Just xping with a few whites in eregion when 2 orcs happen by. We were 4, but 2
* R W Move:Tired>where
Hollin Road
Exits: north, =east=, south, =west=.
* R W Move:Tired>Players in your zone
--------------------
a White Eagle - Well-tended Wetland
Torvax - North of the Stepping Stones
Amarant - Hollin Road
Kelan - North of the Stepping Stones
Lumpi - North of the Stepping Stones
Snaggelpuss - Well-tended Wetland
* R W Move:Tired>e
Hollin Road
Exits: =east=, south, =west=.
* R W Move:Tired>e
where
North of the Stepping Stones
Kelan the Dwarf is here trying to concentrate, riding a mountain mule.
Lumpi the Dwarf is standing here.
A stocky mountain mule is here, waiting to serve.
Torvax the Dwarf is here, riding a pony.
Exits: =north=, east, south, =west=.
* R W Move:Tired>Players in your zone
--------------------
a White Eagle - Well-tended Wetland
Torvax - North of the Stepping Stones
Amarant - North of the Stepping Stones
Kelan - North of the Stepping Stones
Lumpi - North of the Stepping Stones
Snaggelpuss - Well-tended Wetland
* R W Move:Tired>
Kelan utters the word 'fido'
* R W Move:Tired>
Eirond narrates 'no summon'
* R W Move:Tired>whois tyrael
You feel bolder.
* R W Move:Tired>Tyrael Starshine is a Man.
Is playing from *.se.
* R W Move:Tired>bow
*a dreadful Orc* has arrived from the north riding a hungry warg.
*a dreadful Orc* has arrived from the north riding a hungry warg.
You bow deeply.
* R W Move:Tired>ride
*a dreadful Orc* leaves west riding a hungry warg.
*a dreadful Orc* leaves west riding a hungry warg.
* R W Move:Tired>
You are already riding.
* R W Move:Tired>
*a dreadful Orc* has arrived from the west riding a hungry warg.
*a dreadful Orc* has arrived from the west riding a hungry warg.
* R W Move:Tired>
Kelan leaves south riding a mountain mule.
Shallow Sirannon
* R W Move:Tired>say hm
Ok.
* R W Move:Tired>
*a dreadful Orc* has arrived from the north riding a hungry warg.
*a dreadful Orc* has arrived from the north riding a hungry warg.
* R W Move:Tired>
*a dreadful Orc* smites Kelan's body extremely hard.
Kelan pounds *a dreadful Orc*'s left foot extremely hard.
* R W Move:Tired>
*a dreadful Orc* pounds Kelan's head extremely hard.
Khawin narrates 'hola everyone'
* R W Move:Tired>
Torvax pounds *a dreadful Orc*'s left foot extremely hard and tickles it.
* R W Move:Tired>narr bob
Ok.
* R W Move:Tired>shoot *orc*
shoot *orc*
Masty narrates 'a ring = arda ring ?'
shoot *orc*
*a dreadful Orc* sends Kelan sprawling with a powerful bash.
Grumof narrates '
You pound a butterfly's leg extremely hard and shatter it. -->
You gain a level!'
You shoot *a dreadful Orc*'s right foot hard and tickle it.
* R W Move:Tired>shoot *orc*
Alas! There was no clear line of sight to him!
* R W Move:Tired>
You barely shoot *a dreadful Orc*'s right arm and tickle it.
* R W Move:Tired>shoot *orc*
shoot *orc*
shoot *orc*
*a dreadful Orc* smites Kelan's right arm extremely hard.
Alas! There was no clear line of sight to him!
*a dreadful Orc* pounds Kelan's right arm extremely hard.
* R W Move:Tired>Lumpi joins Kelan's fight.
shoot *orc*
Torvax sends *a dreadful Orc* sprawling with a powerful bash.
Alas! There was no clear line of sight to him!
* R W Move:Tired>shoot *orc*
shoot *orc*
shoot *orc*
You shoot *a dreadful Orc*'s body extremely hard and tickle it.
* R W Move:Tired>Kelan seems to have recovered her senses.
Lumpi smites *a dreadful Orc*'s left foot and tickles it.
Kelan pounds *a dreadful Orc*'s body extremely hard.
shoot *orc*
Kelan yells 'FIGHT'
Kelan yells 'FIGHT'
shoot *orc*
Kabouter narrates 'nod masty'
You shoot *a dreadful Orc*'s right arm hard and tickle it.
* R W Move:Tired>Lumpi begins some strange incantations...
Torvax pounds *a dreadful Orc*'s right arm extremely hard and tickles it.
You lightly shoot *a dreadful Orc*'s right foot and tickle it.
* R W Move:Tired>*a dreadful Orc* seems to have recovered his senses.
shoot *orc*
shoot *orc*
Alas! There was no clear line of sight to him!
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves south riding a hungry warg.
* R W Move:Tired>
You barely shoot *a dreadful Orc*'s body and tickle it.
* R W Move:Tired>*a dreadful Orc* sends Kelan sprawling with a powerful bash.
shoot *orc*
The night has begun.
shoot *orc*
shoot *orc*
*a dreadful Orc* yells 'mlee'
Alas! There was no clear line of sight to him!
* R W Move:Tired>Saving Amarant.
You barely shoot *a dreadful Orc*'s body and tickle it.
* R W>*a dreadful Orc* has arrived from the south riding a hungry warg.
shoot *orc*
shoot *orc*
*a dreadful Orc* bursts into tears.
Torvax sends *a dreadful Orc* sprawling with a powerful bash.
Torvax pounds *a dreadful Orc*'s body extremely hard.
*a dreadful Orc* pounds Kelan's left leg extremely hard.
Alas! There was no clear line of sight to him!
* R W>shoot *orc*
shoot *orc*
*a dreadful Orc* swiftly dodges your attempt to shoot him.
* R W>Kelan seems to have recovered her senses.
Alas! There was no clear line of sight to him!
* R W>Kelan pounds *a dreadful Orc*'s body extremely hard.
shoot *orc*
Alas! There was no clear line of sight to him!
* R W>shoot *orc*
shoot *orc*
Torvax pounds *a dreadful Orc*'s right leg extremely hard.
You shoot *a dreadful Orc*'s left foot hard and tickle it.
* R W>*a dreadful Orc* pounds Kelan's left hand extremely hard and shatters it.
Kelan panics, and attempts to flee.
Kelan leaves north riding a mountain mule.
shoot *orc*
shoot *orc*
*a dreadful Orc* leaves north riding a hungry warg.
Lumpi begins some strange incantations...
*a dreadful Orc* seems to have recovered his senses.
You strongly shoot *a dreadful Orc*'s left leg and tickle it.
* R W>*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves south riding a hungry warg.
* R W>Shoot whom?
* R W>Shoot whom?
* R W>shoot *orc*
Shoot whom?
* R W>Shoot whom?
*a dreadful Orc* has arrived from the south riding a hungry warg.
* R W>shoot *orc*
Your victim has disappeared!
*a dreadful Orc* leaves north riding a hungry warg.
Shoot whom?
* R W>Shoot whom?
* R W>Shoot whom?
* R W>Shoot whom?
* R W>n
Shoot whom?
* R W>shoot *orc*
North of the Stepping Stones
Exits: =north=, east, south, =west=.
* R W>*a dreadful Orc* has arrived from the north riding a hungry warg.
Your victim has disappeared!
*a dreadful Orc* leaves south riding a hungry warg.
* R W>s
*a dreadful Orc* has arrived from the south riding a hungry warg.
* R W>n
*a dreadful Orc* smites your right foot extremely hard.
No way!
You are fighting for your life!
You barely hit *a dreadful Orc*'s right arm and tickle it.
* R W HP:Fine *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* R W HP:Fine *a dreadful Orc*:Hurt>ws
flee
w
w
wield eket
You stop using an orkish shortbow.
You confidently wield a double edged eket, ready to fight evil.
* R W HP:Fine *a dreadful Orc*:Hurt>
You flee head over heels.
Hollin Road
Exits: =east=, south, =west=.
* R W HP:Fine>Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine>Hollin Road
Exits: =east=, south, =west=.
* R W HP:Fine>sc
w
w
169/197 hit, 87/87 mana, and 52/128 moves.
* R W HP:Fine>Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine>Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine>
Masty narrates 'can any dwarf buy me a handaxe'
* R W HP:Fine>w
w
*a dreadful Orc* has arrived from the east riding a hungry warg.
* R W HP:Fine>
You swiftly dodge *a dreadful Orc*'s attempt to smite you.
* R W HP:Fine *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* R W HP:Fine *a dreadful Orc*:Hurt>flee
e
No way!
You are fighting for your life!
* R W HP:Fine *a dreadful Orc*:Hurt>e
You flee head over heels.
PANIC!
You couldn't escape!
* R W HP:Fine *a dreadful Orc*:Hurt>s
No way!
You are fighting for your life!
* R W HP:Fine *a dreadful Orc*:Hurt>s
Dorfl narrates 'morning'
No way!
You are fighting for your life!
* R W HP:Fine *a dreadful Orc*:Hurt>
You flee head over heels.
Hollin Road
Exits: north, =east=, =west=.
* R W HP:Fine Move:Tired>
Alas, you cannot go that way...
* R W HP:Fine Move:Tired>e
Alas, you cannot go that way...
* R W HP:Fine Move:Tired>
*a dreadful Orc* has arrived from the east riding a hungry warg.
* R W HP:Fine Move:Tired>
*a dreadful Orc* quickly approaches, trying to smite you.
You lightly pierce *a dreadful Orc*'s left arm and tickle it.
* R W HP:Fine Move:Tired *a dreadful Orc*:Hurt>flee
No way!
You are fighting for your life!
* R W HP:Fine Move:Tired *a dreadful Orc*:Hurt>e
e
You flee head over heels.
An Old Field
A swallow flies high above the ground.
A thief lurks here, looking for a stranger to rob.
Exits: east, south, west.
* R W HP:Fine Move:Tired>s
s
An Old Field
Exits: east, south, west.
* R W HP:Fine Move:Tired>Wetland beside the Track
Exits: north, east, south, west.
* R W HP:Fine Move:Tired>Hollin Road
Kelan the Dwarf is here trying to concentrate, riding a mountain mule.
Exits: north, =east=, south, =west=.
* R W HP:Fine Move:Tired>s
You can't go into deep water!
* R W HP:Fine Move:Tired>
You can't go into deep water!
Kelan utters the words 'judicandus gzfuajg'
* R W HP:Fine Move:Tired>e
e
Kelan leaves east riding a mountain mule.
Hollin Road
* R W HP:Fine Move:Tired>Hollin Road
Exits: north, =east=, south, =west=.
Kelan has arrived from the west riding a mountain mule.
* R W HP:Fine Move:Tired>Kelan begins some strange incantations...
Hollin Road
Exits: =east=, south, =west=.
* R W HP:Fine Move:Tired>s
s
r
You can't go into deep water!
* R W HP:Fine Move:Tired>
You can't go into deep water!
* R W HP:Fine Move:Tired>
You sit down and rest your tired bones.
* R W HP:Fine Move:Tired>st
w
Kelan has arrived from the west riding a mountain mule.
* R W HP:Fine Move:Tired>
You stop resting, and stand up.
* R W HP:Fine Move:Tired>Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine Move:Tired>e
Kelan has arrived from the east riding a mountain mule.
* R W HP:Fine Move:Tired>Hollin Road
Exits: =east=, south, =west=.
* R W HP:Fine Move:Tired>tell w
Who do you wish to tell what?
* R W HP:Fine Move:Tired>look
Asmandeus narrates 'good ... early ... morning'
* R W HP:Fine Move:Tired>w
Hollin Road
* R W HP:Fine Move:Tired>Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine Move:Tired>w
Hollin Road
Exits: =east=, south, =west=.
* R W HP:Fine Move:Tired>
Dorfl narrates 'jezus, shitload of legends on'
* R W HP:Fine Move:Tired>where
Players in your zone
--------------------
a White Eagle - somewhere
Torvax - Shallow Sirannon
Amarant - Hollin Road
Kelan - Hollin Road
Lumpi - Shallow Sirannon
Snaggelpuss - Deep in the Misty Wetland
* R W HP:Fine Move:Tired>
Crysania narrates 'wave all!'
* R W HP:Fine Move:Tired>
Dorfl narrates 'LOG YHOUR ORCS!'
* R W HP:Fine Move:Tired>tell kelan need bob if poss
w
Ok.
* R W HP:Fine Move:Tired>w
Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine Move:Tired>Hollin Road
Exits: north, =east=, south, =west=.
* R W HP:Fine Move:Tired>w
w
Hollin Road
Exits: north, =east=, =west=.
* R W HP:Fine Move:Tired>Hollin Road
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, =east=, =west=.
You suddenly notice a thief.
* R W HP:Fine Move:Tired>where
*a dreadful Orc* leaves west riding a hungry warg.
*a dreadful Orc* leaves west riding a hungry warg.
* R W HP:Fine Move:Tired>w
Khawin narrates 'haha'
* R W HP:Fine Move:Tired>w
Taron narrates 'how do i get wrisband from druid?'
Players in your zone
--------------------
Amarant - Hollin Road
Kelan - An Old Field
* R W HP:Fine Move:Tired>Hollin Road
A swallow flies high above the ground.
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, =east=, =west=.
A swallow panics, and attempts to flee.
A swallow leaves west.
* R W HP:Fine Move:Tired>*a dreadful Orc* leaves west riding a hungry warg.
*a dreadful Orc* leaves west riding a hungry warg.
Hollin Road
The corpse of a Dunlending hunter is lying here.
A swallow flies high above the ground.
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: =east=, south, =west=.
A swallow panics, and attempts to flee.
A swallow leaves west.
* R W HP:Fine Move:Tired>
*a dreadful Orc* leaves west riding a hungry warg.
*a dreadful Orc* leaves west riding a hungry warg.
* R W HP:Fine Move:Tired>e
e
Hollin Road
Exits: north, =east=, =west=.
* R W HP:Fine Move:Tired>e
Hollin Road
A thief lurks here, looking for a stranger to rob.
Exits: north, =east=, =west=.
* R W HP:Fine Move:Tired>s
Hollin Road
Exits: north, =east=, =west=.
* R W HP:Fine Move:Tired>r
Alas, you cannot go that way...
* R W HP:Fine Move:Tired>
You sit down and rest your tired bones.
* R W HP:Fine Move:Tired>st
n
r
[ Cut -- Running to Tbad -- ]
* R W>On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* R W>s
s
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* R W>Outside the North Gate of Tharbad
Exits: north, [south].
* R W>call
You call for the gate to be opened.
* R W>s
The gate seems to be closed.
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.
* R W>s
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
Exits: (north), south.
* R W>
A guard closes the gate.
A guard locks the gate.
* R W>tell kelan me tbad
eq
Ok.
* R W>i
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* R W>
You are carrying:
an orkish shortbow
a water skin
a large sack
* R W>where
Players in your zone
--------------------
Amarant - Inside the North Gate of Tharbad
* R W>r
You sit down and rest your tired bones.
* R W>exa quiver
quiver (used) :
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
an ash arrow
* R W>tell kelan damn orc stole my ash arrows hehe
stat
Ok.
* R W>r
OB: 56%, DB: 7%, PB: 76%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,333 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- detect invisibility
- novoid
- strength
* R W>
You are already resting.
* R W>look
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
* R W>
The sun rises in the east.
* R W>pr
gr
You have 0 practice sessions left.
Skill / Spell Knowledge Difficulty Class Mana Casting time
Climb Poor Very easy General
First aid Bad Easy General
Ride Excellent Very easy General
Swim Poor Very easy General
Wilderness Excellent Normal General
Detect invisibility Bad Normal Mage 8, Short
Cure light Poor Easy Cleric 11, Very short
Attack Average Normal Thief
Backstab Excellent Hard Thief
Dodge Excellent Hard Thief
Hide Excellent Normal Thief
Missile Excellent Normal Thief
Pick Bad Normal Thief
Piercing weapons Good Normal Thief
Search Bad Normal Thief
Sneak Excellent Hard Thief
Endurance Poor Very hard Warrior
Parry Fair Normal Warrior
* R W>
Your group consists of:
Kelan (Head of group)
Snaggelpuss
Torvax
Amarant
Lumpi
Saving Amarant.
* R W>stat
OB: 56%, DB: 7%, PB: 76%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,333 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- detect invisibility
- novoid
- strength
* R W>
Kelan tells you 'they hunting me.. i running through river and rideing pack horse to lose them'
* R W>narr did we all make it out?
Ok.
* R W>
Kelan tells you 'bad icy :p'
* R W>
Torvax narrates 'happy days it's day'
* R W>tell kelan eek
Ok.
* R W>where
r
Players in your zone
--------------------
Amarant - Inside the North Gate of Tharbad
* R W>
You are already resting.
* R W>sc
197/197 hit, 87/87 mana, and 126/128 moves.
* R W>
Kelan tells you 'thank fuck i pracced good bob and swim :p'
* R W>
The day has begun.
* R W>
A guard stops using a lantern.
A guard stops using a lantern.
A guard stops using a lantern.
A guard stops using a lantern.
The Secretary stops using a lantern.
* R W>tell kelan swim is just awesome
Ok.
* R W>tell kelan for avoiding pk
eq
Ok.
* R W>
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* R W>
Kelan tells you 'aye'
* R W>whois kelan
sc
Kelan is a level thirty Dwarven Battlemistress.
Is playing from *.au.
Another day, another death
Another sorow, another mobdeath
Attack!
blah blah blah..
* R W>197/197 hit, 87/87 mana, and 128/128 moves.
* R W>
Arda seems to wither as an evil power begins to grow...
You begin to feel hungry.
* R W>
Ellara narrates 'none went out'
* R W>i
exa sack
You are carrying:
an orkish shortbow
a water skin
a large sack
* R W>sack (carried) :
a lembas wafer
* R W>get wafer sack
eat wafer
st
s
s
You get a lembas wafer from a large sack.
* R W>
You eat the lembas.
You are full.
* R W>
You stop resting, and stand up.
* R W>Before the North Gate of Tharbad
Exits: north, east, south, west.
* R W>Main Street
A woman is here, looking for someone to chat with.
Exits: north, [east], south.
* R W>
Ellara narrates 'it in'
* R W>e
A woman leaves north.
* R W>look
The door seems to be closed.
* R W>eq
Fero narrates 'they are 3 now'
Main Street
* R W>
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* R W>i
where
Kelan narrates 'orc n tharbad gate'
You are carrying:
an orkish shortbow
a water skin
a large sack
* R W>Players in your zone
--------------------
Amarant - Main Street
* R W>stat
n
OB: 56%, DB: 57%, PB: 76%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,333 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- detect invisibility
- novoid
- strength
* R W>n
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
Exits: north, east, south, west.
* R W>Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
Exits: [north], south.
* R W>look
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
* R W>stat
OB: 56%, DB: 57%, PB: 76%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,333 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- detect invisibility
- novoid
- strength
* R W>where
exi
Players in your zone
--------------------
Amarant - Inside the North Gate of Tharbad
* R W>North - A closed 'gate'
South - Before the North Gate of Tharbad
* R W>sa open
Ok.
* R W>n
A guard looks you over.
A guard unlocks the gate.
A guard opens the gate.
* R W>Outside the North Gate of Tharbad
Exits: north, (south).
* R W>n
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* R W>
The coach from Bree rolls southwards, towards Tharbad.
* R W>where
Players in your zone
--------------------
Amarant - Approaching the North Gate of Tharbad
* R W>s
s
Outside the North Gate of Tharbad
Exits: north, [south].
* R W>The gate seems to be closed.
* R W>call
You call for the gate to be opened.
* R W>s
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.
* R W>Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
Exits: (north), south.
* R W>dism
aba
You stop riding a pack horse (mine).
A guard closes the gate.
A guard locks the gate.
* W>Abandon what?
* W>look
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A pack horse (mine) is standing here.
* W>sa open
Ok.
* W>n
A guard looks you over.
A guard unlocks the gate.
A guard opens the gate.
* W>Outside the North Gate of Tharbad
Exits: north, (south).
Fero narrates 'out'
* W>hide tho
The gate closes quietly.
You hear a *click* in a lock.
* W>
You attempt to hide yourself.
Fero narrates 'pod in'
Ok.
* W>
Rumcajs narrates 'me in shit'
* W>
Saving Amarant.
* W>
Kelan has arrived from the north riding a pony.
* W>
*a dreadful Orc* has arrived from the north riding a hungry warg.
* W>
*a dreadful Orc* tries to smite Kelan, but she parries successfully.
Kelan lightly pounds *a dreadful Orc*'s body and tickles it.
* W>
Kelan panics, but can't stop fighting to flee.
* W>
Kelan panics, and attempts to flee.
Kelan leaves north riding a pony.
* W>b orc
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a dreadful Orc* leaves north riding a hungry warg.
* W>hide tho
You attempt to hide yourself.
* W>sneak
n
Ok, you'll try to move silently for a while.
* W S>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S>n
On the Road to Tharbad
A Large Sign is standing here.
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, east, =south=, =west=.
* W S>b orc
*a dreadful Orc* carefully examines the ground around him, looking for tracks...
* W S>
You begin to move silently to the back of your victim...
*a dreadful Orc* makes a strange sound, as you place a double edged eket in his back. ( ooh yeah! first stab on a darkie for my lvl 18 bad self )
*a dreadful Orc* smites your right hand extremely hard.
* W S HP:Fine *a dreadful Orc*:Hurt>gig
You giggle.
* W S HP:Fine *a dreadful Orc*:Hurt>narr orc eats stab
*a dreadful Orc* glares around him.
* W S HP:Fine *a dreadful Orc*:Hurt>
You strongly pierce *a dreadful Orc*'s right arm and tickle it.
* W S HP:Fine *a dreadful Orc*:Hurt>
Ok.
* W S HP:Fine *a dreadful Orc*:Hurt>stat
You barely pierce *a dreadful Orc*'s right leg and tickle it.
OB: 56%, DB: 57%, PB: 76%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,333 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- noquit
- detect invisibility
- strength
* W S HP:Fine *a dreadful Orc*:Hurt>say take that
Ok.
You barely pierce *a dreadful Orc*'s body and tickle it.
* W S HP:Fine *a dreadful Orc*:Hurt>flee
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>
Kelan narrates 'woman around tarbad too'
* W S HP:Fine>s
Outside the North Gate of Tharbad
Exits: north, [south].
* W S HP:Fine>n
n
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>On the Road to Tharbad
A Large Sign is standing here.
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, east, =south=, =west=.
* W S HP:Fine>
*a dreadful Orc* passes dangerously close to your hiding place.
* W S HP:Fine>narr orc n gate hurt
s
Ok.
* W S HP:Fine>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>n
b orc
*a dreadful Orc* has arrived from the north riding a hungry warg.
* W S HP:Fine>On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine>s
b orc
Backstab whom?
* W S HP:Fine>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>Backstab whom?
* W S HP:Fine>s
b orc
Outside the North Gate of Tharbad
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, [south].
* W S HP:Fine>
You begin to move silently to the back of your victim...
*a dreadful Orc* passes dangerously close to your hiding place.
*a dreadful Orc* smites your body extremely hard.
You barely pierce *a dreadful Orc*'s right leg and tickle it.
* W S HP:Fine *a dreadful Orc*:Hurt>flee
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>n
*a dreadful Orc* has arrived from the south riding a hungry warg.
* W S HP:Fine>n
*a dreadful Orc* quickly approaches, trying to smite you.
You lightly pierce *a dreadful Orc*'s body and tickle it.
* W S HP:Fine *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* W S HP:Fine *a dreadful Orc*:Hurt>flee
No way!
You are fighting for your life!
* W S HP:Fine *a dreadful Orc*:Hurt>n
n
You flee head over heels.
Outside the North Gate of Tharbad
Exits: north, [south].
* W S HP:Fine>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
*a dreadful Orc* is here, riding a hungry warg.
Exits: =north=, [east], south.
* W S HP:Fine>On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine>w
Road to Tharbad
Exits: =north=, =east=, south, west.
* W S HP:Fine>where
Players in your zone
--------------------
Amarant - Road to Tharbad
* W S HP:Fine>
*a dreadful Orc* has arrived from the east riding a hungry warg.
* W S HP:Fine>stat
You swiftly dodge *a dreadful Orc*'s attempt to smite you.
You lightly pierce *a dreadful Orc*'s right arm and tickle it.
* W S HP:Fine *a dreadful Orc*:Hurt>e
e
OB: 53%, DB: 57%, PB: 74%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,333 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- detect invisibility
- strength
* W S HP:Fine *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* W S HP:Fine *a dreadful Orc*:Hurt>flee
e
No way!
You are fighting for your life!
* W S HP:Fine *a dreadful Orc*:Hurt>e
You flee head over heels.
Curve in the Road
A finch flies low above the ground.
Exits: north, east, =south=, =west=.
* W S HP:Fine>Lush Plains
Exits: north, east, south, west.
* W S HP:Fine>On a Path by the Marshes
Exits: north, east, south, west.
* W S HP:Fine>s
s
On a Path by the Marshes
A fat rabbit sits here, chewing on some grass.
Exits: north, east, west.
* W S HP:Fine>
Alas, you cannot go that way...
* W S HP:Fine>w
s
s
Shi tells you 'kill em *lick*'
* W S HP:Fine>On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>Outside the North Gate of Tharbad
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, [south].
* W S HP:Fine>n
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine>s
b orc
Outside the North Gate of Tharbad
*a dreadful Orc* is here searching for something, riding a hungry warg.
Exits: north, [south].
* W S HP:Fine>
You begin to move silently to the back of your victim...
*a dreadful Orc* passes dangerously close to your hiding place.
*a dreadful Orc* smites your right arm extremely hard and shatters it.
You pierce *a dreadful Orc*'s right foot hard and tickle it.
* W S HP:Hurt *a dreadful Orc*:Hurt>n
* W S HP:Hurt *a dreadful Orc*:Hurt>flee
n
No way!
You are fighting for your life!
* W S HP:Hurt *a dreadful Orc*:Hurt>n
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Hurt>On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Hurt>Lush Plains
Exits: north, east, south, west.
* W S HP:Hurt>s
s
s
call
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Hurt>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Hurt>*a dreadful Orc* has arrived from the south riding a hungry warg.
Outside the North Gate of Tharbad
Exits: north, [south].
* W S HP:Hurt>Fero narrates 'pice tech je'
s
You call for the gate to be opened.
* W S HP:Hurt>The gate seems to be closed.
* W S HP:Hurt>s
*a dreadful Orc* has arrived from the north riding a hungry warg.
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.
* W S HP:Hurt>
You swiftly dodge *a dreadful Orc*'s attempt to smite you.
You strongly pierce *a dreadful Orc*'s right foot and tickle it.
* W S HP:Hurt *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* W S HP:Hurt *a dreadful Orc*:Hurt>flee
s
*a dreadful Orc* closes the gate.
* W S HP:Hurt *a dreadful Orc*:Hurt>*a dreadful Orc* locks the gate.
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Hurt>Outside the North Gate of Tharbad
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, [south].
* W S HP:Hurt>n
n
*a dreadful Orc* leaves north riding a hungry warg.
* W S HP:Hurt>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
*a dreadful Orc* is here, riding a hungry warg.
Exits: =north=, [east], south.
* W S HP:Hurt>*a dreadful Orc* leaves south riding a hungry warg.
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Hurt>e
e
On a Path by the Marshes
A fat rabbit sits here, chewing on some grass.
Exits: north, east, west.
* W S HP:Hurt>sc
Rank Marshland
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
Exits: north, east, south, west.
* W S HP:Hurt>cl
112/197 hit, 87/87 mana, and 99/128 moves.
* W S HP:Hurt>cl
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* W S HP:Hurt Mana:Burning>cast 'cure light'
You start to concentrate...
cl
Your scratches and bruises disappear.
* W S HP:Hurt Mana:Hot>whois shi
cast 'cure light'
You start to concentrate...
You swiftly dodge a large leech's attempt to hit you.
whois amarant
Your scratches and bruises disappear.
You strongly pierce a large leech's body and shatter it.
* W S HP:Hurt Mana:Hot a large leech:Fine>Shi is an Elf.
Is playing from [numerical address].
* W S HP:Hurt Mana:Hot a large leech:Fine>Amarant is a level eighteen Eriadorian Scout.
Is playing from *.net.
He has no home..
* W S HP:Hurt Mana:Hot a large leech:Fine>flee
You flee head over heels.
The Greyflood
Exits: north, east, south, west.
* W S HP:Hurt Mana:Hot>cl
cl
Ellara narrates 'haha i hope ye looted :P'
* W S HP:Hurt Mana:Hot>cast 'cure light'
You start to concentrate...
sc
Your scratches and bruises disappear.
* W S HP:Fine Mana:Hot>stat
cast 'cure light'
You start to concentrate...
cl
cl
Your scratches and bruises disappear.
* W S HP:Fine Mana:Warm>158/197 hit, 31/87 mana, and 102/128 moves.
* W S HP:Fine Mana:Warm>OB: 54%, DB: 57%, PB: 74%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,311 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- detect invisibility
- strength
* W S HP:Fine Mana:Warm>cast 'cure light'
You start to concentrate...
Fero narrates 'nop'
Your scratches and bruises disappear.
You swim and successfully stay on the water.
* W S HP:Fine Mana:Cold>w
w
cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* W S HP:Fine Mana:Icy>Rank Marshland
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
Exits: north, east, south, west.
* W S HP:Fine Mana:Icy>On a Path by the Marshes
A fat rabbit sits here, chewing on some grass.
Exits: north, east, west.
* W S HP:Fine Mana:Icy>
Ellara narrates 'WHAT>!'
* W S HP:Fine Mana:Icy>w
Fero narrates 'insta looted'
* W S HP:Fine Mana:Icy>w
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Icy>Road to Tharbad
Exits: =north=, =east=, south, west.
* W S HP:Fine Mana:Icy>e
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Icy>s
Ellara narrates 'snore'
* W S HP:Fine Mana:Icy>s
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine Mana:Icy>Outside the North Gate of Tharbad
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, [south].
* W S HP:Fine Mana:Cold>b orc
You begin to move silently to the back of your victim...
*a dreadful Orc* passes dangerously close to your hiding place.
You swiftly dodge *a dreadful Orc*'s attempt to smite you.
Ellara narrates 'i was incap for some time idiots'
You barely pierce *a dreadful Orc*'s left leg and tickle it.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>flee
n
n
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine Mana:Cold>On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Cold>Lush Plains
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>
Cmelak narrates 'they fucking tons in now'
* W S HP:Fine Mana:Cold>
Ellara narrates 'SHEEZ'
* W S HP:Fine Mana:Cold>sc
stat
183/197 hit, 10/87 mana, and 93/128 moves.
* W S HP:Fine Mana:Cold>look
OB: 54%, DB: 57%, PB: 74%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,311 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- detect invisibility
- strength
* W S HP:Fine Mana:Cold>Lush Plains
* W S HP:Fine Mana:Cold>
Ellara narrates 'SHEEZ'
* W S HP:Fine Mana:Cold>unc
uncover lantern
eq
You uncover a lantern.
* W S HP:Fine Mana:Cold>
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* W S HP:Fine Mana:Cold>look
Cur narrates 'what darkies tbad?'
* W S HP:Fine Mana:Cold>Lush Plains
* W S HP:Fine Mana:Cold>
Fero narrates 'i typoed alias :)'
* W S HP:Fine Mana:Cold>s
s
s
s
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Cold>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine Mana:Cold>Ellara narrates 'snore'
Outside the North Gate of Tharbad
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, [south].
* W S HP:Fine Mana:Cold>The gate seems to be closed.
* W S HP:Fine Mana:Cold>n
You swiftly dodge *a dreadful Orc*'s attempt to smite you.
You strongly pierce *a dreadful Orc*'s right hand and tickle it.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>No way!
You are fighting for your life!
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>
Líng narrates 'hi'
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>
You strongly pierce *a dreadful Orc*'s left arm and tickle it.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>gig
You giggle.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>
You barely pierce *a dreadful Orc*'s body and tickle it.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Hurt>emote ok i go s gate
flee
Ok.
*a dreadful Orc* bleeds from open wounds.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>
You dodge a bash from *a dreadful Orc* who loses his balance and falls.
You lightly pierce *a dreadful Orc*'s left leg and tickle it.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine Mana:Cold>n
n
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Cold>Lush Plains
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>
Fero narrates 'manage loot 98 golds :('
* W S HP:Fine Mana:Cold>narr orc north gate wounded
s
s
Ok.
* W S HP:Fine Mana:Cold>b orc
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Cold>Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine Mana:Cold>s
Backstab whom?
* W S HP:Fine Mana:Cold>b orc
Outside the North Gate of Tharbad
*a dreadful Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: north, [south].
* W S HP:Fine Mana:Cold>
You begin to move silently to the back of your victim...
Fero narrates 'thats all'
*a dreadful Orc* passes dangerously close to your hiding place.
*a dreadful Orc* smites your body extremely hard.
You barely pierce *a dreadful Orc*'s body and tickle it.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>narr 2 orcs n gate
*a dreadful Orc* pounds your body extremely hard.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>flee
n
Ok.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>n
You flee head over heels.
PANIC!
You couldn't escape!
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>No way!
You are fighting for your life!
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>No way!
You are fighting for your life!
* W S HP:Fine Mana:Cold *a dreadful Orc*:Wounded>
You flee head over heels.
Approaching the North Gate of Tharbad
A small flask has been left here on the ground.
A beggar is here, asking for a few coins.
Exits: =north=, [east], south.
* W S HP:Fine Mana:Cold>
*a dreadful Orc* has arrived from the south riding a hungry warg.
*a dreadful Orc* has arrived from the south riding a hungry warg.
* W S HP:Fine Mana:Cold>
*a dreadful Orc* quickly approaches, trying to pound you.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Fine>n
flee
n
n
*a dreadful Orc* quickly approaches, trying to smite you.
* W S HP:Fine Mana:Cold *a dreadful Orc*:Fine>No way!
You are fighting for your life!
* W S HP:Fine Mana:Cold *a dreadful Orc*:Fine>
You flee head over heels.
On the Road to Tharbad
A Large Sign is standing here.
Exits: north, east, =south=, =west=.
* W S HP:Fine Mana:Cold>e
Lush Plains
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>e
On a Steepening Escarpment
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>Amid the Grasses of a Lush Plain
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>On a Path at the Edge of the Marshes
A fat rabbit sits here, chewing on some grass.
A restless rabbit bounces around.
A restless rabbit bounces around.
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>s
Snowy tells you 'tbad?'
* W S HP:Fine Mana:Cold>s
In the Mire
Exits: north, east, south, west.
You feel weaker.
* W S HP:Fine Mana:Cold>Ellara narrates 'WAVE!'
Rank Marshland
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
A long-necked bird, with a fairly short spear-like bill stands here.
A long-necked bird, with a fairly short spear-like bill stands here.
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>tell snowy nod
Ok.
* W S HP:Fine Mana:Cold>e
e
The Greyflood
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>s
s
At a Meeting of Two Waterways
A salmon swims here.
Exits: north, east, south, west.
* W S HP:Fine Mana:Cold>
You failed swimming there.
You are drowning!
* W S HP:Hurt Mana:Cold>The Shallows of the River
A blooming water-lily floats on the surface of the water.
A swan swims gracefully on the surface of the water.
Exits: north, east, south, west.
* W S HP:Hurt Mana:Cold>s
s
The Swanfleet Swamp
A swan swims gracefully on the surface of the water.
A small leech is here, floating in the water.
A swarm of mosquitoes is here, humming around you.
A small leech is here, floating in the water.
Exits: north, east, south, west.
* W S HP:Hurt Mana:Cold>The Swanfleet Swamp
A large leech is moving close to you, searching for blood.
A swarm of mosquitoes is here, humming around you.
Exits: north, east, south, west.
* W S HP:Hurt Mana:Cold>s
s
Black Grove
A large leech is moving close to you, searching for blood.
A large leech is moving close to you, searching for blood.
Exits: north, east.
* W S HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* W S HP:Hurt Mana:Cold>e
s
s
The Swanfleet Swamp
Exits: north, east, south, west.
You suddenly notice a small leech.
* W S HP:Hurt Mana:Cold>The Swanfleet Swamp
Exits: north, east, south, west.
* W S HP:Hurt Mana:Cold>Old South Road
Exits: north, east, =south=, =west=.
* W S HP:Hurt Mana:Cold>w
Old South Road
Exits: =north=, =east=, south, west.
* W S HP:Hurt Mana:Cold>n
Old South Road
Exits: east, =south=, =west=.
* W S HP:Hurt Mana:Cold>w
n
Old South Road
A sparrow is flapping around on the ground.
Exits: =north=, =east=, south, west.
* W S HP:Hurt Mana:Cold>Old South Road
Exits: north, =south=, =west=.
* W S HP:Hurt Mana:Cold>w
n
Old South Road
A colourful butterfly is fluttering around here.
Exits: =north=, =east=, south, west.
* W S HP:Hurt Mana:Cold>Old South Road
Exits: north, east, =south=, west.
* W S HP:Hurt Mana:Cold>
Lumpi narrates 'anyone on with trans that could trans Torvax?'
* W S HP:Hurt Mana:Cold>w
The North-South Road
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, east.
* W S HP:Hurt Mana:Cold>n
call
Outside the South Gate of Tharbad
*a Man* is here, riding a pack horse.
Exits: [north], south.
* W S HP:Hurt Mana:Cold>
You call for the gate to be opened.
* W S HP:Hurt Mana:Cold>
You hear a *click* in a lock.
The gate is opened from the other side.
* W S HP:Hurt Mana:Cold>n
*a Man* leaves north riding a pack horse.
A voice yells back, 'The gate is open! Stop bothering me!'
* W S HP:Hurt Mana:Cold>Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking for someone to abuse.
*a Man* is here, riding a pack horse.
Exits: east, (south).
* W S HP:Hurt Mana:Cold>
*a Man* leaves south riding a pack horse.
* W S HP:Hurt Mana:Cold>
Líng sings 'i need fooooooood *whine*'
A guard closes the gate.
A guard locks the gate.
* W S HP:Hurt Mana:Cold>
You hear a call from the other side of the gate.
* W S HP:Hurt Mana:Cold>narr man s gate tbad
cl
Ok.
A guard unlocks the gate.
A guard opens the gate.
A guard closes the gate.
A guard locks the gate.
* W S HP:Hurt Mana:Cold>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* W S HP:Fine Mana:Icy>look
You hear a call from the other side of the gate.
* W S HP:Fine Mana:Icy>Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking for someone to abuse.
* W S HP:Fine Mana:Icy>
A guard unlocks the gate.
A guard opens the gate.
* W S HP:Fine Mana:Icy>
*a Man* has arrived from the south riding a pack horse.
* W S HP:Fine Mana:Icy>
A guard closes the gate.
A guard locks the gate.
* W S HP:Fine Mana:Icy>look
*a Man* leaves east riding a pack horse.
* W S HP:Fine Mana:Icy>Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking for someone to abuse.
* W S HP:Fine Mana:Icy>sc
stat
147/197 hit, 7/87 mana, and 57/128 moves.
* W S HP:Fine Mana:Icy>OB: 51%, DB: 55%, PB: 72%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,311 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- detect invisibility
* W S HP:Fine Mana:Icy>narr hes in
Ok.
* W S HP:Fine Mana:Icy>
Ellara narrates 'moan'
* W S HP:Fine Mana:Icy>where
Players in your zone
--------------------
Amarant - Inside the South Gate of Tharbad
* W S HP:Fine Mana:Icy>eq
A guard leaves east.
* W S HP:Fine Mana:Icy>i
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* W S HP:Fine Mana:Icy>
You are carrying:
an orkish shortbow
a water skin
a large sack
* W S HP:Fine Mana:Icy>
Durmegil sings 'It's OK, I'll get you somthing, I'm just going for me lunch now.'
* W S HP:Fine Mana:Icy>narr i wonder if they know a lvl 18 thief is playing with them =p
Ok.
* W S HP:Fine Mana:Cold>look
sc
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
* W S HP:Fine Mana:Cold>150/197 hit, 10/87 mana, and 60/128 moves.
* W S HP:Fine Mana:Cold>
Ragnar narrates 'ragnar has food. where are you?'
* W S HP:Fine Mana:Cold>e
Saving Amarant.
* W S HP:Fine Mana:Cold>b *man*
Main Street
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: east, west.
* W S HP:Fine Mana:Cold>Backstab whom?
* W S HP:Fine Mana:Cold>
A citizen mercenary has arrived from the east.
* W S HP:Fine Mana:Cold>e
e
The Cross
Exits: north, east, west.
* W S HP:Fine Mana:Cold>The Sharp Knife Alley
Exits: east, west.
You suddenly notice an assassin.
* W S HP:Fine Mana:Cold>e
e
The Sharp Knife Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A thief lurks here, looking for a stranger to rob.
Exits: north, west.
* W S HP:Fine Mana:Cold>
Alas, you cannot go that way...
* W S HP:Fine Mana:Cold>w
w
w
w
w
The Sharp Knife Alley
An assassin is here looking for fresh blood and shining coins.
Exits: east, west.
* W S HP:Fine Mana:Cold>r
The Cross
A Guard is here looking for someone to abuse.
Exits: north, east, west.
* W S HP:Fine Mana:Cold>Main Street
A citizen-mercenary is here, waiting for a job.
Exits: east, west.
* W S HP:Fine Mana:Cold>sc
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking for someone to abuse.
Exits: east, [south].
* W S HP:Fine Mana:Cold>
Alas, you cannot go that way...
* W S HP:Fine Mana:Cold>
You sit down and rest your tired bones.
* W S HP:Fine Mana:Cold>152/197 hit, 12/87 mana, and 58/128 moves.
* W S HP:Fine Mana:Cold>look
r
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking for someone to abuse.
* W S HP:Fine Mana:Cold>eq
You are already resting.
* W S HP:Fine Mana:Cold>
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* W S HP:Fine Mana:Cold>i
stat
You are carrying:
an orkish shortbow
a water skin
a large sack
* W S HP:Fine Mana:Cold>OB: 51%, DB: 5%, PB: 72%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,311 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- detect invisibility
* W S HP:Fine Mana:Cold>exa sack
sack (carried) :
Nothing.
*a Man* has arrived from the east riding a pack horse.
* W S HP:Fine Mana:Cold>
*a Man* begins some strange incantations...
A guard leaves east.
* W S HP:Fine Mana:Cold>tell kelan u ok?
st
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
That really HURT!
* W S HP:Hurt Mana:Cold *a Man*:Healthy>
Ok.
* W S HP:Hurt Mana:Cold *a Man*:Healthy>flee
*a Man* begins some strange incantations...
Do you not consider fighting as standing?
* W S HP:Hurt Mana:Cold *a Man*:Healthy>
You flee head over heels.
Main Street
A citizen-mercenary is here, waiting for a job.
A Guard is here looking for someone to abuse.
Exits: east, west.
* W S HP:Hurt Mana:Cold>e
*a Man* has arrived from the west riding a pack horse.
* W S HP:Hurt Mana:Cold>The Cross
A Guard is here looking for someone to abuse.
Exits: north, east, west.
* W S HP:Hurt Mana:Cold>w
w
*a Man* has arrived from the west riding a pack horse.
* W S HP:Hurt Mana:Cold>Main Street
A citizen-mercenary is here, waiting for a job.
A Guard is here looking for someone to abuse.
Exits: east, west.
* W S HP:Hurt Mana:Cold>Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: east, [south].
* W S HP:Hurt Mana:Cold>
The detect invisible wears off.
* W S HP:Hurt Mana:Cold>look
A citizen mercenary has arrived from the east.
* W S HP:Hurt Mana:Cold>*a Man* has arrived from the east riding a pack horse.
Kelan tells you 'somehwat'
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A citizen-mercenary is here, waiting for a job.
*a Man* is here, riding a pack horse.
* W S HP:Hurt Mana:Cold>
*a Man* leaves east riding a pack horse.
* W S HP:Hurt Mana:Cold>e
e
*a Man* has arrived from the east riding a pack horse.
Main Street
A Guard is here looking for someone to abuse.
Exits: east, west.
A guard leaves west.
* W S HP:Hurt Mana:Cold>The Cross
A Guard is here looking for someone to abuse.
Exits: north, east, west.
* W S HP:Hurt Mana:Cold>e
The Sharp Knife Alley
Exits: east, west.
You suddenly notice a thief.
* W S HP:Hurt Mana:Cold>hide quick
You attempt to hide yourself.
Ok.
* W S HP:Hurt Mana:Cold>
Líng narrates 'Lukie?'
* W S HP:Hurt Mana:Cold>
*a Man* has arrived from the west riding a pack horse.
* W S HP:Hurt Mana:Cold>b *man*
*a Man* tries to slash you, but your parry is successful.
* W S HP:Hurt Mana:Cold *a Man*:Healthy>*a Man* begins some strange incantations...
No way!
You are fighting for your life!
* W S HP:Hurt Mana:Cold *a Man*:Healthy>
Kelan tells you 'ate stab while telling someone'
* W S HP:Hurt Mana:Cold *a Man*:Healthy>flee
w
You flee head over heels.
The Cross
A Guard is here looking for someone to abuse.
Exits: north, east, west.
* W S HP:Hurt Mana:Cold>Main Street
Exits: east, west.
* W S HP:Hurt Mana:Cold>e
n
n
The Cross
A Guard is here looking for someone to abuse.
*a Man* is here, riding a pack horse.
Exits: north, east, west.
* W S HP:Hurt Mana:Cold>Main Street
An assassin is here looking for fresh blood and shining coins.
Exits: north, south.
* W S HP:Hurt Mana:Cold>unc
Main Street
Exits: east, south, west.
* W S HP:Hurt Mana:Cold>w
uncover lantern
n
You uncover a lantern.
* W S HP:Hurt Mana:Cold>n
Main Street
A woman is here, looking for someone to chat with.
A woman is here, looking for someone to chat with.
Exits: east, west.
* W S HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* W S HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* W S HP:Hurt Mana:Cold>tell kelan man stabs?
w
Ok.
* W S HP:Hurt Mana:Cold>n
Main Street
Exits: north, east, south.
* W S HP:Hurt Mana:Cold>Main Street
Exits: north, south.
* W S HP:Hurt Mana:Cold>n
n
sc
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: east, south, west.
* W S HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* W S HP:Hurt Mana:Cold>w
110/197 hit, 17/87 mana, and 59/128 moves.
* W S HP:Hurt Mana:Cold>w
Shadows' Street
A Guard is here looking for someone to abuse.
Exits: north, east, west.
* W S HP:Hurt Mana:Cold>Shadows' Street
Exits: east, south.
* W S HP:Hurt Mana:Cold>e
e
Kelan tells you 'woman'
Shadows' Street
A Guard is here looking for someone to abuse.
Exits: north, east, west.
* W S HP:Hurt Mana:Cold>sc
Isolde narrates 'goddamnit i started tracking a white eagle'
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
A Guard is here looking for someone to abuse.
Exits: east, south, west.
* W S HP:Hurt Mana:Cold>e
111/197 hit, 18/87 mana, and 57/128 moves.
* W S HP:Hurt Mana:Cold>n
n
Main Street
A woman is here, looking for someone to chat with.
An assassin is here looking for fresh blood and shining coins.
Exits: north, west.
Fero narrates 'NEVIM'
* W S HP:Hurt Mana:Cold>Main Street
Exits: north, east, south.
* W S HP:Hurt Mana:Cold>On the Bridge
A woman is here, looking for someone to chat with.
Exits: north, south.
* W S HP:Hurt Mana:Cold>n
n
Main Street
A Guard is here looking for someone to abuse.
Exits: north, south.
You suddenly notice a thief.
* W S HP:Hurt Mana:Cold>Main Street
A little boy is here, running around.
A vicious little bandit advances towards you.
Exits: north, south, west.
* W S HP:Hurt Mana:Cold>w
Snake Alley
Exits: east, [south], west.
You suddenly notice an assassin.
* W S HP:Hurt Mana:Cold>w
w
n
Snake Alley
A woman is here, looking for someone to chat with.
Exits: north, east.
* W S HP:Hurt Mana:Cold>w
Alas, you cannot go that way...
* W S HP:Hurt Mana:Cold>w
s
Snake Alley
Exits: (east), south, west.
* W S HP:Hurt Mana:Cold>Snake Alley
A little boy is here, running around.
Exits: east, south.
* W S HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* W S HP:Hurt Mana:Cold>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, [south], west.
* W S HP:Hurt Mana:Cold>op door
s
That's impossible, I'm afraid.
* W S HP:Hurt Mana:Cold>The door seems to be closed.
* W S HP:Hurt Mana:Cold>w
s
s
West Alley
Exits: north, east, south.
* W S HP:Hurt Mana:Cold>West Alley
Exits: north, south.
* W S HP:Hurt Mana:Cold>The River Bank
Exits: north, south.
* W S HP:Hurt Mana:Cold>r
You sit down and rest your tired bones.
* W S HP:Hurt Mana:Cold>
Kelan tells you 'i run bree'
* W S HP:Hurt Mana:Cold>narr shady blocked
r
Durmegil narrates 'Namarie MUME! I Love you all!'
* W S HP:Hurt Mana:Cold>eq
Ok.
* W S HP:Hurt Mana:Cold>i
You are already resting.
* W S HP:Hurt Mana:Cold>
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* W S HP:Hurt Mana:Cold>gr
You are carrying:
an orkish shortbow
a water skin
a large sack
* W S HP:Hurt Mana:Cold>
Your group consists of:
Kelan (Head of group)
Snaggelpuss
Torvax
Amarant
Lumpi
* W S HP:Hurt Mana:Warm>look
The River Bank
* W S HP:Hurt Mana:Warm>r
sc
You are already resting.
* W S HP:Hurt Mana:Warm>sc
114/197 hit, 22/87 mana, and 54/128 moves.
* W S HP:Hurt Mana:Warm>115/197 hit, 23/87 mana, and 55/128 moves.
* W S HP:Hurt Mana:Warm>stat
sc
sc
OB: 53%, DB: 5%, PB: 74%, Armour: 2%. Wimpy: 45. Mood: wimpy.
Needed: 198,311 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- noquit
- panic
* W S HP:Hurt Mana:Warm>115/197 hit, 23/87 mana, and 56/128 moves.
* W S HP:Hurt Mana:Warm>115/197 hit, 23/87 mana, and 56/128 moves.
* W S HP:Hurt Mana:Warm>sc
sc
115/197 hit, 23/87 mana, and 57/128 moves.
* W S HP:Hurt Mana:Warm>115/197 hit, 24/87 mana, and 57/128 moves.
* W S HP:Hurt Mana:Warm>sc
sc
116/197 hit, 24/87 mana, and 58/128 moves.
* W S HP:Hurt Mana:Warm>116/197 hit, 24/87 mana, and 58/128 moves.
* W S HP:Hurt Mana:Warm>r
look
You are already resting.
* W S HP:Hurt Mana:Warm>The River Bank
*a Man* has arrived from the north.
A pack horse has arrived from the north.
* W S HP:Hurt Mana:Warm>
*a Man* begins some strange incantations...
* W S HP:Hurt Mana:Warm>st
n
n
*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
That really HURT!
* W S HP:Wounded Mana:Warm *a Man*:Healthy>Do you not consider fighting as standing?
*a Man* begins some strange incantations...
* W S HP:Wounded Mana:Warm *a Man*:Healthy>No way!
You are fighting for your life!
* W S HP:Wounded Mana:Warm *a Man*:Healthy>flee
n
n
No way!
You are fighting for your life!
* W S HP:Wounded Mana:Warm *a Man*:Healthy>n
You flee head over heels.
The Greyflood
Exits: north.
* W S HP:Wounded Mana:Warm>
You failed swimming there.
You are drowning!
* W S HP:Bad Mana:Warm>The River Bank
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: north, south.
* W S HP:Bad Mana:Warm>West Alley
Exits: north, south.
* W S HP:Bad Mana:Warm>n
n
n
e
e
West Alley
The coach to Bree and Fornost is here.
Exits: north, east, south.
* W S HP:Bad Mana:Warm>West Alley
Exits: north, south.
* W S HP:Bad Mana:Warm>Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: east, south.
* W S HP:Bad Mana:Warm>The Old Tower Street
The corpse of a black snake is lying here.
Exits: east, west.
* W S HP:Bad Mana:Warm>The Old Tower Street
Exits: east, west.
* W S HP:Bad Mana:Warm>w
w
w
s
s
The Old Tower Street
The corpse of a black snake is lying here.
Exits: east, west.
* W S HP:Bad Mana:Warm>Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: east, south.
* W S HP:Bad Mana:Warm Move:Tired>
Alas, you cannot go that way...
* W S HP:Bad Mana:Warm Move:Tired>West Alley
Exits: north, south.
* W S HP:Bad Mana:Warm Move:Tired>West Alley
The coach to Bree and Fornost is here.
Exits: north, east, south.
* W S HP:Bad Mana:Warm Move:Tired>get ticket backpack
*a Man* has arrived from the south.
A pack horse has arrived from the south.
You get a coach ticket from a leather backpack.
* W S HP:Bad Mana:Warm Move:Tired>enter coach
*a Man* tries to slash you, but your parry is successful.
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Healthy>No way!
You are fighting for your life!
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Healthy>flee
*a Man* begins some strange incantations...
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Healthy>
You flee head over heels.
West Alley
Exits: north, south.
* W S HP:Bad Mana:Warm Move:Tired>n
enter coach
Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: east, south.
* W S HP:Bad Mana:Warm Move:Tired>There is no coach here.
* W S HP:Bad Mana:Warm Move:Tired>s
s
enter coach
West Alley
Exits: north, south.
* W S HP:Bad Mana:Warm Move:Tired>West Alley
The coach to Bree and Fornost is here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.
* W S HP:Bad Mana:Warm Move:Tired>enter coach
*a Man* passes dangerously close to your hiding place.
*a Man* tries to slash you, but your parry is successful.
No way!
You are fighting for your life!
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Healthy>No way!
You are fighting for your life!
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Healthy>flee
*a Man* begins some strange incantations...
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Healthy>
You flee head over heels.
West Alley
Exits: north, south.
* W S HP:Bad Mana:Warm Move:Tired>n
enter coach
West Alley
The coach to Bree and Fornost is here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.
* W S HP:Bad Mana:Warm Move:Tired>*a Man* passes dangerously close to your hiding place.
*a Man* quickly approaches, trying to slash you.
No way!
You are fighting for your life!
You pierce *a Man*'s left hand and tickle it.
* W S HP:Bad Mana:Warm Move:Tired *a Man*:Fine>flee
n
*a Man* begins some strange incantations...
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
One of the citizens of Tharbad looks at you from the corner of his eye.
A little boy is here, running around.
Exits: north, east, [south], west.
* W S HP:Bad Mana:Warm Move:Tired>Snake Alley
Exits: east, south.
* W S HP:Bad Mana:Warm Move:Tired>s
Elethor narrates 'any cure cratac or heil an bree ?'
* W S HP:Bad Mana:Warm Move:Tired>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
One of the citizens of Tharbad looks at you from the corner of his eye.
A little boy is here, running around.
Exits: north, east, [south], west.
* W S HP:Bad Mana:Warm Move:Tired>enter coach
The door seems to be closed.
* W S HP:Bad Mana:Warm Move:Tired>There is no coach here.
* W S HP:Bad Mana:Warm Move:Tired>w
enter coach
West Alley
The coach to Bree and Fornost is here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.
* W S HP:Bad Mana:Warm Move:Tired>The coach driver takes your ticket and welcomes you aboard.
Inside the coach
* W S HP:Bad Mana:Warm Move:Tired>
Elethor narrates 'or firstaid ?'
* W S HP:Bad Mana:Warm Move:Tired>
The coachman closes the doors.
* W S HP:Bad Mana:Warm Move:Tired>narr muahahaha i escape into coach at bad
Ok.
* W S HP:Bad Mana:Warm Move:Tired>r
You sit down and rest your tired bones.
* W S HP:Bad Mana:Warm Move:Tired>i
You are carrying:
an orkish shortbow
a water skin
a large sack
* W S HP:Bad Mana:Warm Move:Tired>eq
The coach starts moving towards Bree and Fornost.
Next stop: Jasper's Tavern.
* W S HP:Bad Mana:Warm Move:Tired>
You are using:
<wielded> a double edged eket (brand new)
<worn as shield> a gilded round shield (worn out)
<worn on head> a plain hood (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (ragged)
<worn on legs> a plain pair of pants (used)
<worn on feet> a thin pair of soft leather boots (ragged)
<worn on finger> a ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a stone
<worn on belt> a fragrant-smelling bag
<worn on belt> a moneybag
<worn on belt> a lantern; it is lit
<worn on belt> a keyring with a set of lock picks
* W S HP:Bad Mana:Warm Move:Tired>
Kelan tells you ':)'
* W S HP:Bad Mana:Warm Move:Tired>
Ziraktarâg narrates 'nods, just caught me before renting :P'
* W S HP:Bad Mana:Warm Move:Tired>narr i bet that bn is pissed off