Superdeathflame has a superdeath
posted by Kreil
2000-05-24 06:03:17
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An old foe steps into the scene, both of us somewhat smaller than before...I ge
* W C HP:Fine>
The iron door is rusted and scratched by the orcs' weapons.
The irondoor is open.

* W C HP:Fine>
410/437 hit, and 96/118 moves.

* W C HP:Fine>
Players in your zone
--------------------
Kreil                - The Guardroom

* W C HP:Fine>
*a Man* has arrived from the west.
*a Man* has arrived from the west.

* W C HP:Fine>
*a Man* LEAVES << WEST >>.
*a Man* LEAVES << WEST >>.

* W C HP:Fine>

*an Orc* has arrived from the west.
A hungry warg has arrived from the west.

* W C HP:Fine>
Ok.

* W C HP:Fine>
Ok.

* W C HP:Fine>
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A strong, tall orc-guard is looking for non-orcs here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

* W C HP:Fine>

Forest by the Temple Wall
A sturdy pack is standing here.
A sturdy pack is standing here.
*a Man* is standing here.
*a Man* is standing here.
Exits: ^North^ East ^South^ ^West^.

* W C HP:Fine>The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A strong, tall orc-guard is looking for non-orcs here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East ^West^.

* W C HP:Fine>
*an Orc* carefully pours some oil from a dirty reddish vial on a steel-shafted
mattock.

* W C HP:Fine>
Ok.

* W C HP:Fine>
418/437 hit, and 102/118 moves.

* W C HP:Fine>
*an Orc* nods solemnly.

* W C HP:Fine>419/437 hit, and 103/118 moves.

* W C HP:Fine>
*an Orc* LEAVES << WEST >>.
A hungry warg LEAVES << WEST >>.

* W C HP:Fine>
Forest by the Temple Wall
*a Man* is here, riding a pack.
*a Man* is here, riding a pack.
Exits: ^North^ East ^South^ ^West^.

* W C HP:Fine>

*an Orc* has arrived from the west riding a hungry warg.

* W C HP:Fine>The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East ^West^.

* W C HP:Fine>

According to the Dúnadan calendar, it is:
9pm on Trewsday, the 27th of Rethe, Year 2995 of the Third Age.
Real time is Sun May 21 13:45:56 2000 GMT.
Last reboot due to auto-reboot at Tue May 16 16:01:41 2000 GMT

* W C HP:Fine>
426/437 hit, and 107/118 moves.

* W C HP:Fine>
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A strong, tall orc-guard is looking for non-orcs here.

* W C HP:Fine>

Forest by the Temple Wall
*a Man* is here, riding a pack.
*a Man* is here, riding a pack.
*an Orc* is here, riding a hungry warg.
Exits: ^North^ East ^South^ ^West^.

* W C HP:Fine>
*an Orc* LEAVES << SOUTH >> riding a hungry warg.

* W C HP:Fine>* W C HP:Fine *a Man*:Fine>
You crush *a Man*'s left arm hard.

* W C HP:Fine *a Man*:Fine>
*a Man* tries to pierce you, but your parry is successful.

* W C HP:Fine *a Man*:Fine>
*an Orc* has arrived from the south riding a hungry warg.


* W C HP:Fine *a Man*:Fine>
*an Orc* smites *a Man*'s body and tickles it.

* W C HP:Fine *a Man*:Fine>
You flee head over heels.
Forested Slope
Exits: ^East^ ^South^ ^West^.

* W C HP:Fine>
Withered Forest
Exits: ^East^ ^West^.

* W C HP:Fine>
They aren't here.

* W C HP:Fine>

Forested Slope
Exits: ^East^ ^South^ ^West^.

* W C HP:Fine>Forest by the Temple Wall
*a Man* is here, sitting on a pack.
*an Orc* is here, riding a hungry warg, fighting *a Man*.
*a Man* is here, riding a pack.
Exits: ^North^ East ^South^ ^West^.

* W C HP:Fine>
The Guardroom
A strong, tall orc-guard is looking for non-orcs here.
A huge orc bodyguard looks at you suspiciously.
A strong, tall orc-guard is looking for non-orcs here.
Exits: East ^West^.

* W C HP:Fine>
Forest by the Temple Wall
*a Man* is here, riding a pack, fighting *an Orc*.
*an Orc* is here, riding a hungry warg, fighting *a Man*.
*a Man* is here trying to concentrate, riding a pack.
Exits: ^North^ East ^South^ ^West^.

* W C HP:Fine>
* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>
You crush *a Man*'s left leg extremely hard.


* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>

*a Man* utters the words 'qahijf gsfal'
*a Man* sprays *an Orc* with painfully bright, concentrated rays of light.

* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>
*a Man* begins some strange incantations...

* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>
You're already fighting!

* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>
Bash someone already bashed? Aren't we funny?

* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>
You crush *a Man*'s body extremely hard.

* W C HP:Fine *a Man*:Hurt *an Orc*:Hurt>
Bash someone already bashed? Aren't we funny?
*a Man* utters the words 'qahijf gsfal'
*a Man* sprays *an Orc* with painfully bright, concentrated rays of light.
*an Orc* smites *a Man*'s body extremely hard and shatters it.

* W C HP:Fine *a Man*:Wounded *an Orc*:Wounded>

*a Man* seems to have recovered his senses.

* W C HP:Fine *a Man*:Wounded *an Orc*:Wounded>*an Orc* panics, and attempts to flee.
*an Orc* LEAVES << WEST >> riding a hungry warg.

*a Man* bleeds from open wounds.

*an Orc* has arrived from the west riding a hungry warg.

Your bash at *a Man* sends him sprawling.
You crush *a Man*'s left arm extremely hard and shatter it.

* W C HP:Fine *a Man*:Wounded>
*an Orc* smites *a Man*'s body extremely hard and shatters it.

* W C HP:Fine *a Man*:Bad>
*a Man* begins some strange incantations...

* W C HP:Fine *a Man*:Bad>

* W C HP:Fine *a Man*:Bad>

* W C HP:Fine *a Man*:Bad>rem star
You stop using a heavy morningstar.

* W C HP:Fine *a Man*:Bad>
*a Man* utters the word 'yufzbarr'
*a Man*'s fireball completely envelops you, causing infernal pain.

* W C HP:Fine *a Man*:Bad>
*a Man* begins some strange incantations...

* W C HP:Fine *a Man*:Bad>
*an Orc* smites *a Man*'s left leg extremely hard and shatters it.

* W C HP:Fine *a Man*:Awful>
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.

* W C HP:Fine *a Man*:Awful>
You hit *a Man*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
*a Man* dismounts from a pack, and stops riding him.
*a Man* is incapacitated and will slowly die, if not aided.

* W C HP:Fine *a Man*:Dying>
*a Man* utters the words 'qahijf gsfal'

* W C HP:Fine *a Man*:Dying>
*a Man* seems to have recovered his senses.

* W C HP:Fine *a Man*:Dying>
You don't see a corpse to get things from.
*a Man* utters the words 'qahijf gsfal'
*a Man* sprays *an Orc* with painfully bright, concentrated rays of light.

* W C HP:Fine *a Man*:Dying>
You can't find a sack.
You hit *a Man*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W C HP:Fine>
You get a piece of raw meat from the corpse of *a Man*.
You get a large skin from the corpse of *a Man*.
You get a quarterstaff from the corpse of *a Man*.
You get a large sack from the corpse of *a Man*.
You get a canoe from the corpse of *a Man*.
You get a ring from the corpse of *a Man*.
You get a metal breastplate from the corpse of *a Man*.
You get a great helm from the corpse of *a Man*.
You get a pair of plate greaves from the corpse of *a Man*.
You get a thick pair of metal boots from the corpse of *a Man*.
You get a thick pair of metal gauntlets from the corpse of *a Man*.
You get a heavy pair of vambraces from the corpse of *a Man*.
You get a metal buckler from the corpse of *a Man*.
You get a black warg fur from the corpse of *a Man*.
You get a leather backpack from the corpse of *a Man*.
You get a war mattock from the corpse of *a Man*.
You get a plain leather belt from the corpse of *a Man*.
You can't get a hooded brass lantern, you are carrying too many items already.

* W C HP:Fine>*Sloshed the Orc* gets a hooded brass lantern from the corpse of *a Man*.
*Sloshed the Orc* gets a stone from the corpse of *a Man*.
*Sloshed the Orc* gets a hunting knife from the corpse of *a Man*.
*Sloshed the Orc* gets a herbal kit from the corpse of *a Man*.
*Sloshed the Orc* gets a strange set of lock picks from the corpse of *a Man*.
*Sloshed the Orc* gets a fortune in gold from the corpse of *a Man*.
You can't find anything in the corpse.

*Sloshed the Orc* panics, and attempts to flee.
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