### Logged by Vili 8/22/01 (level 20)
### Trying to see what sort of trouble i can find at warrens...
* HP:Fine a mass of vines:Dying>
You cleave a mass of vines' trunk extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
Your blood freezes as you hear a mass of vines' death cry.
A mass of vines is dead! R.I.P.
* HP:Fine>o
You don't see any sodmat here.
* HP:Fine>tell ranto
*a Troll* has arrived from the west.
* HP:Fine>telli
You suddenly notice *a Man*.
Suddenly *a Man* stabs you in the back.
That really HURT!
* HP:Wounded *a Man*:Healthy>ng
You flee head over heels.
Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
* HP:Wounded>
fl
Ok.
* HP:Wounded>
An ugly forest troll tries to smite you, but your parry is successful.
* HP:Wounded an ugly forest troll:Healthy>s
You are already attempting to flee!
You flee head over heels.
Dreary Forest
Exits: North East South West.
* HP:Wounded>Withering Grass
Exits: North East South West.
* HP:Wounded>s
s
Small Trail
Exits: North =East= South =West=.
* HP:Wounded>Dark Forest
Exits: North East South West.
* HP:Wounded>tell ranto that guy to read help narr
s
e
e
Ok.
* HP:Wounded>
sDark Forest
Exits: North East South West.
* HP:Wounded>tat
Dark Forest
Exits: North South West.
* HP:Wounded>
Alas, you cannot go that way...
* HP:Wounded>OB: 63%, DB: 12%, PB: 50%, Armour: 85%. Wimpy: 200. Mood: normal.
Needed: 383,513 xp, 0 tp. Gold: 36. Alert: normal.
Affected by:
- panic
- a critical wound at the body.
- novoid
- noquit
* HP:Wounded>yell OWIE
s
s
c
Ok.
* HP:Wounded>Lost in the Dim Forest
A forest spider is here crawling around.
Exits: North East South West.
* HP:Wounded>
Pine Forest
Exits: North East South West.
* HP:Wounded>crit
You start to concentrate...
w
You can feel the broken bones within you heal and reshape themselves.
* HP:Wounded Mana:Burning>Dark Stand of Pinetrees
Exits: North East South West.
* HP:Wounded Mana:Burning>
Ranto tells you 'oh, ok'
* HP:Wounded Mana:Burning>w
cl
cl
Dark and Silent Woodland
Exits: North East South West.
* HP:Wounded Mana:Burning Move:Tired>
You start to concentrate...
man
#Ok. {kk} aliases {kill *man*}.
#Ok. {bb} aliases {bash *man*}.
#Ok. {9} aliases {track *man*}.
#Ok. {8} aliases {where *man*}.
#Ok. {bl} aliases {cas 'blind' *man*}.
agg
Your scratches and bruises disappear.
* HP:Wounded Mana:Hot>
You start to concentrate...
Your scratches and bruises disappear.
* HP:Wounded Mana:Hot>
Ok.
* HP:Wounded Mana:Hot>w
Deep Amid the Dark Pines
Exits: North East South West.
* HP:Wounded Mana:Hot Move:Tired>cl
You start to concentrate...
sco
stat
Your scratches and bruises disappear.
* HP:Wounded Mana:Hot>125/279 hit, 60/111 mana, and 50/132 moves.
[ *SNIP* I head to a place better to fight *man* stabber at ]
A Vertical Escarpment
Exits: North East [South] West.
* HP:Hurt Mana:Hot Move:Weak>o
s
Ok.
* HP:Hurt Mana:Hot Move:Weak>c
An Abandoned Sheepfold
Exits: North.
Saving Vili.
* HP:Hurt Mana:Hot Move:Weak>
Ok.
* HP:Hurt Mana:Hot Move:Weak>sco
stat
w129/279 hit, 70/111 mana, and 10/132 moves.
* HP:Hurt Mana:Hot Move:Weak>im
OB: 95%, DB: 14%, PB: 38%, Armour: 85%. Wimpy: 200. Mood: aggressive.
Needed: 383,513 xp, 0 tp. Gold: 36. Alert: normal.
Affected by:
- panic
- a deep wound at the body.
- novoid
- noquit
* HP:Hurt Mana:Hot Move:Weak>
Ok.
* HP:Hurt Mana:Hot Move:Weak>bob
You start to concentrate...
cl
agg
eq
An energy begins to flow within your legs as your body becomes lighter.
* HP:Hurt Mana:Warm>
You start to concentrate...
Your scratches and bruises disappear.
* HP:Hurt Mana:Warm>
Ok.
* HP:Hurt Mana:Warm>
You are using:
<wielded> a mighty dwarven axe (brand new)
<worn as shield> a bejewelled shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a thick metal breastplate (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of ring mail sleeves (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a pair of iron-shod boots (brand new)
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> a golden necklace
<worn on wrist> a keyring filled with keys and a set of lock picks
<worn on finger> a gold ring
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a moneybag
<worn on belt> a stone
<worn on belt> a sable pouch
<worn on belt> a hunting knife (brand new)
<worn on belt> a water skin
* HP:Hurt Mana:Warm>leather
You get a thin pair of soft leather sleeves from a leather backpack.
You get a thin pair of leather gloves from a leather backpack.
You get a thick, soft leather jerkin from a leather backpack.
* HP:Hurt Mana:Warm>
You stop using a pair of iron-shod boots.
You stop using a heavy pair of greaves.
You stop using a thick pair of metal gauntlets.
You stop using a thick metal breastplate.
You stop using a great helm.
* HP:Hurt Mana:Warm>
You are already wearing something on your arms.
You wear a thin pair of leather gloves on your hands.
You wear a thick, soft leather jerkin on your body.
* HP:Hurt Mana:Warm>rem sleeves
You stop using a pair of ring mail sleeves.
* HP:Hurt Mana:Warm>wear leather
sco
You cover your arms with a thin pair of soft leather sleeves.
[ *SNIP* After a bit of heal/wait ]
You stop resting, and stand up.
* HP:Fine Mana:Cold>s
Ok.
* HP:Fine Mana:Cold>A Vertical Escarpment
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* HP:Fine Mana:Cold>An Abandoned Sheepfold
Exits: North.
* HP:Fine Mana:Cold>c
Ok.
* HP:Fine Mana:Cold>st
You are already standing.
* HP:Fine Mana:Cold>o
Ok.
* HP:Fine Mana:Cold>n
A Vertical Escarpment
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* HP:Fine Mana:Cold>se
You have revealed *a Man*!
You begin to search ...
Ranto has arrived from the west.
### Coincidence Ranto showed up, I did not narr/tell any of this
* HP:Fine Mana:Cold>kk
You cleave *a Man*'s body extremely hard.
Your victim is shocked by your hit!
* HP:Fine Mana:Cold *a Man*:Fine>b
Ranto pounds *a Man*'s body extremely hard.
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves west.
* HP:Fine Mana:Cold>w
kk
A Humped Terrace
Exits: North East West.
* HP:Fine Mana:Cold>They aren't here.
* HP:Fine Mana:Cold>tell rant
Ranto has arrived from the east.
* HP:Fine Mana:Cold>o track him
f
Ok.
* HP:Fine Mana:Cold>ol r
Ranto starts following you.
* HP:Fine Mana:Cold>anto
Sorry, but following in 'loops' is not allowed
* HP:Fine Mana:Cold>se
You begin to search ...
Ranto carefully examines the ground around him, looking for tracks...
* HP:Fine Mana:Cold>sa
Ranto carefully examines the ground around him, looking for tracks...
* HP:se
You begin to search ...
* HP:Fine Mana:Cold>
Ranto says 'n'
* HP:Fine Mana:Cold>n
Woods Near a Ravine
A long-tailed bird watches you from the vegetation.
Exits: East South West.
Ranto has arrived from the south.
* HP:Fine Mana:Cold>
A wood partridge leaves west.
* HP:Fine Mana:Cold>
You bleed from open wounds.
* HP:Fine Mana:Cold>sa u lead
Ranto carefully examines the ground around him, looking for tracks...
* HP:Fine Mana:Cold>then
Ok.
* HP:Fine Mana:Cold>sa he stabbed me warrens i fled here to trap him
Ok.
Ranto says 'fol'
* HP:Fine Mana:Warm>fol ranto
Ranto stops following you.
You now follow Ranto.
* HP:Fine Mana:Warm>s
Ranto leaves east.
A Grove of Spindly Pines
Ranto is standing here.
* HP:Fine Mana:Warsa u scared him =p
Ok.
* HP:Fine Mana:Warm>
Ranto leaves north.
Path between the Trees
Ranto is standing here.
* HP:Fine Mana:Warm>agg
sco
Ok.
* HP:Fine Mana:Warm>207/279 hit, 32/111 mana, and 109/132 moves.
* HP:Fine Mana:Warm>
*a dreadful Orc* has arrived from the south riding a hungry warg.
* HP:Fine Mana:Warm>
*a dreadful Orc* pounds Ranto's body extremely hard.
Ranto pounds *a dreadful Orc*'s body extremely hard.
* HP:Fine Mana:Warm>cloak
orc
#Ok. {kk} aliases {kill *orc*}.
#Ok. {bb} aliases {bash *orc*}.
#Ok. {9} aliases {track *orc*}.
#Ok. {8} aliases {where *orc*}.
#Ok. {bl} aliases {cas 'blind' *orc*}.
You stop using a black warg fur.
* HP:Fine Mana:Warm>kk
You wear a forest green cloak about your body.
* HP:Fine Mana:Warm>
b
* HP:Fine Mana:Warm>
Alas!
You failed to reach him through the melee.
* HP:Fine Mana:Warm>
Ranto panics, and attempts to flee.
Ranto leaves south.
### Uh...bye...
k* HP:Fine Mana:Warm>k
b
*a dreadful Orc* pounds your left arm extremely hard.
You strongly cleave *a dreadful Orc*'s left leg and tickle it.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
Your bash at *a dreadful Orc* sends him sprawling.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
You're already fighting!
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
Bash someone already bashed? Aren't we funny?
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>nar hes bashed ran
You cleave *a dreadful Orc*'s right arm extremely hard.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>to
Ok.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
b
b
*a dreadful Orc* seems to have recovered his senses.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves west riding a hungry warg.
* HP:Hurt Mana:Warm>Bash what or whom?
* HP:Hurt Mana:Warm>Bash what or whom?
* HP:Hurt Mana:Warm>
Gròk tells you 'where'
### None-yo'
* HP:Hurt Mana:Warm>orc
#Ok. {kk} aliases {kill *orc*}.
#Ok. {bb} aliases {bash *orc*}.
#Ok. {9} aliases {track *orc*}.
#Ok. {8} aliases {where *orc*}.
#Ok. {bl} aliases {cas 'blind' *orc*}.
*a dreadful Orc* has arrived from the west riding a hungry warg.
* HP:Hurt Mana:Warm>
*a dreadful Orc* pounds your left arm extremely hard.
You cleave *a dreadful Orc*'s head extremely hard and tickle it.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>w
No way!
You are fighting for your life!
Mumma narrates 'skag dies :P'
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
*a dreadful Orc* panics, but can't stop fighting to flee.
* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves west riding a hungry warg.
* HP:Hurt Mana:Warm>w
kA Patch of Thick Growing Hazels
*a dreadful Orc* is here, riding a hungry warg.
Exits: East.
* HP:Hurt Mana:Warm>k
b
You cleave *a dreadful Orc*'s right hand extremely hard.
*a dreadful Orc* pounds your right foot extremely hard and shatters it.
You feel a strong ache there!
* HP:Wounded Mana:Warm *a dreadful Orc*:Fine>
Your bash at *a dreadful Orc* sends him sprawling.
* HP:Wounded Mana:Warm *a dreadful Orc*:Fine>nar bashed again
Ok.
* HP:Wounded Mana:Warm *a dreadful Orc*:Fine>
You cleave *a dreadful Orc*'s left leg extremely hard.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>wimp 100
Wimpy set to: 100
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
b
b
Bash someone already bashed? Aren't we funny?
*a dreadful Orc* seems to have recovered his senses.
Saving Vili.
You cleave *a dreadful Orc*'s left arm extremely hard and tickle it.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
Your bash at *a dreadful Orc* sends him sprawling.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>lo orc
cac oA digustingly vile orc towers before you, this is orc is seemingly more a
bulk of flesh than an actual creature. A twisted red gleem lurks in his
pale black eyes.
*a dreadful Orc* has several bruises.
*a dreadful Orc* seems to have:
A light wound at the body,
A light wound at the left foot.
*a dreadful Orc* is using:
<wielded> an ornate, steel-shafted warhammer
<worn as shield> a bejewelled shield (brand new)
<worn on head> a great helm (brand new)
<worn on body> a shining breastplate (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a shining pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (brand new)
<worn around neck> a grotesque necklace with many pairs of ears
<worn on wrist> a keyring with a key and a set of lock picks
<worn on finger> a ruby ring
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> a water skin
<worn on belt> a sable pouch
<worn on belt> a sable pouch
<worn on belt> a crude orkish horn
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>rc
You cackle in his face, scaring him senseless.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
You cleave *a dreadful Orc*'s right arm extremely hard.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Darkness falls swiftly as the vessel of the sun disappears behind the hills.
You bleed from open wounds.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>sa im level 20 bitch
Ok.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
b
b
*a dreadful Orc* seems to have recovered his senses.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Your bash at *a dreadful Orc* sends him sprawling.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Bash someone already bashed? Aren't we funny?
You cleave *a dreadful Orc*'s body extremely hard.
Your victim is shocked by your hit!
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Bash someone already bashed? Aren't we funny?
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>laugh
You fall down laughing.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>laugh orc
You point your finger at him and laugh.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
You cleave *a dreadful Orc*'s head very hard.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
b
b
b
Bash someone already bashed? Aren't we funny?
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
Bash someone already bashed? Aren't we funny?
*a dreadful Orc* seems to have recovered his senses.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* pounds your left leg extremely hard and shatters it.
You flee head over heels.
PANIC!
You couldn't escape!
*a dreadful Orc* panics, and attempts to flee.
You flee head over heels.
You were not able to keep your concentration while moving.
Path between the Trees
Exits: East South West.
* HP:Wounded Mana:Warm>Bash what or whom?
* HP:Wounded Mana:Warm>Bash what or whom?
* HP:Wounded Mana:Warm>
You flee head over heels.
A Patch of Thick Growing Hazels
*a dreadful Orc* is here, riding a hungry warg.
Exits: East.
*a dreadful Orc* quickly approaches, trying to pound you.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>e
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
You are already attempting to flee!
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>e
e
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves east riding a hungry warg.
* HP:Wounded Mana:Warm>
Path between the Trees
*a dreadful Orc* is here, riding a hungry warg.
Exits: East South West.
* HP:Wounded Mana:Warm>A Turning Trail Through the Trees
Exits: East South West.
* HP:Wounded Mana:Warm>e
n
*a dreadful Orc* has arrived from the west riding a hungry warg.
* HP:Wounded Mana:Warm>
Deep in the Woods
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.
* HP:Wounded Mana:Warm>
Alas, you cannot go that way...
*a dreadful Orc* has arrived from the west riding a hungry warg.
* HP:Wounded Mana:Warm>e
*a dreadful Orc* quickly approaches, trying to pound you.
* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
*a dreadful Orc* pounds your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Mana:Warm *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
You flee head over heels.
On a Faltering Trail
Exits: North East South West.
* HP:Bad Mana:Warm>e
n
*a dreadful Orc* has arrived from the north riding a hungry warg.
* HP:Bad Mana:Warm>
n
A Large Glade
Exits: North East South West.
* HP:Bad Mana:Warm>Tangled Woods
A woodpecker is here, tapping on a tree.
Exits: East South West.
* HP:Bad Mana:Warm>w
w
Alas, you cannot go that way...
* HP:Bad Mana:Warm>
wDeep in the Woods
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.
* HP:Bad Mana:Warm>
A Turning Trail Through the Trees
Exits: East South West.
* HP:Bad Mana:Warm>Path between the Trees
Exits: East South West.
* HP:Bad Mana:Warm>s
w
A Grove of Spindly Pines
Exits: North East South West.
* HP:Bad Mana:Warm>whWoods Near a Ravine
A roe deer is standing here, watching the terrain while chewing the vegetation.
Exits: East South West.
* HP:Bad Mana:Warm>
Players in your zone
--------------------
Vili - Woods Near a Ravine
* HP:Bad Mana:Warm>w
cl
A Forested Plateau
You see two piles of wild strawberries on the ground.
Exits: East South West.
* HP:Bad Mana:Warm>
You start to concentrate...
Your scratches and bruises disappear.
* HP:Bad Mana:Warm>tell ranto where the hell did u go
Ok.
* HP:Bad Mana:Warm>w
cl
An Area of Regrowth
The elongated shape of a stoat can be seen darting across the terrain.
Exits: East South West.
* HP:Bad Mana:Warm>
You start to concentrate...
A stoat leaves west.
Your scratches and bruises disappear.
* HP:Bad Mana:Cold>w
A Withered Landscape
The elongated shape of a stoat can be seen darting across the terrain.
Exits: North East South West.
* HP:Bad Mana:Cold>cloak
Ranto tells you 'fled w'
* HP:Bad Mana:Cold>sco
stat
You aren't wearing a fur.
* HP:Bad Mana:Cold>
w
You don't have a cloak.
* HP:Bad Mana:Cold>im
51/279 hit, 25/111 mana, and 75/132 moves.
* HP:Bad Mana:Cold>w
OB: 104%, DB: 19%, PB: 38%, Armour: 11%. Wimpy: 100. Mood: aggressive.
Needed: 383,513 xp, 0 tp. Gold: 36. Alert: normal.
Affected by:
- panic
- a light wound at the right foot.
- a deep wound at the body.
- novoid
- noquit
* HP:Bad Mana:Cold>
Ok.
* HP:Bad Mana:Cold>The Old East Road
Exits: =North= East South =West=.
* HP:Bad Mana:Cold>w
Old East Road
Exits: North =East= =West=.
* HP:Bad Mana:Cold>w
Old East Road
Exits: North =East= =West=.
* HP:Bad Mana:Cold>w
Old East Road
Exits: North =East= South =West=.
* HP:Bad Mana:Cold>tell ranto i bashed him 4 t
*a dreadful Orc* has arrived from the east riding a hungry warg.
* HP:Bad Mana:Warm>imes
n
*a dreadful Orc* pounds your head extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Ok.
* HP:Awful Mana:Warm *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* HP:Awful Mana:Warm *a dreadful Orc*:Hurt>fl
You flee head over heels.
Fordable Creek
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =East= South =West=.
* HP:Awful Mana:Warm>ee
e
*a dreadful Orc* leaves west riding a hungry warg.
*a dreadful Orc* leaves west riding a hungry warg.
* HP:Awful Mana:Warm>
n
e*a dreadful Orc* has arrived from the east riding a hungry warg.
You flee head over heels.
You carefully try to walk on the frozen water.
A Gravel-bedded Creek
Exits: North West.
The water is frozen solid.
* HP:Awful Mana:Warm>
n
Alas, you cannot go that way...
* HP:Awful Mana:Warm>e
You carefully try to walk on the frozen water.
Fordable Creek
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =East= South =West=.
The ground is frozen solid.
*a dreadful Orc* has arrived from the west riding a hungry warg.
*a dreadful Orc* has arrived from the west riding a hungry warg.
* HP:Awful Mana:Warm>*a dreadful Orc* pounds your body extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.
You feel a strong ache there!
You are dead! Sorry...
Nah...
You feel too relaxed to do that..