Start logging: 19.12.2001 19:57
emote wont narr
Ok.
* HP:Wounded Move:Weak>emote have yer fun
Ok.
* HP:Wounded Move:Weak>
You begin to feel hungry.
* HP:Wounded Move:Weak>
You wake, and sit up.
* HP:Hurt Move:Slow>
*a grim Man* issues the order 'stand'.
* HP:Hurt Move:Slow>
*a grim Man* issues the order 'stand'.
You stand up.
* HP:Hurt Move:Slow>
Krackaw narrates 'prisk on in any way?'
* HP:Hurt Move:Slow>sa corpse is in tbad
*a grim Man* issues the order 'give 1 copper ramangth'.
* HP:Hurt Move:Slow>
Ok.
* HP:Hurt Move:Slow>
*a grim Man* issues the order 'give 1 copper ramangth'.
* HP:Hurt Move:Slow>
*a grim Man* issues the order 'give 1 copper ramangth'.
To an enemy? Not bloody likely!
* HP:Hurt Move:Slow>gig
You giggle.
* HP:Hurt Move:Slow>
*a grim Man* says: i know where your corpse is, mortal.
* HP:Hurt Move:Slow>
*a grim Man* leaves west riding a pack horse.
You follow *a grim Man*.
Scattered Bushes
*a grim Man* is here, riding a pack horse.
* HP:Hurt Move:Slow>
*a grim Man* leaves west riding a pack horse.
You follow *a grim Man*.
Road to Tharbad
*a grim Man* is here, riding a pack horse.
* HP:Hurt Move:Slow>
*a grim Man* leaves north riding a pack horse.
You follow *a grim Man*.
Trail by the Stables
*a grim Man* is here, riding a pack horse.
* HP:Hurt Move:Slow>
*a grim Man* leaves west riding a pack horse.
You follow *a grim Man*.
Inside the Stables
On the ground, there are three barrels.
*a grim Man* is here, riding a pack horse.
* HP:Hurt Move:Slow>
*a grim Man* dismounts from a pack horse, and stops riding him.
A pack horse now follows *a grim Man*.
* HP:Hurt Move:Slow>gig
You giggle.
* HP:Hurt Move:Slow>
*a grim Man* giggles.
* HP:Hurt Move:Slow>
*a grim Man* leaves up.
You follow *a grim Man*.
You need to climb to go there.
* HP:Hurt Move:Slow>
You feel bolder.
* HP:Hurt Move:Slow>
*a grim Man* has arrived from above.
* HP:Hurt Move:Slow>
*a grim Man* issues the order 'climb'.
Ok, from now you'll climb if necessary.
* C HP:Hurt Move:Slow>
*a grim Man* leaves up.
You follow *a grim Man*.
A Well-Stocked Hay Loft
A wise barn-owl is sitting in his nest, watching for signs of mice.
*a grim Man* is standing here.
* C HP:Hurt Move:Slow>
*a grim Man* starts watching the surroundings.
* C HP:Hurt Move:Slow>sc
44/95 hit, 82/82 mana, and 29/111 moves.
* C HP:Hurt Move:Slow>r
You sit down and rest your tired bones.
* C HP:Hurt Move:Slow>
*a grim Man* begins some strange incantations...
* C HP:Hurt Move:Tired>
*a grim Man* utters the word 'gpfaje'
You are surrounded by a misty shroud.
* C HP:Hurt Move:Tired>
Gamon narrates 'wut is up it the bree troll'
* C HP:Hurt Move:Tired>
*a grim Man* begins some strange incantations...
The day has begun.
You are hungry.
* C HP:Hurt Move:Tired>
*a grim Man* utters the word 'qpabraw'
A wise barn-owl now follows *a grim Man*.
* C HP:Hurt Move:Tired>sa got food?
Ok.
* C HP:Hurt Move:Tired>
*a grim Man* starts watching the surroundings.
* C HP:Hurt Move:Tired>sni
You snicker softly.
* C HP:Hurt Move:Tired>sc
44/95 hit, 82/82 mana, and 33/111 moves.
* C HP:Hurt Move:Tired>stat
OB: 29%, DB: 10%, PB: 0%, Armour: 0%. Wimpy: 94. Mood: wimpy.
Needed: 47,290 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- novoid
- shroud
- noquit
- charm
* C HP:Hurt Move:Tired>
*a grim Man* thinks till it hurts.
* C HP:Hurt Move:Tired>label ramangth ramangth
Ok.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) says: you receive no food.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) starts watching the surroundings.
* C HP:Hurt Move:Tired>sa then i will be moveless
Ok.
* C HP:Hurt Move:Tired>nod self
You nod to yourself. Very reassuring.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) issues the order 'dance'.
A wise barn-owl dances for the sheer joy of it.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) issues the order 'dance'.
A wise barn-owl dances for the sheer joy of it.
* C HP:Hurt Move:Tired>sni
You snicker softly.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) issues the order 'dance'.
A wise barn-owl dances for the sheer joy of it.
Nah...
You feel too relaxed to do that..
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
Nah...
You feel too relaxed to do that..
Gamon narrates 'holy shit'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'stand'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
Nah...
You feel too relaxed to do that..
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'stand'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'stand'
* C HP:Hurt Move:Tired>sa hehe
Ok.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'stand'
You stop resting, and stand up.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
The thought of leaving your master makes you weep.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
The thought of leaving your master makes you weep.
* C HP:Hurt Move:Tired>
Gamon narrates 'The hardened ranger says 'Bring 'em on!''
*a grim Man* (ramangth) orders you to 'dance'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) orders you to 'dance'
* C HP:Hurt Move:Tired>sa i cant
*a grim Man* (ramangth) orders you to 'dance'
Having fun?
You are hungry.
* C HP:Hurt Move:Tired>
Ok.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) shows his approval by clapping his small hands
together.
Saving Dama.
* C HP:Hurt Move:Tired>sa getting thots :P
Ok.
* C HP:Hurt Move:Tired>info
You are a male Fallohid.
You are 33 years, 3 months, and 19 days old.
You have played 11 hours (real time).
This ranks you as Dama the Hobbit (level 9).
You are two feet six and weigh three stone and ten pounds.
Perception: vision 35, hearing 13, smell -10. Alertness: normal.
You are a well-meaning person, always glad to help your friends.
You are welcome in Bree, Shire, and Fornost.
Your equipment weighs nothing. Peanuts.
Your base abilities are: Str:14 Int:13 Wis:11 Dex:20 Con:15 Wil:14 Per:17.
Offensive Bonus: 29%, Dodging Bonus: 60%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 44/95 hit, 82/82 mana, and 38/111 movement points.
Your mood is wimpy.
You will flee if your hit points go below 94.
You have scored 294,710 experience points and you have 2,115 travel points.
You are not known for any acts of war.
You need 47,290 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Westron.
You are hungry.
You will climb if necessary.
*** Return: continue, b: back one page, r: redisplay, q:quit (91%) ***
*a grim Man* (ramangth) says: well this was fun
*** Return: continue, b: back one page, r: redisplay, q:quit (91%) ***
You are subjected to the following temporary effects:
- novoid
- shroud
- noquit
- charm
* C HP:Hurt Move:Tired>
Gamon narrates 'The hardened ranger now follows the hardened ranger.'
* C HP:Hurt Move:Tired>sa was?*a grim Man* (ramangth) says: say hi to mandos for me
Ok.
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) begins some strange incantations...
* C HP:Hurt Move:Tired>
*a grim Man* (ramangth) utters the words 'diesilla barh'
You feel yourself exposed.
You realize that *a grim Man* (ramangth) is a jerk!
You feel more self-confident.
*a grim Man* (ramangth) sends a powerful lightning bolt at you, you stagger
from the impact.
You are mortally wounded and will die soon if not aided.
You feel a strong ache there!
You are dead! Sorry...
o C HP:Awful Move:Tired>