o S C HP:Fine>uncover lantern
agg
You uncover a hooded brass lantern.
* S C HP:Fine>change mood agg
Ok.
You feel bolder.
* S C HP:Fine>e
The Old East Road
Exits: North =East= =West=.
* S C HP:Fine>
*a grim Man* has arrived from the north riding a pack horse.
* S C HP:Fine>m
*a grim Man* begins some strange incantations...
* S C HP:Fine>kill *man*
You are too afraid.
* S C HP:Fine>f
You flee head over heels.
Old East Road
Exits: North =East= South =West=.
* S C HP:Fine>n
*a grim Man* has arrived from the east riding a pack horse.
* S C HP:Fine>
*a grim Man* begins some strange incantations...
* S C HP:Fine>The Small Trail
Exits: North South.
* S C HP:Fine>
*a grim Man* has arrived from the south riding a pack horse.
* S C HP:Fine>
*a grim Man* begins some strange incantations...
* S C HP:Fine>cha wimpy 100
s
Wimpy set to: 100
* S C HP:Fine>Old East Road
Exits: North =East= South =West=.
* S C HP:Fine>
*a grim Man* has arrived from the north riding a pack horse.
* S C HP:Fine>m
*a grim Man* begins some strange incantations...
Shrouds of dark clouds roll in above you, blotting out the skies.
* S C HP:Fine>kill *man*
*a grim Man* swiftly dodges your attempt to pierce him.
* S C HP:Fine *a grim Man*:Healthy>f
You flee head over heels.
The Old East Road
Exits: North =East= =West=.
* S C HP:Fine>
*a grim Man* has arrived from the west riding a pack horse.
* S C HP:Fine>m
You swiftly dodge *a grim Man*'s attempt to slash you.
You lightly pierce *a grim Man*'s left foot and tickle it.
* S C HP:Fine *a grim Man*:Fine>kill *man*
You're already fighting!
* S C HP:Fine *a grim Man*:Fine>
*a grim Man* begins some strange incantations...
* S C HP:Fine *a grim Man*:Fine>
You pierce *a grim Man*'s right foot and tickle it.
* S C HP:Fine *a grim Man*:Fine>
*a grim Man* begins some strange incantations...
* S C HP:Fine *a grim Man*:Fine>f
s
w
cha wimpy 200
cha linkdrop 30
You lightly pierce *a grim Man*'s left arm and tickle it.
* S C HP:Fine *a grim Man*:Fine>yell link freeze!!!!!!!!
*a grim Man* utters the word 'yufzbarr'
*a grim Man*'s fireball completely envelops you, causing infernal pain.
That really HURT!
*a grim Man* slashes your left leg very hard.
* S C HP:Hurt *a grim Man*:Fine>
*a grim Man* begins some strange incantations...
* S C HP:Hurt *a grim Man*:Fine>
You lightly pierce *a grim Man*'s left foot and tickle it.
* S C HP:Hurt *a grim Man*:Fine>
*a grim Man* utters the word 'yufzbarr'
*a grim Man*'s fireball completely envelops you, causing infernal pain.
That really HURT!
* S C HP:Bad *a grim Man*:Fine>
You flee head over heels.
The Old East Road
Exits: =North= =West=.
* S C HP:Bad Move:Tired>
*a grim Man* has arrived from the west riding a pack horse.
* S C HP:Bad Move:Tired>
*a grim Man* begins some strange incantations...
* S C HP:Bad Move:Tired>
You flee head over heels.
The Old East Road
Exits: North =East= =South= West.
* S C HP:Bad Move:Tired>The Old East Road
*a grim Man* is here, riding a pack horse.
Exits: =North= =West=.
* S C HP:Bad Move:Tired>
*a grim Man* leaves north riding a pack horse.
* S C HP:Bad Move:Tired>The Old East Road
Exits: North =East= =West=.
* S C HP:Bad Move:Tired>
*a grim Man* has arrived from the east riding a pack horse.
* S C HP:Wounded>
*a grim Man* begins some strange incantations...
* S C HP:Wounded>
*a grim Man* utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
You pierce *a grim Man*'s left arm and tickle it.
*a grim Man* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* S C HP:Awful *a grim Man*:Fine>
You flee head over heels.
Old East Road
Exits: North =East= South =West=.
* S C HP:Awful Move:Tired>
*a grim Man* has arrived from the east riding a pack horse.
* S C HP:Awful Move:Tired>
*a grim Man* begins some strange incantations...
* S C HP:Awful Move:Tired>
*a grim Man* utters the words 'mosailla paieg'
*a grim Man* burns you.
You wish that your wounds would stop BLEEDING so much!
You try to pierce *a grim Man*, but he parries successfully.
* S C HP:Awful Move:Tired *a grim Man*:Fine>Wimpy set to: 200
PANIC!
You can't quit the fight!
* S C HP:Awful Move:Tired *a grim Man*:Fine>
Ok.
* S C HP:Awful Move:Tired *a grim Man*:Fine>*a grim Man* begins some strange incantations...
Ok.
* S C HP:Awful Move:Tired *a grim Man*:Fine>
You flee head over heels.
The Small Trail
Exits: North South.
* S C HP:Awful Move:Tired>
*a grim Man* has arrived from the south riding a pack horse.
* S C HP:Awful Move:Tired>
*a grim Man* begins some strange incantations...
* S C HP:Awful Move:Tired>s
*a grim Man* utters the words 'mosailla paieg'
*a grim Man* burns you.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
o S C HP:Awful Move:Tired>w
Nah...
You feel too relaxed to do that..
* S C HP:Awful Move:Tired>Nah...
You feel too relaxed to do that..