fuckup in DT
posted by Azazello
2001-09-09 14:12:18
<- Back Down to comments Down to last comment
eeeh, check log if you are bored.
##
##	I log Azazello after some little pause. Rented in DT.
##


#Trying to connect..
Connected to remote host



                        ***  Mume  VII  ***

                  In progress at FIRE
             (Free Internet Roleplay Experiences)
         Adapted from J.R.R. Tolkien's Middle Earth World and
            Maintained by CryHavoc, Manwe and Nada.

          Original code DikuMUD I (view credits), created by:
    S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.

If you have never played MUME before, type NEW to create a new character,
or ? for help. Otherwise, type your account or character name.


By what name do you wish to be known? azazello
Account pass phrase: xxxxxxxx

            ~~~ 
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                       ----|_----|  ]-I-II-I-[                 __ _ __ _ __
   _ _ _/\_ _ _ _---|      | ----|   \ `  ' /                  ]I-I-II-I-I[
   ]-I-I--I-I-[  ---|      |     |    |. ` |        ~~~         \_`   '__/
    \_`   '__/      |     / \    |    | /^\|         ~~~         |~_ [],|
     [&] `__|       ^    / ^ \   ^    | |&||                    _|______|_ 
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  \-\--|-|--/-/  | .   I  [&]__I   I_I|_I I|I_I                  |   _  |
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T-T-T-T-T-T-T-T-| '  I-|-T- 
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__/|' v .   .|\|||//|_______|\\|||/|. . Y . .|\_________________/ -  .. .\__ 
      ..   .                       . .   .                       . ..

            MUME: Multi Users in Middle Earth, Version VII.


*** Return: continue, b: back one page, r: redisplay, q:quit (96%) *** l
         Type 'news next' for the latest information.


Welcome to the land of Middle Earth. May your visit here be... interesting.
Never forget! Try to role-play...

Last login less than one hour ago from ast-ep83230.adsl.hansenet.de.
Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
The corpse of a demon wolf is lying here.
Tancred the Black Numenorean is standing here.
Exits: << North East. >>

Your default tongue is the Orkish
Tancred leaves AAA  N O R T H  AAA .
Free rent.
Ok.
You have 1 mail.

o W C>
*a Man* has arrived from the north.

* W C>l

*a Man* leaves AAA  N O R T H  AAA .
Tancred has arrived from the north.

* W C>Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
The corpse of a demon wolf is lying here.
Tancred the Black Numenorean is standing here.

* W C>
*a Man* has arrived from the north.

* W C>
*a Man* leaves >>>  E A S T  >>> .

* W C>
Tancred leaves >>>  E A S T  >>> .

o W C>#   $target is now set to {*man*} [local]

Tancred has arrived from the east.

* W C>east

Morla narrates 'i looted'

* W C>kill *man*
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
Exits: << North South West. >>

* W C>They aren't here.

* W C>north
Tancred has arrived from the west.
Musty Room
On the ground, there are two barrels.
A wooden chest stands in the corner.
Exits: << South. >>

o W C>south
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
Tancred the Black Numenorean is standing here.
Exits: << North South West. >>

* W C>l s
The >> irondoor << is open.

* W C>sa wtf ?
emote : wtf ?
Ok.

* W C>whe
Players in your zone
--------------------
Azazello             - Carved Hall
Tancred              - Carved Hall

* W C>west
north
Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
The corpse of a demon wolf is lying here.
Exits: << North East. >>

o W C>Escape Passage
Exits: << South [Up]. >>

o W C>open grille
Ok.

o W C>close grille
Ok.

o W C>south
Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
The corpse of a demon wolf is lying here.
Exits: << North East. >>

o W C>
Nazghol narrates 'just try to find the warsword'

o W C>narr pukes in dt ??
Ok.

o W C>
Kurjam narrates 'nods!'

o W C>whe
Ragface narrates 'damn i need a mount :P'
Players in your zone
--------------------
Azazello             - Quarters
Tancred              - Cramped Smithy

o W C>
The corpse of a hungry warg slowly decays into dust.
The corpse of a hungry warg slowly decays into dust.
The corpse of a demon wolf slowly decays into dust.

o W C>west
ALAS, you cannot go that way...

o W C>north
Escape Passage
Exits: << South [Up]. >>

o W C>south
east
Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
Exits: << North East. >>

o W C>Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
Exits: << North [South] West. >>

* W C>l s
The >> irondoor << is closed.

* W C>
Silm narrates 'they back DT now?'

* W C>west
Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
Exits: << North East. >>

o W C>
Kurjam narrates 'no'


##
##	And now the following happens ... i ws not ready for fight and didnt even count pukes.
##	i had purple that i never used. My hands started shaking too much :P 
##	i spammed a lot of shit and made a LOT of mistakes. missed a lot in spam as well
##

o W C>
*Gris the Half-Elf* has arrived from the east.
A warhorse has arrived from the east.
*a Man* has arrived from the east.

* W C>narr i just logged there
north
*Gris the Half-Elf* CLOSES the >> desk <<
Ok.

* W C>
You swiftly dodge *a Man*'s attempt to slash you.
No way! 
You are fighting for your life!
You pound *a Man*'s head very hard.

* W C *a Man*:Fine>up
open irondoor
No way! 
You are fighting for your life!

* W C *a Man*:Fine>
You don't see any irondoor here.

* W C *a Man*:Fine>op desk
Ok.

* W C *a Man*:Fine>flee
north
*a Man* CLOSES the >> desk <<
Saving Azazello.

* W C *a Man*:Fine>*Gris the Half-Elf* utters the words 'braqt eaaf'
#####   EXIT north BLOCKED   #####			<------- i didnt notice that ! :PPPPPP
You flee head over heels.
PANIC! 
You couldn't escape!

* W C *a Man*:Fine>No way! 
You are fighting for your life!

* W C *a Man*:Fine>
You swiftly dodge *a Man*'s attempt to slash you.

* W C *a Man*:Fine>
You flee head over heels.
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
Exits: << North South West. >>

* W C>west
Quarters
A mailbox stands here stuffed full of messages.
A pair of high boots are on the ground.
A pair of dark scale leggings lie here.
A pair of dark scale sleeves lie here.
A spiked war club lies on the ground here.
A thick pair of rigid leather boots are on the ground.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << East. >>

* W C>open irondoor

*Gris the Half-Elf* leaves >>>  E A S T  >>> .
A warhorse leaves >>>  E A S T  >>> .
*a Man* leaves >>>  E A S T  >>> .

o W C>
You don't see any irondoor here.
o W C>
Ragface narrates 'well, thats for all who helped, was 350k :)'

o W C>#   $door is now set to {sedk } [local]

*Gris the Half-Elf* has arrived from the east.
A warhorse has arrived from the east.
*a Man* has arrived from the east.

* W C>close sedk 		<--------- eeeh ?! :P  wrong key ....

*Gris the Half-Elf* ### STARTS CASTING ##

* W C>north

*a Man* ### STARTS CASTING ##

* W C>
You don't see any sedk here.

* W C>up
ALAS, you cannot go that way...

* W C>open sedk 

*Gris the Half-Elf* utters the words 'eugszr zzur'
*Gris the Half-Elf* makes your evil soul suffer with his goodness.
You strongly pound *Gris the Half-Elf*'s left arm and tickle it.
*Gris the Half-Elf* tries to pierce you, but your parry is successful.

* W C HP:Fine *Gris the Half-Elf*:Fine>north
No way! 
You are fighting for your life!

* W C HP:Fine *Gris the Half-Elf*:Fine>
You don't see any sedk here.

* W C HP:Fine *Gris the Half-Elf*:Fine>No way! 
You are fighting for your life!
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Fine *Gris the Half-Elf*:Fine>flee

*a Man* ### STARTS CASTING ##
*Gris the Half-Elf* CLOSES the >> door <<

* W C HP:Fine *Gris the Half-Elf*:Fine>west
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Fine *Gris the Half-Elf*:Fine>open sedk 
No way! 
You are fighting for your life!

* W C HP:Fine *Gris the Half-Elf*:Fine>open sedk 
You don't see any sedk here.
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Fine *Gris the Half-Elf*:Fine>open sedk 
You don't see any sedk here.
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Hurt *Gris the Half-Elf*:Fine>flee
You don't see any sedk here.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You are hungry.
You are thirsty.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
PANIC! 
You can't quit the fight!

* W C HP:Hurt *Gris the Half-Elf*:Fine>open sedk 

You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>open sedk 
You don't see any sedk here.
You strongly pound *Gris the Half-Elf*'s body and tickle it.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You don't see any sedk here.
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* tries to pierce you, but your parry is successful.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*a Man* utters the words 'qahijf gsfal'
*a Man* sprays you with piercing rays of many-coloured light.
PANIC! 
You can't quit the fight!

* W C HP:Hurt *Gris the Half-Elf*:Fine>wimpop desk	<--- noticed tha nothing happens for my sedk
flee							<--- and started manual typing	
Arglebargle, glop-glyf!?!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You are already attempting to flee!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*a Man* utters the words 'qahijf gsfal'
*a Man* sprays you with piercing rays of many-coloured light.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You strongly pound *Gris the Half-Elf*'s body.

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* tries to pierce you, but your parry is successful.
* W C HP:Hurt *Gris the Half-Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* ### STARTS CASTING ##

* W C HP:Hurt *Gris the Half-Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>#   $door is now set to {desk } [local]

*a Man* ### STARTS CASTING ##
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* utters the words 'eugszr zzur'
*Gris the Half-Elf* makes your evil soul suffer with his goodness.
You strongly pound *Gris the Half-Elf*'s body and tickle it.

* W C HP:Wounded *Gris the Half-Elf*:Fine>open desk 

*Gris the Half-Elf* ### STARTS CASTING ##

* W C HP:Wounded *Gris the Half-Elf*:Fine>open desk 
That's impossible, I'm afraid.			<--------- there i noticed this one
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded *Gris the Half-Elf*:Fine>open desk 
Fratus narrates 'any spare decent shield/hammer?'
That's impossible, I'm afraid.

* W C HP:Wounded *Gris the Half-Elf*:Fine>That's impossible, I'm afraid.
Draaz tells you 'pukes in?..'			<--------- good old draaz :)

* W C HP:Wounded *Gris the Half-Elf*:Fine>
Vecna narrates ':)'
You flee head over heels.
PANIC! 
You couldn't escape!
PANIC! 
You couldn't escape!

* W C HP:Wounded *Gris the Half-Elf*:Fine>
*a Man* utters the words 'qahijf gsfal'
*a Man* sprays you with piercing rays of many-coloured light.

* W C HP:Bad *Gris the Half-Elf*:Fine>
*Gris the Half-Elf* utters the words 'eugszr zzur'	<-------- this dispel kinda sucked ....
*Gris the Half-Elf* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad *Gris the Half-Elf*:Fine>flee
flee							<--------- food old flee ....
flee
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Bad *Gris the Half-Elf*:Fine>flee
You are already attempting to flee!

* W C HP:Bad *Gris the Half-Elf*:Fine>
You are already attempting to flee!

* W C HP:Bad *Gris the Half-Elf*:Fine>
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Bad *Gris the Half-Elf*:Fine>
You pound *Gris the Half-Elf*'s body hard.

* W C HP:Bad *Gris the Half-Elf*:Fine>
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad *Gris the Half-Elf*:Fine>o pdoor

*a Man* utters the words 'qahijf gsfal'
*a Man* sprays you with piercing rays of many-coloured light.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *Gris the Half-Elf*:Fine>
You don't see any pdoor here.
You flee head over heels.
PANIC! 
You couldn't escape!
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Fine>op door

You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Fine>flee

*a Man* ### STARTS CASTING ##

* W C HP:Awful *Gris the Half-Elf*:Fine>
Ok.
*Gris the Half-Elf* CLOSES the >> door <<
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Fine>flee
You are already attempting to flee!

* W C HP:Awful *Gris the Half-Elf*:Fine>flee
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Fine>
You are already attempting to flee!
You pound *Gris the Half-Elf*'s left foot hard.

* W C HP:Awful *Gris the Half-Elf*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Hurt>
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door
flee
Ok.
*Gris the Half-Elf* CLOSES the >> door <<
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Hurt>flee
You are already attempting to flee!

* W C HP:Awful *Gris the Half-Elf*:Hurt>flee
You are already attempting to flee!

* W C HP:Awful *Gris the Half-Elf*:Hurt>
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Hurt>
Ragface narrates 'venca, did u find the warsword?'

* W C HP:Awful *Gris the Half-Elf*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door

Draaz narrates 'man and half elf tracks leading n 2'

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door
Ok.
*Gris the Half-Elf* CLOSES the >> door <<
You try to pound *Gris the Half-Elf*, but he parries successfully.

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door

*a Man* ### STARTS CASTING ##
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door
Ok.
*Gris the Half-Elf* CLOSES the >> door <<
*Gris the Half-Elf* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful *Gris the Half-Elf*:Hurt>op door
Ok.
*Gris the Half-Elf* CLOSES the >> door <<

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door
Ok.

* W C HP:Awful *Gris the Half-Elf*:Hurt>op door
It's already open!
You flee head over heels.				<------ and i lucky flee ...
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
Exits: << North South West. >>

* W C HP:Awful>op door
The >> door << closes quietly.
Ok.

* W C HP:Awful>op door
The >> door << closes quietly.
Ok.

* W C HP:Awful>look
The >> door << closes quietly.
Draaz narrates 'into dt'
Ok.

* W C HP:Awful>north
Vecna narrates 'no'
It's already open!

* W C HP:Awful>south
*Gris the Half-Elf* has arrived from the west.
A warhorse has arrived from the west.
*a Man* has arrived from the west.
Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.

* W C HP:Awful>Musty Room
There are two barrels here.
A wooden chest stands in the corner.
Exits: << South. >>

o W C HP:Awful>Carved Hall
A huge, smoking camp-fire is burning here.
The corpse of a hungry warg is lying here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << North South West. >>

* W C HP:Awful>
*Gris the Half-Elf* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *Gris the Half-Elf*:Hurt>
*a Man* ### STARTS CASTING ##
*Gris the Half-Elf* swiftly dodges your attempt to pound him.

* W C HP:Awful *Gris the Half-Elf*:Hurt>call

You flee head over heels.
Hewn Chamber
A metal shield is on the ground.
Exits: << North Up. >>

o W C HP:Awful>flee
Arglebargle, glop-glyf!?!

o W C HP:Awful>
You flee head over heels.
PANIC! 
You couldn't escape!
*Gris the Half-Elf* has arrived from the north.
A warhorse has arrived from the north.
*a Man* has arrived from the north.
*a Man* fails to slash you.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *a Man*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *a Man*:Fine>up
up
No way! 
You are fighting for your life!

* W C HP:Awful *a Man*:Fine>up
No way! 
You are fighting for your life!
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
Exits: << East West Down. >>

o W C HP:Awful>ALAS, you cannot go that way...

o W C HP:Awful>flee

Draaz tells you 'uh?'

o W C HP:Awful>
You flee head over heels.
Hewn Chamber
A metal shield is on the ground.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << [North] Up. >>

* W C HP:Awful>up
up

*Gris the Half-Elf* leaves ooo  U P  ooo .
A warhorse leaves ooo  U P  ooo .
*a Man* leaves ooo  U P  ooo .

o W C HP:Awful>Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
Exits: << East West Down. >>

o W C HP:Awful>east
east
*Gris the Half-Elf* has arrived from the east.
A warhorse has arrived from the east.
*a Man* has arrived from the east.
ALAS, you cannot go that way...

* W C HP:Awful>*Gris the Half-Elf* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!

* W C HP:Awful *Gris the Half-Elf*:Hurt>up
No way! 
You are fighting for your life!

* W C HP:Awful *Gris the Half-Elf*:Hurt>No way! 
You are fighting for your life!
You flee head over heels.
Hewn Chamber
A metal shield is on the ground.
Exits: << [North] Up. >>

o W C HP:Awful>up

*Gris the Half-Elf* has arrived from above.
A warhorse has arrived from above.
*a Man* has arrived from above.

* W C HP:Awful>
*Gris the Half-Elf* quickly approaches, trying to pierce you.
You pound *Gris the Half-Elf*'s left leg hard.

* W C HP:Awful *Gris the Half-Elf*:Hurt>south

You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Awful *Gris the Half-Elf*:Hurt>No way! 
You are fighting for your life!

* W C HP:Awful *Gris the Half-Elf*:Hurt>flee
No way! 
You are fighting for your life!

* W C HP:Awful *Gris the Half-Elf*:Hurt>
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
Exits: << East West Down. >>

o W C HP:Awful>Ragface narrates 'where all trolls?'
You flee head over heels.
Hewn Chamber
A metal shield is on the ground.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << [North] Up. >>

* W C HP:Awful>flee

*Gris the Half-Elf* leaves ooo  U P  ooo .
A warhorse leaves ooo  U P  ooo .
*a Man* leaves ooo  U P  ooo .

o W C HP:Awful>up
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << East West Down. >>
*Gris the Half-Elf* leaves xxx  D O W N  xxx .
A warhorse leaves xxx  D O W N  xxx .
*a Man* leaves xxx  D O W N  xxx .

o W C HP:Awful>south
ALAS, you cannot go that way...
o W C HP:Awful>south
ALAS, you cannot go that way...
*Gris the Half-Elf* has arrived from below.
A warhorse has arrived from below.
*a Man* has arrived from below.

* W C HP:Awful>up

*Gris the Half-Elf* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *Gris the Half-Elf*:Hurt>No way! 
You are fighting for your life!
You flee head over heels.
Cramped Smithy
A pair of rigid leather gloves are lying here.
A large, blackened sign stands here.
The corpse of *a Man* is lying here.
Exits: << East. >>

* W C HP:Awful>ALAS, you cannot go that way...

* W C HP:Awful>east
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << East West Down. >>
*Gris the Half-Elf* quickly approaches, trying to pierce you.
You pound *Gris the Half-Elf*'s left leg hard.

* W C HP:Awful *Gris the Half-Elf*:Hurt>up
No way! 
You are fighting for your life!
*a Man* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Cramped Smithy
A pair of rigid leather gloves are lying here.
A large, blackened sign stands here.
The corpse of *a Man* is lying here.
Exits: << East. >>

* W C HP:Awful>flee
You flee head over heels.
Barracks
A beer barrel has been left here.
A large sack is on the ground.
A scuffed and worn leather satchel has been left here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << East West Down. >>

* W C HP:Awful>east

*Gris the Half-Elf* leaves >>>  E A S T  >>> .
A warhorse leaves >>>  E A S T  >>> .
*a Man* leaves >>>  E A S T  >>> .

o W C HP:Awful>east
Dank Dungeon
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << North South West Up. >>
*Gris the Half-Elf* quickly approaches, trying to pierce you.

* W C HP:Awful *Gris the Half-Elf*:Hurt>up
No way! 
You are fighting for your life!
*a Man* quickly approaches, trying to slash you.
You swiftly dodge *Gris the Half-Elf*'s attempt to pierce you.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful *Gris the Half-Elf*:Hurt>flee

You flee head over heels.
Dark Tower
A pair of heavy, reinforced boots lie here.
Exits: << [South] Up Down. >>

o W C HP:Awful>Watchful Tower
Exits: << Down. >>

o W C HP:Awful>
You flee head over heels.
Dark Tower
A pair of heavy, reinforced boots lie here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << [South] Up Down. >>
Draaz tells you 'ANSWER ME'
*a Man* stops using a longsword.
*a Man* decisively draws an orkish shortbow.

* W C HP:Awful>
*Gris the Half-Elf* quickly approaches, trying to pierce you.

* W C HP:Awful *Gris the Half-Elf*:Hurt>down

You flee head over heels.
Watchful Tower
Exits: << Down. >>

o W C HP:Awful>Dark Tower
A pair of heavy, reinforced boots lie here.
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << [South] Up Down. >>

* W C HP:Awful>
*a Man* nocks a missile in an orkish shortbow.
*Gris the Half-Elf* leaves ooo  U P  ooo .
A warhorse leaves ooo  U P  ooo .
*a Man* leaves ooo  U P  ooo .

o W C HP:Awful>up
west				<-------- ponder :P totaly crappy dirs

*Gris the Half-Elf* has arrived from above.
A warhorse has arrived from above.
*a Man* has arrived from above.
*a Man* nocks a missile in an orkish shortbow.
* W C HP:Awful>north
*Gris the Half-Elf* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!
You pound *Gris the Half-Elf*'s right hand hard.

* W C HP:Awful *Gris the Half-Elf*:Wounded>No way! 
You are fighting for your life!

* W C HP:Awful *Gris the Half-Elf*:Wounded>flee
No way! 
You are fighting for your life!
You flee head over heels.
Dank Dungeon
Exits: << North South West Up. >>

o W C HP:Awful>
The >> irontrap << closes quietly.

o W C HP:Awful>
You flee head over heels.
Littered Room
A butcher knife is lying here. 
A mace is on the ground.
A metal shield is on the ground.
A pair of ring mail sleeves are lying here.
A large stone chest is here.
Exits: << North. >>

o W C HP:Awful>nwimp			<--- i even have a key for close
Arglebargle, glop-glyf!?!

o W C HP:Awful>ccs
-cast n 'cure light'
You start to concentrate...

ccs
\|/-\Your scratches and bruises disappear.

o W C HP:Awful Mana:Burning>/cast n 'cure light'
You start to concentrate...

ccs
-\|/-Draaz tells you 'DO YOU NEED HELP?'
Your scratches and bruises disappear.

o W C HP:Awful Mana:Hot>|cast n 'cure light'
You start to concentrate...

/-\narr HELP				<------- already thinking about my corpse and reequ
|narr HELP
/Your scratches and bruises disappear.

o W C HP:Awful Mana:Warm>
Ok.

o W C HP:Awful Mana:Warm>
Ok.

o W C HP:Awful Mana:Warm>
*Gris the Half-Elf* has arrived from the north.
A warhorse has arrived from the north.
*a Man* has arrived from the north.

* W C HP:Awful Mana:Warm>
*Gris the Half-Elf* ### STARTS CASTING ##

* W C HP:Awful Mana:Warm>
*a Man* tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You pound *a Man*'s head very hard.

* W C HP:Awful Mana:Warm *a Man*:Fine>
You flee head over heels.		<-------- i love my dex 17 
Dank Dungeon
Exits: << North South West Up. >>

o W C HP:Awful Mana:Warm>north
*Gris the Half-Elf* has arrived from the south.
A warhorse has arrived from the south.
*a Man* has arrived from the south.
Filthy Pen
Exits: << South. >>

o W C HP:Awful Mana:Warm>
Ragface narrates 'where'

o W C HP:Awful Mana:Warm>south
up
Dank Dungeon
*Gris the Half-Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
*a Man* is standing here.
Exits: << North South West Up. >>
*Gris the Half-Elf* leaves AAA  N O R T H  AAA .
A warhorse leaves AAA  N O R T H  AAA .
*a Man* leaves AAA  N O R T H  AAA .
Silm narrates 'where?'

o W C HP:Awful Mana:Warm>up
Dark Tower
A pair of heavy, reinforced boots lie here.
Exits: << South Up Down. >>

o W C HP:Awful Mana:Warm>
Kurjam narrates 'coming'
*a Troll* has arrived from the south.
Morla tells you 'WHERE ?'

o W C HP:Awful Mana:Warm>Watchful Tower
Exits: << Down. >>

o W C HP:Awful Mana:Warm>south
down
south
south
ALAS, you cannot go that way...

o W C HP:Awful Mana:Warm>*a Troll* has arrived from below.
Dark Tower
A pair of heavy, reinforced boots lie here.
Exits: << South Up Down. >>

o W C HP:Awful Mana:Warm>*Gris the Half-Elf* has arrived from below.
A warhorse has arrived from below.
*a Man* has arrived from below.
A Road through the Grey Mountains
The corpse of a mountain mule is lying here.
Draaz is here, riding a hungry warg.
Exits: << North East South West. >>

o W C HP:Awful Mana:Warm>south
Draaz dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Draaz.
Grey Mountains
Exits: << North South West. >>

o W C HP:Awful Mana:Warm>west
You carefully try to walk on the frozen water.
Tributary of the Bruinen
Exits: << North East South West. >>
The water is frozen solid.

o W C HP:Awful Mana:Warm>west
west
Kurjam narrates 'DT'
Draaz narrates 'dt'

You carefully try to walk on the frozen water.
Tributary of the Bruinen
Exits: << East West. >>

o W C HP:Awful Mana:Warm>
You carefully try to walk on the frozen water.
Tributary of the Bruinen
Exits: << East West. >>

o W C HP:Awful Mana:Warm>
You carefully try to walk on the frozen water.
Tributary of the Bruinen
Exits: << East West. >>

o W C HP:Awful Mana:Warm>west
You carefully try to walk on the frozen water.
Tributary of the Bruinen
Exits: << East West. >>

o W C HP:Awful Mana:Warm>west

It starts to snow.
You are hungry.
You are thirsty.


### and i run away - that man who was there died to draaz and someone else 
### was Beorel, p of Gothmog as i heard

### and equ i almost lost ....

* W C HP:Hurt Mana:Cold>equ
You are using:
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a white chain mail coif (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a shining pair of vambraces (brand new)
<worn on hands>      a thin pair of metal gauntlets (brand new)
<worn on legs>       a fine pair of chain mail leggings (brand new)
<worn on feet>       a pair of iron-shod boots (brand new)
<worn around neck>   a spiked collar (brand new)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a dark violet vial
<worn on belt>       a sable pouch
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       the scalp of Lowyn
<worn on belt>       a fragrant-smelling bag










Top of Page Down to last comment


Fredde2001-09-09 14:18:23
nope! was beorel or what ever isent gothmog! Nain is gothmog and he died to me and ragface, but gat damn.. he was almost unkillable. he was low wounded and moveless and still it took us alot of time to kill him. du är ju fan ett monster petter! =)
Fredde2001-09-09 14:19:02
forget that was before beorel!
Azazello2001-09-09 14:21:56
aha, i just heard some narrates about man dies and then "that was p of Gothmog"
Draaz2001-09-09 14:22:48
Draaz tells you 'ANSWER ME!' .. i saw only 2 puketracks in.. and since i couldnt pick the door.. i didnt wanna fuck azazello on 2 kills.. but he wasnt answering me.. so i got a tad overexcited =P
Azazello2001-09-09 14:24:04
Yeah, if i would have been in some 3 room are without doors to think about and fresh mind ... i think thouse pukes woulda been dead.
Azazello2001-09-09 14:24:49
doh, i have to sleep some -> i make too much typos :)
Mammoth2001-09-09 14:42:28
Silly pukes! Why didn't you block more than just desk?
Beorel2001-09-09 15:08:18
Things happened very quick, only saw man and then Azazello all of a sudden, so me thought it was a portal and that he was the first one to enter it. Anyway, we locked dt door and blocked desk. I died to Draaz, got eq back though, and now died again, I shouldn't pk at level 17! :P
gris2001-09-09 15:09:04
Didnt want place to pop on us etc, i had no idea he had that nice eq *cry*
Dhar2001-09-09 15:23:03
Fucking awesome!
David2001-09-09 15:59:56
its very easy to be aftersmart.. but you coulda locked irondoor..
Edvard2001-09-11 15:39:12
wasnt it like 2 casterS? easy kill, fleekilllll =p
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