## Tracked 4 trolls & some bn's to outskirts of old fnost, we grouped up and went after them,
## otherwise fine but we somehow missed the fact that Falemir & co were going to quake them first
## a small communication problem, that wasn't helped with the lag residing in mume these days ...
* C>
Kaldae leaves west.
Spiritus leaves west.
Eldrasil leaves west.
You follow Kaldae.
In the Damp Cellar
The air is getting heavier and heavier to breathe. It is very moist, and you
feel your clothes clinging to your body as you carefully move around in the
old cellar. In the flickering light of your lantern, you see no other way out,
but back to the east. A sudden gust of air makes you aware of a terrible
stench coming from somewhere in the darkness that surrounds you.
A ghost is here, fighting *Rotmos the Hill Troll*.
*Rotmos the Hill Troll* is here, fighting a ghost.
*Kloonk the Mountain Troll* is here, fighting Falemir (glowing).
*a Troll* is standing here.
Falemir the Elf, wielding a pike, is here, fighting *Kloonk the Mountain Troll*.
Elhénir the Elf, wielding a broadsword, is standing here.
Falemir utters the word 'zabrahpdjatz'-------------------# 1
Falemir makes the earth tremble and shiver.
You fall, and hit yourself!
A ghost says 'I will rip your heart out, Falemir!'
Kaldae lightly slashes Falemir's left foot and tickles it.
Falemir swiftly dodges Spiritus' attempt to pierce him.
You lightly cleave Falemir's head and tickle it.
Falemir fails to stab *Kloonk the Mountain Troll*.
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>
Sidlo narrates 'block door'
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>
Falemir begins some strange incantations...
Kaldae begins some strange incantations...
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>kill *troll*
Eldrasil begins some strange incantations...
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>
You're already fighting!
Elhénir begins some strange incantations...
Kaldae's broadsword starts to glow very brightly!
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>
Spiritus begins some strange incantations...
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>
*Wilma the Cave Troll* has arrived from below.
* C HP:Fine Falemir:Fine *Kloonk the Mountain Troll*:Fine>
Falemir utters the word 'zabrahpdjatz' ---------------------# 2
Falemir makes the earth tremble and shiver.
You fall, and hit yourself!
A ghost says 'Bastard! How dare you? I will remember your face Falemir!'
* C HP:Hurt Falemir:Fine *Kloonk the Mountain Troll*:Fine>
*Rotmos the Hill Troll* hits a ghost's body extremely hard.
* C HP:Hurt Falemir:Fine *Kloonk the Mountain Troll*:Fine>flee --# here i type the flee
*Wilma the Cave Troll* leaves east.
Elhénir utters the word 'zabrahpdjatz' ---------------------# 3
Elhénir makes the earth tremble and shiver.
You fall, and hit yourself!
A ghost says 'I will rip your heart out, Elhénir!'
Falemir swiftly dodges Spiritus' attempt to pierce him.
Falemir panics, but can't stop fighting to flee.
A ghost hits *Rotmos the Hill Troll*'s right foot and tickles it.
* C HP:Hurt Falemir:Fine *Kloonk the Mountain Troll*:Fine>
Elhénir begins some strange incantations...
Eldrasil leaves down.
* C HP:Hurt Falemir:Fine *Kloonk the Mountain Troll*:Fine>
Kaldae panics, and attempts to flee.
Kaldae leaves east.
Spiritus panics, and attempts to flee.
Spiritus leaves east.
* C HP:Hurt Falemir:Fine *Kloonk the Mountain Troll*:Fine>
You barely cleave Falemir's left leg and tickle it.
Falemir panics, and attempts to flee.
Falemir leaves down.
*Rotmos the Hill Troll* panics, and attempts to flee.
*Rotmos the Hill Troll* leaves east.
* C HP:Hurt>
*Rotmos the Hill Troll* has arrived from the east.
* C HP:Hurt>flee
*Rotmos the Hill Troll* leaves down.
*Kloonk the Mountain Troll* leaves down.
Elhénir utters the word 'zabrahpdjatz' -----------------# 4
Elhénir makes the earth tremble and shiver.
You fall, and hit yourself!
A ghost says 'Bastard! How dare you? I will remember your face Elhénir!'
* C HP:Wounded Elhénir:Hurt *a Troll*:Wounded>
Elhénir begins some strange incantations...
Spiritus has arrived from the east.
* C HP:Wounded Elhénir:Hurt *a Troll*:Wounded>
Falemir has arrived from below.
* C HP:Wounded Elhénir:Hurt *a Troll*:Wounded>
Falemir leaves east.
* C HP:Wounded Elhénir:Hurt *a Troll*:Wounded>
The floorstone closes quietly.
A ghost lightly hits Elhénir's left leg and tickles it.
* C HP:Wounded Elhénir:Hurt *a Troll*:Wounded>
Spiritus leaves east.
* C HP:Wounded Elhénir:Hurt *a Troll*:Wounded>flee
st
Elhénir utters the word 'zabrahpdjatz'----------------# 5
Elhénir makes the earth tremble and shiver.
You fall, and hit yourself!
* C HP:Bad Elhénir:Hurt *a Troll*:Wounded>Elhénir begins some strange incantations...
---!*P*A*N*I*C*!---
You can't quit the fight! -------# wow, something almost happens
You flee head over heels.
---!*P*A*N*I*C*!---
You couldn't escape!
Elhénir utters the word 'zabrahpdjatz'---------------# 6
Elhénir makes the earth tremble and shiver.
A ghost is mortally wounded and will die soon if not aided.
You wish that your wounds would stop BLEEDING so much!
You fall, and hit yourself!
Elhénir begins some strange incantations...
*a Troll* sends Elhénir sprawling with a powerful bash.
*a Troll* hits Elhénir's head extremely hard and shatters it.
You flee head over heels.
You were not able to keep your concentration while moving.
In the Damp Cellar
Dark rock walls surround you, as you walk around in the cellar. The rooms are
cut directly out of the high hill that the castle stands upon. However, from
the perfectly smooth walls, you can easily tell that these cellars were made
by skilled Dúnedain.
Falemir the Elf, wielding a pike, is standing here.
Exits: north, west.
* C HP:Awful>Falemir leaves west.
You are already standing.
* C HP:Awful>
You hear some apparently close noise coming from the north.
* C HP:Awful>sa FAKK
## Had 13 hps at this point, survived though ...