Was exping peacefully with Umag and Vsevolod, when noticed elites moving. Spammed
Monitor...
o Mana:Cold Move:Tired>
Alas, you cannot go that way...
o Mana:Cold Move:Tired>n
Alas, you cannot go that way...
o Mana:Cold Move:Tired>hit *elf*
Orc Guard Room
A bronze key, covered with a green patina, lies here.
You see two spiked collars on the ground.
There are three studded leather belts here.
The dark presence of the Monitor stands at the stone door.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South [West] Up.
o Mana:Cold Move:Tired>They aren't here.
o Mana:Cold Move:Tired>hit *dwarf*
They aren't here.
o Mana:Cold Move:Tired>sco u
scout u
You quietly scout upwards...
Behind the Crack
You stop scouting.
o Mana:Cold Move:Tired>u
Behind the Crack
Exits: [South] Down.
o Mana:Cold Move:Tired>
Smike has arrived from below.
A hungry warg has arrived from below.
o Mana:Cold Move:Tired>sea s
The wall is cut by a large crack which has been fitted with a boulder to act
as a crude door. Even when the crack is closed, there is a small chink
that allows one to peer into the cave beyond.
You begin to search the cave to the south.
You can't see anything special in that direction.
o Mana:Cold Move:Tired>sa elites were moving
Ok.
o Mana:Cold Move:Tired>l
Behind the Crack
Umag is standing here.
Vsevolod is standing here.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
o Mana:Cold Move:Tired>
Smike opens the crack.
o Mana:Cold Move:Tired>
Umag says 'i levelled btw'
o Mana:Cold Move:Tired>sc
155/155 hit, 10/48 mana, and 46/129 moves.
o Mana:Cold Move:Tired>clap
You clap your small hands together.
o Mana:Cold Move:Tired>
Bragollach narrates 'as in noc, or just crazy?'
o Mana:Cold Move:Tired>d
*a sturdy Dwarf* has arrived from the south.
* Mana:Cold Move:Tired>
Umag says 'dwarf is in'
*a sturdy Dwarf* slashes your left arm very hard.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>No way!
You are fighting for your life!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>
Smike leaves down.
A hungry warg leaves down.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves down.
o HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* has arrived from below.
* HP:Fine Mana:Cold Move:Tired>ce
*a sturdy Dwarf* leaves south.
Vsevolod leaves down.
o HP:Fine Mana:Cold Move:Tired>ce
clo exit
Ok.
o HP:Fine Mana:Cold Move:Tired>Vsevolod has arrived from below.
clo exit
It's already closed!
o HP:Fine Mana:Cold Move:Tired>
Smike has arrived from below.
A hungry warg has arrived from below.
o HP:Fine Mana:Cold Move:Tired>
Vsevolod snickers softly.
o HP:Fine Mana:Cold Move:Tired>sa damit
l
Ok.
o HP:Fine Mana:Cold Move:Tired>Behind the Crack
Umag is standing here.
Vsevolod is standing here.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
o HP:Fine Mana:Cold Move:Tired>
Umag opens the crack.
o HP:Fine Mana:Cold>l s
The wall is cut by a large crack which has been fitted with a boulder to act
as a crude door. Even when the crack is closed, there is a small chink
that allows one to peer into the cave beyond.
The crack is open.
o HP:Fine Mana:Cold>
Vsevolod nods solemnly.
o HP:Fine Mana:Cold>sea s
The wall is cut by a large crack which has been fitted with a boulder to act
as a crude door. Even when the crack is closed, there is a small chink
that allows one to peer into the cave beyond.
You begin to search the cave to the south.
Vsevolod quietly scouts southwards...
You see a Dwarf standing very close to the south.
o HP:Fine Mana:Cold>
Vsevolod stops scouting southwards.
o HP:Fine Mana:Cold>l
Behind the Crack
Umag is standing here.
Vsevolod is standing here.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
o HP:Fine Mana:Cold>
*a sturdy Dwarf* yells 'ehhe'
o HP:Fine Mana:Cold>
Umag leaves south.
o HP:Fine Mana:Cold>sc
142/155 hit, 11/48 mana, and 52/129 moves.
o HP:Fine Mana:Cold>
The crack closes quietly.
o HP:Fine Mana:Cold>stat
OB: 43%, DB: 30%, PB: 69%, Armour: 92%. Wimpy: 40. Mood: wimpy.
Needed: 83,754 xp, 0 tp. Gold: 32. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the right leg.
o HP:Fine Mana:Cold>open ${door}
Ok.
o HP:Fine Mana:Cold>
Umag has arrived from the south.
o HP:Fine Mana:Cold>sc
Smike narrates 'gigg'
142/155 hit, 11/48 mana, and 53/129 moves.
o HP:Fine Mana:Cold>
Vsevolod leaves south.
o HP:Fine Mana:Cold>open ${door}
Umag giggles.
It's already open!
o HP:Fine Mana:Cold>s
hit *dwarf*
Dark Dry Cave
A hungry warg stands here, sniffing around for flesh.
*a sturdy Dwarf* is here, fighting Vsevolod.
Vsevolod is here, fighting *a sturdy Dwarf*.
Exits: North *South*.
* HP:Fine Mana:Cold>*a sturdy Dwarf* swiftly dodges your attempt to crush him.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Healthy>bash
*a sturdy Dwarf* sends Vsevolod sprawling with a powerful bash.
*a sturdy Dwarf* swiftly dodges Umag's attempt to smite him.
*a sturdy Dwarf* closes the crack.
*a sturdy Dwarf* slashes Vsevolod's left arm very hard.
agg
As *a sturdy Dwarf* avoids your bash, you topple over and fall to the ground.
You fall to the ground.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
Ok.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>wc
You stop using a mace.
You confidently wield a heavy morningstar, looking very evil-minded.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>bash
Nah...
You feel too relaxed to do that..
Umag sends *a sturdy Dwarf* sprawling with a powerful bash.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>bash
Nah...
You feel too relaxed to do that..
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>st
You stop resting, and stand up.
You crush *a sturdy Dwarf*'s body extremely hard and tickle it.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>bash
Bash someone already bashed? Aren't we funny?
Umag smites *a sturdy Dwarf*'s right arm and tickles it.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
Vsevolod seems to have recovered his senses.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
A hungry warg leaves south.
Vsevolod giggles.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
Ok.
Saving Ugnez.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
A hungry warg has arrived from the south.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
You crush *a sturdy Dwarf*'s right leg extremely hard.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
Vsevolod strongly slashes *a sturdy Dwarf*'s head and tickles it.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
You suddenly notice Vandaal.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
Vandaal leaves north.
A hungry warg leaves north.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
Umag smites *a sturdy Dwarf*'s body and tickles it.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>bash
*a sturdy Dwarf* seems to have recovered his senses.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>
*a sturdy Dwarf* closes the crack.
Vsevolod barely slashes *a sturdy Dwarf*'s right leg and tickles it.
* HP:Fine Mana:Cold *a sturdy Dwarf*:Fine Vsevolod:Fine>*a sturdy Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a sturdy Dwarf* leaves south.
o HP:Fine Mana:Cold>bash
Bash what or whom?
o HP:Fine Mana:Cold>open ${door}
Ok.
o HP:Fine Mana:Cold>s
hit *dwarf*
You blink and feel weaker under the cruel light of the sun.
Trail at a Cave
Exits: North *East* *West*.
* HP:Fine Mana:Cold>They aren't here.
* HP:Fine Mana:Cold>n
You feel so much better hiding in the shadows!
Dark Dry Cave
Exits: North *South*.
o HP:Fine Mana:Cold Move:Tired>
Smike yells 'gigg'
o HP:Fine Mana:Cold Move:Tired>
Ragas yells 'Come un an, I have beer!'
o HP:Fine Mana:Cold Move:Tired>sc
gig
143/155 hit, 11/48 mana, and 47/129 moves.
o HP:Fine Mana:Cold Move:Tired>
You giggle.
o HP:Fine Mana:Cold Move:Tired>l
Umag yells 'fuck u'
o HP:Fine Mana:Cold Move:Tired>Dark Dry Cave
Umag is standing here.
Vsevolod is standing here.
o HP:Fine Mana:Cold Move:Tired>clap umag
You clap for him.
o HP:Fine Mana:Cold Move:Tired>n
Behind the Crack
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.
o HP:Fine Mana:Cold Move:Tired>sc
144/155 hit, 12/48 mana, and 47/129 moves.
o HP:Fine Mana:Warm Move:Tired>ccl
cast 'cure light'
You muster all of your concentration...
Vandaal quietly scouts southwards...
Vandaal stops scouting southwards.
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
o HP:Fine Mana:Cold Move:Tired>sc
You see *a sturdy Dwarf* scouting from the south!
o HP:Fine Mana:Cold Move:Tired>145/155 hit, 8/48 mana, and 49/129 moves.
o HP:Fine Mana:Cold Move:Tired>s
The crack closes quietly.
o HP:Fine Mana:Cold Move:Tired>hit *dwarf*
The crack seems to be closed.
o HP:Fine Mana:Cold Move:Tired>They aren't here.
o HP:Fine Mana:Cold Move:Tired>open ${door}
s
hit *dwarf*
Ok.
o HP:Fine Mana:Cold Move:Tired>Dark Dry Cave
*a sturdy Dwarf* is standing here.
Exits: North *South*.
* HP:Fine Mana:Cold Move:Tired>
You try to crush *a sturdy Dwarf*, but he parries successfully.
*a sturdy Dwarf* slashes your head hard.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>bash
*a sturdy Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a sturdy Dwarf* leaves south.
o HP:Fine Mana:Cold Move:Tired>s
You blink and feel weaker under the cruel light of the sun.
Trail at a Cave
*a sturdy Dwarf* is standing here.
Exits: North *East* *West*.
* HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* leaves north.
* HP:Fine Mana:Cold Move:Tired>hit *dwarf*
They aren't here.
* HP:Fine Mana:Cold Move:Tired>n
hit *dwarf*
You feel so much better hiding in the shadows!
Dark Dry Cave
*a sturdy Dwarf* is standing here.
Exits: North *South*.
*a sturdy Dwarf* leaves south.
o HP:Fine Mana:Cold Move:Tired>They aren't here.
Smike has arrived from the north.
A hungry warg has arrived from the north.
o HP:Fine Mana:Cold Move:Tired>open ${door}
It's already open!
o HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* has arrived from the south.
Smike leaves north.
A hungry warg leaves north.
* HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* slashes Vsevolod's body hard.
* HP:Fine Mana:Cold Move:Tired>hit *dwarf*
You try to crush *a sturdy Dwarf*, but he parries successfully.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>
*a sturdy Dwarf* closes the crack.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
Ok.
*a sturdy Dwarf* swiftly dodges Umag's attempt to smite him.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
It's already open!
*a sturdy Dwarf* panics, and attempts to flee.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
It's already open!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
It's already open!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
It's already open!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine Vsevolod:Fine>open ${door}
open ${door}
It's already open!
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves north.
o HP:Fine Mana:Cold Move:Tired>It's already open!
o HP:Fine Mana:Cold Move:Tired>n
close ${door}
*a sturdy Dwarf* has arrived from the north.
Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South Down.
o HP:Fine Mana:Cold Move:Tired>
Ok.
o HP:Fine Mana:Cold Move:Tired>close ${door}
It's already closed!
o HP:Fine Mana:Cold Move:Tired>l
Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Umag is standing here.
Vsevolod is standing here.
o HP:Fine Mana:Cold Move:Tired>
Vsevolod sniffs sadly.
o HP:Fine Mana:Cold Move:Tired>sa ALMOST
Ok.
o HP:Fine Mana:Cold Move:Tired>sc
133/155 hit, 8/48 mana, and 39/129 moves.
o HP:Fine Mana:Cold Move:Tired>open ${door}
Ok.
o HP:Fine Mana:Cold Move:Tired>s
Dark Dry Cave
*a sturdy Dwarf* is standing here trying to concentrate.
Exits: North *South*.
* HP:Fine Mana:Cold Move:Tired>
Tragikomix narrates 'trousers near khuzur ?'
* HP:Fine Mana:Cold Move:Tired>hit *dwarf*
Vsevolod nods solemnly.
You try to crush *a sturdy Dwarf*, but he parries successfully.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>
*a sturdy Dwarf* utters the words 'cure light'
*a sturdy Dwarf* barely slashes your left foot and tickles it.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>open ${door}
Vsevolod begins some strange incantations...
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>open ${door}
It's already open!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>open ${door}
*a sturdy Dwarf* closes the crack.
Ok.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>open ${door}
It's already open!
*a sturdy Dwarf* panics, and attempts to flee.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>open ${door}
It's already open!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>It's already open!
Vsevolod utters the word 'noselacri'
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>open ${door}
open ${door}
It's already open!
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves south.
o HP:Fine Mana:Cold Move:Tired>open ${door}
It's already open!
o HP:Fine Mana:Cold Move:Tired>It's already open!
o HP:Fine Mana:Cold Move:Tired>sc
131/155 hit, 8/48 mana, and 39/129 moves.
o HP:Fine Mana:Cold Move:Tired>
Vsevolod giggles.
o HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* has arrived from the south.
* HP:Fine Mana:Cold Move:Tired>
Vsevolod swiftly dodges *a sturdy Dwarf*'s attempt to slash him.
* HP:Fine Mana:Cold Move:Tired>open ${door}
It's already open!
*a sturdy Dwarf* closes the crack.
* HP:Fine Mana:Cold Move:Tired>open ${door}
Umag strongly smites *a sturdy Dwarf*'s right leg and tickles it.
The crack is opened from the other side.
* HP:Fine Mana:Cold Move:Tired>It's already open!
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves south.
o HP:Fine Mana:Cold Move:Tired>open ${door}
It's already open!
o HP:Fine Mana:Cold Move:Tired>open ${door}
It's already open!
o HP:Fine Mana:Cold Move:Tired>hit *dwarf*
They aren't here.
o HP:Fine Mana:Cold Move:Tired>sc
132/155 hit, 8/48 mana, and 41/129 moves.
o HP:Fine Mana:Cold Move:Tired>
Tragikomix narrates 'some nw in corpse by vulture'
o HP:Fine Mana:Cold Move:Tired>s
You blink and feel weaker under the cruel light of the sun.
Trail at a Cave
*a sturdy Dwarf* is standing here.
Exits: North *East* *West*.
* HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* leaves west.
* HP:Fine Mana:Cold Move:Tired>exa dwarf
You don't see a dwarf.
* HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* has arrived from the west.
* HP:Fine Mana:Cold Move:Tired>n
*a sturdy Dwarf* slashes your right arm extremely hard.
You feel a strong ache there!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>No way!
You are fighting for your life!
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>exa ${tar}
You don't see a crippled.
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>exa dwarf
f
Fat and ugly mutafucka
*a sturdy Dwarf* has some small bruises.
*a sturdy Dwarf* is using:
<wielded> a Dúnadan blade (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a full metal helmet (brand new)
<worn on body> a metal breastplate (brand new)
<worn about body> a forest green cloak (worn out)
<worn on arms> a heavy pair of vambraces (brand new)
<worn on hands> a pair of metal gauntlets (brand new)
<worn on legs> a heavy pair of greaves (brand new)
<worn on feet> a pair of smooth, black boots
<worn on wrist> a keyring with a set of lock picks
<worn on finger> a ruby ring
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a water skin
<worn on belt> a butcher knife (battered)
<worn on belt> a hooded brass lantern; it is lit
* HP:Fine Mana:Cold Move:Tired *a sturdy Dwarf*:Fine>
You flee head over heels.
You feel so much better hiding in the shadows!
Dark Dry Cave
Exits: North *South*.
o HP:Fine Mana:Cold Move:Tired>
*a sturdy Dwarf* has arrived from the south.
* HP:Fine Mana:Cold Move:Tired>
Vsevolod has arrived from the south.
* HP:Fine Mana:Cold Move:Tired>n
Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Ragas is standing here.
Exits: South Down.
o HP:Fine Mana:Cold Move:Tired>s
Dark Dry Cave
Exits: North *South*.
o HP:Fine Mana:Cold Move:Tired>hit *dwarf*
They aren't here.
o HP:Fine Mana:Cold Move:Tired>l
Dark Dry Cave
Vsevolod is standing here.
o HP:Fine Mana:Cold Move:Tired>s
You blink and feel weaker under the cruel light of the sun.
Trail at a Cave
Umag is here, fighting *a sturdy Dwarf*.
*a sturdy Dwarf* is here, fighting Umag.
Exits: North *East* *West*.
* HP:Fine Mana:Cold Move:Tired>n
You feel so much better hiding in the shadows!
Dark Dry Cave
Exits: North *South*.
o HP:Fine Mana:Cold Move:Slow>s
You blink and feel weaker under the cruel light of the sun.
Trail at a Cave
Umag is here, fighting *a sturdy Dwarf*.
*a sturdy Dwarf* is here, fighting Umag.
Exits: North *East* *West*.
Tragikomix narrates 'ahh'
Vsevolod begins some strange incantations...
* HP:Fine Mana:Cold Move:Slow>hit *dwarf*
*a sturdy Dwarf* swiftly dodges your attempt to crush him.
* HP:Fine Mana:Cold Move:Slow *a sturdy Dwarf*:Fine Umag:Fine>bash
Tragikomix narrates 'sry'
*a sturdy Dwarf* avoids being bashed by Umag who loses his balance and falls.
*a sturdy Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a sturdy Dwarf* leaves north.
* HP:Fine Mana:Cold Move:Slow>n
open ${door}
You feel so much better hiding in the shadows!
Dark Dry Cave
*a sturdy Dwarf* is standing here.
Exits: North *South*.
Vsevolod leaves north.
*a sturdy Dwarf* closes the crack.
* HP:Fine Mana:Cold Move:Slow>hit *dwarf*
Ok.
* HP:Fine Mana:Cold Move:Slow>*a sturdy Dwarf* leaves south.
They aren't here.
o HP:Fine Mana:Cold Move:Slow>open ${door}
The crack closes quietly.
o HP:Fine Mana:Cold Move:Slow>
*a sturdy Dwarf* has arrived from the south.
* HP:Fine Mana:Cold Move:Slow>*a sturdy Dwarf* slashes your right foot very hard.
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
open ${door}
Ok.
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
Bragollach narrates 'in rock'
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>*a sturdy Dwarf* closes the crack.
Ok.
The crack closes quietly.
Umag sends *a sturdy Dwarf* sprawling with a powerful bash.
Umag smites *a sturdy Dwarf*'s right foot extremely hard and tickles it.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
open ${door}
The crack closes quietly.
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
open ${door}
Bragollach narrates 'ne of khuzur'
It's already open!
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
You lightly crush *a sturdy Dwarf*'s left leg and tickle it.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
open ${door}
It's already open!
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
The crack closes quietly.
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
The crack closes quietly.
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
open ${door}
It's already open!
The crack closes quietly.
The crack is opened from the other side.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
It's already open!
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
The crack closes quietly.
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
The crack closes quietly.
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>
*a sturdy Dwarf* seems to have recovered his senses.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>
*a sturdy Dwarf* closes the crack.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
Ok.
The crack closes quietly.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Fine>open ${door}
You crush *a sturdy Dwarf*'s right foot extremely hard and tickle it.
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves south.
o HP:Hurt Mana:Cold Move:Slow>
Ok.
o HP:Hurt Mana:Cold Move:Slow>
The crack closes quietly.
o HP:Hurt Mana:Cold Move:Slow>n
Alas, you cannot go that way...
o HP:Hurt Mana:Cold Move:Slow>n
Alas, you cannot go that way...
o HP:Hurt Mana:Cold Move:Slow>open ${door}
n
Ok.
o HP:Hurt Mana:Cold Move:Slow>Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Vsevolod is standing here.
Ragas is standing here.
Exits: South Down.
o HP:Hurt Mana:Cold Move:Slow>
Vsevolod closes the crack.
o HP:Hurt Mana:Cold Move:Slow>sa WHTF?=!
Umag says 'tired'
Ok.
o HP:Hurt Mana:Cold Move:Slow>
The crack is opened from the other side.
o HP:Hurt Mana:Cold Move:Slow>
Vsevolod closes the crack.
o HP:Hurt Mana:Cold Move:Slow>
Smike opens the crack.
Vsevolod closes the crack.
o HP:Hurt Mana:Cold Move:Slow>sa WHAT THE FUCK
Ok.
o HP:Hurt Mana:Cold Move:Slow>l
Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Vsevolod is standing here.
Ragas is standing here.
Umag is standing here.
Umag bleeds from open wounds.
o HP:Hurt Mana:Cold Move:Slow>
Smike opens the crack.
o HP:Hurt Mana:Cold Move:Slow>
Vsevolod closes the crack.
o HP:Hurt Mana:Cold Move:Slow>sa WHY SPAM CLOSE?!
Ok.
o HP:Hurt Mana:Cold Move:Slow>
The crack is opened from the other side.
o HP:Hurt Mana:Cold Move:Slow>
Vsevolod closes the crack.
o HP:Hurt Mana:Cold Move:Slow>
Vsevolod states : ouch
o HP:Hurt Mana:Cold Move:Slow>sc
97/155 hit, 9/48 mana, and 21/129 moves.
o HP:Hurt Mana:Cold Move:Slow>open ${door}
Ok.
o HP:Hurt Mana:Cold Move:Slow>s
hit *dwarf*
Umag says 'idiot'
Dark Dry Cave
*a sturdy Dwarf* is standing here.
Exits: North *South*.
* HP:Hurt Mana:Cold Move:Slow>bash
You crush *a sturdy Dwarf*'s right foot extremely hard.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>*a sturdy Dwarf* closes the crack.
*a sturdy Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a sturdy Dwarf* leaves south.
o HP:Hurt Mana:Cold Move:Slow>open ${door}
Ok.
o HP:Hurt Mana:Cold Move:Slow>
*a sturdy Dwarf* has arrived from the south.
* HP:Hurt Mana:Cold Move:Slow>
*a sturdy Dwarf* slashes your body extremely hard and shatters it.
You crush *a sturdy Dwarf*'s head hard and tickle it.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>nar he hurt already
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>open ${door}
*a sturdy Dwarf* closes the crack.
Vsevolod tells you 'damn'
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>open ${door}
Ok.
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>open ${door}
It's already open!
* HP:Hurt Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>open ${door}
open ${door}
It's already open!
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves south.
o HP:Hurt Mana:Cold Move:Slow>open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>It's already open!
o HP:Hurt Mana:Cold Move:Slow>It's already open!
o HP:Hurt Mana:Cold Move:Slow>
Xorag narrates 'where'
o HP:Hurt Mana:Cold Move:Slow>open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>open ${door}
open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>open ${door}
It's already open!
o HP:Hurt Mana:Cold Move:Slow>It's already open!
o HP:Hurt Mana:Cold Move:Slow>sco s
Umag narrates 'crack'
o HP:Hurt Mana:Cold Move:Slow>scout s
You quietly scout southwards...
Trail at a Cave
You stop scouting.
o HP:Hurt Mana:Cold Move:Slow>
*a sturdy Dwarf* has arrived from the south.
* HP:Hurt Mana:Cold Move:Slow>
*a sturdy Dwarf* smites your body extremely hard and shatters it.
You feel a strong ache there!
That really HURT!
You crush *a sturdy Dwarf*'s left arm extremely hard.
* HP:Bad Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>
PANIC!
You can't quit the fight!
* HP:Bad Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>
*a sturdy Dwarf* closes the crack.
* HP:Bad Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>flee
You are already attempting to flee!
Umag smites *a sturdy Dwarf*'s right arm extremely hard.
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Bad Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>open ${door}
Vsevolod tells you 'i thought i'am south and was spamming close and north'
* HP:Bad Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>
Ok.
* HP:Bad Mana:Cold Move:Slow *a sturdy Dwarf*:Hurt>
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
Trail at a Cave
Exits: North *East* *West*.
* HP:Bad Mana:Cold Move:Slow>n
n
You feel so much better hiding in the shadows!
Dark Dry Cave
Umag is here, fighting *a sturdy Dwarf*.
Vsevolod is standing here trying to concentrate.
*a sturdy Dwarf* is here, fighting Umag.
Exits: *South*.
* HP:Bad Mana:Cold Move:Weak>
Alas, you cannot go that way...
*a sturdy Dwarf* panics, and attempts to flee.
* HP:Bad Mana:Cold Move:Weak>open ${door}
n
Ok.
Vsevolod utters the words 'diesilla barh'
*a sturdy Dwarf* staggers back as the lightning bolt sent by Vsevolod hits him.
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves south.
o HP:Bad Mana:Cold Move:Weak>Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Ragas is standing here.
Cula is standing here.
Charmander is standing here.
Xorag is standing here.
Dyying is standing here.
Exits: South Down.
o HP:Bad Mana:Cold Move:Weak>
Smike quietly scouts southwards...
o HP:Bad Mana:Cold Move:Weak>
Smike stops scouting southwards.
o HP:Bad Mana:Cold Move:Weak>
*a sturdy Dwarf* has arrived from the south.
* HP:Bad Mana:Cold Move:Weak>
*a sturdy Dwarf* quickly approaches, trying to smite you.
You crush *a sturdy Dwarf*'s right hand hard.
* HP:Bad Mana:Cold Move:Weak *a sturdy Dwarf*:Hurt>d
No way!
You are fighting for your life!
Umag leaves south.
You flee head over heels.
Dark Dry Cave
Umag is standing here.
Exits: North *South*.
o HP:Bad Mana:Cold Move:Weak>n
close ${door}
close ${door}
Behind the Crack
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Ragas is standing here.
Cula is here, fighting *a sturdy Dwarf*.
Charmander is standing here.
Xorag is standing here trying to concentrate.
Dyying is standing here.
Vsevolod is standing here.
*a sturdy Dwarf* is here, fighting Cula.
Exits: South Down.
* HP:Bad Mana:Cold Move:Weak>Umag approaches *a sturdy Dwarf*, trying to smite him.
Ok.
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
*a sturdy Dwarf* panics, and attempts to flee.
* HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
Umag smites *a sturdy Dwarf*'s right foot extremely hard.
* HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
Vandaal nocks a missile in a black horn shortbow.
It's already closed!
Cula slashes *a sturdy Dwarf*'s head hard.
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
*a sturdy Dwarf* opens the crack.
Ok.
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves down.
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
Umag opens the crack.
*a sturdy Dwarf* has arrived from below.
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
Ok.
Smike pounds *a sturdy Dwarf*'s right leg extremely hard.
Xorag begins some strange incantations...
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves down.
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
*a sturdy Dwarf* has arrived from below.
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
Xorag begins some strange incantations...
*a sturdy Dwarf* opens the crack.
Vsevolod closes the crack.
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
Dyying panics, and attempts to flee.
Dyying leaves down.
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
Smike begins some strange incantations...
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
Vandaal nocks a missile in a black horn shortbow.
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
*a sturdy Dwarf* opens the crack.
Vsevolod closes the crack.
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
Cula slashes *a sturdy Dwarf*'s right foot very hard.
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
*a sturdy Dwarf* opens the crack.
Ok.
Vandaal shoots *a sturdy Dwarf*'s right hand extremely hard and shatters it.
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves down.
o HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
close ${door}
It's already closed!
Smike utters the words 'cure light'
o HP:Bad Mana:Cold Move:Weak>close ${door}
Dyying has arrived from below.
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
close ${door}
close ${door}
It's already closed!
o HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
Xorag leaves down.
Dyying leaves down.
*a sturdy Dwarf* has arrived from below.
* HP:Bad Mana:Cold Move:Weak>*a sturdy Dwarf* opens the crack.
Ok.
Ragas crushes *a sturdy Dwarf*'s head extremely hard and shatters it.
*a sturdy Dwarf* is incapacitated and will slowly die, if not aided.
* HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
* HP:Bad Mana:Cold Move:Weak>close ${door}
It's already closed!
Cula leaves down.
Charmander leaves down.
* HP:Bad Mana:Cold Move:Weak>
It's already closed!
* HP:Bad Mana:Cold Move:Weak>
It's already closed!
* HP:Bad Mana:Cold Move:Weak>g
It's already closed!
* HP:Bad Mana:Cold Move:Weak>
It's already closed!
* HP:Bad Mana:Cold Move:Weak>
It's already closed!
* HP:Bad Mana:Cold Move:Weak>hit *dwarf*
It's already closed!
* HP:Bad Mana:Cold Move:Weak>Cula has arrived from below.
Charmander has arrived from below.
Xorag has arrived from below.
Dyying has arrived from below.
It's already closed!
Smike pounds *a sturdy Dwarf*'s left arm extremely hard and shatters it.
Your blood freezes as you hear *a sturdy Dwarf*'s death cry.
*a sturdy Dwarf* has drawn his last breath! R.I.P.
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>xXorag gets a pile of coins from the corpse of *a Dwarf*.
It's already closed!
Umag gets a war arrow from the corpse of *a Dwarf*.
Umag gets a ruby ring from the corpse of *a Dwarf*.
Umag gets a metal breastplate from the corpse of *a Dwarf*.
Umag gets a full metal helmet from the corpse of *a Dwarf*.
Umag gets a heavy pair of greaves from the corpse of *a Dwarf*.
Umag gets a pair of smooth, black boots from the corpse of *a Dwarf*.
Umag gets a pair of metal gauntlets from the corpse of *a Dwarf*.
Umag gets a heavy pair of vambraces from the corpse of *a Dwarf*.
Umag gets a small metal target shield from the corpse of *a Dwarf*.
Umag gets a forest green cloak from the corpse of *a Dwarf*.
Umag gets a leather backpack from the corpse of *a Dwarf*.
Umag gets a keyring with a set of lock picks from the corpse of *a Dwarf*.
Umag gets a great warsword from the corpse of *a Dwarf*.
Umag gets a broad silver belt from the corpse of *a Dwarf*.
Umag gets a water skin from the corpse of *a Dwarf*.
Umag gets a butcher knife from the corpse of *a Dwarf*.
Umag gets a hooded brass lantern from the corpse of *a Dwarf*.
o HP:Bad Mana:Cold Move:Weak>x
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>g
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
It's already closed!
o HP:Bad Mana:Cold Move:Weak>
You can't find anything in the corpse.
o HP:Bad Mana:Cold Move:Weak>
You can't find a second pack.
o HP:Bad Mana:Cold Move:Weak>
You can't find anything in the corpse.
o HP:Bad Mana:Cold Move:Weak>nar he rip
They aren't here.
o HP:Bad Mana:Cold Move:Weak>corpse (here) :
Nothing.
Dyying licks his mouth and smiles.
o HP:Bad Mana:Cold Move:Weak>
You can't find anything in the corpse.
o HP:Bad Mana:Cold Move:Weak>
You can't find a second pack.
o HP:Bad Mana:Cold Move:Weak>
You can't find anything in the corpse.
o HP:Bad Mana:Cold Move:Weak>Vandaal shows his approval by clapping his small hands together.
Ok.
o HP:Bad Mana:Cold Move:Weak>stat
OB: 72%, DB: 30%, PB: 34%, Armour: 92%. Wimpy: 40. Mood: aggressive.
Needed: 83,754 xp, 0 tp. Gold: 32. Alert: normal.
Affected by:
- novoid
- a light wound at the body.
- noquit
- panic
- a light wound at the right arm.
- a light wound at the right leg.
o HP:Bad Mana:Cold Move:Weak>
Vsevolod states : fuck
o HP:Bad Mana:Cold Move:Weak>x
corpse (here) :
Nothing.
o HP:Bad Mana:Cold Move:Weak>
Umag stops using a two-handed sword.
Umag skillfully draws a great warsword.
o HP:Bad Mana:Cold Move:Weak>
Vsevolod states : stole xps
o HP:Bad Mana:Cold Move:Weak>
Vandaal begins searching the surroundings.
o HP:Bad Mana:Cold Move:Weak>
Cula lula : ruby ring
Vandaal stops searching.
o HP:Bad Mana:Cold Move:Weak>
Ragas narrates 'RIP'
o HP:Bad Mana:Cold Move:Weak>
Dyying says 'zubr'
o HP:Bad Mana:Cold Move:Weak>
WARNING: inactivity timeout in 5 seconds.
o HP:Wounded Mana:Cold Move:Weak>l
39/155 hit, 11/48 mana, and 10/129 moves.
o HP:Wounded Mana:Cold Move:Weak>Umag puts a ruby ring on his finger with delicacy.
Behind the Crack
The corpse of *a Dwarf* is lying here.
Vandaal is standing here.
A hungry warg stands here, sniffing around for flesh.
Smike is standing here.
A hungry warg stands here, sniffing around for flesh.
Ragas is standing here.
Vsevolod is standing here.
Umag is standing here.
Cula is standing here.
Charmander is standing here.
Xorag is standing here.
Dyying is standing here.
After that, we get spammed shitloads for eq, but I keep rubyring, bsb to
vsevolod, warsword to umag. Ppl threaten to kill us if we dont give em eq.
But what did they do? Sit crack, spam close at wrong time etc? And steal
our exp.