* C HP:Hurt Mana:Hot Move:Slow>south
At a Caravanserai
You find yourself in a tavern of the most comfortable and inviting sort,
brimming with the odours of tasty food and frosty ale. Someone has arrayed
long trestle tables with accompanying high-backed chairs of darkened and
well oiled hardwood. Above all sparkles a crystalline chandelier of coloured
glass imbuing the surroundings with a soft relaxing ambience; evidently it is
the product of some advanced dwarven handicraft. Lining the walls are oaken
panels limned with the visages of patrons former and recent--they are
remarkably lifelike, infused with personality by some remarkably talented
artisan.
A large stone fireplace with a roaring fire warms the room.
A large, weather-beaten man is here.
A tall woman in riding leathers is here.
A wizened dwarf is busy at work.
A sturdy old dwarf wonders if you want something.
A young dwarf is here, attempting to look tough.
Exits: North East.
A horse of the Rohirrim (ooo) has arrived from the north.
* C HP:Hurt Mana:Hot Move:Slow>
Falemir narrates 'well im eoghha'
Kônn the dwarf closes the door and secures it with a huge bar.
* C HP:Hurt Mana:Hot Move:Slow>buy stew
Khàin the dwarf tells you 'Very well, 49 busc for that item.'
You now have a bowl of stew.
* C HP:Hurt Mana:Hot Move:Slow>!
Khàin the dwarf tells you 'Very well, 49 busc for that item.'
You now have a bowl of stew.
Khàin the dwarf puts some money in his strongbox.
* C HP:Hurt Mana:Hot Move:Slow>eat stew
You eat the stew.
You are full.
* C HP:Hurt Mana:Hot Move:Slow>
Tatu narrates 'where one can find a thyme plant?'
* C HP:Hurt Mana:Hot Move:Slow>!
You are too full to eat more!
* C HP:Hurt Mana:Hot Move:Slow>i
You are carrying:
a bowl of stew
a dirty reddish vial
a lembas wafer
a fine grey cloak (brand new)
a tiny stone key
* C HP:Hurt Mana:Hot Move:Slow>sc
161/329 hit, 42/64 mana, and 24/141 moves.
* C HP:Hurt Mana:Hot Move:Slow>hide vial
Ok.
* C HP:Hurt Mana:Hot Move:Slow>sc
163/329 hit, 44/64 mana, and 27/141 moves.
* C HP:Hurt Mana:Hot Move:Slow>c
cast 'cure light'
You start to concentrate...
c/
Your scratches and bruises disappear.
* C HP:Hurt Mana:Hot Move:Slow>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Hurt Mana:Warm Move:Slow>c
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Hurt Mana:Cold Move:Tired>c
cast 'cure light'
You start to concentrate...
res
Your scratches and bruises disappear.
* C HP:Hurt Mana:Icy Move:Tired>
You sit down and rest your tired bones.
* C HP:Hurt Mana:Icy Move:Tired>z
drink skin
Your stomach can't contain anymore!
* C HP:Hurt Mana:Icy Move:Tired>l
At a Caravanserai
You find yourself in a tavern of the most comfortable and inviting sort,
brimming with the odours of tasty food and frosty ale. Someone has arrayed
long trestle tables with accompanying high-backed chairs of darkened and
well oiled hardwood. Above all sparkles a crystalline chandelier of coloured
glass imbuing the surroundings with a soft relaxing ambience; evidently it is
the product of some advanced dwarven handicraft. Lining the walls are oaken
panels limned with the visages of patrons former and recent--they are
remarkably lifelike, infused with personality by some remarkably talented
artisan.
A large stone fireplace with a roaring fire warms the room.
A large, weather-beaten man is here.
A tall woman in riding leathers is here.
A wizened dwarf is busy at work.
A sturdy old dwarf wonders if you want something.
A young dwarf is here, attempting to look tough.
A horse of the Rohirrim (ooo) is standing here.
* C HP:Hurt Mana:Icy Move:Tired>ex
North - A closed 'sturdydoor'
East - An Antechamber
* C HP:Hurt Mana:Icy Move:Tired>stat
OB: 75%, DB: 10%, PB: 104%, Armour: 50%. Wimpy: 100. Mood: wimpy.
Needed: 405,676 xp, 2,814 tp. Lauren: 39. Alert: normal.
Affected by:
- novoid
- noquit
* C HP:Hurt Mana:Icy Move:Tired>where
Falemir narrates 'fick du bobben ?'
* C HP:Hurt Mana:Cold Move:Tired>Players in your zone
--------------------
Pumuckl - At a Caravanserai
* C HP:Hurt Mana:Cold Move:Tired>
Elmir narrates 'nods'
* C HP:Hurt Mana:Cold Move:Tired>i
You are carrying:
a bowl of stew
a lembas wafer
a fine grey cloak (brand new)
a tiny stone key
* C HP:Hurt Mana:Cold Move:Tired>i
You are carrying:
a bowl of stew
a lembas wafer
a fine grey cloak (brand new)
a tiny stone key
* C HP:Hurt Mana:Cold Move:Tired>eat sztew
Harsh narrates 'me bad going in'
* C HP:Hurt Mana:Cold Move:Tired>
eat ste
Muck narrates 'kunduk azazello orc loudwater'
* C HP:Hurt Mana:Cold Move:Tired>w
You eat the stew.
You are full.
Starobahno narrates 'they looted'
* C HP:Hurt Mana:Cold Move:Tired>
Harsh narrates 'shad wounded'
* C HP:Hurt Mana:Cold>
Burt narrates 'stigur is cocooned in bm if anyone can help himout'
* C HP:Hurt Mana:Cold>
Burt narrates 'he needs help fast'
* C HP:Hurt Mana:Cold>
The air is filled with electricity, something strange is happening.
* C HP:Hurt Mana:Cold>
*Shimmer the Black Númenórean* has suddenly arrived.
Onar narrates 'I'm on stigur'
Kônn the dwarf yells 'A Man is here at At a Caravanserai!'
Glyneth the swordswoman yells 'A Man is here at At a Caravanserai!'
* C HP:Hurt Mana:Cold>
Kônn the dwarf barely cleaves *Shimmer the Black Númenórean*'s body and
tickles it.
Kônn the dwarf swiftly dodges *Shimmer the Black Númenórean*'s attempt to
pierce him.
* C HP:Hurt Mana:Cold>
Borlan the man lightly slashes *Shimmer the Black Númenórean*'s left arm and
tickles it.
* C HP:Hurt Mana:Cold>
Glyneth the swordswoman slashes *Shimmer the Black Númenórean*'s right hand
extremely hard.
* C HP:Hurt Mana:Cold>
Glyneth the swordswoman says 'I will hunt you until you're dead, Shimmer!'
* C HP:Hurt Mana:Cold>
*Cele the Hill Troll* has suddenly arrived.
*Doomer the Orc* has suddenly arrived.
A hungry warg has suddenly arrived.
*an Orc* has suddenly arrived.
A hungry warg has suddenly arrived.
*a fearsome Troll* has suddenly arrived.
*a Woman* has suddenly arrived.
*a Troll* has suddenly arrived.
*a Troll* has suddenly arrived.
* C HP:Hurt Mana:Cold>
Borlan the man barely slashes *Shimmer the Black Númenórean*'s body and
tickles it.
* C HP:Hurt Mana:Cold>
*an Orc* tries to crush you, but your parry is successful.
Khàin the dwarf joins Glyneth the swordswoman's fight.
Khàin the dwarf says 'Baruk Khazâd! Khazâd ai-mênu!'
You slash *an Orc*'s right foot hard and tickle it.
* C HP:Hurt Mana:Cold *an Orc*:Fine>
Glyneth the swordswoman slashes *Shimmer the Black Númenórean*'s body.
* C HP:Hurt Mana:Cold *an Orc*:Fine>st
*a Troll* hits your head extremely hard.
* C HP:Hurt Mana:Cold *an Orc*:Fine>
You are already awake...
Glyneth the swordswoman says 'I will hunt you until you're dead, Doomer!'
Kônn the dwarf says 'It was your last mistake Doomer! I will remember you!'
* C HP:Hurt Mana:Cold *an Orc*:Fine>Do you not consider fighting as standing?
* C HP:Hurt Mana:Cold *an Orc*:Fine>f
*Cele the Hill Troll* strongly cleaves your right arm and tickles it.
* C HP:Hurt Mana:Cold *an Orc*:Fine>flee
PANIC!
You can't quit the fight!
* C HP:Hurt Mana:Cold *an Orc*:Fine>flee
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Cold *an Orc*:Fine>flee
You are already attempting to flee!
*a Troll* hits your left hand very hard.
* C HP:Hurt Mana:Cold *an Orc*:Fine>flee
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Cold *an Orc*:Fine>flee
* C HP:Hurt Mana:Cold *an Orc*:Fine>
You are already attempting to flee!
*a Troll* sends you sprawling with a powerful bash.
* C HP:Hurt Mana:Cold *an Orc*:Fine>
*Cele the Hill Troll* cleaves your right hand extremely hard.
* C HP:Hurt Mana:Cold *an Orc*:Fine>
Your head stops stinging.
You flee head over heels.
PANIC!
You couldn't escape!
*an Orc* swiftly dodges your attempt to slash her.
* C HP:Hurt Mana:Cold *an Orc*:Fine>f
You are already attempting to flee!
* C HP:Hurt Mana:Cold *an Orc*:Fine>
* C HP:Hurt Mana:Cold *an Orc*:Fine>
*Shimmer the Black Númenórean* leaves east.
flee
You are already attempting to flee!
*an Orc* sends you sprawling with a powerful bash.
* C HP:Hurt Mana:Cold *an Orc*:Fine>
*an Orc* waves good-bye to you.
* C HP:Hurt Mana:Cold *an Orc*:Fine>
*a Troll* giggles.
* C HP:Hurt Mana:Cold *an Orc*:Fine>v
*Shimmer the Black Númenórean* has arrived from the east.
Kônn the dwarf yells 'Some Black Númenóreans, some Orcs, and some Trolls are here at At a Caravanserai!'
Glyneth the swordswoman yells 'Some Black Númenóreans, some Orcs, and some Trolls are here at At a Caravanserai!'
* C HP:Hurt Mana:Cold *an Orc*:Fine>
*a Troll* hits your body extremely hard and shatters it.
* C HP:Wounded Mana:Cold *an Orc*:Fine>
*an Orc* falls down laughing.
Your head stops stinging.
You flee head over heels.
An Antechamber
A smaller room adjoining the main chamber has a confined, albeit cozy feel to
it. Fine weavings emblazoned with bright colours line the walls, and some
fine clothing hangs from wooden racks. Bundles and boxes of basic supplies
are piled haphazardly in one corner. An open archway leads back into the
common room, and there is a small wooden door to the south.
Exits: [South] West.
* C HP:Wounded Mana:Cold>change mood wimpy
Ok.
* C HP:Wounded Mana:Cold>
*Cele the Hill Troll* has arrived from the west.
*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Shimmer the Black Númenórean* has arrived from the west.
*a fearsome Troll* has arrived from the west.
*a Woman* has arrived from the west.
*a Troll* has arrived from the west.
*a Troll* has arrived from the west.
You swiftly dodge *a fearsome Troll*'s attempt to hit you.
* C HP:Wounded Mana:Cold *a fearsome Troll*:Healthy>west
*Cele the Hill Troll* cleaves your left arm extremely hard.
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *a fearsome Troll*:Healthy>north
north
No way!
You are fighting for your life!
You flee head over heels.
At a Caravanserai
You find yourself in a tavern of the most comfortable and inviting sort,
brimming with the odours of tasty food and frosty ale. Someone has arrayed
long trestle tables with accompanying high-backed chairs of darkened and
well oiled hardwood. Above all sparkles a crystalline chandelier of coloured
glass imbuing the surroundings with a soft relaxing ambience; evidently it is
the product of some advanced dwarven handicraft. Lining the walls are oaken
panels limned with the visages of patrons former and recent--they are
remarkably lifelike, infused with personality by some remarkably talented
artisan.
A large stone fireplace with a roaring fire warms the room.
Borlan the man, wielding a broadsword, is here, fighting *Doomer the Orc*.
Glyneth the swordswoman, wielding a longsword, is here, fighting *Doomer the
Orc*.
A wizened dwarf is busy at work.
Khàin the dwarf, wielding a shortsword, is here, fighting *Doomer the Orc*.
Kônn the dwarf, wielding a battle axe, is here, fighting *Doomer the Orc*.
A horse of the Rohirrim (ooo) is standing here.
*Doomer the Orc*, wielding an engraved broadsword, is here, fighting Kônn the
dwarf.
A hungry warg stands here, sniffing around for flesh.
Exits: [North] East.
* C HP:Wounded Mana:Cold>f
The sturdydoor seems to be closed.
* C HP:Wounded Mana:Cold>flee
You flee head over heels.
An Antechamber
A smaller room adjoining the main chamber has a confined, albeit cozy feel to
it. Fine weavings emblazoned with bright colours line the walls, and some
fine clothing hangs from wooden racks. Bundles and boxes of basic supplies
are piled haphazardly in one corner. An open archway leads back into the
common room, and there is a small wooden door to the south.
*Cele the Hill Troll*, wielding a double-headed axe, is standing here.
*an Orc*, wielding an iron-shod mace, is standing here.
A hungry warg stands here, sniffing around for flesh.
*Shimmer the Black Númenórean*, wielding a black runed dagger, is standing
here.
*a fearsome Troll* is standing here.
*a Woman*, wielding an engraved broadsword, is standing here.
*a Troll* is standing here.
*a Troll* is standing here.
Exits: [South] West.
*a fearsome Troll* quickly approaches, trying to hit you.
*a Troll* tries to hit you, but your parry is successful.
You lightly slash *a fearsome Troll*'s body and tickle it.
* C HP:Wounded Mana:Cold *a fearsome Troll*:Fine>north
*a Troll* leaves west.
You don't see any sturdydoor here.
*Cele the Hill Troll* leaves west.
*an Orc* leaves west.
A hungry warg leaves west.
*Shimmer the Black Númenórean* leaves west.
*a Woman* leaves west.
You hear some apparently very close noise coming from the west.
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Wounded Mana:Cold *a fearsome Troll*:Fine>north
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *a fearsome Troll*:Fine>
You are already attempting to flee!
* C HP:Wounded Mana:Cold *a fearsome Troll*:Fine>f
*Cele the Hill Troll* has arrived from the west.
*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Shimmer the Black Númenórean* has arrived from the west.
*a Woman* has arrived from the west.
*a Troll* has arrived from the west.
No way!
You are fighting for your life!
You flee head over heels.
At a Caravanserai
You find yourself in a tavern of the most comfortable and inviting sort,
brimming with the odours of tasty food and frosty ale. Someone has arrayed
long trestle tables with accompanying high-backed chairs of darkened and
well oiled hardwood. Above all sparkles a crystalline chandelier of coloured
glass imbuing the surroundings with a soft relaxing ambience; evidently it is
the product of some advanced dwarven handicraft. Lining the walls are oaken
panels limned with the visages of patrons former and recent--they are
remarkably lifelike, infused with personality by some remarkably talented
artisan.
A large stone fireplace with a roaring fire warms the room.
Borlan the man, wielding a broadsword, is here, fighting *Doomer the Orc*.
Glyneth the swordswoman, wielding a longsword, is here, fighting *Doomer the
Orc*.
A wizened dwarf is busy at work.
Khàin the dwarf, wielding a shortsword, is here, fighting *Doomer the Orc*.
Kônn the dwarf, wielding a battle axe, is here, fighting *Doomer the Orc*.
A horse of the Rohirrim (ooo) is standing here.
*Doomer the Orc*, wielding an engraved broadsword, is sitting here.
A hungry warg stands here, sniffing around for flesh.
Exits: [North] East.
Khàin the dwarf tries to pierce *Doomer the Orc*, but he parries successfully.
* C HP:Wounded Mana:Cold>flee
You flee head over heels.
An Antechamber
A smaller room adjoining the main chamber has a confined, albeit cozy feel to
it. Fine weavings emblazoned with bright colours line the walls, and some
fine clothing hangs from wooden racks. Bundles and boxes of basic supplies
are piled haphazardly in one corner. An open archway leads back into the
common room, and there is a small wooden door to the south.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
*Cele the Hill Troll*, wielding a double-headed axe, is standing here.
*an Orc*, wielding an iron-shod mace, is standing here.
A hungry warg stands here, sniffing around for flesh.
*Shimmer the Black Númenórean*, wielding a black runed dagger, is standing
here.
*a Woman*, wielding an engraved broadsword, is standing here.
*a Troll* is standing here.
Exits: [South] West.
* C HP:Wounded Mana:Cold Move:Tired>north
*a Troll* tries to hit you, but your parry is successful.
Harsh narrates 'me in'
*a fearsome Troll* quickly approaches, trying to hit you.
* C HP:Wounded Mana:Cold Move:Tired *a Troll*:Healthy>north
No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold Move:Tired *a Troll*:Healthy>No way!
You are fighting for your life!
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Wounded Mana:Cold Move:Tired *a Troll*:Healthy>north
You are already attempting to flee!
* C HP:Wounded Mana:Cold Move:Tired *a Troll*:Healthy>No way!
You are fighting for your life!
*a fearsome Troll* hits your left leg extremely hard and shatters it.
* C HP:Bad Mana:Cold Move:Tired *a Troll*:Healthy>
You flee head over heels.
At a Caravanserai
You find yourself in a tavern of the most comfortable and inviting sort,
brimming with the odours of tasty food and frosty ale. Someone has arrayed
long trestle tables with accompanying high-backed chairs of darkened and
well oiled hardwood. Above all sparkles a crystalline chandelier of coloured
glass imbuing the surroundings with a soft relaxing ambience; evidently it is
the product of some advanced dwarven handicraft. Lining the walls are oaken
panels limned with the visages of patrons former and recent--they are
remarkably lifelike, infused with personality by some remarkably talented
artisan.
A large stone fireplace with a roaring fire warms the room.
Borlan the man, wielding a broadsword, is here, fighting *Doomer the Orc*.
Glyneth the swordswoman, wielding a longsword, is here, fighting *Doomer the
Orc*.
A wizened dwarf is busy at work.
Khàin the dwarf, wielding a shortsword, is here, fighting *Doomer the Orc*.
Kônn the dwarf, wielding a battle axe, is here, fighting *Doomer the Orc*.
A horse of the Rohirrim (ooo) is standing here.
*Doomer the Orc*, wielding an engraved broadsword, is here, fighting Kônn the
dwarf.
A hungry warg stands here, sniffing around for flesh.
Exits: [North] East.
* C HP:Bad Mana:Cold Move:Tired>f
flee
You flee head over heels.
An Antechamber
A smaller room adjoining the main chamber has a confined, albeit cozy feel to
it. Fine weavings emblazoned with bright colours line the walls, and some
fine clothing hangs from wooden racks. Bundles and boxes of basic supplies
are piled haphazardly in one corner. An open archway leads back into the
common room, and there is a small wooden door to the south.
*a fearsome Troll* is standing here.
*a Troll* is standing here.
*Cele the Hill Troll*, wielding a double-headed axe, is standing here.
*an Orc*, wielding an iron-shod mace, is standing here.
A hungry warg stands here, sniffing around for flesh.
*Shimmer the Black Númenórean*, wielding a black runed dagger, is standing
here.
*a Woman*, wielding an engraved broadsword, is standing here.
*a Troll* is standing here.
Exits: [South] West.
*a Woman* begins some strange incantations...
*an Orc* leaves west.
A hungry warg leaves west.
Kônn the dwarf yells 'Some Orcs are here at At a Caravanserai!'
Glyneth the swordswoman yells 'Some Orcs are here at At a Caravanserai!'
* C HP:Bad Mana:Cold Move:Tired>
*a fearsome Troll* quickly approaches, trying to hit you.
*a Troll* quickly approaches, trying to hit you.
You swiftly dodge *Shimmer the Black Númenórean*'s attempt to pierce you.
You slash *a fearsome Troll*'s body hard and tickle it.
* C HP:Bad Mana:Cold Move:Tired *a fearsome Troll*:Fine>north
*a Troll* hits your right hand extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
* C HP:Awful Mana:Cold Move:Tired *a fearsome Troll*:Fine>north
No way!
You are fighting for your life!
You flee head over heels.
At a Caravanserai
You find yourself in a tavern of the most comfortable and inviting sort,
brimming with the odours of tasty food and frosty ale. Someone has arrayed
long trestle tables with accompanying high-backed chairs of darkened and
well oiled hardwood. Above all sparkles a crystalline chandelier of coloured
glass imbuing the surroundings with a soft relaxing ambience; evidently it is
the product of some advanced dwarven handicraft. Lining the walls are oaken
panels limned with the visages of patrons former and recent--they are
remarkably lifelike, infused with personality by some remarkably talented
artisan.
A large stone fireplace with a roaring fire warms the room.
Borlan the man, wielding a broadsword, is here, fighting *Doomer the Orc*.
Glyneth the swordswoman, wielding a longsword, is here, fighting *Doomer the
Orc*.
A wizened dwarf is busy at work.
Khàin the dwarf, wielding a shortsword, is here, fighting *Doomer the Orc*.
Kônn the dwarf, wielding a battle axe, is here, fighting *Doomer the Orc*.
A horse of the Rohirrim (ooo) is standing here.
*Doomer the Orc*, wielding an engraved broadsword, is here, fighting Kônn the
dwarf.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding an iron-shod mace, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [North] East.
* C HP:Awful Mana:Cold Move:Tired>
You swiftly dodge *an Orc*'s attempt to crush you.
You wish that your wounds would stop BLEEDING so much!
Khàin the dwarf fails to pierce *Doomer the Orc*.
* C HP:Awful Mana:Cold Move:Tired *an Orc*:Fine>
*a Troll* has arrived from the east.
Glyneth the swordswoman strongly slashes *Doomer the Orc*'s right leg and
tickles it.
* C HP:Awful Mana:Cold Move:Tired *an Orc*:Fine>north
*a Troll* has arrived from the east.
*a Troll* quickly approaches, trying to hit you.
You flee head over heels.
An Antechamber
A smaller room adjoining the main chamber has a confined, albeit cozy feel to
it. Fine weavings emblazoned with bright colours line the walls, and some
fine clothing hangs from wooden racks. Bundles and boxes of basic supplies
are piled haphazardly in one corner. An open archway leads back into the
common room, and there is a small wooden door to the south.
*a fearsome Troll* is standing here.
*Cele the Hill Troll*, wielding a double-headed axe, is standing here.
*Shimmer the Black Númenórean*, wielding a black runed dagger, is standing
here.
*a Woman*, wielding an engraved broadsword, is standing here.
Exits: [South] West.
* C HP:Awful Mana:Cold Move:Tired>
Alas, you cannot go that way...
*a fearsome Troll* quickly approaches, trying to hit you.
* C HP:Awful Mana:Cold Move:Tired *a fearsome Troll*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Awful Mana:Cold Move:Tired *a fearsome Troll*:Fine>north
You swiftly dodge *Cele the Hill Troll*'s attempt to cleave you.
You wish that your wounds would stop BLEEDING so much!
You are already attempting to flee!
*Shimmer the Black Númenórean* quickly approaches, trying to pierce you.
* C HP:Awful Mana:Cold Move:Tired *a fearsome Troll*:Fine>*a Troll* has arrived from the west.
No way!
You are fighting for your life!
*a fearsome Troll* hits your body extremely hard and shatters it.
You are dead! Sorry...
o C HP:Awful Mana:Cold Move:Tired>west
Nah...
You feel too relaxed to do that..
* C HP:Awful Mana:Cold Move:Tired>
Saving Pumuckl.
* C HP:Awful Mana:Cold Move:Tired>
Fezz wakes up.
* C HP:Awful Mana:Warm Move:Tired>
Fezz clambers on his feet.
* C HP:Awful Mana:Warm Move:Tired>
Fezz kneels down and invokes the Ainulindalë.
* C HP:Awful Mana:Warm Move:Tired>l
Halls of Mandos
You are in the Halls of Mandos which are larger than any mortal can grasp.
All mortal spirits are summoned here after their death yet the Halls never
fill since they expand with time. The cavern walls are clad with tapestries
woven by Vairë the Weaver which depict every event of the past and of the
future. A bowl containing a few drops of the pale dew of Telperion is the only
light source. The throne of Mandos can be seen in the largest cavern.
A large torch lies here among the dust.
A Warning Sign for new players is here.
A large bulletin board is mounted on a wall here.
A large fountain, made from grey stone, pours water from its centre.
Fezz the Dwarf is standing here.
* C HP:Awful Mana:Warm Move:Tired>
Fezz blurs and seems to fade away.
* C HP:Awful Mana:Warm Move:Tired>
Fezz suddenly vanishes in an explosion of rhymes!
* C HP:Awful Mana:Warm Move:Tired>
Elmir tells you 'ya survived?'