I was fightin Relim (he eat stab and wet his pants). But this brave man called h
* W S C Mana:Hot>eq
You are using:
<wielded> a black runed dagger (brand new)
<worn as shield> a metal wall shield (brand new)
<worn on head> a black hood (worn out)
<worn on body> a black shirt (worn out)
<worn about body> a forest green cloak (used)
<worn on arms> a black pair of sleeves (worn out)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a black pair of padded boots (worn out)
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a key and a set of lock picks
<worn on finger> a ring
<worn on finger> a small tin ring
<worn on back> a leather backpack
<worn across back> a laced quiver
<worn as belt> a gleaming belt
<worn on belt> a water skin
<worn on belt> a herbal kit
<worn on belt> the scalp of Smooth
<worn on belt> a weapon sheath
<worn on belt> a sable pouch
* R W S C HP:Wounded Mana:Icy>n
Alas, you cannot go that way...
* R W S C HP:Wounded Mana:Cold>e
Plains
Exits: North East South West.
* R W S C HP:Wounded Mana:Cold>n
n
Plains
Exits: North East South.
* R W S C HP:Wounded Mana:Cold>Broken Fields
A restless rabbit bounces around.
*Tharantin the Fallohid Hobbit* is here, riding a mountain mule (Shrouded).
*Forin the Dwarf* is standing here.
*Haldis the Half-Elf* is here, riding a pack horse.
Exits: East South West.
*Forin the Dwarf* puts a coach ticket in a sable pouch.
*Forin the Dwarf* puts a coach ticket in a sable pouch.
*Forin the Dwarf* puts a coach ticket in a sable pouch.
*Forin the Dwarf* puts a coach ticket in a sable pouch.
*Forin the Dwarf* puts a coach ticket in a sable pouch.
*Forin the Dwarf* puts a coach ticket in a sable pouch.
* R W S C HP:Wounded Mana:Cold>n
*Forin the Dwarf* smites your left arm extremely hard and shatters it.
That really HURT!
*Tharantin the Fallohid Hobbit* leaves east riding a mountain mule.
No way!
You are fighting for your life!
* R W S C HP:Bad Mana:Cold *Forin the Dwarf*:Healthy>n
*Haldis the Half-Elf* tries to crush you, but your parry is successful.
You pierce *Forin the Dwarf*'s body and tickle it.
* R W S C HP:Bad Mana:Cold *Forin the Dwarf*:Fine>fNo way!
You are fighting for
your life!
* R W S C HP:Bad Mana:Cold *Forin the Dwarf*:Fine>
PANIC!
You can't quit the fight!
PANIC!
You can't quit the fight!
* R W S C HP:Bad Mana:Cold *Forin the Dwarf*:Fine>f
*Tharantin the Fallohid Hobbit* has arrived from the east riding a mountain
mule.
* R W S C HP:Bad Mana:Cold *Forin the Dwarf*:Fine>
You flee head over heels.
Plains
Exits: North East South.
* R W S C HP:Bad Mana:Cold>s
*Forin the Dwarf* has arrived from the north.
*Haldis the Half-Elf* has arrived from the north riding a pack horse.
* R W S C HP:Bad Mana:Cold>s
*Tharantin the Fallohid Hobbit* has arrived from the north riding a mountain
mule.
Plains
Exits: North East South West.
* R W S C HP:Bad Mana:Cold Move:Tired>s
Pond in the Plains
A black pond of water is here.
Exits: North East West.
* R W S C HP:Bad Mana:Cold Move:Tired>
s
*Forin the Dwarf* has arrived from the north.
*Haldis the Half-Elf* has arrived from the north riding a pack horse.
* R W S C HP:Bad Mana:Cold Move:Tired>kl*Forin the Dwarf* quickly approaches, tr
ying to smite you.
No way!
You are fighting for your life!
* R W S C HP:Bad Mana:Cold Move:Tired *Forin the Dwarf*:Fine>
e
No way!
You are fighting for your life!
You flee head over heels.
Plains
Exits: North East South West.
You suddenly notice the mole.
* R W S C HP:Bad Mana:Cold Move:Tired>f
dismount
You stop riding a pack horse.
* W S C HP:Bad Mana:Cold Move:Tired>Pond in the Plains
A black pond of water is here.
*Forin the Dwarf* is standing here.
*Haldis the Half-Elf* is here, riding a pack horse.
*Tharantin the Fallohid Hobbit* is here, riding a mountain mule (Shrouded).
Exits: North East West.
* W S C HP:Bad Mana:Cold Move:Tired>e
e
*Tharantin the Fallohid Hobbit* leaves east riding a mountain mule.
*Forin the Dwarf* leaves east.
*Haldis the Half-Elf* leaves east riding a pack horse.
*Forin the Dwarf* has arrived from the east.
*Haldis the Half-Elf* has arrived from the east riding a pack horse.
You swiftly dodge *Haldis the Half-Elf*'s attempt to crush you.
*Forin the Dwarf* smites your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Plains
A mole is looking out of a mole-hill here.
A sturdy pack horse is standing here.
Exits: North East South West.
* W S C HP:Awful Mana:Cold Move:Tired>Pond in the Plains
A black pond of water is here.
*Forin the Dwarf* is standing here.
*Haldis the Half-Elf* is here, riding a pack horse.
Exits: North East West.
* W S C HP:Awful Mana:Cold Move:Tired>Dry Plains
Exits: North East South West.
* W S C HP:Awful Mana:Cold Move:Tired>e
e
Greenway
*Tharantin the Fallohid Hobbit* is here, riding a mountain mule (Shrouded).
Exits: North East South West.
* W S C HP:Awful Mana:Cold Move:Tired>*Tharantin the Fallohid Hobbit* leaves sou
th riding a mountain mule.
eDry Plain
A rabbit is here eyeing your presence warily.
Exits: North East West.
* W S C HP:Awful Mana:Cold Move:Tired>
e
Dry Plain
A rabbit is here eyeing your presence warily.
Exits: North East West Down.
* W S C HP:Awful Mana:Cold Move:Tired>e
Dry Plain
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
A rabbit is here eyeing your presence warily.
Exits: North East South West.
* W S C HP:Awful Mana:Cold Move:Tired>
e
Dry Plain
A brown snake watches you.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: North West.
* W S C HP:Awful Mana:Cold Move:Tired>
Alas, you cannot go that way...
* W S C HP:Awful Mana:Cold Move:Tired>n / i though that i'm safe and
Rashnak narrates 'HELLO!'
* W S C HP:Awful Mana:Cold Move:Tired>
OUCH! That hurt!
Your fall is broken by a bonecrushing impact with the rocks.
You are in a pretty bad shape, unable to do anything!
* W S C HP:Dying Mana:Cold Move:Tired>stat
OB: 57%, DB: -71%, PB: 60%, Armour: 0%. Wimpy: 80. Mood: wimpy.
Needed: 735,486 xp, 0 tp. Wp: 59. Gold: 165. Alert: normal.
Affected by:
- panic
- depression
- noquit
- a light wound at the body.
- novoid
- detect invisibility
* W S C HP:Dying Mana:Cold Move:Tired>stat
The detect invisible wears off.
You are dead! Sorry...
o W S C HP:Awful Mana:Icy Move:Tired>stat
Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.