Lucky day
posted by Octay
2001-10-13 21:40:22
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Agonor... agonor
* W C Mana:Hot>pray
You kneel down and worship the Dark Lord.
You are frozen to death by the might of the unnamable power you summoned.

* W C Mana:Burning>
In response to your plea, you feel your soul probed by a scrutinising Red Eye.
At once your body is engulfed within the Black Lord's will and there is nothing
left but a consuming darkness...

* W C Mana:Burning>sc
You are frozen to death by the might of the unnamable power you summoned.

* W C Mana:Burning>
The pain stops, your vision clears and you realize that you are elsewhere.
In a Thick Forest

* W C Mana:Burning>whe
Players in your zone
--------------------
Octay                - In a Thick Forest

* W C Mana:Burning>
A ferocious warg ARRIVES from >>EAST>>.

* W C Mana:Burning>na anyone could loot my corpse a few w of ford ?
whe
Ok.

* W C Mana:Burning>Players in your zone
--------------------
Octay                - In a Thick Forest

* W C Mana:Burning>x
sc
exits
North - Rocky Plain
East  - In a Thick Forest
South - In a Thick Forest
West  - 
You can't distinguish a lot of details.

* W C Mana:Burning>e
168/168 hit, 87/103 mana, and 109/110 moves.

* W C Mana:Burning>In a Thick Forest
Exits: North East West.

* W C Mana:Burning>e
e
In a Dead Forest
A huge, poisonous spider is here.
Exits: East West.

* W C Mana:Burning>The Vanishing Stream
A ferocious warg is here, snarling angrily.
Exits: North East West.

* W C Mana:Burning>whe
Players in your zone
--------------------
Octay                - The Vanishing Stream

* W C Mana:Burning>w
w
In a Dead Forest
A huge, poisonous spider is here.
Exits: East West.

* W C Mana:Burning>In a Thick Forest
Exits: North East West.

* W C Mana:Burning>w
w
In a Thick Forest
Exits: North East South West.

* W C Mana:Burning>s
Edge of the Plateau
Exits: North East South West.

* W C Mana:Burning>s
Dark Ravine
Exits: North East South Down.

* W C Mana:Burning>s
You failed to climb there and fall down, hurting yourself.
Dark Ravine
Exits: North East South Down.

* W C HP:Fine Mana:Burning>Difficult Slope
Exits: North East South West.

* W C HP:Fine Mana:Burning>s
sc
Stony Meadow
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South West.

* W C HP:Fine Mana:Burning>162/168 hit, 90/103 mana, and 85/110 moves.

* W C HP:Fine Mana:Burning>s
On a Large Hill
Exits: North East South West.

* W C HP:Fine Mana:Burning>s
In the Forest
Exits: North East South West.

* W C HP:Fine Mana:Burning>s
In the Forest
Exits: North East South West.

* W C HP:Fine Mana:Burning>s
Hillock
Some small rocks have been piled into a mound here.
Exits: North East West.

* W C HP:Fine Mana:Burning>stat
e
OB: 36%, DB: 56%, PB: 21%, Armour: 50%. Wimpy: 167. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- shield
- shroud
- armour
- depression

* W C HP:Fine Mana:Burning>Mound above the Forest
Exits: North East South West.

* W C HP:Fine Mana:Burning>w
w
Hillock
Some small rocks have been piled into a mound here.
Exits: North East West.

* W C HP:Fine Mana:Burning>Mound above the Forest
A brown snake watches you.
A brown snake watches you.
Exits: North East South West Up.

* W C HP:Fine Mana:Burning>w
s
In a Dark and Brooding Woodland
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.

* W C HP:Fine Mana:Burning>A Meandering Waterway
A swarm of mosquitoes is here, humming around you.
A swarm of mosquitoes is here, humming around you.
Exits: North East South West.

* W C HP:Fine Mana:Burning>s
s
In a Dark and Gloomy Forest
Exits: North East West Up.

* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>e
s
Meadow along the Stream
Exits: East South West.

* W C HP:Fine Mana:Burning>Rise along the Stream
Exits: North East South West.

* W C HP:Fine Mana:Burning>s
s
Old East Road
Exits: North =East= =West=.

* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>sc
e
e
164/168 hit, 95/103 mana, and 53/110 moves.

* W C HP:Fine Mana:Burning>Old East Road
Exits: North =East= South =West=.

* W C HP:Fine Mana:Burning>Old East Road
Exits: North =East= =West=.

* W C HP:Fine Mana:Burning>e
s
Small Stream Crossing
Exits: North =East= South =West=.

* W C HP:Fine Mana:Burning>Small Stream
Exits: North East South.

* W C HP:Fine Mana:Burning Move:Tired>s
sc
Bend in the Stream
A trout swims here.
Exits: North East South West.

* W C HP:Fine Mana:Burning Move:Tired>165/168 hit, 96/103 mana, and 44/110 moves.

* W C HP:Fine Mana:Burning Move:Tired>bob
cast n 'breath'
You start to concentrate...

Ramtir narrates 'Any ruby rings out there?'

You swim and successfully stay on the water.

An energy begins to flow within your legs as your body becomes lighter.

* W C HP:Fine Mana:Hot>sc
s
166/168 hit, 73/103 mana, and 110/110 moves.

* W C HP:Fine Mana:Hot>s
Prairie
The corpse of a slithering snake is lying here.
The corpse of a wild ox is lying here.
The corpse of *a Man* is lying here.
Exits: North East South West.

* W C HP:Fine Mana:Hot>High Plains
Exits: North East South West.

* W C HP:Fine Mana:Hot>n
Prairie
The corpse of a slithering snake is lying here.
The corpse of a wild ox is lying here.
The corpse of *a Man* is lying here.
Exits: North East South West.

* W C HP:Fine Mana:Hot>ex 3
exa 3.corpse
corpse (here) : 
the scalp of Dreamweaver
a butcher knife (dented)
a water skin
a dark broadsword (brand new)
a forest green cloak (used)
a metal-shod staff
a plain pair of pants (used)
a black hood (used)
a hardened leather breastplate (used)
a ring

* W C HP:Fine Mana:Hot>sc
167/168 hit, 75/103 mana, and 105/110 moves.

* W C HP:Fine Mana:Hot>ga 3.corpse
get all 3.corpse
You get a ring from the corpse of *a Man*.
You get a hardened leather breastplate from the corpse of *a Man*.
You get a black hood from the corpse of *a Man*.
You get a plain pair of pants from the corpse of *a Man*.
You get a metal-shod staff from the corpse of *a Man*.
You get a forest green cloak from the corpse of *a Man*.
You get a dark broadsword from the corpse of *a Man*.
You get a water skin from the corpse of *a Man*.
You get a butcher knife from the corpse of *a Man*.
You get the scalp of Dreamweaver from the corpse of *a Man*.

* W C HP:Fine Mana:Hot>sc
168/168 hit, 77/103 mana, and 108/110 moves.

* W C Mana:Hot>wear all
You put a ring on your right finger.
You wear a hardened leather breastplate on your body.
You put a black hood on your head.
You wear a plain pair of pants on your legs.
You hold a metal-shod staff.
You wear a forest green cloak about your body.
You are already holding too much.
You fasten a water skin on your belt.
You fasten a butcher knife on your belt.
You fasten the scalp of Dreamweaver on your belt.
*Agonor the Dwarf* ARRIVES from >>EAST>>.

* W C Mana:Burning>
You feel yourself exposed.
*Agonor the Dwarf* slashes your left arm extremely hard and shatters it.
You try to pierce *Agonor the Dwarf*, but he parries successfully.

* W C HP:Fine Mana:Burning *Agonor the Dwarf*:Healthy>
PANIC! 
You can't quit the fight!

* W C HP:Fine Mana:Burning *Agonor the Dwarf*:Healthy>grin

You flee head over heels.
High Plains
A roe deer is standing here, watching the terrain while chewing the vegetation.
A roe deer is standing here, watching the terrain while chewing the vegetation.
Exits: North East South West.

* W C HP:Fine Mana:Burning>
You grin evilly.
*Agonor the Dwarf* ARRIVES from ==NORTH==.

* W C HP:Fine Mana:Burning>f

*Agonor the Dwarf* quickly approaches, trying to slash you.

* W C HP:Fine Mana:Burning *Agonor the Dwarf*:Healthy>s

You flee head over heels.
Slight Depression
Exits: North East West.

* W C HP:Fine Mana:Burning>f
You flee head over heels.
An Open Field
A trained horse (mio) is standing here.
Exits: North East South West.

* W C HP:Fine Mana:Burning>Slight Depression
Exits: North East West.

* W C HP:Fine Mana:Burning>
*Agonor the Dwarf* ARRIVES from ==WEST==.

* W C HP:Fine Mana:Burning>
You flee head over heels.
An Open Field
A trained horse (mio) is standing here.
Exits: North East South West.

* W C HP:Fine Mana:Burning>w5
ri
*Agonor the Dwarf* ARRIVES from >>EAST>>.
cha wimpy 90
Wimpy set to: 90
The black sword of *Agonor the Dwarf* starts to hit you!
*Agonor the Dwarf* slashes your right arm extremely hard and shatters it.

* W C HP:Hurt Mana:Burning *Agonor the Dwarf*:Healthy>
*Agonor the Dwarf* swiftly dodges your attempt to pierce him.

* W C HP:Hurt Mana:Burning *Agonor the Dwarf*:Healthy>e
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Burning *Agonor the Dwarf*:Healthy>e
f
e
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Burning *Agonor the Dwarf*:Healthy>No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Burning *Agonor the Dwarf*:Healthy>e
e
You flee head over heels.
Slight Depression
Exits: North East West.

* W C HP:Hurt Mana:Burning>Cultivated Fields
An orchid of light violet petals blossoms nearby.
Exits: North East South West.

* W C HP:Hurt Mana:Burning>Boundless Meadow
Exits: North East South West.

* W C HP:Hurt Mana:Burning>e
n
A strange breeze follows you from the west, swaying the grass behind you.
Boundless Meadow
Exits: North East South West.

* W C HP:Hurt Mana:Burning>n
A strong headwind slows your progress.
Boundless Meadow
Exits: North East South West.
The sun slowly disappears in the west.

* W C HP:Hurt Mana:Burning>n
The wind suddenly stops blowing.
Stony Meadow
Exits: North East South West.

* W C HP:Hurt Mana:Burning>Old East Road
Exits: North =East= South =West=.

* W C HP:Hurt Mana:Burning>n
Edge of the Trollshaws
Exits: North South West.

* W C HP:Hurt Mana:Burning>sc
Trollshaws
Exits: North South West.

* W C HP:Hurt Mana:Burning>s
108/168 hit, 80/103 mana, and 82/110 moves.

* W C HP:Hurt Mana:Burning>w
Edge of the Trollshaws
Exits: North South West.

* W C HP:Hurt Mana:Burning>s
Old East Road
Exits: East =South= =West=.

* W C HP:Hurt Mana:Burning>Bend in the Road
Exits: =North= =East= South.

* W C HP:Hurt Mana:Burning>w
w
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>n
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>Old East Road
Exits: East =South= =West=.

* W C HP:Hurt Mana:Burning>sc
stat
109/168 hit, 81/103 mana, and 78/110 moves.

* W C HP:Hurt Mana:Burning>cs
OB: 34%, DB: 53%, PB: 44%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- shield
- armour
- depression

* W C HP:Hurt Mana:Burning>cast n 'cure serious'
You start to concentrate...

yell stop, idiot
You begin to see scars fade away and a feeling of health comes over you.

* W C HP:Fine Mana:Hot>
Ok.

* W C HP:Fine Mana:Hot>
*Agonor the Dwarf* yells 'not'

* W C HP:Fine Mana:Hot>yell cant you seen while one is linkdead ?

*Agonor the Dwarf* ARRIVES from >>EAST>>.

* W C HP:Fine Mana:Hot>*Agonor the Dwarf* slashes your right leg extremely hard and shatters it.
Ok.
Your attempt to pierce *Agonor the Dwarf* fails.

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>f
s
s
PANIC! 
You can't quit the fight!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>s
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>s
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>s
No way! 
You are fighting for your life!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>f
s
No way! 
You are fighting for your life!
*Agonor the Dwarf* swiftly dodges your attempt to pierce him.

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>s
s
You are already attempting to flee!
You flee head over heels.
Edge of the Trollshaws
Exits: North South West.

* W C HP:Hurt Mana:Hot>Old East Road
Exits: North =East= South =West=.

* W C HP:Hurt Mana:Hot>s
s
Stony Meadow
Exits: North East South West.

* W C HP:Hurt Mana:Hot>e
A swift wind blows through the meadow out of the north.
Boundless Meadow
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* W C HP:Hurt Mana:Hot>e
A swirling breeze blows at you from all directions.
Boundless Meadow
Exits: North East West.

* W C HP:Hurt Mana:Hot>e
Alas, you cannot go that way...

* W C HP:Hurt Mana:Hot>The swirling breeze suddenly stops.
A Deep Depression
Exits: North East West.

* W C HP:Hurt Mana:Hot>sc
On an Open Plain
Exits: North East West.
You suddenly notice a mole.

* W C HP:Hurt Mana:Hot>e
Sheltered Lowlands
Exits: North East West.

* W C HP:Hurt Mana:Hot>e
90/168 hit, 69/103 mana, and 70/110 moves.

* W C HP:Hurt Mana:Hot>Evergreen Forest
Exits: North East West.

* W C HP:Hurt Mana:Hot>stat
Lush Forest Overlooking the River
A long-tailed bird watches you from the vegetation.
A fierce boar is here, grunting at you.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
Exits: North West.

* W C HP:Hurt Mana:Hot>sc
OB: 33%, DB: 53%, PB: 43%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- shield
- armour
- depression

* W C HP:Hurt Mana:Hot>cs
90/168 hit, 69/103 mana, and 66/110 moves.

* W C HP:Hurt Mana:Hot>cast n 'cure serious'
You start to concentrate...

stat
You begin to see scars fade away and a feeling of health comes over you.

* W C HP:Hurt Mana:Hot>OB: 33%, DB: 53%, PB: 43%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- shield
- armour
- depression

* W C HP:Hurt Mana:Hot>
A boar tries to hit you, but your parry is successful.
Your attempt to pierce a boar fails.

* W C HP:Hurt Mana:Hot a boar:Healthy>sc
f
You can't do that while fighting.

* W C HP:Hurt Mana:Hot a boar:Healthy>n
You flee head over heels.
Evergreen Forest
Exits: North East West.

* W C HP:Hurt Mana:Hot>Green, Wooded Hillside
Exits: North East South West.

* W C HP:Hurt Mana:Hot>n
sc
A Wind-beaten Hill
A small bit of raw meat is lying on the ground.
You see two large pieces of raw meat on the ground.
A piece of raw meat is on the ground.
Exits: East South West.

* W C HP:Hurt Mana:Hot>whe
110/168 hit, 56/103 mana, and 60/110 moves.

* W C HP:Hurt Mana:Hot>Players in your zone
--------------------
Octay                - A Wind-beaten Hill

* W C HP:Hurt Mana:Hot>w
cs
Dispersed Pines along the Road
A restless rabbit bounces around.
Exits: North East South West.

* W C HP:Hurt Mana:Hot>cast n 'cure serious'
You start to concentrate...

stat
You begin to see scars fade away and a feeling of health comes over you.

* W C HP:Fine Mana:Warm>sc
OB: 32%, DB: 53%, PB: 43%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- shield
- armour
- depression

* W C HP:Fine Mana:Warm>137/168 hit, 42/103 mana, and 60/110 moves.

* W C HP:Fine Mana:Warm>w
Meadow Dotted in Pine Trees
Exits: North East South West.

* W C HP:Fine Mana:Warm>w
n
Meadow beside the Road
Exits: North East South West.

* W C HP:Fine Mana:Warm>Old East Road
Exits: =East= South =West=.

* W C HP:Fine Mana:Warm>w
Old East Road
Exits: North =East= South =West=.

* W C HP:Fine Mana:Warm>w
sc
Bend in the Road
Exits: =North= =East= South.

* W C HP:Fine Mana:Warm>stat
138/168 hit, 44/103 mana, and 56/110 moves.

* W C HP:Fine Mana:Warm>n
OB: 32%, DB: 53%, PB: 43%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- shield
- armour
- depression

* W C HP:Fine Mana:Warm>Old East Road
Exits: East =South= =West=.

* W C HP:Fine Mana:Warm>whe
w
Players in your zone
--------------------
Octay                - Old East Road

* W C HP:Fine Mana:Warm>Old East Road
Exits: North =East= =West=.

* W C HP:Fine Mana:Warm>yell agonor
Ok.

* W C HP:Fine Mana:Warm>yell see the log in mume.net
sc
Ok.

* W C HP:Fine Mana:Hot>whe
139/168 hit, 47/103 mana, and 57/110 moves.

* W C HP:Fine Mana:Hot>Players in your zone
--------------------
Octay                - Old East Road

* W C HP:Fine Mana:Hot>w
Old East Road
Exits: North =East= =West=.

* W C HP:Fine Mana:Hot>whe
w
Players in your zone
--------------------
Octay                - Old East Road

* W C HP:Fine Mana:Hot>sc
Bend in the Road
Exits: =North= =East= South West.

* W C HP:Fine Mana:Hot>140/168 hit, 48/103 mana, and 57/110 moves.

* W C HP:Fine Mana:Hot>whe

The night has begun.

* W C HP:Fine Mana:Hot>n
Players in your zone
--------------------
Octay                - Bend in the Road

* W C HP:Fine Mana:Hot>Old East Road
Exits: North =South= =West=.

* W C HP:Fine Mana:Hot>whe
w
Players in your zone
--------------------
Octay                - Old East Road

* W C HP:Fine Mana:Hot>eq
Small Stream Crossing
Exits: North =East= South =West=.

* W C HP:Fine Mana:Hot>
You are using:
<wielded>            a dagger (brand new)
<used as shield>     a metal-shod staff
<worn on head>       a black hood (used)
<worn on body>       a hardened leather breastplate (used)
<worn about body>    a forest green cloak (used)
<worn on legs>       a plain pair of pants (used)
<worn on finger>     a ring
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (dented)
<worn on belt>       a lantern; it is lit
<worn on belt>       a water skin
<worn on belt>       a butcher knife (dented)
<worn on belt>       the scalp of Dreamweaver

* W C HP:Fine Mana:Hot>i
You are carrying:
a dark broadsword (brand new)
a cup

* W C HP:Fine Mana:Hot>sc
db
141/168 hit, 51/103 mana, and 58/110 moves.

* W C HP:Fine Mana:Hot>draw broadsword
You remove a dagger.
You awkwardly wield a dark broadsword, ready to defend yourself.

* W C HP:Fine Mana:Hot>w
Old East Road
Exits: North =East= =West=.

* W C HP:Fine Mana:Hot>hide dagger
Ok.

* W C HP:Fine Mana:Hot>eq
sc
You are using:
<wielded>            a dark broadsword (brand new)
<used as shield>     a metal-shod staff
<worn on head>       a black hood (used)
<worn on body>       a hardened leather breastplate (used)
<worn about body>    a forest green cloak (used)
<worn on legs>       a plain pair of pants (used)
<worn on finger>     a ring
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (dented)
<worn on belt>       a lantern; it is lit
<worn on belt>       a water skin
<worn on belt>       a butcher knife (dented)
<worn on belt>       the scalp of Dreamweaver

* W C HP:Fine Mana:Hot>whe
141/168 hit, 52/103 mana, and 60/110 moves.

* W C HP:Fine Mana:Hot>
*Agonor the Dwarf* ARRIVES from >>EAST>>.

* W C HP:Fine Mana:Hot>w
*Agonor the Dwarf* LEAVES ==W E S T==.
Players in your zone
--------------------
Octay                - Old East Road

* W C HP:Fine Mana:Hot>*Agonor the Dwarf* ARRIVES from ==WEST==.
Old East Road
Exits: North =East= South =West=.

* W C HP:Fine Mana:Hot>w
w

*Agonor the Dwarf* ARRIVES from >>EAST>>.

* W C HP:Fine Mana:Hot>w
Old East Road
Exits: North =East= =West=.
*Agonor the Dwarf* ARRIVES from >>EAST>>.

* W C HP:Fine Mana:Hot>w
*Agonor the Dwarf* slashes your right foot extremely hard and shatters it.

No way! 
You are fighting for your life!
You try to slash *Agonor the Dwarf*, but he parries successfully.

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>n
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>f
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>w
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot *Agonor the Dwarf*:Healthy>w
You flee head over heels.
Rise along the Stream
Exits: North East South West.

* W C HP:Hurt Mana:Hot>w
Atop a Small Hill
The corpse of *a Man* is lying here.
Exits: East South West Down.

* W C HP:Hurt Mana:Hot>At the Eaves of a Dark Forest
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>n
At the Eaves of a Dense Forest
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>Dark and Dreary Woodland
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>n
n
Amid a Dark, Dense Forest
A tall plant grows here, with grey-green leaves and grey flowers.
A very large tree branch has been ripped from a tree.
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>A Spreading Stream
Clusters of slender stems and tall leaves thrive in the mud and shallows.
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>n
n
Soggy Undergrowth
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>Glaze narrates 'elf wounded'

Deep Marshland
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Tired>n
n
Damp Forest
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.
You swiftly dodge a black fungus' attempt to hit you.
Your attempt to slash a black fungus fails.

* W C HP:Hurt Mana:Hot Move:Tired a black fungus:Healthy>No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Hot Move:Tired a black fungus:Healthy>f
n
You flee head over heels.
Weather-Beaten Rise
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Slow>Rising Pines
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Slow>n
Dismal Woodland
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Slow>sc
112/168 hit, 54/103 mana, and 22/110 moves.

* W C HP:Hurt Mana:Hot Move:Slow>bob

A black fungus tries to hit you, but your parry is successful.
Your attempt to slash a black fungus fails.

* W C HP:Hurt Mana:Hot Move:Slow a black fungus:Healthy>cast n 'breath'
Impossible! 
You can't concentrate enough.

* W C HP:Hurt Mana:Hot Move:Slow a black fungus:Healthy>
f
n
* W C HP:Hurt Mana:Hot Move:Slow a black fungus:Healthy>n
You flee head over heels.
Beneath a Canopy of Boughs
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Slow>Dim Dark Forest
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Slow>Dark and Sombre Pines
Exits: North East South West.

* W C HP:Hurt Mana:Hot Move:Weak>bob

Zygmud tells you 'comf'

* W C HP:Hurt Mana:Hot Move:Weak>cast n 'breath'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

* W C HP:Hurt Mana:Warm>yell fuck you agonor
Ok.

* W C HP:Hurt Mana:Warm>sc
n
113/168 hit, 31/103 mana, and 109/110 moves.

* W C HP:Hurt Mana:Warm>Shadowed Forest
Exits: North East South West.

* W C HP:Hurt Mana:Warm>whois zygmud
sc
Zygmud The Outcast, banned from Kragero is a Man.

Life is death where I live, frozen grin my smile,
Sun is moon and out of tune, broken strings and bile,
Death is life where I live, hearts turned into stone,
Frozen breath, and frozen death and prisons made of bone.
And so we shall see what become's become,
Out of the sun.
Frozen and insane, I alone remain,
Held in the vice of my disdain,
There is now way that anyone will ever make me warm again.

* W C HP:Hurt Mana:Warm>113/168 hit, 32/103 mana, and 108/110 moves.

* W C HP:Hurt Mana:Warm>n
n
Dark and Silent Woodland
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Dense Black Woods
The corpse of *a Man* is lying here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>sc
exc
114/168 hit, 33/103 mana, and 105/110 moves.
An ugly forest troll ARRIVES from >>EAST>>.
An ugly forest troll ARRIVES from >>EAST>>.

* W C HP:Hurt Mana:Warm>
You swiftly dodge an ugly forest troll's attempt to crush you.
Your attempt to slash an ugly forest troll fails.

* W C HP:Hurt Mana:Warm an ugly forest troll:Healthy>exa corpse
corpse (here) : 
Nothing.

* W C HP:Hurt Mana:Warm an ugly forest troll:Healthy>f

*a Half-Elf* yells 'gig'

* W C HP:Hurt Mana:Warm an ugly forest troll:Healthy>w
You flee head over heels.
Dark and Silent Woodland
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Deep Amid the Dark Pines
Exits: North East South West.

* W C HP:Hurt Mana:Warm>w
whe
Desolate Foothills
Exits: North East South West.

* W C HP:Hurt Mana:Warm>w
Players in your zone
--------------------
Octay                - Desolate Foothills

* W C HP:Hurt Mana:Warm>Broken Trees
A swarm of midges is here, humming around you.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>sc
w
114/168 hit, 34/103 mana, and 96/110 moves.

* W C HP:Hurt Mana:Warm>Gloomy Forest
Exits: North East South West.

* W C HP:Hurt Mana:Warm>whe
w
Players in your zone
--------------------
Octay                - Gloomy Forest

* W C HP:Hurt Mana:Warm>Darkened Forest
Exits: North East South West.

* W C HP:Hurt Mana:Warm>stat
n
n
OB: 41%, DB: 53%, PB: 55%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- shield
- armour
- depression

* W C HP:Hurt Mana:Warm>Dark Pine Forest
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Blighted Land
Exits: North East South West.

* W C HP:Hurt Mana:Warm>n
n
Small Trail
Exits: North =East= South =West=.

* W C HP:Hurt Mana:Warm>Dreary Forest
Exits: North East South West.

* W C HP:Hurt Mana:Warm>whe
s
Players in your zone
--------------------
Pecka                - somewhere
Hrmut                - somewhere
Octay                - Dreary Forest

* W C HP:Hurt Mana:Warm>sc
Small Trail
Exits: North =East= South =West=.

* W C HP:Hurt Mana:Warm>115/168 hit, 36/103 mana, and 87/110 moves.

* W C HP:Hurt Mana:Warm>w
Small Trail
Exits: North =East= =South= West.

* W C HP:Hurt Mana:Warm>w

You begin to feel thirsty.

* W C HP:Hurt Mana:Warm>Dreary Forest
Exits: North East South.

* W C HP:Hurt Mana:Warm>dr cup
You drink the water.
You do not feel thirsty anymore.
A cup is now empty.

* W C HP:Hurt Mana:Warm>s
Small Trail
Exits: North =East= =South=.

* W C HP:Hurt Mana:Warm>whe
s
Players in your zone
--------------------
Pecka                - Blighted Land
Hrmut                - somewhere
Octay                - Small Trail

* W C HP:Hurt Mana:Warm>Bend in a Trail
Exits: =North= East South =West=.

* W C HP:Hurt Mana:Warm>e
e
Overlooking a Trail
A coloured game bird is visible in the vegetation, watching you warily.
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Dark Pine Forest
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>
Glaze narrates 'calarin wounded'

* W C HP:Hurt Mana:Warm>
A fat rabbit LEAVES ==W E S T==.

* W C HP:Fine Mana:Warm>t zygmud did you see the log ?
sc
Ok.

* W C HP:Fine Mana:Warm>e
118/168 hit, 41/103 mana, and 85/110 moves.

* W C HP:Fine Mana:Warm>n
A Gap in the Trees
Exits: North East South West.

* W C HP:Fine Mana:Warm>Blighted Land
An ancient fungus smothers the boulders.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A huge black fungus is here, exuding a foul stench.
Exits: North East South West.

* W C HP:Fine Mana:Warm>whe
n
Players in your zone
--------------------
Pecka                - Blighted Land
Hrmut                - somewhere
Octay                - Blighted Land

* W C HP:Fine Mana:Warm>Small Trail
Exits: North =East= South =West=.

* W C HP:Fine Mana:Warm>n

Zygmud tells you 'nod'

* W C HP:Fine Mana:Warm>e
Old Ruins
The corpse of a swarm of blow-flies is lying here.
Pecka the Troll is here, fighting *Agonor the Dwarf*.
*Agonor the Dwarf* is here, fighting Pecka.
Exits: North East South West [Down].

* W C HP:Fine Mana:Warm>Blighted Land
You see three toadstools on the ground.
Exits: North East South West Up.

* W C HP:Fine Mana:Warm>e

*a Half-Elf* yells 'thats unfair'

* W C HP:Fine Mana:Warm>Small Trail
*a Half-Elf* is standing here.
Exits: North =East= =South= West.

* W C HP:Fine Mana:Warm>n
n
n
Dreary Forest
Exits: North East South West.

* W C HP:Fine Mana:Warm>Dreary Forest
Exits: North East South West.

* W C HP:Fine Mana:Warm>Zygmud tells you 'nasty freezes'
Dreary Forest
You see two mushrooms on the ground.
Exits: North East South West.

* W C HP:Fine Mana:Warm>w
Dark Dreary Forest
The corpse of a mass of vines is lying here.
Exits: North East South West Down.

* W C HP:Fine Mana:Warm>op tendrils
d
It's already open!

* W C HP:Fine Mana:Warm>ce
Cave
There are nine bloody scalps here.
A broadsword made of a dark metal lies here.
A mailbox stands here stuffed full of messages.
The great warlord Lothar stands here forever frozen in time.
A hefty stone club is on the ground.
A thin pair of soft leather boots are on the ground.
A thin pair of soft leather pants are lying here.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A huge olog-hai troll is here staring blankly at you.
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Up Down.

* W C HP:Fine Mana:Warm>clo exit
Ok.

* W C HP:Fine Mana:Warm>stat
OB: 48%, DB: 53%, PB: 60%, Armour: 60%. Wimpy: 90. Mood: wimpy.
Needed: 555,459 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- shield
- armour
- depression

* W C HP:Fine Mana:Warm>whe
Players in your zone
--------------------
Ghork                - somewhere
Groll                - somewhere
Ranax                - somewhere
Octay                - Cave

* W C HP:Fine Mana:Warm>sc
i
119/168 hit, 45/103 mana, and 74/110 moves.

* W C HP:Fine Mana:Warm>
You are carrying:
a cup

* W C HP:Fine Mana:Warm>sc
cs
119/168 hit, 45/103 mana, and 75/110 moves.

* W C HP:Fine Mana:Warm>cast n 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W C HP:Fine Mana:Warm>res
whe
You sit down and rest your tired bones.

* W C HP:Fine Mana:Warm>Players in your zone
--------------------
Ghork                - somewhere
Groll                - somewhere
Ranax                - somewhere
Octay                - Cave

* W C HP:Fine Mana:Warm>sc
142/168 hit, 32/103 mana, and 78/110 moves.

* W C HP:Fine Mana:Warm>
Ranax narrates 'where is calarin?'

* W C HP:Fine Mana:Warm>
The tendrils is opened from the other side.

* W C HP:Fine Mana:Warm>whe

You see *Agonor the Dwarf* scouting from above!

* W C HP:Fine Mana:Warm>Players in your zone
--------------------
Ghork                - somewhere
Groll                - somewhere
Ranax                - somewhere
Octay                - Cave

* W C HP:Fine Mana:Warm>st

*Agonor the Dwarf* ARRIVES from --ABOVE--.
A vicious olog-hai yells 'A Dwarf is here at Cave!'

* W C HP:Fine Mana:Warm>s
-------------------- A R M O U R --------- D O W N ---------------
*Agonor the Dwarf* slashes your right foot extremely hard and shatters it.
Do you not consider fighting as standing?
Your attempt to slash *Agonor the Dwarf* fails.

* W C HP:Hurt Mana:Warm *Agonor the Dwarf*:Fine>No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Warm *Agonor the Dwarf*:Fine>f
s

*Agonor the Dwarf* panics, and attempts to flee.
*Agonor the Dwarf* LEAVES ==S O U T H==.

* W C HP:Hurt Mana:Warm>s
s
You flee head over heels.
Rough Passageway
*Agonor the Dwarf* is standing here.
Exits: North South.

* W C HP:Hurt Mana:Warm>s
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* W C HP:Hurt Mana:Warm>s
Rough Passageway
Exits: North South.

* W C HP:Hurt Mana:Warm>Rough Passageway
Exits: North South.

* W C HP:Hurt Mana:Warm>s
Rough Passageway
Exits: North South West.

* W C HP:Hurt Mana:Warm>Intersection
Exits: North Up Down.

* W C HP:Hurt Mana:Warm>sc
s
Alas, you cannot go that way...

* W C HP:Hurt Mana:Warm>110/168 hit, 33/103 mana, and 76/110 moves.

* W C HP:Hurt Mana:Warm>d
Alas, you cannot go that way...
*Agonor the Dwarf* ARRIVES from ==NORTH==.

* W C HP:Hurt Mana:Warm>
*Agonor the Dwarf* slashes your head extremely hard and shatters it.
That really HURT!
You try to slash *Agonor the Dwarf*, but he parries successfully.

* W C HP:Wounded Mana:Warm *Agonor the Dwarf*:Fine>d
No way! 
You are fighting for your life!
Glaze narrates 'heading village'

* W C HP:Wounded Mana:Warm *Agonor the Dwarf*:Fine>
You flee head over heels.
A Dark Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: East West Up.

* W C HP:Wounded Mana:Warm>f
Alas, you cannot go that way...

* W C HP:Wounded Mana:Warm>
*Agonor the Dwarf* ARRIVES from --ABOVE--.

* W C HP:Wounded Mana:Warm>n
You flee head over heels.
A Dark Tunnel
Exits: North East.

* W C HP:Wounded Mana:Warm>w

Diva narrates 'ranax wants his eq back :)'

* W C HP:Wounded Mana:Warm>Trash-filled Tunnel
On the ground, there are three bits of raw meat.
A half-rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* W C HP:Wounded Mana:Warm>n
Alas, you cannot go that way...

* W C HP:Wounded Mana:Warm>n
Intersection
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
Exits: East South West.

* W C HP:Wounded Mana:Warm>n

You swiftly dodge a young cavetroll's attempt to hit you.
You try to slash a young cavetroll, but it parries successfully.

* W C HP:Wounded Mana:Warm a young cavetroll:Healthy>No way! 
You are fighting for your life!
A troll mother hits your right foot extremely hard and shatters it.

* W C HP:Bad Mana:Warm a young cavetroll:Healthy>No way! 
You are fighting for your life!
A young cavetroll strongly hits your head and shatters it.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Trash-filled Tunnel
There are three bits of raw meat here.
A half-rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*Agonor the Dwarf* is stae
f
nding here.
Exits: North South.

* W C HP:Bad Mana:Warm>
*Agonor the Dwarf* LEAVES ==N O R T H==.

* W C HP:Bad Mana:Warm>n
Alas, you cannot go that way...

* W C HP:Bad Mana:Warm>n
You flee head over heels.
A Dark Tunnel
Exits: North East.
A demon wolf ARRIVES from >>EAST>>.
A demon wolf ARRIVES from >>EAST>>.

* W C HP:Bad Mana:Warm>
*Agonor the Dwarf* ARRIVES from ==NORTH==.

* W C HP:Bad Mana:Warm>n
Trash-filled Tunnel
You see three bits of raw meat on the ground.
A half-rotten corpse is hanging here.
A half-rotten corpse is hanging here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* W C HP:Bad Mana:Warm>Intersection
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
Exits: East South West.

* W C HP:Bad Mana:Warm>
Alas, you cannot go that way...

* W C HP:Bad Mana:Warm>n

Saving Octay.

* W C HP:Bad Mana:Warm>w
n
Alas, you cannot go that way...
A troll mother hits your head extremely hard and shatters it.
You feel a strong ache there!
You are incapacitated and will slowly die, if not aided.
You feel a strong ache there!
You are mortally wounded and will die soon if not aided.

* W C HP:Dying Mana:Warm a troll mother:Healthy>
You are in a pretty bad shape, unable to do anything!

* W C HP:Dying Mana:Warm a troll mother:Healthy>
You are in a pretty bad shape, unable to do anything!

* W C HP:Dying Mana:Warm a troll mother:Healthy>
You feel a strong ache there!

You are dead! Sorry...


o W C HP:Awful Mana:Warm>
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.

* W C HP:Awful Mana:Warm>stat
OB: 70%, DB: -38%, PB: 0%, Armour: 0%. Wimpy: 90. Mood: wimpy.
Needed: 644,404 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- depression

* W C HP:Awful Mana:Warm>sc
1/168 hit, 34/103 mana, and 66/110 moves.

Top of Page Down to last comment


Ethron2001-10-13 21:59:16
Sniff!!! *comf*
Today was really a bad day to leave smoking :_/
Agonor2001-10-13 22:05:55
and when was it you were linkdead? when you were spamming w like crazy, or when you kept fleeing e and spamming w?
calarin2001-10-13 22:33:46
I love that "where's calarin?" from Ranax :) Hey poisonwhore, Ya ain't getting me dead in your .cz pack. Trust me. Nice try at beornings though.
Mummo2001-10-13 22:41:43
4, 1%, #Calarin
Octay2001-10-13 23:58:34
Octay2001-10-13 23:59:06
I shouldnt sent that log
Octay2001-10-14 00:08:29
Well, as I said before, I shouldnt sent that log.
I'm sorry, I was angry with all, in one day when you're hating everything (in RL) and I sent this couple of pointless logs.
I won't do it again
Wave.
Rocking your sword Agonor. :P
Nazghol2001-10-14 00:11:06
1, 1%, #Calarin HOHOHHOHO
calarin2001-10-14 00:44:14
mummo and his 3 buttboys shouldn't count! and Nazghol's kill was nothing more than sheer luck!
Mummo2001-10-14 01:49:39
last time i killed you with 2 followers, then you show up leading 3-4 and died again
Thanquol2001-10-14 01:57:38
wouldnt be so arrogant calarin, khirdtrappers need to die, you wouldve been wasted without the help from throgarchpukepack
Ramazith2001-10-14 03:45:18
Last time you died to me thanquol and mummo, you showed up with 5-6 after to get us.
calarin2001-10-14 04:01:50
showing up with 4 while I'm naked looking for equip had nothing to do with getting u. btw thanquol stop with the poisonwhore shit and perhaps you'd get more fun fights
Edvard2001-10-14 04:13:19
hehe "showed up with 3-4..., showed up with 5-6..., showed up wi......"
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