Start logging: 14.09.2001 22:24
You bleed from open wounds.
* C HP:Hurt Mana:Warm>* C HP:Hurt Mana:Warm>t mozangorn shut up
Ok.
* C HP:Hurt Mana:Warm>sc
42/72 hit, 54/133 mana, and 90/97 moves.
* C HP:Hurt Mana:Warm>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Warm>fi/You try to bind your wounds.
-\|/-\|/-\|/-\|/Mozangorn tells you 'I will not rest until you rae dead'
-\|/-\|/-\You successfully bind your wound.
* C HP:Hurt Mana:Warm>
Orichalum tells you 'what lvl are you'
* C HP:Hurt Mana:Warm>yell shut up bitches
Ok.
* C HP:Hurt Mana:Warm>sc
43/72 hit, 60/133 mana, and 94/97 moves.
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>
A servant yells 'HELP! Buro is trying to kill me in Arnor Square!'
* C HP:Hurt Mana:Hot>yell all of you
Ok.
* C HP:Hurt Mana:Hot>yell scum
Ok.
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>whePlayers in your zone
--------------------
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>sc
44/72 hit, 63/133 mana, and 96/97 moves.
* C HP:Hurt Mana:Hot>sc
44/72 hit, 63/133 mana, and 96/97 moves.
* C HP:Hurt Mana:Hot>e
The House of Merchants
A beautiful and docile horse is standing here.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
An insolent scholar is here, pondering.
Exits: North West.
* C HP:Hurt Mana:Hot>whewPlayers in your zone
--------------------
Sindbad - By the Gate
Isilas - Narrow Alley
Paragond - The Crown of Arnor Inn
Buro - Narrow Alley
Dami - Narrow Alley
Mozangorn - The Crown of Arnor Inn
Orichalum - The Prison Cell
* C HP:Hurt Mana:Hot>Arcade of shops
A large sack is on the ground.
Exits: East [West].
* C HP:Hurt Mana:Hot>sc
44/72 hit, 65/133 mana, and 95/97 moves.
* C HP:Hurt Mana:Hot>whePlayers in your zone
--------------------
* C HP:Hurt Mana:Hot>
Mozangorn tells you 'yell al you want, we'recomign to kill you'
* C HP:Hurt Mana:Hot>
Plip narrates 'naomi focus orc tbad'
* C HP:Hurt Mana:Hot>t mozangorn have fun=)sc
Ok.
* C HP:Hurt Mana:Hot>45/72 hit, 71/133 mana, and 97/97 moves.
Merliyn narrates 'wnyone know where buro is'
* C HP:Hurt Mana:Hot>re
You sit down and rest your tired bones.
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>stat
OB: 15%, DB: -19%, PB: 21%, Armour: 23%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- shroud
- armour
- a critical wound at the body (bound up).
* C HP:Hurt Mana:Hot>
Dami narrates 'bleeding at my feets!'
* C HP:Hurt Mana:Hot>sc
47/72 hit, 78/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>
Saving Evista.
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>sc
47/72 hit, 81/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>sc
48/72 hit, 82/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>sc
48/72 hit, 82/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>stat
OB: 15%, DB: -19%, PB: 21%, Armour: 23%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- shroud
- armour
- a critical wound at the body (bound up).
* C HP:Hurt Mana:Hot>inv
You are carrying:
a large biscuit
a quiver
a shortbow
a hunting knife (brand new)
a thin pair of rigid leather boots (brand new)
a thick, soft leather jerkin (brand new)
a piece of raw meat
* C HP:Hurt Mana:Hot>st
You stop resting, and stand up.
* C HP:Hurt Mana:Hot>
Tanir narrates 'any engraved out for sale?'
* C HP:Hurt Mana:Hot>
Oden narrates 'dami is a emoter'
* C HP:Hurt Mana:Hot>
Oden narrates 'or was'
* C HP:Hurt Mana:Hot>cast 'store' earthquake\You muster all of your concentration...
|/-\|/-\|/-\|/-\|/-\|/-You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
* C HP:Hurt Mana:Hot>sc
49/72 hit, 73/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>cast 'store' earthquake|You muster all of your concentration...
Isilas narrates 'Dami rocks!'
/-\|/-\|pr/-\Derek narrates 'any1 trade me egraved ?*blink*'
|/-\|/-\|/-\You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
* C HP:Hurt Mana:Hot>
You have -7 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Climb Poor Very easy General
First aid Poor Easy General
Ride Average Very easy General
Swim Poor Very easy General
Wilderness Bad Normal General
Armour Superb Hard Mage 31, Very short
Block door Fair Normal Mage 88, Normal
Burning hands Very good Normal Mage 8, Very short
Earthquake Superb Hard Mage 18, Short // weee, nice quake=P
Lightning bolt Excellent Hard Mage 17, Short
Locate Fair Hard Mage 34, Normal
Shroud Fair Hard Mage 7, Short
Store Excellent Hard Mage 48, Long // weeee, nice store to=P
Teleport Fair Hard Mage 85, Normal
Breath of briskness Poor Hard Cleric Unusable
Cure serious Fair Normal Cleric 22, Short
Remove poison Fair Normal Cleric 16, Long
Dodge Poor Hard Thief
Missile Bad Normal Thief
Piercing weapons Poor Normal Thief
Parry Bad Normal Warrior
* C HP:Hurt Mana:Hot>sc
49/72 hit, 62/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>re
You sit down and rest your tired bones.
* C HP:Hurt Mana:Hot>sc
50/72 hit, 65/133 mana, and 97/97 moves.
* C HP:Hurt Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Hurt Mana:Hot>whePlayers in your zone
--------------------
* C HP:Hurt Mana:Hot>inv
You are carrying:
a large biscuit
a quiver
a shortbow
a hunting knife (brand new)
a thin pair of rigid leather boots (brand new)
a thick, soft leather jerkin (brand new)
a piece of raw meat
* C HP:Hurt Mana:Hot>
Mozangorn tells you 'your'e goign to have to watch your back for the rest of your tiem in this game' // i think hes a bit retarded(newbie fuck)
* C HP:Hurt Mana:Hot>
Mozangorn tells you 'One slip up, and you're dead.'
* C HP:Hurt Mana:Hot>t mozangorn thinck im keeping this char moron?
Ok.
* C HP:Fine Mana:Hot>
Merliyn narrates 'anyone spare eq armour????? or money'
* C HP:Fine Mana:Hot>t mozangorn you are more dumb than most newbies
Ok.
* C HP:Fine Mana:Hot>statMozangorn tells you 'I'll hunt you down under every character you play'
OB: 15%, DB: -19%, PB: 21%, Armour: 23%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- shroud
- armour
- a critical wound at the body (bound up).
* C HP:Fine Mana:Hot>
Mozangorn tells you 'Me and my army'
* C HP:Fine Mana:Hot>t mozangorn ok, then tell me how you find all my chars?
Ok.
* C HP:Fine Mana:Hot>
Perfendil narrates 'why can i not remove someone from my group?'
* C HP:Fine Mana:Hot>stat
OB: 15%, DB: -19%, PB: 21%, Armour: 23%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- shroud
- armour
- a critical wound at the body (bound up).
* C HP:Fine Mana:Hot>l
Arcade of shops
A large sack is on the ground.
* C HP:Fine Mana:Hot>sc
57/72 hit, 100/133 mana, and 97/97 moves.
* C HP:Fine Mana:Burning>st
You stop resting, and stand up.
* C HP:Fine Mana:Burning>e
The House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
An insolent scholar is here, pondering.
Exits: North West.
* C HP:Fine Mana:Burning>whewPlayers in your zone
--------------------
Sindbad - Under the Wall, Between the Gates
Isilas - The Small, Well-tended Gardens
Paragond - The Crown of Arnor Inn
Lómëdhel - The Crown of Arnor Inn
Dami - The Small, Well-tended Gardens
Mozangorn - The Small, Well-tended Gardens
Orichalum - The Prison Cell
* C HP:Fine Mana:Burning>Arcade of shops
A large sack is on the ground.
Exits: East [West].
* C HP:Fine Mana:Burning>whois lomedhelLómëdhel is an Elf.
Is playing from *.edu.
Elf of the dusk.
* C HP:Fine Mana:Burning>e
The House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
An insolent scholar is here, pondering.
Exits: North West.
* C HP:Fine Mana:Burning>whePlayers in your zone
--------------------
Sindbad - Under the Wall, Between the Gates // fuck he at guards=(
Isilas - The Small, Well-tended Gardens // fuck he with lots ppl
Paragond - The Crown of Arnor Inn // to high
Lómëdhel - The Crown of Arnor Inn // to risky
Dami - The Small, Well-tended Gardens //same here=(
Mozangorn - The Small, Well-tended Gardens // and here to
Orichalum - The Prison Cell // i loved when i quaked this fuck=)
* C HP:Fine Mana:Burning>w
Arcade of shops
A large sack is on the ground.
Exits: East [West].
// noooo, no one to kill, better wait a bit=P
* C HP:Fine Mana:Burning>whois sindbad
Sindbad is a level two Eriadorian Apprentice.
Is playing from *.fr.
* C HP:Fine Mana:Burning>whePlayers in your zone
--------------------
* C HP:Fine Mana:Burning>e
The House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
An insolent scholar is here, pondering.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: North West.
* C HP:Fine Mana:Burning>whePlayers in your zone
--------------------
Sindbad - Under the Wall, Between the Gates
Isilas - The Small, Well-tended Gardens
Paragond - The Crown of Arnor Inn
Lómëdhel - The Crown of Arnor Inn
Dami - The Small, Well-tended Gardens
Mozangorn - The Small, Well-tended Gardens
Orichalum - The Prison Cell
* C HP:Fine Mana:Burning>w
Arcade of shops
A large sack is on the ground.
Exits: East [West].
// more wait
* C HP:Fine Mana:Burning>sc
60/72 hit, 113/133 mana, and 97/97 moves.
* C HP:Fine Mana:Burning>re
You sit down and rest your tired bones.
* C HP:Fine Mana:Burning>l
Arcade of shops
A large sack is on the ground.
* C HP:Fine Mana:Burning>
Glader narrates 'open n gate'
* C HP:Fine Mana:Burning>info
You are a male Noldo.
You are 102 years and 1 day old.
You have played 4 days and 10 hours (real time).
This ranks you as Evista the Elf (level 11).
You are six feet eight and weigh thirteen stone and five pounds.
Perception: vision 50, hearing -13, smell -30. Alertness: normal.
You are evil, you could be a decent follower of Sauron.
You are welcome in the Grey Havens and Rivendell.
You are carrying thirty-six pounds of equipment. Heavy, but we will manage...
Your base abilities are: Str:9 Int:20 Wis:18 Dex:11 Con:8 Wil:14 Per:14.
Offensive Bonus: 15%, Dodging Bonus: -19%, Parrying Bonus: 21%.
Your armour provides an average protection of 23%.
You have 61/72 hit, 117/133 mana, and 97/97 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 586,911 experience points and you have 4,411 travel points.
You are not known for any acts of war.
You need 113,089 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Westron.
You will climb if necessary.
You are subjected to the following temporary effects:
- shroud
- armour
- a critical wound at the body (bound up).
* C HP:Fine Mana:Burning>trop # *** TROPHY *** (Number Killed, Knowledge, Mobile)
| 2, 2%, #Makatu | 1, 1%, #Summer |
| 2, 2%, #Esora | 1, 0%, #Ibrahim / was just for standing near fight
| 1, 0%, #Elffab | |
// weeee, i killed ya all( didnt get orichalum though*sniff*
* C HP:Fine Mana:Burning>sc
Aztalan narrates 'any laced spare/sale? :)'
* C HP:Fine Mana:Burning>61/72 hit, 118/133 mana, and 97/97 moves.
* C HP:Fine Mana:Burning>sc
61/72 hit, 119/133 mana, and 97/97 moves.
* C HP:Fine Mana:Burning>stat
OB: 15%, DB: -19%, PB: 21%, Armour: 23%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- shroud
- armour
- a critical wound at the body (bound up).
* C HP:Fine Mana:Burning>
Glader narrates 'open n gate now'
* C HP:Fine Mana:Burning>sc
61/72 hit, 120/133 mana, and 97/97 moves.
* C HP:Fine Mana:Burning>whePlayers in your zone
--------------------
* C HP:Fine Mana:Burning>st
You stop resting, and stand up.
* C HP:Fine Mana:Burning>e
The House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
An insolent scholar is here, pondering.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: North West.
* C HP:Fine Mana:Burning>whePlayers in your zone
--------------------
Fock - The Crown of Arnor Inn
Sindbad - Under the Wall, Between the Gates
Isilas - Small Bakery
Paragond - The Crown of Arnor Inn
Lómëdhel - The Crown of Arnor Inn
Dami - The Small, Well-tended Gardens
Mozangorn - The Small, Well-tended Gardens
Orichalum - The Prison Cell
* C HP:Fine Mana:Burning>w
Arcade of shops
A large sack is on the ground.
Exits: East [West].
* C HP:Fine Mana:Burning>
Oden narrates 'whois john??'
* C HP:Fine Mana:Burning>whois fock
Fock is a level thirteen Dwarven Priest.
Is playing from *.com.
Today I will be interviewing Fruitpie the Magician on his upcoming film.
Uh.. thats Gandalf the Gray.
Woah! I hope you said "Gray." Lets take a look at the clip from the movie.
Yes, in this scene I do battle with a denizen of Moria!
*Moan* Oh yeah get it on big boy! *Moan*
THAT..THAT WASN'T..!!!
I know what ya mean Gandalf, so Bilbo Baggins, he one of them muppets?
THIS IS AN OUTRAGE!!!!!!
Tell me about it, those muppets scare the hell outta me.
Whoops! Outta room! Catch ya later!
* C HP:Fine Mana:Burning>
Lómëdhel narrates 'anyone selling slender dagger?'
* C HP:Fine Mana:Burning>ewhewThe House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
An insolent scholar is here, pondering.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: North West.
* C HP:Fine Mana:Burning>Players in your zone
--------------------
Fock - The Crown of Arnor Inn
Sindbad - Under the Wall, Between the Gates
Isilas - Narrow Alley
Paragond - The Crown of Arnor Inn
Lómëdhel - The Crown of Arnor Inn
Dami - The Small, Well-tended Gardens
Mozangorn - Guild Street
Orichalum - The Prison Cell
* C HP:Fine Mana:Burning>Arcade of shops
A large sack is on the ground.
Exits: East [West].
* C HP:Fine Mana:Burning>e
Lómëdhel narrates 'or brd? :P'
The House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: North West.
* C HP:Fine Mana:Burning>whewPlayers in your zone
--------------------
Fock - The Crown of Arnor Inn
Sindbad - Under the Wall, Between the Gates
Isilas - The Small, Well-tended Gardens
Paragond - The Crown of Arnor Inn
Lómëdhel - The Crown of Arnor Inn
Buro - Post Office
Dami - The Small, Well-tended Gardens
Mozangorn - Guild Street
Orichalum - The Prison Cell
* C HP:Fine Mana:Burning>Arcade of shops
A large sack is on the ground.
Exits: East [West].
* C HP:Fine Mana:Burning>e
The House of Merchants
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: North West.
* C HP:Fine Mana:Burning>n
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
An insolent scholar is here, pondering.
Exits: East South.
* C HP:Fine Mana:Burning>e
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
A little dog is here.
Exits: East South West.
Buro has arrived from the east.
* C HP:Fine Mana:Burning>e
Buro leaves west.
* C HP:Fine Mana:Burning>Guild Street
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
Exits: East West.
* C HP:Fine Mana:Burning>e
Guild Street
There is an old street-lamp on the border of the street.
Exits: East [South] West.
* C HP:Fine Mana:Burning>n
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>e
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
Exits: [North] East South West.
* C HP:Fine Mana:Burning>n
The teakdoor seems to be closed.
* C HP:Fine Mana:Burning>op teakdoorIt seems to be locked.
* C HP:Fine Mana:Burning>e
The Small, Well-tended Gardens
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Dami the Man is standing here.
Isilas the Silvan is standing here.
A Dúnadan soldier is here busily performing his duties.
Exits: [North] East [South] West.
* C HP:Fine Mana:Burning>e
Isilas nods in agreement with Dami.
* C HP:Fine Mana:Burning>The Circular Temple
A cup has been set here.
A large bulletin board is mounted on a wall here.
A strip of leather with a buckle is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of *a Man* is lying here.
Exits: West.
// weeee!!!=) lez rock some!!!
* C HP:Fine Mana:Burning>
Merliyn narrates 'anyoen spare armourer'
* C HP:Fine>w
The Small, Well-tended Gardens
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Dami the Man is standing here.
Isilas the Silvan is standing here.
A Dúnadan soldier is here busily performing his duties.
Exits: [North] East [South] West.
* C HP:Fine>
Isilas says 'someone'
* C HP:Fine>qu/cast 'earthquake'
You start to concentrate...
You feel yourself exposed.
Isilas slashes your body hard and shatters it.
Aye!
You cannot concentrate any more...
A Dúnadan soldier joins Isilas' fight.
A Dúnadan soldier strongly slashes your left leg.
Your attempt to hit Isilas fails.
* C HP:Hurt Isilas:Fine>qu-cast 'earthquake'
You start to concentrate...
\|/flee-\|/A Dúnadan soldier slashes your left arm hard and shatters it.
Aye!
You cannot concentrate any more...
* C HP:Wounded Isilas:Fine>Dami leaves west.
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Wounded Isilas:Fine>
You flee head over heels.
The Circular Temple
A cup has been set here.
A large bulletin board is mounted on a wall here.
A strip of leather with a buckle is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of *a Man* is lying here.
Exits: West.
// fakk, i have shitty hps=)
* C HP:Wounded>w
The Small, Well-tended Gardens
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Isilas the Silvan is standing here.
A Dúnadan soldier is here busily performing his duties.
Dami the Man is standing here.
Exits: [North] East [South] West.
* C HP:Wounded>w
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
Exits: [North] East South West.
* C HP:Wounded>ww
Guild Street
There is an old street-lamp on the border of the street.
Exits: East [South] West.
* C HP:Wounded>w
Guild Street
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
Exits: East West.
* C HP:Wounded>w
Guild Street
There is an old street-lamp on the border of the street.
A little dog is here.
An insolent scholar is here, pondering.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: East South West.
* C HP:Wounded>ww
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
A woman is here, looking for someone to chat with.
Exits: East South.
* C HP:Wounded>w
Alas, you cannot go that way...
* C HP:Wounded>
Alas, you cannot go that way...
* C HP:Wounded>s
Alas, you cannot go that way...
* C HP:Wounded>The House of Merchants
A beautiful and docile horse is standing here.
Exits: North West.
* C HP:Wounded>w
Arcade of shops
A large sack is on the ground.
Buro the Half-Elf is standing here.
Exits: East [West].
* C HP:Wounded>qu-cast 'earthquake'
You start to concentrate...
\|/Buro begins some strange incantations...
-\|/-\The earth trembles beneath your feet!
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear Buro's death cry.
Buro has drawn his last breath! R.I.P.
The earth trembles and shivers.
// weeeeee!!! always wanted to kill that newbie fuck!!
* C HP:Wounded Mana:Burning>l
Arcade of shops
The corpse of *a Half-Elf* is lying here.
A large sack is on the ground.
* C HP:Wounded Mana:Burning>get all all.corpse
You can't find anything in any corpse.
* C HP:Wounded Mana:Burning>
Dami has arrived from the east.
Isilas has arrived from the east.
* C HP:Wounded Mana:Burning>
Isilas says 'was hurt'
* C HP:Wounded Mana:Burning>nar buro R.I.P S!
Ok.
* C HP:Wounded Mana:Burning>e* C HP:Wounded Mana:Burning>The House of Merchants
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
A woman is here, looking for someone to chat with.
Exits: North West.
* C HP:Wounded Mana:Burning>ne
Guild Street
There is an old street-lamp on the border of the street.
A beautiful and docile horse is standing here.
Exits: East South.
* C HP:Wounded Mana:Burning>Guild Street
There is an old street-lamp on the border of the street.
A little dog is here.
An insolent scholar is here, pondering.
Exits: East South West.
A little dog leaves east.
* C HP:Wounded Mana:Burning>e
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
A little dog is here.
Exits: East West.
* C HP:Wounded Mana:Burning>e
Guild Street
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
A citizen-mercenary is here, waiting for a job.
Exits: East [South] West.
* C HP:Wounded Mana:Burning>e
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: [North] East South West.
* C HP:Wounded Mana:Burning>ee
The Small, Well-tended Gardens
There is an old street-lamp on the border of the street.
Exits: [North] East [South] West.
* C HP:Wounded Mana:Burning>The Circular Temple
A cup has been set here.
A large bulletin board is mounted on a wall here.
A strip of leather with a buckle is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of *a Man* is lying here.
Exits: West.
* C HP:Wounded Mana:Burning>
Arogost narrates '*clap*' weeee, love ya man;)
* C HP:Wounded Mana:Burning>sc
30/72 hit, 124/133 mana, and 75/97 moves.
* C HP:Wounded Mana:Burning>cs-Lómëdhel narrates 'GRATZ!'
cast 'cure s'
You start to concentrate...
cs\|/-\Arogost narrates 'evista dies next' // noooo, dont be that way=(
|/-\Dami has arrived from the west.
Isilas has arrived from the west.
|/Isilas strongly slashes your head and shatters it.
Aye!
You cannot concentrate any more...
You try to hit Isilas, but he parries successfully.
* C HP:Wounded Mana:Burning Isilas:Fine>\cast 'cure s'
You start to concentrate...
|/-flee\|/-Tanir narrates 'claps'
* C HP:Wounded Mana:Burning Isilas:Fine>PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Burning Isilas:Fine>
Dami leaves west.
* C HP:Wounded Mana:Burning Isilas:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Wounded Mana:Burning Isilas:Fine>w
Dami has arrived from the west.
No way!
You are fighting for your life!
* C HP:Wounded Mana:Burning Isilas:Fine>
You flee head over heels.
The Small, Well-tended Gardens
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: [North] East [South] West.
* C HP:Wounded Mana:Burning>w
Dami has arrived from the east.
Isilas has arrived from the east.
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
Exits: [North] East South West.
A scholar has arrived from the south.
* C HP:Wounded Mana:Burning>w
Guild Street
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
A citizen-mercenary is here, waiting for a job.
A little dog is here.
Exits: East [South] West.
* C HP:Wounded Mana:Burning>s
The Gate seems to be closed.
A Dúnadan soldier says 'We won't repeat that a lot of times Evista, you'd better follow me'
* C HP:Wounded Mana:Burning>
Lómëdhel narrates 'that's what, 3 times?'
* C HP:Wounded Mana:Burning>e
Dami has arrived from the east.
Isilas has arrived from the east.
* C HP:Wounded Mana:Burning>s
You swiftly dodge Isilas' attempt to slash you.
Dami leaves west.
No way!
You are fighting for your life!
Your attempt to hit Isilas fails.
* C HP:Wounded Mana:Burning Isilas:Fine>
Merliyn narrates 'give me buros stuff' //mhm...he had no loot?!?!?
* C HP:Wounded Mana:Burning Isilas:Fine>No way!
You are fighting for your life!
* C HP:Wounded Mana:Burning Isilas:Fine>s
Yilõng tells you 'why did you kill him?'
No way!
You are fighting for your life!
* C HP:Wounded Mana:Burning Isilas:Fine>flee
Oden narrates 'always look on the bright side of life'
* C HP:Wounded Mana:Burning Isilas:Fine>s
You flee head over heels.
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
An insolent scholar is here, pondering.
Exits: [North] East South West.
* C HP:Wounded Mana:Burning>Narrow Alley
There is an old street-lamp on the border of the street.
The corpse of *a Half-Elf* is lying here.
A rugged-looking man is standing here.
Exits: North South.
* C HP:Wounded Mana:Burning>s
Western End of Market Square
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
Exits: North East South West.
* C HP:Wounded Mana:Burning>s
Western End of Market Square
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
A cute little girl is here.
Exits: North East South West.
* C HP:Wounded Mana:Burning>ss
Craftsmen's Alley
There is an old street-lamp on the border of the street.
Exits: North South West.
* C HP:Wounded Mana:Burning>Craftsmen's Alley
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
Exits: North South West.
* C HP:Wounded Mana:Burning>s
A merchant leaves north.
* C HP:Wounded Mana:Burning>Jester's Corner
A large bulletin board is mounted on a wall here.
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
A rugged-looking man is standing here.
Exits: North East.
* C HP:Wounded Mana:Burning>s
Alas, you cannot go that way...
* C HP:Wounded Mana:Burning>e
Craftsmen's Alley
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A wealthy merchant is slowly strolling around here.
Exits: North East West.
* C HP:Wounded Mana:Burning>n
Tanir tells you 'where?'
* C HP:Wounded Mana:Burning>The King's Armoury
A beer bottle has been left here.
A hooded brass lantern has been left here.
An armourer stands here.
Exits: South.
* C HP:Wounded Mana:Burning>s
Arogost narrates 'buro has nothing'
* C HP:Wounded Mana:Burning>Craftsmen's Alley
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A wealthy merchant is slowly strolling around here.
Exits: North East West.
* C HP:Wounded Mana:Burning>ee
Craftsmen's Alley
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
An insolent scholar is here, pondering.
Exits: North East West.
* C HP:Wounded Mana:Burning>At an Old Gateway
There is an old street-lamp on the border of the street.
Exits: North West.
* C HP:Wounded Mana:Burning>e
Alas, you cannot go that way...
* C HP:Wounded Mana:Burning>n
Wall Street
There is an old street-lamp on the border of the street.
Exits: North South.
* C HP:Wounded Mana:Burning>n
Wall Street
There is an old street-lamp on the border of the street.
Exits: North South.
* C HP:Wounded Mana:Burning>nw
Eastern End of Market Square
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: North South West.
* C HP:Wounded Mana:Burning>w
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
A little dog is here.
Exits: North East South West.
* C HP:Wounded Mana:Burning>w
Market Square
There is an old street-lamp on the border of the street.
A rugged-looking man is standing here.
An insolent scholar is here, pondering.
Exits: North East South West.
* C HP:Wounded Mana:Burning>Western End of Market Square
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
Exits: North East South West.
* C HP:Wounded Mana:Burning>w
The Grocery
A large grocer is here, waiting to buy or sell some goods.
Exits: East.
* C HP:Wounded Mana:Burning>e
Dami has arrived from the east.
Isilas has arrived from the east.
Isilas slashes your right foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
Isilas swiftly dodges your attempt to hit him.
// nooooooo, ;)
* C HP:Bad Mana:Burning Isilas:Fine>No way!
You are fighting for your life!
* C HP:Bad Mana:Burning Isilas:Fine>s
No way!
You are fighting for your life!
* C HP:Bad Mana:Burning Isilas:Fine>
Merliyn narrates 'lol'
* C HP:Bad Mana:Burning Isilas:Fine>flee
Dami leaves east.
* C HP:Bad Mana:Burning Isilas:Fine>Yilõng narrates 'silence, you foul beast!'
You flee head over heels.
Western End of Market Square
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
Exits: North East South West.
* C HP:Bad Mana:Burning>
Lómëdhel narrates 'I already gave you his stuff merliyn!'
* C HP:Bad Mana:Burning>e
Market Square
There is an old street-lamp on the border of the street.
A rugged-looking man is standing here.
An insolent scholar is here, pondering.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: North East South West.
* C HP:Bad Mana:Burning>
A man leaves west.
* C HP:Bad Mana:Burning>n
Market Square
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
Exits: North East South West.
* C HP:Bad Mana:Burning Move:Tired>w
Western End of Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Bad Mana:Burning Move:Tired>n
Narrow Alley
There is an old street-lamp on the border of the street.
The corpse of *a Half-Elf* is lying here.
A rugged-looking man is standing here.
Exits: North South.
* C HP:Bad Mana:Burning Move:Tired>n
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
A Dúnadan soldier is here busily performing his duties.
A little dog is here.
Exits: [North] East South West.
* C HP:Bad Mana:Burning Move:Tired>w
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: East [South] West.
* C HP:Bad Mana:Burning Move:Tired>w
Guild Street
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
Exits: East West.
* C HP:Bad Mana:Burning Move:Tired>w
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: East South West.
* C HP:Bad Mana:Burning Move:Tired>w
Guild Street
There is an old street-lamp on the border of the street.
A beautiful and docile horse is standing here.
An insolent scholar is here, pondering.
Exits: East South.
* C HP:Bad Mana:Burning Move:Tired>s
The House of Merchants
A woman is here, looking for someone to chat with.
Exits: North West.
* C HP:Bad Mana:Burning Move:Tired>w
Arcade of shops
The corpse of *a Half-Elf* is lying here.
A large sack is on the ground.
Exits: East [West].
* C HP:Bad Mana:Burning Move:Tired>
Saving Evista.
* C HP:Bad Move:Tired>sc
12/72 hit, 133/133 mana, and 41/97 moves. // weeee, i love my mage hps;)
* C HP:Bad Move:Tired>cs\cast 'cure s'
You start to concentrate...
|/-\|/-\|/-You begin to see scars fade away and a feeling of health comes over you.
* C HP:Wounded Mana:Burning Move:Tired>cs\cast 'cure s'
You start to concentrate...
|/-\|/-\|/-Dami has arrived from the east.
Isilas has arrived from the east.
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Hot Move:Tired>
You feel less protected.
Isilas slashes your right foot hard and shatters it.
Isilas swiftly dodges your attempt to hit him.
* C HP:Wounded Mana:Hot Move:Tired Isilas:Fine>flee
You flee head over heels.
The House of Merchants
Exits: North West.
* C HP:Wounded Mana:Hot Move:Tired>e
Alas, you cannot go that way...
* C HP:Wounded Mana:Hot Move:Tired>
Merliyn narrates 'i know i wanted to se wut he had'
Dami has arrived from the west.
Isilas has arrived from the west.
* C HP:Wounded Mana:Hot Move:Tired>n
Guild Street
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
Exits: East South.
* C HP:Wounded Mana:Hot Move:Tired>ee
Guild Street
There is an old street-lamp on the border of the street.
An insolent scholar is here, pondering.
A beautiful and docile horse is standing here.
Exits: East South West.
* C HP:Wounded Mana:Hot Move:Tired>Guild Street
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: East West.
* C HP:Wounded Mana:Hot Move:Tired>s
Alas, you cannot go that way...
* C HP:Wounded Mana:Hot Move:Tired>e
Guild Street
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: East [South] West.
* C HP:Wounded Mana:Hot Move:Tired>s
A citizen mercenary has arrived from the west.
* C HP:Wounded Mana:Hot Move:Tired>The Gate seems to be closed.
* C HP:Wounded Mana:Hot Move:Tired>s
The Gate seems to be closed.
* C HP:Wounded Mana:Hot Move:Tired>es
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
A little dog is here.
Exits: [North] East South West.
* C HP:Wounded Mana:Hot Move:Tired>Narrow Alley
There is an old street-lamp on the border of the street.
The corpse of *a Half-Elf* is lying here.
A rugged-looking man is standing here.
Exits: North South.
* C HP:Wounded Mana:Hot Move:Tired>s
A man leaves north.
* C HP:Wounded Mana:Hot Move:Tired>Western End of Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Wounded Mana:Hot Move:Tired>s
Western End of Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Wounded Mana:Hot Move:Tired>s
Craftsmen's Alley
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
A cute little girl is here.
A wealthy merchant is slowly strolling around here.
Exits: North South West.
* C HP:Wounded Mana:Hot Move:Tired>w
Short Street
There is an old street-lamp on the border of the street.
Exits: East West.
* C HP:Wounded Mana:Hot Move:Tired>ww
Short Street
There is an old street-lamp on the border of the street.
Exits: North East West.
* C HP:Wounded Mana:Hot Move:Tired>Junction on the King's Road
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
Exits: North East South West.
* C HP:Wounded Mana:Hot Move:Tired>ssssThe King's Road
There is an old street-lamp on the border of the street.
A little boy is here, running around.
Exits: North South West.
* C HP:Wounded Mana:Hot Move:Slow>ssssThe King's Road
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Wounded Mana:Hot Move:Slow>By the Gate
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
A rugged-looking man is standing here.
A little boy is here, running around.
Exits: North [South] West.
// better flee then fight bad(or whatever you call it)
* C HP:Wounded Mana:Hot Move:Slow>The Irongate seems to be closed.
* C HP:Wounded Mana:Hot Move:Slow>The Irongate seems to be closed.
* C HP:Wounded Mana:Hot Move:Slow>The Irongate seems to be closed.
* C HP:Wounded Mana:Hot Move:Slow>The Irongate seems to be closed.
* C HP:Wounded Mana:Hot Move:Slow>The Irongate seems to be closed.
//noo, damn nioght=(
* C HP:Wounded Mana:Hot Move:Slow>n
The King's Road
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Wounded Mana:Hot Move:Slow>n
The King's Road
There is an old street-lamp on the border of the street.
A little boy is here, running around.
Exits: North South West.
* C HP:Wounded Mana:Hot Move:Slow>n
Junction on the King's Road
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
Exits: North East South West.
* C HP:Wounded Mana:Hot Move:Slow>
A Dúnadan soldier says 'We won't repeat that a lot of times Evista, you'd better follow me'
* C HP:Wounded Mana:Hot Move:Slow>n
The King's Road
There is an old street-lamp on the border of the street.
Exits: North South West.
* C HP:Wounded Mana:Hot Move:Slow>n
Ruined King's Road
Exits: South West.
* C HP:Wounded Mana:Hot Move:Slow>n
Alas, you cannot go that way...
Lómëdhel narrates 'hehe, after dieing 3 times today....'
* C HP:Wounded Mana:Hot Move:Slow>w
Ruined King's Road
A little boy is here, running around.
Exits: East West.
* C HP:Wounded Mana:Hot Move:Slow>n
Alas, you cannot go that way...
* C HP:Wounded Mana:Hot Move:Slow>w
The King's Road by the Palisade
A beggar is here, asking for a few coins.
Exits: North East South.
* C HP:Wounded Mana:Hot Move:Slow>s
The Poorhouse
A sturdy bed made from solid oak lies here, covered in warm blankets.
A beggar is here, asking for a few coins.
A beggar is here, asking for a few coins.
Exits: North.
* C HP:Wounded Mana:Burning Move:Slow>sc
25/72 hit, 102/133 mana, and 22/97 moves.
* C HP:Wounded Mana:Burning Move:Slow>whePlayers in your zone
--------------------
Sindbad - Under the Wall, Between the Gates
Isilas - The Circular Temple
Paragond - The Crown of Arnor Inn
Lómëdhel - The Crown of Arnor Inn
Dami - Guild Street
Evista - The Poorhouse
Mozangorn - Western End of Market Square
Orichalum - The Prison Cell
* C HP:Wounded Mana:Burning Move:Slow>cs\cast 'cure s'
You start to concentrate...
|/-\|/-\|/-You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Hot Move:Slow>cs-cast 'cure s'
You start to concentrate...
sc\|/-\|/-\|/You mispronounced the magical words...
Your spell backfired!
You feel your life draining away.
* C HP:Hurt Mana:Warm Move:Slow>36/72 hit, 54/133 mana, and 15/97 moves.
* C HP:Hurt Mana:Warm Move:Slow>l
Lómëdhel narrates 'remember to hang his corpse!'
The Poorhouse
A sturdy bed made from solid oak lies here, covered in warm blankets.
A beggar is here, asking for a few coins.
A beggar is here, asking for a few coins.
* C HP:Hurt Mana:Warm Move:Slow>whe
Mozangorn has arrived from the north.
A horse has arrived from the north.
* C HP:Hurt Mana:Warm Move:Slow>Mozangorn slashes your body extremely hard and shatters it.
That really HURT!
You are too busy right now!
Your attempt to hit Mozangorn fails.
* C HP:Bad Mana:Warm Move:Slow Mozangorn:Healthy>flee
You flee head over heels.
// damn, i wish i had some armour here=P(was wearing no eq at this point)
The King's Road by the Palisade
A beggar is here, asking for a few coins.
Exits: North East South.
* C HP:Bad Mana:Warm Move:Weak>n
The King's Road by the Palisade
Exits: North South West.
* C HP:Bad Mana:Warm Move:Weak>s
The King's Road by the Palisade
A beggar is here, asking for a few coins.
Exits: North East South.
* C HP:Bad Mana:Warm Move:Weak>e
Ruined King's Road
A little boy is here, running around.
Exits: East West.
* C HP:Bad Mana:Warm Move:Weak>e
Ruined King's Road
Exits: South West.
* C HP:Bad Mana:Warm Move:Weak>e
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Weak>s
The King's Road
There is an old street-lamp on the border of the street.
Exits: North South West.
* C HP:Bad Mana:Warm Move:Weak>s
Junction on the King's Road
There is an old street-lamp on the border of the street.
The Commandant of Fornost is walking around, inspecting all and everything.
Exits: North East South West.
* C HP:Bad Mana:Warm Move:Weak>s
The King's Road
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
A Dúnadan soldier is here busily performing his duties.
Exits: North South West.
* C HP:Bad Mana:Warm Move:Weak>n
Lómëdhel narrates 'wonder what level he is now.....' // talking about me??, oh im just(was) only level 11=P
* C HP:Bad Mana:Warm Move:Weak>Junction on the King's Road
There is an old street-lamp on the border of the street.
The Commandant of Fornost is walking around, inspecting all and everything.
Exits: North East South West.
* C HP:Bad Mana:Warm Move:Weak>s
The King's Road
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
Exits: North South West.
* C HP:Bad Mana:Warm Move:Weak>s
The King's Road
There is an old street-lamp on the border of the street.
A little boy is here, running around.
Exits: North East South West.
* C HP:Bad Mana:Warm Move:Fainting>s
By the Gate
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
A Dúnadan soldier is here busily performing his duties.
Exits: North [South] West.
// damn moves suck for mages=(
* C HP:Bad Mana:Warm Move:Fainting>s
The Irongate seems to be closed.
* C HP:Bad Mana:Warm Move:Fainting>call
You call for the gate to be opened.
* C HP:Bad Mana:Warm Move:Fainting>nn
The King's Road
There is an old street-lamp on the border of the street.
A little boy is here, running around.
A Dúnadan soldier is here busily performing his duties.
Exits: North East South West.
* C HP:Bad Mana:Warm Move:Fainting>The King's Road
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
Exits: North South West.
* C HP:Bad Mana:Warm Move:Fainting>e
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Fainting>e
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Fainting>n
Junction on the King's Road
There is an old street-lamp on the border of the street.
The Commandant of Fornost is walking around, inspecting all and everything.
Exits: North East South West.
* C HP:Bad Mana:Warm Move:Fainting>e
Short Street
There is an old street-lamp on the border of the street.
Exits: North East West.
* C HP:Bad Mana:Warm Move:Exhausted>e
You are too exhausted.
* C HP:Bad Mana:Warm Move:Exhausted>e
You are too exhausted.
* C HP:Bad Mana:Hot Move:Exhausted>sl
You go to sleep.
* C HP:Bad Mana:Hot Move:Exhausted>sc
15/72 hit, 60/133 mana, and 0/97 moves.
* C HP:Bad Mana:Hot Move:Exhausted>wa
You wake, and sit up.
* C HP:Bad Mana:Hot Move:Fainting>
Isilas has arrived from the east.
Sirius narrates 'n gate unlocked'
* C HP:Bad Mana:Hot Move:Fainting>st
You stand up.
Isilas leaves west.
* C HP:Bad Mana:Hot Move:Fainting>cs-cast 'cure s'
You muster all of your concentration...
\|/-\|/-\|/You begin to see scars fade away and a feeling of health comes over you.
* C HP:Wounded Mana:Warm Move:Fainting>cs/cast 'cure s'
You muster all of your concentration...
-\|/-Lómëdhel has arrived from the east.
\|/-\Lómëdhel leaves west.
|You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
* C HP:Wounded Mana:Cold Move:Fainting>cs
The sun slowly rises over the rooftops in the east.
* C HP:Wounded Mana:Cold Move:Fainting>|cast 'cure s'
You muster all of your concentration...
/-l\|/-Lómëdhel has arrived from the west.
\|/-\You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Icy Move:Fainting>Short Street
There is an old street-lamp on the border of the street.
Lómëdhel the Silvan is standing here.
* C HP:Hurt Mana:Icy Move:Fainting>cscast 'cure s'
Alas, not enough mana flows through you...
* C HP:Hurt Mana:Icy Move:Fainting>sc
38/72 hit, 3/133 mana, and 3/97 moves.
* C HP:Hurt Mana:Icy Move:Fainting>l
Short Street
There is an old street-lamp on the border of the street.
Lómëdhel the Silvan is standing here.
* C HP:Hurt Mana:Icy Move:Fainting>sc
Lómëdhel hugs you. // eh? whats your problem?
* C HP:Hurt Mana:Icy Move:Fainting>38/72 hit, 4/133 mana, and 4/97 moves. // weeeeee=)
* C HP:Hurt Mana:Icy Move:Fainting>e
Short Street
There is an old street-lamp on the border of the street.
Tundur the lamplighter is walking around here with a lantern in his hand.
Exits: East West.
* C HP:Hurt Mana:Icy Move:Fainting>e
Craftsmen's Alley
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
Exits: North South West.
* C HP:Hurt Mana:Icy Move:Fainting>n
Western End of Market Square
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
Exits: North East South West.
* C HP:Hurt Mana:Icy Move:Fainting>n
Western End of Market Square
There is an old street-lamp on the border of the street.
A rugged-looking man is standing here.
An old man is walking around, cleaning up.
Exits: North East South West.
A man leaves north.
* C HP:Hurt Mana:Icy Move:Fainting>n
Narrow Alley
There is an old street-lamp on the border of the street.
The corpse of *a Half-Elf* is lying here.
A rugged-looking man is standing here.
Exits: North South.
* C HP:Hurt Mana:Icy Move:Exhausted>get all all.corpsew
You can't find anything in any corpse.
* C HP:Hurt Mana:Icy Move:Exhausted>
Alas, you cannot go that way...
* C HP:Hurt Mana:Icy Move:Exhausted>w
Alas, you cannot go that way...
* C HP:Hurt Mana:Icy Move:Exhausted>n
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
The corpse of an old man is lying here.
An insolent scholar is here, pondering.
An old man is walking around, cleaning up.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Exits: [North] East South West.
* C HP:Hurt Mana:Icy Move:Exhausted>w
You are too exhausted.
Isilas has arrived from the south.
* C HP:Hurt Mana:Icy Move:Exhausted>w
You are too exhausted.
* C HP:Hurt Mana:Icy Move:Exhausted>
Isilas slashes your left leg extremely hard and shatters it.
That really HURT!
A scholar leaves east.
You try to hit Isilas, but he parries successfully.
* C HP:Wounded Mana:Icy Move:Exhausted Isilas:Healthy>slSleep while fighting? are you MAD?
* C HP:Wounded Mana:Icy Move:Exhausted Isilas:Healthy>flee
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
* C HP:Wounded Mana:Icy Move:Exhausted Isilas:Healthy>
Isilas slashes your body extremely hard and shatters it.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Icy Move:Exhausted Isilas:Healthy>
PANIC!
You can't quit the fight!
* C HP:Awful Mana:Icy Move:Fainting Isilas:Healthy>
You try to hit Isilas, but he parries successfully.
* C HP:Awful Mana:Icy Move:Fainting Isilas:Healthy>
An old man leaves east.
* C HP:Awful Mana:Icy Move:Fainting Isilas:Healthy>
PANIC!
You can't quit the fight!
* C HP:Awful Mana:Icy Move:Fainting Isilas:Healthy>
Isilas strongly slashes your right leg and shatters it.
You are incapacitated and will slowly die, if not aided.
* C HP:Dying Mana:Icy Move:Fainting Isilas:Healthy>stat
OB: 12%, DB: -104%, PB: 19%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- noquit
- panic
- a critical wound at the body (bound up).
* C HP:Dying Mana:Icy Move:Fainting>l
You feel bolder.
* C HP:Dying Mana:Icy Move:Fainting>
You are in a pretty bad shape, unable to do anything!
* C HP:Dying Mana:Icy Move:Fainting>stat
OB: 15%, DB: -104%, PB: 21%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 113,089 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- noquit
- a critical wound at the body (bound up).
* C HP:Dying Mana:Icy Move:Fainting>
You are dead! Sorry...
// fakk=( this sucks
* C HP:Awful Mana:Icy Move:Fainting>t islas you die next=PscNo-one by that name here...
* C HP:Awful Mana:Icy Move:Fainting>1/89 hit, 9/133 mana, and 2/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sl
You go to sleep.
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 10/133 mana, and 2/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 10/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>scsc1/89 hit, 10/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>1/89 hit, 10/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 10/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 11/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>scsc1/89 hit, 11/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>cs1/89 hit, 11/133 mana, and 3/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sccast 'cure s'
In your dreams, or what?
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 11/133 mana, and 4/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 11/133 mana, and 4/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>sc
1/89 hit, 11/133 mana, and 4/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>2/89 hit, 12/133 mana, and 4/105 moves.
* C HP:Awful Mana:Icy Move:Fainting>stat
OB: 3%, DB: -56%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 118,958 xp, 0 tp. Lauren: 0. Alert: normal.
* C HP:Awful Mana:Icy Move:Weak>sc
2/89 hit, 12/133 mana, and 5/105 moves.
* C HP:Awful Mana:Icy Move:Weak>sc
2/89 hit, 13/133 mana, and 5/105 moves.
* C HP:Awful Mana:Icy Move:Weak>sc
2/89 hit, 13/133 mana, and 5/105 moves.
* C HP:Awful Mana:Icy Move:Weak>sc
2/89 hit, 13/133 mana, and 5/105 moves.
* C HP:Awful Mana:Icy Move:Weak>sc
2/89 hit, 13/133 mana, and 5/105 moves.
* C HP:Awful Mana:Cold Move:Weak>sc
2/89 hit, 14/133 mana, and 6/105 moves.
* C HP:Awful Mana:Cold Move:Weak>sc
2/89 hit, 14/133 mana, and 6/105 moves.
* C HP:Awful Mana:Cold Move:Weak>sc
2/89 hit, 14/133 mana, and 6/105 moves.
// sry for spam=)
* C HP:Awful Mana:Cold Move:Weak>info
You are a male Noldo.
You are 102 years and 1 day old.
You have played 4 days and 10 hours (real time).
This ranks you as Evista the Elf (level 11).
You are six feet eight and weigh thirteen stone and five pounds.
Perception: vision 50, hearing -40, smell -75. Alertness: normal.
You are evil, you could be a decent follower of Sauron.
You are welcome in the Grey Havens and Rivendell.
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:12 Int:20 Wis:18 Dex:11 Con:13 Wil:14 Per:14.
Offensive Bonus: 3%, Dodging Bonus: -56%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 2/89 hit, 15/133 mana, and 7/105 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 581,042 experience points and you have 4,411 travel points.
You are not known for any acts of war.
You need 118,958 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Westron.
You will climb if necessary.
* C HP:Awful Mana:Cold Move:Weak>trop # *** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Buro | 2, 2%, #Makatu |
| 1, 1%, #Summer | 2, 2%, #Esora //weeeeee,=) |
| 1, 0%, #Ibrahim | 1, 0%, #Elffab |
* C HP:Awful Mana:Cold Move:Weak>sc
3/89 hit, 18/133 mana, and 9/105 moves.
* C HP:Awful Mana:Cold Move:Weak>sc
3/89 hit, 18/133 mana, and 9/105 moves.
* C HP:Awful Mana:Cold Move:Weak>
You are awakened by Dami. // hello =)
* C HP:Awful Mana:Cold Move:Weak>
Buro throws back his head and cackles with insane glee! // fuckface
* C HP:Awful Mana:Cold Move:Weak>
Dami says 'molo!'
* C HP:Awful Mana:Cold Move:Weak>
Buro says 'nope'
* C HP:Awful Mana:Cold Move:Weak>
Dami grins evilly.
* C HP:Awful Mana:Cold Move:Weak>lo
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is sitting here.
* C HP:Awful Mana:Cold Move:Slow>spit buro
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>spit burospit buro
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>spit buro
You seem to be repeating yourself today.
* C HP:Awful Mana:Cold Move:Slow>spit buro
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>l
Buro says 'read whois he plays from fi i from .co'
// weeee, lets have a bitch fight=P
* C HP:Awful Mana:Cold Move:Slow>Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is sitting here.
* C HP:Awful Mana:Cold Move:Slow>spit dami
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>spit damispit dami
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>
You seem to be repeating yourself today.
* C HP:Awful Mana:Cold Move:Slow>spit dami
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>spit dami
You spit on him.
* C HP:Awful Mana:Cold Move:Slow>
Dami says 'what?!'
* C HP:Awful Mana:Cold Move:Slow>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is sitting here.
* C HP:Awful Mana:Cold Move:Slow>
Dami whispers to you sweet words of love.
* C HP:Awful Mana:Cold Move:Slow>
Dami whispers softly to Buro.
* C HP:Awful Mana:Cold Move:Slow>
Buro says 'he plasy from finland i think'
* C HP:Awful Mana:Warm Move:Slow>
Buro rests.
* C HP:Awful Mana:Warm Move:Slow>say nice to kill you guysem whispers' nice to kill you guys
Ok.
* C HP:Awful Mana:Warm Move:Slow>
Dami says 'who does?'
* C HP:Awful Mana:Warm Move:Slow>
Buro says 'i got u once'
* C HP:Awful Mana:Warm Move:Slow>
Dami says 'and nice to kill yuou both at level 1!'
* C HP:Awful Mana:Warm Move:Slow>
Dami licks his mouth and smiles.
* C HP:Awful Mana:Warm Move:Slow>say always wanted o ripp you since i saw your whois buro=)em whispers' always wanted o ripp you since i saw your whois buro=)
Ok.
// always hated old schools
* C HP:Bad Mana:Warm Move:Slow>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
* C HP:Bad Mana:Warm Move:Slow>say buroem whispers' buro
Ok.
* C HP:Bad Mana:Warm Move:Slow>whois buro
Buro is a Half-Elf.
Is playing from *.com.
The old school mage // ick, sounds fucked
* C HP:Bad Mana:Warm Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
* C HP:Bad Mana:Warm Move:Tired>exam buro
You see nothing special about him.
Buro the Half-Elf is in very bad shape.
* C HP:Bad Mana:Warm Move:Tired>
Buro throws back his head and cackles with insane glee!
* C HP:Bad Mana:Warm Move:Tired>say cant even quake!em whispers' cant even quake!
Ok.
* C HP:Bad Mana:Warm Move:Tired>
The air suddenly seems colder as Alkar steps in from the Void. // hello there=)
* C HP:Bad Mana:Warm Move:Tired>say scum!!!!em whispers' scum!!!!
Ok.
* C HP:Bad Mana:Warm Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
Alkar the Ainu is standing here.
* C HP:Bad Mana:Warm Move:Tired>
Buro says 'i can'
* C HP:Bad Mana:Warm Move:Tired>whois alkar
Alkar the Radiant is a Vala (Mudller).
Having lost far too many battles in the race wars of Arda, Alkar can now
usually be found resetting the mume.ca server, trying to learn about mudlle,
or idling.
Formerly known as: Fuor
Whities: Eldrenil, Khelek, Maeglor, Nari, Eothed, Dagorlad, Atalantë
Darkies: Smoke, Scorn, Grathaur, Thrákh
alkar@mume.ca (please MUME-mail me with game requests)
* C HP:Bad Mana:Warm Move:Tired>say wanna list me?em whispers' wanna list me?
Ok.
* C HP:Bad Mana:Warm Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
Alkar the Ainu is standing here.
* C HP:Bad Mana:Warm Move:Tired>say alkarem whispers' alkar
Ok.
Alkar says 'I don't know what you people are playing at here... but I suggest you stop.'
* C HP:Bad Mana:Warm Move:Tired>
Buro raises his hand.
* C HP:Bad Mana:Warm Move:Tired>
Dami whispers softly to Alkar.
* C HP:Bad Mana:Warm Move:Tired>snicker
You snicker softly.
* C HP:Bad Mana:Warm Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
Alkar the Ainu is standing here.
* C HP:Bad Mana:Warm Move:Tired>
Buro says 'list'
* C HP:Bad Mana:Warm Move:Tired>say whateverem whispers' whatever
Ok.
* C HP:Bad Mana:Warm Move:Tired>
Dami says 'they are evil!'
* C HP:Bad Mana:Warm Move:Tired>info
You are a male Noldo.
You are 102 years and 1 day old.
You have played 4 days and 10 hours (real time).
This ranks you as Evista the Elf (level 11).
You are six feet eight and weigh thirteen stone and five pounds.
Perception: vision 50, hearing -10, smell -25. Alertness: normal.
You are evil, you could be a decent follower of Sauron. // weee, nice align=P
You are welcome in the Grey Havens and Rivendell.
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:12 Int:20 Wis:18 Dex:11 Con:13 Wil:14 Per:14.
Offensive Bonus: 3%, Dodging Bonus: -6%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 12/89 hit, 57/133 mana, and 41/105 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 581,042 experience points and you have 4,411 travel points.
You are not known for any acts of war.
You need 118,958 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Westron.
You will climb if necessary.
* C HP:Bad Mana:Warm Move:Tired>
Alkar shrugs indifferently.
* C HP:Bad Mana:Warm Move:Tired>say
You are evil, you could be a decent follower of Sauron.em whispers'
You are evil, you could be a decent follower of Sauron.
Ok.
Dami says 'i am afraid of those 2'
* C HP:Bad Mana:Warm Move:Tired>cack
You cackle gleefully.
* C HP:Bad Mana:Warm Move:Tired>
Orichalum tells you 'were you trying ot kill me or ranger?' // he must be slow ot somthing=P
* C HP:Bad Mana:Hot Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
Alkar the Ainu is standing here.
* C HP:Bad Mana:Hot Move:Tired>
Buro says 'same'
* C HP:Bad Mana:Hot Move:Tired>
Dami says 'see?'
* C HP:Bad Mana:Hot Move:Tired>
Now you feel strong enough to return to Arda.
* C HP:Bad Mana:Hot Move:Tired>
Dami shivers uncomfortably.
* C HP:Bad Mana:Hot Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
Alkar the Ainu is standing here.
* C HP:Bad Mana:Hot Move:Tired>
Saving Evista.
* C HP:Bad Mana:Hot Move:Tired>exam alkar
Dami says 'i dont feel safe here'
* C HP:Bad Mana:Hot Move:Tired>Alkar is a tall cleric, bearing a slight resemblence to Thengel, son of
Fengel of Rohan. Hmm...
Alkar the Radiant is in an excellent condition.
Alkar the Radiant is using:
<wielded two-handed> a dragonshaped staff
<worn on head> a sparkling circlet of golden flowers
<worn on body> a thick metal breastplate (brand new)
<worn about body> a white cloak (brand new)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a thick pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a thick pair of metal boots (used)
<worn around neck> a little green leaf
<worn on wrist> a keyring with a set of lock picks
<worn on wrist> a wolfskin wristband (brand new)
<worn on finger> a black ring
<worn on finger> a ring
<worn across back> a laced quiver
<worn as belt> a plain leather belt
<worn on belt> a flagon
<worn on belt> a gem-inlaid knife (brand new)
<worn on belt> Alkar's teddy bear
<worn on belt> a sable pouch
* C HP:Bad Mana:Hot Move:Tired>
Alkar says 'Bloody newbies.'
* C HP:Bad Mana:Hot Move:Tired>
Alkar departs, returning to the Void from whence he came.
* C HP:Bad Mana:Hot Move:Tired>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is resting here.
Buro the Half-Elf is resting here.
* C HP:Bad Mana:Hot Move:Tired>snicker
You snicker softly.
Dami giggles.
* C HP:Bad Mana:Hot>
Dami says 'damn!'
* C HP:Bad Mana:Hot>
Buro says 'imnot mage got boring'
* C HP:Bad Mana:Hot>
Buro stops resting, and clambers on his feet.
* C HP:Bad Mana:Hot>
Buro drinks water from a large grey fountain.
* C HP:Bad Mana:Hot>
Dami stops resting, and clambers on his feet.
* C HP:Bad Mana:Hot>
Buro says 'brb'
* C HP:Bad Mana:Hot>
Dami drinks water from a large grey fountain.
* C HP:Bad Mana:Hot>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is standing here.
Buro the Half-Elf is standing here.
* C HP:Bad Mana:Hot>
Buro says 'back'
* C HP:Bad Mana:Hot>sc
17/89 hit, 76/133 mana, and 56/105 moves.
* C HP:Bad Mana:Hot>qucast 'earthquake' // this should be removed=P
You feel a strange power surrounding you.
The ground seems to absorb your spell!
* C HP:Bad Mana:Hot>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is standing here.
Buro the Half-Elf is standing here.
* C HP:Bad Mana:Hot>say damn you cant quake hereem whispers' damn you cant quake here
Ok.
* C HP:Bad Mana:Hot>
Dami kneels down and invokes the Ainulindalë. // hehe, lets go for the kill=P
* C HP:Bad Mana:Hot>say would be lotsa funem whispers' would be lotsa fun
Ok.
* C HP:Bad Mana:Hot>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
Dami the Man is standing here.
Buro the Half-Elf is standing here.
* C HP:Bad Mana:Hot>
Dami blurs and seems to fade away.
* C HP:Bad Mana:Hot>pray to fornost
You kneel down and try to hear the Ainulindalë.
* C HP:Bad Mana:Hot>
Dami suddenly vanishes in an explosion of rhymes!
* C HP:Bad Mana:Hot>
In response to your request strange harmonies come from nowhere...
Listening to them, you have the strange sensation to fade away...
* C HP:Bad Mana:Hot>
Suddenly an explosion of ancient rhymes makes the space collapse around you!
You blink, you vanish! And you are in Fornost!
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
Dami the Man is standing here.
* C HP:Bad Mana:Hot>qucast 'earthquake'
You can't do this sitting!
* C HP:Bad Mana:Hot>
Fardur says 'If this is your first time in the city, you may find my tour'
* C HP:Bad Mana:Hot>st
You stand up.
Fardur says 'quite helpful.'
* C HP:Bad Mana:Hot>qu\cast 'earthquake'
You start to concentrate...
|Dami grins evilly.
/-\|Dami leaves west.
/Fardur beckons for everyone to follow him.
-\* C HP:Bad Mana:Hot>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
* C HP:Bad Mana:Hot>w
Market Square
There is an old street-lamp on the border of the street.
An insolent scholar is here, pondering.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
Dami the Man is standing here.
Exits: North East South West.
* C HP:Bad Mana:Hot>
A merchant leaves west.
A servant leaves west.
* C HP:Bad Mana:Hot>
Dami leaves east.
* C HP:Bad Mana:Hot>qhw
A man has arrived from the west.
* C HP:Bad Mana:Hot>Arglebargle, glop-glyf!?!
* C HP:Bad Mana:Hot>l
Market Square
There is an old street-lamp on the border of the street.
An insolent scholar is here, pondering.
A rugged-looking man is standing here.
* C HP:Bad Mana:Hot>whePlayers in your zone
--------------------
Sindbad - The King's Road
Mrazik - Scout Trainer's Room
Paragond - The Crown of Arnor Inn
Dami - At the Well
Evista - Market Square
Mozangorn - Dining Hall of The Crown
Orichalum - The Prison Cell
* C HP:Bad Mana:Hot>s
The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
An old man is walking around, cleaning up.
Exits: North East.
* C HP:Bad Mana:Hot>re
You sit down and rest your tired bones.
An old man leaves north.
* C HP:Bad Mana:Hot>exam paragondParagond stands tall and strong before you.
Paragond is a middle-aged male Elf.
Paragond the Ancient, Archmage of Light is in an excellent condition.
Paragond the Ancient, Archmage of Light is using:
<wielded> a double edged eket (dented)
<worn as shield> a wooden shield (used)
<worn on legs> a brown pair of pants (used)
<worn on feet> a thin pair of soft leather boots (brand new)
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a belt pouch
<worn on belt> a water skin
* C HP:Bad Mana:Hot>l
Dami has arrived from the north.
* C HP:Bad Mana:Hot>The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
Dami the Man is standing here.
* C HP:Bad Mana:Hot>sc
21/89 hit, 95/133 mana, and 70/105 moves.
* C HP:Bad Mana:Hot>l
The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
Dami the Man is standing here.
* C HP:Bad Mana:Hot>
Dami leaves north.
* C HP:Bad Mana:Hot>sl
You go to sleep.
// ok, lets regen some*lick*
* C HP:Bad Mana:Hot>sc
21/89 hit, 97/133 mana, and 72/105 moves.
* C HP:Bad Mana:Hot>sc
21/89 hit, 98/133 mana, and 72/105 moves.
* C HP:Bad Mana:Hot>sc
22/89 hit, 98/133 mana, and 72/105 moves.
* C HP:Bad Mana:Hot>sc
22/89 hit, 98/133 mana, and 72/105 moves.
* C HP:Bad Mana:Hot>sc
22/89 hit, 99/133 mana, and 73/105 moves.
* C HP:Bad Mana:Hot>sc
22/89 hit, 99/133 mana, and 73/105 moves.
* C HP:Bad Mana:Hot>sc
22/89 hit, 100/133 mana, and 73/105 moves.
* C HP:Bad Mana:Burning>sc
22/89 hit, 100/133 mana, and 74/105 moves.
* C HP:Bad Mana:Burning>sc
22/89 hit, 100/133 mana, and 74/105 moves.
* C HP:Bad Mana:Burning>sc
22/89 hit, 101/133 mana, and 74/105 moves.
* C HP:Bad Mana:Burning>stat
OB: 27%, DB: -56%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 118,958 xp, 0 tp. Lauren: 0. Alert: normal.
* C HP:Bad Mana:Burning>sc
22/89 hit, 102/133 mana, and 75/105 moves.
* C HP:Bad Mana:Burning>sc
23/89 hit, 103/133 mana, and 76/105 moves.
* C HP:Wounded Mana:Burning>sc
23/89 hit, 103/133 mana, and 76/105 moves.
* C HP:Wounded Mana:Burning>sc
23/89 hit, 103/133 mana, and 76/105 moves.
* C HP:Wounded Mana:Burning>sc
23/89 hit, 103/133 mana, and 76/105 moves.
* C HP:Wounded Mana:Burning>scsc23/89 hit, 104/133 mana, and 77/105 moves.
* C HP:Wounded Mana:Burning>23/89 hit, 104/133 mana, and 77/105 moves.
* C HP:Wounded Mana:Burning>
The earth trembles and shivers.
* C HP:Wounded Mana:Burning>act --dont kill me yet plz?--Ok. // hehe=)
* C HP:Wounded Mana:Burning>sc
24/89 hit, 111/133 mana, and 82/105 moves.
* C HP:Wounded Mana:Burning>sc
24/89 hit, 111/133 mana, and 83/105 moves.
* C HP:Wounded Mana:Burning>sc
24/89 hit, 112/133 mana, and 83/105 moves.
* C HP:Wounded Mana:Burning>sc
25/89 hit, 112/133 mana, and 84/105 moves.
* C HP:Wounded Mana:Burning>sc
25/89 hit, 113/133 mana, and 84/105 moves.
* C HP:Wounded Mana:Burning>stat
OB: 27%, DB: -56%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 118,958 xp, 0 tp. Lauren: 0. Alert: normal.
* C HP:Wounded Mana:Burning>scsc25/89 hit, 115/133 mana, and 86/105 moves.
* C HP:Wounded Mana:Burning>25/89 hit, 115/133 mana, and 86/105 moves.
* C HP:Wounded Mana:Burning>sc
25/89 hit, 116/133 mana, and 86/105 moves.
* C HP:Wounded Mana:Burning>sc
25/89 hit, 116/133 mana, and 87/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 117/133 mana, and 87/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 117/133 mana, and 88/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 118/133 mana, and 88/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 118/133 mana, and 88/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 119/133 mana, and 89/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 119/133 mana, and 89/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 119/133 mana, and 89/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 120/133 mana, and 90/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 120/133 mana, and 90/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 121/133 mana, and 90/105 moves.
* C HP:Wounded Mana:Burning>sc
26/89 hit, 121/133 mana, and 91/105 moves.
* C HP:Wounded Mana:Burning>scsc27/89 hit, 121/133 mana, and 91/105 moves.
* C HP:Wounded Mana:Burning>27/89 hit, 122/133 mana, and 91/105 moves.
* C HP:Wounded Mana:Burning>scsc27/89 hit, 122/133 mana, and 92/105 moves.
* C HP:Wounded Mana:Burning>sc
27/89 hit, 123/133 mana, and 92/105 moves.
* C HP:Wounded Mana:Burning>27/89 hit, 123/133 mana, and 92/105 moves.
* C HP:Wounded Mana:Burning>sc
27/89 hit, 123/133 mana, and 93/105 moves.
* C HP:Wounded Mana:Burning>sc
27/89 hit, 124/133 mana, and 93/105 moves.
* C HP:Wounded Mana:Burning>wa
You wake, and sit up.
* C HP:Wounded Mana:Burning>stl
You stand up.
// sry for spam once again=P
* C HP:Wounded Mana:Burning>Ozzy narrates 'shady blocked?'
The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
A little dog is here.
An old man is walking around, cleaning up.
An old man leaves north.
* C HP:Wounded Mana:Burning>spit paragond
You spit on him.
* C HP:Wounded Mana:Burning>n
Market Square
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A simple servant quietly walks around, performing his duties.
An old man is walking around, cleaning up.
Exits: North East South West.
* C HP:Wounded Mana:Burning>n
A merchant leaves south.
A servant leaves south.
* C HP:Wounded Mana:Burning>
A woman has arrived from the north.
A little boy has arrived from the north.
* C HP:Wounded Mana:Burning>w
Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Wounded Mana:Burning>Western End of Market Square
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
A beautiful and docile horse is standing here.
Exits: North East South West.
* C HP:Wounded Mana:Burning>n
Narrow Alley
There is an old street-lamp on the border of the street.
Exits: North South.
* C HP:Wounded Mana:Burning>n
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
A wealthy merchant is slowly strolling around here.
Exits: [North] East South West.
* C HP:Wounded Mana:Burning>n
The teakdoor seems to be closed.
* C HP:Wounded Mana:Burning>
Jalbur narrates '*shake*'
* C HP:Wounded Mana:Burning>e
The Small, Well-tended Gardens
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Dami the Man is standing here.
Exits: [North] East [South] West.
* C HP:Wounded Mana:Burning>e
The Circular Temple
A cup has been set here.
A large bulletin board is mounted on a wall here.
A strip of leather with a buckle is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of an old man is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of *an Elf* is lying here.
Exits: West.
// weeee, i love you guys for bringing all the corpses here=P
* C HP:Wounded Mana:Burning>get all all.corpse
You can't find anything in any corpse.
* C HP:Wounded Mana:Burning>cs\cast 'cure s'
You start to concentrate...
|/-\|/-\|/-You mispronounced the magical words...
Your spell backfired!
You feel exhausted.
* C HP:Wounded Mana:Burning>cs
Buro has arrived from the west. // hello there fella;)
* C HP:Wounded Mana:Burning>|
Buro begins some strange incantations...
cast 'cure s'
You start to concentrate...
/-\|/-\|/-Buro utters the word 'earthquake'
Buro makes the earth tremble and shiver.
You are dead! Sorry...
oh, im so dumd, should have fled*sniff*
You were not able to keep your concentration while moving.
You fall, and hit yourself!
o C HP:Awful Mana:Burning>t buro mhmm?Your voice doesn't reach from here!
* C HP:Awful Mana:Burning>sl
You go to sleep.
* C HP:Awful Mana:Burning>sc
1/89 hit, 117/133 mana, and 91/105 moves.
* C HP:Awful Mana:Burning>l
In your dreams, or what?
* C HP:Awful Mana:Burning>sc
1/89 hit, 118/133 mana, and 92/105 moves.
* C HP:Awful Mana:Burning>sc
1/89 hit, 118/133 mana, and 93/105 moves.
* C HP:Awful Mana:Burning>sc
1/89 hit, 119/133 mana, and 93/105 moves.
* C HP:Awful Mana:Burning>qhois buroArglebargle, glop-glyf!?!
* C HP:Awful Mana:Burning>sc
2/89 hit, 120/133 mana, and 94/105 moves.
* C HP:Awful Mana:Burning>sc
2/89 hit, 121/133 mana, and 95/105 moves.
* C HP:Awful Mana:Burning>qhois buroArglebargle, glop-glyf!?!
* C HP:Awful Mana:Burning>sc
2/89 hit, 123/133 mana, and 96/105 moves.
* C HP:Awful Mana:Burning>whois buro
Buro is a Half-Elf.
Is playing from *.com.
The old school mage
* C HP:Awful Mana:Burning>sc
3/89 hit, 125/133 mana, and 98/105 moves.
* C HP:Awful Mana:Burning>sc
3/89 hit, 125/133 mana, and 98/105 moves.
* C HP:Awful Mana:Burning>prsc
You have -7 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Climb Poor Very easy General
Command Bad Normal General
First aid Poor Easy General
Ride Average Very easy General
Swim Poor Very easy General
Wilderness Bad Normal General
Armour Superb Hard Mage 31, Short
Block door Fair Normal Mage 88, Long
Burning hands Very good Normal Mage 8, Very short
Earthquake Superb Hard Mage 18, Short
Lightning bolt Excellent Hard Mage 17, Short
Locate Fair Hard Mage 34, Long
Shroud Fair Hard Mage 7, Normal
Store Excellent Hard Mage 48, Very long
Teleport Fair Hard Mage 85, Very long
Breath of briskness Poor Hard Cleric Unusable
Cure serious Fair Normal Cleric 22, Normal
Remove poison Fair Normal Cleric 16, Very long
Dodge Poor Hard Thief
Missile Bad Normal Thief
Piercing weapons Poor Normal Thief
Parry Bad Normal Warrior
* C HP:Awful Mana:Burning>3/89 hit, 126/133 mana, and 99/105 moves.
* C HP:Awful Mana:Burning>sc
3/89 hit, 127/133 mana, and 99/105 moves.
* C HP:Awful Mana:Burning>sc
3/89 hit, 127/133 mana, and 100/105 moves.
* C HP:Awful Mana:Burning>sc
3/89 hit, 127/133 mana, and 100/105 moves.
* C HP:Awful Mana:Burning>sc
3/89 hit, 128/133 mana, and 101/105 moves.
* C HP:Awful Mana:Burning>sc
3/89 hit, 129/133 mana, and 101/105 moves.
* C HP:Awful Mana:Burning>scsc4/89 hit, 129/133 mana, and 102/105 moves.
* C HP:Awful Mana:Burning>4/89 hit, 130/133 mana, and 102/105 moves.
* C HP:Awful Mana:Burning>sc
4/89 hit, 130/133 mana, and 102/105 moves.
* C HP:Awful Mana:Burning>sc
4/89 hit, 130/133 mana, and 102/105 moves.
* C HP:Awful Mana:Burning>slsc
You are already sound asleep.
* C HP:Awful Mana:Burning>4/89 hit, 132/133 mana, and 103/105 moves.
* C HP:Awful Mana:Burning>sc
11/89 hit, 133/133 mana, and 105/105 moves.
* C HP:Bad>scsc12/89 hit, 133/133 mana, and 105/105 moves.
* C HP:Bad>12/89 hit, 133/133 mana, and 105/105 moves.
// and once again, sry for spam(need to lern not to)
* C HP:Bad>l
In your dreams, or what?
* C HP:Bad>wa
You wake, and sit up.
* C HP:Bad>st
You stand up.
* C HP:Bad>l
Halls of Mandos
A large fountain, made from grey stone, pours water from its centre.
A large bulletin board is mounted on a wall here.
A large torch lies here among the dust.
A Warning Sign for new players is here.
Ryluon the Man is standing here.
* C HP:Bad>pray to fornost
You kneel down and try to hear the Ainulindalë.
* C HP:Bad>
In response to your request strange harmonies come from nowhere...
Listening to them, you have the strange sensation to fade away...
* C HP:Bad>
Suddenly an explosion of ancient rhymes makes the space collapse around you!
You blink, you vanish! And you are in Fornost!
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
* C HP:Bad>t buro you realize you die for that right?
Ok.
* C HP:Bad>cs\cast 'cure s'
You start to concentrate...
|/-\|/-\Dami has arrived from the west.
|cs/-Your spell backfired!
You feel drained.
* C HP:Bad Mana:Burning>|cast 'cure s'
You start to concentrate...
/cs-Dami leaves west.
\|/-\|Buro tells you 'try?'
/Dami has arrived from the west.
-\A horse has arrived from the west.
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Wounded Mana:Burning>/cast 'cure s'
You start to concentrate...
Dami leaves west.
cs-\|/-\|Dami has arrived from the west.
/Jalbur narrates 'they dissapeared...'
-Dami leaves west.
\Saving Evista.
|cs
You mispronounced the magical words...
Your spell backfired!
You feel exhausted.
* C HP:Wounded Mana:Hot>-cast 'cure s'
You start to concentrate...
\|/-\|/-\|/You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Hot>\cast 'cure s'
You muster all of your concentration...
|cs/-\|/-\sc|Dami has arrived from the west.
/-You begin to see scars fade away and a feeling of health comes over you.
A horse leaves south.
* C HP:Hurt Mana:Warm>|cast 'cure s'
You muster all of your concentration...
/-\|/-Dami leaves west.
\sc|/-\You mispronounced the magical words...
Your spell backfired!
You feel your life draining away.
* C HP:Hurt Mana:Cold>55/89 hit, 17/133 mana, and 94/105 moves.
* C HP:Hurt Mana:Cold>55/89 hit, 17/133 mana, and 94/105 moves.
* C HP:Hurt Mana:Cold>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
* C HP:Hurt Mana:Cold>shr/cast no 'shroud'
You muster all of your concentration...
-\|A woman has arrived from the north.
/-\|/-\|/-\A horse has arrived from the south.
|You are surrounded by a misty shroud.
* C HP:Hurt Mana:Icy>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
A woman is here, looking for someone to chat with.
A beautiful and docile horse is standing here.
* C HP:Hurt Mana:Icy>stat
OB: 27%, DB: 29%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 124,768 xp, 0 tp. Lauren: 0. Alert: normal.
Affected by:
- shroud
* C HP:Hurt Mana:Icy>sc
55/89 hit, 14/133 mana, and 97/105 moves.
* C HP:Hurt Mana:Cold>
Dami has arrived from the west.
* C HP:Hurt Mana:Cold>
A woman leaves north.
* C HP:Hurt Mana:Cold>
Buro tells you 'bring it?'
* C HP:Hurt Mana:Cold>
Dami leaves west.
* C HP:Hurt Mana:Cold>t buro need to rest mana and hps, was low when you last quaked
Ok.
A horse leaves north.
* C HP:Hurt Mana:Cold>sc
56/89 hit, 19/133 mana, and 103/105 moves.
* C HP:Hurt Mana:Cold>
A townsman has arrived from the west.
* C HP:Hurt Mana:Cold>w
Market Square
The coach to Bree and Tharbad is here.
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
A man passes by, intent on his business.
A woman is here, looking for someone to chat with.
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold>s
The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
Mozangorn the Man is standing here.
A beautiful and docile horse is standing here.
Dami the Man is standing here.
Exits: North East.
* C HP:Hurt Mana:Cold>
Mozangorn says 'yes'
* C HP:Hurt Mana:Cold>re
You sit down and rest your tired bones.
* C HP:Hurt Mana:Cold>l
Dami says 'i think'
A citizen mercenary has arrived from the north.
* C HP:Hurt Mana:Cold>
Mozangorn leaves north.
A horse leaves north.
* C HP:Hurt Mana:Cold>The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
Dami the Man is standing here.
A citizen-mercenary is here, waiting for a job.
A townsman has arrived from the north.
* C HP:Hurt Mana:Cold>
A little dog has arrived from the east.
* C HP:Hurt Mana:Cold>spit dami
You spit on him.
A woman has arrived from the north.
A little boy has arrived from the north.
* C HP:Hurt Mana:Cold>l
The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
Dami the Man is standing here.
A citizen-mercenary is here, waiting for a job.
A man passes by, intent on his business.
A little dog is here.
A woman is here, looking for someone to chat with.
A little boy is here, running around.
* C HP:Hurt Mana:Cold>sc
Mozangorn has arrived from the north.
A horse has arrived from the north.
* C HP:Hurt Mana:Cold>57/89 hit, 22/133 mana, and 104/105 moves.
* C HP:Hurt Mana:Cold>sc
57/89 hit, 22/133 mana, and 105/105 moves.
* C HP:Hurt Mana:Cold>l
The Crown of Arnor Inn
A key is lying here.
An old innkeeper stands here, talking to some guests.
Paragond the Silvan is standing here.
Dami the Man is standing here.
A citizen-mercenary is here, waiting for a job.
A man passes by, intent on his business.
A little dog is here.
A woman is here, looking for someone to chat with.
A little boy is here, running around.
Mozangorn the Man is standing here.
A beautiful and docile horse is standing here.
* C HP:Hurt Mana:Cold>
Buro tells you 'same'
* C HP:Hurt Mana:Cold>
A townsman leaves east.
* C HP:Hurt Mana:Cold>
A woman leaves east.
A little boy leaves east.
* C HP:Hurt Mana:Cold>
// eh? you fakkin pice of shit, thats wimpy=P
You feel yourself exposed.
Mozangorn slashes your left leg extremely hard and shatters it.
You feel a strong ache there!
That really HURT!
Your attempt to hit Mozangorn fails.
* C HP:Wounded Mana:Cold Mozangorn:Healthy>
Mozangorn slashes your right arm extremely hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.
* C HP:Dying Mana:Cold Mozangorn:Healthy>flee
You are in a pretty bad shape, unable to do anything!
* C HP:Dying Mana:Cold Mozangorn:Healthy>
You feel a strong ache there!
// noooooooooo, fuckface, give me a fair fight for once=P
You are dead! Sorry...
o C HP:Awful Mana:Cold>whois mozangorn
Mozangorn is a level thirteen Eriadorian Fighter.
Is playing from *.com.
* C HP:Awful Mana:Cold>sc
1/89 hit, 29/133 mana, and 102/105 moves.
* C HP:Awful Mana:Cold>slsc
You go to sleep.
* C HP:Awful Mana:Cold>1/89 hit, 29/133 mana, and 103/105 moves.
* C HP:Awful Mana:Cold>pr
You have -7 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Climb Poor Very easy General
Command Bad Normal General
First aid Poor Easy General
Ride Average Very easy General
Swim Poor Very easy General
Wilderness Bad Normal General
Armour Superb Hard Mage 31, Short
Block door Fair Normal Mage 88, Long
Burning hands Very good Normal Mage 8, Very short
Earthquake Superb Hard Mage 18, Short
Lightning bolt Excellent Hard Mage 17, Short
Locate Fair Hard Mage 34, Long
Shroud Fair Hard Mage 7, Normal
Store Excellent Hard Mage 48, Very long
Teleport Fair Hard Mage 85, Very long
Breath of briskness Poor Hard Cleric Unusable
Cure serious Fair Normal Cleric 22, Normal
Remove poison Fair Normal Cleric 16, Very long
Dodge Poor Hard Thief
Missile Bad Normal Thief
Piercing weapons Poor Normal Thief
Parry Bad Normal Warrior
* C HP:Awful Mana:Cold>ifoArglebargle, glop-glyf!?!
* C HP:Awful Mana:Cold>info
You are a male Noldo.
You are 102 years and 1 day old.
You have played 4 days and 10 hours (real time).
This ranks you as Evista the Elf (level 11).
You are six feet eight and weigh thirteen stone and five pounds.
Perception: vision 50, hearing -40, smell -75. Alertness: normal.
You are evil, you could be a decent follower of Sauron.
You are welcome in the Grey Havens and Rivendell.
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities are: Str:12 Int:20 Wis:18 Dex:11 Con:13 Wil:14 Per:14.
Offensive Bonus: 3%, Dodging Bonus: -56%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 2/89 hit, 31/133 mana, and 105/105 movement points.
Your mood is wimpy.
You will fight to the death.
You have scored 569,480 experience points and you have 4,411 travel points.
You are not known for any acts of war.
You need 130,520 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Westron.
You will climb if necessary.
* C HP:Awful Mana:Cold>trop # *** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Buro | 2, 2%, #Makatu |
| 1, 1%, #Summer | 2, 2%, #Esora |
| 1, 0%, #Ibrahim | 1, 0%, #Elffab |
* C HP:Awful Mana:Warm>sc
3/89 hit, 35/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>s
In your dreams, or what?
* C HP:Awful Mana:Warm>cscArglebargle, glop-glyf!?!
* C HP:Awful Mana:Warm>sc
3/89 hit, 36/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>scsc3/89 hit, 37/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
3/89 hit, 37/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
3/89 hit, 37/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
3/89 hit, 37/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
3/89 hit, 37/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
3/89 hit, 38/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>3/89 hit, 38/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>stat
OB: 3%, DB: -56%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 130,520 xp, 0 tp. Lauren: 0. Alert: normal.
* C HP:Awful Mana:Warm>sc
8/89 hit, 58/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
8/89 hit, 58/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
8/89 hit, 59/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>scsc8/89 hit, 59/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>sc
8/89 hit, 59/133 mana, and 105/105 moves.
* C HP:Awful Mana:Warm>8/89 hit, 59/133 mana, and 105/105 moves.
* C HP:Awful Mana:Hot>sc
8/89 hit, 60/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
9/89 hit, 60/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
9/89 hit, 61/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
9/89 hit, 61/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
9/89 hit, 62/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
9/89 hit, 62/133 mana, and 105/105 moves.
// spam spam spam, weeeeee
* C HP:Bad Mana:Hot>wa
You wake, and sit up.
* C HP:Bad Mana:Hot>st
You stand up.
* C HP:Bad Mana:Hot>
Buro tells you 'wru?' // cant you talk normal enghlish fuckface?
* C HP:Bad Mana:Hot>pray to gray havens
You kneel down and try to hear the Ainulindalë.
* C HP:Bad Mana:Hot>
The Ainulindalë whispers to you '
Your wounds are still severe, you had'
* C HP:Bad Mana:Hot>
The Ainulindalë whispers to you 'better wait for them to heal.'
* C HP:Bad Mana:Hot>sl
You go to sleep.
* C HP:Bad Mana:Hot>sc
10/89 hit, 66/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 66/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>scsc10/89 hit, 67/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 67/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>10/89 hit, 67/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 67/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 68/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 68/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 68/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 68/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 69/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
10/89 hit, 69/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 69/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 69/133 mana, and 105/105 moves.
// spam spam spam, and some more spam;)
* C HP:Bad Mana:Hot>wa
You wake, and sit up.
* C HP:Bad Mana:Hot>st
You stand up.
* C HP:Bad Mana:Hot>pray to gray havens
You kneel down and try to hear the Ainulindalë.
* C HP:Bad Mana:Hot>
The Ainulindalë whispers to you 'Only pure souls may enter GreyHavens!'
// nooo, cant even pray there*sniff*
* C HP:Bad Mana:Hot>
Mozangorn tells you 'not good enough'
* C HP:Bad Mana:Hot>sl
You go to sleep.
* C HP:Bad Mana:Hot>sc
11/89 hit, 72/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 72/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 72/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 72/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 73/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 73/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 73/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
11/89 hit, 74/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
12/89 hit, 74/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
12/89 hit, 74/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
12/89 hit, 74/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
12/89 hit, 75/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>scsc12/89 hit, 75/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>12/89 hit, 75/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
12/89 hit, 76/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
12/89 hit, 76/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>scsc12/89 hit, 76/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>12/89 hit, 76/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>wa
You wake, and sit up.
* C HP:Bad Mana:Hot>st
You stand up.
* C HP:Bad Mana:Hot>pray to fornost
You kneel down and try to hear the Ainulindalë.
// sry for the spam, i think you getting bored some, or?
* C HP:Bad Mana:Hot>
In response to your request strange harmonies come from nowhere...
Listening to them, you have the strange sensation to fade away...
* C HP:Bad Mana:Hot>
Gilmaras gets a loaf of bread.
* C HP:Bad Mana:Hot>
Gilmaras gets some cheese.
* C HP:Bad Mana:Hot>
Suddenly an explosion of ancient rhymes makes the space collapse around you!
You blink, you vanish! And you are in Fornost!
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
* C HP:Bad Mana:Hot>
A townsman has arrived from the north.
* C HP:Bad Mana:Hot>t mozangorn will you let me regen a bit before you wimpy ass bash?
Ok.
* C HP:Bad Mana:Hot>t buro shut up
Ok.
* C HP:Bad Mana:Hot>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
A man passes by, intent on his business.
* C HP:Bad Mana:Hot>re
You sit down and rest your tired bones.
* C HP:Bad Mana:Hot>sc
14/89 hit, 84/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
14/89 hit, 84/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>sc
Ryluon suddenly appears in an explosion of rhymes!
* C HP:Bad Mana:Hot>14/89 hit, 85/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
A man passes by, intent on his business.
Ryluon the Man is standing here.
A townsman leaves north.
* C HP:Bad Mana:Hot>
Buro tells you 'lol'
* C HP:Bad Mana:Hot>whois rylonNo-one by that name.
* C HP:Bad Mana:Hot>
A citizen mercenary has arrived from the north.
* C HP:Bad Mana:Hot>ignore buro
You now ignore Buro.
* C HP:Bad Mana:Hot>
Orvic narrates 'anyone has MW to spare?'
* C HP:Bad Mana:Hot>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
Ryluon the Man is standing here.
A citizen-mercenary is here, waiting for a job.
* C HP:Bad Mana:Hot>sc
16/89 hit, 96/133 mana, and 105/105 moves.
* C HP:Bad Mana:Hot>whois ryluon
Ryluon is a level one Eriadorian Apprentice. // weee, more newbie scum=)
Is playing from *.com.
* C HP:Bad Mana:Burning>
A citizen mercenary leaves east.
* C HP:Bad Mana:Burning>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
Fardur the guide is here, leaning on his walking-stick.
Ryluon the Man is standing here.
* C HP:Bad Mana:Burning>st
You stop resting, and stand up.
* C HP:Bad Mana:Burning>
A little dog has arrived from the north.
* C HP:Bad Mana:Burning>
Mozangorn tells you 'I'll kill you wherever I se eyou'
* C HP:Bad Mana:Burning>qu\Mozangorn tells you 'you're just lucky I'm lagged by a few seconds'
cast 'earthquake'
You start to concentrate...
|/-\|/-\|The earth trembles beneath your feet!
You receive your share of experience.
get all.coins all.corpseIt begins to be automatic...
Your blood freezes as you hear a little dog's death cry.
A little dog is dead! R.I.P.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear Ryluon's death cry.
Ryluon has drawn his last breath! R.I.P.
The earth trembles and shivers.
Fardur hits your left leg and shatters it.
You wish that your wounds would stop BLEEDING so much!
You barely hit Fardur's right foot and tickle it.
// weeee, =)( this is some chicken shit, i admitt it, but still fastest way to saurons list)
* C HP:Bad Mana:Hot Fardur:Wounded>
You can't find any coins in any corpse.
* C HP:Bad Mana:Hot Fardur:Wounded>l
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
The corpse of *a Man* is lying here.
The corpse of a little dog is lying here.
Fardur is here, fighting YOU.
* C HP:Bad Mana:Hot Fardur:Wounded>flee
You flee head over heels.
Eastern End of Market Square
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
Exits: North South West.
* C HP:Bad Mana:Hot>s
Wall Street
There is an old street-lamp on the border of the street.
A woman is here, looking for someone to chat with.
A cute little girl is here.
A woman is here, looking for someone to chat with.
Exits: North South.
* C HP:Bad Mana:Hot>get all all.corpse
You don't see any corpse to get things from.
* C HP:Bad Mana:Hot>n
Eastern End of Market Square
There is an old street-lamp on the border of the street.
Exits: North South West.
* C HP:Bad Mana:Hot>* C HP:Bad Mana:Hot>w
At the Well
A circular stone well has been built here.
There is an old street-lamp on the border of the street.
The corpse of *a Man* is lying here.
The corpse of a little dog is lying here.
Fardur the guide is here, leaning on his walking-stick.
A citizen-mercenary is here, waiting for a job.
Exits: North East South West.
* C HP:Bad Mana:Hot>get all all.corpse
You can't find anything in any corpse.
* C HP:Bad Mana:Hot>n
Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Bad Mana:Hot>n
Post Office
A mailbox stands here stuffed full of messages.
Exits: South.
* C HP:Bad Mana:Hot>n
Alas, you cannot go that way...
* C HP:Bad Mana:Hot>s
Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Bad Mana:Hot>w
Market Square
There is an old street-lamp on the border of the street.
Exits: North East South West.
* C HP:Bad Mana:Hot>w
Western End of Market Square
There is an old street-lamp on the border of the street.
An insolent scholar is here, pondering.
An old man is walking around, cleaning up.
A Dúnadan soldier is here busily performing his duties.
Exits: North East South West.
* C HP:Bad Mana:Hot>w
The Traveller's Shop
On the ground, there are five bolts.
A large grocer is here, waiting to buy or sell some goods.
Exits: East.
* C HP:Bad Mana:Hot>e
Western End of Market Square
There is an old street-lamp on the border of the street.
An insolent scholar is here, pondering.
An old man is walking around, cleaning up.
A Dúnadan soldier is here busily performing his duties.
Exits: North East South West.
* C HP:Bad Mana:Hot>nw
Mozangorn has arrived from the east.
A horse has arrived from the east.
Narrow Alley
There is an old street-lamp on the border of the street.
A citizen-mercenary is here, waiting for a job.
Exits: North South.
* C HP:Bad Mana:Hot>
Alas, you cannot go that way...
Sauron shouts 'Celebrate, mi lattle unes! Evista hys seen the Darkness!' // weeeee! finally!!!
Sauron's voice echoes jeeringly, 'Embrace my Darkness, little Evista!'
* C HP:Bad Mana:Hot>n
Arnor Square
There is an old street-lamp on the border of the street.
A well-crafted white fountain is here, water pouring forth from it.
A rugged-looking man is standing here.
Exits: [North] East South West.
* C HP:Bad Mana:Hot>
Mozangorn has arrived from the south.
A horse has arrived from the south.
* C HP:Bad Mana:Hot>w
Mozangorn leaves west.
A horse leaves west.
* C HP:Bad Mana:Hot>Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
A Dúnadan soldier is here busily performing his duties.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: East [South] West.
* C HP:Bad Mana:Hot>w
Guild Street
There is an old street-lamp on the border of the street.
An insolent scholar is here, pondering.
Exits: East West.
* C HP:Bad Mana:Hot>w
Guild Street
There is an old street-lamp on the border of the street.
A wealthy merchant is slowly strolling around here.
Exits: East South West.
* C HP:Bad Mana:Hot>w
Guild Street
There is an old street-lamp on the border of the street.
Exits: East South.
* C HP:Bad Mana:Hot>s
The House of Merchants
A rugged-looking man is standing here.
Mozangorn the Man is standing here.
A beautiful and docile horse is standing here.
Exits: North West.
* C HP:Bad Mana:Hot>w
Arcade of shops
A large sack is on the ground.
Buro the Half-Elf is standing here.
Exits: East [West].
* C HP:Bad Mana:Hot>nar weee
Ok.
* C HP:Bad Mana:Hot>qu
Buro leaves east.
* C HP:Bad Mana:Hot>-cast 'earthquake'
You start to concentrate...
\The voice of Alkar whispers to you '
You win.'
|/Buro has arrived from the east.
-Buro begins some strange incantations...
\|/-\The earth trembles beneath your feet!
The earth trembles and shivers.
Buro barely hits your left foot.
You wish that your wounds would stop BLEEDING so much!
You barely hit Buro's left leg and tickle it.
* C HP:Bad Mana:Hot Buro:Wounded>
Buro barely hits your right foot.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Hot Buro:Wounded>
You barely hit Buro's head and tickle it.
* C HP:Bad Mana:Hot Buro:Bad>fle
You flee head over heels.
The House of Merchants
A rugged-looking man is standing here.
Mozangorn the Man is standing here.
A beautiful and docile horse is standing here.
Exits: North West.
* C HP:Bad Mana:Hot>
Sirius narrates 'clap'
* C HP:Bad Mana:Hot>w
Arcade of shops
A large sack is on the ground.
Buro the Half-Elf is standing here.
Exits: East [West].
* C HP:Bad Mana:Hot>qu\cast 'earthquake'
You start to concentrate...
|/-Buro leaves east.
\|/-Oden narrates 'WOW!!'
Buro has arrived from the east.
\|Buro begins some strange incantations...
The earth trembles beneath your feet!
You feel more experienced.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear Buro's death cry.
Buro has drawn his last breath! R.I.P.
The earth trembles and shivers.
// yes, i got you one last time fuckface, il always hate ya=P
* C HP:Bad Mana:Warm>* C HP:Bad Mana:Warm>
Yilõng narrates 'whaaaa?'
* C HP:Bad Mana:Warm>l
Arcade of shops
The corpse of *a Half-Elf* is lying here.
A large sack is on the ground.
* C HP:Bad Mana:Warm>
Dami has arrived from the east.
* C HP:Bad Mana:Warm>get all all.corpse
You can't find anything in any corpse.
* C HP:Bad Mana:Warm>
Mozangorn has arrived from the east.
A horse has arrived from the east.
* C HP:Bad Mana:Warm>qu/cast 'earthquake'
You start to concentrate...
-Relim narrates 'COME'
\Saving Evista.
|/-Dami leaves east.
\|/-The earth trembles beneath your feet!
The earth trembles and shivers.
Mozangorn slashes your body extremely hard and shatters it.
You are mortally wounded and will die soon if not aided.
You rise over your dead body under the form of a grey mist, you waver for a moment, looking to the West; but out of the West comes a cold wind that
dissolves you into nothing!
// weeee, il always hate you to mozangorn=)
o C HP:Awful>stat
OB: -26%, DB: -37%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 999 xp, 0 tp. Lauren: 0. Alert: normal.
* C HP:Awful>
// see ya with other chars;)
// hope il get the chanze to have so much fun one more time with thoose poor lile newbs=P
// Evista will be back!