snotface & grotface excursions to old fn
posted by snotface
2001-09-03 07:12:34
<- Back Down to comments Down to last comment
ok so we didnt do particularly well and were on regular telnet but the end is f
tface (g) has arrived from above.

o W C>e
The Hidden Room
A shade is here, fighting *an Elf*.
*an Elf* is here, fighting a shade.
A sturdy pack horse is standing here.
*a Hobbit* is here, fighting a shade.
A domesticated pony, beast of burden to many, stands here.
*a Man* is here, fighting a shade.
A sturdy pack horse is standing here.
*a Man* is here, fighting a shade.
A sturdy pack horse is standing here.
Exits: West.
Grotface (g) has arrived from the west.

* W C>
*a Hobbit* pierces a shade's right leg very hard.

* W C>
*a Man* slashes a shade's body extremely hard.

* W C>p

*an Elf* slashes a shade's body extremely hard.

* W C>'

*a Man* tries to slash a shade, but it parries successfully.

* W C>k *elf*
You try to hit *an Elf*, but he parries successfully.
A shade strongly hits *an Elf*'s right hand and tickles it.

* W C *an Elf*:Fine a shade:Hurt>cobash

^R
cl*a Man* leaves west.

*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves west.

* W C>ose boulder
Ok.
*a Hobbit* panics, and attempts to flee.

* W C>i

*a Man* panics, and attempts to flee.
*a Hobbit* pierces a shade's right hand and tickles it.

* W C>k *dwarf*
They aren't here.
A shade tries to hit *a Hobbit*, but he parries successfully.
*a Hobbit* panics, and attempts to flee.

* W C>0

*a Man* panics, and attempts to flee.

* W C>
*a Man* slashes a shade's right arm and tickles it.
*a Hobbit* panics, and attempts to flee.

* W C>* W C>
k *hobbit*
Alas! 
You failed to reach him through the melee.

* W C>
*a Man* panics, and attempts to flee.
*a Hobbit* panics, and attempts to flee.
A shade swiftly dodges *a Hobbit*'s attempt to pierce it.

'
* W C>
*a Hobbit* swiftly dodges Grotface (g)'s attempt to hit him.

* W C>
*a Hobbit* panics, and attempts to flee.

* W C>
*a Man* panics, but can't stop fighting to flee.

k A shade strongly hits *a Hobbit*'s left arm.

* W C>bash
Bash what or whom?
*a Hobbit* panics, and attempts to flee.
*a Hobbit* tries to pierce a shade, but it parries successfully.

* W C>hobbit
*a Man* panics, and attempts to flee.

* W C>

*a Hobbit* panics, but can't stop fighting to flee.

* W C>'
You hit *a Hobbit*'s left arm extremely hard and shatter it.
*a Man* slashes a shade's head and tickles it.

* W C *a Hobbit*:Hurt a shade:Hurt>bash
*a Hobbit* panics, and attempts to flee.

A shade hits *a Hobbit*'s body extremely hard and shatters it.
*a Hobbit* strongly pierces a shade's right arm and tickles it.

*a Hobbit* panics, and attempts to flee.

a*a Man* panics, and attempts to flee.

^R
clo*a Hobbit* panics, and attempts to flee.

se bould*a Hobbit* panics, and attempts to flee.
A shade swiftly dodges *a Hobbit*'s attempt to pierce it.

er
Your bash at *a Hobbit* sends him sprawling.
A shade hits *a Hobbit*'s right arm hard and shatters it.
*a Man* panics, and attempts to flee.

* W C *a Hobbit*:Bad a shade:Hurt>!
It's already closed!
Grotface (g) hits *a Hobbit*'s right hand extremely hard and shatters it.
*a Hobbit* is mortally wounded and will die soon if not aided.

* W C *a Hobbit*:Dying a shade:Hurt>!
[close boulder]
It's already closed!

* W C *a Hobbit*:Dying a shade:Hurt>!
*a Man* panics, and attempts to flee.

* W C *a Hobbit*:Dying a shade:Hurt>
![close boulder]
It's already closed!

* W C *a Hobbit*:Dying a shade:Hurt>
[close boulder]
It's already closed!
*a Man* panics, and attempts to flee.

* W C *a Hobbit*:Dying a shade:Hurt>[close boulder]
It's already closed!

* W C *a Hobbit*:Dying a shade:Hurt>
A shade hits *a Hobbit*'s body extremely hard and shatters it.
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* has drawn his last breath! R.I.P.

o W C>
*a Man* panics, and attempts to flee.

o W C>
*a Man* panics, and attempts to flee.

o W C>p
o
k *elf*
They aren't here.

o W C>'
o W C>
k *man*
Alas! 
You failed to reach him through the melee.
*a Man* panics, and attempts to flee.

o W C>
A shade hits *a Man*'s left foot hard.
*a Man* slashes a shade's body and tickles it.

o W C>
Grotface (g) hits *a Man*'s left arm extremely hard and shatters it.
*a Man* panics, but can't stop fighting to flee.

o W C>bash
Bash what or whom?

o W C>
*a Man* panics, and attempts to flee.

o W C>
A shade hits *a Man*'s right hand extremely hard and shatters it.

o W C>
*a Man* panics, and attempts to flee.

o W C>'

Grotface (g) booms : Hmmmm tasty pukes...

o W C>bash
Bash what or whom?
A shade swiftly dodges *a Man*'s attempt to slash it.

o W C>o
o
*a Man* panics, and attempts to flee.

o W C>
o W C>
k *man*
Alas! 
You failed to reach him through the melee.

k mo W C>
A shade hits *a Man*'s right leg extremely hard and shatters it.
*a Man* panics, and attempts to flee.

o W C>an

*a Man* panics, and attempts to flee.

o W C>a
a
ak *man*
You hit *a Man*'s body extremely hard and shatter it.

o W C *a Man*:Awful a shade:Hurt>
You're already fighting!

o W C *a Man*:Awful a shade:Hurt>
a
a
*a Man* panics, and attempts to flee.
A shade swiftly dodges *a Man*'s attempt to slash it.

o W C *a Man*:Awful a shade:Hurt>assi grotface
No way! 
You are fighting for your life!
A shade hits *a Man*'s body extremely hard and shatters it.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* has drawn his last breath! R.I.P.

o W C>
assi grotface
You cannot assist someone who is not fighting.

o W C>'
assi grotface
You cannot assist someone who is not fighting.

o W C>a
assi grotface
You cannot assist someone who is not fighting.

o W C>a
a
assi grotface
You cannot assist someone who is not fighting.

o W C>bash
Bash what or whom?
A shade quickly approaches, trying to hit you.

o W C a shade:Hurt>a
assi grotface
No way! 
You are fighting for your life!

o W C a shade:Hurt>assi grotface
No way! 
You are fighting for your life!

o W C a shade:Hurt>assi grotface
No way! 
You are fighting for your life!

o W C a shade:Hurt>assi grotface
No way! 
You are fighting for your life!
A shade swiftly dodges your attempt to hit it.

o W C a shade:Hurt>open b
A shade hits your body extremely hard.
You feel a strong ache there!

o W C HP:Fine a shade:Hurt>oulder
Ok.
Grotface (g) joins your fight.
A shade says 'Bastard! How dare you? I will remember your face Grotface!'
Grotface (g) hits a shade's left arm extremely hard.

o W C HP:Fine a shade:Wounded>f
You flee head over heels.
The Empty Basement
Exits: East ^Up^.

o W C HP:Fine>sc
320/342 hit, and 61/108 moves.

o W C HP:Fine>
Grotface (g) has arrived from the east.

o W C HP:Fine>e
w
The Hidden Room
The corpse of *a Man* is lying here.
The corpse of *a Hobbit* is lying here.
A shade is here, shrouded in an inky blackness.
A sturdy pack horse is standing here.
A domesticated pony, beast of burden to many, stands here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: West.
Grotface (g) has arrived from the west.

o W C HP:Fine>The Empty Basement
Exits: East ^Up^.
Grotface (g) has arrived from the east.

o W C HP:Fine>
Grotface (g) smiles viciously.

o W C HP:Fine>u
Inside the Fallen Walls
There is some snow on the ground.
Exits: ^South^ Down.
You see some fog coming from the east.
Grotface (g) has arrived from below.

* W C HP:Fine>s
Bend in the Path
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^.
Grotface (g) has arrived from the north.

* W C HP:Fine>e
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^West^.
Grotface (g) has arrived from the west.

* W C HP:Fine>n
n
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the south.

* W C HP:Fine>tiRuined King's Road
There is some snow on the ground.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the south.

* W C HP:Fine>m
According to the Dunadan calendar, it is:
7pm on Mersday, the 12th of Afteryule, Year 2901 of the Third Age.
You don't feel well outside.
It is nightfall. The last rays of the sun are peeking over the horizon.
The present Tan Istar, Lord of the Istari Council is Ethelian.
Real time is Mon Sep  3 05:01:14 2001 GMT.
Last reboot due to manual reboot at Sun Sep  2 16:18:24 2001 GMT

* W C HP:Fine>n
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the south.

* W C HP:Fine>e
e
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the west.

* W C HP:Fine>Ruined King's Road
There is some snow on the ground.
A boar cub is playing here, and exploring the wide world.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the west.

* W C HP:Fine>
A boar cub leaves east.

* W C HP:Fine>w
w
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the east.

* W C HP:Fine>s
s
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the east.

* W C HP:Fine>Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the north.

* W C HP:Fine>Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the north.

* W C HP:Fine>s
Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^West^.
Grotface (g) has arrived from the north.

* W C HP:Fine>e
e
The Old Street
There is some snow on the ground.
Exits: ^East^ ^West^.
Grotface (g) has arrived from the west.

* W C HP:Fine>End of the Old Street
There is some snow on the ground.
The corpse of a boar is lying here.
Exits: South ^West^.
Grotface (g) has arrived from the west.

* W C HP:Fine>scout s
You quietly scout southwards...

Inside the Old House
A boar cub is playing here, and exploring the wide world.

You stop scouting.

* W C HP:Fine>n
w
Alas, you cannot go that way...

* W C HP:Fine>
w
The Old Street
There is some snow on the ground.
Exits: ^East^ ^West^.
Grotface (g) has arrived from the east.

* W C HP:Fine>Ruined King's Road
There is some snow on the ground.
Exits: ^North^ ^East^ ^West^.
Grotface (g) has arrived from the east.

* W C HP:Fine>w
Bend in the Path
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^.
Grotface (g) has arrived from the east.

* W C HP:Fine>s
scSloping Path to the Old Castle
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the north.

* W C HP:Fine>out e
You quietly scout eastwards...

Ruined Barracks
There is some snow on the ground.
A dark wraith and a spirit-soldier are here.

You stop scouting.

* W C HP:Fine>
Gromoth narrates 'so whats max unarmed %?'

* W C HP:Fine>
Grotface narrates 'blur, ruiner and dairuin rips!!!'

* W C HP:Fine>s
s
Sloping Path to the Old Castle
There is some snow on the ground.
A rabbit is here eyeing your presence warily.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the north.

* W C HP:Fine>Sloping Path to the Old Castle
There is some snow on the ground.
Exits: ^North^ ^East^.
Grotface (g) has arrived from the north.

* W C HP:Fine>n
n
w
Sloping Path to the Old Castle
There is some snow on the ground.
A rabbit is here eyeing your presence warily.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the south.

* W C HP:Fine>
A cute, bouncing rabbit leaves south.

* W C HP:Fine>Sloping Path to the Old Castle
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the south.

* W C HP:Fine>Winding Path up the Hill
There is some snow on the ground.
Exits: ^North^ ^East^.
Grotface (g) has arrived from the east.

* W C HP:Fine>n
Entrance to the Burial Grounds
There is some snow on the ground.
Exits: ^South^ [West].
Grotface (g) has arrived from the south.

* W C HP:Fine Move:Tired>s
e
Winding Path up the Hill
There is some snow on the ground.
Exits: ^North^ ^East^.
Grotface (g) has arrived from the north.

* W C HP:Fine Move:Tired>Sloping Path to the Old Castle
There is some snow on the ground.
Exits: ^North^ ^East^ ^South^ ^West^.
Grotface (g) has arrived from the west.

* W C HP:Fine Move:Tired>s
s

Kill narrates '100 i think'

* W C HP:Fine Move:Tired>Sloping Path to the Old Castle
There is some snow on the ground.
Exits: ^North^ ^South^.
Grotface (g) has arrived from the north.

* W C Move:Tired>Sloping Path to the Old Castle
There is some snow on the ground.
A rabbit is here eyeing your presence warily.
Exits: ^North^ ^East^.
Grotface (g) has arrived from the north.

* W C Move:Tired>e
e
Sloping Path to the Old Castle
There is some snow on the ground.
Exits: ^East^ ^West^.
Grotface (g) has arrived from the west.

* W C Move:Tired>Kill narrates 'cant get more than that'

e
e
Ramangth narrates 'er. woo'
On the Castle's Drawbridge
There is some snow on the ground.
Exits: =East= ^West^ ^Down^.
Grotface (g) has arrived from the west.

* W C Move:Tired>e
Inside the Gates
Exits: North ^East^ ^West^.
The fog disappears.
You don't see any more snow here.
Grotface (g) has arrived from the west.

o W C Move:Tired>Road inside the Walls
There is some snow on the ground.
Exits: ^East^ =West=.
You see some fog coming from the north.
Grotface (g) has arrived from the west.

* W C Move:Tired>Road inside the Walls
There is some snow on the ground.
Exits: ^West^ ^Up^.
Grotface (g) has arrived from the west.

* W C Move:Tired>u
Road inside the Walls
There is some snow on the ground.
Exits: ^North^ ^West^ ^Down^.
Grotface (g) has arrived from below.

* W C Move:Tired>n
Road inside the Walls
There is some snow on the ground.
Exits: ^South^ ^West^.
Grotface (g) has arrived from the south.

* W C Move:Tired>w
The Square at the Castle
There is some snow on the ground.
Exits: ^East^ [West].
Grotface (g) has arrived from the east.

* W C Move:Tired>open gate
Ok.

* W C Move:Tired>w
u
Behind the Gate
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: ^East^ Up.
The fog disappears.
You don't see any more snow here.
Grotface (g) has arrived from the east.

o W C Move:Tired>The Great Hall
Exits: North West Down.
Grotface (g) has arrived from below.

o W C Move:Tired>w
Grotface narrates 'all at the one time! what fun'

o W C Move:Tired>
n
uThe Great Hall
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Grotface (g) has arrived from the east.

o W C Move:Tired>

A spirit-soldier stabs your left leg extremely hard.
You feel a strong ache there!
A spirit-soldier swiftly dodges your attempt to hit him.

o W C HP:Fine Move:Tired a spirit-soldier:Healthy>No way! 
You are fighting for y
our life!

o W C HP:Fine Move:Tired a spirit-soldier:Healthy>No way! 
You are fighting for y
our life!

o W C HP:Fine Move:Tired a spirit-soldier:Healthy>f
You flee head over heels.
The Dark Passage
Exits: North [Down].

o W C HP:Fine Move:Tired>n
Kill narrates 'but u have to make the right stats'

o W C HP:Fine Move:Tired>
n
The Great Hall
An ancient spirit, dressed in the arms of a soldier, challenges you.
Grotface the Mountain Troll (g) is standing here.
Exits: North East South.

o W C HP:Fine Move:Tired>u
The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Exits: North East South Up.
Grotface (g) has arrived from the south.

o W C HP:Fine Move:Tired>The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
Grotface (g) has arrived from below.

o W C HP:Fine Move:Tired>s
e
The Winding Staircase
Exits: North East.
Grotface (g) has arrived from the north.

o W C HP:Fine Move:Tired>n
The Winding Staircase
A Skeletal Warrior is staring angrily at you.
Exits: North West.
Grotface (g) has arrived from the west.

o W C HP:Fine Move:Tired>The End of the Winding Staircase
Exits: South Up.
Grotface (g) has arrived from the south.

o W C HP:Fine Move:Tired>u
The Large Hall in the Tower
Exits: South West Down.
Grotface (g) has arrived from below.

o W C HP:Fine Move:Tired>
Kill narrates 'and u sacrifice stuff'

o W C HP:Fine Move:Tired>sc
322/342 hit, and 32/108 moves.

o W C HP:Fine Move:Tired>w
The Large Hall in the Tower
You see two rib-bones of skeletons on the ground.
A skeleton of some humanoid lies in the dust.
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
A huge, poisonous spider is here.
Exits: East South.
Grotface (g) has arrived from the east.

o W C HP:Fine Move:Tired>b spider
bash spider

Your bash at a huge, poisonous spider sends it sprawling.
You hit a huge, poisonous spider's left foreleg extremely hard and shatter it.

o W C HP:Fine Move:Tired a huge, poisonous spider:Fine>
You hit a huge, poisonous spider's right foreleg extremely hard and shatter
it.

o W C HP:Fine Move:Tired a huge, poisonous spider:Hurt>
Grotface (g) joins your fight.
Grotface (g) hits a huge, poisonous spider's left foreleg very hard and
shatters it.

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>'
bash
Bash someone already bashed? Aren't we funny?

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>'
'
bash
Bash someone already bashed? Aren't we funny?

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>'
bash
Bash someone already bashed? Aren't we funny?

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>'bash
Bash someone already bashed? Aren't we funny?

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>

A huge, poisonous spider seems to have recovered its senses.
A huge, poisonous spider strongly hits your right arm and tickles it.

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>'

A huge, poisonous spider swiftly dodges your attempt to hit it.

o W C HP:Fine Move:Tired a huge, poisonous spider:Wounded>bash

Grotface (g) hits a huge, poisonous spider's head extremely hard and shatters
it.

Grotface (g) hits a huge, poisonous spider's body hard and shatters it.

A huge, poisonous spider bites you!

Your bash at a huge, poisonous spider sends it sprawling.

o W C HP:Fine Move:Tired a huge, poisonous spider:Bad>bash
Bash someone already bashed? Aren't we funny?

o W C HP:Fine Move:Tired a huge, poisonous spider:Bad>
Grotface (g) hits a huge, poisonous spider's body very hard and shatters it.

o W C HP:Fine Move:Tired a huge, poisonous spider:Awful>
You hit a huge, poisonous spider's left hindleg extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a huge, poisonous spider's death cry.
A huge, poisonous spider is dead! R.I.P.

o W C HP:Fine Move:Tired>rest
You sit down and rest your tired bones.

o W C HP:Fine Move:Tired>
Grotface (g) sits down and rests.

o W C HP:Fine Move:Tired>sc
329/342 hit, and 41/108 moves.

o W C HP:Fine Move:Tired>inf %K
unknown at war

o W C HP:Fine Move:Tired>
The corpse of a huge, poisonous spider slowly decays into dust.
The corpse of a huge, poisonous spider slowly decays into dust.
The corpse of a huge, poisonous spider slowly decays into dust.

o W C HP:Fine Move:Tired>
Saving Snotface.

o W C HP:Fine Move:Tired>sc
tim
340/342 hit, and 48/108 moves.

o W C HP:Fine Move:Tired>According to the Dunadan calendar, it is:
9pm on Mersday, the 12th of Afteryule, Year 2901 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Ethelian.
Real time is Mon Sep  3 05:03:14 2001 GMT.
Last reboot due to manual reboot at Sun Sep  2 16:18:24 2001 GMT

o W C HP:Fine Move:Tired>
Shriek narrates 'Della rip'


o W C>
Shriek narrates 'Wow go bet eud an rosdezs oofd im bambatil/vihp om Larg?'

o W C>
Shriek narrates 'How to get out of randoms east of bombadil/west of Lord?'

o W C>sc
342/342 hit, and 66/108 moves.

o W C>
A skeleton slowly decays into dust.

o W C>tim
According to the Dunadan calendar, it is:
10pm on Mersday, the 12th of Afteryule, Year 2901 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Ethelian.
Real time is Mon Sep  3 05:04:07 2001 GMT.
Last reboot due to manual reboot at Sun Sep  2 16:18:24 2001 GMT

o W C>
Odysseus narrates 'hehe'

o W C>tro
Shriek narrates 'Tried ot'

o W C>#
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Ruiner                   |   1,  0%,  #Blur                     |
|   1,  0%,  #Dairuin                  |   1,  0%,  #Glaref                   |

o W C>n
Shriek narrates 'Zo rosponce'

o W C>^R
na ruiner, dairuin and blur ripped
Ok.

o W C>na oops slap self
Ok.

o W C>
Shriek tells you 'Already said that.  =)'

o W C>t shriek silly me
Ok.

o W C>^C
o W C>
Shriek narrates 'O wusm'd ig lurb'v higcf.  =)'

o W C>
Grotface (g) has lost his link.         --- substantial time passes

o W C>
o W C>
You hear some apparently rather far noise coming from the east.

o W C>
You hear some apparently close noise coming from the east.

o W C>st

You hear some apparently very close noise coming from the east.

o W C>
You stop resting, and stand up.

o W C>
*a Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
*a Man* has arrived from the east.
A pack horse has arrived from the east.
*a Man* has arrived from the east.
*a powerful Man* has arrived from the east.
*an Elf* has arrived from the east.

* W C>e

*a powerful Man* smites your left foot extremely hard.
You hit *a powerful Man*'s left arm extremely hard.

* W C HP:Fine *a powerful Man*:Fine>
You swiftly dodge *a Dwarf*'s attempt to slash you.

* W C HP:Fine *a powerful Man*:Fine>No way! 
You are fighting for your life!

* W C HP:Fine *a powerful Man*:Fine>
*an Elf* slashes your body extremely hard.

* W C HP:Fine *a powerful Man*:Fine>'
bash

* W C HP:Fine *a powerful Man*:Fine>
*a Dwarf* sends you sprawling with a powerful bash.

* W C HP:Fine *a powerful Man*:Fine>
*a powerful Man* smites your left foot extremely hard.
You feel a strong ache there!

* W C HP:Fine *a powerful Man*:Fine>
*a powerful Man* sheathes a bastard sword into a weapon sheath.
*a powerful Man* skillfully draws a black runed dagger.

* W C HP:Fine *a powerful Man*:Fine>sigh

*a Dwarf* slashes your right foot extremely hard.

* W C HP:Fine *a powerful Man*:Fine>
*an Elf* slashes your left leg extremely hard.
*a powerful Man* pierces your body very hard.

* W C HP:Hurt *a powerful Man*:Fine>
*an Elf* lightly pierces your body and tickles it.

* W C HP:Hurt *a powerful Man*:Fine>
*a powerful Man* pierces your head extremely hard.

* W C HP:Hurt *a powerful Man*:Fine>
*an Elf* begins some strange incantations...

ber
Your head stops stinging.

* W C HP:Hurt *a powerful Man*:Fine>
You sigh.

* W C HP:Hurt *a powerful Man*:Fine>

*an Elf* slashes your left arm extremely hard.

* W C HP:Hurt *a powerful Man*:Fine>Anpharazor narrates 'heh dood une'
Arglebargle, glop-glyf!?!

* W C HP:Hurt *a powerful Man*:Fine>
You hit *a powerful Man*'s body very hard and tickle it.

* W C HP:Hurt *a powerful Man*:Fine>
*a powerful Man* strongly pierces your body.

* W C HP:Wounded *a powerful Man*:Fine>
*an Elf* utters the words 'diesilla barh'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Wounded *a powerful Man*:Fine>cha m
*an Elf* begins some strange incantations...

* W C HP:Wounded *a powerful Man*:Fine>ber

*a powerful Man* pierces your body extremely hard and shatters it.
You feel a strong ache there!

* W C HP:Wounded *a powerful Man*:Fine>* W C HP:Wounded *a powerful Man*:Fine>
Ok.
*a Dwarf* sends you sprawling with a powerful bash.

* W C HP:Wounded *a powerful Man*:Fine>
*a Dwarf* slashes your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad *a powerful Man*:Fine>
Saving Snotface.
*a powerful Man* pierces your right foot hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad *a powerful Man*:Fine>
Grotface (g) seems to have recovered his senses.

* W C HP:Bad *a powerful Man*:Fine>
*an Elf* utters the words 'diesilla barh'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *a powerful Man*:Fine>
*an Elf* begins some strange incantations...

* W C HP:Awful *a powerful Man*:Fine>
*a Dwarf* comforts you.

* W C HP:Awful *a powerful Man*:Fine>
A Skeletal Warrior has arrived from the east.

* W C HP:Awful *a powerful Man*:Fine>
*an Elf* slashes your head extremely hard and shatters it.
You feel a strong ache there!

You are dead! Sorry...


o W C HP:Awful>
A brushman seems to have recovered its senses. (??)

o W C HP:Awful>
Your head stops stinging.

o W C HP:Awful>
Grotface (g) seems to have recovered his senses. (back in chamber of trolls) 

o W C HP:Awful>
Grotface (g) disappears into the void.

o W C HP:Awful>sl
You go to sleep.
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Grotface2001-09-03 07:16:23
Killing pukes in old fnost with trolls is fun! Everyone should try it.
The lowbies died from the shade. :)
I went to cut and paste this log, but stupid computer went crazy and complained about memory, had to reset it and by the time I got back they LINKLESS killed me... the little !@#$%.
Grotface2001-09-03 07:17:13
BTW, first & second post :)
Zack2001-09-03 09:30:19
You guys are pretty good with your fists, no weapons?
Rackhir2001-09-03 10:28:08
i guess you dont read the changes barehand trollls rock everyones world!
Kötta2001-09-03 12:41:42
yeah come get some!
Xefar2001-09-03 14:21:56
*a Dwarf* comforts you.
cool!
SHADE2001-09-03 16:43:22
Yeahhhh im the rocker :))) Steealing is my job :) If wanna some fuck up just call :)
butcher2001-09-03 22:04:00
*a Dwarf* comforts you.
hehe nice pukes today
Snotface2001-09-04 06:20:28
hehe maybe he conned us and realised we were lev 13 and 7 ;p
a snot2001-09-04 10:29:46
Didn't anybody tell you that I got copyright on this prefix? *glare*
Grotface2001-09-05 03:30:58
I wanna know who linkless killed me. The little !@#$%.
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