//low mps because I was spamming around looking for sneaker Orc,
near Harlond, turned sneak off decided to rest up in town, but found this
interesting sight en route:
Worn Trail
There is a lot of water on the ground.
A small campfire burns here, its low flames giving off only a little light.
The head of a Man is here, spiked to the end of a pole.
A beheaded corpse is lying on the ground.
Exits: North East South West.
* Move:Fainting>
Amdír narrates '3rd age here:'
* Move:Fainting>
Amdír narrates '
Your base abilities are: Str:14 Int:14 Wis:10 Dex:19 Con:15
Wil:10 Per:19.'
* Move:Fainting>
Kara narrates 'is that really how bad they screwed up scouts?'
* Move:Fainting>flush fast <--- alertness was attentive btw
|You begin to search ...
/-\|/-\|/-\You didn't find anyone.
* Move:Exhausted>
Artanis narrates 'arent u warrior?'
* Move:Fainting>
You suddenly notice *an Orc*.
Suddenly *an Orc* stabs you in the back.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
You try to hit *an Orc*, but he parries successfully.
* HP:Bad Move:Fainting *an Orc*:Hurt>
You flee head over heels.
Worn Trail
There is a lot of water on the ground.
Exits: North South West.
* HP:Bad Move:Exhausted>
Amdír narrates 'was'
* HP:Bad Move:Exhausted>na who's head on pole nrgh
Gerian narrates 'scouts have no moves anymore'
* HP:Bad Move:Exhausted>
You are too tired to narrate.
* HP:Bad Move:Exhausted>
Amdír narrates 'i have thief stats'
* HP:Bad Move:Fainting>flee
You flee head over heels.
A Worn Path
Altrui the Man is standing here searching for tracks.
Frostie the Elf is standing here.
Larnar the Woman is standing here.
Exits: North East South West.
The clouds suddenly disappear.
* HP:Bad Move:Exhausted>
Artanis narrates 'heh'
* HP:Bad Move:Exhausted>
Larnar has revealed *an Orc*!
Larnar pounds *an Orc*'s right arm extremely hard and shatters it.
*an Orc* fails to pierce Larnar.
* HP:Bad Move:Fainting>
Saving Stibb.
* HP:Bad Move:Fainting>
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.
* HP:Bad Move:Fainting>
Thiana has arrived from the south.
* HP:Bad Move:Fainting>
Eltanim narrates 'these work nice for me Str:14 Int:16 Wis:10 Dex:19 Con:15
Wil:12 Per:18 '
* HP:Bad Move:Fainting>sa heh here
Ok.
* HP:Bad Move:Fainting>
Amdír narrates 'maneuvered it a bit'
Altrui leaves west.
Frostie leaves west.
Larnar leaves west.
* HP:Bad Move:Fainting>s
s
Thiana leaves north.
* HP:Bad Move:Fainting>w
Bend in a Path
The corpse of a grasshopper is lying here.
Exits: North East South West.
* HP:Bad Move:Fainting>Rocky Ground
Exits: North East West.
* HP:Bad Move:Fainting>s
Path above the Cliffs
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South.
* HP:Bad Move:Exhausted>s
You are too exhausted.
* HP:Bad Move:Exhausted>
You are too exhausted.
* HP:Bad Move:Exhausted>s
You are too exhausted.
* HP:Bad Move:Exhausted>s
Bridge before Grey Havens
Exits: North =South= West.
* HP:Bad Move:Exhausted>flee
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
Kaldais narrates 'would be nice if they did a nice improvement for scouts'
* HP:Bad Move:Exhausted>w
You are too exhausted.
* HP:Bad Move:Exhausted>w
Harlond East Gate
A young ranger is resting here.
Exits: East [West].
* HP:Bad Move:Exhausted>w
The gate magically opens for you.
You are too exhausted.
* HP:Bad Move:Exhausted>w
The gate magically opens for you.
Inside Grey Havens
There is an old street-lamp on the border of the street.
One of the strong town gatekeepers is standing here.
An elven guard is standing here at his post.
Exits: North [East] South West.
* HP:Bad Move:Exhausted>
Amdír narrates 'works fine for me'
* HP:Bad Move:Fainting>
The day has begun.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Move:Fainting>
Caejis narrates 'be nice if mobs didn't spam search, or at least rested. that
would be an improvement.'
Orc drowned while fighting Amdir.