the ancient bn powers
posted by hate
2001-10-21 21:39:07
<- Back Down to comments Down to last comment
Watch and learn little bn. The way to self-control is hard.
/*********************************************************************
 * I meet Koren + 3 in Dunland. They started to hunt me like mads    *
 * so i moved around, not far, waiting to some darkies to gather     *
 * and trap somewhere (yeah, trap, probly i should fight those 4     *
 * alone but u know... im lameass). That happened around 10 min.     *
 * after i meet them, after a long and boooooooring hunting          *
 * Note: i recognice, never though they will hunt me so long knowing *
 * they only could kill me if i...                                   *
 *********************************************************************/

/******************************************************************
 Logged by Hate.
 Written in Spaninglish (a dialect of English talked in Spain)
*******************************************************************/

* R W C HP:Fine>sc
w
151/157 hit, 122/122 mana, and 61/108 moves.
A robber tries to sneak behind you!

* R W C HP:Fine>w
Rolling Plains
Exits: North East South.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>s
w
Hollin Road
A sturdy pack horse is standing here.
Exits: North =East= South =West=.

* R W C HP:Fine>w
Hollin Road
Exits: =East= South =West=.

* R W C HP:Fine>Hollin Road
Exits: =East= South =West=.

* R W C HP:Fine>w
Bend in the Hollin Road
Exits: =East= =South= West.

* R W C HP:Fine>sc
152/157 hit, 122/122 mana, and 59/108 moves.

* R W C HP:Fine>zz
w
cha sp n
Ok.

* R W C HP:Fine>Rolling Moorland
A bright green holly bush is growing here.
Exits: East South West.

* R W C HP:Fine>w
Hollin Moor
Exits: East South West.

* R W C HP:Fine>w
East of an Old Camp
Exits: East West.

* R W C HP:Fine>w
w
Abandoned Camp
An arrow lies on the ground.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
A big, nasty vulture is sitting here, protecting its nest.
A big, nasty vulture is sitting here, protecting its nest.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
Exits: East West.

* R W C HP:Fine>West of an Abandoned Camp
Exits: East South.

* R W C HP:Fine>s
Fields of Hollin
A bright green holly bush is growing here.
A fallow deer is grazing peacefully here.
Exits: North West.
A fallow deer leaves west.

* R W C HP:Fine>sc
153/157 hit, 122/122 mana, and 56/108 moves.

* R W C HP:Fine>w
Fields of Hollin
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
A small rabbit glares angrily at you.
A fallow deer is grazing peacefully here.
Exits: East South West.

* R W C HP:Fine>
An angry rabbit leaves west.

* R W C HP:Fine>sc
154/157 hit, 122/122 mana, and 57/108 moves.

* R W C HP:Fine>s
Hollin Wetland
A tall, stately, dome-topped tree grows here.
Exits: North South West.

* R W C HP:Fine>w
Hollin Fields
The starving cow stands here looking for a patch of grass.
Exits: North East South West.

* R W C HP:Fine>w
w
Fields of Hollin
A small cluster of clover grows here.
Exits: North East South.

* R W C HP:Fine>
Alas, you cannot go that way...

* R W C HP:Fine>s
Wetland beside the Track
A Dunlending hunter is here, stalking his prey.
Exits: North East South West.

* R W C HP:Fine>w
An Old Field
Exits: East South West.

* R W C HP:Fine>s
Hollin Road
Exits: North =East= South =West=.

* R W C HP:Fine>cloli hate
|cast 'locate life' hate
You start to concentrate...

/-\|/-\|/-Hate                     - On a road     Very near Key: 'ytsmispasub'

/************************************************************************
 I was trying to do something a bit fun with this, i was bored like hell
*************************************************************************/

* R W C HP:Fine Mana:Burning>w
Hollin Road
Exits: North =East= =West=.

* R W C HP:Fine Mana:Burning>w
n
Hollin Road
Exits: North =East= =West=.

* R W C HP:Fine Mana:Burning>An Old Field
A Dunlending hunter is here, stalking his prey.
Exits: North East South West.

* R W C Mana:Burning>n
Haudh-en-Morgwaith
Exits: North South West.

* R W C Mana:Burning>n
An Old Field
A fierce boar is here, grunting at you.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
Exits: North South West.

* R W C Mana:Burning>n
You can't go into deep water!

/****************************************************************
 Here im cutting-pasting key but..
*****************************************************************/

* R W C Mana:Burning>
*Koren the Dwarf* has arrived from the south.
*a Dwarf* has arrived from the south.
*a Man* has arrived from the south riding a horse of the Rohirrim.

/********************************************************************
 Goddam! AGAIN!?, so fast?, they port or what?, damnit, go with your 
 puke-wifes, sure they are bored and waiting for you... 
*********************************************************************/

* R W C Mana:Burning>cwatch ytsmispasub 
f
s

/******************************************************************
 Next paragraph happened 30x in last 10 min. :)
 We can call it UBNWE (Usual Black Numenorian Wimp Escape)
*******************************************************************/

You feel yourself exposed.
*a Man* crushes your right leg and tickles it.
cast 'watch room' ytsmispasub 
Impossible! 
You can't concentrate enough.
*Koren the Dwarf* tries to smite you, but your parry is successful.
You try to slash *a Man*, but he parries successfully.

* R W C HP:Fine Mana:Burning *a Man*:Healthy>
You flee head over heels.
You can't go into deep water!
PANIC! 
You couldn't escape!

* R W C HP:Fine Mana:Burning *a Man*:Healthy>No way! 
You are fighting for your life!
A boar tries to hit you, but your parry is successful.

* R W C HP:Fine Mana:Burning *a Man*:Healthy>s

You flee head over heels.
You can't go into deep water!
Haudh-en-Morgwaith
Exits: North South West.

* R W C HP:Fine Mana:Burning>s
An Old Field
Exits: North East South West.

* R W C HP:Fine Mana:Burning>Hollin Road
Exits: North =East= =West=.
You suddenly notice a Dunlending hunter.

* R W C HP:Fine Mana:Burning>e
Hollin Road
Exits: North =East= =West=.

* R W C HP:Fine Mana:Burning>e
Hollin Road
Exits: North =East= South =West=.

* R W C HP:Fine Mana:Burning>e
e
Hollin Road
Exits: North =East= South =West=.

* R W C HP:Fine Mana:Burning>Hollin Road
Exits: =East= South =West=.

* R W C HP:Fine Mana:Burning>e
Hollin Road
Exits: North =East= South =West=.

* R W C HP:Fine Mana:Burning>e
Hollin Road
Exits: =East= South =West=.

* R W C HP:Fine Mana:Burning>e
North of the Stepping Stones
Exits: =North= East South =West=.

* R W C HP:Fine Mana:Burning>n
e
Hollin Road
Exits: =East= =South=.

* R W C HP:Fine Mana:Burning Move:Tired>Hollin Road
Exits: =North= East South =West=.

* R W C HP:Fine Mana:Burning Move:Tired>n
e
Hollin Road
Exits: =East= =South=.

* R W C HP:Fine Mana:Burning Move:Tired>Hollin Road
Exits: =North= East South =West=.

* R W C HP:Fine Mana:Burning Move:Tired>n
Hollin Road
Exits: North =East= =South=.

* R W C HP:Fine Mana:Burning Move:Tired>n
Hollin Moor
Exits: East South West.

* R W C HP:Fine Mana:Burning Move:Tired>e
Rolling Moorland
A bright green holly bush is growing here.
Exits: East South West.

* R W C HP:Fine Mana:Burning Move:Tired>e
Bend in the Hollin Road
Exits: =East= =South= West.

* R W C HP:Fine Mana:Burning Move:Tired>e
Hollin Road
Exits: =East= South =West=.

* R W C HP:Fine Mana:Burning Move:Tired>e
e
Hollin Road
Exits: =East= South =West=.

* R W C HP:Fine Mana:Burning Move:Tired>Hollin Road
A sturdy pack horse is standing here.
Exits: North =East= South =West=.

* R W C HP:Fine Mana:Burning Move:Tired>e
e
Hollin Road
Exits: =North= East South =West=.

* R W C HP:Fine Mana:Burning Move:Tired>Lonely Hill
Exits: North South West.

* R W C HP:Fine Mana:Burning Move:Tired>
A horse has arrived from the south.

/******************************************************************
 Lets move dunland again and do time.
 Maybe i find something fun to do with those puke-bots
*******************************************************************/

* R W C HP:Fine Mana:Burning Move:Tired>s
s
Ford in the Sirannon
Clusters of slender stems and tall leaves thrive in the mud and shallows.
A heron is stalking the area, looking for fishes.
Exits: North East South West.

* R W C HP:Fine Mana:Burning Move:Tired>Trail Among the Plains
Exits: North East South West.

* R W C HP:Fine Mana:Burning Move:Tired>s
s
Trail in Light Forest
A woodpecker is here, tapping on a tree.
Exits: North East South West.

* R W C HP:Fine Mana:Burning Move:Tired>e
Trail in the Hills
Exits: North East South West.

* R W C HP:Fine Mana:Burning Move:Tired>Trail in Light Forest
Exits: North East South West.

* R W C HP:Fine Mana:Burning Move:Tired>
A partridge has arrived from the north.

* R W C HP:Fine Mana:Burning Move:Tired>nar anyone wants a 4 puke gr?

Saving Hate.

* R W C HP:Fine Mana:Burning Move:Tired>s
Ok.

* R W C HP:Fine Mana:Burning Move:Tired>Grasslands
A shallow pond is here, tinted green with algae.
A bull stands here, calmly looking around.
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
A lone hawk soars high above you.
Exits: North East South West.

/**************************************************************
 Now i got it!. The sweet smell of the cows have clean my mind.
 I can use those (seemed to me) clueless pukes to test one of 
 the most ancient BN powers. The 'Stay-Like-Stupid' tactic!.
 I will explain it later. Now, go back to the action. 
***************************************************************/


* R W C HP:Fine Mana:Burning Move:Tired>s
Grasslands Beside a Palisade
Exits: North South West.
You suddenly notice a lynx.

* R W C HP:Fine Mana:Burning Move:Tired>nar they hunt me everywhere
Ok.

* R W C HP:Fine Move:Tired>s
Near a Village
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.

* R W C HP:Fine Move:Tired>s
Grassy Plains of Hollin
Exits: North East South West.

* R W C HP:Fine Move:Tired>cbob
-cast 'breath'
You start to concentrate...

\|/-\|/-s
\|/-\An energy begins to flow within your legs as your body becomes lighter.

* R W C HP:Fine Mana:Burning>Grassy Plains of Hollin
Exits: North East South West.

* R W C HP:Fine Mana:Burning>s
s
Sloping, Grassy Plains
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.

* R W C HP:Fine Mana:Burning>Sloping, Grassy Plains
Exits: North East South West.

* R W C HP:Fine Mana:Burning>s
Grassy Hill Overlooking the River
Exits: North East South West.

* R W C HP:Fine Mana:Burning>s
You can't go into deep water!

* R W C HP:Fine Mana:Burning>w
You can't go into deep water!

* R W C HP:Fine Mana:Burning>n
n
Sloping, Grassy Plains
Exits: North East South West.

* R W C HP:Fine Mana:Burning>w
Sloping, Grassy Plains
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.

* R W C HP:Fine Mana:Burning>w
s
Grassy Plains
A grey wolf is here, snarling aggressively.
Exits: North East South West.

* R W C HP:Fine Mana:Burning>w

/******************************************************************
 Ok, after the last 'south' command passed betwen 10-15 seconds   
 Many of you, pagans, people of cute mind, will think it was the  
 combo phonecall-connectioncrash (yeah, my connection crashes when 
 someone calls me at phone but... wtf, call Telefonica if u want to 
 know why.

 Only the most mighty BNs know what im really doing. Its the       
 Stay-Like_Stupid powerfull tactic!. Now im staying in air, one metter
 over the ground, concentrating in my mind all the energy of the 4 basic 
 elements of nature, the 3 primare colors and the smell of the cows (that 
 we saw before). If i can concentrate enough, all my defensive stats will 
 raise 1000x. Even a Balrog can it me know. I'm god.
**********************************************************************/

*Koren the Dwarf* has arrived from the east.
*a Dwarf* has arrived from the east.
*a Man* has arrived from the east riding a horse of the Rohirrim.

/**********************************************************************
 Here they are, lets show how effective is the Stay-Like-Stupid tactic.
 Notice that the next is not a UBNWE paragraph. Thats the proof, im not 
 a wimp and i will show pukes how the influence of Sauron makes me 
 immortal.
***********************************************************************/

* R W C Mana:Burning>
*Koren the Dwarf* tries to smite you, but your parry is successful.
// see :)
*Koren the Dwarf* swiftly dodges your attempt to slash him.

* R W C Mana:Burning *Koren the Dwarf*:Healthy>
You swiftly dodge *a Man*'s attempt to crush you.

// i rock or no? BN PAUA! :)

* R W C Mana:Burning *Koren the Dwarf*:Healthy>No way! 
You are fighting for your life!

* R W C Mana:Burning *Koren the Dwarf*:Healthy>No way! 
You are fighting for your life!

* R W C Mana:Burning *Koren the Dwarf*:Healthy>
You dodge a bash from *Koren the Dwarf* who loses his balance and falls.

// Ancient BN powers, dont forgot it, little bn student

You barely slash *Koren the Dwarf*'s right foot and tickle it.

* R W C Mana:Burning *Koren the Dwarf*:Fine>
A grey wolf leaves west.

* R W C Mana:Burning *Koren the Dwarf*:Fine>
*a Dwarf* utters the word 'pabraw'
*a Dwarf* raises his voice and calls great pain upon you.
That really HURT!

* R W C HP:Hurt Mana:Burning *Koren the Dwarf*:Fine>
*a Dwarf* utters the word 'pabraw'
*a Dwarf* raises his voice and calls great pain upon you.
That really HURT!
You swiftly dodge *Koren the Dwarf*'s attempt to smite you.

* R W C HP:Wounded Mana:Burning *Koren the Dwarf*:Fine>
*a Man* sends you sprawling with a powerful bash.

/***************************************************************
 ack, after all they broke the cosmic shield who protects me.
 But no way, i can still stay. My mind is not broken, the shadow
 of Stay-Like-Stupid support my soul.
*****************************************************************/

* R W C HP:Wounded Mana:Burning *Koren the Dwarf*:Fine>
*a Dwarf* utters the word 'pabraw'
*a Dwarf* raises his voice and calls great pain upon you.
You wish that your wounds would stop BLEEDING so much!

* R W C HP:Bad Mana:Burning *Koren the Dwarf*:Fine>
Your head stops stinging.
You flee head over heels.

/**********************************************************************
 NOOOOOO. FUCK. I lossed concentration. I cant domain that power enough.
 No, no. Dont leave. I can stay. The mind is powerfull than the substance.
 I try again. Persistence is the key.
***********************************************************************/

Sloping, Grassy Plains
Exits: North East South West.

* R W C HP:Bad Mana:Burning>
*Koren the Dwarf* has arrived from the west.
*a Dwarf* has arrived from the west.
*a Man* has arrived from the west riding a horse of the Rohirrim.

/***********************************************************************
 I was wrong. I though they were clueless, but Koren is more inteligent
 that it seemed at first. Some other will think i was linkless, but he 
 noticed i was using strange ancient tactics so he attacked again
***********************************************************************/


* R W C HP:Bad Mana:Burning>
*Koren the Dwarf* quickly approaches, trying to smite you.
*a Dwarf* stops using a bejewelled oak staff.
*a Dwarf* confidently draws a two-handed sword.
*Koren the Dwarf* swiftly dodges your attempt to slash him.

* R W C HP:Bad Mana:Burning *Koren the Dwarf*:Fine>
*a Dwarf* puts a bejewelled oak staff in a leather backpack.
You flee head over heels.

/************************************************************
 NoOoOoOoOoO :(((((((((((((((((((
 UBNWE again no!!!! :(((((((((((
 I cant control it, damnit.
 Fuck, i try it again. I cant losse, i know.
************************************************************/

Grassy Plains
Exits: North East South West.

* R W C HP:Bad Mana:Burning>
*Koren the Dwarf* has arrived from the east.
*a Dwarf* has arrived from the east.
*a Man* has arrived from the east riding a horse of the Rohirrim.

* R W C HP:Bad Mana:Burning>
You feel less protected.
*a Dwarf* smites your right hand hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* R W C HP:Awful Mana:Burning *a Dwarf*:Healthy>
*a Man* crushes your right hand extremely hard and shatters it.
You are incapacitated and will slowly die, if not aided.

* W C HP:Dying Mana:Burning *a Dwarf*:Healthy>

You are dead! Sorry...

/***************************************************
 Maybe i can losse
****************************************************/

o W C HP:Awful Mana:Burning>
Alas, you realize that yet again the mighty knowledge of drowned Nmenor has
been lost... Despair settles on you.


/******************************************************************
 Learn about it little BN. The ancient powers are mighty, but are 
 dangerous if u dont know how to control them. But you are young.
 Keep studing and make sure you will be unkilliable if u can concentrate
 enough to control a 1/100000 part of our ancient knowledge
********************************************************************
Top of Page Down to last comment


Kostihryz2001-10-21 21:49:41
*grovel Hate* ... comf tho :P
Uzbad2001-10-21 22:06:48
Sorry about that one :( I really didn't see if you were failing flees or not, but i know it's quite possible to eat a bash with the new flee (done-that-been-there). Also we were really anxious because you should have been moveless already, damn power-bn :P
Zoone2001-10-21 22:08:04
hilarious comments! reminds me of douglas adams' 'hitchhiker's guide' "trilogy"!
Melinda2001-10-21 22:08:49
157 maxhps and 122 mana?! :-) What kind of stats do u got, seems even suckier than mine :/
Fredde2001-10-21 22:13:42
pfft! you should have 151 hps and 137 mana as bn if you dont suck!
Rogon2001-10-21 22:25:25
I think you just went afk, silly fool! Koren thought he had you exhausted and manaless from running around 15 minutes bobbing all the time or something, but you looked like you had mana enough for a few more bobs :p
Uzbad2001-10-21 22:36:54
I doubt he had gone afk there after that hunt :) But after thinking "cast quick 'harm' hate" for 15 mins, it's hard to tune yourself to something else in 1 bash time...
Skald2001-10-21 22:42:47
I had the honour of fighting Hate twice today, and I have to say this one Has Got Some Balls, no matter what stats. Got me to wounded in no time. Unlike some *cough cough* other BN legends who decide to hide in Khuzurpack instead...
Mulefoot2001-10-21 22:44:30
Well now you know that your quick harms do hurt Uzbad.
hate2001-10-21 23:34:27
Bah... other darkies were busy so 'plan' was just move around and around and around...
I will not retreat so it will be a victory if they leave me bored (its the point, THEY left bored, i stay :P).
But np, it happens to me a lot, if i get a phonecall i loss link without linkless flag. It happens to me every day... sometimes there arent pukes... sometimes there are.

Timofonica sucks.
Keiko2001-10-21 23:35:57
U forgot to laf. Da Awful Oval ov Annatar (as I calls it) gets easily dissolved by obsession if ye fail da Banishment. But as I sees it, the Daemon Telefonicus is displeased and demands a sacrafice. Ye know where to find an Altar and a Goat.
David2001-10-22 00:03:23
Hate, can you hear it when someone calls while you are already talking on the telephone?.. i think thats what breaks the internet line.. you can maybe disable that.. (atleast you can in sweden) =P
Bilin2001-10-22 00:03:26
Hate : are you sure that isn't call waiting messing up your line ?
hate2001-10-22 00:18:56
I try to explain it. Two feaures of Telefonica (as we call Timofonica) is the 'autoanswer' and 'two lines'.
Its, if we are talking at phone when someone calls we heard 5 phones tones before autoanswer... answers.
If u are connected, u loss connection (not loss, but it freezes) till 5 tones pass.
I know someone is calling cos the letters RT freeze in my modem ( i can turn off phone
and answer, but it tooks much time that wait the 5 tones :P).
Of cos i can dissable those features calling Timofonica, but im not alone at home, and some
here wants those features.
nazalbeth2001-10-22 02:16:45
159 hps and 139 mana here :P And Hate, if you continue making so good commented logs, I will take my hat off before you. Basically, this was a usual boring linklessdeath whinelog. But you turned it into a GREAT 5 star log. Keep it up!
hate2001-10-22 02:39:11
Oh shit, finally you discovered me. It was a whine log :P
Unknown2001-10-22 04:05:28
You can disable call waiting on a per-call basis using a dialing prefix.
Unknown2001-10-22 04:05:46
At least you can in the more civilized portions of the world.
Unknown2001-10-22 04:28:17
I usually like funny comments, but I must be alone in thinking the comments
in this log were not really funny at all, and seemed like 'forced humor' that
a clown wouldnt even laugh at. Oh well
Ecko2001-10-22 04:59:49
Is uzbad stupid? why would a bn with bob spell be moveless ever?
Crackle2001-10-22 05:14:42
Nod david, it's usually *70 before the number in US (or in every city I've lived in here, would probably be different for spain but just check the phone book or call the company), it disables all tones period during call. Sometimes you have to wait a moment for a dialtone afterwards - it's not too hard to get your modem to wait automatically, but if all else fails you can just do it manually from the phone before you dial in :)
hehe2001-10-22 06:07:41
hehe
Ainagul2001-10-22 09:45:06
I had same problem - someone called and connection crashed then. Reason: I had "knocking"-service activated. After I turned it off all is OK.
Uzbad2001-10-22 10:05:02
Ecko: because mana runs out too eventually? And we were chasing with 2 cleric bobbers (not to mention dwarf moves beat bn moves anyway). I wonder how many of the people calling others stupid would have noticed the little bn being linkless themselves...
Uzbad2001-10-22 10:13:34
Oh, Hate, i'm part-warrior and even I have more mana than you :P
Lerbic2001-10-22 10:15:10
I was the other *dwarf* that was in the group of 4 you met originally, I got hit by mobs and left behind, then lost link myself for some 20/30 mins whn my ISP went down.
I consider myself lucky to be alive when I reconnected.
Not sure why I made this comment, its not really important!!
Uzbad2001-10-22 10:37:31
Oh, forgot to mention before: i loved your commenting... Maybe you could try those tactics more often to get us some more fun reading material :) P.S. Did you notice that the only negative comments are from unknowns? :P
Tiamat2001-10-22 11:22:00
dear uzbad, don't you think it's a little weird that hate just stands there, doing absolutely nothing, no casting (which is pretty usual for a caster), and no fleeing the whole time? what's that shit about failing flees anyway? he didn't fail a single flee before that 2.bash (yeah, second, casters don't eat bashes when soloing vs 3, he ate 2 (1 failed and 1 succeeded), I sure as hell could've figured he was ld
Tiamat2001-10-22 11:22:21
)
Uzbad2001-10-22 11:39:50
In the spam i could not SEE if he was failing flees or not, i thought he WAS because as you say, bns don't usually just stand there. Of course it's easy to see all that from a log, but when it actually happens it's goes a bit faster. And as you see the bashes came from different people, so it wasn't 2 full bash-times he was standing there. The whole log up the the point where he got bashed was 2 staff-puke-quick-harms long. I'm really sorry i didn't check scrollback in fight to see if he failed any flees or not.
Lefali2001-10-22 12:27:02
I would stay like stupid also if the smell of cows would hit me :)
Porien2001-10-22 12:36:10
For stupid uzbad - you have no chance to get mage in open without poisons with one hitter. Or if he's stupid. Or you are stupid enuff to kill him in freeze/linkloss.
Wryak2001-10-22 14:07:23
Trying to make a legend bn moveless in dunland? hello girls, what planet are you from?
Mandor2001-10-22 15:48:31
Ermh, you were linkless?
How come you managed to log it?
Uzbad@Porien2001-10-22 17:00:15
Example from ealier that day:
* W C HP:Fine Mana:Hot>
Koren leaves south.
A Field of Dry Grass
*Morhol the Black N·men≤rean* is here searching for something, riding a
mountain mule.

* W C HP:Fine Mana:Hot>
You start to concentrate...
Koren tries to smite *Morhol the Black N·men≤rean*, but he parries
successfully.
*Morhol the Black N·men≤rean* barely slashes Koren's body and tickles it.

*Morhol the Black N·men≤rean* panics, but can't stop fighting to flee.


Ok.
As you call on ancient powers, *Morhol the Black N·men≤rean* twists in great
pain.

* W C HP:Fine Mana:Warm>

*Morhol the Black N·men≤rean* panics, but can't stop fighting to flee.

*Morhol the Black N·men≤rean* lightly slashes Koren's head and tickles it.


As you call on ancient powers, *Morhol the Black N·men≤rean* twists in great
pain.

* W C HP:Fine Mana:Cold>
Alas, not enough mana flows through you...
*Morhol the Black N·men≤rean* panics, but can't stop fighting to flee.

* W C HP:Fine Mana:Cold>
*Morhol the Black N·men≤rean* panics, and attempts to flee.
*Morhol the Black N·men≤rean* leaves south riding a mountain mule.
Uzbad2001-10-22 17:02:56
Sorry it looks messy, but if you try hard you can count 2 quickharms (same as in the log above) and 3 failed flees in there. This is what i thought was going on when we killed Hate... If you want a clearer version of the piece above I can mail it to you personally.
Alexander2001-10-22 17:43:25
Koren/in narrated about you running 4 mounts ehxausted w/o having mana to bob
any of them. Now, listen to that comment and think for a while.
Hate2001-10-22 18:20:00
1) I dont flame any group who kills someone without linkless flag. I think its hard to see. If someone have some responsability is the leader of group, who follow the linkdead... but never the followers of leader, they just spam.
2) To Mandor. Is not exactly a connection loss. Your link just get 'freezed' or 'holded' till caller stops... calling :P
Mandor2001-10-22 19:57:01
if you get freezes, why dont you use linkdrop?
when I pk, I always has it on 10 sec, or 20 sec.
atleast you'll get flag and enemies wont think you are moveless
Uzbad2001-10-22 20:16:36
Mandor has a point there... With flag you would have been safe.
Zver2001-10-23 05:39:42
hehe, thats the first time i see 2 whine logs in 1.
all thanks to Uzbad.
morhol2001-10-23 13:37:00
well my stats arent good enough to be good example of bn flee skill (especialy with canoe and when u are bashed). but why u show this?. to bad i'm named now hehe and i dodged korens smitin well *wink*
Uzbad2001-10-23 16:13:12
I have no idea about Hate's stats i just wanted to show that bns CAN fail flees (in which case they DO stand still). I didn't see if hate failed any and i figured he did, that's why i didn't break my spells. Anyway we had already met Hate some 6 times and sooner or later he was going to fail some flees even if he has maxdex, that's what i was waiting for...
groller2001-11-27 02:27:45
u know wut unknown... die!!! i loved every one of hate's logs. u may not find humor, but most of mumers do
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