morefun.txt // donating eq to sauron
posted by Vili Vunderdvar
2001-08-23 00:01:36
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Wish I had remembered to change back to metal...but can anyone tell me, who is t
###  Logged by Vili 8/22/01  (level 20)
###  Trying to see what sort of trouble i can find at warrens...

* HP:Fine a mass of vines:Dying>
You cleave a mass of vines' trunk extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
Your blood freezes as you hear a mass of vines' death cry.
A mass of vines is dead! R.I.P.

* HP:Fine>o
You don't see any sodmat here.

* HP:Fine>tell ranto 
*a Troll* has arrived from the west.

* HP:Fine>telli
You suddenly notice *a Man*.
Suddenly *a Man* stabs you in the back.
That really HURT!

* HP:Wounded *a Man*:Healthy>ng 
You flee head over heels.
Dreary Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.

* HP:Wounded>
fl
Ok.

* HP:Wounded>

An ugly forest troll tries to smite you, but your parry is successful.

* HP:Wounded an ugly forest troll:Healthy>s
You are already attempting to flee!
You flee head over heels.
Dreary Forest
Exits: North East South West.

* HP:Wounded>Withering Grass
Exits: North East South West.

* HP:Wounded>s
s
Small Trail
Exits: North =East= South =West=.

* HP:Wounded>Dark Forest
Exits: North East South West.

* HP:Wounded>tell ranto that guy to read help narr
s
e
e
Ok.

* HP:Wounded>
sDark Forest
Exits: North East South West.

* HP:Wounded>tat
Dark Forest
Exits: North South West.

* HP:Wounded>
Alas, you cannot go that way...

* HP:Wounded>OB: 63%, DB: 12%, PB: 50%, Armour: 85%. Wimpy: 200. Mood: normal.
Needed: 383,513 xp, 0 tp. Gold: 36. Alert: normal.
Affected by:
- panic
- a critical wound at the body.
- novoid
- noquit

* HP:Wounded>yell OWIE

s
s
c
Ok.

* HP:Wounded>Lost in the Dim Forest
A forest spider is here crawling around.
Exits: North East South West.

* HP:Wounded>
Pine Forest
Exits: North East South West.

* HP:Wounded>crit
You start to concentrate...

w
You can feel the broken bones within you heal and reshape themselves.

* HP:Wounded Mana:Burning>Dark Stand of Pinetrees
Exits: North East South West.

* HP:Wounded Mana:Burning>
Ranto tells you 'oh, ok'

* HP:Wounded Mana:Burning>w
cl
cl
Dark and Silent Woodland
Exits: North East South West.

* HP:Wounded Mana:Burning Move:Tired>
You start to concentrate...

man
#Ok. {kk} aliases {kill *man*}.
#Ok. {bb} aliases {bash *man*}.
#Ok. {9} aliases {track *man*}.
#Ok. {8} aliases {where *man*}.
#Ok. {bl} aliases {cas 'blind' *man*}.
agg
Your scratches and bruises disappear.

* HP:Wounded Mana:Hot>
You start to concentrate...

Your scratches and bruises disappear.

* HP:Wounded Mana:Hot>
Ok.

* HP:Wounded Mana:Hot>w
Deep Amid the Dark Pines
Exits: North East South West.

* HP:Wounded Mana:Hot Move:Tired>cl
You start to concentrate...

sco
stat
Your scratches and bruises disappear.

* HP:Wounded Mana:Hot>125/279 hit, 60/111 mana, and 50/132 moves.


     [ *SNIP*  I head to a place better to fight *man* stabber at ]


A Vertical Escarpment
Exits: North East [South] West.

* HP:Hurt Mana:Hot Move:Weak>o
s
Ok.

* HP:Hurt Mana:Hot Move:Weak>c
An Abandoned Sheepfold
Exits: North.
Saving Vili.

* HP:Hurt Mana:Hot Move:Weak>
Ok.

* HP:Hurt Mana:Hot Move:Weak>sco
stat
w129/279 hit, 70/111 mana, and 10/132 moves.

* HP:Hurt Mana:Hot Move:Weak>im
OB: 95%, DB: 14%, PB: 38%, Armour: 85%. Wimpy: 200. Mood: aggressive.
Needed: 383,513 xp, 0 tp. Gold: 36. Alert: normal.
Affected by:
- panic
- a deep wound at the body.
- novoid
- noquit

* HP:Hurt Mana:Hot Move:Weak>
Ok.

* HP:Hurt Mana:Hot Move:Weak>bob
You start to concentrate...

cl
agg
eq
An energy begins to flow within your legs as your body becomes lighter.

* HP:Hurt Mana:Warm>
You start to concentrate...

Your scratches and bruises disappear.

* HP:Hurt Mana:Warm>
Ok.

* HP:Hurt Mana:Warm>
You are using:
<wielded>            a mighty dwarven axe (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of ring mail sleeves (brand new)
<worn on hands>      a thick pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a pair of iron-shod boots (brand new)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a golden necklace
<worn on wrist>      a keyring filled with keys and a set of lock picks
<worn on finger>     a gold ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a moneybag
<worn on belt>       a stone
<worn on belt>       a sable pouch
<worn on belt>       a hunting knife (brand new)
<worn on belt>       a water skin

* HP:Hurt Mana:Warm>leather
You get a thin pair of soft leather sleeves from a leather backpack.
You get a thin pair of leather gloves from a leather backpack.
You get a thick, soft leather jerkin from a leather backpack.

* HP:Hurt Mana:Warm>
You stop using a pair of iron-shod boots.
You stop using a heavy pair of greaves.
You stop using a thick pair of metal gauntlets.
You stop using a thick metal breastplate.
You stop using a great helm.

* HP:Hurt Mana:Warm>
You are already wearing something on your arms.
You wear a thin pair of leather gloves on your hands.
You wear a thick, soft leather jerkin on your body.

* HP:Hurt Mana:Warm>rem sleeves
You stop using a pair of ring mail sleeves.

* HP:Hurt Mana:Warm>wear leather
sco
You cover your arms with a thin pair of soft leather sleeves.

     [ *SNIP*  After a bit of heal/wait ]

You stop resting, and stand up.

* HP:Fine Mana:Cold>s
Ok.

* HP:Fine Mana:Cold>A Vertical Escarpment
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* HP:Fine Mana:Cold>An Abandoned Sheepfold
Exits: North.

* HP:Fine Mana:Cold>c
Ok.

* HP:Fine Mana:Cold>st
You are already standing.

* HP:Fine Mana:Cold>o
Ok.

* HP:Fine Mana:Cold>n
A Vertical Escarpment
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* HP:Fine Mana:Cold>se
You have revealed *a Man*!
You begin to search ...


Ranto has arrived from the west.

###  Coincidence Ranto showed up, I did not narr/tell any of this

* HP:Fine Mana:Cold>kk
You cleave *a Man*'s body extremely hard.
Your victim is shocked by your hit!

* HP:Fine Mana:Cold *a Man*:Fine>b
Ranto pounds *a Man*'s body extremely hard.
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves west.

* HP:Fine Mana:Cold>w
kk
A Humped Terrace
Exits: North East West.

* HP:Fine Mana:Cold>They aren't here.

* HP:Fine Mana:Cold>tell rant
Ranto has arrived from the east.

* HP:Fine Mana:Cold>o track him
f
Ok.

* HP:Fine Mana:Cold>ol r
Ranto starts following you.

* HP:Fine Mana:Cold>anto
Sorry, but following in 'loops' is not allowed

* HP:Fine Mana:Cold>se
You begin to search ...
Ranto carefully examines the ground around him, looking for tracks...


* HP:Fine Mana:Cold>sa 
Ranto carefully examines the ground around him, looking for tracks...

* HP:se
You begin to search ...


* HP:Fine Mana:Cold>
Ranto says 'n'

* HP:Fine Mana:Cold>n
Woods Near a Ravine
A long-tailed bird watches you from the vegetation.
Exits: East South West.
Ranto has arrived from the south.

* HP:Fine Mana:Cold>
A wood partridge leaves west.

* HP:Fine Mana:Cold>
You bleed from open wounds.

* HP:Fine Mana:Cold>sa u lead 
Ranto carefully examines the ground around him, looking for tracks...

* HP:Fine Mana:Cold>then
Ok.

* HP:Fine Mana:Cold>sa he stabbed me warrens i fled here to trap him
Ok.
Ranto says 'fol'

* HP:Fine Mana:Warm>fol ranto
Ranto stops following you.
You now follow Ranto.

* HP:Fine Mana:Warm>s
Ranto leaves east.
A Grove of Spindly Pines
Ranto is standing here.

* HP:Fine Mana:Warsa u scared him =p
Ok.

* HP:Fine Mana:Warm>
Ranto leaves north.
Path between the Trees
Ranto is standing here.

* HP:Fine Mana:Warm>agg
sco
Ok.

* HP:Fine Mana:Warm>207/279 hit, 32/111 mana, and 109/132 moves.

* HP:Fine Mana:Warm>
*a dreadful Orc* has arrived from the south riding a hungry warg.

* HP:Fine Mana:Warm>
*a dreadful Orc* pounds Ranto's body extremely hard.
Ranto pounds *a dreadful Orc*'s body extremely hard.

* HP:Fine Mana:Warm>cloak
orc
#Ok. {kk} aliases {kill *orc*}.
#Ok. {bb} aliases {bash *orc*}.
#Ok. {9} aliases {track *orc*}.
#Ok. {8} aliases {where *orc*}.
#Ok. {bl} aliases {cas 'blind' *orc*}.
You stop using a black warg fur.

* HP:Fine Mana:Warm>kk
You wear a forest green cloak about your body.

* HP:Fine Mana:Warm>
b
* HP:Fine Mana:Warm>
Alas! 
You failed to reach him through the melee.

* HP:Fine Mana:Warm>
Ranto panics, and attempts to flee.
Ranto leaves south.

###  Uh...bye...

k* HP:Fine Mana:Warm>k
b
*a dreadful Orc* pounds your left arm extremely hard.
You strongly cleave *a dreadful Orc*'s left leg and tickle it.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
Your bash at *a dreadful Orc* sends him sprawling.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
You're already fighting!

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
Bash someone already bashed? Aren't we funny?

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>nar hes bashed ran
You cleave *a dreadful Orc*'s right arm extremely hard.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>to
Ok.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
b
b

*a dreadful Orc* seems to have recovered his senses.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves west riding a hungry warg.

* HP:Hurt Mana:Warm>Bash what or whom?

* HP:Hurt Mana:Warm>Bash what or whom?

* HP:Hurt Mana:Warm>
Gròk tells you 'where'

###  None-yo'

* HP:Hurt Mana:Warm>orc
#Ok. {kk} aliases {kill *orc*}.
#Ok. {bb} aliases {bash *orc*}.
#Ok. {9} aliases {track *orc*}.
#Ok. {8} aliases {where *orc*}.
#Ok. {bl} aliases {cas 'blind' *orc*}.

*a dreadful Orc* has arrived from the west riding a hungry warg.

* HP:Hurt Mana:Warm>
*a dreadful Orc* pounds your left arm extremely hard.
You cleave *a dreadful Orc*'s head extremely hard and tickle it.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>w
No way! 
You are fighting for your life!
Mumma narrates 'skag dies :P'

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
*a dreadful Orc* panics, but can't stop fighting to flee.

* HP:Hurt Mana:Warm *a dreadful Orc*:Fine>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves west riding a hungry warg.

* HP:Hurt Mana:Warm>w
kA Patch of Thick Growing Hazels
*a dreadful Orc* is here, riding a hungry warg.
Exits: East.

* HP:Hurt Mana:Warm>k
b
You cleave *a dreadful Orc*'s right hand extremely hard.
*a dreadful Orc* pounds your right foot extremely hard and shatters it.
You feel a strong ache there!

* HP:Wounded Mana:Warm *a dreadful Orc*:Fine>
Your bash at *a dreadful Orc* sends him sprawling.

* HP:Wounded Mana:Warm *a dreadful Orc*:Fine>nar bashed again
Ok.

* HP:Wounded Mana:Warm *a dreadful Orc*:Fine>
You cleave *a dreadful Orc*'s left leg extremely hard.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>wimp 100
Wimpy set to: 100

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
b
b
Bash someone already bashed? Aren't we funny?
*a dreadful Orc* seems to have recovered his senses.
Saving Vili.
You cleave *a dreadful Orc*'s left arm extremely hard and tickle it.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
Your bash at *a dreadful Orc* sends him sprawling.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>lo orc
cac oA digustingly vile orc towers before you, this is orc is seemingly more a
bulk of flesh than an actual creature. A twisted red gleem lurks in his
pale black eyes.
*a dreadful Orc* has several bruises.
*a dreadful Orc* seems to have:
       A light wound at the body,
       A light wound at the left foot.
*a dreadful Orc* is using: 
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn on hands>      a thick pair of metal gauntlets (brand new)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a grotesque necklace with many pairs of ears
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a water skin
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a crude orkish horn

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>rc
You cackle in his face, scaring him senseless.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
You cleave *a dreadful Orc*'s right arm extremely hard.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Darkness falls swiftly as the vessel of the sun disappears behind the hills.
You bleed from open wounds.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>sa im level 20 bitch
Ok.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
b
b

*a dreadful Orc* seems to have recovered his senses.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Your bash at *a dreadful Orc* sends him sprawling.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Bash someone already bashed? Aren't we funny?
You cleave *a dreadful Orc*'s body extremely hard.
Your victim is shocked by your hit!

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
Bash someone already bashed? Aren't we funny?

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>laugh
You fall down laughing.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>laugh orc
You point your finger at him and laugh.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
You cleave *a dreadful Orc*'s head very hard.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
b
b
b
Bash someone already bashed? Aren't we funny?

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>b
Bash someone already bashed? Aren't we funny?
*a dreadful Orc* seems to have recovered his senses.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* pounds your left leg extremely hard and shatters it.

You flee head over heels.
PANIC! 
You couldn't escape!

*a dreadful Orc* panics, and attempts to flee.

You flee head over heels.
You were not able to keep your concentration while moving.
Path between the Trees
Exits: East South West.

* HP:Wounded Mana:Warm>Bash what or whom?

* HP:Wounded Mana:Warm>Bash what or whom?

* HP:Wounded Mana:Warm>
You flee head over heels.
A Patch of Thick Growing Hazels
*a dreadful Orc* is here, riding a hungry warg.
Exits: East.
*a dreadful Orc* quickly approaches, trying to pound you.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>e

You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>No way! 
You are fighting for your life!

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>
You are already attempting to flee!

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>e
e
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves east riding a hungry warg.

* HP:Wounded Mana:Warm>
Path between the Trees
*a dreadful Orc* is here, riding a hungry warg.
Exits: East South West.

* HP:Wounded Mana:Warm>A Turning Trail Through the Trees
Exits: East South West.

* HP:Wounded Mana:Warm>e
n
*a dreadful Orc* has arrived from the west riding a hungry warg.

* HP:Wounded Mana:Warm>
Deep in the Woods
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* HP:Wounded Mana:Warm>
Alas, you cannot go that way...
*a dreadful Orc* has arrived from the west riding a hungry warg.

* HP:Wounded Mana:Warm>e
*a dreadful Orc* quickly approaches, trying to pound you.

* HP:Wounded Mana:Warm *a dreadful Orc*:Hurt>

*a dreadful Orc* pounds your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Bad Mana:Warm *a dreadful Orc*:Hurt>No way! 
You are fighting for your life!
You flee head over heels.
On a Faltering Trail
Exits: North East South West.

* HP:Bad Mana:Warm>e
n
*a dreadful Orc* has arrived from the north riding a hungry warg.

* HP:Bad Mana:Warm>
n
A Large Glade
Exits: North East South West.

* HP:Bad Mana:Warm>Tangled Woods
A woodpecker is here, tapping on a tree.
Exits: East South West.

* HP:Bad Mana:Warm>w
w
Alas, you cannot go that way...

* HP:Bad Mana:Warm>
wDeep in the Woods
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* HP:Bad Mana:Warm>
A Turning Trail Through the Trees
Exits: East South West.

* HP:Bad Mana:Warm>Path between the Trees
Exits: East South West.

* HP:Bad Mana:Warm>s
w
A Grove of Spindly Pines
Exits: North East South West.

* HP:Bad Mana:Warm>whWoods Near a Ravine
A roe deer is standing here, watching the terrain while chewing the vegetation.
Exits: East South West.

* HP:Bad Mana:Warm>
Players in your zone
--------------------
Vili                 - Woods Near a Ravine

* HP:Bad Mana:Warm>w
cl
A Forested Plateau
You see two piles of wild strawberries on the ground.
Exits: East South West.

* HP:Bad Mana:Warm>
You start to concentrate...

Your scratches and bruises disappear.

* HP:Bad Mana:Warm>tell ranto where the hell did u go
Ok.

* HP:Bad Mana:Warm>w
cl
An Area of Regrowth
The elongated shape of a stoat can be seen darting across the terrain.
Exits: East South West.

* HP:Bad Mana:Warm>
You start to concentrate...

A stoat leaves west.

Your scratches and bruises disappear.

* HP:Bad Mana:Cold>w
A Withered Landscape
The elongated shape of a stoat can be seen darting across the terrain.
Exits: North East South West.

* HP:Bad Mana:Cold>cloak

Ranto tells you 'fled w'

* HP:Bad Mana:Cold>sco
stat
You aren't wearing a fur.

* HP:Bad Mana:Cold>
w
You don't have a cloak.

* HP:Bad Mana:Cold>im
51/279 hit, 25/111 mana, and 75/132 moves.

* HP:Bad Mana:Cold>w
OB: 104%, DB: 19%, PB: 38%, Armour: 11%. Wimpy: 100. Mood: aggressive.
Needed: 383,513 xp, 0 tp. Gold: 36. Alert: normal.
Affected by:
- panic
- a light wound at the right foot.
- a deep wound at the body.
- novoid
- noquit

* HP:Bad Mana:Cold>
Ok.

* HP:Bad Mana:Cold>The Old East Road
Exits: =North= East South =West=.

* HP:Bad Mana:Cold>w
Old East Road
Exits: North =East= =West=.

* HP:Bad Mana:Cold>w
Old East Road
Exits: North =East= =West=.

* HP:Bad Mana:Cold>w
Old East Road
Exits: North =East= South =West=.

* HP:Bad Mana:Cold>tell ranto i bashed him 4 t
*a dreadful Orc* has arrived from the east riding a hungry warg.

* HP:Bad Mana:Warm>imes
n
*a dreadful Orc* pounds your head extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
Ok.

* HP:Awful Mana:Warm *a dreadful Orc*:Hurt>No way! 
You are fighting for your life!

* HP:Awful Mana:Warm *a dreadful Orc*:Hurt>fl
You flee head over heels.
Fordable Creek
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =East= South =West=.

* HP:Awful Mana:Warm>ee
e
*a dreadful Orc* leaves west riding a hungry warg.
*a dreadful Orc* leaves west riding a hungry warg.

* HP:Awful Mana:Warm>
n
e*a dreadful Orc* has arrived from the east riding a hungry warg.
You flee head over heels.
You carefully try to walk on the frozen water.
A Gravel-bedded Creek
Exits: North West.
The water is frozen solid.

* HP:Awful Mana:Warm>
n
Alas, you cannot go that way...

* HP:Awful Mana:Warm>e
You carefully try to walk on the frozen water.
Fordable Creek
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =East= South =West=.
The ground is frozen solid.
*a dreadful Orc* has arrived from the west riding a hungry warg.
*a dreadful Orc* has arrived from the west riding a hungry warg.

* HP:Awful Mana:Warm>*a dreadful Orc* pounds your body extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.

You feel a strong ache there!

You are dead! Sorry...

Nah... 
You feel too relaxed to do that..
Top of Page Down to last comment


Ilmarin2001-08-23 00:05:32
It's Drengist.
vili2001-08-23 00:06:55
drengist i will be back for you, you wussy "minion" !!
Unknown MF2001-08-23 00:07:52
whos laughing now 'bitch'?
Ramangth2001-08-23 00:12:40
Drengist isn't wussy. :(
Aglunk2001-08-23 00:21:15
I always find it amusing when someone announces that they are a mid or low-level, laughs at the orc/troll/man they are fighting, and then dies - and it's not like the backup mattered; he could have still beaten you easily without it.
Unknown2001-08-23 02:48:57
That was drengist the second i saw the eq :)
vili2001-08-23 05:07:16
it's all in fun you fucking dipshits
Unknown2001-08-23 05:49:37
I would like to point out that you were probably only winnind in the beggining because it was daytime. If that fight was at night i think he would tool you.
vili2001-08-23 05:53:13
ya think???
man you guys are disappointing. then again some of you cant even pick a name, what was i thinking
Fratus2001-08-23 10:04:39
The only 1 wussy in this log was Ranto
vili2001-08-23 10:08:00
orc heads are good! orc heads are nice!
Vili2001-08-23 12:11:35
I'm a clueless newbiefuck btw.
Ginlon2001-08-23 12:30:40
That's Drengist allright...
Only seen him around warrens, and once at Noc..
Seems, he have became the orcs own Warrens-rat...

Well, maybe he is just playing for work, he is a good
player, so doubt he can stay there playing a wimp for
long without getting bored..
Devastator2001-08-23 16:00:24
Drengist is not a wimp Drengist rocks.
devastator2001-08-23 16:06:01
i am a clueless asskisser
Ramangth2001-08-23 18:00:43
Er, whats with all the Drengist bashing? He's only person I know who continually plays solo, never whines, never flames on here, and never calls for backup. Hell, he doesn't even talk to 90% of the players on MUME. He's my all-time favorite PKer!!! *cheer Drengist*
Kill2001-08-23 19:28:19
Drengist Rocks the house, and rarely you see him with more than a group of 1..
I see him all the time solo .. and obviously he knows how the to play the game
Deor2001-08-23 19:49:28
Vili's comments rock, Drengist rocks. Jeah!
Unknown2001-08-23 21:09:37
Cleaving sucks!
burr2001-08-23 22:10:12
Drengist rocks ? The guy runs around finds someone he think he can kill mostly midlevels then tracks them all over arda, is that how you rock this game ?
Everhate2001-08-23 22:11:29
How come I never get idiots who just suicide for me like this retard Vili did? Is there something in the air that makes these retards just suicide for Euro-orcs?? How many of these guys die over and over again in stonedoor when they KNOW it's a trap? How many clueless legends redie to sucky BNs cause they died *again* in a baker trap and then pray back immediately? Look at Vili, he's wounded in leather in troll forest laughing and pointing like the village idiot, how could he not have been suiciding?
grunge2001-08-23 23:25:31
you can always try to kill them linkless everhate! or at least get them to wounded and then wait at the nearest bottleneck spamming K *puke*
Ramangth2001-08-23 23:35:28
Vili is ultracool player too, he plays to have fun!
Nazgum2001-08-24 09:31:25
Drengist will never regain number one warlord spot without me around though *cackle*!! Who else is gonna poison all them pukes and then let some norwegian outlink-track him to the kill :P
vili2001-08-24 18:10:27
everhate look at vili again he was wearing metal in troll forest. why not laugh and point at the *dreadful orc* when he gets bashed by a lowbie? maybe you prefer to narrate COME EVERYBODY ORC BASHED E FORDABLE FULL SET!@! fuck you everhate
Moonglum2001-08-24 20:01:05
Fuck all of you, whinning and fighting like a bunch of fat old Ukrainian bitches doing the laundry. Suck my left nut.
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