### Some of fight is cut of but you get the idea
* R W HP:Hurt Mana:Warm>w
Hollin Road
*a grim Man* is here, riding a horse.
Exits: =east=, south, =west=.
* R W HP:Hurt Mana:Warm>
Thanf narrates 'keep w gate open please'
* R W HP:Hurt Mana:Warm>lbm
*a grim Man* begins some strange incantations...
* R W HP:Hurt Mana:Warm>c 'light' *man*
You start to concentrate...
*a grim Man* utters the words 'burning hands'
*a grim Man* burns you.
Aye!
You cannot concentrate any more...
* R W HP:Wounded Mana:Warm *a grim Man*:Fine>f
*a grim Man* panics, and attempts to flee.
*a grim Man* leaves east riding a horse.
* R W HP:Wounded Mana:Warm>
You flee head over heels.
Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Wounded Mana:Warm>w
Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Wounded Mana:Warm>w
Hollin Road
The corpse of a Dunlending hunter is lying here.
Exits: north, =east=, =west=.
* R W HP:Wounded Mana:Warm>sc
53/154 hit, 39/133 mana, and 87/106 moves. ###Yeah i got nuts trying to save enough for a bob if things go bad
* R W HP:Wounded Mana:Warm>e
Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Wounded Mana:Warm>e
Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Wounded Mana:Warm>e
Hollin Road
Exits: =east=, south, =west=.
* R W HP:Wounded Mana:Warm>
Erath narrates 'It's Sun'
* R W HP:Wounded Mana:Warm>sc
53/154 hit, 41/133 mana, and 86/106 moves.
* R W HP:Wounded Mana:Warm>track docile
You carefully examine the ground around you, looking for tracks...
*a grim Man* has arrived from the east riding a horse. ###Wouldnt you want to fight me?
You stop searching.
* R W HP:Wounded Mana:Warm>w
Hollin Road
Exits: north, =east=, south, =west=.
Revenan narrates 'they all in golden'
* R W HP:Wounded Mana:Warm>lbm
*a grim Man* has arrived from the east riding a horse.
c 'light' *man*
You start to concentrate...
Thanf narrates 'bn's and orcs could be ther :P'
e
*a grim Man* tries to slash you, but your parry is successful.
*a grim Man* begins some strange incantations...
Ok.
The lightning bolt hits *a grim Man* with full impact.
* R W HP:Wounded Mana:Cold *a grim Man*:Hurt>No way!
You are fighting for your l
ife!
*a grim Man* panics, and attempts to flee.
*a grim Man* leaves north riding a horse.
* R W HP:Wounded Mana:Cold>n
Bagab narrates 'how mnay are there'
* R W HP:Wounded Mana:Cold>Wetland beside the Track
A Dunlending hunter is here, stalking his prey.
A small rabbit glares angrily at you.
Exits: north, east, south, west.
* R W HP:Wounded Mana:Cold>lbm
c 'light' *man*
Nobody here by that name.
* R W HP:Wounded Mana:Cold>s
Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Wounded Mana:Cold>
Ilmarin narrates 'ramazith coming hit him'
* R W HP:Wounded Mana:Cold>yell atleast i got nuts
Ok.
* R W HP:Wounded Mana:Cold>track docile
You carefully examine the ground around you, looking for tracks...
sc
You see some tracks of a horse leading north
(done less than 1 hour ago).
* R W HP:Wounded Mana:Cold>55/154 hit, 27/133 mana, and 91/106 moves.
* R W HP:Wounded Mana:Cold>n
Wetland beside the Track
A small rabbit glares angrily at you.
Exits: north, east, south, west.
*a grim Man* yells 'then play bn' ###ahem
You see some tracks of a horse leading we st
(done less than 1 hour ago).
* R W HP:Wounded Mana:Cold>w
An Old Field
Exits: east, south, west.
You see some tracks of a horse leading west
(done less than 1 hour ago).
* R W HP:Wounded Mana:Cold>
Belómir narrates 'Anyone seen the lonely giant?'
* R W HP:Wounded Mana:Cold>yell i do
w
Ok.
* R W HP:Wounded Mana:Cold>An Old Field
A sturdy pack horse is standing here.
A thief lurks here, looking for a stranger to rob.
*a grim Man* is here, riding a horse.
Exits: east, south, west.
Aha, you have found your victim!
* R W HP:Wounded Mana:Cold>
*a grim Man* leaves west riding a horse.
* R W HP:Wounded Mana:Cold>lbm
Revenan narrates 'dork kloonk libresse tampaz ramazith naomi'
* R W HP:Wounded Mana:Cold>c 'light' *man*
Nobody here by that name.
* R W HP:Wounded Mana:Cold>w
An Old Field
Exits: north, east, south, west.
The day has begun.
* R W HP:Wounded Mana:Cold>lbm
c 'light' *man*
Nobody here by that name.
* R W HP:Wounded Mana:Cold>
*a grim Man* yells 'ah, sorry :P'###Gotta respect i dont even use staff well thats because im lazy but still
* R W HP:Wounded Mana:Cold>track docile
You carefully examine the ground around you, looking for tracks...
###Tracking
An Old Field
A sturdy pack horse is standing here.
*a grim Man* is here, riding a horse.
Exits: east, south, west.
Aha, you have found your victim!
* R W HP:Wounded Mana:Cold>lbm
*a grim Man* leaves south riding a horse.
* R W HP:Wounded Mana:Cold>c 'light' *man*
Nobody here by that name.
###More tracking
An Old Field
*a grim Man* is here, riding a horse.
Exits: east, south, west.
Aha, you have found your victim!
* R W HP:Wounded Mana:Cold>
Bagab narrates 'damn, lotza tracks *gig*'
* R W HP:Wounded Mana:Cold>lbm
*a grim Man* leaves west riding a horse.
c 'light' *man*
Nobody here by that name.
* R W HP:Wounded Mana:Cold>w
*a grim Man* has arrived from the west riding a horse.
* R W HP:Wounded Mana:Cold>An Old Field
A sturdy pack horse is standing here.
Exits: east, south, west.
* R W HP:Wounded Mana:Cold>e
An Old Field
Exits: east, south, west.
* R W HP:Wounded Mana:Cold>track docile
You feel bolder.
* R W HP:Wounded Mana:Cold>
You carefully examine the ground around you, looking
for tracks...
You see some tracks of a horse leading south
(done less than 1 hour ago).
* R W HP:Wounded Mana:Cold>s
Hollin Road
Exits: north, =east=, south, =west=.
You see some tracks of a horse leading west
(done less than 1 hour ago).
* R W HP:Wounded Mana:Warm>w
Hollin Road
The corpse of a Dunlending hunter is lying here.
*a grim Man* is here, riding a horse.
Exits: north, =east=, =west=.
Aha, you have found your victim!
* R W HP:Wounded Mana:Warm>lbm
*a grim Man* leaves north riding a horse.
* R W HP:Wounded Mana:Warm>c 'light' *man*
Nobody here by that name.
* R W HP:Wounded Mana:Cold>n
An Old Field
A sturdy pack horse is standing here.
*a grim Man* is here, riding a horse.
Exits: east, south, west.
* R W HP:Wounded Mana:Cold>lbm
Ilmarin narrates 'Ramazith standing one down'
c 'light' *man*
You start to concentrate...
Your victim has disappeared!
*a grim Man* leaves east riding a horse.
* R W HP:Wounded Mana:Cold>e
An Old Field
*a grim Man* is here, riding a horse.
Exits: east, south, west.
* R W HP:Wounded Mana:Cold>lbm
c 'light' *man*
You start to concentrate...
*a grim Man* begins some strange incantations...
Ok.
The lightning bolt hits *a grim Man* with full impact.
* R W HP:Wounded Mana:Cold *a grim Man*:Wounded>
*a grim Man*'s spell backfires, and he squeals in surprise!
###This would have done me in backfire stored fball *ouch* but he knows he rocked me so *pat bn*
* R W HP:Wounded Mana:Cold *a grim Man*:Wounded>f
You will attempt to flee!
* R W HP:Wounded Mana:Cold *a grim Man*:Wounded>
PANIC!
You can't quit the fight!
* R W HP:Wounded Mana:Cold *a grim Man*:Wounded>
*a grim Man* panics, and attempts to flee.
*a grim Man* leaves south riding a horse.
* R W HP:Wounded Mana:Cold>s
*a grim Man* yells 'rolf'
Hollin Road
*a grim Man* is here, riding a horse.
Exits: north, =east=, south, =west=.
* R W HP:Wounded Mana:Cold>
*a grim Man* leaves north riding a horse.
* R W HP:Wounded Mana:Cold>
Saving Valdreth.
* R W HP:Wounded Mana:Cold>track docile
You carefully examine the ground around you, looking for tracks...
n
You see some tracks of a horse leading north
(done less than 1 hour ago).
* R W HP:Wounded Mana:Cold>An Old Field
Exits: east, south, west.
###Track track track
* R W HP:Wounded Mana:Cold>
*a grim Man* has arrived from the east riding a horse.
* R W HP:Wounded Mana:Cold>
*a grim Man* leaves west riding a horse.
* R W HP:Wounded Mana:Cold>w
Beside a Prickly Hedge
*a grim Man* is here, riding a horse.
Exits: east, south.
* R W HP:Wounded Mana:Cold>
*a grim Man* leaves south riding a horse.
* R W HP:Wounded Mana:Cold>s
Fields of Hollin
A small cluster of clover grows here.
A Dunlending hunter is here, stalking his prey.
Exits: north, east, south.
### trackety trackety track
* R W HP:Wounded Mana:Cold>n
Fields of Hollin
A small cluster of clover grows here.
A Dunlending hunter is here, stalking his prey.
*a grim Man* is here, riding a horse.
Exits: north, east, south.
Aha, you have found your victim!
* R W HP:Wounded Mana:Cold>
A Dunlending hunter tries to hit you, but your parry is successful.
* R W HP:Wounded Mana:Cold a Dunlending hunter:Fine>f
Revenan narrates 'if we get all the breelegends sitting bree to come here we
actually might have a chance.. :)'
You flee head over heels.
Beside a Prickly Hedge
Exits: east, south.
***track ack ack track ack
* R W HP:Wounded Mana:Cold>
*a grim Man* yells ':('
* R W HP:Wounded Mana:Cold>track docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading east
(done less than 1 hour ago).
* R W HP:Wounded Mana:Cold>yell me dead then
e
Ok.
* R W HP:Wounded Mana:Cold>Hollin Fields
The starving cow stands here looking for a patch of grass.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
A beautiful and docile horse is standing here.
Exits: north, east, south, west.
Aha, you have found your victim!
* R W HP:Wounded Mana:Cold>trm
*a grim Man* has arrived from the west riding a horse.
* R W HP:Wounded Mana:Warm>track *man*
You carefully examine the ground around you, looking for tracks...
You stop searching.
A fallow deer has arrived from the north.
* R W HP:Wounded Mana:Warm>
A grey wolf leaves north.
A grey wolf leaves north.
* R W HP:Wounded Mana:Warm>
*a grim Man* leaves north riding a horse.
###SNIP
*a grim Man* yells 'backfire oh! :('
* R W HP:Wounded Mana:Warm>e
Fields of Hollin
A bright green holly bush is growing here.
A sturdy pack horse is standing here.
*a grim Man* is here, riding a horse.
Exits: north, west.
Aha, you have found your victim!
*a grim Man* leaves west riding a horse.
* R W HP:Wounded Mana:Warm>
Erath narrates 'rangers charing'
* R W HP:Wounded Mana:Warm>lbm
c 'light' *man*
Nobody here by that name.
###LOTS of tracking
* R W HP:Wounded Mana:Hot>Rough Fields
A lone hawk soars high above you.
*a grim Man* is here trying to concentrate, riding a horse.
Exits: north, east, west.
Aha, you have found your victim!
* R W HP:Wounded Mana:Hot>lbm
*a grim Man* leaves east riding a horse.
c 'light' *man*
Nobody here by that name.
* R W HP:Wounded Mana:Hot>e
Riverbed of a Tributary
A swarm of mosquitoes is here, humming around you.
A swarm of mosquitoes is here, humming around you.
Exits: north, east, south, west.
The water is frozen solid.
###Lots more tracking
* R W HP:Wounded Mana:Hot>lbm
* R W HP:Hurt Mana:Hot>n
Hills of Eregion
A bright green holly bush is growing here.
*Casque the Black Númenórean* is standing here.
*Azazello the Orc* is here, riding a hungry warg. ###*tickle member me?*
*Durcano the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.
###I really hope he didnt call these guys
*Casque the Black Númenórean* leaves east.
*Azazello the Orc* leaves east riding a hungry warg.
*Durcano the Orc* leaves east riding a hungry warg.
You see some tracks of a horse leading east
(done less than 2 hours ago).
* R W HP:Hurt Mana:Hot>
*Casque the Black Númenórean* has arrived from the east.
*Azazello the Orc* has arrived from the east riding a hungry warg.
* R W HP:Hurt Mana:Hot>n
* R W HP:Hurt Mana:Hot>
You feel yourself exposed.
*Azazello the Orc* pounds your right foot extremely hard and shatters it.
No way!
You are fighting for your life!
* R W HP:Wounded Mana:Hot *Azazello the Orc*:Fine>* R W HP:Wounded Mana:Hot *Aza
zello the Orc*:Fine>n
* R W HP:Wounded Mana:Hot *Azazello the Orc*:Fine>f
No way!
You are fighting for your life!
###RUUUUUUUNing cut out
* R W HP:Wounded Mana:Hot>loc shady
c norm 'locate l' shady
You start to concentrate...
a bandit leader - In a field Very near Key: 'feabeaglaep'
the shady innkeeper - Indoors Far Key: 'uxfubdoir'
* R W HP:Wounded Mana:Warm>tele uxfubdoir
c norm 'tele' uxfubdoir
You start to concentrate...
Tharbad's Reception
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A woman is here, looking for someone to chat with.
And now im all safe and cozy bn whoever you are : ) thanks for the fun