sl
sc
You go to sleep.
* C HP:Awful>* C HP:Awful>4/115 hit, 63/63 mana, and 128/128 moves.
* C HP:Awful>* C HP:Awful>
Now you feel strong enough to return to Arda.
* C HP:Bad>wake
sc
You wake, and sit up.
* C HP:Bad>* C HP:Bad>22/115 hit, 63/63 mana, and 128/128 moves.
* C HP:Bad>l
Hall of Orcs
A large fountain, made from grey stone, pours water from its centre.
* C HP:Bad>dw
drink water
You drink the water.
You are not thirsty anymore.
* C HP:Bad>u
Maybe you should get on your feet first?
* C HP:Bad>st
u
You stand up.
* C HP:Bad>* C HP:Bad>Orc Living Area
A large bulletin board is mounted on a wall here.
The head of an Orc is here, spiked to the end of a pole.
The corpse of *an Orc* is lying here.
Exits: East South.
o C HP:Bad>s
s
Orc Living Area
A mailbox stands here stuffed full of messages.
A large WARNING SIGN is here.
Exits: North South.
o C HP:Bad>o C HP:Bad>Orc Sleeping Warrens
A large bulletin board is mounted on a wall here.
A skull is here, spiked to the end of a pole.
Takhr the orkish warden is standing here, looking greedily at your stuff.
Exits: North Down.
o C HP:Bad>whe
Players in your zone
--------------------
Grumnash - A Tunnel
Evel - Orc Sleeping Warrens
Garinham - Cavern
Proshnak - Cavern
o C HP:Bad>o C HP:Bad>
Doomer narrates 'nuke man'
o C HP:Bad>o C HP:Bad>
You suddenly notice Daz.
Daz pierces your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You try to hit Daz, but he parries successfully.
o C HP:Awful Daz:Healthy>say why
Daz pierces your right hand extremely hard and shatters it.
Ouch!
You lose a level!
You are dead! Sorry...
o C HP:Awful>o C HP:Awful>
You try to speak, but your voice is swallowed by the thick air surrounding you.
* C HP:Awful>sl
You go to sleep.
* C HP:Awful>sc
7/106 hit, 63/63 mana, and 128/128 moves.
* C HP:Awful>sc
12/106 hit, 63/63 mana, and 128/128 moves.
* C HP:Bad>sc
13/106 hit, 63/63 mana, and 128/128 moves.
* C HP:Bad>sc
13/106 hit, 63/63 mana, and 128/128 moves.
* C HP:Bad>wake
st
You wake, and sit up.
* C HP:Bad>l
You stand up.
* C HP:Bad>* C HP:Bad>Hall of Orcs
A large fountain, made from grey stone, pours water from its centre.
* C HP:Bad>u
Orc Living Area
A large bulletin board is mounted on a wall here.
The head of an Orc is here, spiked to the end of a pole.
The corpse of *an Orc* is lying here.
Exits: East South.
o C HP:Bad>s
s
Orc Living Area
A mailbox stands here stuffed full of messages.
A large WARNING SIGN is here.
Exits: North South.
o C HP:Bad>o C HP:Bad>Orc Sleeping Warrens
A large bulletin board is mounted on a wall here.
A skull is here, spiked to the end of a pole.
Takhr the orkish warden is standing here, looking greedily at your stuff.
Garinham is standing here.
Exits: North Down.
o C HP:Bad>yell stop it daz
Ok.
o C HP:Bad>o C HP:Bad>
You suddenly notice Daz.
Daz pierces your head extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
o C HP:Dying Daz:Healthy>o C HP:Dying Daz:Healthy>
You feel a strong ache there!
You are dead! Sorry...
o C HP:Awful Mana:Burning>o C HP:Awful Mana:Burning>
Saving Evel.
* C HP:Awful Mana:Burning>yell there is no reason for me to die
You try to yell, but your voice is swallowed by the thick air surrounding you.
* C HP:Awful Mana:Burning>sl
You go to sleep.
* C HP:Awful Mana:Burning>whois daz
Daz is a level twenty-eight Orkish Assassin.
is lagging from *.au
* C HP:Awful Mana:Burning>* C HP:Awful Mana:Burning>
Now you feel strong enough to return to Arda.
* C HP:Bad>sc
20/106 hit, 63/63 mana, and 128/128 moves.
* C HP:Bad>wake
st
l
dw
You wake, and sit up.
* C HP:Bad>* C HP:Bad>
You stand up.
* C HP:Bad>Hall of Orcs
A large fountain, made from grey stone, pours water from its centre.
* C HP:Bad>* C HP:Bad>drink water
You drink the water.
You are not thirsty anymore.
* C HP:Bad>u
s
Orc Living Area
A large bulletin board is mounted on a wall here.
The badly decayed head of an Orc is spiked on a pole here.
The corpse of *an Orc* is lying here.
Exits: East South.
o C HP:Bad>o C HP:Bad>Orc Living Area
A mailbox stands here stuffed full of messages.
A large WARNING SIGN is here.
Exits: North South.
o C HP:Bad>s
Orc Sleeping Warrens
A large bulletin board is mounted on a wall here.
A skull is here, spiked to the end of a pole.
Takhr the orkish warden is standing here, looking greedily at your stuff.
Garinham is standing here.
Exits: North Down.
o C HP:Bad>sea
/search fast
You begin to search ...
-whe
\|\|/d
-\-\|/-\|/-You suddenly notice Daz.
Aye!
You cannot concentrate any more...
Daz pierces your right arm extremely hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.
o C HP:Dying Daz:Healthy>o C HP:Dying Daz:Healthy>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>o C HP:Dying Daz:Healthy>
You are dead! Sorry...
o C HP:Awful>sl
You go to sleep.
* C HP:Awful>history
On the 14th Afterlithe in 2898 of the third age, you were slain in the Orc
Sleeping Warrens by Daz the Orc.
You were also slain in the Orc Sleeping
Warrens by Daz the Orc, and you were killed in the Orc Sleeping Warrens by Daz
the Orc, and therefore fell to level eight.
You were also killed in the Orc
Sleeping Warrens by Daz the Orc.
On the 13th of Afterlithe, 2898, you were slain in a Blasted Furnace by Daz
the Orc, and were killed in a Blasted Furnace by Daz the Orc.
You were killed
in the Orc Living Area by Daz the Orc.
You were killed in the Cavern by Daz
the Orc.
You were slain in Hall of the Arcane by Blayde the Orc.
On the 12th Afterlithe in the year of 2898 of the third age, you were slain in
the Cave by Vecna the Black Numenorean.
You were also slain in the Cave by
Vecna the Black Numenorean.
You were slain in the Cave by Vecna the Black
Numenorean.
You were killed in the Orc Sleeping Warrens by Amicus the Orc, and
were killed in the Mixed Forest by a dreadful brutish forest troll.
You were
killed in the Cave by Daz the Orc.
You were also killed in a Tunnel by Dazzle
the Orc.
You were slain in the Orc Living Area by Wakkit the Orc.
You were
also slain in the Small Hill by Proshnak the Orc. Because of that, you fell to
level nine.
On the 11th Afterlithe, 2898 of the third age, you were slain in the Orc
*** Return: continue, b: back one page, r: redisplay, q:quit (27%) ***
Sleeping Warrens by Amicus the Orc.
You were slain in a Worn Tunnel by Dazzle
the Orc.
You were killed in a Large Passage by Kremlin the Orc.
You were also
slain in a Blasted Furnace by Kremlin the Orc.
You were slain in a Blasted
Furnace by Kremlin the Orc.
On the 26th of Solmath in the year of 2893 of the third age, you were killed
in the Humid Cave by Nott the Orc.
On the 22nd of Foreyule in the year of 2886, you were slain in the Barren
Plain by a huge, black wolf, and fell to level ten.
On the seventh Blotmath in the year of 2885, you were killed in a Blasted
Furnace by Fable the Orc.
On the 25th Astron in 2885, you were killed in the Cavern by Vargas the Orc.
On the ninth Halimath, 2884, you drowned on a River.
You were also killed on
the Mountainside by Sloth the Man.
On the second of Halimath in 2884 of the third age, you were killed in the
Pine-Forest by a nasty ugly forest troll, and thus fell to level eleven.
*** Return: continue, b: back one page, r: redisplay, q:quit (46%) ***
On the 25th of Wedmath in 2884, you were slain in the Dried Out Lake by a
lethal huge stone giant, and therefore fell to level twelve.
On the 24th Wedmath in the year of 2884, you gained level thirteen in the
Burrow.
On the 12th of Afterlithe, 2884 of the third age, you were killed in the Small
Hill by Fingeror the Elf. Because of that, you fell to level twelve.
You
achieved level thirteen in the Slave Pits.
You were slain along the Rocky Path
by Fingeror the Elf, and thus fell to level twelve.
On the 8th of Afterlithe in the year of 2884, you were slain in the Green
Slope by a Skeletal Warrior, and fell to level thirteen.
You were killed in
the Green Slope by a gruesome Skeletal Warrior.
On the 22nd Forelithe in the year of 2884 of the third age, you were killed at
the Old East Road by a horrible hardened ranger.
On the 6th of Thrimidge in 2884, you were slain in a Track Through the
Wilderness by a Man.
On the 27th of Astron, 2884 of the third age, you gained level fourteen by the
*** Return: continue, b: back one page, r: redisplay, q:quit (67%) ***
Trail.
On the 23rd Astron in the year of 2884, you bled to death along the Trail to
the High Pass.
On the 26th of Solmath in 2884, you died in a Flooded Escape Tunnel.
You
reached level thirteen in Ruins in the Anduin River.
On the 30th Winterfilth, 2883 of the third age, you achieved level twelve
along the Ridge Above a Trail.
On the fourth of Halimath in the year of 2883 of the third age, you reached
level eleven in a Hideous Chamber.
On the 25th Wedmath in the year of 2883 of the third age, you achieved level
ten in a Worn-Out Ridge.
On the 23rd of Wedmath in the year of 2883, you had a fatal fall along the
Path Between the Mountains.
On the 10th Thrimidge in 2883 of the third age, you gained level nine in the
Lit Cave.
You were slain in a Slag Pit by an Elf.
*** Return: continue, b: back one page, r: redisplay, q:quit (83%) ***
On the 6th of Thrimidge in 2883 of the third age, you gained level eight in
Bend in the Tunnel.
On the 22nd of Winterfilth, 2878 of the third age, you gained level seven in
an Underground Stream.
On the 20th Winterfilth in the year of 2878 of the third age, you were slain
in a Chamber Hollowed out of the Earth by a terrible spectral soldier.
On the 19th Winterfilth, 2878, you achieved level six in the Slave Pen, and
you achieved level five in a Tunnel.
On the 18th Winterfilth, 2878, you achieved level four in the Slaughter House.
You gained level three in the Remains of a Hut.
On the 17th of Winterfilth, 2878, you were slain in a Narrow Tunnel by a vile
crippled orc.
You reached level two in a Narrow Tunnel.
On the 17th Winterfilth, 2878, you began your journeys.
* C HP:Awful>trophy
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 1%, An ibex | 2, 2%, A troll bitch |
| 6, 7%, A troll infant | 1, 0%, A swarm of blow-flies |
| 1, 0%, A grey spider | 2, 0%, A rabid, grey wolf |
| 1, 0%, A hummerhorn | 5, 6%, A newborn spider |
| 1, 0%, A brown wolf | 3, 1%, A stone troll |
| 1, 0%, A huge stone giant | 3, 1%, A Zaugurz uruk |
| 4, 1%, The orkish kennel master | 5, 1%, A giant slug |
| 1, 1%, Thrakghash of the Mordor | 2, 2%, A dark-skinned orc |
| 1, 0%, #Eckhart | 1, 0%, A large leech |
| 1, 1%, A forest spider | 1, 1%, A clump of roots |
| 1, 1%, A skunk | 1, 1%, Kormock the orkish armour |
| 1, 0%, A ghost | 6, 2%, A goblin warrior |
| 6, 2%, A goblin | 2, 1%, An eaglet |
| 1, 0%, A mother eagle | 2, 0%, The ice-demon |
| 2, 0%, A hill giant | 1, 0%, A large earth troll |
| 2, 0%, A queen bat | 4, 1%, A small bat |
| 10, 3%, A shadow | 4, 1%, A spirit |
| 4, 1%, An orkish patrol-leader | 10, 3%, A cave troll |
| 4, 2%, A large elk | 1, 0%, A spirit |
| 13, 7%, An orc sentry | 39, 15%, A demon wolf |
*** Return: continue, b: back one page, r: redisplay, q:quit (42%) ***
| 32, 20%, An orkish warrior | 1, 0%, A Zaugurz uruk |
| 1, 0%, A Zaugurz officer | 5, 0%, A Zaugurz soldier |
| 2, 0%, Eoghha | 1, 0%, A cavebear |
| 1, 0%, A guardian stone beast | 4, 2%, An animated skeleton |
| 2, 0%, A dark wraith | 2, 0%, A hillman child |
| 2, 0%, A hillman woman | 2, 0%, A hillman-chief |
| 8, 2%, A hillman-warrior | 5, 2%, A pack horse |
| 5, 2%, A heavily scarred orc | 4, 1%, An earth troll |
| 3, 1%, A scaly reptile | 5, 2%, A water moccasin |
| 9, 3%, An orc-guard | 4, 2%, The orkish loremaster |
| 17, 17%, A Skeletal Warrior | 21, 13%, An orkish scout |
| 1, 1%, A starved grey wolf | 2, 2%, A tiny spider |
| 12, 11%, A huge, poisonous spider | 6, 3%, Guthblug the Foreman |
| 1, 1%, Gruksh the Butcher | 6, 4%, A shadow |
| 4, 3%, A white wolf | 6, 5%, A goblin scout |
| 9, 5%, An orc assassin | 8, 10%, A young troll |
| 6, 3%, A mottled snake | 1, 0%, A black wolf |
| 3, 2%, A huge, black wolf | 30, 15%, A large bat |
| 19, 7%, An orc slavemaster | 62, 36%, An elite orc-guard |
| 19, 15%, A hungry warg | 8, 6%, A giant lizard |
| 7, 7%, An orc apprentice | 4, 5%, The orkish jailkeeper |
| 2, 1%, A hunter | 1, 1%, A vicious rat |
*** Return: continue, b: back one page, r: redisplay, q:quit (87%) *** *** Return: continue, b: back one page, r: redisplay, q:quit (87%) ***
Now you feel strong enough to return to Arda.
*** Return: continue, b: back one page, r: redisplay, q:quit (87%) ***
| 13, 11%, A female orc | 3, 2%, An albino fish |
| 27, 10%, An albino salamander | 19, 17%, A bloodthirsty bat |
| 21, 14%, An orc-soldier | 13, 12%, A crippled orc |
| 22, 19%, A snaga orc | 16, 19%, An elven slave |
| 16, 14%, A cockroach | 26, 23%, A crippled orc |
| 18, 25%, A prisoner | |
* C HP:Bad>sc
13/106 hit, 63/63 mana, and 128/128 moves.
* C HP:Bad>wake
st
You wake, and sit up.
* C HP:Bad>* C HP:Bad>
You stand up.
* C HP:Bad>l
Hall of Orcs
A large fountain, made from grey stone, pours water from its centre.
* C HP:Bad>dw
drink water
You drink the water.
You are not thirsty anymore.
* C HP:Bad>u
Orc Living Area
A large bulletin board is mounted on a wall here.
The badly decayed head of an Orc is spiked on a pole here.
The corpse of *an Orc* is lying here.
Exits: East South.
o C HP:Bad>e
n
A Tunnel
The badly decayed head of an Orc is spiked on a pole here.
Exits: North West.
o C HP:Bad>e
e
Guardpost at a Tunnel Fork
A studded leather belt has been left here.
The corpse of an orkish officer is lying here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
The shadow of an orkish officer is floating here.
Exits: North East South.
o C HP:Bad>o C HP:Bad>East Fork
Exits: East West.
o C HP:Bad>o C HP:Bad>Cavern
The corpse of *an Orc* is lying here.
Exits: North East South West.
o C HP:Bad>n
A Blasted Furnace
On the ground, there are two black metal shields.
A cup has been set here.
A large stone fireplace with a roaring fire warms the room.
A thick chain mail hauberk is on the ground.
A musty bread has been left here.
A pair of chain mail leggings are lying here.
A pair of heavy, reinforced boots lie here.
You see two scimitars on the ground.
On the ground, there are four spiked heads.
On the floor is a foul orkish-looking metal helmet.
A beheaded corpse is lying on the ground.
The corpse of *an Orc* is lying here.
Kormock the orkish armourer is working at his bench.
Exits: South.
* C HP:Bad>re
You sit down and rest your tired bones.
* C HP:Bad>st
You stop resting, and stand up.
* C HP:Bad>take all
s
s
You can't take a fireplace.
You can't take a spiked head.
You can't take a spiked head.
You can't take a spiked head.
You get the corpse of *an Orc*.
You get a musty loaf of bread.
You get a cup.
You can't get the corpse of *an Orc*, it's too heavy.
You can't take a spiked head.
You get a heavy chain mail hauberk.
You get a scimitar.
You get a spiked metal helmet.
You get a pair of iron-shod boots.
You get a black metal shield.
You get a black metal shield.
You get a scimitar.
You get a pair of chain mail leggings.
* C HP:Bad>* C HP:Bad>Cavern
The corpse of *an Orc* is lying here.
Exits: North East South West.
You suddenly notice Daz.
o C HP:Bad>o C HP:Bad>Cavern
Exits: North East South.
o C HP:Bad>s
e
Cavern
Garinham is standing here.
Exits: North East West.
o C HP:Bad>e
Cavern
A brown pond between old branches and roots is here.
A large bulletin board is mounted on a wall here.
The orkish loremaster is standing here, looking for his audience.
Exits: North East West.
o C HP:Bad>o C HP:Bad>A Worn Tunnel
Exits: East West.
o C HP:Bad>e
e
A Worn Tunnel
Exits: East West.
o C HP:Bad>e
A Worn Tunnel
Exits: East West.
o C HP:Bad>n
A Tunnel Bend
Exits: North West.
o C HP:Bad>e
A Tunnel
Exits: North South.
o C HP:Bad>e
Alas, you cannot go that way...
o C HP:Bad>n
e
Alas, you cannot go that way...
o C HP:Bad>e
A Tunnel Bend
A hungry warg stands here, sniffing around for flesh.
Exits: [North] East South.
o C HP:Bad>e
e
A Worn Tunnel
Exits: East West.
o C HP:Bad>o C HP:Bad>The Burrow
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.
Exits: North East West.
o C HP:Bad>o C HP:Bad>The Burrow
A warrior of Goblin Gate stands menacingly before you.
Exits: East South West.
o C HP:Bad>The Burrow
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
o C HP:Bad>tell daz why are you killing me?
e
e
Ok.
o C HP:Bad>e
The Burrow Intersection
Exits: North East South West.
o C HP:Bad>o C HP:Bad>The Burrow
Exits: North East West.
o C HP:Bad>o C HP:Bad>A Tunnel Mouth
Exits: South West.
o C HP:Bad>s
s
s
s
s
s
s
A Tunnel
Exits: North South.
o C HP:Bad>o C HP:Bad>A Tunnel
Exits: North East South [West].
o C HP:Bad>A Tunnel
Exits: North East South.
o C HP:Bad>o C HP:Bad>A Tunnel
The corpse of an orkish warrior is lying here.
Exits: North East.
o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>ta
take all all.corpse
You can't find anything in any corpse.
o C HP:Bad>n
n
A Tunnel
Exits: North East South.
o C HP:Bad>n
A Tunnel
Exits: North East South [West].
o C HP:Bad>n
A Tunnel
Exits: North South.
o C HP:Bad>o C HP:Bad>A Tunnel Mouth
Exits: South West.
o C HP:Bad>w
w
w
The Burrow
Exits: North East West.
o C HP:Bad>w
w
The Burrow Intersection
Exits: North East South West.
o C HP:Bad>w
The Burrow
A hungry warg stands here, sniffing around for flesh.
Exits: East West.
o C HP:Bad>w
The Burrow
Garinham is standing here.
Exits: East South West.
o C HP:Bad>w
The Burrow
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.
Exits: North East West.
Garinham has arrived from the east.
o C HP:Bad>w
w
A Worn Tunnel
Exits: East West.
o C HP:Bad>w
A Tunnel Bend
A hungry warg stands here, sniffing around for flesh.
Exits: [North] East South.
You suddenly notice Daz.
o C HP:Bad>w
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>s
s
Alas, you cannot go that way...
o C HP:Bad>w
Daz pierces your body extremely hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.
o C HP:Dying Daz:Healthy>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>w
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>w
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>o C HP:Dying Daz:Healthy>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>o C HP:Dying Daz:Healthy>
You are in a pretty bad shape, unable to do anything!
o C HP:Dying Daz:Healthy>o C HP:Dying Daz:Healthy>
You are dead! Sorry...
o C HP:Awful>sl
You go to sleep.
* C HP:Awful>inf
You are a male Orc.
You are 44 years and 1 day old.
You have played 1 day and 23 hours (real time).
This ranks you as Evel the Orkish Cut-Throat (level 8).
You are five feet three and weigh eight stone and twelve pounds.
Perception: vision 25, hearing -50, smell -60. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:14 Int:13 Wis:6 Dex:19 Con:16 Wil:11 Per:19.
Offensive Bonus: 24%, Dodging Bonus: -26%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 12/106 hit, 63/63 mana, and 128/128 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 207,277 experience points and you have 4,269 travel points.
You are not known for any acts of war.
You need 8,223 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Orkish.
You will climb if necessary.
* C HP:Bad>st
In your dreams, or what?
* C HP:Bad>wake
st
You wake, and sit up.
* C HP:Bad>l
You stand up.
* C HP:Bad>* C HP:Bad>
Saving Evel.
* C HP:Bad>Hall of Orcs
A large fountain, made from grey stone, pours water from its centre.
* C HP:Bad>dw
drink water
You drink the water.
You are not thirsty anymore.
* C HP:Bad>u
Orc Living Area
A large bulletin board is mounted on a wall here.
The badly decayed head of an Orc is spiked on a pole here.
The corpse of *an Orc* is lying here.
Exits: East South.
You smell blood.
o C HP:Bad>s
s
Orc Living Area
A mailbox stands here stuffed full of messages.
A large WARNING SIGN is here.
Exits: North South.
o C HP:Bad>o C HP:Bad>Orc Sleeping Warrens
A large bulletin board is mounted on a wall here.
A skull is here, spiked to the end of a pole.
Takhr the orkish warden is standing here, looking greedily at your stuff.
Exits: North Down.
o C HP:Bad>n
n
Orc Living Area
A mailbox stands here stuffed full of messages.
A large WARNING SIGN is here.
Exits: North South.
o C HP:Bad>n
Orc Living Area
A large bulletin board is mounted on a wall here.
The badly decayed head of an Orc is spiked on a pole here.
The corpse of *an Orc* is lying here.
Garinham is standing here.
Exits: East South.
o C HP:Bad>e
Alas, you cannot go that way...
o C HP:Bad>n
e
Garinham leaves south.
o C HP:Bad>A Tunnel
The badly decayed head of an Orc is spiked on a pole here.
Exits: North West.
o C HP:Bad>e
e
Guardpost at a Tunnel Fork
A studded leather belt has been left here.
The corpse of an orkish officer is lying here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
The shadow of an orkish officer is floating here.
Exits: North East South.
o C HP:Bad>o C HP:Bad>East Fork
Exits: East West.
o C HP:Bad>o C HP:Bad>Cavern
The corpse of *an Orc* is lying here.
Exits: North East South West.
o C HP:Bad>e
e
A Cavern
Exits: South West.
o C HP:Bad>e
Alas, you cannot go that way...
o C HP:Bad>s
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>s
Cavern
Exits: North South West.
o C HP:Bad>e
e
Cavern
A brown pond between old branches and roots is here.
A large bulletin board is mounted on a wall here.
The orkish loremaster is standing here, looking for his audience.
Exits: North East West.
o C HP:Bad>e
e
A Worn Tunnel
Exits: East West.
o C HP:Bad>e
A Worn Tunnel
Exits: East West.
o C HP:Bad>e
A Worn Tunnel
Exits: East West.
o C HP:Bad>e
e
A Tunnel Bend
Exits: North West.
o C HP:Bad>e
Alas, you cannot go that way...
o C HP:Bad>e
Alas, you cannot go that way...
o C HP:Bad>n
Alas, you cannot go that way...
o C HP:Bad>n
Alas, you cannot go that way...
o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>e
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>A Tunnel
Exits: North South.
o C HP:Bad>o C HP:Bad>A Tunnel Bend
The head of an Orc is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
Exits: [North] East South.
o C HP:Bad>A Worn Tunnel
Exits: East West.
o C HP:Bad>w
ta
A Tunnel Bend
The head of an Orc is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
Exits: [North] East South.
o C HP:Bad>o C HP:Bad>take all all.corpse
You get a pair of chain mail leggings from the corpse of *an Orc*.
You get a scimitar from the corpse of *an Orc*.
You get a black metal shield from the corpse of *an Orc*.
You get a black metal shield from the corpse of *an Orc*.
You get a pair of iron-shod boots from the corpse of *an Orc*.
You get a spiked metal helmet from the corpse of *an Orc*.
You get a scimitar from the corpse of *an Orc*.
You get a heavy chain mail hauberk from the corpse of *an Orc*.
You get a cup from the corpse of *an Orc*.
You get a musty loaf of bread from the corpse of *an Orc*.
You get the corpse of *an Orc* from the corpse of *an Orc*.
o C HP:Bad>w
Alas, you cannot go that way...
o C HP:Bad>w
Alas, you cannot go that way...
o C HP:Bad>drop corpse
s
You drop the corpse.
o C HP:Bad>s
s
A Tunnel
Exits: North South.
o C HP:Bad>o C HP:Bad>A Tunnel Bend
Exits: North West.
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>w
w
w
A Worn Tunnel
Exits: East West.
o C HP:Bad>o C HP:Bad>A Worn Tunnel
Exits: East West.
o C HP:Bad>o C HP:Bad>A Worn Tunnel
Exits: East West.
o C HP:Bad>w
n
Cavern
A brown pond between old branches and roots is here.
A large bulletin board is mounted on a wall here.
The orkish loremaster is standing here, looking for his audience.
Exits: North East West.
o C HP:Bad>o C HP:Bad>Cavern
Exits: North South West.
o C HP:Bad>w
n
Cavern
Exits: North East South.
o C HP:Bad>n
Cavern
The corpse of *an Orc* is lying here.
Exits: North East South West.
o C HP:Bad>o C HP:Bad>A Blasted Furnace
A large stone fireplace with a roaring fire warms the room.
On the ground, there are four spiked heads.
A beheaded corpse is lying on the ground.
Kormock the orkish armourer is working at his bench.
Exits: South.
* C HP:Bad>sell metal
sell metal
sell metal
Kormock the orkish armourer tells you 'I've no cash left to buy.'
* C HP:Bad>sell metal
Kormock the orkish armourer tells you 'I've no cash left to buy.'
* C HP:Bad>sell metal
Kormock the orkish armourer tells you 'I've no cash left to buy.'
* C HP:Bad>* C HP:Bad>Kormock the orkish armourer tells you 'I've no cash left to buy.'
* C HP:Bad>s
w
Kormock the orkish armourer tells you 'I've no cash left to buy.'
* C HP:Bad>w
Cavern
The corpse of *an Orc* is lying here.
Exits: North East South West.
o C HP:Bad>w
w
East Fork
Exits: East West.
o C HP:Bad>o C HP:Bad>Guardpost at a Tunnel Fork
A studded leather belt has been left here.
The corpse of an orkish officer is lying here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
The shadow of an orkish officer is floating here.
Exits: North East South.
o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>n
Alas, you cannot go that way...
o C HP:Bad>w
Tunnel Bend
Exits: South West.
o C HP:Bad>w
w
w
A Sloping Tunnel
Daz is standing here searching for tracks.
Exits: East West.
o C HP:Bad>w
A Sloping Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East West.
o C HP:Bad>w
Sloping Tunnel
Exits: East West.
o C HP:Bad>o C HP:Bad>A Steep Tunnel
Exits: East South West.
o C HP:Bad>o C HP:Bad>A Steep Tunnel
Exits: East West.
o C HP:Bad>o C HP:Bad>A Large Passage
Exits: North East West.
o C HP:Bad>n
Orc Guard Room
A slender plant, with white flowers at the top, grows here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The dark presence of the Monitor stands at the stone door.
Exits: South Up.
o C HP:Bad>u
s
s
Behind the Crack
A scuffed and worn leather satchel has been left here.
A large sack is on the ground.
A quiver lies on the ground.
Exits: South Down.
o C HP:Bad>o C HP:Bad>Dark Dry Cave
Exits: North South.
o C HP:Bad>o C HP:Bad>Trail at a Cave
A sign wrought from black metal, inscribed with blood-red letters stands here.
Exits: North East West.
o C HP:Bad>e
e
d
Narrow Part of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =East= West.
o C HP:Bad>d
End of the Broken Trail
Exits: =West= =Down=.
o C HP:Bad>o C HP:Bad>Trail to the High Pass
Exits: =Up= =Down=.
o C HP:Bad>o C HP:Bad>Trail to the High Pass
Exits: North =East= =Up=.
o C HP:Bad>e
Road to the Lower Pass
Exits: North =East= =South= =West=.
o C HP:Bad>e
e
Crossing
A rabbit is here eyeing your presence warily.
A very strong orkish leader is here on patrol.
An experienced orkish scout is looking for tracks on the ground.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: North =East= =West=.
o C HP:Bad>o C HP:Bad>North of a Ford
Exits: North East South =West=.
o C HP:Bad>e
Mixed Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North East South West.
o C HP:Bad>e
A brutish forest troll has arrived from the north.
o C HP:Bad>e
Forest
Exits: North East South West.
o C HP:Bad>o C HP:Bad>An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: North East South West.
o C HP:Bad>e
e
Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: North East South West.
o C HP:Bad>o C HP:Bad>Sloping Plains
A rabid rabbit is resting here.
A rabid rabbit is resting here.
Exits: North East South West.
o C HP:Bad>e
e
Sloping Plains
Exits: North East South West.
o C HP:Bad>e
e
Bushy Plains
Exits: North East South West.
o C HP:Bad>s
Bumpy Plains
Exits: North East South West.
o C HP:Bad>s
s
Rocky Plains
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: North East South West.
o C HP:Bad>s
s
s
Rocky Plains
Exits: North East South West.
o C HP:Bad>s
s
Bushy Plains
Exits: North East South West.
o C HP:Bad>s
s
s
Outside the Walls
Exits: North East South West.
o C HP:Bad>s
Entrance to a Ruined Village
Exits: North East South West.
o C HP:Bad>o C HP:Bad>Ancient Fields
Exits: North East South West.
o C HP:Bad>o C HP:Bad>
You need to swim to go there.
o C HP:Bad>w
w
You need to swim to go there.
o C HP:Bad>w
You need to swim to go there.
o C HP:Bad>w
w
You need to swim to go there.
o C HP:Bad>w
You need to swim to go there.
o C HP:Bad>w
You need to swim to go there.
o C HP:Bad>o C HP:Bad>
You need to swim to go there.
o C HP:Bad>
You need to swim to go there.
o C HP:Bad>o C HP:Bad>
You need to swim to go there.
o C HP:Bad>o C HP:Bad>
You need to swim to go there.
o C HP:Bad>
You need to swim to go there.
o C HP:Bad>o C HP:Bad>
You need to swim to go there.
o C HP:Bad>
You need to swim to go there.
o C HP:Bad>o C HP:Bad>
You need to swim to go there.
o C HP:Bad>tell daz being this far away
Ok.
o C HP:Bad>tell daz should give us some time to talk
Ok.
o C HP:Bad>tell daz why?
Ok.
o C HP:Bad>e
A Small Obliterated House
A cup has been set here.
Exits: North East South West.
o C HP:Bad>e
e
A Garden of Rotting Herbs
Exits: North East South West.
o C HP:Bad>e
Charred Plains
Exits: North East South West.
o C HP:Bad>e
Budding Plains
A hungry warg stands here, sniffing around for flesh.
Exits: North East South West.
o C HP:Bad>s
s
Bounteous Fields along a Steep Ridge
A huge grizzly bear is here, roaming the wild.
A grizzly cub is here, snarling loudly.
A grizzly cub is here, snarling loudly.
Exits: North East West Down.
A grizzly bear hits your body hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You try to hit a grizzly bear, but it parries successfully.
o C HP:Bad a grizzly bear:Healthy>o C HP:Bad a grizzly bear:Healthy>No way!
You are fighting for your life!
o C HP:Bad a grizzly bear:Healthy>o C HP:Bad a grizzly bear:Healthy>No way!
You are fighting for your life!
o C HP:Bad a grizzly bear:Healthy>f
s
s
You flee head over heels.
Fertile Plains on a Hill
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.
o C HP:Bad>s
Bounteous Fields along a Steep Ridge
A huge grizzly bear is here, roaming the wild.
A grizzly cub is here, snarling loudly.
A grizzly cub is here, snarling loudly.
Exits: North East West Down.
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>e
e
Treacherous Cliff along a Steep Ridge
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North South West Down.
o C HP:Bad>o C HP:Bad>
Alas, you cannot go that way...
o C HP:Bad>s
s
s
You carefully manoeuvre yourself down these dangerous cliffs and manage to
reach the plains below.
Grassy Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.
o C HP:Bad>s
Barren Plains
Exits: North East South West.
o C HP:Bad>o C HP:Bad>Barren Plains along a Shallow Stream
A frog is standing here.
Some ugly blow-flies are buzzing around here.
Exits: North East South West.
o C HP:Bad>s
You need to swim to go there.
o C HP:Bad>s
You swiftly dodge a swarm of blow-flies' attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
Your attempt to hit a swarm of blow-flies fails.
o C HP:Bad a swarm of blow-flies:Healthy>o C HP:Bad a swarm of blow-flies:Healthy>No way!
You are fighting for your life!
o C HP:Bad a swarm of blow-flies:Healthy>No way!
You are fighting for your life!
o C HP:Bad a swarm of blow-flies:Healthy>f
w
You flee head over heels.
Barren Plains along a Muddy Stream
Exits: North East South West.
o C HP:Bad Move:Tired>s
Barren Plains along a Shallow Stream
A frog is standing here.
Some ugly blow-flies are buzzing around here.
Exits: North East South West.
Shrouds of dark clouds roll in above you, blotting out the skies.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
You need to swim to go there.
o C HP:Bad Move:Tired>w
You need to swim to go there.
o C HP:Bad Move:Tired>w
You need to swim to go there.
o C HP:Bad Move:Tired>e
e
Barren Plains along a Muddy Stream
Exits: North East South West.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>Barren Plains near a Muddy Stream
A swarm of mosquitoes is here, humming around you.
A swarm of midges is here, humming around you.
Exits: North East South West.
o C HP:Bad Move:Tired>e
s
s
Barren Plains
Exits: North East South West.
o C HP:Bad Move:Tired>s
Quagmire by the River
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
You need to swim to go there.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
You need to swim to go there.
o C HP:Bad Move:Tired>e
s
Quagmire by the Anduin River
A dun-coloured grouse is sitting still in the heather.
A dun-coloured grouse is sitting still in the heather.
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
o C HP:Bad Move:Tired>s
Sodden Turf
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
You need to swim to go there.
o C HP:Bad Move:Tired>s
e
You need to swim to go there.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
You need to swim to go there.
o C HP:Bad Move:Tired>e
You need to swim to go there.
o C HP:Bad Move:Tired>n
e
Quagmire by the Anduin River
A dun-coloured grouse is sitting still in the heather.
A dun-coloured grouse is sitting still in the heather.
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
You need to swim to go there.
o C HP:Bad Move:Tired>s
Sodden Turf
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>
A mosquito swarm leaves north.
o C HP:Bad Move:Tired>er
Arglebargle, glop-glyf!?!
o C HP:Bad Move:Tired>sc
14/106 hit, 63/63 mana, and 42/128 moves.
o C HP:Bad Move:Tired>re
You sit down and rest your tired bones.
o C HP:Bad Move:Tired>tell daz why can't you explain to me why i must die over and over?
Ok.
o C HP:Bad Move:Tired>whe
stat
Players in your zone
--------------------
Evel - Sodden Turf
o C HP:Bad Move:Tired>o C HP:Bad Move:Tired>OB: 19%, DB: -3%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 8,223 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- panic
- noquit
o C HP:Bad Move:Tired>tell daz what did i ever do to you?
Ok.
o C HP:Bad>o C HP:Bad>
A mosquito swarm has arrived from the north.
o C HP:Bad>whe
Players in your zone
--------------------
Evel - Sodden Turf
o C HP:Bad>whe
Players in your zone
--------------------
Evel - Sodden Turf
o C HP:Bad>o C HP:Bad>
You suddenly notice Daz.
Suddenly Daz stabs you in the back, you die.
You are dead! Sorry...
o C HP:Awful>quit
Goodbye, friend.. Come back soon!
%%% Disconnected from server.