Morholth hunting DarkHeaven area
posted by Morholth
2000-05-27 20:24:43
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I was a bit bored runin thd-bree-fornost-bree-thd so i decided to run Gh and hun
A small huntin near GH - enjoy
Muddy Cavern
Exits: South Up.
 
* W S C>s
Narrow Tunnel
An ancient fungus smothers the boulders.
A huge, poisonous spider is here.
A sturdy pack horse is standing here.
A mottled snake is sneaking here, ready to sink its fangs into flesh.
Exits: North East.
 
* W S C>e
Muddy Tunnel
A huge black fungus is here, exuding a foul stench.
A sparrow is flapping around on the ground.
Exits: East South West.
 
* W S C>e
Dark Tunnel
A patch of moss grows here on a wet, flat stone.
A giant slug is here, oozing around.
A huge black fungus is here, exuding a foul stench.
The bloodthirsty bat is sleeping here.
Exits: North West.
 
* W S C>n
Horrible Cavern
A patch of moss grows here on a wet, flat stone.
A giant slug is here, oozing around.
A giant, strange looking green fungus is here, ready to devour you in seconds.
Exits: South.
 
* W S C>s
Dark Tunnel
A patch of moss grows here on a wet, flat stone.
A giant slug is here, oozing around.
A huge black fungus is here, exuding a foul stench.
The bloodthirsty bat is sleeping here.
Exits: North West.
 
* W S C>w
Muddy Tunnel
A huge black fungus is here, exuding a foul stench.
A sparrow is flapping around on the ground.
Exits: East South West.
 
* W S C>s
Muddy Tunnel
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
A tiny spider is here, eating a tiny bug.
Exits: North South.
 
* W S C>s
Muddy Hole
The corpse of the bloodthirsty bat is lying here.
An ancient fungus smothers the boulders.
A tiny spider is here, eating a tiny bug.
*an Elf* is resting here.
*an Elf* is resting here.
Exits: North Up.
 
* W S C>c
backstab *elf*
You begin to move silently to the back of your victim...
 
*an Elf* stops resting, and clambers on his feet.
 
*an Elf* says 'level 9 cleric'
 
You feel yourself exposed.
*an Elf* makes a strange sound but is suddenly very silent, as you place a
nasty orkish fang in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
 
* W S C>
*an Elf* gets a pile of coins from the corpse of *an Elf*.
 
* W S C>n
Muddy Tunnel
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
A tiny spider is here, eating a tiny bug.
Exits: North South.
 
* W S C>s
c
Muddy Hole
The corpse of *an Elf* is lying here.
The corpse of the bloodthirsty bat is lying here.
An ancient fungus smothers the boulders.
A tiny spider is here, eating a tiny bug.
*an Elf* is standing here.
Exits: North Up.
 
* W S C>backstab *elf*
You begin to move silently to the back of your victim...
 
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves north.
 
* W S C>n
a
Norsu narrates 'well he's not in rd i think'
Muddy Tunnel
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
A tiny spider is here, eating a tiny bug.
*an Elf* is standing here.
Exits: North South.
 
* W S C>kill *elf*
 
* W S C *an Elf*:Hurt>
You pierce *an Elf*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
 
* W S C *an Elf*:Hurt>
*an Elf* fails to pierce you.
 
* W S C *an Elf*:Hurt>v
 
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
 
* W S C>bbackstab *man*
Backstab whom?
 
* W S C>^H^Hs
*an Elf* has arrived from the south.
 
* W S C>
b
Muddy Hole
The corpse of *an Elf* is lying here.
The corpse of the bloodthirsty bat is lying here.
An ancient fungus smothers the boulders.
A tiny spider is here, eating a tiny bug.
Exits: North Up.
 
* W S C>cast 'lightning bolt' *elf*
 
n
Nobody here by that name.
 
* W S C Mana:Burning>
Muddy Tunnel
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
The corpse of the bloodthirsty bat is lying here.
A tiny spider is here, eating a tiny bug.
Exits: North South.
 
* W S C Mana:Burning>n
Muddy Tunnel
A huge black fungus is here, exuding a foul stench.
A sparrow is flapping around on the ground.
Exits: East South West.
 
* W S C Mana:Burning>w
Narrow Tunnel
An ancient fungus smothers the boulders.
The huge, poisonous spider is here, fighting *an Elf*.
A mottled snake is sneaking here, ready to sink its fangs into flesh.
*an Elf* is here, fighting the huge, poisonous spider.
A sturdy pack horse is standing here.
Exits: North East.
*an Elf* lightly pierces the huge, poisonous spider's body and tickles it.
 
* W S C Mana:Burning>v
 
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.
 
* W S C Mana:Burning>backstab *man*
Backstab whom?
 
* W S C>n
b
Muddy Cavern
Exits: South Up.
 
* W S C>cast 'lightning bolt' *elf*
 
Nobody here by that name.
 
* W S C Mana:Burning>u
b
Knee-Deep Mud
Exits: South West Down.
 
* W S C Mana:Burning>cast 'lightning bolt' *elf*
 
Nobody here by that name.
 
* W S C Mana:Burning>te
track *elf*
You carefully examine the ground around you, looking for tracks...
 
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).
 
* W S C Mana:Burning>w
In Front of a Giant Beehive
The drone bee flies around here, angrily buzzing.
The bee flies around here, collecting nectar from the weeds.
Exits: North East South.
 
You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).
 
* W S C Mana:Burning>s
Some Trees
An elven bee-keeper is standing here, peacefully watching his bees.
Exits: North East South.
 
You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).
 
SOME SEC LATER ON TRACKS 


You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).
 
* W S C Mana:Burning>w
Road to Grey Havens
There is a lot of water on the ground.
A small campfire burns here, its low flames giving off only a little light.
The corpse of a wild dog is lying here.
A wild dog is here, fighting the young ranger.
The young ranger is here, fighting a wild dog.
*a Hobbit* is standing here.
A young man in ranger's attire is here, travelling the roads.
Exits: North East South West.
 
c/
The young ranger tries to slash a wild dog, but he parries successfully.
 
 
\
You stop tracking your victim.
A wild dog strongly hits the young ranger's head.
 
* W S C Mana:Burning>ebackstab *elf*
Backstab whom?
 
* W S C Mana:Burning>
* W S C Mana:Burning>Road to Grey Havens
There is a lot of water on the ground.
A small campfire burns here, its low flames giving off only a little light.
Exits: North East South West.
 
* W S C Mana:Burning>w
Road to Grey Havens
There is a lot of water on the ground.
A small campfire burns here, its low flames giving off only a little light.
The corpse of a wild dog is lying here.
A wild dog is here, fighting the young ranger.
The young ranger is here, fighting a wild dog.
*a Hobbit* is standing here.
A young man in ranger's attire is here, travelling the roads.
Exits: North East South West.
 
* W S C Mana:Burning>cc
backstab *hobbit*
You begin to move silently to the back of your victim...
 
A wild dog tries to hit the young ranger, but he parries successfully.
 
The young ranger slashes a wild dog's body.
 
Nomura narrates 'seems dwarf is still somewhere in shaws'
 
A wild dog hits the young ranger's body.
 
You feel yourself exposed.
*a Hobbit* makes a strange sound but is suddenly very silent, as you place a
nasty orkish fang in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* is dead! R.I.P.
 
* W S C Mana:Burning>
A wild dog swiftly dodges the young ranger's attempt to slash him.
 
* W S C Mana:Burning>e
Road to Grey Havens
There is a lot of water on the ground.
A small campfire burns here, its low flames giving off only a little light.
Exits: North East South West.
 
* W S C Mana:Burning>w
gRoad to Grey Havens
There is a lot of water on the ground.
A small campfire burns here, its low flames giving off only a little light.
The corpse of *a Hobbit* is lying here.
The corpse of a wild dog is lying here.
A wild dog is here, fighting the young ranger.
The young ranger is here, fighting a wild dog.
A young man in ranger's attire is here, travelling the roads.
Exits: North East South West.
 
* W S C Mana:Burning>c
I WAS STILL HEADIN NW TO GOOD EXPIN AREA 
 
* S C>w
In front of an Old Lodge
Exits: North East South West.
 
* S C>n
Inside the Old Lodge
The corpse of the thief is lying here.
A giant rat patters against you, squeaking maliciously.
Exits: South.
 
* S C>tr
You carefully examine the ground around you, looking for tracks...
 
You see:
   - a track of a Man coming from the south (done less than 1 hour ago).
 
A mean brigand yells 'HELP! Geminus is trying to kill me in Brigands Secret Hide
out!' /NICE TO HEAR IT REALLY
 
   - a track of *an Elf* leading south (done less than 2 hours ago).
   - a track of *an Elf* coming from the south (done less than 2 hours ago).
 
 
-
You stop searching.
 
* S C>* S C>te
track *elf*
You carefully examine the ground around you, looking for tracks...
 
whois gem
You see some tracks of *an Elf* leading south
 (done less than 2 hours ago).
 
* S C>inus
Geminus Wizard is a level twenty-seven Noldorin Healer.
 
* S C>s
uIn front of an Old Lodge
Exits: North East South West.
 
n\
8\
You see some tracks of *an Elf* leading west / I DECIDED TO GET THIS ELF AND COME BACK FOR GEMINUS
 (done less than 2 hours ago).
 
* S C>change alert normal
 
Ok.
 
* S C>al c backstab *elf*
Ok.
 
* S C>w
Rocky Plains
A small bit of raw meat is lying on the ground.
A spoon is placed here.
The butchered corpse of the young mountain lion is lying here.
Exits: East South West.
 
un|
You see some tracks of *an Elf* leading west
 (done less than 2 hours ago).
 
SOME TRACKIN AND....
 
 
You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).
 
* S C>
Dax narrates 'or atleast he is back'
 
* S C>e
Great Forest
*an Elf* is resting here.
Exits: South West.
Aha, you have found your victim!
 
* S C>c
backstab *elf*
You begin to move silently to the back of your victim...
 
Norsu narrates 'he got a shadow without dying!'
 
You feel yourself exposed.
*an Elf* makes a strange sound, as you place a nasty orkish fang in her back.
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
 
* S C>
Zloun narrates 'sell me brd ?'
 
* S C>s
aGreat Forest
*an Elf* is standing here.
Exits: North East West.
 
* S C>
kill *elf*
 
* S C *an Elf*:Wounded>
You approach *an Elf*, trying to pierce her.
 
* S C *an Elf*:Wounded>
You try to pierce *an Elf*, but she parries successfully.
 
* S C *an Elf*:Wounded>b
 
*an Elf* tries to hit you, but your parry is successful.
 
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.
 
* S C>cast 'lightning bolt' *elf*
Nobody here by that name.
 
* S C Mana:Burning>w
b
Trail Through the Great Forest
A nightingale is here, chirping a sweet melody.
*an Elf* is standing here.
Exits: North East South West.
 
* S C Mana:Burning>cast 'lightning bolt' *elf*
 
You start to concentrate...
 
* S C Mana:Hot *an Elf*:Awful>
Ok.
The lightning bolt hits *an Elf* with full impact.
You pierce *an Elf*'s head hard and shatter it.
 
* S C Mana:Hot *an Elf*:Awful>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
 
* S C Mana:Hot>e
a
Great Forest
*an Elf* is standing here.
Exits: North East West.
 
* S C Mana:Hot>kill *elf*
 
c* S C Mana:Hot *an Elf*:Dying>
You pierce *an Elf*'s left leg hard and shatter it.
*an Elf* is incapacitated and will slowly die, if not aided.
 
m* S C Mana:Hot *an Elf*:Dying>
nachange mood aggressive
Ok.
 
* S C Mana:Hot *an Elf*:Dying>e elf ripe
You pierce *an Elf*'s left hand extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
 
* S C Mana:Hot>d
Arglebargle, glop-glyf!?!
 
* S C Mana:Burning>gc
get coins corpse
You get a pile of coins from the corpse of *an Elf*.
There was 19 gold coins, 8 silver pennies, and 75 copper pennies.
 
* S C Mana:Burning>er
exam corpse
corpse (here) :
a laced quiver
a hooded brass lantern
a butcher knife (brand new)
a pan
a plain leather belt
an embellished longbow
a forest green cloak (used)
a reinforced oak staff
a thin pair of rigid leather sleeves (used)
a pair of soft leather gloves (worn out)
a thick pair of soft leather boots (tattered)
a plain flowing skirt (brand new)
a black hood (used)
a plain shirt (brand new)
a gold ring
a ring
a large sack
a ticket for the warhorse
a leather saddle
a stone
a dark coloured flask
a dark coloured flask
 
* S C Mana:Burning>get quiver corpse
You get a laced quiver from the corpse of *an Elf*.
 
* S C Mana:Burning>
Saving Morholth.
 
* S C Mana:Burning>get
A nightingale has arrived from the west.
 
* S C Mana:Burning> bow cir^H^Horpse
You get an embellished longbow from the corpse of *an Elf*.
 
SO AS I DECIDED I WENT BACK TO WHACK GEMINUS
i FORGET DOOR NAME TO BRIGANDS BUT NO PROBL. 
 
* S C Mana:Burning>search d
You begin to search ...
 
You don't see anything special there...
 
* S C Mana:Burning>!
[search d]
You begin to search ...
 
Grishelda narrates 'dwarf at demon wolves, outside it'
 
You skillfully discover a hidden hatch.
 
* S C Mana:Burning>sc
239/239 hit, 72/74 mana, and 120/126 moves.
 
* S C Mana:Burning>al p open hatch
Ok.
 
* S C Mana:Burning>un
change alert normal
Ok.
 
* S C Mana:Burning>sc
239/239 hit, 72/74 mana, and 121/126 moves.
 
* S C Mana:Burning>stat
OB: 52%, DB: 63%, PB: 60%, Armour: 2%. Wimpy: 180. Mood: wimpy.
Needed: 770,262 xp, 0 tp. Wp: 51. Gold: 61. Alert: normal.
Affected by:
- shroud
- noquit
- novoid
- detect invisibility
 
* S C Mana:Burning>p
d
 
Moonglum narrates 'on abr grish?'
 
* S C Mana:Burning>open hatch
It seems to be locked.
 
* S C Mana:Burning>
Alas, you cannot go that way...
 
* S C Mana:Burning>pick hatch
Grishelda narrates 'ya'
 
* S C>
Using your lockpicks, you try to pick the lock...
 
p|
d/
The lock finally yields to your skill.
 
* S C>open hatch
Ok.
 
* S C>Old Cellar
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
A thief is here looking for some stranger to rob.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
Exits: Up.
 
* S C>l e
The barrels are big and look heavy. All of them look very rotten and dangerous
to try to examine more closely.  However, you can see one barrel that is
somewhat bigger than the others.
 
 
* S C>
The giant rat leaves up.
 
* S C>
Moonglum narrates 'hmm where dat'
 
* S C>search e
You begin to search ...
 
close hThe giant rat leaves up.
 
atch-
Vargas narrates 'any1 know where the safest place in noc is if like 100 pukes
come?'
 
You skillfully discover a hidden barrel.
 
* S C>
Ok.
 
* S C>al
Dax narrates 'riordan lost a level! :)'
 
* S C>^H^H^H^H^H^H^H^H^H^H^H^H^H^H
* S C>open barrel
e
Ok.
 
* S C>
Brigands Secret Hideout
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
*an Elf* is standing here.
Exits: West.
 
* S C>c
backstab *elf*
You begin to move silently to the back of your victim...
 
Grishelda narrates 'he trying me, with demon wolves'
 
You feel yourself exposed.
*an Elf* makes a strange sound but is suddenly very silent, as you place a
nasty orkish fang in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.
 
* S C>nar geminus riped
Ok.
 
* S C>
Grishelda narrates 'he has a longsword ;0'
 
* S C>er
exam corpse
corpse (here) :
a pile of coins
a hooded brass lantern
a butcher knife (brand new)
a green silken sash
a double edged eket (brand new)
a thin pair of soft leather sleeves (brand new)
a thin pair of leather gloves (brand new)
a thick pair of soft leather boots (brand new)
a thin pair of soft leather trousers (used)
a soft leather cap (brand new)
a rigid leather breastplate (brand new)
a long and scaly snakeskin
a water skin
a large sack
a barrel
a rigid leather breastplate (used)
 
* S C>gc
 
Diamonium narrates 'there are none, if they 100:p'
 
* S C>get coins corpse
You get a pile of coins from the corpse of *an Elf*.
There was 5 gold coins, 7 silver pennies, and 65 copper pennies.

I WAS HANGNING SOME AROUND WAITIN FOR PUKES CAVALERY BUT....... 
You see:
   - a track of a Man coming from the east (done less than 1 hour ago).
   - a track of the warhorse leading west (done less than 1 hour ago).
   - a track of the boar leading west (done less than 1 hour ago).
   - a track of *a Dwarf* leading north (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the west (done less than 2 hours ago).
 
 
 
td
You stop searching.
The boar cub leaves east.
 
* S C HP:Fine Mana:Burning>
* S C HP:Fine Mana:Burning>track *dwarf*
You carefully examine the ground around you, looking for tracks...
 
9|
99\
999|
ad-
You see some tracks of *a Dwarf* leading north
 (done less than 2 hours ago).
 
* S C HP:Fine Mana:Burning>al c backstab *dwarf*
Ok.
 
* S C HP:Fine Mana:Burning>al x shoot *dwarf*
Ok.
 
* S C HP:Fine Mana:Burning>ual b cast 'lightning bolt' *dwarf*
Ok.
 
* S C HP:Fine Mana:Burning>nal a kill *dwarf*
Ok.
 
* S C HP:Fine Mana:Burning>
nchange alert normal
Ok.
 
* S C HP:Fine Mana:Burning>
Worn Trail
Exits: North South.
 
sc
You see some tracks of *a Dwarf* leading north
 (done less than 2 hours ago).
 
* S C HP:Fine Mana:Burning>214/239 hit, 57/74 mana, and 70/126 moves.
 
* S C HP:Fine Mana:Burning>n
Diamonium narrates 'in JMC reporting goes by, just type "rep" later, --
#action {%1/%2 hit, %3/%4 mana, and %5/%6 moves.} #alias rep {say I HAVE:
%1/%2 hits, %3/%4 man, %5/%6 mov!} --'
Bend in the Worn Trail
A large piece of fresh, raw meat lies here.
The corpse of the young mountain lion is lying here.
The corpse of the young mountain lion is lying here.
The corpse of the lioness is lying here.
Exits: East South.
 
Vargas narrates 'what he mean by map tweaks?'
 
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>e
Worn Trail
Exits: East South West.
 
You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>
Diamonium narrates 'sry for before:P one'
 
* S C HP:Fine Mana:Burning>e
Bend in the Worn Trail
Exits: South West.
 
s-
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>Worn Trail
Exits: North East West.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>e^Hw
Rocky Valley
The corpse of the lion is lying here.
The lion is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting the lion.
*a Dwarf* is here, fighting the lion.
*a Dwarf* is here, fighting the lion.
Exits: North East.
Aha, you have found your victim!
 
* S C HP:Fine Mana:Burning>c
backstab *dwarf*
You can't backstab a fighting person!
*a Dwarf* pounds the lion's head extremely hard and shatters it.
 
* S C HP:Fine Mana:Burning>e
 
The lion seems to have recovered his senses.
 
* S C HP:Fine Mana:Burning>Worn Trail
Exits: North East West.
 
* S C HP:Fine Mana:Burning>zx
 
Gralg narrates 'read the news?'
 
* S C HP:Fine Mana:Burning>hide normal
You attempt to hide yourself.
 
Deathmist narrates '
Your heart feels lighter. *orgasm*'
 
w
Your blood freezes as you hear a death cry.
 
/
c
/
Ok.
 
o S C HP:Fine Mana:Burning>Rocky Valley
The corpse of the lion is lying here.
The corpse of the lion is lying here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: North East.
 
* S C HP:Fine Mana:Burning>backstab *dwarf*
You begin to move silently to the back of your victim...
 
*a Dwarf* starts butchering the corpse.
 
* S C HP:Fine Mana:Burning>e
It is pitch black...
You are on a hill, following a trail.
 
o S C HP:Fine Mana:Burning>w
c
Rocky Valley
The corpse of the lion is lying here.
The corpse of the lion is lying here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: North East.
 
* S C HP:Fine Mana:Burning>backstab *dwarf*
You begin to move silently to the back of your victim...
 
*a Dwarf* finishes butchering the corpse.
 
*a Dwarf* starts butchering the corpse.
 
You feel yourself exposed.
*a Dwarf* makes a strange sound, as you place a nasty orkish fang in his back.
*a Dwarf* stops butchering the corpse.
 
* S C HP:Fine Mana:Burning *a Dwarf*:Awful>
You swiftly dodge *a Dwarf*'s attempt to pound you.
 
* S C HP:Fine Mana:Burning *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
 
* S C HP:Fine Mana:Burning>e
a
Worn Trail
*a Dwarf* is standing here.
Exits: North East West.
 
* S C HP:Fine Mana:Burning>kill *dwarf*
 
*a Dwarf* leaves west.
They aren't here.
 
o S C HP:Fine Mana:Burning>cm
change mood aggressive
Ok.
 
o S C HP:Fine Mana:Burning>w
a
It is pitch black...
You are on a hill.
 
o S C HP:Fine Mana:Burning>kill *dwarf*
 
They aren't here.
 
o S C HP:Fine Mana:Burning>s
Alas, you cannot go that way...
 
o S C HP:Fine Mana:Burning>n^He
It is pitch black...
You are on a hill, following a trail.
 
o S C HP:Fine Mana:Burning>ul
uncover ruby
 
t
You uncover a red ruby.
Ok.
 
* S C HP:Fine Mana:Burning>d
track *dwarf*
You carefully examine the ground around you, looking for tracks...
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>w
Rocky Valley
The butchered corpse of the lion is lying here.
The corpse of the lion is lying here.
Exits: North East.
 
n|
You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>Worn Trail
Exits: East South West.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>w
Bend in the Worn Trail
A large piece of fresh, raw meat lies here.
The corpse of the young mountain lion is lying here.
The corpse of the young mountain lion is lying here.
The corpse of the lioness is lying here.
Exits: East South.
 
s
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>Worn Trail
Exits: North South.
 
s
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>Worn Trail
The corpse of the boar is lying here.
A fierce boar is here, grunting at you.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A robin is here, carrying small pieces of wood to its nest.
A badger is here, exploring for food.
Exits: North East West.
 
A robin leaves west.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
A badger leaves west.
The boar cub leaves west.
 
* S C HP:Fine Mana:Burning>w
Bushy Plains
A robin is here, carrying small pieces of wood to its nest.
A badger is here, exploring for food.
A boar cub is playing here, and exploring the wide world.
Exits: East West.
 
w/
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>Grove of Maples
A fierce boar is here, grunting at you.
A boar cub is playing here, and exploring the wide world.
Exits: North East West.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>w
Forest bordering the River
A woodpecker is here, tapping on a tree.
The frog is standing here.
Exits: East South West.
You see some frost on the ground now.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>w
Riverside Forest
The frog is standing here.
A large beaver is here, gnawing on a piece of wood.
Exits: East South West.
 
The beaver leaves south.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>w
Forest bordering the River
A tall stag is here, grazing peacefully.
Exits: East South West.
 
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
 
* S C HP:Fine Mana:Burning>w
An Earthen Path
The corpse of *a Dwarf* is lying here. /DAMM DWARF BLOODLUCKED *SNIF* PROLLY 1 WP OR 2 FOR HIM
*a Dwarf* is standing here.
Exits: North East South West.
 
You see some tracks of *a Dwarf* leading east
 (done less than 3 hours ago).
 
* S C HP:Fine Mana:Burning>
*a Dwarf* stops using a small wooden shield.
 
* S C HP:Fine Mana:Burning>e
Forest bordering the River
A tall stag is here, grazing peacefully.
Exits: East South West.
 
\
|
You stop tracking your victim.
 
* S C HP:Fine Mana:Burning>* S C HP:Fine Mana:Burning>w
c
An Earthen Path
The corpse of *a Dwarf* is lying here.
*a Dwarf* is standing here.
Exits: North East South West.
 
* S C HP:Fine Mana:Burning>backstab *dwarf*
You begin to move silently to the back of your victim...
 
*a Dwarf* makes a strange sound but is suddenly very silent, as you place a
nasty orkish fang in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
 
* S C HP:Fine>er
exam corpse
corpse (here) :
a pile of coins
a bolt-case
a plain leather belt
a handaxe (brand new)
a black wolf fur
a thin pair of rigid leather boots (brand new)
a pair of trousers (brand new)
a thick, soft leather jerkin (brand new)
a large sack
a light crossbow
a piece of raw meat
a piece of raw meat
a piece of raw meat
a hunting knife (brand new)
a small wooden shield (brand new)
 
* S C HP:Fine>gc
get coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 12 silver pennies and 42 copper pennies.
 
* S C HP:Fine>get coins 2.corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 2 gold coins, 6 silver pennies, and 66 copper pennies.
 
* S C HP:Fine>exam 2.corpse
corpse (here) :
a leather backpack
a lantern
a large skin
a pan
a hunting knife (brand new)
a plain leather belt
an ornate, steel-shafted warhammer
a sturdy weapon harness
a black warg fur (brand new)
a large metal shield (used)
a heavy pair of vambraces (brand new)
a thin pair of metal gauntlets (brand new)
a thick pair of metal boots (used)
a thin pair of greaves (brand new)
a great helm (brand new)
a metal breastplate (used)
a ring
a fine lion pelt (used)
 
* S C HP:Fine>get ^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H^Hget hammer 2.corpse
You get an ornate, steel-shafted warhammer from the corpse of *a Dwarf*.
 
* S C HP:Fine>get pack 2.corpse
### REBOOT in 10 minutes (map tweaks) ###
 
The detect invisible wears off.
 
* S C HP:Fine>
Grishelda narrates 'man heading w from ford'
 
* S C HP:Fine>
Lava narrates 'hmm, messages i have already read, are marked unread...'
 
* S C HP:Fine>
You get a leather backpack from the corpse of *a Dwarf*.
 
* S C HP:Fine>di
cast 'detect invisibility'
You start to concentrate...
 
burnGrishelda narrates 'on foot'
 
 cr
Your eyes tingle.
 
* S C HP:Fine Mana:Burning>^Horpse
You gather wood and prepare a pyre.
 
You set fire to the corpse.
 
* S C HP:Fine Mana:Burning> OK WHERE IS 3'TH DWARF?
 
* S C HP:Fine Mana:Burning>
You carefully examine the ground around you, looking
for tracks...
 
nar enyone need 
You see:
   - two tracks of a Man coming from the east (done less than 1 hour ago).
   - a track of a Man leading east (done less than 1 hour ago).
   - a track of *a Dwarf* leading south (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the east (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the east (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the east (done less than 2 hours ago).
   - a track of the warhorse leading south (done less than 2 hours ago).
   - a track of the warhorse leading north (done less than 3 hours ago).
 
ornate hammNomura narrates 'i have bwf and laced quiver to give away'
 
er?/
   - a track of *a Dwarf* leading east (done less than 4 hours ago).
   - a track of *a Dwarf* leading east (done less than 4 hours ago).
   - a track of *a Dwarf* leading east (done less than 4 hours ago).
   - a track of *a Dwarf* coming from the south (done less than 4 hours ago).
   - a track of *a Dwarf* coming from the south (done less than 4 hours ago).
   - a track of *a Dwarf* coming from the south (done less than 4 hours ago).
 
 
You stop searching.
 
* S C HP:Fine Mana:Burning>
Ok.
 
* S C HP:Fine Mana:Burning>trw
track warhorse
You carefully examine the ground around you, looking for tracks...
 
un\
You see some tracks of the warhorse leading south
 (done less than 2 hours ago).
 
* S C HP:Fine Mana:Burning>change alert normal
Ok.
 
* S C HP:Fine Mana:Burning>s
On a Bridge
You see two rafts on the ground.
Exits: North South.
 
unShagra narrates 'me'
 
 
You see some tracks of the warhorse leading south
 (done less than 2 hours ago).
 
* S C HP:Fine Mana:Burning>change alert normal
 
Ok.
 
* S C HP:Fine Mana:Burning>nar come GH
Ok.
 
* S C HP:Fine Mana:Burning>s
Grassy Hill
Exits: North East South West.
 
un|
Vargas tells you 'gurgel does'
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C Mana:Burning>change alert normal
 
Ok.
 
* S C Mana:Burning>w
Sparse Plains
A large, loyal falcon is circling above.
Exits: North East West.
 
mc\
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C Mana:Burning>change mood wimpy
 
Ok.
 
* S C Mana:Burning>w
Entangled Forest
Exits: East South West.
 
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C>w
Entangled Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: East South West.
 
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C>w
Forest by the River
Exits: North East South West.
 
stLava tells you 'you in gh??? :)'
 
at\
You see some tracks of the warhorse leading south
 (done less than 2 hours ago).
 
* S C>OB: 52%, DB: 39%, PB: 60%, Armour: 2%. Wimpy: 180. Mood: wimpy.
Needed: 669,990 xp, 0 tp. Wp: 56. Gold: 69. Alert: normal.
Affected by:
- detect invisibility
- noquit
- novoid
 
* S C>nar yes me gh now
Ok.
 
* S C>s
Clearing in the Forest
Exits: North East South West.
 
Nomura narrates 'barbed fang too'
 
You see some tracks of the warhorse leading south
 (done less than 2 hours ago).
 
* S C>di^H^H^H^H^H^H^H^H^H^H^H^H^Hip
cast 'shroud'
 
You start to concentrate...
 
s\
Dax narrates 'elf dwarf going windswpt'
 
You are surrounded by a misty shroud.
 
* S C Mana:Burning>Entangled Forest
Exits: North East South West.
 
You see some tracks of the warhorse leading south
 (done less than 2 hours ago).
 
* S C Mana:Burning>s
Worn Trail
Exits: North South West.
 
statLava tells you 'clap!'
 
/
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C Mana:Burning>OB: 52%, DB: 49%, PB: 60%, Armour: 2%. Wimpy: 180. Mood: wimp
y.
Needed: 669,990 xp, 0 tp. Wp: 56. Gold: 69. Alert: normal.
Affected by:
- shroud
- detect invisibility
- noquit
- novoid
 
* S C Mana:Burning>w
Worn Trail
Exits: East South West.
 
mc
un
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C Mana:Burning>
change mood wimpy
 
Ok.
 
* S C Mana:Burning>change alert normal
Ok.
 
* S C Mana:Burning>w
Worn Trail
Exits: North East South West.
 
Dax narrates 'both noname'
 
You see some tracks of the warhorse leading west
 (done less than 2 hours ago).
 
* S C Mana:Burning>w
Blue Mountains
*a Dwarf* is standing here.
Exits: North East West.
The ground is hardening with frost.
 
|
 
e
You stop tracking your victim.
 
* S C Mana:Burning>* S C Mana:Burning>Worn Trail
Exits: North East South West.
The frost is leaving its hold of the ground.
 
* S C Mana:Burning>w
c
Blue Mountains
*a Dwarf* is standing here.
Exits: North East West.
The ground is hardening with frost.
 
* S C Mana:Burning>backstab *dwarf*
You begin to move silently to the back of your victim...
 
You feel yourself exposed.
*a Dwarf* makes a strange sound but is suddenly very silent, as you place a
nasty orkish fang in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
 
* S C Mana:Burning>gc
get coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 5 silver pennies and 93 copper pennies.
 
* S C Mana:Burning>uu
echange alert paranoid
Ok.
 
* S C Mana:Burning>r
exam corpse
corpse (here) :
a plain leather belt
a handaxe (brand new)
a small wooden shield (brand new)
a thin pair of rigid leather boots (brand new)
a pair of trousers (brand new)
a thick, soft leather jerkin (brand new)
a loaf of bread
an apple
some cheese
an apple
some cheese
a pick
a dented pail
a sturdy rope
a piece of raw meat
a large sack
a cup
a fortune-cookie
a light crossbow
a bolt-case
a map of Bree
a torch
a torch
a large biscuit
a large biscuit
a hunting knife (brand new)
a pick
a slate map
 
* S C Mana:Burning>
Saving Morholth.
 
* S C Mana:Burning>get cheese corpse
You get some cheese from the corpse of *a Dwarf*.
 
* S C Mana:Burning>!
[get cheese corpse]
You get some cheese from the corpse of *a Dwarf*.
 
* S C Mana:Burning>eat cheese
You eat the cheese.
You are full.
 
* S C>e
Worn Trail
Exits: North East South West.
The frost is leaving its hold of the ground.
 
* S C>un
e
change alert normal
 
I TRACK WARHORSE BUT *MAN* SENSED STAB I EAT BASH AND WAS HURT AND LOW MP SO I DECIDED TO HIDE
IN WILD AND REST SOME AND THEN COMES REBOOT

NICE TRIP FOR ME 11 SO FAR AND I STILL HANGIN AROUND GH SO BEWERE PUKISH NEWBIES NO SAFE PLACE NOW
Ok.
 
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