e Cave Exits: North East West. *>e Dining Room A half-rotten corpse is hanging here. A dirty ruffian draped in rags advances towards you. Exits: East West. *>e Chambers Scarred is here, fighting *a Man*. The young ruffian is here, fighting *a Man*. *a Man* is here, fighting Scarred. Exits: West. *>hit *man* *> Alas! You failed to reach him through the melee. *a Man* utters the words 'mosailla paieg' *a Man* burns Scarred. Scarred slashes *a Man*'s left arm. hit *hobbit* *> *a Man* panics, and attempts to flee. *a Man* leaves << WEST >>. You begin to feel hungry. hit *dwarf* hit *man* w *>hit *man* They aren't here. *>w They aren't here. *>w They aren't here. *>Dining Room A half-rotten corpse is hanging here. A dirty ruffian draped in rags advances towards you. Exits: East West. *>w They aren't here. *>s Cave Exits: North East West. *>Wet Tunnel A tiny spider is here, eating a tiny bug. Exits: East West. o>Underneath the Trunk Exits: East South. o>w Dark Hole Exits: North Up. o>u Alas, you cannot go that way... o>hit *man* Inside the Rotten Trunk A small harmless centipede is here. *a Man* is standing here. Exits: Up Down. *>close trunk * *a Man*:Hurt> Your attempt to slash *a Man* fails. * *a Man*:Hurt>close trunk *a Man* fumbles and hits himself HARD. * *a Man*:Hurt>close trunk close trunk It's already closed! * *a Man*:Hurt>close trunk It's already closed! * *a Man*:Hurt> It's already closed! * *a Man*:Hurt>close trunk It's already closed! * *a Man*:Hurt>hit *man* It's already closed! * *a Man*:Hurt>close trunk *a Man* opens the Trunk. Ok. * *a Man*:Hurt> You're already fighting! * *a Man*:Hurt>close trunk *a Man* panics, and attempts to flee. *a Man* leaves << DOWN >>. It's already closed! o>close trunk close trunk It's already closed! o> It's already closed! o>close trunk It's already closed! o>hit *man* close trunk It's already closed! o>They aren't here. o>hit *man* It's already closed! o>close trunk hit *man* *a Man* has arrived from below. *>close trunk hit *man* * *a Man*:Hurt> *a Man* swiftly dodges your attempt to slash him. * *a Man*:Hurt>close trunk close trunk *a Man* opens the Trunk. *a Man* strongly pierces your left foot. close trunk * HP:Fine *a Man*:Hurt>close trunk close trunk close trunk Ok. * HP:Fine *a Man*:Hurt> You're already fighting! * HP:Fine *a Man*:Hurt>close trunk It's already closed! * HP:Fine *a Man*:Hurt>bash You're already fighting! * HP:Fine *a Man*:Hurt> It's already closed! You strongly slash *a Man*'s body and shatter it. * HP:Fine *a Man*:Wounded> It's already closed! * HP:Fine *a Man*:Wounded> It's already closed! * HP:Fine *a Man*:Wounded> It's already closed! *a Man* opens the Trunk. *a Man* lightly pierces your left arm. * HP:Fine *a Man*:Wounded>close trunk Ok. * HP:Fine *a Man*:Wounded>close trunk It's already closed! * HP:Fine *a Man*:Wounded> It's already closed! * HP:Fine *a Man*:Wounded>close trunk close trunk *a Man* panics, and attempts to flee. Your victim has disappeared! *a Man* leaves << DOWN >>. o HP:Fine>close trunk It's already closed! o HP:Fine> It's already closed! o HP:Fine> It's already closed! o HP:Fine> It's already closed! o HP:Fine> It's already closed! o HP:Fine>hit *man* hit *man* They aren't here. o HP:Fine>hit *man* They aren't here. o HP:Fine>hit *man* They aren't here. o HP:Fine>close trunk They aren't here. o HP:Fine> It's already closed! o HP:Fine>close trunk close trunk It's already closed! o HP:Fine> It's already closed! o HP:Fine>hit *man* They aren't here. o HP:Fine>hit *man* hit *man* They aren't here. o HP:Fine>hit *man* They aren't here. o HP:Fine>d hit *man* They aren't here. o HP:Fine>Dark Hole *a Man* is standing here. Exits: North Up. * HP:Fine>* HP:Fine *a Man*:Wounded> Your attempt to slash *a Man* fails. * HP:Fine *a Man*:Wounded> *a Man* pierces your right hand. u * HP:Hurt *a Man*:Wounded>close trunk *a Man* panics, and attempts to flee. *a Man* leaves << NORTH >>. o HP:Hurt>hit *man* Inside the Rotten Trunk A small harmless centipede is here. Exits: Up Down. o HP:Hurt> It's already closed! o HP:Hurt>They aren't here. o HP:Hurt>d Dark Hole Exits: North Up. o HP:Hurt>hit *man* They aren't here. o HP:Hurt>u *a Man* has arrived from the north. Inside the Rotten Trunk A small harmless centipede is here. Exits: Up Down. o HP:Hurt> *a Man* has arrived from below. * HP:Hurt>hit *man* * HP:Hurt *a Man*:Hurt> You try to slash *a Man*, but he parries successfully. close trunk * HP:Hurt *a Man*:Hurt> *a Man* opens the Trunk. close trunk * HP:Hurt *a Man*:Hurt>close trunk Ok. * HP:Hurt *a Man*:Hurt> It's already closed! * HP:Hurt *a Man*:Hurt>close trunk It's already closed! * HP:Hurt *a Man*:Hurt> It's already closed! * HP:Hurt *a Man*:Hurt>close trunk It's already closed! * HP:Hurt *a Man*:Hurt>hit *man* You're already fighting! * HP:Hurt *a Man*:Hurt>close trunk It's already closed! *a Man* panics, and attempts to flee. * HP:Hurt *a Man*:Hurt>close trunk It's already closed! * HP:Hurt *a Man*:Hurt>close trunk *a Man* opens the Trunk. Ok. * HP:Hurt *a Man*:Hurt>close trunk close trunk It's already closed! You strongly slash *a Man*'s left arm and shatter it. * HP:Hurt *a Man*:Wounded> It's already closed! * HP:Hurt *a Man*:Wounded>close trunk close trunk It's already closed! *a Man* strongly pierces your head and shatters it. * HP:Hurt *a Man*:Wounded> It's already closed! * HP:Hurt *a Man*:Wounded>close trunk *a Man* panics, and attempts to flee. *a Man* leaves << DOWN >>. o HP:Hurt> It's already closed! o HP:Hurt>close trunk It's already closed! o HP:Hurt>hit *man* close trunk hit *man* They aren't here. o HP:Hurt>close trunk It's already closed! o HP:Hurt>hit *man* They aren't here. o HP:Hurt>close trunk *a Man* has arrived from below. It's already closed! * HP:Hurt>hit *man* * HP:Hurt *a Man*:Wounded> You try to slash *a Man*, but he parries successfully. close trunk * HP:Hurt *a Man*:Wounded>hit *man* close trunk *a Man* opens the Trunk. close trunk * HP:Hurt *a Man*:Wounded>close trunk close trunk Ok. * HP:Hurt *a Man*:Wounded> You're already fighting! * HP:Hurt *a Man*:Wounded>close trunk It's already closed! *a Man* panics, and attempts to flee. *a Man* leaves << DOWN >>. o HP:Hurt>They aren't here. o HP:Hurt>close trunk hit *man* close trunk hit *man* close trunk It's already closed! o HP:Hurt> It's already closed! o HP:Hurt>hit *man* close trunk It's already closed! o HP:Hurt> It's already closed! o HP:Hurt>hit *man* close trunk It's already closed! o HP:Hurt>hit *man* Vour narrates 'lots of metal on guards in dt, no pukes when i left' It's already closed! o HP:Hurt>close trunk They aren't here. *a Man* has arrived from below. * HP:Hurt>hit *man* It's already closed! * HP:Hurt>close trunk * HP:Hurt *a Man*:Bad> You slash *a Man*'s left arm and shatter it. hit *man* * HP:Hurt *a Man*:Bad> *a Man* opens the Trunk. *a Man* barely pierces your body and tickles it. close trunk * HP:Hurt *a Man*:Bad>close trunk *a Man* panics, and attempts to flee. *a Man* leaves << UP >>. close trunk o HP:Hurt>close trunk Ok. o HP:Hurt>They aren't here. o HP:Hurt> It's already closed! o HP:Hurt>open trunk They aren't here. o HP:Hurt>u It's already closed! o HP:Hurt>hit *man* They aren't here. o HP:Hurt> It's already closed! o HP:Hurt>They aren't here. o HP:Hurt> It's already closed! o HP:Hurt>They aren't here. o HP:Hurt> It's already closed! o HP:Hurt> It's already closed! o HP:Hurt> It's already closed! o HP:Hurt> It's already closed! o HP:Hurt> Ok. o HP:Hurt>Heart of the Forest Exits: North Down. o HP:Hurt>They aren't here. o HP:Hurt>n hit *man* Black Forest Exits: North East South West. o HP:Hurt>They aren't here. o HP:Hurt>w Black Forest Exits: East South. o HP:Hurt>s Black Forest Exits: North South West. o HP:Hurt>w w Dense Forest An opossum stands here, sniffing around the ground. Exits: North East South West. o HP:Hurt>w Medium Woods Exits: East South West. * HP:Hurt>w Light Woods A squirrel scampers around here, looking for nuts from the trees. Exits: North East South West. * HP:Hurt>n Light Woods A grey wolf is here, salivating profusely. Exits: North East. * HP:Hurt>n Empty Plains Exits: North East South. * HP:Hurt Move:Tired>w The Lane Exits: East South West. * HP:Hurt Move:Tired>w The Lane Exits: North East West. * HP:Hurt Move:Tired>s The Lane Exits: East South. * HP:Hurt Move:Tired>s The Lane Exits: North South West. * HP:Hurt Move:Tired>s The Lane Exits: North South. * HP:Hurt Move:Tired>s s The Lane Exits: North East South. * HP:Hurt Move:Tired>s The Lane Exits: North East South West. * HP:Hurt Move:Tired>s The Lane Exits: North East South West. * HP:Hurt Move:Tired>s The Lane Exits: North East South. * HP:Hurt Move:Tired>The Lane Exits: North East South. * HP:Hurt Move:Tired>e e Old East Road Meets Greenway Exits: North East South West. * HP:Hurt Move:Tired>hit *man* Large Road Exits: East West. * HP:Hurt Move:Tired>West of Bree *a Man* is standing here. Exits: East South West. You hear a *click* in a lock. The gate is opened from the other side. * HP:Hurt Move:Tired>* HP:Hurt Move:Tired *a Man*:Bad> You slash *a Man*'s body and shatter it. * HP:Hurt Move:Tired *a Man*:Bad>close trunk close trunk *a Man* panics, and attempts to flee. *a Man* leaves << EAST >>. ## DAMN YOU lucky bastard! The gate closes quietly. You hear a *click* in a lock. You are hungry. * HP:Hurt Move:Tired>I see no trunk here. * HP:Hurt Move:Tired>I see no trunk here. * HP:Hurt Move:Tired>nar FUCK Ok. * HP:Hurt Move:Tired>nar man got in bree bad Ok. * HP:Hurt Move:Tired>stat OB: 23%, DB: 14%, PB: 27%, Armour: 36%. Wimpy: 0. Mood: aggressive. Needed: 2,135 xp, 0 tp. Wp: 0. Gold: 0. Alert: normal. Affected by: - noquit - novoid * R HP:Hurt Move:Tired>inf You are a male Orc. You are 34 years, 0 months and 6 days old. You have played 2 hours (real time). This ranks you as Orikas the Orkish Sentry (level 3). You are five feet seven and weigh eleven stone. Perception: vision -5, hearing -27, smell -35. Alertness: normal. You are totally corrupted by the Evilness of Morgoth! You are welcome in Goblin Town. You are carrying ninety-nine pounds of equipment. Heavy, but we will manage... Your base abilities are: Str:19 Int:13 Wis:8 Dex:13 Con:18 Wil:13 Per:14. Offensive Bonus: 22%, Dodging Bonus: 14%, Parrying Bonus: 27%. Your armour protects 36% of your body. You have 40/68 hit, 80/80 mana, and 24/119 movement points. You have scored 4,865 experience points and you have 2,387 travel points. You need 2,135 exp. points and 0 travel points to reach the next level. You have 1 silver penny and 21 copper pennies. You are speaking Orkish. You are subjected to the following temporary effects: - panic - noquit - novoid