Rescue mission!
posted by Kostihryz
2001-10-11 22:46:59
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ROFL... I really need a break. :P
I'm resting moves at lb fortress, planning to go breeish, when...

* R W C>ti
According to the Dunadan calendar, it is:
5pm on Trewsday, the 21st of Forelithe, Year 2907 of the Third Age.
Daylight is shining outside.
The present Tan Istar, Lord of the Istari Council is Ethelian.
Real time is Thu Oct 11 20:18:08 2001 GMT.
Last reboot due to manual reboot at Sun Oct  7 13:28:11 2001 GMT

* R W C>
Macros narrates 'answer fast  orcs close lb?'

### wow, people need me!

* R W C>so
say open
Ok.

* R W C>
A brown-skinned Orc looks you over.
A brown-skinned Orc unlocks the portcullis.
A brown-skinned Orc opens the portcullis.

* R W C>w
You blink and feel weaker under the cruel light of the sun.
Before the Gate
A sturdy pack horse is standing here.
Exits: East *West*.

* R W C>
The portcullis closes quietly.
You hear a *click* in a lock.

* R W C>where
Players in your zone
--------------------
Kostihryz            - Before the Gate

* R W C>narrate me
Ok.

* R W C>where
Players in your zone
--------------------
Kostihryz            - Before the Gate

* R W C>s
Alas, you cannot go that way...

* R W C>s
Alas, you cannot go that way...

* R W C>w
Tributary of the Mitheithel
Exits: *East* *South* *West*.

* R W C>s
You can't go into deep water!

* R W C>s
You can't go into deep water!

* R W C>w
Rocky Plains
Exits: *East* *South* *West*.

* R W C>s
Rocky Plains
A snake slithers towards you.
Exits: *North* *East* *South* *West*.

* R W C>s
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C>s
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C>e
Oops! 
You cannot go there riding!

* R W C>e
Oops! 
You cannot go there riding!

* R W C>s
Bend in the Old East Road
Exits: *North* *East* *South*.

* R W C>e
The Last Bridge
Exits: *East* *West*.

* R W C>e
Junction to an Inn
Exits: *North* *East* *South* *West*.

* R W C>w
Macros narrates 'nird died e windsw.. w lb'
The Last Bridge
Exits: *East* *West*.

* R W C>where
Players in your zone
--------------------
Kostihryz            - The Last Bridge

* R W C>w
Bend in the Old East Road
Exits: *North* *East* *South*.

* R W C>s
Oops! 
You cannot go there riding!

* R W C>w
Alas, you cannot go that way...

* R W C>n
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C>w
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C>s
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C>w
Old East Road
Exits: *North* *East* *South* *West*.

* R W C>w
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C>n
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C>w
Old East Road
Exits: *East* *South* *West*.

* R W C>w
Old East Road
A set of tools, wrapped in black leather, lies here.
A large WARNING SIGN is here.
A sturdy leather backpack has been left here.
The corpse of *an Orc* is lying here.
*a Man* is here, riding a pony.
*Dunder the Dwarf* is standing here.
*Khzandros the Dwarf* is standing here.
*Shultz the Beorning Man* (a) is here, riding a trained horse.
*a Dwarf* is here, riding a mountain mule.
A hungry warg stands here, sniffing around for flesh.
*Alfrim the Sindarin Elf* is standing here.
Exits: *East* *West*.

* R W C>w
e
gac

### lag kicks in here, great timing!

Old East Road
A rabbit is here eyeing your presence warily.
Exits: *North* *East* *West*.

* R W C>A cold hard wind lashes at your clothes making it difficult to walk.
A hungry warg has arrived from the east.

Old East Road
A set of tools, wrapped in black leather, lies here.
A large WARNING SIGN is here.
A sturdy leather backpack has been left here.
The corpse of *an Orc* is lying here.
*a Man* is here, riding a pony.
*Dunder the Dwarf* is standing here.
*Khzandros the Dwarf* is standing here.
*Shultz the Beorning Man* (a) is here, riding a trained horse.
*a Dwarf* is here, riding a mountain mule.
*Alfrim the Sindarin Elf* is standing here.
Exits: *East* *West*.

* R W C>get all all.corpse
You can't find anything in any corpse.

* R W C>
*Khzandros the Dwarf* slashes your left foot very hard and tickles it.

* R W C HP:Fine *Khzandros the Dwarf*:Healthy>e

*Dunder the Dwarf* smites your right leg extremely hard.

* R W C HP:Fine *Khzandros the Dwarf*:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine *Khzandros the Dwarf*:Healthy>flee

*Shultz the Beorning Man* (a) pounds your right hand extremely hard.
You feel a strong ache there!

* R W C HP:Fine *Khzandros the Dwarf*:Healthy>
You flee head over heels.
Old East Road
A rabbit is here eyeing your presence warily.
A hungry warg stands here, sniffing around for flesh.
Exits: *North* *East* *West*.

* R W C HP:Fine>
A cold hard wind lashes at your clothes making it difficult to walk.

* R W C HP:Fine>e
Old East Road
A set of tools, wrapped in black leather, lies here.
A large WARNING SIGN is here.
A sturdy leather backpack has been left here.
The corpse of *an Orc* is lying here.
*a Man* is here, riding a pony.
*Dunder the Dwarf* is standing here.
*Khzandros the Dwarf* is standing here.
*Shultz the Beorning Man* (a) is here, riding a trained horse.
*a Dwarf* is here, riding a mountain mule.
*Alfrim the Sindarin Elf* is standing here.
Exits: *East* *West*.
*Dunder the Dwarf* quickly approaches, trying to smite you.
*Khzandros the Dwarf* quickly approaches, trying to slash you.

* R W C HP:Fine *Dunder the Dwarf*:Healthy>e

*a Dwarf* gives some money to *Shultz the Beorning Man* (a).

* R W C HP:Fine *Dunder the Dwarf*:Healthy>No way! 
You are fighting for your life!
*Alfrim the Sindarin Elf* says 'anything nice spare?'

### yep, i got a nice ornate for you, just gimme some time!

* R W C HP:Fine *Dunder the Dwarf*:Healthy>flee

*a Man* slashes your left foot extremely hard.

* R W C HP:Fine *Dunder the Dwarf*:Healthy>PANIC! 
You can't quit the fight!

* R W C HP:Fine *Dunder the Dwarf*:Healthy>
*Khzandros the Dwarf* slashes your body very hard and tickles it.

* R W C HP:Hurt *Dunder the Dwarf*:Healthy>
*Kaldae the Sindarin Elf* has arrived from the east riding a horse of the Rohirrim.
You flee head over heels.
Old East Road
Exits: *East* *South* *West*.

* R W C HP:Hurt>e
Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt>e
Oops! 
You cannot go there riding!

* R W C HP:Hurt>n
Plains Beside the Road
Exits: *East* *South*.

* R W C HP:Hurt>e
Plains Beside the Road
A snake slithers towards you.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt>e
e
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt>e
e
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt>Plains Beside the Road
A snake slithers towards you.
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt>Oops! 
You cannot go there riding!

* R W C HP:Hurt>narrate tons there
Ok.

* R W C HP:Hurt>where
Players in your zone
--------------------
Kostihryz            - Plains Beside the Road

* R W C HP:Hurt>e
Oops! 
You cannot go there riding!

* R W C HP:Hurt>n
Rocky Plains
Exits: *North* *East* *South* *West*.

* R W C HP:Hurt>n
Rocky Plains
Exits: *East* *South* *West*.

* R W C HP:Hurt>e
Tributary of the Mitheithel
Exits: *East* *South* *West*.

* R W C HP:Hurt>
Elrik narrates 'where ?'

### checking my screen back, i really want to help! :P

* R W C HP:Hurt>narrate 6 pukes wswept
Ok.

* R W C HP:Hurt>narrate orc corpse looted
Ok.

* R W C HP:Hurt>
You suddenly notice *Alfrim the Sindarin Elf*.
Suddenly *Alfrim the Sindarin Elf* stabs you in the back.
That really HURT!

 ### I DIDN'T NOTICE THIS

* R W C HP:Wounded *Alfrim the Sindarin Elf*:Healthy>
*Alfrim the Sindarin Elf* begins some strange incantations...

* R W C HP:Wounded *Alfrim the Sindarin Elf*:Healthy>
*Alfrim the Sindarin Elf* utters the words 'diesilla barh'
*Alfrim the Sindarin Elf* sends a powerful lightning bolt at you, you stagger from the impact.

* R W C HP:Wounded *Alfrim the Sindarin Elf*:Healthy>
*Alfrim the Sindarin Elf* begins some strange incantations...

#### eeeeh? i'm wounded? what happened? ... lets flee some..
#### (i didn't realize this puke is stabber, i see spells, presume caster)

* R W C HP:Wounded *Alfrim the Sindarin Elf*:Healthy>flee
You flee head over heels.
Rocky Plains
Exits: *East* *South* *West*.

* R W C HP:Wounded>s
Rocky Plains
Exits: *North* *East* *South* *West*.

* R W C HP:Wounded>e
You can't go into deep water!

* R W C HP:Wounded>e
You can't go into deep water!

* R W C HP:Wounded>s
Plains Beside the Road
Exits: *North* *East* *South* *West*.

* R W C HP:Wounded>e
Oops! 
You cannot go there riding!

* R W C HP:Wounded>e
s
Oops! 
You cannot go there riding!

* R W C HP:Wounded>Bend in the Old East Road
Exits: *North* *East* *South* *West*.

* R W C HP:Wounded>e
Oops! 
You cannot go there riding!

* R W C HP:Wounded>s
Bend in the Old East Road
Exits: *North* *East* *South*.

* R W C HP:Wounded>e
The Last Bridge
Exits: *East* *West*.

* R W C HP:Wounded>e
Junction to an Inn
Exits: *North* *East* *South* *West*.

* R W C HP:Wounded>e
Bend in the Old East Road
Exits: *North* *South* *West*.

* R W C HP:Wounded>s
Bend in the Old East Road
Exits: *North* *East* *South*.

* R W C HP:Wounded>s
Edge of the Road
A sparrow is flapping around on the ground.
Exits: *North* *East* *South* *West*.

* R W C HP:Wounded>e
Edge of the Road
Exits: *North* *East* South *West*.

* R W C HP:Wounded>e
Edge of the Forest
A huge, black wolf is here, ready to devour.
Exits: *North* *East* South *West*.

* R W C HP:Wounded>s

A huge, black wolf fails to hit you.
You pound a huge, black wolf's right hindfoot extremely hard and shatter it.
Your victim is shocked by your hit!

* R W C HP:Wounded a huge, black wolf:Fine>No way! 
You are fighting for your life!

* R W C HP:Wounded a huge, black wolf:Fine>flee
PANIC! 
You can't quit the fight!

* R W C HP:Wounded a huge, black wolf:Fine>s
No way! 
You are fighting for your life!

* R W C HP:Wounded a huge, black wolf:Fine>
You flee head over heels.
Edge of the Forest
Exits: *North* *East* *South* *West*.

* R W C HP:Wounded>s
A Stream in the Dark Forest
Exits: *North* *East* *South* West.

* R W C HP:Wounded>s
Edge of the Dark Forest
Exits: *North* *East* *South* West.

* R W C HP:Wounded>w
You feel so much better hiding in the shadows!
Dark Forest
The corpse of a huge, black wolf is lying here.
A finch flies low above the ground.
Exits: North *East* *South* West.

o R W C HP:Wounded>
A finch leaves east.

o R W C HP:Wounded>cur

You bleed from open wounds.

o R W C HP:Bad>cast normal 'cure light'
You start to concentrate...

A huge, black wolf has arrived from the north.

Your scratches and bruises disappear.
You swiftly dodge a huge, black wolf's attempt to hit you.
You pound a huge, black wolf's body extremely hard and shatter it.

### stop it, will you?

o R W C HP:Wounded Mana:Burning a huge, black wolf:Wounded>change mood wimpy
Ok.

o R W C HP:Wounded Mana:Burning a huge, black wolf:Wounded>flee
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
Edge of the Dark Forest
A finch flies low above the ground.
Exits: *North* *East* *South* West.

* R W C HP:Wounded Mana:Burning>
A finch panics, and attempts to flee.
A finch leaves east.

* R W C HP:Wounded Mana:Burning>
A huge, black wolf has arrived from the west.

* R W C HP:Wounded Mana:Burning>w
You feel so much better hiding in the shadows!
Dark Forest
The corpse of a huge, black wolf is lying here.
Exits: North *East* *South* West.

o R W C HP:Wounded Mana:Burning>s
You blink and feel weaker under the cruel light of the sun.
Rocky Plains
Exits: North *East* West.

* R W C HP:Wounded Mana:Burning>w
You feel so much better hiding in the shadows!
Dark Forest
Exits: North *East* *West*.

o R W C HP:Wounded Mana:Burning>cur
cast normal 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o R W C HP:Wounded Mana:Hot>cur
cast normal 'cure light'
You start to concentrate...

cur
Your scratches and bruises disappear.

o R W C HP:Wounded Mana:Hot>change mood wimpy
cast normal 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o R W C HP:Wounded Mana:Warm>
Ok.

o R W C HP:Wounded Mana:Warm>change mood wimpy
Ok.

o R W C HP:Wounded Mana:Warm>cur
cast normal 'cure light'
You start to concentrate...

stat
Your scratches and bruises disappear.

o R W C HP:Wounded Mana:Cold>OB: 81%, DB: 19%, PB: 87%, Armour: 83%. Wimpy: 101. Mood: wimpy.
Needed: 940,906 xp, 189 tp. Gold: 14. Alert: normal.
Affected by:
- noquit
- novoid
- a critical wound at the right leg.  ### i notice this just now, and wonder
- panic                                                ### where did i get it :P Nasty suspicion
- a light wound at the right hand.  ### creeps into my mind, just when...

* R W C HP:Wounded Mana:Cold>fi
You try to bind your wounds.

You suddenly notice *Alfrim the Sindarin Elf*.  ### hiya again!
Aye! 
You cannot concentrate any more...
You can't proceed while fighting.
Suddenly *Alfrim the Sindarin Elf* stabs you in the back.
You are mortally wounded and will die soon if not aided.

### ok, lotsa spare eq for you now!

* W C HP:Dying Mana:Cold *Alfrim the Sindarin Elf*:Healthy>
Ouch! 
You lose a level!   ### did i mention i leveled 10 mins ago?

You are dead! Sorry...

### laughing my ass off RL. This was just stabber's wet dream :P
Top of Page Down to last comment


Shagrath2001-10-11 23:03:25
Rofl and comfort.
Kostihryz2001-10-11 23:25:03
Seems like I should do something about myself. Yesterday I ripped to Khzandros while resting at necro, being low and not paying enough attention to the screen. One would think I got a lesson and learned. Doesn't apply to me tho :P
Pampalini2001-10-11 23:37:08
Comforts and enjoy mume meeting...
Khzandros2001-10-12 03:19:59
Well.. what can you say.. necro aint safe when dwarves are around !
Lefali2001-10-12 09:21:54
Hi :)
Nogrushiak2001-10-12 15:57:20
To Khzandros: *WINK* nowhere is safe with dwarves around. Like Lorien,
where a horny bustard hunts afk/ld/frozen ppl over 15 rooms while they
fleeing on autowimpy (and boasts on a narrate thereafter *rotfl*).
Nimroth2001-10-12 22:16:39
Alfrim got 10% backstab?
hurt to wounded isn't so good :P
Wryak2001-10-15 02:38:54
This is obviously a fake log, Khzandros would never group with only 6 for a solo orc!

Zack2001-10-15 19:20:14
Thief and caster???
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