This is the basic encounter you find at bree-land. Pretty fun fights and almost guaranteed wins as long as you stay with the puke and stay away from hardons. I got a bit lucky this time. (Mainly for those unlucky mumers who don't have darkies who can go west and do this stuff.)
### August 14th 2001: Samurai and I have been out west for the past day. At night some trolls show up and join the fun. We beat a few pukes up and are chasing Bren when.... ###
* R C HP:Fine>Old East Road
Exits: =North= =East=.
Samurai has arrived from the east riding a hungry warg.
* R C HP:Fine>n
track mule
Old East Road
Exits: North East =South= =West=.
Samurai has arrived from the south riding a hungry warg.
* R C HP:Fine>
You carefully examine the ground around you, looking for tracks...
*an Elf* has arrived from the west riding a pack horse.
Samurai tells you 'bob plz..'
You see some tracks of a mountain mule leading south
(done less than 4 hours ago).
* R C HP:Fine>' he went somewhere
WARNING: inactivity timeout in 5 seconds.
sc
* R C HP:Fine>emote says: he went somewhere
Ok.
* R C HP:Fine>Samurai pounds *an Elf*'s left arm extremely hard.
162/164 hit, 127/127 mana, and 53/111 moves.
*an Elf* barely slashes Samurai's left foot and tickles it.
* R C HP:Fine>k *elf*
*an Elf* swiftly dodges your attempt to slash him.
* R C HP:Fine *an Elf*:Fine Samurai:Fine>+++++ Target Elf +++++
cast 'lightning' *elf*
You start to concentrate...
Samurai pounds *an Elf*'s right foot extremely hard.
cast 'lightning' *elf*
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east riding a pack horse.
* R C HP:Fine>
Corny tells you 'come hole?'
* R C HP:Fine>Nobody here by that name.
* R C HP:Fine Mana:Burning>e
cast 'lightning' *elf*
Edge of Marsh
*an Elf* is here, riding a pack horse.
Exits: North East South West.
Samurai has arrived from the west riding a hungry warg.
Samurai approaches *an Elf*, trying to pound him.
*an Elf* barely slashes Samurai's body and tickles it.
Hmm... you have lost the track.
* R C HP:Fine Mana:Burning>cast 'lightning' *elf*
You start to concentrate...
Samurai tries to pound *an Elf*, but he parries successfully.
Ok.
The lightning bolt hits *an Elf* with full impact.
* R C HP:Fine Mana:Burning>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north riding a pack horse.
* R C HP:Fine Mana:Burning>n
cast 'lightning' *elf*
Midgewater Marshes
A frog is standing here.
*an Elf* is here, riding a pack horse.
Exits: North East South West.
Samurai has arrived from the south riding a hungry warg.
* R C HP:Fine Mana:Burning>*an Elf* leaves west riding a pack horse.
Nobody here by that name.
* R C HP:Fine Mana:Burning>change spellcast quickly
+++++ Spellspeed QUICKLY +++++
w
w
Ok.
* R C HP:Fine Mana:Burning>cast 'lightning' *elf*
Midgewater Marshes
Exits: North East South West.
Samurai has arrived from the east riding a hungry warg.
* R C HP:Fine Mana:Burning>Edge of Marsh
On the ground, there are two swamp irises.
Exits: North East South West.
Samurai has arrived from the east riding a hungry warg.
A hummerhorn has arrived from the west.
* R C HP:Fine Mana:Burning>w
Nobody here by that name.
* R C HP:Fine Mana:Burning>w
Edge of Marsh
A tall plant grows here, with grey-green leaves and grey flowers.
Exits: North East South West.
Samurai has arrived from the east riding a hungry warg.
* R C HP:Fine Mana:Burning>w
Muddy Grasslands
*an Elf* is here, riding a pack horse.
Exits: North East South West.
Samurai has arrived from the east riding a hungry warg.
* R C HP:Fine Mana:Burning Move:Tired>*an Elf* leaves west riding a pack horse.
Muddy Grasslands
A big hummerhorn is here, flying around you.
*an Elf* is here, riding a pack horse.
Exits: North East South.
Samurai has arrived from the east riding a hungry warg.
* R C HP:Fine Mana:Burning Move:Tired>
Samurai pounds *an Elf*'s left arm hard.
*an Elf* lightly slashes Samurai's body and tickles it.
* R C Mana:Burning Move:Tired>cast 'lightning' *elf*
You start to concentrate...
cast 'lightning' *elf*
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east riding a pack horse.
* R C Mana:Burning Move:Tired>Nobody here by that name.
* R C Mana:Burning Move:Tired>e
cast 'lightning' *elf*
*an Elf* has arrived from the east riding a pack horse.
* R C Mana:Burning Move:Tired>
Samurai approaches *an Elf*, trying to pound him.
* R C Mana:Burning Move:Tired>Muddy Grasslands
Exits: North East South West.
* R C Mana:Burning Move:Tired>w
cast 'lightning' *elf*
Nobody here by that name.
* R C Mana:Burning Move:Tired>Muddy Grasslands
A big hummerhorn is here, flying around you.
Samurai the Orc is here, riding a hungry warg, fighting *an Elf*.
*an Elf* is here, riding a pack horse, fighting Samurai.
Exits: North East South.
* R C Mana:Burning Move:Tired>
You start to concentrate...
cast 'lightning' *elf*
*an Elf* barely slashes Samurai's body and tickles it.
Ok.
The lightning bolt hits *an Elf* with full impact.
* R C Mana:Burning Move:Tired>
You start to concentrate...
cast 'lightning' *elf*
Samurai tries to pound *an Elf*, but he parries successfully.
Ok.
The lightning bolt hits *an Elf* with full impact.
* R C Mana:Hot Move:Tired>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north riding a pack horse.
* R C Mana:Hot Move:Tired>
A hummerhorn barely hits Samurai's right arm and tickles it.
* R C Mana:Hot Move:Tired>cast 'lightning' *elf*
n
cast 'lightning' *elf*
Nobody here by that name.
* R C Mana:Hot Move:Tired>Low Bluff
Exits: North East South West.
* R C Mana:Hot Move:Tired>Nobody here by that name.
* R C Mana:Hot Move:Tired>w
w
Path in the Forest
Exits: North East West.
* R C Mana:Hot Move:Tired>w
Bend in the Path
Exits: East South.
* R C Mana:Hot Move:Tired>
Alas, you cannot go that way...
* R C Mana:Hot Move:Tired>track pack
You carefully examine the ground around you, looking for tracks...
e
e
You stop searching.
* R C Mana:Hot Move:Tired>track pack
Path in the Forest
Exits: North East West.
* R C Mana:Hot Move:Tired>Low Bluff
Exits: North East South West.
* R C Mana:Hot Move:Tired>
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C Mana:Hot Move:Tired>w
w
Path in the Forest
Samurai the Orc is here, riding a hungry warg.
Exits: North East West.
Samurai leaves west riding a hungry warg.
You see some tracks of a pack horse leading north
(done less than 1 hour ago).
* R C Mana:Hot Move:Tired>Bend in the Path
Samurai the Orc is here, riding a hungry warg.
Exits: East South.
Samurai leaves south riding a hungry warg.
e
Hmm... you have lost the track.
* R C Mana:Hot Move:Tired>n
Path in the Forest
Exits: North East West.
* R C Mana:Hot Move:Tired>Path in the Forest
Exits: North East South.
* R C Mana:Hot Move:Tired>w
n
Samurai tells you 'bob'
Alas, you cannot go that way...
* R C Mana:Hot Move:Tired>n
Path along the Marshes
A huge, black wolf is here, ready to devour.
Exits: North East South.
* R C Mana:Hot Move:Tired>w
End of the Path
Exits: North South West.
* R C Mana:Hot Move:Tired>In a Dense Forest
Exits: North East South.
* R C Mana:Hot Move:Tired>change spellcast normal
+++++ Spellspeed NORMAL +++++
cast 'breath of briskness'
Ok.
* R C Mana:Hot Move:Tired>
You start to concentrate...
e
* R C Mana:Hot Move:Tired>s
s
End of the Path
Exits: North South West.
* R C Mana:Hot Move:Tired>Path along the Marshes
A huge, black wolf is here, ready to devour.
Exits: North East South.
* R C Mana:Hot Move:Tired>Path in the Forest
Exits: North East South.
* R C Mana:Hot Move:Tired>cast 'breath of briskness'
You start to concentrate...
Variable: buffer samurai
* R C Mana:Hot Move:Tired>change spellcast normal
+++++ Spellspeed NORMAL +++++
Ok.
* R C Mana:Hot Move:Tired>s
Path in the Forest
Exits: North East West.
* R C Mana:Hot Move:Tired>change spellcast normal
+++++ Spellspeed NORMAL +++++
Samurai has arrived from the east riding a hungry warg.
Ok.
* R C Mana:Hot Move:Tired>wher
Players in your zone
--------------------
Ramangth - Path in the Forest
Samurai - Path in the Forest
* R C Mana:Hot Move:Tired>cast 'breath of briskness'
You start to concentrate...
n
n
change spellcast quickly
+++++ Spellspeed QUICKLY +++++
Samurai apologizes to Arda for his very existence!
Samurai begins some strange incantations...
An energy begins to flow within your legs as your body becomes lighter.
* R C Mana:Hot>n
Path in the Forest
Exits: North East South.
Samurai has arrived from the south riding a hungry warg.
* R C Mana:Hot>w
Path along the Marshes
A huge, black wolf is here, ready to devour.
Exits: North East South.
Samurai has arrived from the south riding a hungry warg.
* R C Mana:Hot>
Ok.
* R C Mana:Hot>w
End of the Path
Exits: North South West.
Samurai has arrived from the south riding a hungry warg.
* R C Mana:Hot>w
In a Dense Forest
Exits: North East South.
Samurai has arrived from the east riding a hungry warg.
* R C Mana:Hot>
Alas, you cannot go that way...
* R C Mana:Hot>
Alas, you cannot go that way...
* R C Mana:Hot>w
n
Alas, you cannot go that way...
* R C Mana:Hot>w
Black Forest
Exits: North South West.
Samurai has arrived from the south riding a hungry warg.
Corny narrates 'tyrion wounded'
* R C Mana:Hot>w
Black Forest
The corpse of a mass of vines is lying here.
Exits: North East West.
Samurai has arrived from the east riding a hungry warg.
Saving Ramangth.
* R C Mana:Hot>w
Black Forest
A wolf spider is here, among the trees.
Exits: North East South.
Samurai has arrived from the east riding a hungry warg.
* R C Mana:Hot>w
Alas, you cannot go that way...
* R C Mana:Hot>
Alas, you cannot go that way...
* R C Mana:Hot>s
w
w
The Heart of the Forest
A boar cub is playing here, and exploring the wide world.
Exits: North South West.
Samurai has arrived from the north riding a hungry warg.
### SNIP: Run to check possible escape routes. No tracks there
so we go slowtrack.. 1.5 min later ###
Exits: North East South West.
Samurai has arrived from the east riding a hungry warg.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C Mana:Burning Move:Tired Mount:Slow>
Ok.
* R C Mana:Burning Move:Tired Mount:Slow>s
Old East Road
Exits: North =East= =West=.
Samurai has arrived from the north riding a hungry warg.
Crackle has arrived from the east.
Corny has arrived from the east.
' 1 tick now
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
Crackle leaves west.
Corny leaves west.
* R C Mana:Burning Move:Tired Mount:Slow>emote says: 1 tick now
Ok.
* R C Mana:Burning Move:Tired Mount:Slow>w
Old East Road
Crackle the Troll is standing here.
Corny the Troll is standing here.
Exits: North =East= =West=.
Samurai has arrived from the east riding a hungry warg.
change spellcast normal
+++++ Spellspeed NORMAL +++++
cast 'breath of briskness'
Crackle leaves east.
Corny leaves east.
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C Mana:Burning Move:Tired Mount:Slow>
Ok.
* R C Mana:Burning Move:Tired Mount:Slow>
You start to concentrate...
Crackle has arrived from the east.
Corny has arrived from the east.
Crackle leaves west.
Corny leaves west.
track
w
An energy begins to flow within your legs as your body becomes lighter.
* R C Mana:Hot>
You stop tracking your victim.
* R C Mana:Hot>w
Old East Road
Exits: North =East= =West=.
Samurai has arrived from the east riding a hungry warg.
* R C Mana:Hot>w
Old East Road
Exits: North =East= =West=.
Samurai has arrived from the east riding a hungry warg.
* R C Mana:Hot>w
Old East Road
Exits: =North= =East=.
Samurai has arrived from the east riding a hungry warg.
* R C Mana:Hot>
Alas, you cannot go that way...
* R C Mana:Hot>n
w
w
Old East Road
Exits: North East =South= =West=.
Samurai has arrived from the south riding a hungry warg.
* R C Mana:Hot>w
Old East Road
Exits: North =East= =West=.
Samurai has arrived from the east riding a hungry warg.
### SNIP: Some running and tracking. Still no sign of elf and
I lose Samurai somewhere. ###
* R C Mana:Hot>nar he wnet midge again
w
Ok.
* R C Mana:Hot>Edge of Marsh
A tall plant grows here, with grey-green leaves and grey flowers.
Exits: North East South West.
You see some tracks of a pack horse leading west
(done less than 2 hours ago).
* R C Mana:Burning>w
Muddy Grasslands
Exits: North East South West.
You see some tracks of a pack horse leading west
(done less than 2 hours ago).
The hardened ranger has arrived from the south.
* R C Mana:Burning>
Samurai tells you 'I coming'
* R C Mana:Burning>w
You suddenly notice the hardened ranger.
* R C Mana:Burning>Muddy Grasslands
Exits: North East South.
w
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning>n
Alas, you cannot go that way...
* R C Mana:Burning>Crackle has arrived from the south.
Low Bluff
A big hummerhorn is here, flying around you.
Exits: North East South West.
n
You see some tracks of a pack horse leading west
(done less than 2 hours ago).
* R C Mana:Burning>Midgewater Marshes
Exits: North East South West.
w
Hmm... you have lost the track.
* R C Mana:Burning>s
Path in the Forest
Exits: North East South.
* R C Mana:Burning>w
Path in the Forest
Exits: North East West.
* R C Mana:Burning>Bend in the Path
Exits: East South.
* R C Mana:Burning>n
Alas, you cannot go that way...
* R C Mana:Burning>e
n
Path in the Forest
Exits: North East West.
* R C Mana:Burning>track pack
Path in the Forest
Exits: North East South.
* R C Mana:Burning>
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning>n
Path along the Marshes
A huge, black wolf is here, ready to devour.
Exits: North East South.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning>n
End of the Path
Exits: North South West.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning>n
Dense Forest
Exits: North East South.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Dense Forest
Exits: North East South West.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Medium Woods
Exits: North East South West.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Light Woods
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Light Woods
Exits: North East South.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Grassy Plains
Exits: North East South West.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Grassy Plains
Exits: North East South West.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Grove of Trees
Exits: North East South.
You see some tracks of a pack horse leading north
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>n
Grove of Trees
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>e
Grassy Plains
Exits: East South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>e
Narrow Trail
Exits: East South West.
s
You see some tracks of a pack horse leading west
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>w
Bend in the Trail
A big hummerhorn is here, flying around you.
Exits: North East South West.
Aye!
You cannot concentrate any more...
You stop tracking your victim.
A hummerhorn tries to hit you, but your parry is successful.
You slash a hummerhorn's right wing.
* R C Mana:Burning Move:Tired a hummerhorn:Fine>No way!
You are fighting for your life!
* R C Mana:Burning Move:Tired a hummerhorn:Fine>f
Samurai narrates 'bunch'
* R C Mana:Burning Move:Tired a hummerhorn:Fine>
You flee head over heels.
Wet Grasslands
A buzzing dumbledor is here, flying around you in close circles.
Exits: North East South West.
* R C Mana:Burning Move:Tired>track pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>e
Trail along the Marsh
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>e
change spellcast normal
+++++ Spellspeed NORMAL +++++
Trail along the Marsh
Exits: East South West.
Saving Ramangth.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning Move:Tired>
Ok.
* R C Mana:Burning Move:Tired>e
Mouth of Gully
A frog is standing here.
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning Move:Slow>e
Bend in the Trail
Exits: South West.
cast 'breath of briskness'
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning Move:Slow>
You start to concentrate...
s
Variable: target *elf*
An energy begins to flow within your legs as your body becomes lighter.
* R C Mana:Hot>change spellcast quickly
+++++ Spellspeed QUICKLY +++++
Trail below the Scarp
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Hot>
Ok.
* R C Mana:Hot>e
Narrow Trail
Exits: South West.
s
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Hot>Narrow Trail
Exits: North East South West.
You see some tracks of a pack horse leading west
(done less than 2 hours ago).
* R C Mana:Hot>w
Wet Grasslands
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C Mana:Hot>s
Wet Grasslands
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C Mana:Hot>s
Muddy Plain
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Hot>s
A mosquito swarm leaves north.
* R C Mana:Hot>Edge of Marsh
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Hot>s
Midgewater Marshes
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Hot>e
Midgewater Marshes
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
A mosquito swarm leaves west.
* R C Mana:Burning>e
Muddy Flats
Exits: North East South West.
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning>e
Alder trees
Exits: North South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>
Akhandil narrates 'has anyone seen the sorcerer recently?'
* R C Mana:Burning>s
Stand of Trees
Exits: North South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>s
Stand of Trees
A clear spring babbles as cool water trickles out of the ground.
Exits: North South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>s
Marshy Grasslands
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>s
Marshy Grasslands
A neekerbreeker is standing here.
Exits: North South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>
A mosquito swarm has arrived from the north.
* R C Mana:Burning>s
Plains
Exits: North South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>s
Wet Grassland
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 2 hours ago).
* R C Mana:Burning>s
Marshy Ground
Exits: North East South West.
You see some tracks of a pack horse leading west
(done less than 2 hours ago).
* R C Mana:Burning>w
Marshy Ground
The corpse of a hummerhorn is lying here.
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C Mana:Burning>s
Old East Road
Exits: North =East= =West=.
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* R C Mana:Burning>
Samurai narrates 'noobie dies'
* R C Mana:Burning>e
Old East Road
Exits: North =East= =West=.
e
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* R C Mana:Burning>Bend by the Hedge
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
*Tyrión the Half-Elf* is here, resting on a pack horse.
*Bren the Dwarf* is here, riding a mountain mule.
*Dliador the Sindarin Elf* is here, riding a pack horse.
Exits: =North= =West=.
Aha, you have found your victim!
The hardened ranger hits your right leg and tickles it.
You try to slash the hardened ranger, but he parries successfully.
### ick ###
* R C HP:Fine Mana:Burning the hardened ranger:Healthy>e
No way!
You are fighting for your life!
* R C HP:Fine Mana:Burning the hardened ranger:Healthy>f
e
*Tyrión the Half-Elf* stops resting, and clambers on his feet.
You flee head over heels.
Old East Road
Exits: North =East= =West=.
* R C HP:Fine Mana:Burning>Bend by the Hedge
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
*Tyrión the Half-Elf* is here, riding a pack horse.
*Bren the Dwarf* is here, riding a mountain mule.
*Dliador the Sindarin Elf* is here, riding a pack horse.
Exits: =North= =West=.
The hardened ranger quickly approaches, trying to hit you.
The hardened ranger strongly hits your right foot.
* R C HP:Fine Mana:Burning the hardened ranger:Healthy>n
f
No way!
You are fighting for your life!
* R C HP:Fine Mana:Burning the hardened ranger:Healthy>w
You flee head over heels.
Bend by the Marshes
Exits: North =East= =South= West.
* R C HP:Fine Mana:Burning>w
Marshy Ground
Exits: North East South West.
* R C HP:Fine Mana:Burning>Marshy Ground
The corpse of a hummerhorn is lying here.
Exits: North East South West.
* R C HP:Fine Mana:Burning>n
Edge of Marsh
Exits: North East South West.
* R C HP:Fine Mana:Burning>change spellcast normal
+++++ Spellspeed NORMAL +++++
n
Ok.
* R C HP:Fine Mana:Burning>Wet Grasslands
Exits: North East South West.
* R C HP:Fine Mana:Burning>nar 3 at bottleneck with rangers
w
Ok.
* R C HP:Fine Mana:Burning>change spellcast normal
+++++ Spellspeed NORMAL +++++
Oops!
You cannot go there riding!
* R C HP:Fine Mana:Burning>sc
Ok.
* R C HP:Fine Mana:Burning>cast n 'armour'
148/164 hit, 109/127 mana, and 52/111 moves.
* R C HP:Fine Mana:Burning>
You start to concentrate...
e
n
change spellcast normal
+++++ Spellspeed NORMAL +++++
Your magic armour is revitalized.
### SNIP: Just spamming away northwest from rangers... ###
Narrow Trail
Exits: South West.
* R C HP:Fine Mana:Hot>
Alas, you cannot go that way...
* R C HP:Fine Mana:Hot>e
s
Alas, you cannot go that way...
* R C HP:Fine Mana:Hot>e
Narrow Trail
Exits: North East South West.
* R C HP:Fine Mana:Hot>e
Narrow Trail
Exits: East South West.
* R C HP:Fine Mana:Hot>e
Narrow Trail
A swarm of midges is here, humming around you.
A big hummerhorn is here, flying around you.
Exits: East South West.
* R C HP:Fine Mana:Hot>A Dusty Path
Exits: East South West.
* R C HP:Fine Mana:Hot>e
A Small Trail Path
Exits: East West.
* R C HP:Fine Mana:Hot>e
Trail Around the Hills
A ferocious warg is here, snarling angrily.
A cute rabbit is here.
Exits: East West.
* R C HP:Fine Mana:Hot>e
A Trail Near the River
Exits: East West.
* R C HP:Fine Mana:Hot>e
A Path to an Old Rope Bridge
A domesticated pony, beast of burden to many, stands here.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North South West.
You swiftly dodge the hardened ranger's attempt to hit you.
You try to slash the hardened ranger, but he parries successfully.
* R C HP:Fine Mana:Hot the hardened ranger:Healthy>e
No way!
You are fighting for your life!
* R C HP:Fine Mana:Hot the hardened ranger:Healthy>f
You flee head over heels.
A Trail Along the Hills
Exits: North East South West.
* R C HP:Fine Mana:Hot>e
e
A Dark Forest Along the River
A ferocious warg is here, snarling angrily.
Exits: North East West.
* R C HP:Fine Mana:Hot>s
A ferocious warg tries to hit you, but your parry is successful.
No way!
You are fighting for your life!
A ferocious warg says 'I will hunt you until you're dead, Ramangth!'
A ferocious warg swiftly dodges your attempt to slash it.
* R C HP:Fine Mana:Hot a ferocious warg:Healthy>No way!
You are fighting for your life!
* R C HP:Fine Mana:Hot a ferocious warg:Healthy>f
e
e
You flee head over heels.
The Black Forest
Exits: North East South.
* R C HP:Fine Mana:Hot>The Dark Woods
Exits: North East South West.
* R C HP:Fine Mana:Hot>e
Some Woods Near a River
A grey wolf is here, snarling aggressively.
A brown fox is here, looking for some rabbits to chew up.
A ferocious warg is here, snarling angrily.
Exits: North West.
* R C HP:Fine Mana:Hot>e
Alas, you cannot go that way...
* R C HP:Fine Mana:Hot>
Alas, you cannot go that way...
* R C HP:Fine Mana:Hot>n
n
Woodland Area
*an Elf* is here, riding a pack horse.
Exits: East South West.
* R C HP:Fine Mana:Hot>e
Alas, you cannot go that way...
### SCREEEEEEEEECHHH: Could it be? ###
* R C HP:Fine Mana:Hot>The Dark Woods
A boar cub is playing here, and exploring the wide world.
A fierce boar is here, grunting at you.
A sturdy pack horse is standing here.
Exits: East West.
* R C HP:Fine Mana:Hot>w
k *elf*
Woodland Area
*an Elf* is here, riding a pack horse.
Exits: East South West.
* R C HP:Fine Mana:Hot>
You try to slash *an Elf*, but he parries successfully.
* R C HP:Fine Mana:Hot *an Elf*:Wounded>+++++ Target Elf +++++
### Ya, it is. ###
*an Elf* panics, and attempts to flee.
*an Elf* leaves west riding a pack horse.
* R C HP:Fine Mana:Hot>cast 'lightning' *elf*
Nobody here by that name.
* R C HP:Fine Mana:Hot>e
w
The Dark Woods
A boar cub is playing here, and exploring the wide world.
A fierce boar is here, grunting at you.
A sturdy pack horse is standing here.
Exits: East West.
* R C HP:Fine Mana:Hot>w
cast 'burn' *elf*
Woodland Area
Exits: East South West.
* R C HP:Fine Mana:Hot>A Black Forest
Exits: East South West.
* R C HP:Fine Mana:Hot>Nobody here by that name.
* R C HP:Fine Mana:Hot>w
A Dark Black Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: East South.
* R C HP:Fine Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...
s
nar found that fuckin elf
You suddenly notice the hardened ranger.
Inactivity timeout postponed...
Hmm... It seems there is no sign of Pack here.
* R C HP:Fine Mana:Hot>The Black Forest
Exits: North East South.
* R C HP:Fine Mana:Hot>
Ok.
* R C HP:Fine Mana:Hot>* R C HP:Fine Mana:Hot>e
The Dark Woods
A brown fox is here, looking for some rabbits to chew up.
A ferocious warg is here, snarling angrily.
Exits: North East South West.
* R C HP:Fine Mana:Hot>s
A Murky Forest Along the River
Exits: North East West.
* R C HP:Fine Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>
A ferocious warg has arrived from the north.
* R C HP:Fine Mana:Hot>n
The Dark Woods
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
You see some tracks of a pack horse leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>
Samurai tells you 'he die?'
* R C HP:Fine Mana:Hot>n
A Black Forest
Exits: East South West.
e
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>Woodland Area
A fierce boar is here, grunting at you.
A grey wolf is here, snarling aggressively.
Exits: East South West.
e
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>
*an Elf* has arrived from the east riding a pack horse.
A pack horse has arrived from the east.
* R C HP:Fine Mana:Hot>The Dark Woods
A boar cub is playing here, and exploring the wide world.
Exits: East West.
The sun rises in the east.
cast 'lightning' *elf*
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>w
Nobody here by that name.
* R C HP:Fine Mana:Hot>cast 'lightning' *elf*
Woodland Area
A fierce boar is here, grunting at you.
A grey wolf is here, snarling aggressively.
Exits: East South West.
w
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>Nobody here by that name.
* R C HP:Fine Mana:Hot>cast 'lightning' *elf*
A Black Forest
Exits: East South West.
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>Nobody here by that name.
* R C HP:Fine Mana:Hot>w
cast 'lightning' *elf*
A Dark Black Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: East South.
s
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>cast 'lightning' *elf*
Nobody here by that name.
* R C HP:Fine Mana:Hot>The Black Forest
Exits: North East South.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>s
Nobody here by that name.
* R C HP:Fine Mana:Hot>A Dark Forest Along the River
A boar cub is playing here, and exploring the wide world.
*an Elf* is here, riding a pack horse.
A sturdy pack horse is standing here.
Exits: North East West.
Aha, you have found your victim!
* R C HP:Fine Mana:Hot>cast 'burn' *elf*
cast 'burn' *elf*
You start to concentrate...
Ok.
You burn *an Elf*.
*an Elf* lightly slashes your right leg and tickles it.
You try to slash *an Elf*, but he parries successfully.
* R C HP:Fine Mana:Hot *an Elf*:Bad>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east riding a pack horse.
* R C HP:Fine Mana:Hot>cast 'burn' *elf*
Nobody here by that name.
* R C HP:Fine Mana:Hot>e
cast 'burn' *elf*
A Murky Forest Along the River
A brown fox is here, looking for some rabbits to chew up.
*an Elf* is here, riding a pack horse.
Exits: North East West.
*an Elf* panics, and attempts to flee.
*an Elf* leaves west riding a pack horse.
* R C HP:Fine Mana:Hot>Nobody here by that name.
* R C HP:Fine Mana:Warm>cast 'burn' *elf*
w
Nobody here by that name.
* R C HP:Fine Mana:Warm>w
A Dark Forest Along the River
A boar cub is playing here, and exploring the wide world.
A sturdy pack horse is standing here.
*an Elf* is here, riding a pack horse.
Exits: North East West.
* R C HP:Fine Mana:Warm>cast 'burn' *elf*
A brown fox has arrived from the east.
A Trail Along the Hills
Exits: North East South West.
* R C HP:Fine Mana:Warm>Nobody here by that name.
* R C HP:Fine Mana:Warm>e
cast 'burn' *elf*
A Dark Forest Along the River
A boar cub is playing here, and exploring the wide world.
A brown fox is here, looking for some rabbits to chew up.
A hardened ranger is walking around, looking for tracks.
Exits: North East West.
You suddenly notice the hardened ranger.
The hardened ranger lightly hits your right hand and tickles it.
The hardened ranger swiftly dodges your attempt to slash him.
* R C HP:Fine Mana:Warm the hardened ranger:Healthy>Nobody here by that name.
* R C HP:Fine Mana:Warm the hardened ranger:Healthy>f
s
You flee head over heels.
A Murky Forest Along the River
Exits: North East West.
* R C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* R C HP:Fine Mana:Warm>e
e
You can't go into deep water!
* R C HP:Fine Mana:Warm>
You can't go into deep water!
* R C HP:Fine Mana:Warm>n
e
The Dark Woods
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: North East South West.
*an Elf* has arrived from the north riding a pack horse.
* R C HP:Fine Mana:Warm>Some Woods Near a River
Exits: North West.
A ferocious warg has arrived from the west.
* R C HP:Fine Mana:Warm>w
*an Elf* has arrived from the west riding a pack horse.
* R C HP:Fine Mana:Warm>cast 'burn' *elf*
The Dark Woods
A ferocious warg is here, snarling angrily.
Exits: North East South West.
* R C HP:Fine Mana:Warm Mount:Tired>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>e
cast 'burn' *elf*
A ferocious warg tries to hit you, but your parry is successful.
A ferocious warg swiftly dodges your attempt to slash it.
* R C HP:Fine Mana:Warm Mount:Tired a ferocious warg:Fine>No way!
You are fighting for your life!
* R C HP:Fine Mana:Warm Mount:Tired a ferocious warg:Fine>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired a ferocious warg:Fine>f
e
You flee head over heels.
A Black Forest
A fierce boar is here, grunting at you.
A sturdy pack horse is standing here.
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Tired>cast 'burn' *elf*
Woodland Area
A grey wolf is here, snarling aggressively.
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Tired>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>e
The Dark Woods
A boar cub is playing here, and exploring the wide world.
Exits: East West.
* R C HP:Fine Mana:Warm Mount:Tired>track
You carefully examine the ground around you, looking for tracks...
change spellcast normal
+++++ Spellspeed NORMAL +++++
You see:
- a track of a boar leading west (done less than 1 hour ago).
- a track of a pony leading west (done less than 1 hour ago).
- two tracks of a pack horse leading west (done less than 1 hour ago).
- a track of a ferocious warg leading west (done less than 3 hours ago).
- a track of a boar cub leading west (done less than 1 hour ago).
- a track of a brown fox leading west (done less than 2 hours ago).
w
Inactivity timeout postponed...
You stop searching.
* R C HP:Fine Mana:Warm Mount:Tired>
Ok.
* R C HP:Fine Mana:Warm Mount:Tired>Woodland Area
A grey wolf is here, snarling aggressively.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Tired>
The hardened ranger has arrived from the south.
* R C HP:Fine Mana:Warm Mount:Tired>w
A Black Forest
A sturdy pack horse is standing here.
A brown fox is here, looking for some rabbits to chew up.
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Tired>track pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Mount:Tired>s
The Dark Woods
Exits: North East South West.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Mount:Tired>s
change spellcast normal
+++++ Spellspeed NORMAL +++++
A Murky Forest Along the River
A boar cub is playing here, and exploring the wide world.
*an Elf* is here, riding a pack horse.
Exits: North East West.
Aha, you have found your victim!
* R C HP:Fine Mana:Warm Mount:Tired>Samurai tells you 'I necro..'
Ok.
* R C HP:Fine Mana:Warm Mount:Tired>cast 'burn' *elf*
*an Elf* leaves west riding a pack horse.
* R C HP:Fine Mana:Warm Mount:Tired>cast 'burn' *elf*
Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>w
cast 'burn' *elf*
A Dark Forest Along the River
A brown fox is here, looking for some rabbits to chew up.
*an Elf* is here, riding a pack horse.
Exits: North East West.
* R C HP:Fine Mana:Warm Mount:Tired>
You start to concentrate...
cast 'burn' *elf*
Your victim has disappeared!
*an Elf* leaves north riding a pack horse.
Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>n
cast 'burn' *elf*
The Black Forest
*an Elf* is here, riding a pack horse.
A ferocious warg is here, snarling angrily.
Exits: North East South.
* R C HP:Fine Mana:Warm Mount:Tired>
You start to concentrate...
cast 'burn' *elf*
Your victim has disappeared!
*an Elf* leaves east riding a pack horse.
Nobody here by that name.
You suddenly notice the hardened ranger.
* R C HP:Fine Mana:Warm Mount:Tired>e
cast 'burn' *elf*
The Dark Woods
*an Elf* is here, riding a pack horse.
Exits: North East South West.
* R C HP:Fine Mana:Warm Mount:Tired>
You start to concentrate...
cast 'burn' *elf*
Your victim has disappeared!
*an Elf* leaves south riding a pack horse.
Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>s
You suddenly notice the hardened ranger.
* R C HP:Fine Mana:Warm Mount:Tired>cast 'burn' *elf*
A Murky Forest Along the River
A boar cub is playing here, and exploring the wide world.
*an Elf* is here, riding a pack horse.
Exits: North East West.
* R C HP:Fine Mana:Warm Mount:Tired>
You start to concentrate...
w
cast 'burn' *elf*
Ok.
You burn *an Elf*.
*an Elf* tries to slash you, but your parry is successful.
You try to slash *an Elf*, but he parries successfully.
* R C HP:Fine Mana:Warm Mount:Tired *an Elf*:Bad>No way!
You are fighting for your life!
* R C HP:Fine Mana:Warm Mount:Tired *an Elf*:Bad>
You start to concentrate...
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north riding a pack horse.
* R C HP:Fine Mana:Warm Mount:Tired>w
You suddenly notice the hardened ranger.
* R C HP:Fine Mana:Warm Mount:Tired>A Dark Forest Along the River
A brown fox is here, looking for some rabbits to chew up.
A ferocious warg is here, snarling angrily.
Exits: North East West.
* R C HP:Fine Mana:Warm Mount:Tired>n
cast 'burn' *elf*
The Black Forest
Exits: North East South.
* R C HP:Fine Mana:Warm Mount:Tired>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Tired>e
cast 'burn' *elf*
The Dark Woods
*an Elf* is here, riding a pack horse.
Exits: North East South West.
* R C HP:Fine Mana:Warm Mount:Slow>
You start to concentrate...
cast 'burn' *elf*
The hardened ranger has arrived from the south.
Your victim has disappeared!
*an Elf* leaves north riding a pack horse.
Nobody here by that name.
The hardened ranger tries to hit you, but your parry is successful.
You try to slash the hardened ranger, but he parries successfully.
* R C HP:Fine Mana:Warm Mount:Slow the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
* R C HP:Fine Mana:Warm Mount:Slow the hardened ranger:Healthy>f
The hardened ranger hits your body hard.
* R C HP:Fine Mana:Warm Mount:Tired the hardened ranger:Healthy>n
You flee head over heels.
Some Woods Near a River
A grey wolf is here, snarling aggressively.
Exits: North West.
* R C HP:Fine Mana:Warm Mount:Slow>
Your mount refuses to follow your orders!
* R C HP:Fine Mana:Warm Mount:Slow>n
Woodland Area
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Slow>w
n
A Black Forest
A brown fox is here, looking for some rabbits to chew up.
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Slow>
Alas, you cannot go that way...
* R C HP:Fine Mana:Warm Mount:Slow>w
A brown fox leaves east.
* R C HP:Fine Mana:Warm Mount:Slow>change spellcast normal
+++++ Spellspeed NORMAL +++++
A Dark Black Forest
*an Elf* is here, riding a pack horse.
A sturdy pack horse is standing here.
Exits: East South.
* R C HP:Fine Mana:Warm Mount:Slow>
Ok.
* R C HP:Fine Mana:Warm Mount:Slow>cast 'burn' *elf*
You start to concentrate...
cast 'burn' *elf*
Your victim has disappeared!
*an Elf* leaves east riding a pack horse.
A pack horse leaves east.
* R C HP:Fine Mana:Warm Mount:Slow>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Slow>e
cast 'burn' *elf*
A Black Forest
Exits: East South West.
* R C HP:Fine Mana:Warm Mount:Slow>Nobody here by that name.
* R C HP:Fine Mana:Warm Mount:Slow>s
The Dark Woods
A boar is here, fighting *an Elf*.
A ferocious warg is here, snarling angrily.
*an Elf* is here, riding a pack horse, fighting a boar.
A sturdy pack horse is standing here.
Exits: North East South West.
*an Elf* panics, and attempts to flee.
*an Elf* leaves north riding a pack horse.
* R C HP:Fine Mana:Warm Mount:Slow>
A ferocious warg leaves north.
* R C HP:Fine Mana:Warm Mount:Slow>n
cast 'burn' *elf*
A Black Forest
*an Elf* is here, riding a pack horse.
A ferocious warg is here, snarling angrily.
Exits: East South West.
You suddenly notice the hardened ranger.
You smell blood.
You suddenly notice the hardened ranger.
The hardened ranger lightly hits your right foot and tickles it.
Your attempt to slash the hardened ranger fails.
* R C HP:Fine Mana:Warm Mount:Slow the hardened ranger:Healthy>
You start to concentrate...
Your victim has disappeared!
*an Elf* leaves south riding a pack horse.
* R C HP:Fine Mana:Warm Mount:Slow the hardened ranger:Healthy>f
A ferocious warg lightly hits your left hand and tickles it.
* R C HP:Fine Mana:Warm Mount:Slow the hardened ranger:Healthy>cast 'burn' *elf*
The day has begun.
You flee head over heels.
The Dark Woods
A fierce boar is here, grunting at you.
A sturdy pack horse is standing here.
*an Elf* is here, riding a pack horse.
Exits: North East South West.
* R C HP:Fine Mana:Warm Move:Tired Mount:Slow>cast 'burn' *elf*
*an Elf* leaves south riding a pack horse.
A pack horse leaves south.
Nobody here by that name.
* R C HP:Fine Mana:Warm Move:Tired Mount:Slow>Nobody here by that name.
* R C HP:Fine Mana:Warm Move:Tired Mount:Slow>s
cast 'burn' *elf*
A Murky Forest Along the River
A boar cub is playing here, and exploring the wide world.
*an Elf* is here, riding a pack horse.
A sturdy pack horse is standing here.
Exits: North East West.
* R C HP:Fine Mana:Warm Move:Tired Mount:Weak>
You start to concentrate...
cast 'burn' *elf*
Ok.
You burn *an Elf*.
*an Elf* dismounts from a pack horse, and stops riding him.
*an Elf* is stunned and will probably die soon.
You slash *an Elf*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.
* R C HP:Fine Mana:Warm Move:Tired Mount:Weak>Nobody here by that name.
* R C HP:Fine Mana:Warm Move:Tired Mount:Weak>
The hardened ranger has arrived from the north.
* R C HP:Fine Mana:Warm Move:Tired Mount:Weak>
The hardened ranger tries to hit you, but your parry is successful.
* R C HP:Fine Mana:Warm Move:Tired Mount:Slow the hardened ranger:Healthy>
You suddenly notice the hardened ranger.
* R C HP:Fine Mana:Warm Move:Tired Mount:Slow the hardened ranger:Healthy>l in corpse
corpse (here) :
a forest green cloak (brand new)
a gold ring
a grey wolf fur (worn out)
a hooded brass lantern
a hunting knife (brand new)
a large metal shield (brand new)
a leather helmet (brand new)
a longsword (brand new)
a pan
a plain leather belt
a thick pair of hard leather trousers (brand new)
a thin metal breastplate (brand new)
a thin pair of leather gloves (used)
a thin pair of rigid leather boots (used)
a thin pair of rigid leather sleeves (brand new)
a pile of coins
a water skin
a belt pouch
a large sack
a belt pouch
You try to slash the hardened ranger, but he parries successfully.
* R C HP:Fine Mana:Warm Move:Tired Mount:Slow the hardened ranger:Healthy>f
### Elf was Clairden, lvl 18. For some reason I thought this might fun log
for the bored (who else reads logs?) ... Nothing special. Nothing impressive. ###