Lucky escape
posted by Fisben
2001-08-23 14:21:10
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I was running low on cash so deciede to do morthan. But then Helga tells me to h
I nuked all my mana into some 3 wights be4 this and was low
Helga wasnt either. So we decide to rest some and continue

#################################################################

Your blood freezes as you hear an animated skeleton's death cry.
An animated skeleton is dead! R.I.P.
You are using:
<wielded>            a ceremonial dagger (brand new)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a plain hood (brand new)
<worn on body>       a fine plain dress (brand new)
<worn about body>    a fine grey cloak (brand new)
<worn on arms>       a fine pair of chain mail sleeves (used)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a copper ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a broad silver belt
<worn on belt>       a stone
<worn on belt>       a sable pouch

Helga (he) lies down and falls asleep.
      
* HP:Fine Mana:Cold>sq
search qui
You begin to search ...
	      
You didn't find anyone.
  
* HP:Fine Mana:Cold>sq
search qui
You begin to search ...
	      
Eldor narrates 'well, if anyone spare the Sting... it could do it well too '
	      
You didn't find anyone.
  
* HP:Fine Mana:Cold>sq
search qui
You begin to search ...
	      
sc
You didn't find anyone.
      
* HP:Fine Mana:Cold>159/163 hit, 32/139 mana, and 94/99 moves.
      
* HP:Fine Mana:Cold>wake helga
You wake her up.
	      
* HP:Fine Mana:Cold>re mozet  			### maybe
[t helga mozet]
Ok.
	      
* HP:Fine Mana:Cold>
Psi narrates 'The badly ravaged corpse of a Bounder is lying here.'
	      
* HP:Fine Mana:Warm>re idem block door            ### less go and block door in some closable
[t helga idem block door]
Ok.
	      
* HP:Fine Mana:Warm>re rest full                 ### and rest full there
[t helga rest full]
	      
Psi narrates 'wolfpack is out'
	      
* HP:Fine Mana:Warm>
Ok.
	      
* HP:Fine Mana:Warm>
Saving Fisben.
      
* HP:Fine Mana:Warm>re a ?                     #### so ?
[t helga a ?]
Ok.
	      
* HP:Fine Mana:Warm>l
Ruined Overlook
A skeleton of some humanoid lies in the dust.
A skeleton of some humanoid lies in the dust.
Helga the Half-Elf (he) is sitting here.
	      
* HP:Fine Mana:Warm>
Helga (he) shakes her head.                   #### Ok.
	      
* HP:Fine Mana:Warm>sq
Helga (he) lies down and falls asleep.
search qui
You begin to search ...
	      
sa ok
You didn't find anyone.
			    
* Mana:Warm>
**** BLESS DOWN ****
			    
* Mana:Warm>sq
search qui
You begin to search ...

You didn't find anyone.
	    
* Mana:Warm>sc
163/163 hit, 64/139 mana, and 88/99 moves.
			    
* Mana:Hot>sq
search qui
You begin to search ...
		    
sc
stat
You didn't find anyone.
			    
* Mana:Hot>163/163 hit, 65/139 mana, and 87/99 moves.
			    
* Mana:Hot>OB: 43%, DB: 63%, PB: 55%, Armour: 59%. Wimpy: 100. Mood: wimpy.
Needed: 185,885 xp, 0 tp. Lauren: 7. Alert: normal.
Affected by:
- armour
- noquit
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- shield
			    
* Mana:Hot>sq
search qui
You begin to search ...
			    
			    
*a dreadful Orc* has arrived from > the south < riding a hungry warg.
*a dreadful Orc* has arrived from > the south < riding a hungry warg.
*a dreadful Orc* has arrived from > the south < riding a hungry warg.
*a dreadful Orc* snickers softly.

### someone is real happy :P

* Mana:Hot>*a dreadful Orc* pounds your left leg and tickles it.

* HP:Fine Mana:Hot *a dreadful Orc*:Healthy>
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.

* HP:Fine Mana:Hot *a dreadful Orc*:Healthy>wake he    ### labels are real useful :)

*a dreadful Orc* lightly slashes your right arm and tickles it.
*a dreadful Orc* opens the > door < .

* HP:Fine Mana:Hot *a dreadful Orc*:Healthy>
flee
You wake her up.

* HP:Fine Mana:Hot *a dreadful Orc*:Healthy>
You flee head over heels.
Broken Hills
A skeleton of some humanoid lies in the dust.
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
Exits: South West.

* HP:Fine Mana:Hot>

Broken Hills
Exits: North West.

* HP:Fine Mana:Hot>
Alas, you cannot go that way...

* HP:Fine Mana:Hot>
Helga (he) has arrived from > the north < .

* HP:Fine Mana:Hot>
Alas, you cannot go that way...

* HP:Fine Mana:Hot>
Helga leaves << west << .
An Abandoned Path in the Broken Hills
An intact skeleton of a man is walking around here.

* HP:Fine Mana:Hot>   
Helga leaves << west << .
Broken Hills

* HP:Fine Mana:Hot>
Helga leaves VV south VV .
An Abandoned Path in the Broken Hills

* HP:Fine Mana:Hot>
*a dreadful Orc* has arrived from > the north < riding a hungry warg.
*a dreadful Orc* has arrived from > the north < riding a hungry warg.
*a dreadful Orc* has arrived from > the north < riding a hungry warg.

* HP:Fine Mana:Hot>
Helga (he) swiftly dodges *a dreadful Orc*'s attempt to pound her.
*a dreadful Orc* leaves << west <<  riding a hungry warg.
*a dreadful Orc* leaves << west <<  riding a hungry warg.
Helga (he) barely slashes *a dreadful Orc*'s left foot and tickles it.

* HP:Fine Mana:Hot>
Helga (he) panics, and attempts to flee.
Helga leaves >> east >> .

* HP:Fine Mana:Hot>
*a dreadful Orc* has arrived from > the west < riding a hungry warg.
*a dreadful Orc* has arrived from > the west < riding a hungry warg.

* HP:Fine Mana:Hot>
*a dreadful Orc* slashes your body and tickles it.
**** A R A C H N I A ****                ######### ooooooh shit
*a dreadful Orc* quickly approaches, trying to pound you.

* HP:Fine Mana:Warm *a dreadful Orc*:Fine>
flee
*a dreadful Orc* lightly pierces your right foot and tickles it.
You flee head over heels.
An Abandoned Path in the Broken Hills
An intact skeleton of a man is walking around here.
Exits: North East.

* HP:Fine Mana:Warm Move:Tired>
Alas, you cannot go that way...

* HP:Fine Mana:Warm Move:Tired>
*a dreadful Orc* has arrived from > the east < riding a hungry warg.
*a dreadful Orc* has arrived from > the east < riding a hungry warg.
*a dreadful Orc* has arrived from > the east < riding a hungry warg.
*a dreadful Orc* quickly approaches, trying to pound you.
No way! 
You are fighting for your life!

* HP:Fine Mana:Warm Move:Tired *a dreadful Orc*:Fine>

*a dreadful Orc* quickly approaches, trying to pierce you.

* HP:Fine Mana:Warm Move:Tired *a dreadful Orc*:Fine>
flee
No way! 
You are fighting for your life!

* HP:Fine Mana:Warm Move:Tired *a dreadful Orc*:Fine>
You flee head over heels.
An Abandoned Path in the Broken Hills
Exits: North East West.

* HP:Fine Mana:Warm Move:Tired>Broken Hills
Exits: East South.

* HP:Fine Mana:Warm Move:Tired>
Alas, you cannot go that way...

* HP:Fine Mana:Warm Move:Tired>
Alas, you cannot go that way...

* HP:Fine Mana:Warm Move:Tired>
An Abandoned Path in the Broken Hills
Exits: North East West.
*a dreadful Orc* has arrived from > the west < riding a hungry warg.
*a dreadful Orc* has arrived from > the west < riding a hungry warg.
*a dreadful Orc* has arrived from > the west < riding a hungry warg.

* HP:Fine Mana:Warm Move:Tired>
*a dreadful Orc* puts a bejewelled shield in a leather backpack.
*a dreadful Orc* strongly pounds your left leg.

* HP:Fine Mana:Warm Move:Tired *a dreadful Orc*:Fine>
*a dreadful Orc* smites your right leg extremely hard.
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
flee
You are already attempting to flee!
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
No way! 
You are fighting for your life!
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
flee
You are already attempting to flee!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
flee
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.
You are already attempting to flee!
You barely pierce *a dreadful Orc*'s body and tickle it.

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
flee

PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
You are already attempting to flee!
*a dreadful Orc* **** BASHES YOU ****

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
*a dreadful Orc* lightly pierces your body and tickles it.
You try to flee, but cannot!

* HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
Your head stops stinging.
You flee head over heels.
An Abandoned Path in the Broken Hills
An intact skeleton of a man is walking around here.
Exits: North East.

* HP:Hurt Mana:Warm Move:Tired>

You swiftly dodge an animated skeleton's attempt to hit you.

* HP:Hurt Mana:Warm Move:Tired an animated skeleton:Healthy>*a dreadful Orc* has arrived from > the east < riding a hungry warg.
*a dreadful Orc* has arrived from > the east < riding a hungry warg.
*a dreadful Orc* has arrived from > the east < riding a hungry warg.
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm Move:Tired an animated skeleton:Healthy>

*a dreadful Orc* waves good-bye to you.        ###  it seemed to me the same way ...
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm Move:Tired an animated skeleton:Healthy>
flee
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm Move:Tired an animated skeleton:Healthy>
You swiftly dodge *a dreadful Orc*'s attempt to smite you.

* HP:Hurt Mana:Warm Move:Tired an animated skeleton:Healthy>
You are already attempting to flee!
Helga tells you 'ja u horses'         ### i am at horses

* HP:Hurt Mana:Warm Move:Tired an animated skeleton:Healthy>No way! 
You are fighting for your life!
You flee head over heels.
An Abandoned Path in the Broken Hills
Exits: North South.

* HP:Hurt Mana:Warm Move:Slow>
flee
You flee head over heels.
An Abandoned Path in the Broken Hills
Exits: North East South West.

* HP:Hurt Mana:Warm Move:Slow>
An Abandoned Path in the Broken Hills
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North South.

* HP:Hurt Mana:Warm Move:Slow>
Alas, you cannot go that way...
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.
*a dreadful Orc* pounds your left hand hard.

* HP:Hurt Mana:Warm Move:Slow *a dreadful Orc*:Healthy>
You flee head over heels.
An Abandoned Path in the Broken Hills
An intact skeleton of a man is walking around here.
Exits: North East.

* HP:Hurt Mana:Warm Move:Slow>

Alas, you cannot go that way...

* HP:Hurt Mana:Warm Move:Slow>An Abandoned Path in the Broken Hills
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North South.

* HP:Hurt Mana:Warm Move:Slow>

*a dreadful Orc* quickly approaches, trying to pound you.
No way! 
You are fighting for your life!
*a dreadful Orc* leaves ^^ north ^^  riding a hungry warg.
*a dreadful Orc* leaves ^^ north ^^  riding a hungry warg.

* HP:Hurt Mana:Warm Move:Slow *a dreadful Orc*:Fine>
PANIC! 
You can't quit the fight!

* HP:Hurt Mana:Warm Move:Slow *a dreadful Orc*:Fine>

flee
No way! 
You are fighting for your life!

* HP:Hurt Mana:Warm Move:Slow *a dreadful Orc*:Fine>

###  looking at that Move:Slow  i think i am ded meat, but some lucky flees
###  and spam
###

flee
No way! 
You are fighting for your life!
*a dreadful Orc* has arrived from > the north < riding a hungry warg.
*a dreadful Orc* has arrived from > the north < riding a hungry warg.

* HP:Hurt Mana:Warm Move:Slow *a dreadful Orc*:Fine>*a dreadful Orc* quickly approaches, trying to smite you.
You are already attempting to flee!
*a dreadful Orc* quickly approaches, trying to pierce you.

* HP:Hurt Mana:Warm Move:Slow *a dreadful Orc*:Fine>No way! 
You are fighting for your life!
You flee head over heels.
An Abandoned Path in the Broken Hills
Exits: North East South West.

* HP:Hurt Mana:Warm Move:Weak>
Rolling Plains
A great wolf with coal-black eyes stares intently at you, drooling saliva.
A huge, black wolf is here, ready to devour.
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
Exits: North East South West.

* HP:Hurt Mana:Warm Move:Weak>

You flee head over heels.
Rolling Plains
Exits: North South West.

* HP:Hurt Mana:Warm Move:Weak>Rolling Plains
A great wolf with coal-black eyes stares intently at you, drooling saliva.
A huge, black wolf is here, ready to devour.
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
Exits: North East South West.

* HP:Hurt Mana:Warm Move:Weak>Old East Road
Exits: North =East= South =West=.

* HP:Hurt Mana:Warm Move:Weak>A Stand of Stunted Trees
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: North East South West.

* HP:Hurt Mana:Warm Move:Weak>

You swiftly dodge a tree-snake's attempt to hit you.
You strongly pierce a tree-snake's body.

* HP:Hurt Mana:Warm Move:Weak a tree-snake:Fine>
You flee head over heels.
Rolling Plains
There are two handfuls of clover here.
Exits: North East South West.

* HP:Hurt Mana:Warm Move:Fainting>
* HP:Hurt Mana:Warm Move:Weak>saf
[cast normal 'teleport' iceahawedib]   ### locating Harry was not a bad idead
You start to concentrate...

* HP:Hurt Mana:Cold Move:Weak>
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
Your vision is troubled and you feel disoriented.
												  A slightly crumpled map lies here.
												  A plain shirt is on the ground.
												  There is an old street-lamp on the border of the street.
												  A large sack is on the ground.
												  Exits: North East South West.
												  
												  * HP:Hurt>
												  The Prancing Pony Inn
												  The storyteller is sitting here, drinking beer and telling tales.
												  A barman watches you calmly, while skillfully mixing a drink.
												  Exits: South West Up.
												  
												  * HP:Hurt>The Common Room
												  A fine marble chessboard with ivory and ebony pieces is set here.
												  A large stone fireplace with a roaring fire warms the room.
												  A large bulletin board is mounted on a wall here.
												  Exits: East.
												  
												  * HP:Hurt>stat
												  OB: 44%, DB: 63%, PB: 55%, Armour: 59%. Wimpy: 100. Mood: wimpy.
												  Needed: 185,877 xp, 0 tp. Lauren: 7. Alert: normal.
												  Affected by:
												  - shield
												  - novoid
												  - armour
												  - stored spell earthquake.
												  - stored spell earthquake.
												  - stored spell earthquake.
												  - stored spell earthquake.
												  - stored spell earthquake.
												  
												  * HP:Hurt>sc
												  110/163 hit, 139/139 mana, and 93/99 moves.
												  
												  * HP:Hurt>str  
												  [cast n 'strength' ]
												  
You start to concentrate...
												  
												  cb
												  [cast n 'bless' ]
												  ci
												  [cast n 'shroud' ]
												  
												  **** spells NORMAL ****
												  
												  **** 1 ****
												  
You feel stronger.
												  
												  * HP:Hurt Mana:Burning>
You start to concentrate...
												  
												  
You begin to feel the light of Aman shine upon you.
												  
												  * HP:Hurt Mana:Burning>slee
												  
You start to concentrate...
												  
												  
You are surrounded by a misty shroud.
												  
												  * HP:Hurt Mana:Burning>
You go to sleep.
												  
												  * HP:Hurt Mana:Burning>
												  Saving Fisben.
												  
												  * HP:Hurt Mana:Burning>   
												  
You begin to feel hungry.
												  
You begin to feel thirsty.
												  
												  * HP:Fine>
												  [get meat backpack]
												  [eat meat]
												  [drink skin]
												  
												  In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>
												  [get meat backpack]
												  [eat meat]
												  [drink skin]
												  
												  In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>
												  #interrupted. Press again to quit
												  * HP:Fine>
												  Saving Fisben.
												  
												  * HP:Fine>
												  [get meat backpack]
												  [eat meat]
												  [drink skin]
												  
												  In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>
												  [get meat backpack]
												  [eat meat]
												  [drink skin]
												  
												  In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>
												  [get meat backpack]
												  [eat meat]
												  [drink skin]
												  
												  In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>In your dreams, or what?
												  
												  * HP:Fine>
												  
Top of Page Down to last comment


Digtakh2001-08-23 14:26:03
I'm not one to flame, I leave it to others whom have nothing else better to do.
But what exactly was the point here?
Fisben2001-08-23 14:27:44
sry for sloppy cutting and pasting ...
Tiamat2001-08-23 14:29:49
I love the ending
Devastator2001-08-23 15:17:13
Yay u ported out *clap* :P
zomb2001-08-23 15:36:34
eto ja teba zaarhniil :)

i waves good-by to you toze ja :)
Nighthawk2001-08-23 17:01:32
He was hurt/warm/slow vs 3 orcs. Did he really have much of a chance to kill 1 much less all 3? Only way he could really do anything would be to quaff infusion or something and hope it gives quite a lot of mana then quaff a couple draughts.
Ramangth2001-08-23 17:30:29
Whats diff. between teleporting than poisoning? Nice escape.
Harlequin2001-08-23 17:49:56
This is an example of a stored port at the right time. You're poisoned, weak, and it's 1 vs 3 with no help coming.
Drenical2001-08-23 17:54:14
Wasn't even a stored spell...
Gimilzor2001-08-23 20:27:25
Nice feature there, too put the end to the right.
Lia2001-08-23 21:18:27
Molodec! :o)
Gräve2001-08-23 22:52:35
heh, nice one. I laughed my ass off at: **** A R A C H N I A **** ######### ooooooh shit
dengue2001-08-24 00:10:23
way to leave yer pal
Norsu2001-08-24 04:31:39
who was that orc? they are my followers? everfuck, st hate?
Rogon2001-08-24 04:32:39
1st i never comment logs here as name Norsu. 2th Everhate is more than asslicker, he licks somth else ... Mmm jummie
Unknown2005-12-07 20:56:29
What the hell?!
Unknown2005-12-07 20:59:20
All of you, and I mean all you are bloody mad! Who the hell is singing this damned CD?!...You should really consider trying to think outside of your pea sized brains and get over trying to find, fight, and defeat BN!!...GROW UP!!!
Unknown2005-12-07 21:00:39
Norsu...you are the shit!!..i mean you smell like the shit! You're a smelly ass raunchy bastard!
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