* HP:Hurt>*an Elf* swiftly dodges your attempt to hit him.
* HP:Hurt *an Elf*:Hurt>
*an Elf* slashes your head and tickles it.
* HP:Wounded *an Elf*:Hurt>cj
Eve narrates 'bleh'
* HP:Wounded *an Elf*:Hurt>
Ok.
* HP:Wounded *an Elf*:Hurt>bas
*an Elf* lightly slashes your right hand and tickles it.
ta
{target}={*elf}
*an Elf* opens the curtain.
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves west.
o HP:Wounded>cj
kt
w
Ok.
Cronus opens the curtain.
o HP:Wounded>kt
They aren't here.
Cronus leaves east.
o HP:Wounded>On a Landing
Exits: east, up, down.
o HP:Wounded>They aren't here.
o HP:Wounded>
Eve narrates 'impossible with 600ms =P'
o HP:Wounded>u
kt
In the Bell-Tower
Exits: down.
* HP:Wounded>d
They aren't here.
* HP:Wounded>d
On a Landing
Exits: east, up, down.
o HP:Wounded>kt
Winding Stairwell
Exits: up, down.
o HP:Wounded>u
They aren't here.
o HP:Wounded>e
On a Landing
Exits: east, up, down.
o HP:Wounded>e
The Hidden Passage
Exits: (east), west.
o HP:Wounded>The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
Cronus is standing here (glowing).
*Grunganator the Dwarf* is standing here (glowing).
*Dan the Rohir Man* is standing here.
Exits: (south), (west).
* HP:Wounded>
*Grunganator the Dwarf* pounds Cronus' right foot extremely hard and shatters
it.
Cronus hits *Grunganator the Dwarf*'s body very hard.
* HP:Wounded>
*Dan the Rohir Man* pounds Cronus' body extremely hard and shatters it.
Cronus is incapacitated and will slowly die, if not aided.
* HP:Wounded>kd
An evil priest barely pierces *Grunganator the Dwarf*'s head and tickles it.
* HP:Wounded>* HP:Wounded>
*Bifur the Dwarf* has arrived from the south.
k *dwarf
Alas!
You failed to reach him through the melee.
An evil priest yells 'Help me, guards!'
* HP:Wounded>o
kd
rescue
Who do you want to rescue?
* HP:Wounded>k *dwarf
You hit *Grunganator the Dwarf*'s body very hard.
* HP:Wounded *Grunganator the Dwarf*:Wounded Cronus:Dying>
*Grunganator the Dwarf* pounds Cronus' right foot extremely hard and shatters
it.
Your blood freezes as you hear Cronus' death cry.
Cronus has drawn her last breath! R.I.P.
* HP:Wounded *Grunganator the Dwarf*:Wounded an evil priest:Hurt>bas
An evil priest lightly pierces *Grunganator the Dwarf*'s head and tickles it.
* HP:Wounded *Grunganator the Dwarf*:Wounded an evil priest:Hurt>*Dan the Rohir Man* gets a purpl
e scroll from the corpse of *a Troll*.
*Dan the Rohir Man* gets a soft leather jerkin from the corpse of *a Troll*.
*Dan the Rohir Man* gets a spiked metal helmet from the corpse of *a Troll*.
*Dan the Rohir Man* gets a pair of smooth, black boots from the corpse of *a
Troll*.
*Dan the Rohir Man* gets a pair of soft leather sleeves from the corpse of *a
Troll*.
*Dan the Rohir Man* gets a pair of soft leather sleeves from the corpse of *a
Troll*.
*Dan the Rohir Man* gets a cave-bear fur from the corpse of *a Troll*.
*Dan the Rohir Man* gets a leather backpack from the corpse of *a Troll*.
*Dan the Rohir Man* gets a keyring from the corpse of *a Troll*.
*Dan the Rohir Man* gets a walking stick from the corpse of *a Troll*.
*Dan the Rohir Man* gets a plain leather belt from the corpse of *a Troll*.
*Dan the Rohir Man* gets a butcher knife from the corpse of *a Troll*.
*Dan the Rohir Man* gets a water skin from the corpse of *a Troll*.
*Dan the Rohir Man* gets a belt pouch from the corpse of *a Troll*.
*Dan the Rohir Man* gets a pile of coins from the corpse of *a Troll*.
*Dan the Rohir Man* pounds your body extremely hard.
*Bifur the Dwarf* smites your right foot extremely hard and shatters it.
You feel a strong ache there!
*Grunganator the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Grunganator the Dwarf* leaves south.
* HP:Wounded *Dan the Rohir Man*:Hurt>
*an Elf* has arrived from the south.
* HP:Wounded *Dan the Rohir Man*:Hurt>f
n
*Grunganator the Dwarf* has arrived from the south.
You flee head over heels.
The Hidden Passage
Exits: (east), west.
o HP:Wounded>kd
Alas, you cannot go that way...
o HP:Wounded>e
k *dwarf
They aren't here.
o HP:Wounded>kd
The Priest's Study
The corpse of *a Troll* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
*Dan the Rohir Man* is standing here.
*Bifur the Dwarf* is standing here.
*an Elf* is standing here.
*Grunganator the Dwarf* is standing here (glowing).
Exits: (south), (west).
*Grunganator the Dwarf* pounds your body extremely hard.
You feel a strong ache there!
* HP:Wounded *Grunganator the Dwarf*:Wounded>*Bifur the Dwarf* leaves west.
k *dwarf
You're already fighting!
* HP:Wounded *Grunganator the Dwarf*:Wounded>f
*an Elf* strongly slashes your body.
* HP:Bad *Grunganator the Dwarf*:Wounded>
You flee head over heels.
By the Dark Altar
Exits: (north), south.
o HP:Bad Move:Tired>n
An evil priest yells 'Help me, guards!'
o HP:Bad Move:Tired>
You flee head over heels.
Dark Hallway
*Elijah the Harfoot Hobbit* is standing here (glowing).
Exits: north, east, south, west.
* HP:Bad Move:Tired>By the Dark Altar
Exits: (north), south.
o HP:Bad Move:Tired>
*Bifur the Dwarf* has arrived from the north.
* HP:Bad Move:Tired>ta grunganator
# $target is now set to {grunganator}.
n
*Bifur the Dwarf* quickly approaches, trying to smite you.
You hit *Bifur the Dwarf*'s left foot very hard and tickle it.
*Dan the Rohir Man* has arrived from the north.
* HP:Bad Move:Tired *Bifur the Dwarf*:Fine>f
n
w
No way!
You are fighting for your life!
You flee head over heels.
Dark Hallway
Exits: north, east, south, west.
o HP:Bad Move:Tired>
You flee head over heels.
Domed Chamber
A stocky mountain mule is here, waiting to serve.
Exits: east, west.
o HP:Bad Move:Tired>
Alas, you cannot go that way...
*Elijah the Harfoot Hobbit* has arrived from the east.
* HP:Bad Move:Tired>n
The Guardroom
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
A domesticated pony, beast of burden to many, stands here.
Exits: east, *(west)*.
* HP:Bad Move:Tired>w
Alas, you cannot go that way...
* HP:Bad Move:Tired>Forest by the Temple Wall
A sturdy pack horse is standing here.
A sturdy trained horse is standing here.
Exits: *north*, (east), *south*, *west*.
* HP:Bad Move:Tired>
The sun burns you!
You slowly turn into stone.
o HP:Awful>e
Cronus has left the game.
o HP:Awful>Nah...
You feel too relaxed to do that..