I have found it is alot easier to stab players than mobs...which I think is dumb...but anyways we can only hope you gave him a crit wound
Ljon
2001-12-13 08:55:45
Wooo, he warlorded thanks to you Trzash.
Cluless
2001-12-13 12:25:34
Well most players dont prac awarness and dont bother to search like mobs.
Aschit
2001-12-13 12:45:33
And 95% of the time a warrior won't die to a stab unless he is already low.
Morog
2001-12-13 19:22:09
Well, the current thinking with management is that people should play and exp in groups ... not solo. For some reason, the gods get irritated when players can 'kill stuff solo'. I have even heard some players supporting the current propaganda ... 'well thieves were too easy to exp' ... 'well why should a solo character be able to kill stuff by himself' ... 'well why dont you just use missile to exp then', etc. Any group of 3-4 can out exp a solo thief or at least exp just as fast. You can bet thea the gods that have this way of thinking primarily play jar-head warrior type characters mostly ... or at least favor that playstyle.
Trzash
2001-12-13 20:09:50
Never really expected to kill him but would have been nice to get him to atleast a high hurt :( my stab and pierce arnt maxed yet and fang was unchanted so not much damage just supprised i got it off. Btw i just got them wps off your buddy :(
Achilles
2001-12-13 21:12:47
I saw I got stabbed, saw I was still fine and wondered if I saw it wrong. Checked hps, had lost like 25 or so max hehe. Still not bad for a low level though getting off the stab, or even trying to attempt one for that matter. I did warlord off killing you, but was mostly because of the infamous 10th spot bug. I'm actually like a few wps short of passing Dragan (be warned tonight darkies!).
AicanĂ r
2001-12-14 10:28:36
Hmm, what's the 10th spot bug? And shouldn't a group of 3 or 4 gain experience faster than a solo player? Seems to make sense... though I like playing solo thieves/mages as well as grouping...