Ohh what skill ;)
posted by kargar
2001-10-02 16:48:04
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Mume is so fun somtimes =)
* S C Move:Tired>e
A Broken Road
Exits: East South West.

* S C Move:Tired>e
A Road through the Grey Mountains
*Fero the Dwarf* is standing here.
Exits: [North] East South West.

* S C Move:Tired>backstab *dwarf*
You begin to move silently to the back of your victim...

*Brutux the Cave Troll* yells 'Sunrise.'

*Fero the Dwarf* begins some strange incantations...

*Fero the Dwarf* utters the words 'judicandus gzfuajg'

*Fero the Dwarf* makes a strange sound, as you place a black runed dagger in his back.
You swiftly dodge *Fero the Dwarf*'s attempt to slash you.

* S C Move:Tired *Fero the Dwarf*:Wounded>
*Fero the Dwarf* panics, and attempts to flee.
*Fero the Dwarf* leaves west.

* S C Move:Tired>
*Fero the Dwarf* yells 'u can '

* S C Move:Tired>
*Fero the Dwarf* has arrived from the west.

* S C Move:Tired>
*Fero the Dwarf* leaves east.

* S C Move:Tired>e
hit *dwarf*
Grey Mountains
Exits: East West.

* S C Move:Tired>They aren't here.

* S C Move:Tired>
*Brutux the Cave Troll* yells '?'

* S C Move:Tired>track *dwarf*
You carefully examine the ground around you, looking for tracks...

Donovan narrates 'where'

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

* S C Move:Tired>narrate dt
Ok.

* S C Move:Tired>e
Grey Mountains
Exits: West Down.

d
You see some tracks of *a Dwarf* leading down
 (done less than 1 hour ago).

* S C Move:Tired>Climbing into the Grey Mountains
Exits: Up Down.

d
You see some tracks of *a Dwarf* leading down
 (done less than 1 hour ago).

* S C Move:Tired>Climbing into the Grey Mountains
*Fero the Dwarf* is standing here searching for something.
Exits: East Up.
Aha, you have found your victim!

* S C Move:Tired>backstab *dwarf*

*Fero the Dwarf* passes dangerously close to your hiding place.

* S C Move:Tired>
You begin to move silently to the back of your victim...

hit *dwarf*

* S C Move:Tired>*Fero the Dwarf* swiftly dodges your attempt to pierce him.
*Fero the Dwarf* tries to slash you, but your parry is successful.

* S C Move:Tired *Fero the Dwarf*:Wounded>
*Fero the Dwarf* panics, and attempts to flee.
*Fero the Dwarf* leaves east.

* S C Move:Tired>db
draw bow
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw an embellished longbow from across your back.

* S C Move:Tired>shoot *dwarf*
e
Shoot whom?

* S C Move:Tired>Foothills of the Grey Mountains
Exits: South West.

* S C Move:Tired>
*Fero the Dwarf* has arrived from the south.

* S C Move:Tired>shoot *dwarf*
*Fero the Dwarf* passes dangerously close to your hiding place.

You shoot *Fero the Dwarf*'s body extremely hard.
*Fero the Dwarf* slashes your right arm very hard and tickles it.
You try to hit *Fero the Dwarf*, but he parries successfully.

* S C HP:Fine Move:Tired *Fero the Dwarf*:Bad>shoot *dwarf*
*Fero the Dwarf* panics, and attempts to flee.

The day has begun. 
You feel so weak under the cruel light!
The rain has stopped.

shoot *dwarf*
*Fero the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Fero the Dwarf* leaves west.

* S C HP:Fine Move:Tired>Shoot whom?

* S C HP:Fine Move:Tired>w
shoot *dwarf*
Climbing into the Grey Mountains
*Fero the Dwarf* is standing here.
Exits: East Up.

* S C HP:Fine Move:Tired>
Your victim has disappeared!
*Fero the Dwarf* leaves east.

* S C HP:Fine Move:Tired>e
shoot *dwarf*
Foothills of the Grey Mountains
Exits: South West.

* S C HP:Fine Move:Tired>Shoot whom?

* S C HP:Fine Move:Tired>s
shoot *dwarf*
A Shallow Section of the River
A grey wolf is here, salivating profusely.
Exits: North East South West.

* S C HP:Fine Move:Slow>Shoot whom?

* S C HP:Fine Move:Slow>
Lakh tells you 'any spare eq? so I can start hunt some'

* S C HP:Fine Move:Slow>track *dwarf*
You carefully examine the ground around you, looking for tracks...

narrate he bad
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* S C HP:Fine Move:Tired>
Ok.

* S C HP:Fine Move:Slow>s
Trail Meets a Tributary of the Bruinen
Exits: North East South West.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Slow>w
Trail to the Misty Mountains
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East West.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
A demon wolf leaves west.

* S C HP:Fine Move:Slow>w
A Trail above the Rapids
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East West.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Slow>w
Trail to the Misty Mountains
Exits: East West.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Slow>w
Trail to the Misty Mountains
Exits: East West.
Casque narrates 'who where ?'

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Slow>w
A Washed Out Trail
Exits: East South.

Saving Kargar.

A demon wolf has arrived from the south.

s
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* S C HP:Fine Move:Slow>Bend in the Trail
Exits: North East West.

w
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Weak>Trail to the Misty Mountains
Exits: East West.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Weak>w
Trail to the Misty Mountains
Exits: North East West.
It starts to rain.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* S C HP:Fine Move:Weak>w
Trail to the Misty Mountains
Exits: East South West.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* S C HP:Fine Move:Weak>get draught sable
quaff draught
You get a flask of orkish draught from a sable pouch.

* S C HP:Fine Move:Weak>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

* S C HP:Fine Move:Tired>tr
You stop tracking your victim.

* S C HP:Fine Move:Tired>s
Dirty Trail
*Fero the Dwarf* is standing here searching for something.
Exits: North South.

* S C HP:Fine Move:Tired>
*Fero the Dwarf* passes dangerously close to your hiding place.

* S C HP:Fine Move:Tired>shoot *dwarf*
You try to shoot *Fero the Dwarf*, but he parries successfully.
*Fero the Dwarf* slashes your body extremely hard.
You try to hit *Fero the Dwarf*, but he parries successfully.

* S C HP:Fine Move:Tired *Fero the Dwarf*:Wounded>shoot *dwarf*
shoot *dwarf*
You shoot *Fero the Dwarf*'s right foot extremely hard.

* S C HP:Fine Move:Tired *Fero the Dwarf*:Wounded>*Elestir the Silvan Elf* and *Lol the Noldorin Elf* have arrived from the north riding a trained horse.
*Margret the Noldorin Elf* has arrived from the north riding a pack horse.

*Elestir the Silvan Elf* and *Lol the Noldorin Elf* leave south riding a trained horse.
*Margret the Noldorin Elf* leaves south riding a pack horse.

s
flee
*Elestir the Silvan Elf* and *Lol the Noldorin Elf* have arrived from the south riding a trained horse.
*Margret the Noldorin Elf* has arrived from the south riding a pack horse.
*Elestir the Silvan Elf*'s shortsword starts to glow very brightly!

* S C HP:Fine Move:Tired *Fero the Dwarf*:Wounded>
*Fero the Dwarf* sends you sprawling with a powerful bash.
Aye! 
You cannot concentrate any more...

* S C HP:Fine Move:Tired *Fero the Dwarf*:Wounded>

*Lol the Noldorin Elf* utters the words 'qahijf gsfal'
*Lol the Noldorin Elf* sprays you with piercing rays of many-coloured light.
That really HURT!

* S C HP:Hurt Move:Tired *Fero the Dwarf*:Wounded>
*Fero the Dwarf* slashes your right hand extremely hard.

* S C HP:Wounded Move:Tired *Fero the Dwarf*:Wounded>
*Elestir the Silvan Elf* pierces your left leg extremely hard.

* S C HP:Wounded Move:Tired *Fero the Dwarf*:Wounded>draw

*Lol the Noldorin Elf* utters the words 'qahijf gsfal'
*Lol the Noldorin Elf* sprays you with piercing rays of many-coloured light.
That really HURT!
You wish that your wounds would stop BLEEDING so much!

flee
* S C HP:Bad Move:Tired *Fero the Dwarf*:Wounded>
*Margret the Noldorin Elf* utters the word 'pabraw'
*Margret the Noldorin Elf* raises her voice and calls great pain upon you.
You wish that your wounds would stop BLEEDING so much!
Your head stops stinging.
You flee head over heels.
Dirty Trail
Exits: North East.

* S C HP:Awful Move:Tired>
Alas, you cannot go that way...

* S C HP:Awful Move:Tired>
You flee head over heels.
Dirty Trail
A large arrow lies on the ground.
*Fero the Dwarf* is standing here.
*Elestir the Silvan Elf* is here, riding a trained horse.
*Lol the Noldorin Elf* is here, riding a trained horse driven by *Elestir the Silvan Elf*.
*Margret the Noldorin Elf* is here, riding a pack horse.
Exits: North South.
*Margret the Noldorin Elf* begins some strange incantations...
*Lol the Noldorin Elf* begins some strange incantations...


You are dead! Sorry...

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Milzok2001-10-02 17:28:56
mmmm was some kind of overkill I tell you! *comf*
But on the other side that happends on both sides... Learn that its not worth complaining any more...
Bwahahahaa!!2001-10-02 17:32:12
Elestir2001-10-02 18:29:23
Bad timing on your side, as you could see we entered BEFORE Fero bashed you.
Bornack2001-10-02 19:26:37
yeah all whities are overkillers and lamers!!!

and darkies are not? 9 out of 10 darkies have shining and 9 out of 10 whities are dead
Thanf2001-10-02 19:31:33
Ouch bad luck on those flees.
Milzok2001-10-02 19:44:32
No Bornack there is overkillers on both sides...
Iff2001-10-02 19:59:21
Milzok is right on the money
Zhrek2001-10-02 20:25:16
Whine all you want group of 3 poison using orcs and 2 trolls enter lb fort for a lvl 19 poorly equipped dwarf LAUGH!!!
Zmej2001-10-03 07:51:50
Zhrek, no1 called trolls, u silly 1 :)
Kargar2001-10-03 11:45:11
Well i dont mind dying(this was a bit silly thought) i just want scout to be uppgraded a lot, make 33% of stab to be insta rip victim etc bla bla bla =)
GORETONGUE2001-10-03 13:28:20
snore this happens 100 times a day on mume. milzok/iff, read bornack's comment again you hoseheads
Edvard2001-10-03 20:09:47
I almost fell off my chair when i saw fero SOLO... but... heh..
Gift2001-10-04 05:46:01
was deadly mistake as you spamed shoot ... yaaa bad timing .... bash work well :)
Kasper2001-10-04 11:11:59
Seems to be a lot of whining about overkilling these days, even when they are not planned. Actually most PK:s on mume are overkills. Fair fights most often end with the losing part running away before it is too late.
Fero2001-10-04 14:15:50
I was slow before dt door and yelling for trollie to come out and
fight, when I ate stab I run as far as I could and called Elestir
to bob me since i was fainting in the end.
Ecko2001-10-04 14:24:37
Fero why were you yelling for a troll to come out and fight you at sunrise? and you were probably yelling "fight 1 on 1" blah blah..and all the time you expected elestir and co to come help
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