Just a small fight
posted by Belemoth
2001-11-15 19:26:31
<- Back Down to comments Down to last comment
You see in log...
Sorry for the beginning of the log cut off, but my scrollback wasn't long enough.
It starts pretty beginning of the fight on drawbridge in old fornost.
Glaze was totally eqless with his jagged-edged scimitar and plain, i was low fine,
atleast silm had enough mana.

4 pukes (Zubr, Dwarf, Elf and Stampe) on us fighting



* R W C HP:Fine Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
*Stampe the Harfoot Hobbit* intercepts Glaze's blow.
*Stampe the Harfoot Hobbit* avoids being bashed by Glaze who loses his balance and falls.
*Zubr the Dwarf* slashes your right leg extremely hard.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
Glaze stops resting, and clambers on his feet.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
Silm utters the word 'pabraw'
*a Dwarf* pounds your right foot extremely hard.  (Buffing with warsword is no fun)

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
Your head stops stinging.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>bash
stand
Do you not consider fighting as standing?

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>bash
stand
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
*a Dwarf* has arrived from the west.
*Stampe the Harfoot Hobbit* avoids being bashed by Glaze who loses his balance and falls.
*Zubr the Dwarf* sends you sprawling with a powerful bash.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
*Zubr the Dwarf* slashes your left arm extremely hard.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Healthy>
Glaze strongly slashes *Stampe the Harfoot Hobbit*'s right arm and tickles it.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*Stampe the Harfoot Hobbit* slashes your right hand extremely hard.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
Glaze stops resting, and clambers on his feet.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
Silm utters the word 'pabraw'

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*Zubr the Dwarf* strongly slashes your body and tickles it.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*a Dwarf* leaves east.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*Stampe the Harfoot Hobbit* avoids being bashed by Glaze who loses his balance and falls.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*Stampe the Harfoot Hobbit* slashes your right arm and tickles it.

Your head stops stinging.
You smite *Stampe the Harfoot Hobbit*'s right leg extremely hard.

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>Do you not consider fighting as standing?

* R W C HP:Hurt Mana:Warm *Stampe the Harfoot Hobbit*:Fine>Silm utters the word 'pabraw'

Glaze stops resting, and clambers on his feet.

*Stampe the Harfoot Hobbit* slashes your right foot and tickles it.

* R W C HP:Wounded Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*Zubr the Dwarf* sends you sprawling with a powerful bash.

* R W C HP:Wounded Mana:Warm *Stampe the Harfoot Hobbit*:Fine>dism

*Zubr the Dwarf* slashes your left hand extremely hard.
You feel a strong ache there!

* R W C HP:Wounded Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
Silm utters the word 'pabraw'
You try to flee, but cannot!

* R W C HP:Wounded Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
*Stampe the Harfoot Hobbit* slashes your right hand hard.

* R W C HP:Wounded Mana:Warm *Stampe the Harfoot Hobbit*:Fine>
Your head stops stinging.
You flee head over heels.
Below the Drawbridge
A black snake is here, fighting *an Elf*.
A black snake is here, fighting *an Elf*.
*an Elf* is here, fighting a black snake.
Exits: North.

* R W C HP:Wounded Mana:Warm>
You are already standing.
A black snake lightly hits *an Elf*'s left arm and tickles it.

* R W C HP:Wounded Mana:Warm>Bash what or whom?
*an Elf* nocks a missile in an orkish shortbow.

* R W C HP:Wounded Mana:Warm>
You are already standing.

* R W C HP:Wounded Mana:Warm>
You stop riding a hungry warg.

* W C HP:Wounded Mana:Warm>dism

*Zubr the Dwarf* has suddenly arrived.

* W C HP:Wounded Mana:Warm>
You are not riding.
*an Elf* shoots a black snake's body extremely hard and shatters it.
Your blood freezes as you hear a black snake's death cry.
A black snake is dead! R.I.P.
get coins corpse

* W C HP:Wounded Mana:Warm>
You can't find a coins in the corpse.
*an Elf* closes the rubble.

* W C HP:Wounded Mana:Warm>le
lead
A hungry warg starts following you.

* W C HP:Wounded Mana:Warm>n

*Zubr the Dwarf* slashes your body very hard.
You feel a strong ache there!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Wounded>No way! 
You are fighting for your life!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Wounded>n
le                  (NOW IM TYPING LEAD MANY TIMES INSTEAD OF OPEN RUBBLE)
flee
No way! 
You are fighting for your life!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Wounded>le
flee
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Wounded>le
flee
You are already attempting to flee!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Wounded>le
flee
le
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Wounded>flee
le
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!
You smite *Zubr the Dwarf*'s left arm extremely hard and shatter it.

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>flee  (NOW I SEE THAT IM NOT THE ONLY ONE BEATEN)
le
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>flee
le
You are already attempting to flee!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>flee
le
lead
No way! 
You are fighting for your life!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>le
flee
You are already attempting to flee!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>le
le
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>le
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>le
le
* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>
lead
No way! 
You are fighting for your life!
*Zubr the Dwarf* sends you sprawling with a powerful bash.

le
* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>le
op rubble

*Zubr the Dwarf* slashes your left hand extremely hard.

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>
Your head stops stinging.
PANIC! 
You can't quit the fight!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>
You are already attempting to flee!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>op rubble
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>
You are already attempting to flee!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
lead
No way! 
You are fighting for your life!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
You are already attempting to flee!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
You are already attempting to flee!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>lead
No way! 
You are fighting for your life!
*an Elf* strongly shoots your right leg.

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
lead
No way! 
You are fighting for your life!
*an Elf* nocks a missile in an orkish shortbow.

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>lead
No way! 
You are fighting for your life!
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>bash
stand
lead
No way! 
You are fighting for your life!

* W C HP:Wounded Mana:Warm *Zubr the Dwarf*:Bad>
Ok.
You flee head over heels.
The Guards' Quarters
Exits: Up.

o W C HP:Bad Mana:Warm>bash
stand
You don't see any rubble here.

o W C HP:Bad Mana:Warm>u
Bash what or whom?
Ursula narrates 'MOI!'

o W C HP:Bad Mana:Warm>
You are already standing.

o W C HP:Bad Mana:Warm>Bash what or whom?

o W C HP:Bad Mana:Warm>
You are already standing.

o W C HP:Bad Mana:Warm>*Zubr the Dwarf* has suddenly arrived.
Bash what or whom?

* W C HP:Bad Mana:Warm>
You are already standing.

* W C HP:Bad Mana:Warm>Bash what or whom?

* W C HP:Bad Mana:Warm>
You are already standing.
*Zubr the Dwarf* leaves up.

o W C HP:Bad Mana:Warm>Bash what or whom?

o W C HP:Bad Mana:Warm>
You are already standing.

o W C HP:Bad Mana:Warm>Bash what or whom?

o W C HP:Bad Mana:Warm>
You are already standing.

o W C HP:Bad Mana:Warm>Bash what or whom?

o W C HP:Bad Mana:Warm>
You are already standing.

o W C HP:Bad Mana:Warm>Bash what or whom?

o W C HP:Bad Mana:Warm>
You are already standing.

o W C HP:Bad Mana:Warm>The Room of the Gate Guards
A falchion lies on the ground.
A small wooden shield is on the ground.
*Zubr the Dwarf* is standing here.
Exits: South Up Down.

* W C HP:Bad Mana:Warm>s
Inside the Gates
Exits: North =East= =West=.

o W C HP:Bad Mana:Warm>e
e
Road inside the Walls
Exits: =East= =West=.

* W C HP:Bad Mana:Warm>Road inside the Walls
Exits: =West= =Up=.

* W C HP:Bad Mana:Warm>100
cha wimp 100
Wimpy set to: 100

* W C HP:Bad Mana:Warm>narr zubr
Ok.

* W C HP:Bad Mana:Warm>cs
cast 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

* W C HP:Wounded Mana:Warm>Silm has arrived from the west riding a hungry warg.
cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.  (NOW DWARF MUST DIE!)

* W C HP:Wounded Mana:Cold>w
k *dwarf*
Road inside the Walls
Exits: =East= =West=.

* W C HP:Wounded Mana:Cold>w
They aren't here.

* W C HP:Wounded Mana:Cold>k *dwarf*
Inside the Gates
Exits: North =East= =West=.

o W C HP:Wounded Mana:Cold>w
k *dwarf*
They aren't here.

o W C HP:Wounded Mana:Cold>On the Castle's Drawbridge
*Zubr the Dwarf* is standing here.
*Stampe the Harfoot Hobbit* is standing here searching for tracks.
Exits: =East= =West= Down.

* W C HP:Wounded Mana:Cold>
You smite *Zubr the Dwarf*'s body extremely hard and shatter it.
*Zubr the Dwarf* slashes your right foot hard.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Bad>
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves east.

* W C HP:Bad Mana:Cold>
*Stampe the Harfoot Hobbit* slashes your head.

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>flee
*Zubr the Dwarf* has arrived from the east.
PANIC! 
You can't quit the fight!

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>
Glaze has arrived from the west riding a hungry warg.

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>
You flee head over heels.
Inside the Gates
Exits: North =East= =West=.

o W C HP:Bad Mana:Cold>e
k *dwarf*
Road inside the Walls
Exits: =East= =West=.

* W C HP:Bad Mana:Cold>They aren't here.

* W C HP:Bad Mana:Cold>w
Inside the Gates
Exits: North =East= =West=.

o W C HP:Bad Mana:Cold>50
cha wimp 50
Wimpy set to: 50

o W C HP:Bad Mana:Cold>w
k *dwarf*
On the Castle's Drawbridge
*Stampe the Harfoot Hobbit* is here, fighting Silm.
Silm is here, riding a hungry warg, fighting *Stampe the Harfoot Hobbit*.
*Zubr the Dwarf* is here, fighting Silm.
Exits: =East= =West= Down.

* W C HP:Bad Mana:Cold>
You smite *Zubr the Dwarf*'s right foot extremely hard and shatter it.

 (i DO HIT HARD WHEN I SEE BLOOD)

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Awful Silm:Fine>k *dwarf*
You're already fighting!

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Awful Silm:Fine>k *dwarf*
You're already fighting!

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Awful Silm:Fine>k *dwarf*
You're already fighting!
Silm leaves east riding a hungry warg.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Awful>k *dwarf*

*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves west.

* W C HP:Bad Mana:Cold>They aren't here.

* W C HP:Bad Mana:Cold>
*Stampe the Harfoot Hobbit* quickly approaches, trying to slash you.

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>w
k *dwarf*
No way! 
You are fighting for your life!

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>w
k *dwarf*
* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>
*Zubr the Dwarf* has arrived from the west.
Alas! 
You failed to reach him through the melee.

flee
* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>
*Zubr the Dwarf* leaves down.


* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>
*Stampe the Harfoot Hobbit* slashes your right arm.

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>No way! 
You are fighting for your life!

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>They aren't here.

* W C HP:Bad Mana:Cold *Stampe the Harfoot Hobbit*:Fine>
You flee head over heels.
Inside the Gates
Silm is here, riding a hungry warg.
Exits: North =East= =West=.

o W C HP:Bad Mana:Cold>o W C HP:Bad Mana:Cold>
Silm leaves west riding a hungry warg.

o W C HP:Bad Mana:Cold>w

*Waldo the Dwarf* has arrived from the north.  (BACKUP?)

o W C HP:Bad Mana:Cold>k *dwarf*
On the Castle's Drawbridge
*Stampe the Harfoot Hobbit* is here, fighting Silm.
Silm is here, riding a hungry warg, fighting *Stampe the Harfoot Hobbit*.
Exits: =East= =West= Down.

* W C HP:Bad Mana:Cold>They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
w
k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
Sloping Path to the Old Castle
Exits: =East= =West=.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>e
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
On the Castle's Drawbridge
Silm is here, riding a hungry warg.
Exits: =East= =West= Down.

* W C HP:Bad Mana:Cold>They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.
Silm leaves west riding a hungry warg.

* W C HP:Bad Mana:Cold>They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>k *dwarf*
They aren't here.

* W C HP:Bad Mana:Cold>
Silm has arrived from the west riding a hungry warg.

* W C HP:Bad Mana:Cold>d
k *dwarf*
Below the Drawbridge
The corpse of a black snake is lying here.
The corpse of a black snake is lying here.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Glaze is here, riding a hungry warg, fighting *Stampe the Harfoot Hobbit*.
*Zubr the Dwarf* is here, fighting Glaze.
*Stampe the Harfoot Hobbit* is here, fighting Glaze.
Exits: North.
*Stampe the Harfoot Hobbit* closes the rubble.
*Stampe the Harfoot Hobbit* slashes Glaze's head hard and tickles it.

(SORRY GLAZE, I HAVE NO IDEA HOW U DIED BUT I SEE ONLY TICKLING HERE)

* W C HP:Bad Mana:Cold>Glaze opens the rubble.
You smite *Zubr the Dwarf*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
*Zubr the Dwarf* is mortally wounded and will die soon if not aided.
*Stampe the Harfoot Hobbit* closes the rubble.
Glaze panics, and attempts to flee.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
Glaze opens the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.
Glaze panics, and attempts to flee.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>op rubble

Glaze opens the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>It's already open!
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
Glaze opens the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

*Stampe the Harfoot Hobbit* closes the rubble.
Glaze opens the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>get all corpse
You can't find anything in the corpse.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>
Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

Glaze lightly slashes *Stampe the Harfoot Hobbit*'s right foot and tickles it.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>get all corpse
You can't find anything in the corpse.
Silm dismounts from a hungry warg, and stops riding it.
Glaze opens the rubble.
Glaze panics, and attempts to flee.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>Silm opens the rubble.
get all corpse
You can't find anything in the corpse.
*Stampe the Harfoot Hobbit* closes the rubble.
Glaze opens the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>Glaze opens the rubble.
get all corpse
You can't find anything in the corpse.
Glaze panics, but can't stop fighting to flee.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga
get all corpse
You can't find anything in the corpse.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

*an Elf* nocks a missile in an orkish shortbow.
Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>Silm opens the rubble.
get all corpse
You can't find anything in the corpse.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

*Stampe the Harfoot Hobbit* closes the rubble.
Glaze opens the rubble.
Glaze panics, but can't stop fighting to flee.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>*Stampe the Harfoot Hobbit* closes the rubble.
get all corpse
You can't find anything in the corpse.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga

Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold *Zubr the Dwarf*:Dying Glaze:Hurt>ga
get all corpse
You can't find anything in the corpse.
*an Elf* nocks a missile in an orkish shortbow.
You smite *Zubr the Dwarf*'s left foot extremely hard and shatter it.
You feel more experienced.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *Zubr the Dwarf*'s death cry.
*Zubr the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Zubr the Dwarf*.
Glaze slashes *Stampe the Harfoot Hobbit*'s left foot and tickles it.

* W C HP:Bad Mana:Cold>Silm opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.
get all corpse
The icy grasp of a shadow blocks your attempt!
Glaze panics, and attempts to flee.

(NO LOOT THIS TIME)

* W C HP:Bad Mana:Cold>
Glaze opens the rubble.
*Stampe the Harfoot Hobbit* slashes Glaze's right arm hard and tickles it.

* W C HP:Bad Mana:Cold>
*Stampe the Harfoot Hobbit* closes the rubble.
Glaze opens the rubble.
Glaze panics, and attempts to flee.

* W C HP:Bad Mana:Cold>
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold>op rubble

Glaze opens the rubble.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold>
Ok.
*an Elf* shoots Glaze's head extremely hard.
A shadow whispers 'I won't allow the looting of my fallen body!'
Glaze panics, and attempts to flee.

* W C HP:Bad Mana:Cold>n

*an Elf* nocks a missile in an orkish shortbow.
*Stampe the Harfoot Hobbit* closes the rubble.

* W C HP:Bad Mana:Cold>n
Alas, you cannot go that way...
Glaze opens the rubble.
Silm leaves north.

* W C HP:Bad Mana:Cold>n
The Guards' Quarters
Silm is standing here.
Exits: Up.

o W C HP:Bad Mana:Cold>
Alas, you cannot go that way...

o W C HP:Bad Mana:Cold>n
op rubble
n
Alas, you cannot go that way...

o W C HP:Bad Mana:Cold>op rubble
You don't see any rubble here.

o W C HP:Bad Mana:Cold>u
Silm leaves up.
Alas, you cannot go that way...

o W C HP:Bad Mana:Cold>
You don't see any rubble here.

o W C HP:Bad Mana:Cold>The Room of the Gate Guards
A falchion lies on the ground.
A small wooden shield is on the ground.
Silm is standing here.
Exits: South Up Down.

o W C HP:Bad Mana:Cold>s
Inside the Gates
Exits: North =East= =West=.

o W C HP:Bad Mana:Cold>ri
w
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

o R W C HP:Bad Mana:Cold>On the Castle's Drawbridge
Exits: =East= =West= Down.

* R W C HP:Bad Mana:Cold>w
Sloping Path to the Old Castle
Exits: =East= =West=.

* R W C HP:Bad Mana:Cold>w
Sloping Path to the Old Castle
A moneybag made of rough leather is lying here.
Exits: =North= =East=.

* R W C HP:Bad Mana:Cold>
Silm mounts on a hungry warg, and begins riding it.

* R W C HP:Bad Mana:Cold>narr out
Ok.

(TO MAKE CLEAR THAT I'M NOT FIGHTING ANYMORE)

* R W C HP:Bad Mana:Cold>n
Sloping Path to the Old Castle
Exits: =North= =South=.

* R W C HP:Bad Mana:Cold>n
n
Sloping Path to the Old Castle
Exits: =North= East =South= West.

* R W C HP:Bad Mana:Cold>e
n
Silm toriseb 'lase jlaga'
Bend in the Path
Exits: North =East= =South=.

* R W C HP:Bad Mana:Cold>n
n
Ruined King's Road
A boar cub is playing here, and exploring the wide world.
Exits: =North= =East= =West=.

* R W C HP:Bad Mana:Cold>Ruined King's Road
Exits: =North= =South=.

* R W C HP:Bad Mana:Cold>Ruined King's Road
Exits: =North= =South=.

* R W C HP:Bad Mana:Cold>Ruined King's Road
Exits: North =East= =South= West.

* R W C HP:Bad Mana:Cold>narr zubr dies
Ok.

* R W C HP:Bad Mana:Cold>n
Among the Trees
A fallow deer is grazing peacefully here.
Exits: North East South West.

* R W C HP:Bad Mana:Cold>n
Oops! 
You cannot go there riding!

* R W C HP:Bad Mana:Cold>look
Among the Trees
A fallow deer is grazing peacefully here.
Silm is here, riding a hungry warg driven by you.

* R W C HP:Bad Mana:Cold>w
At the Breach in the Wall
A fallow deer is grazing peacefully here.
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East West.

* R W C HP:Bad Mana:Cold>w
Forest outside the Breach in the Wall
Exits: East West.

* R W C HP:Bad Mana:Cold>w
Green Forest
The corpse of a white wolf is lying here.
Exits: East South West.

* R W C HP:Bad Mana:Cold>w
A Small River
A squirrel scampers around here, looking for nuts from the trees.
A boar cub is playing here, and exploring the wide world.
A fierce wolverine is here, snarling at you.
Exits: North East West.

* R W C HP:Bad Mana:Cold>sa bad
emote rumbles: bad
Ok.

* R W C HP:Bad Mana:Cold>rem buckler
put buckler pack
get sword pack
wield broadsword
put sword pack
get bejewelled pack
hold bejewelled
You stop using a wooden target shield.

* R W C HP:Bad Mana:Cold>
You put a wooden target shield in a leather backpack.

* R W C HP:Bad Mana:Cold>
You get an engraved broadsword from a leather backpack.

* R W C HP:Bad Mana:Cold>
You stop using a great warsword.
You confidently wield an engraved broadsword, looking very evil-minded.

* R W C HP:Bad Mana:Cold>
You put a great warsword in a leather backpack.

* R W C HP:Bad Mana:Cold>cw
You get a bejewelled shield from a leather backpack.

* R W C HP:Bad Mana:Cold>
You fasten a bejewelled shield on your arm, becoming very impressive.

* R W C HP:Bad Mana:Cold>cha mood wimpy
Ok.

* R W C HP:Bad Mana:Cold>
A squirrel leaves east.

* R W C HP:Bad Mana:Cold>w
Silm drinks water from a water skin.
A Small River
Exits: East South.

* R W C HP:Bad Mana:Cold>e
n
A Small River
A boar cub is playing here, and exploring the wide world.
A fierce wolverine is here, snarling at you.
Exits: North East West.

* R W C HP:Bad Mana:Cold>n
A Small Bridge
Exits: North South.

* R W C HP:Bad Mana:Cold>n
A Small River
A river otter splashes playfully here.
Exits: North East South.

* R W C HP:Bad Mana:Cold>n
Green Forest
Exits: East South.

* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>e
The North Downs
Exits: East South West.

* R W C HP:Bad Mana:Cold>e
The North Downs
Exits: East South West.

* R W C HP:Bad Mana:Cold>e
The North Downs
Exits: East West.

* R W C HP:Bad Mana:Cold>e
Hills of the North Downs
Exits: East West.

* R W C HP:Bad Mana:Cold>e
Hills of the North Downs
Exits: East West.
You smell blood.
You suddenly notice a lynx.

* R W C HP:Bad Mana:Cold>e
High Hill in the North Downs
Exits: East West.

* R W C HP:Bad Mana:Cold>
Silm toriseb 'pean rentima nüüd' (MUST RENT NOW)

* R W C HP:Bad Mana:Cold>e
Ford in the North Downs
Exits: South West.

* R W C HP:Bad Mana:Cold>s
Grove of Trees
A boar cub is playing here, and exploring the wide world.
Exits: North East South.

* R W C HP:Bad Mana:Cold>s
s
Small Grove of Trees
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: North East South.

* R W C HP:Bad Mana:Cold>s
s
Outside the Walls of Fornost
A small flask has been left here on the ground.
There are two fine pelts here.
On the ground, there are two large pieces of raw meat.
A piece of raw meat is on the ground.
There are two receipts here.
Exits: North East South West.
You smell blood.
You suddenly notice a ruffian.

* R W C HP:Bad Mana:Cold>Silm sits down and rests.
Light Forest
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Tired>Edge of a Light Forest
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Tired>sa jooxen
emote rumbles: jooxen (RUNNING)
Ok.

* R W C HP:Bad Mana:Cold Move:Tired>s
Dark Forest
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

o R W C HP:Bad Mana:Cold Move:Tired>s
Dark Forest
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.

o R W C HP:Bad Mana:Cold Move:Tired>clap silm
You clap for him.

o R W C HP:Bad Mana:Cold>s
Dark Path
Exits: North East South West.

o R W C HP:Bad Mana:Cold Move:Tired>sa tanu su harmidele
emote rumbles: tanu su harmidele (THANKS TO YOUR HARMS)
Ok.

o R W C HP:Bad Mana:Warm>cs
cast 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

o R W C HP:Wounded Mana:Icy>cast 'cure light'
Alas, not enough mana flows through you...

Now silm loses link and i must spam him through 3 ranger packs
 to make his way home

FINALLY I WANT TO THANK BRAVE PUKES WHO EVENTUALLY GAVE US FIGHT
THANK YOU!
Top of Page Down to last comment


Stampe2001-11-15 19:29:14
Zubr necked Waldo necked Glovin lvl 17 and imlis lvl 21 ! ;)
glovin2001-11-15 19:37:48
im level 19
*Trigger, The S2001-11-15 19:53:51
Wow Nice triggers ! like bash ... stand ... lead ...
Can't you even write a cool script ?
Unknown2001-11-15 20:23:45
Did Glaze survive or die? Nice fight
Evan2001-11-15 20:36:13
Lol, silm and u left Glaze though it was only stampe and some little elf back in :)
Ljon2001-11-15 20:50:58
I see you also hit hard when u see linkless flag....even when person does flee 4-5 rooms without moving....you're so good Belemoth, will you teach me how to be as good as you? *envy* fucking linkless killer
Throzak2001-11-15 20:53:35
Get real Ljon? How do you have any clue about it? were u there? Trolls had him awful Belemoth came in room and hitted him incap
Ljon2001-11-15 21:01:33
In fact, yes I was there, so I do have a clue about it, stop trying to cover up for your linkless killing friends, or were you there too?
Bajsrulle2001-11-15 21:02:06
I know why glaze died! he didnt dismout! yes!!
Throzak2001-11-15 21:05:53
I was in room when trolls beated him down, noticed he was linkless narrated he was linkless and left, then I heard belemoth had incapped him, nothing to do about it, not like we are allowed to cure him
Throzak2001-11-15 21:06:32
Fun that I didn't notice you once!, or let me guess, like the puke u are u were hiding until sunrise then ran out?
Bajsrulle2001-11-15 21:06:49
btw, You should've staid in...you were 3 they were 2 you had a buffer who were hurt! FIGHT DAMN ORCS
Ljon2001-11-15 21:10:22
nope, I was there the whole fucking time, exscuse the fuck outta me for not having enough wps so you can see my name. Trolls knew he was fucking linkless when they hit him, I watched him lose link, lost link myself and when I connected he wasnt in room but was still linkless, meaning he had fled a room, they followed hit, he fled...etc etc. dont give me that too late bullshit, rules or not, you know and I know the honorable thing would have been to cure him, but I forgot, honor doesnt exist any longer. :/
Gimilzor2001-11-15 21:28:13
Curing your enemy is cheating Ljon, kill or walk away. Wise words.
Unknown2001-11-15 22:00:49
cant you post the incapping and looting of a linkless achilles instead?
Fredde2001-11-15 22:01:26
well ljon you guys killed pete linlkess from fine hps so cut the crap?
Ecko2001-11-15 22:02:16
way to wuss out on glaze...3 vs 2...and pukes spam closing...and 2 of the orcs just walk out
Ciurjano2001-11-15 22:03:12
Why would it be "honnorable" for an orc / troll / bn to cure a dwarf or any
other free race?
oh, but I forgot, role playing doesnt exist any longer. :/
Cirujano2001-11-15 22:22:11
heehee it appears that correct spelling / proof-reading dont exist any more either.
:P
darastrix2001-11-16 00:23:59
man. i thought that was honorable. no honor in linkless killing. i dont like that shit even tho happens to me all the time
OneMage2001-11-16 00:38:06
All you all bitching about killing linkless.... with the link we've had recently get over it!
Intro when u log on says play at your own risk and nobody says that you CAN"T kill linkless anyhow.
Quit whining already and play (or don't play).
Evan2001-11-16 05:23:12
Fuck yourself oneMage, ppl who loot linkless-ripped ppl are nearly as bad as linkless-killers. And we just hate You, a whiner who doesnt dare show his name !
only thing i can agree upon is sadly u may not cure incap linkless enemy. But rules are rules.
Rogon2001-11-16 06:40:10
If i accidently incapped someone then realised he was linkless, i'd cure him and to hell with the rules. Principles are more important that stupid rules. Unless it was with norsu, maybe, heh heh :))))))
Ljon2001-11-16 07:02:40
ahah, finally someone who agrees that honor is more important than rules. Surprises me not that certain people above say rules are most important, would surprise me more if some of the same people havent been caught or at least looked at for cheating in much worse ways. oh well, time to stop beating on the dead horse, although I wish some people would take a look at themselves once in a while before speaking
Khozdul2001-11-16 07:54:32
Damn, you suck stampe!
Döda han nästa gång.
Glaze2001-11-16 08:11:15
That fight seemed to last forever, I stood there spamming hoping they would come back since it was a tickle fight for a good 40 seconds. Belemoth is one of the better group leaders in this game and trust his judgement, see ya all soon :o)
Zhagrat2001-11-16 08:34:02
Well who gives a fuck what suchs unimportant invisible persons like Ljon says or thinks. Belemoth saw Achilles run past him hitted him once Achilles was awfull, prespammed and missed him returned and by that time Achilles had bleed to incap . He didnt kill him stood there and narred what to do. All told him not to cure cause would get insta demote. He didnt hit him and let him bleed to death so no EXP for him ya idiots. Only looted and that was ok to do anyway.
Cmelak2001-11-16 08:58:41
Laugh, Gimilzor talking about leaving linkless ppl, this one realy makes me laugh, as far as i know he never left anyone with flag or without alive, but he always talks about rules ;-) And realy cool are also all -fast linked dudes- comments like 'oki you died linkless, get over it and don't whine', i bet they think 'yeah, yeah, so i can kill you likless again' :P
Belemoth to Ljo2001-11-16 09:42:58
Get real man. I was spamming on Oer when i saw Achilles entering my room (probably autoflee kicked). I came back and insta hitted, fled as i saw linkless flag. Spammed around and saw that he is incapped. Waited on his incapped body for about 30 seconds before he died hoping some puke will come and spamloot him. After this we waited 5 minutes on his corpse thinking of what to do. Saw that Ajax was in, then we looted and left.
We did nothing against rules and am i an idiot if i just follow the rules. Please tell me one more thing also: "what will you do with honour if you dont exist anymore?"
Belemoth2001-11-16 09:46:23
You must understand one more thing. I NEVER kill linkless on purpose! Many pukes have thanked me for guarding them when they lose links (it happened before they changed rules tho). But it is always that people forget good things and remember the worst.
Porien2001-11-16 10:19:13
Zhagrat, dont tell shit. Most people narrated to CURE.
Porien2001-11-16 10:20:52
"What will you do with your existance without honour?" That will not be me anymore if i'll not cure incapped linkless person. Weaklings. *spit*
Achilles2001-11-16 10:40:45
I expected to come back dead, so not really a big deal (except for the gay 72 days mandos sleep I got for it). The story doesn't make sense, but who cares. If I fled linkless into your room, why didn't the people who made me flee follow and hit again? Why just incap me unless you didn't want it showing on my trophy who killed me? Not like I can recover from being incapped, and since you got that far might as well get the exp I would lose either way. As for Pete dying linkless, no offense dude, but we were ALL linkless when he died, you got the same freezes we did. Maybe set a wimpy or something next time?
Fëagil2001-11-16 11:12:38
Umm... advise troll to set wimpy when bad link? uhuh... that's would sure be SMART...
Belemoth2001-11-16 11:22:34
I saw you and hitted you only once. Next thing i was standing on your body asking people what to do. Most of them told me not to cure. I didn't hit because i did not want to get exp that lame way. About loot i can say that i was hoping that you will come back. When i saw you on as Ajax i descided to loot. You know the pukes well. 1 of them sees your corpse, loots it, and keeps his mouth shut.
Mandor2001-11-16 11:27:01
Setting wimpy as troll, when the link is shaky? no way.
Aschit2001-11-16 13:59:23
We all know linkless killing sucks ass, especially in situations where it is completely obvious (dying from full without trying to flee, eating 6 straight bashes, casters never casting in a fight, etc.). However, there are always some losers out there who will drop link when they can't win, so they have someone to blame. This has always pissed me off royally, since there are plenty of us with honestly unstable links. The more people abuse linkdropping, the more likely people are to kill linkless foes.
Aschit2001-11-16 14:02:41
What amuses me most though (re: curing/sparing/etc. linkless), is that the defense people ALWAYS use is "I'm supposed to be a (darkie, whitie) and I am supposed to kill (whities/darkies) whether the fight is fair or not!" This is the same excuse used by those who trap, overkill, etc. (although linkless killing is, IMHO, MUCH worse). Anyway, listen to the people who make those excuses, then watch the same people for a while and see if they *ever* RP in any other situation. What it really comes down to is, "linkless killing is ok if I can come up with a good excuse."
Spellbinder2001-11-16 14:22:32
Well the whole bullshit about you not being able to cure, spare, etc, linkless people is utter shit. Especially if you wanna hide behind the role play excuse. How many times in Lord of the Rings did gandolf's or anyone else's eyes roll back into their heads, stare blankly for 5 minutes not moving, then suddenly become aware again. Being linkless has nothing to do with the game mechanics, so why treat it like a part of the game?
Zubr2001-11-16 14:34:33
U only won cos i had plain eq! and slasher and no smite weapon!
Glovin2001-11-16 16:24:00
I did SERIOUS damage to this fella
Posh2001-11-16 16:35:39
Everyone did NOT tell you not to cure. I narrated and said you should cure and you could blame it on me saying it was ok to do so! As usual, noone listens to me except when i sing :(
Glovin2001-11-16 16:49:11
I did SERIOUS damage to this fella
Ljon to Zhagrat2001-11-16 21:02:58
two questions, what makes you so much more important than I am to be telling me Im unimportant, and how do you figure I am invisible, last time I checked I wasnt incog if thats what u mean.
Belemoth2001-11-18 16:41:46
Did i mention your name POSH?
Comment this:
Your name:


Your comment:

Avaliable characters:
<- Back Post a CommentTop of Page Up to first comment