Rain RIP
posted by Morhol
2001-08-15 20:04:31
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solo fight vs solo warrior
i was goin to hunt some tharbad when i foubnd tracks of dwarf, so i followed -mision search and destroy

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* R W C>s
Moving up the slope is really hard.
End of the Hollin Road
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: =North= East South.
 
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
*Rain the Dwarf* has arrived from the east.
 
* R W C>
*Rain the Dwarf* leaves north.
 
* R W C>c
cast 'lightning bolt' *dwarf*
Nobody here by that name.
 
* R W C Mana:Burning>n
c
Hollin Road
Exits: =South= =West= Up.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* R W C Mana:Burning>cast 'lightning bolt' *dwarf*
Nobody here by that name.
 
* R W C Mana:Burning>w
Hollin Road
*Rain the Dwarf* is standing here.
Exits: =North= =East= South West.
Aha, you have found your victim!
 
* R W C Mana:Burning>c
cast 'lightning bolt' *dwarf*
You start to concentrate...
 
Your victim has disappeared!
*Rain the Dwarf* leaves east.
 
* R W C Mana:Burning>e
c
Moving up the slope is really hard.
Hollin Road
*Rain the Dwarf* is standing here.
Exits: =South= =West= Up.
 
* R W C Mana:Burning>
You feel yourself exposed.
*Rain the Dwarf* pounds your right arm and tickles it.
cast 'lightning bolt' *dwarf*
You start to concentrate...
 
Ok.
The lightning bolt hits *Rain the Dwarf* with full impact.
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>f
PANIC! 
You can't quit the fight!
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>
You flee head over heels.
Hollin Road
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Burning>n
Sharp Bend in the Hollin Road
Exits: North =South= =West=.
 
* R W C HP:Fine Mana:Burning>nar rain near w gate moria
Ok.
You hear some apparently very far noise coming from the north.
 
* R W C HP:Fine Mana:Burning>s
c
Hollin Road
*Rain the Dwarf* is standing here.
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Burning>cast 'lightning bolt' *dwarf*
You start to concentrate...
 
Ok.
The lightning bolt hits *Rain the Dwarf* with full impact.
*Rain the Dwarf* strongly pounds your right hand and tickles it.
You try to slash *Rain the Dwarf*, but she parries successfully.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>f
You will attempt to flee!
The sun's rays slowly burn through the morning mist lying upon Redhorn Pass.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>
PANIC! 
You can't quit the fight!
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>mc
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>
change mood wimpy
Ok.
*Rain the Dwarf* sends you sprawling with a powerful bash.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>nod
 
You hear some apparently very far noise coming from the north.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>
*Rain the Dwarf* pounds your left leg very hard.
Your head stops stinging.
You flee head over heels.
Moving up the slope is really hard.
Hollin Road
Traces of red tones form the aura of this place.
Exits: =South= =West= Up.
 
* R W C HP:Fine Mana:Burning>
You nod solemnly.
 
* R W C HP:Fine Mana:Burning>w
Hollin Road
Traces of red tones form the aura of this place.
*Rain the Dwarf* is standing here.
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Burning>n
Sharp Bend in the Hollin Road
Exits: North =South= =West=.
 
* R W C HP:Fine Mana:Burning>sc
143/177 hit, 110/125 mana, and 71/108 moves.
 
* R W C HP:Fine Mana:Burning>
*Rain the Dwarf* has arrived from the south.
 
* R W C HP:Fine Mana:Burning>s
*Rain the Dwarf* quickly approaches, trying to stab you.
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>^H
*Rain the Dwarf* stabs your left foot hard.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Fine>v
cast n 'fireball' *dwarf*
You quickly recall your stored spell...
 
f
Ok.
Your fireball completely envelops *Rain the Dwarf* in flames.
 
* R W C HP:Fine Mana:Burning *Rain the Dwarf*:Hurt>
You flee head over heels.
Hills Above the Hollin Road
Exits: North East South West.
 
* R W C HP:Fine Mana:Burning>n
Sparse Forest
Exits: North East South West.
 
* R W C HP:Fine Mana:Burning>w
Sparse Forest
A ferocious warg is here, snarling angrily.
Exits: North East South West.
 
* R W C HP:Fine Mana:Burning>
You hear some apparently very far noise coming from the east.
 
* R W C HP:Fine Mana:Burning>pp
cast 'store' fireball
You start to concentrate...
 
You swiftly dodge a ferocious warg's attempt to hit you.
 
A ferocious warg says 'I will hunt you until you're dead, Morhol!'
 
f
A ferocious warg tries to hit you, but your parry is successful.
 
You stored it.
You strongly slash a ferocious warg's left hindfoot and tickle it.
 
* R W C HP:Fine Mana:Hot a ferocious warg:Fine>PANIC! 
You can't quit the fight!
 
* R W C HP:Fine Mana:Hot a ferocious warg:Fine>
You flee head over heels.
Sparse Forest
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>s
Sparse Forest
Traces of pale red tones form the aura of this place.
A ferocious warg is here, snarling angrily.
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>
You hear some apparently very far noise coming from the north.
 
* R W C HP:Fine Mana:Hot>e
Sparse Forest
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>s
Hills Above the Hollin Road
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>td
track *dwarf*
You carefully examine the ground around you, looking for tracks...
 
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* R W C HP:Fine Mana:Hot>s
 
A ferocious warg has arrived from the west.
 
* R W C HP:Fine Mana:Hot>Sharp Bend in the Hollin Road
Traces of pale red tones form the aura of this place.
*Rain the Dwarf* is standing here.
Exits: North =South= =West=.
Aha, you have found your victim!
 
* R W C HP:Fine Mana:Hot>c
cast 'lightning bolt' *dwarf*
You start to concentrate...
 
Your victim has disappeared!
*Rain the Dwarf* leaves north.
 
* R W C HP:Fine Mana:Hot>bn
change wimpy 0
Wimpy set to: 0
 
* R W C HP:Fine Mana:Hot>n
c
Hills Above the Hollin Road
A ferocious warg is here, snarling angrily.
*Rain the Dwarf* is standing here.
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>
You swiftly dodge *Rain the Dwarf*'s attempt to stab yo
u.
cast 'lightning bolt' *dwarf*
You start to concentrate...
 
A ferocious warg barely hits *Rain the Dwarf*'s body and tickles it.
 
A ferocious warg says 'I will hunt you until you're dead, Rain!'
 
f\
*Rain the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Rain the Dwarf* leaves south.
 
* R W C HP:Fine Mana:Hot>
You flee head over heels.
Sparse Forest
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>s
Hills Above the Hollin Road
A ferocious warg is here, snarling angrily.
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>s
c
Sharp Bend in the Hollin Road
Traces of red tones form the aura of this place.
*Rain the Dwarf* is standing here.
Exits: North =South= =West=.
 
* R W C HP:Fine Mana:Hot>cast 'lightning bolt' *dwarf*
You start to concentrate...
 
*Rain the Dwarf* quickly approaches, trying to stab you.
 
A ferocious warg has arrived from the north.
 
You swiftly dodge *Rain the Dwarf*'s attempt to stab you.
 
f
Ok.
The lightning bolt hits *Rain the Dwarf* with full impact.
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Fine Mana:Hot *Rain the Dwarf*:Hurt>
You flee head over heels.
Hollin Road
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Hot>w
You hear some apparently very far noise coming from the north.
 
* R W C HP:Fine Mana:Hot>
Streambed of the Sirannon
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>sc
133/177 hit, 67/125 mana, and 66/108 moves.
 
* R W C HP:Fine Mana:Hot>mc
sc
change mood wimpy
Ok.
 
* R W C HP:Fine Mana:Hot>133/177 hit, 68/125 mana, and 67/108 moves.
 
* R W C HP:Fine Mana:Hot>un
change alert normal
Ok.
 
* R W C HP:Fine Mana:Hot>e
Hollin Road
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Hot>s
Base of Stairfalls
Exits: North West Up.
 
* R W C HP:Fine Mana:Hot>n
Hollin Road
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Hot>e
c
Moving up the slope is really hard.
Hollin Road
Exits: =South= =West= Up.
 
* R W C HP:Fine Mana:Hot>cast 'lightning bolt' *dwarf*
Nobody here by that name.
 
* R W C HP:Fine Mana:Hot>w
Hollin Road
Exits: =North= =East= South West.
 
* R W C HP:Fine Mana:Hot>n
cSharp Bend in the Hollin Road
Traces of intense red tones form the aura of this place.
Exits: North =South= =West=.
 
* R W C HP:Fine Mana:Hot>
cast 'lightning bolt' *dwarf*
Nobody here by that name.
You hear some apparently rather far noise coming from the north.
 
* R W C HP:Fine Mana:Hot>td
track *dwarf*
You carefully examine the ground around you, looking for tracks...
 
*Rain the Dwarf* has arrived from the west.
 
Aye! 
You cannot concentrate any more...
You stop searching.
*Rain the Dwarf* strongly stabs your right arm.
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Fine Mana:Hot *Rain the Dwarf*:Hurt>f
The day has begun.
You flee head over heels.
Hills Above the Hollin Road
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>w
Hills Above the Hollin Road
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>sc
126/177 hit, 71/125 mana, and 60/108 moves.
 
* R W C HP:Fine Mana:Hot>stat
OB: 43%, DB: 50%, PB: 62%, Armour: 51%. Wimpy: 0. Mood: wimpy.
Needed: 485,247 xp, 0 tp. Gold: 19. Alert: normal.
Affected by:
- stored spell fireball.
- panic
- noquit
- novoid
- armour
- shield
- detect magic
- stored spell fireball.
- sense life
 
* R W C HP:Fine Mana:Hot>mn
change wimpy 40
Wimpy set to: 40
 
* R W C HP:Fine Mana:Hot>e
 
Saving Morhol.
 
* R W C HP:Fine Mana:Hot>Hills Above the Hollin Road
*Rain the Dwarf* is standing here.
Exits: North East South West.
 
* R W C HP:Fine Mana:Hot>
*Rain the Dwarf* leaves south.
 
* R W C HP:Fine Mana:Hot>v
cast n 'fireball' *dwarf*
Nobody here by that name.
 
* R W C HP:Fine Mana:Hot>s
Sharp Bend in the Hollin Road
Traces of rich red tones form the aura of this place.
*Rain the Dwarf* is standing here.
Exits: North =South= =West=.
*Rain the Dwarf* strongly stabs your right arm.
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Hurt>v
cast n 'fireball' *dwarf*
You quickly recall your stored spell...
 
f/
*Rain the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Rain the Dwarf* leaves north.
 
* R W C HP:Hurt Mana:Hot>
You flee head over heels.
Hills Above the Hollin Road
*Rain the Dwarf* is standing here.
Exits: North East South West.
 
* R W C HP:Hurt Mana:Hot>
*Rain the Dwarf* quickly approaches, trying to stab you.
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Hurt>w
No way! 
You are fighting for your life!
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Hurt>f
 
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Hurt>
You flee head over heels.
Hills Above the Hollin Road
Exits: North East South West.
 
* R W C HP:Hurt Mana:Hot>w
Hills Above the Hollin Road
Exits: North East South West.
 
* R W C HP:Hurt Mana:Hot>sc
118/177 hit, 73/125 mana, and 58/108 moves.
 
* R W C HP:Hurt Mana:Hot>e
Hills Above the Hollin Road
*Rain the Dwarf* is standing here.
Exits: North East South West.
 
* R W C HP:Hurt Mana:Hot>c
cast 'lightning bolt' *dwarf*
You start to concentrate...
You hear some apparently close noise coming from the north.
 
*Rain the Dwarf* tries to stab you, but your parry is successful.
 
Ok.
The lightning bolt hits *Rain the Dwarf* with full impact.
*Rain the Dwarf* swiftly dodges your attempt to slash her.
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Wounded>b
cast 'dispel magic'
Sorry, you can't do that, you don't have any idea about it!
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Wounded>f
PANIC! 
You can't quit the fight!
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Wounded>
*Rain the Dwarf* strongly stabs your right foot.
 
* R W C HP:Hurt Mana:Hot *Rain the Dwarf*:Wounded>mc
You flee head over heels.
Hollin Road
A ferocious warg is here, snarling angrily.
Exits: North =East= South =West=.
 
* R W C HP:Hurt Mana:Hot>
change mood wimpy
Ok.
 
* R W C HP:Hurt Mana:Hot>w
Hollin Road
Exits: North =East= South West.
 
* R W C HP:Hurt Mana:Hot>sc
110/177 hit, 65/125 mana, and 57/108 moves.
 
* R W C HP:Hurt Mana:Hot>pp
cast 'store' fireball
You start to concentrate...
 
You hear some apparently very far noise coming from the east.
 
You stored it.
 
* R W C HP:Hurt Mana:Warm>e
Hollin Road
Exits: North =East= South =West=.
 
* R W C HP:Hurt Mana:Warm>s
Streambed of the Sirannon
Exits: North East South West.
 
* R W C HP:Hurt Mana:Warm>e
Hollin Road
Exits: =North= =East= South West.
 
* R W C HP:Hurt Mana:Warm>td
track *dwarf*
You carefully examine the ground around you, looking for tracks...
 
You see some tracks of *a Dwarf* leading north
 (done less than 2 hours ago).
 
* R W C HP:Hurt Mana:Warm>n
 
You hear some apparently rather far noise coming from the north.
 
* R W C HP:Hurt Mana:Warm>Sharp Bend in the Hollin Road
Traces of rich red tones form the aura of this place.
Exits: North =South= =West=.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* R W C HP:Hurt Mana:Warm>w
Hollin Road
Exits: North =East= South =West=.
 
A ferocious warg has arrived from the west.
 
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* R W C HP:Hurt Mana:Warm>s
Streambed of the Sirannon
Exits: North East South West.
 
c
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* R W C HP:Hurt Mana:Warm>
cast 'lightning bolt' *dwarf*
Nobody here by that name.
 
* R W C HP:Hurt Mana:Warm>s
Streambed of the Sirannon
*Rain the Dwarf* is standing here.
Exits: North East South.
Aha, you have found your victim!
 
* R W C HP:Hurt Mana:Warm>c
cast 'lightning bolt' *dwarf*
You start to concentrate...
 
v
Ok.
The lightning bolt hits *Rain the Dwarf* with full impact.
*Rain the Dwarf* stabs your body hard.
Your attempt to slash *Rain the Dwarf* fails.
 
* R W C HP:Hurt Mana:Warm *Rain the Dwarf*:Wounded>cast n 'fireball' *dwarf*
You quickly recall your stored spell...
 
Ok.
Your fireball completely envelops *Rain the Dwarf* in flames.
 
* R W C HP:Hurt Mana:Cold *Rain the Dwarf*:Bad>v
cast n 'fireball' *dwarf*
You quickly recall your stored spell...
 
*Rain the Dwarf* panics, and attempts to flee.
 
*Rain the Dwarf* stabs your left leg hard.
 
Ok.
Your fireball completely envelops *Rain the Dwarf* in flames.
*Rain the Dwarf* is incapacitated and will slowly die, if not aided.
 
* R W C HP:Hurt Mana:Icy *Rain the Dwarf*:Awful>nar rain
You slash *Rain the Dwarf*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Rain the Dwarf*'s death cry.
*Rain the Dwarf* has drawn her last breath! R.I.P.
 
* R W C HP:Hurt Mana:Icy>rip
Ok.
 
* R W C HP:Hurt Mana:Icy>er
exam corpse
corpse (here) :
a pile of coins
a water skin
a sable pouch; it glows blue
a strange set of lock picks
a hooded brass lantern
a plain leather belt
a giant spear (dented)
a keyring
a leather backpack
a forest green cloak (worn out); it glows blue
a bejewelled shield (brand new); it glows blue
a heavy pair of vambraces (brand new)
a pair of ring mail gloves (brand new)
a black pair of padded boots (brand new)
a shining pair of greaves (brand new); it glows blue
a ring mail coif (brand new)
a ring mail hauberk (brand new)
a ring; it glows blue
a lembas wafer; it glows blue
a lembas wafer; it glows blue
a lembas wafer; it glows blue
a metal key
a coach ticket
a coach ticket
a dark coloured flask
a dark coloured flask
an engraved warhammer; it glows blue
Top of Page Down to last comment


Carniminimmiel2001-08-15 20:09:55
With better equipment I bet Rain would have kicked your ass!
newbie2001-08-15 20:17:31
wtf can you realy store 3 fballs ?
Nótt2001-08-15 20:23:58
How embarrassing to die to solo bn in open area with such eqips
morhol2001-08-15 20:26:00
in my opinion he got enough goot eq to rock bn mage, he shoudl chazin me not watin for my stored balls
Rackhir2001-08-15 20:30:17
looks to me like he was linkless in the end their but...or else he was very very lagged i mean you enter and start cast and he doesnt try to hit? and stays for 2 fireballs....i dont think so
morhol2001-08-15 20:36:55
hmm laged dwarf headin Moria? his links look ok
morhol2001-08-15 20:37:40
if he was laged *comf* yell somthin next time maybe
balthazar2001-08-15 20:48:30
wow nice...new flee works good for bns too, just got to find solo fight. lagged/linkless my butt, he was trying to flee but failed.
Unknown2001-08-15 20:49:43
Nice :)
Ramangth2001-08-15 21:08:28
Damn. Rain looks like a total newbie in this fight. gratz morhol.
Lore2001-08-15 21:28:24
I'm quite sure Carniminimmiel was joking Morhol. In effect he was making fun of Rain for dying like that with decent eq. I'm also guessing that Carniminimmiel is thinking ... hey ... that Rain guy does not even deserve to have eq ... eeeek .... watch out Rain.
Molak2001-08-15 21:37:49
no, he wasnt linkless, but you wouldnt bleieve how much shit he blamed on the new flee in his death. unless i cant count or missed hit he failed ONE flee. who's the newbie here rain. certainly not morhol
lol2001-08-15 22:06:23
and rain/daevia is the person always flaming newbies for stupid shit.
now who looks like a newbie, no-skill dumbass hahahah
Elrik2001-08-15 22:14:35
Mabe he was waiting for the Bash to go through at the end !!!!!
Iranon2001-08-15 23:03:40
Wow, a nice old fashioned ass kicking.
Rain2001-08-15 23:24:51
Reply from 129.241.210.221: bytes=32 time=621ms TTL=233
Reply from 129.241.210.221: bytes=32 time=451ms TTL=233
Reply from 129.241.210.221: bytes=32 time=400ms TTL=233
Reply from 129.241.210.221: bytes=32 time=591ms TTL=233

Yeh, i eat bolt and type flee and die, what else is new
Rain2001-08-15 23:25:23
The point is, with old flee a slowlink person and spam flee, now you just sit and die.
Rain2001-08-15 23:33:42
Wish I had my log of it. Morhol enters and starts casting. I hit flee. Flee enters after bolt and 1st fball goes through. Next flee attempt obviously doesn't come through before I die. Guess i don't bother logging on until I get broadband back.
Shogun2001-08-16 00:01:30
What I think is funny about people whining about new flee is... for every time you die from new flee, how many times do you kill someone who fails their 5-6 flees?
Carniminimmiel2001-08-16 00:15:49
What I was teasing Rain about was that he might have done better if I hadn't of caused him to lose his last set of equipment due to lack of an Arda ring (which I see he wisely invested in this time!) Then again dying in an open area to a solo BN is kinda embarassing. You got parried by a BN Rain, the SHAME!!!
morhol2001-08-16 01:47:59
well , i spared Azdan some later at tharbad (he was aful and yelled that got freezes) so i skip him , i got freezes too, and so dumb Venessa entered for us MA, was close to die but decidded to mobdie us there, very nice, and after this some dwarf looted my corpse, i hope it wasnt Azdan, aha i mobdied there second time when i was tryin to reveal corpse and trust me new flee didn help me when MA guards attacked me i fialed many flees ) so age goen fullset gone and some morons stayed at game. btw Venessa when i be back i charm you and let you mobdie you got my word.
Rain2001-08-16 04:36:37
Then we can all agree that new flee officially sucks. And new flee + slow link leads to lots of silly deaths. Every so often I get this wild idea that playing mume mostly solo is possible. It isn't. Don't bother.
venessa2001-08-16 05:10:43
giggle..i'm waiting for that moment :P
real-venessa2001-08-16 05:58:07
that's not me :P..i'm exp-ing bm that moment..
Devastator2001-08-16 07:26:48
He has either slow link or sucks 100% in pk, I think he has a bad link :)
Ogah2001-08-16 08:59:59
ehm, 400ms is rockin' time , 600ms-900ms is enough for playing or pkill :P , and 3k ms - 4k ms is lag (that's all for me who playing from indonesia) :P
rza2001-08-16 10:09:26
laugh rain you fucking retard, next time fucking mobdie him morhol
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