There are about 10 legend darkies around Bree. I seem to be one of the few (may
* W C HP:Fine>w
w
w
Subterranean Torrent
Exits: East South West.
* W C HP:Fine>w
Subterranean Torrent
*Crackle the Cave Troll* is -STANDING- here.
Exits: East West.
* W C HP:Fine>n
*Crackle the Cave Troll* hits your left arm extremely hard.
No way!
You are fighting for your life!
You cleave *Crackle the Cave Troll*'s left leg extremely hard and tickle it.
* W C HP:Fine *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>f
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>w
w
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>w
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Fine *Crackle the Cave Troll*:Fine>w
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>w
No way!
You are fighting for your life!
* W C HP:Fine *Crackle the Cave Troll*:Fine>w
You flee head over heels.
Subterranean Torrent
Exits: East South West.
* W C HP:Fine>w
n
Alas, you cannot go that way...
* W C HP:Fine>Subterranean Torrent
*Crackle the Cave Troll* is -STANDING- here.
Exits: East West.
*Crackle the Cave Troll* leaves west.
* W C HP:Fine>n
Subterranean Torrent
*Crackle the Cave Troll* is -STANDING- here.
Exits: North East.
*Crackle the Cave Troll* quickly approaches, trying to hit you.
You cleave *Crackle the Cave Troll*'s body extremely hard.
Your victim is shocked by your hit!
* W C HP:Fine *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
*Crackle the Cave Troll* is borne away by the current.
You are borne along by a strong current.
Subterranean Torrent
*Crackle the Cave Troll* is -STANDING- here.
Exits: East West.
You swim and successfully stay on the water.
* W C HP:Fine>f
Alas, you cannot go that way...
*Crackle the Cave Troll* quickly approaches, trying to hit you.
* W C HP:Fine *Crackle the Cave Troll*:Fine>No way!
You are fighting for your life!
*Crackle the Cave Troll* hits your body extremely hard.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>w
w
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>
You flee head over heels.
Subterranean Torrent
Exits: East South West.
* W C HP:Hurt>wimn
Subterranean Torrent
*Crackle the Cave Troll* is -STANDING- here.
Exits: East West.
* W C HP:Hurt>Subterranean Torrent
Exits: North East.
* W C HP:Hurt>*Crackle the Cave Troll* has arrived from the east.
Arglebargle, glop-glyf!?!
* W C HP:Hurt>
*Crackle the Cave Troll* quickly approaches, trying to hit you.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>cha mood wim
w
w
Ok.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>w
f
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>w
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>w
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>
You flee head over heels.
The Large Subterranean Lake
Exits: North South.
* W C HP:Hurt>
Alas, you cannot go that way...
* W C HP:Hurt>
Alas, you cannot go that way...
*Crackle the Cave Troll* has arrived from the south.
* W C HP:Hurt>
*Crackle the Cave Troll* strongly hits your body and tickles it.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>
You cleave *Crackle the Cave Troll*'s left arm extremely hard and tickle it.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>narr comgolden
f
Ok.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>n
n
PANIC!
You can't quit the fight!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
You cleave *Crackle the Cave Troll*'s right leg extremely hard and tickle it.
* W C HP:Hurt *Crackle the Cave Troll*:Fine>n
No way!
You are fighting for your life!
* W C HP:Hurt *Crackle the Cave Troll*:Fine>No way!
You are fighting for your life!
You flee head over heels.
Subterranean Torrent
Exits: North East.
* W C HP:Hurt>n
n
The Large Subterranean Lake
*Crackle the Cave Troll* is -STANDING- here.
Exits: North South.
* W C HP:Hurt>Subterranean River
Exits: North South.
*Crackle the Cave Troll* has arrived from the south.
* W C HP:Hurt>n
Subterranean River
Exits: North South.
* W C HP:Hurt>n
You failed swimming there.
You are drowning!
You swim and successfully stay on the water.
* W C HP:Hurt>e
*Crackle the Cave Troll* has arrived from the south.
Underground Beach
A sturdy leather backpack has been left here.
*Morla the Orc* is -STANDING- here.
Exits: East South.
The ground is frozen solid.
* W C HP:Hurt>e
Small Cavern
Exits: North East West.
* W C HP:Hurt>e
Narrow Tunnel
The corpse of the Druid is lying here.
Exits: North South West.
* W C HP:Hurt>e
* W C HP:Hurt>e
Alas, you cannot go that way...
* W C HP:Hurt>e
Alas, you cannot go that way...
* W C HP:Hurt>n
Alas, you cannot go that way...
* W C HP:Hurt>u
Small Cavern
The corpse of a butterfly is lying here.
Exits: South Up.
* W C HP:Hurt>The Small Hill
Túorin the Man is here, riding a warhorse.
Exits: East South Down.
* W C HP:Hurt>s
Small Path in the Hills
Exits: North East South West.
* W C HP:Hurt>n
The Small Hill
Túorin the Man is here, riding a warhorse.
Exits: East South Down.
* W C HP:Hurt Move:Tired>sea q
|You begin to search ...
/-\|/You have revealed *Morla the Orc*!
* W C HP:Hurt Move:Tired>
*Morla the Orc* leaves down.
* W C HP:Hurt Move:Tired>ko
bash
hit *orc*
They aren't here.
* W C HP:Hurt Move:Tired>Bash what or whom?
* W C HP:Hurt Move:Tired>yell pussies =p
Ok.
* W C HP:Hurt Move:Tired>sea q
Túorin panics, and attempts to flee.
Túorin leaves south riding a warhorse.
* W C HP:Hurt Move:Tired>|
You have revealed *Morla the Orc*!
You begin to search ...
/*Everhate the Orc* has arrived from the south riding a hungry warg.
*Ramangth the Black Númenórean* has arrived from the south riding a trained
horse.
*Glum the Orc* has arrived from the south riding a hungry warg.
*Nótt the Orc* has arrived from the south riding a hungry warg.
-\|/Aye!
You cannot concentrate any more...
*Everhate the Orc* tries to pound you, but your parry is successful.
You cleave *Everhate the Orc*'s right arm and tickle it.
* W C HP:Hurt Move:Tired *Everhate the Orc*:Hurt>n
*Glum the Orc* pounds your left arm extremely hard.
* W C HP:Hurt Move:Tired *Everhate the Orc*:Hurt>f
s
*Nótt the Orc* pounds your body hard and tickles it.
* W C HP:Hurt Move:Tired *Everhate the Orc*:Hurt>*Morla the Orc* tries to pierce you, but your parry is successful.
No way!
You are fighting for your life!
* W C HP:Hurt Move:Tired *Everhate the Orc*:Hurt>s
You flee head over heels.
Open Field
A colourful butterfly is fluttering around here.
Exits: East South West.
* W C HP:Hurt Move:Tired>Open Field
Exits: North East South West.
* W C HP:Hurt Move:Tired>s
The Small Hill
Exits: North West.
* W C HP:Hurt Move:Tired>s
Alas, you cannot go that way...
Ingo narrates 'orcs moving'
* W C HP:Hurt Move:Tired>
Alas, you cannot go that way...
* W C HP:Hurt Move:Tired>w
s
......... Spam to shire since they will have 10 more waiting bree w gate ..............
* C HP:Hurt Move:Weak>w
Brandywine Bridge
The corpse of a hobbit child is lying here.
A Bounder is here safeguarding the Shire.
A Bounder is here safeguarding the Shire.
A Bounder is here safeguarding the Shire.
A Shirriff stands here, keeping a watchful eye on things.
A Shirriff stands here, keeping a watchful eye on things.
Exits: =East= =West=.
* C HP:Hurt Move:Weak>sc
217/413 hit, 72/72 mana, and 9/153 moves.
* C HP:Hurt Move:Weak>rest
sc
You sit down and rest your tired bones.
* C HP:Hurt Move:Weak>l
218/413 hit, 72/72 mana, and 11/153 moves.
* C HP:Hurt Move:Weak>-c 'cure light'
You start to concentrate...
\|/-\Your scratches and bruises disappear.
A Bounder sighs loudly.
A Bounder says 'It has been reported that "Fûjín performed fearsome sorcerous
arts".
You're under arrest Fûjín. Follow me and you'll be fairly judged.'
* C HP:Hurt Mana:Burning Move:Weak>fol hobbit
You now follow a Bounder.
A Bounder says 'Good idea to surrender Fûjín!'
A guard brings you to Shire's Court and starts to list all your crimes:
2pm on Orgaladhad, the 10th of Narwain, Year 2898 of the Third Age.
In the place called 'Brandywine Bridge', Fûjín performed fearsome sorcerous arts.
Fûjín was notified of his crime by the guards.
-------------------------------------------------------------------------------
Then, you are thrown in a dark jail.
You hear the icy sound of the key in
the keyhole and you find yourself alone in this humid place.
* C HP:Hurt Mana:Burning Move:Weak>
You feel bolder.
You feel enveloped by a peaceful power.
* C HP:Hurt Mana:Burning Move:Slow>stat
OB: 89%, DB: 24%, PB: 89%, Armour: 63%. Wimpy: 100. Mood: wimpy.
Needed: 267,665 xp, 0 tp. Gold: 19. Alert: normal.
Affected by:
- a deep wound at the right foot.
- noquit
- bless
- a light wound at the right leg.
- novoid
- imprisoned in Shire for 5 hours
** CACKLE, eat that shit you hugegroup overkill freaks =p **