Reconnecting.
* C HP:Fine>south
Path to the Misty Mountains
Exits: ^North^ ^East^ ^West^.
* C HP:Fine>Time
*Elmir the Dunadan Man* has arrived from the north riding the warhorse.
* C HP:Fine>north
*Elmir the Dunadan Man* pounds your body extremely hard and tickles it.
According to the Dunadan calendar, it is:
5am on Mersday, the 24th of Halimath, Year 2995 of the Third Age.
You don't feel well outside.
According to the sun, it is early in the morning.
Real time is Wed May 24 08:43:01 2000 GMT.
Last reboot due to auto-reboot at Tue May 23 21:00:17 2000 GMT
* C HP:Fine *Elmir the Dunadan Man*:Hurt>No way!
You are fighting for your life!
* C HP:Fine *Elmir the Dunadan Man*:Hurt>north
You pound *Elmir the Dunadan Man*'s left leg extremely hard.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>No way!
You are fighting for your life!
* C HP:Fine *Elmir the Dunadan Man*:Wounded>,
cha mood wimpy
Ok.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>
*Elmir the Dunadan Man* sends you sprawling with a powerful bash.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>
A fallow deer has arrived from the west.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>
*Elmir the Dunadan Man* says 'sol' <----Hes warning me
* C HP:Fine *Elmir the Dunadan Man*:Wounded>
*Elmir the Dunadan Man* pounds your head extremely hard and tickles it.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>Time
Your head stops stinging.
You pound *Elmir the Dunadan Man*'s right arm extremely hard and shatter it.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>According to the Dunadan calendar, it is:
5am on Mersday, the 24th of Halimath, Year 2995 of the Third Age.
You don't feel well outside.
According to the sun, it is early in the morning.
Real time is Wed May 24 08:43:13 2000 GMT.
Last reboot due to auto-reboot at Tue May 23 21:00:17 2000 GMT
* C HP:Fine *Elmir the Dunadan Man*:Wounded>
*Elmir the Dunadan Man* pounds your head extremely hard and tickles it.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>
*Elmir the Dunadan Man* panics, and attempts to flee.
*Elmir the Dunadan Man* panics, but can't stop fighting to flee.
* C HP:Fine *Elmir the Dunadan Man*:Wounded>flee
You flee head over heels.
High Moors
Exits: ^North^ ^East^ ^South^ ^West^.
* C HP:Fine>west
*Elmir the Dunadan Man* has arrived from the south riding the warhorse.
* C HP:Fine>High Moors
Exits: ^North^ ^East^ ^South^ ^West^.
* C HP:Fine>west
west
High Moors
west
*Rian the Noldorin Elf* is standing here.
Exits: ^East^ ^South^ ^West^.
* C HP:Fine>*Rian the Noldorin Elf* leaves west.
west
High Moors
*Rian the Noldorin Elf* is standing here.
Exits: ^East^ ^South^.
* C HP:Fine>
Alas, you cannot go that way...
* C HP:Fine>north
Alas, you cannot go that way...
* C HP:Fine>
Alas, you cannot go that way...
*Elmir the Dunadan Man* has arrived from the east riding the warhorse.
* C HP:Fine>south
*Rian the Noldorin Elf* leaves east.
* C HP:Fine>west
Path to the Misty Mountains
Exits: ^North^ ^East^ ^West^.
* C HP:Fine>north
Path to the Misty Mountains
Exits: ^North^ ^East^ ^South^ ^West^.
* C HP:Fine>west
west
Rocky River Bank
Exits: ^South^ ^West^.
* C HP:Fine>west
west
Path to the Misty Mountains
Exits: ^East^ ^South^ ^West^.
* C HP:Fine>Ford of the River Bruinen
Exits: ^North^ ^East^ ^South^ ^West^.
* C HP:Fine>north
The day has begun.
The sun burns you!
You slowly turn into stone.
north
north
*a Half-Elf* has arrived from the west.
A pack horse has arrived from the west.
West of the Ford of the Bruinen
The corpse of the ferocious warg is lying here.
*Rael the Fallohid Hobbit* is standing here.
Exits: *North* *East* *South* *West*.
* C HP:Hurt>north
*Rael the Fallohid Hobbit* leaves west.
Forested Hills
*Rael the Fallohid Hobbit* is standing here.
Exits: *North* *East* *South* *West*.
* C HP:Hurt>north
Forested Hills
Exits: *North* *East* *South* *West*.
* C HP:Hurt>north
west
Forested Hills
Exits: *East* *South* *West*.
* C HP:Hurt>west
Alas, you cannot go that way...
* C HP:Hurt>west
Alas, you cannot go that way...
* C HP:Hurt>west
Alas, you cannot go that way...
* C HP:Hurt>
Alas, you cannot go that way...
* C HP:Hurt>west
Forested Hills
Exits: *East* *South* *West*.
* C HP:Hurt>north
Forested Hills
Exits: *East* *South* *West*.
* C HP:Hurt>west
A Pine Forest
Exits: *East* *South* *West*.
* C HP:Hurt>west
west
A Pine Forest
Exits: *East* *South* *West*.
* C HP:Hurt>west
A Pine Forest
Exits: North *East* *South* West. <--- West is safty
The sun burns you!
You slowly turn into stone.
o C HP:Awful>Nah...
You feel too relaxed to do that..
o C HP:Awful>west
Nah...
You feel too relaxed to do that..
o C HP:Awful>Nah...
You feel too relaxed to do that..
o C HP:Awful>Nah...
You feel too relaxed to do that..
o C HP:Awful>Nah...
You feel too relaxed to do that..
o C HP:Awful>Nah...
You feel too relaxed to do that..
o C HP:Awful>sleep
You go to sleep.
o C HP:Awful>inf
I should have runned into cave bear or straight west too trollshaws but i didnt think like that.
Atleast i played troll for 2 years RL or soo this is my 8th sundeath or soo soo now im finished.
Some of the troll people i really like you and cya around.
I hope i have been some entertainment too the pukes i have been fighting even if i as khwaj mostly
been a wuss anyway have a nice one.
Yours Khwaj