
* R W C HP:Bad Mana:Icy Move:Tired>op snowdrifts
Ok.
* R W C HP:Bad Mana:Icy Move:Tired>Oops!
You cannot go there riding!
* R W C HP:Bad Mana:Icy Move:Tired>leads
You stop riding a pack horse.
A pack horse starts following you.
* W C HP:Bad Mana:Icy Move:Tired>Snow Cave
Exits: [Up].
The fog disappears.
A pack horse has suddenly arrived.
* W C HP:Bad Mana:Icy Move:Tired>op snow
Ok.
* W C HP:Bad Mana:Icy Move:Tired>lo nlNothing special there...
* W C HP:Bad Mana:Icy Move:Tired>Snow Cave
A sturdy pack horse is standing here.
* W C HP:Bad Mana:Icy Move:Tired>* W C HP:Bad Mana:Icy Move:Tired>l
Snow Cave
A sturdy pack horse is standing here.
* W C HP:Bad Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>scl86/343 hit, 2/83 mana, and 39/141 moves.
* W C HP:Wounded Mana:Icy Move:Tired>Snow Cave
A sturdy pack horse is standing here.
* W C HP:Wounded Mana:Icy Move:Tired>l* W C HP:Wounded Mana:Icy Move:Tired>Snow Cave
A sturdy pack horse is standing here.
* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>ridelIt's too difficult to ride here.
* W C HP:Wounded Mana:Icy Move:Tired>Snow Cave
A sturdy pack horse is standing here.
* W C HP:Wounded Mana:Icy Move:Tired>scl87/343 hit, 4/83 mana, and 41/141 moves.
* W C HP:Wounded Mana:Icy Move:Tired>Snow Cave
A sturdy pack horse is standing here.
* W C HP:Wounded Mana:Icy Move:Tired>
Khazdul narrates 'laugh'
* W C HP:Wounded Mana:Icy Move:Tired>
Khazdul narrates 'nice spam-closing'
* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>whePlayers in your zone
--------------------
Delfi - Snow Cave
* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>sc
88/343 hit, 5/83 mana, and 44/141 moves.
* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>whe* W C HP:Wounded Mana:Icy Move:Tired>Players in your zone
--------------------
Delfi - Snow Cave
* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>* W C HP:Wounded Mana:Icy Move:Tired>udOutside the Cave
Exits: Down.
You see some fog coming from the south.
A pack horse has suddenly arrived.
* W C HP:Wounded Mana:Icy Move:Tired>dBy the Trail
Exits: Down.
A pack horse has suddenly arrived.
* W C HP:Wounded Mana:Icy Move:Tired>rideTrail
A ferocious warg is here, snarling angrily.
Exits: East West.
A pack horse has suddenly arrived.
* W C HP:Wounded Mana:Icy Move:Tired>w
A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.
* R W C HP:Wounded Mana:Icy Move:Tired>
Your mount refuses to follow your orders!
* R W C HP:Wounded Mana:Icy Move:Tired>ww
Trail
Exits: East South West.
* R W C HP:Wounded Mana:Icy Move:Tired>ww
Trail
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
* R W C HP:Wounded Mana:Icy Move:Tired>w
Trail
A barefoot goblin pads silently over the stone.
Exits: North East West.
* R W C HP:Wounded Mana:Icy Move:Tired>Trail
Exits: North East South West.
You suddenly notice a goblin scout.
* R W C HP:Wounded Mana:Icy Move:Tired>w
Trail
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, resting on a hungry warg.
Exits: North East South.
* R W C HP:Wounded Mana:Icy Move:Tired>w
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Icy Move:Tired>s
Just narrates 'hm?'
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Icy Move:Tired>
Your mount refuses to follow your orders!
* R W C HP:Wounded Mana:Icy Move:Tired>wwwwww
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Icy Move:Tired>w*a dreadful Orc* crushes your right arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
You slash *a dreadful Orc*'s body hard and tickle it.
* R W C HP:Bad Mana:Icy Move:Tired *a dreadful Orc*:Fine>*a dreadful Orc* stops resting, and clambers on his feet.
No way!
You are fighting for your life!
* R W C HP:Bad Mana:Icy Move:Tired *a dreadful Orc*:Fine>w*a dreadful Orc* crushes your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>fNo way!
You are fighting for your life!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>PANIC!
You can't quit the fight!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>ffff
You are already attempting to flee!
*a dreadful Orc* bleeds from open wounds.
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>ff
You are already attempting to flee!
* R W C HP:Awful Mana:Icy Move:Tired *a dreadful Orc*:Fine>f
You are already attempting to flee!
PANIC!
You can't quit the fight!
*a dreadful Orc* crushes your body extremely hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.
* W C HP:Dying Mana:Icy Move:Tired *a dreadful Orc*:Fine>f
You are in a pretty bad shape, unable to do anything!
You are dead! Sorry...
o W C HP:Awful Mana:Icy Move:Tired>fNah...
You feel too relaxed to do that..
* W C HP:Awful Mana:Icy Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Awful Mana:Icy Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Awful Mana:Icy Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Awful Mana:Icy Move:Tired>Nah...
You feel too relaxed to do that..
* W C HP:Awful Mana:Icy Move:Tired>
Tarval wakes up.
* W C HP:Awful Mana:Icy Move:Tired>Tarval kneels down and invokes the Ainulindalë.
* W C HP:Awful Mana:Cold Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A Warning Sign for new players is here.
Tarval the Elf is sitting here.
Kiron the Elf is sleeping here.